I never saw anybody doing this not even pro players do this
I don't even know how much of a difference 3ms would even have on accuracy ultimately, seems like it'd only really effect od11 or something. Anyone know the timing windows for od 9, 10 and 11?CptBlackBird wrote:
I never saw anybody doing this not even pro players do this
It's the principle... It's a flawed exercise. It certainly won't make any difference to the OP.Green Platinum wrote:
I don't even know how much of a difference 3ms would even have on accuracy ultimately, seems like it'd only really effect od11 or something. Anyone know the timing windows for od 9, 10 and 11?CptBlackBird wrote:
I never saw anybody doing this not even pro players do this
You're better off learning how to be flexible because the sad truth is that there will always be mistimed maps and delayed inputs etc.word. Plus azer has universal offset 0, don´t want to make assumptions but he is one of the most accurate players and he wasn´t fooling around with that, just playing, you should do that. Most probably your vision about the "lack of muscle memory" will come back, feels better because you are playing new settings, once it settles only your practice will matter.
If a certain UO feels right for you, go for it. But your perception might change after a few days, which is fine as well.
Keep playing and those things will be less of a bother and you will find out what is best for yourself. We often like to find a cause and say "thats the solution" when there are so many factors affecting your view at that current day. So yeah.
TL;DR: The ability to compensate > perfect machine setup.
Plus azer has universal offset 0, don´t want to make assumptions but he is one of the most accurate players and he wasn´t fooling around with that, just playing, you should do that.Well actually he was dealing with delay problems as well and he told me that for him this issue went away after he had a new pc.
You have to build up confident tapping and then you will be on the road to success.
If he is playing DT, it is because this mod doesn't always correctly adjust the offset when speeding up the map. I also do this in some cases, although not all the time. Where the difference is problematic, it's almost always between 15-25ms. In a similar fashion, the Half-Time mod is also affected and much easier to test.Prendeon wrote:
As an additional note, i tuned in for some osu twitch streams yesterday and Rafis was streaming. What i noticed is that he often sets his local offsets to -15;-20 etc.
It isn't negligible on OD10, but it's a subtle difference.Green Platinum wrote:
I don't even know how much of a difference 3ms would even have on accuracy ultimately
Marcin wrote:
btw just so you know, it's osu!, not OSU, nor Osu!
on-topic: 3 ms are going to make a whole lot of difference, right? Even if timing window is like 18 for OD 10 with hr or dt whatever it was, that's still almost nothing. Placebo is what I see here.
When I use peppy's offset wizard it sounds on time and exactly the same from -11~-1. The difference between -1ms and 0ms is probably not going to be 1ms, it will probably be something like 5ms difference for me.RaneFire wrote:
Remember also that the Windows audio driver is only accurate to within 10ms. This means that the hitsounds/music will be out of sync in 10ms increments. Adding 3ms could very well add 10ms because of this limitation in Windows.
As a result, it is important to find the correct UO to avoid random variations by up to 10ms in either direction. The most stable UO is the correct one, even if it is a few ms out of sync (1-5ms... basically half of the limitation).
Mathsma wrote:
When I use peppy's offset wizard it sounds on time and exactly the same from -11~-1. The difference between -1ms and 0ms is probably not going to be 1ms, it will probably be something like 5ms difference for me.
Best method is kriers' method if you intend to use the UO wizard.[ Momiji ] wrote:
for me there's a 10ms time window where it sounds k, 1ms outside this time window it's sometimes right and sometimes off, and 2ms outside this time window it's always off. so i went with +4ms.