Ikeda Ayako - Prism (TV Size)

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EvianBubble
Hallo there!

Kyoko
01:02:31 until 01:10:22 - The combos here are a bit longer than usual for easy songs, IMO. You don't have to change this, but I would make a new combo at 01:04:77 and again at 01?06:95. It's fine the way it is now though, this is just a suggestion
01:10:77 (1 - 3) - move this bit up one square
01:11:86 (3, 6) - I'm not loving the mini jumps from the ends of the sliders here. Maybe change it so that the end of sliders are closer to the next note? (See spoiler for an example of what I mean)


Fumie
00:24:54 (4) - Remove this note
00:33:27 (3) - Same as above, then move the remaining notes closer to the end of the slider
00:54:40 (4) - Just a suggestion, maybe move this note so it's poking out behind (2). I can see the approach circles fine and everything, it's just that I personally don't like having notes overlap completely
01:03:13 (4) - Same as above
01:12:13 (2) - Delete this note and extend the slider (1) so it repeats again

Isako
00:24:40 (7 - 9) - Again, this is just personal preference, but move the notes just a tad so they're not completely covered
00:29:18 (3) - Remove this?
01:05:99 (5) - Same thing

Okay, finished the modding. Good job and good luck on your map! :) +1 star
Topic Starter
KoromoAmae

EvianBubble wrote:

Hallo there!

Kyoko
01:02:31 until 01:10:22 - The combos here are a bit longer than usual for easy songs, IMO. You don't have to change this, but I would make a new combo at 01:04:77 and again at 01?06:95. It's fine the way it is now though, this is just a suggestion
01:10:77 (1 - 3) - move this bit up one square - moved this entire combo so it's not off the grid
01:11:86 (3, 6) - I'm not loving the mini jumps from the ends of the sliders here. Maybe change it so that the end of sliders are closer to the next note? (See spoiler for an example of what I mean) - the 4 is distance snapped to the 3, the final combo after the 6 is not


Fumie
00:24:54 (4) - Remove this note - yeah there's nothing happening in the music here, I don't see the point of this note
00:33:27 (3) - Same as above, then move the remaining notes closer to the end of the slider - they are distance snapped already
00:54:40 (4) - Just a suggestion, maybe move this note so it's poking out behind (2). I can see the approach circles fine and everything, it's just that I personally don't like having notes overlap completely - it's intended for the added difficulty
01:03:13 (4) - Same as above - ^
01:12:13 (2) - Delete this note and extend the slider (1) so it repeats again - this makes sense, changed

Isako
00:24:40 (7 - 9) - Again, this is just personal preference, but move the notes just a tad so they're not completely covered - I don't really like stacked notes myself, but they're generally more difficult than just a normal line. I moved the 8 out to the side and kept the 9 stacked so there's some movement now.
00:29:18 (3) - Remove this? - it's just there for consistent difficulty throughout
01:05:99 (5) - Same thing - ^

Okay, finished the modding. Good job and good luck on your map! :) +1 star
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Sample Volume: 4
    • Add kiai

    • 00:53:590 - Set current position as preview point


[Isako]

  • • 00:53:795 (3) - Delete this circle
Luvdic
Hitsounds are... kinda meh x:

kyoko:

Increase overall difficulty to 5 OR decrease circle size to minimun (biggest circles)

Fumie:

00:16:226 (7) - Me not like this overlapping the slider. Maybe its just me thought, but it would look better if they didnt overlap imo.

Isako:

Overmapped too much? x:
Sallad4ever
Halo there welcome to the world of mapping ;)

[General]
- This song could use rising volume for some section, put inheriting timing section in 00:35:590 with volume 5/6 then add another inheriting timing section in 00:54:681 with volume +1/2 from the previous section, I suggest adding a Kiai time too in here what do you think?

[Kyoko]
- Nothing major in this diff so just some hitsound suggestion
00:17:590 (3) - a little bit far from 2 (Check AImod)
00:54:681 (1) - add finish at the start
Combo mod
00:51:408 (4) - NC (new combo)
01:03:408 (5) - ^
01:08:317 (6) - ^

[Fumie]
Nice

[Isako]
- Consider decreasing the HP and Circle size by 1, not many people enjoy small circle size now maybe
- How about changing some triplets in to slider repeat? there are many triplets imo

It's good for your first map :)
Keep working and good luck
Star~
Topic Starter
KoromoAmae
Removed a lot of the early hitsounds where they don't match the music. When I read the map submission requirements it says "YOU MUST USE HITSOUNDS" so I went overboard probably. The hitsounds start up when the vocal line does.

Added timing sections with the increasing volume, I like that idea. Added kiai time, although when I play through I don't notice any difference except for the initial fountain spray. Maybe because I have my graphics settings turned to absolute zero.
AdRon Zh3Ro
[:]You can change
[>>]You need to change

Isako
>>53:794 Spacing
>>53:829 spacng
>>1:04:908

nicemap.
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Ok.

[Kyoko]
There's too many spacing errors, try using the Break Times.
Try to make slider cuter.
00:13:772 (1) - Spacing.
00:14:317 (2) - Try to make something cooler with grid 2 or 1.
00:22:772 (1) - Spacing.
00:27:408 (1) - Set a Break Time.
00:31:499 (1) - ^.
00:35:863 (1) - ^.
00:40:226 (1) - Spacing.
00:53:590 (1) - ^.
01:02:317 (1) - ^.
01:13:499 (5) - ^.

[Fumie]
00:11:317 (1) - Spacing.
00:15:953 (6) - New Combo.
00:18:681 (1) - Spacing.
00:24:681 (4) - 3 grids to the right.
00:24:953 (5) - Make it cooler.
00:33:817 - Set a Break Time.
00:40:226 (1) - Spacing.
00:44:317 (1) - ^.
00:53:590 (1) - ^.
00:55:499 - Add a note.
00:56:044 - Add a note with New Combo.
01:02:317 (1) - Spacing.
01:05:863 (1) - ^.
01:06:954 (1) - ^.
01:12:954 (1) - ^.
01:15:135 (1) - ^.

[Isako]
00:15:953 (1) - Spacing.
00:26:863 (1) - Set a Break Time.
00:29:044 (2) - Spacing.
00:31:499 (1) - ^.
00:33:135 (1) - ^.
00:33:953 (1) - ^.
00:44:044 (1) - 1 grid to the right.
00:52:363 - Set a Break Time.
00:58:226 (1) - Spacing.
01:05:317 (4,5,6,7) - Flip horizontally.
01:15:135 (1) - Spacing.

Not bad for your first beatmap. Congratz :D
DJPop
~Kyoko~
01:16:226 (1) - silence it

~Fumie~
00:15:953 (6) - move right 1 grid (Lv3)
00:20:590 (3,4) - ^
00:29:044 (2) - add clap
01:16:226 (1) - silence it

~Isako~
00:32:181 (4) - move down 4 grids (Lv3)


+Star
Topic Starter
KoromoAmae

DJPop wrote:

~Kyoko~
01:16:226 (1) - silence it - fixed

~Fumie~
00:15:953 (6) - move right 1 grid (Lv3) - distance snap won't let me, it's actually the (8) that's out of place, but I fixed it
00:20:590 (3,4) - ^ - moved
00:29:044 (2) - add clap - done
01:16:226 (1) - silence it - done

~Isako~
00:32:181 (4) - move down 4 grids (Lv3) - moved


+Star
Thanks for the very quick response.
Pokie
Hello.

[KoromoAmae]
00:53:726 (2,3,4) - make it more closely

don't kudosu this post :| star~
thepianist
Hello!

[Overall]
That yellow combo color is a bit bright during kiai.

[Kyoko]
00:42:956 (4,5) - Hm, perhaps replace with a 1/2 repeating slider? (Example below)
00:46:228 (3,4) - ^
00:51:410 (1,2,3) - As an easier difficulty, I would suggest this one be a repeating slider.

[Fumie]
00:29:317 (3) - I don't see why this is a repeating slider.
01:03:408 (1,2) - Personally, I don't really like this overlap, although it is passable.

[Isako]
00:20:453 (4) - Remove?
00:20:590 (5) - Extend to white tick?
00:22:499 (x) - Note?
00:29:181 (2) - Personally, I don't think this is needed
00:31:226 (x) - Note?

Congrats on your first map. ^^ *Star~
Topic Starter
KoromoAmae
Made a bunch of edits from thepianist's mod.
Louis Cyphre
[General]
Perfect

[Kyoko]
Perfect. Very good.

[Fumie]
00:15:953 - new combo
00:37:499 - ^

00:58:226 - Distance
01:09:135 - new combo
[Isako]
00:37:499 - new combo
01:18:613 - move right 1 tick.

What a nice map. I think it's time to ask BAT's for modding :D
Good Luck :3 Star
Topic Starter
KoromoAmae
Adjustments done from lucifer's mod.
IceBeam
Hello,KoromoAmae.

Good attemp at mapping.Also,pretty song,I like it,so star~

Here's some modding,if you'll use it,please don't forget to feed me kudos.


[General]
As I see,all 3 difficulties have the same Slider Velocity.Changing the Velocity will help you to increase the difference between each tempo.Also,it will change the spacing,especially,if you use Distance Snap so properly.Increasing HP Drain,Overall Difficulty and by lowering Circle Size your map doesn't becomes really harder in general.It only affects the Star Rating,in addition,high Overall Difficulty makes your map hard to read.So,this is just my advise,maybe you can find some new solutions and ideas in your new maps.

[Kyoko]
Looks pretty fine,only some suggestions:
00:48:681 (3) - adding a circle?
00:58:772 (3) - ^
01:04:772 (4) - probably,making a slider(reverse-slider)?

[Fumie]
Almost perfect.
00:24:135 (4) - adding a circle to follow the lyrics?

[Isako]
This one really dissapoints me a bit.It's up to you,but you can do much better,if'd you used another velocity(spacing).
00:13:226 (7) - remove or put it to 00:13:499
00:15:953 (1) - try to find better rhytm in this combo part.
00:33:953 (1) - this part is really hard to read.
00:47:044 (9) - this one is a bit out of lyrics.
00:53:590 (1) - really cruel monent.I really want you to change it.
01:02:317 (1) - streaming after the spinner upsets me a little.
01:18:681 (1) - this beat was out of other diffs. and with such a big Overall Difficulty it's really hard to expect.


So,good luck to your map.
Eirene
-> your yellow and your orange are a bit strange ... that does not look good with the BG and others colours
( imo remove at least the last orange which is really :/ )

[Isako] :
only one thing :
00:53:590 (1,2,3,4,5,6,7,8,9,10) - I guess i'm not a bad player, but the 1rst I played the map, this spacing makes my eyes bleeding >.<
so you might use a kind of warning ... personnaly I don't know how this could be improved :)
( really nazi, sorry >.< but nothing to say otherwise >.< )

[Fumie] :
nothing ...

[Kyoko] :
nothing about the map, but I have the same feeling than Colin Hou : the BPM is low, so you should make circles bigger

otherwise the music is :3, star *.*
Frill
[Kyoko]

00:46:226 (3) - add a clap in return
01:15:135 (1,2) - add whistle

[Fumie]

01:15:135 (1,2,4) - add a whistle

[Isako]

01:15:135 (1,2,4) - add a whistle


Good map.

+Star
KRZY
[Kyoko]
00:14:317 (2) - See no reason for this to be out of spacing, keep within the distance snap
00:20:590 (4) - Add a clap?
00:22:772 (1) - ^
00:24:953 (5) - ^
00:29:044 (3) - ^
00:31:499 (1) - ^

[Fumie]
00:40:226 (1) - Remove clap?
00:42:954 (7) - ^

[Isako]
00:45:681 (5) - Align horizontally with the previous slider?



Difficult map to mod, I seem to be out of ideas on this one. Sorry T.T

I'll leave it to the more experienced and skilled modders to make this map better.

Good luck with your first map! Star!
Kecco
•Overall•
Ok.

•Isako•
00:30:408 (4) - 1 grid up and 1 right?

•Fumie•
00:58:226 (1) - Spacing error.

•Kyoko•
Ok.
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