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Mizuki Nana - VIRGIN CODE

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Topic Starter
koreapenguin
This beatmap was submitted using in-game submission on 2015년 8월 31일 월요일 at 오후 4:08:18

Artist: Mizuki Nana
Title: VIRGIN CODE
Tags: SUPERNAL LIBERTY Mizuki Nana
BPM: 212
Filesize: 10368kb
Play Time: 05:40
Difficulties Available:
  1. Shining Gate (6.8 stars, 1548 notes)
Download: Mizuki Nana - VIRGIN CODE
Information: Scores/Beatmap Listing
---------------
Good Bye Mapping :)
Map Set
Shining Gate - By. Me
\o/ Enjoy FARKIN ULTRA INFINITE ULTIMATE SHIT TRASH MAP \o/

Thanks for Timing TicClick, Deif <3333

Thanks for opinion as proplayers (Guy, clp012345, iMage--, Enon, Shiro)

Let's App to this



GAME OVER
TicClick
SPOILER
17485,283.018867924528,4,1,1,70,1,0
254098,283.018867924528,4,1,1,70,1,0
331928,303.030303030303,4,1,1,70,1,0
333140,352.941176470588,4,1,1,70,1,0
333904,444.444444444444,4,1,1,70,1,0
334348,428.571428571429,4,1,1,70,1,0
334848,363.636363636364,4,1,1,70,1,0
335090,379.746835443038,4,1,1,70,1,0
335344,461.538461538462,4,1,1,70,1,0
335651,517.241379310345,4,1,1,70,1,0
335995,517.241379310345,4,1,1,70,1,0
call me if this has any flaws
Ozato Fumika
SPOILER
17:26 koreapenguin: 노답님 지금바쁨?
17:26 No Dap: 왜요
17:27 koreapenguin: 귀가 멍청해서
17:27 koreapenguin: 박자를어떻게해야될지 모르겠 orz
17:27 No Dap: 오버매핑 ㄱ
17:27 koreapenguin: 1/3 인거걑기도하고 1/4 1/6 1/8 같기도하고..
17:27 koreapenguin: 안바쁘시면 돠주셈
17:27 koreapenguin: 바쁘면어쩔수없고
17:28 No Dap: np좀
17:28 *koreapenguin is editing [http://osu.ppy.sh/b/619765 Mizuki Nana - VIRGIN CODE [Shining Gate]]
17:30 koreapenguin: 00:52:579 (1,2,3,4,5,6,7) -
17:30 koreapenguin: 여기구간
17:32 No Dap: 1/3임
17:32 koreapenguin: 근대 그냥 저대로하면
17:32 koreapenguin: 너무어색하지않음?
17:33 No Dap: 드럼매핑하셈
17:33 koreapenguin: 아 1/2 로?
17:33 koreapenguin: 아 그러네
17:33 koreapenguin: 피아노소리따라갈필요가없구나
17:33 koreapenguin: ㅁㅊ
17:34 koreapenguin: 아니 천재신가 ㅋㅋ
17:34 No Dap: ㅋㅋ
17:34 No Dap: 아니
17:34 No Dap: 님이 바보..
17:34 koreapenguin: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
17:34 No Dap: 쿠도스 내놔
17:34 koreapenguin: 나중에 모딩해서 받아가셈 ㅋㅋ
17:34 No Dap: 아니
17:34 No Dap: 이거주셈
17:34 No Dap: 쿠도스2개받게 ㅋㅋ
17:34 koreapenguin: 다음주안에 매핑다끝낼꺼같
17:34 koreapenguin: 노답님 먼저 눌러줄테니까 ㅋㅋ 다되면 모딩해주셈
17:35 No Dap: 아니
17:35 No Dap: 5.72성을
17:35 No Dap: 제가 어케모딩함
17:35 No Dap: 패스도못함
17:35 koreapenguin: 왜 못함
17:35 koreapenguin: 다되면 6성넘을꺼같은데
17:35 No Dap: ㄷ
17:35 No Dap: 일단주셈
17:35 No Dap: savelog

개꿀맛
Taeyang
19:54 koreapenguin: http://osu.ppy.sh/s/272679 어떰?
19:54 Taeyang: 맵텟이요?
19:54 Taeyang: 잠만영
19:54 Taeyang: 받고있는중,.
19:54 koreapenguin: ㄴㄴㄴ
19:54 koreapenguin: 그냥 맵만봐주셈
19:54 koreapenguin: 다만들지도않았
19:55 Taeyang: 블캣없나요
19:55 Taeyang: 중국인터넷 짱느린데
19:55 koreapenguin: 없
19:55 Taeyang: 이따 말하겠음
20:11 Taeyang: 짱어렵네요
20:12 Taeyang: 02:09:560 (1,2,3,4,5,6,7,8) -
20:12 Taeyang: 연타인줄
20:12 koreapenguin: 아직거기는 배치안했
20:13 Taeyang: 앞에 스핀이 지루합니다.
20:15 Taeyang: 01:18:192 (1,2,1,2) -
20:15 Taeyang: 치기힘들어요
20:15 Taeyang: 01:22:013 (1,2,3,4,5,6,7,8) -
20:15 Taeyang: 저이런거 못함
20:17 Taeyang: 01:27:249 (7,8,9,10,1) -
20:17 Taeyang: 기본스킨에 가려져서 치기 힘들어영
20:18 Taeyang: 01:28:239 (5) - 뉴콤
20:18 koreapenguin: No
20:19 Taeyang: 01:51:447 (1,2,3,1,2,3,1,2,3,1,2,3) -
20:19 Taeyang: 이거 치기 어려운데
20:19 Taeyang: 슬라 서클 ,슬라 서클 하면 좋을거같
20:19 koreapenguin: 뭐가어려움
20:19 koreapenguin: 쳐지는데
20:20 koreapenguin: FCable 안되는맵은 안만듬 저는
20:20 Taeyang: 저거 연타인데
20:20 Taeyang: 점프연타잖소...
20:20 koreapenguin: 1/3 인데
20:25 Taeyang: 02:08:711 (2,3) -
20:25 Taeyang: 이거 헷갈림
20:25 Taeyang: 좀 띄어놓으면 좋겠
20:25 koreapenguin: 거기배치안된부분
20:25 Taeyang: 아 ㅇㅋ
20:25 koreapenguin: 02:06:447 - 여기까지가 만든
20:25 Taeyang: 아까그거
20:25 Taeyang: https://osu.ppy.sh/ss/2859394
20:25 Taeyang: 전 이런비트 배치 좋아함
20:25 koreapenguin: 모양이안이쁨 ㅋㅋ
20:26 Taeyang: 모양 대충만든거고
20:26 koreapenguin: 오히려 저렇게 넓은 디스탄스가
20:26 koreapenguin: 높은BPM에서
20:26 koreapenguin: 1/3 1/4 구별이어려움
20:26 koreapenguin: AR도 9.5 설정하면
20:26 koreapenguin: 더더욱 지랄맞고
20:29 Taeyang: 피아노 긁는부분
20:29 Taeyang: 이런거 어떰
20:29 Taeyang: https://osu.ppy.sh/ss/2859411
20:29 Taeyang: 암튼 모딩끝 밥묵으러간
Nozhomi
Heyo Magic Penguin <3 I'm here(for the worst mod ever).

- General :
  1. According to THIS Web site, you can add Supernal Liberty (album name) to tag (and maybe other stuff I don't really know ;w; ).

- Shining Gate :
  1. 00:43:664 (1) - CTRl+G no ? Because you'll improve flow with 00:43:239 (1) - and make a triangle pattern with 00:44:088 (2,3) - (also make spacing a little more coherent with the overall DS of this part).
  2. 01:26:683 (2,3,4,5,6) - Should be better for flow if keep this clockwise you start with 01:26:117 (4,5,6) - . So CTRL+G 01:26:683 (2,3) - and 01:26:966 (4,6) - (if you like it ofc).
  3. 02:03:617 (5) - I know this is your style and don't want to change it, but you just broke too much flow with this shape imo. All other on kiai are good but this one is not. Consider change it.
  4. 02:51:941 (4,2) - Not perfectly stacked (not a big problem).
  5. 02:39:418 (2) - I would (MAYBE) do a custom stack with 02:39:843 (4) - because I think it would improve flow.
  6. 02:41:258 (1) - I know this could break your pattern but CTRL+G is MUCH better for the flow you created with 02:40:834 (4,5,6) - .
  7. 02:51:941 (4,2) - Bad stack.
  8. 04:06:942 (4,5,5) - ^

Small mod because I'm too bad to mod high difficult map ;w; hope it help you a little.
Mukyu~
Topic Starter
koreapenguin

Nozhomi wrote:

Heyo Magic Penguin <3 I'm here(for the worst mod ever).

- General :
  1. According to THIS Web site, you can add Supernal Liberty (album name) to tag (and maybe other stuff I don't really know ;w; ).

- Shining Gate :
  1. 00:43:664 (1) - CTRl+G no ? Because you'll improve flow with 00:43:239 (1) - and make a triangle pattern with 00:44:088 (2,3) - (also make spacing a little more coherent with the overall DS of this part).
  2. 01:26:683 (2,3,4,5,6) - Should be better for flow if keep this clockwise you start with 01:26:117 (4,5,6) - . So CTRL+G 01:26:683 (2,3) - and 01:26:966 (4,6) - (if you like it ofc).
  3. 02:03:617 (5) - I know this is your style and don't want to change it, but you just broke too much flow with this shape imo. All other on kiai are good but this one is not. Consider change it.
  4. 02:51:941 (4,2) - Not perfectly stacked (not a big problem).
  5. 02:39:418 (2) - I would (MAYBE) do a custom stack with 02:39:843 (4) - because I think it would improve flow.
  6. 02:41:258 (1) - I know this could break your pattern but CTRL+G is MUCH better for the flow you created with 02:40:834 (4,5,6) - .
  7. 02:51:941 (4,2) - Bad stack.
  8. 04:06:942 (4,5,5) - ^

Small mod because I'm too bad to mod high difficult map ;w; hope it help you a little.
Mukyu~

nahhhhhhhhhhhh about flow and slider shape i don't fixed them, becuz don't want were http://osu.ppy.sh/s/224335 Extra diff orz, fixed others :3
VINXIS
eyb0ss

general like the technical shit
do u rlly want countdown enabled eh
imo to even it out with the SD and AR u should raise the OD but ur choice tho
rip combo colours
u don't have a storyboard so delete osb pls
hte diff
k all the things i said about flow looked g to me with auto and they played well for me, but it is your choice if u want to accept them or not lol
00:27:885 (2,3,4,5) - overmapped?
00:28:593 (9) - where's the circle here :<
00:30:079 (2,3,4) - is this also overmapped
00:32:343 (2,3,4,5,6) - ^ aafsd
like the whole triple thing is fine to play imo but i think it's overmapped :V lolidk
00:46:352 (2) - trust x:392 y:40 feels more natural imo
00:49:112 (6,1) - imo completely stacked by moving the slider up will play better
00:49:749 (3,4,5) - i think if you did something like this it'd have more flow than wot u have rn
00:52:579 (1,3) - ctrl+G each slider and bringing 2 above the sliders would make the flow between 00:52:437 (6,1) - and 00:52:862 (2,3) - better ufeelme
00:53:711 (1,2,3,4,5,6,7,8) - imo this plays really bad ;^;
01:05:456 (2,3) - dude u sud make use of dat shape and blanket
01:09:135 (2) - Ctrl+G for flow lolooooooool
01:14:937 (5,1) - tbh if u stacked this it'd play better
01:15:503 (2,4) - hard to read >.>
01:16:918 (5,6) - Ctrl+G would play better? idk cuz like if u see this and then u see this imo it looks cleaner to play nvm bad idea because slider
01:17:909 (3,4,5) - man just stack dis pls dam
01:28:664 (8) - moving this closer to the right plays more naturally tbh
02:05:598 (4,5,6,1) - I don't really like how this plays but yea idk what you could instead so rip
02:13:805 (6,7) - Ctrl+G this so that the slider shape goes with the flow and the jump from 7 to 1 feels more natural
02:20:809 (12,1) - add dis in the stream?
02:38:852 (8) - imo u should move this to x:344 y:216 to have a better jump from 7 to 1
02:41:258 (1,2) - can u make this like all the other sliders that come after instead?
02:45:220 (2,3) - le ctrl+G because that's how u did it before
02:54:277 (4,5,6,7) - imo these jumps feel a bit too overpowered for this part, I'd consider making the spacing smaller
03:01:918 (3,4) - Ctrl+G plays better
03:14:654 (3,4,5,6) -imo this would feel a lot more natural to play
03:36:942 (2,3) - overlap this above the slider end instead tbh
03:41:824 (5,6,7) - YEEEEEEEE
04:11:400 (5,6,1) - idk about the flow in this one, consider changing it to something else? (idk what else you can change this to rip)
04:12:532 (4,5) - lol ctrl+G 4 sik flo
04:53:013 (3,5) - stack?
05:34:633 (1,2,3,4) - change this into a spinner this'll probably get unranked by a QAT being like ">:((((((>:>:>:>(:(:(:>(:>(:>((>(>:( no streamz above 1/4 pls b0ss" or smth lmao

btw
01:54:418 (4) - i think it's partly offscreen, not sure tho
00:59:088 (5) - and this is touching the hp bar for me rip
Actually there's a couple notes that look offscreen/touching the hp bar for me. idk they're probably not a problem

wee good luck

EDIT: WOOW UPDATING BEFORE I POST MY MOD ASDFf
meii18
Hey \o/

Here's my mod

asdf - nazi or suggestion
asdf - important

General
  1. What the ?! D: Pls disable countdown cuz at the beginning of the song is a spinner and the player will become confused imo
  2. You didn't choose Combo Colours yet ;w; Lemme choose for you :

    [Colours]
    Combo1 : 0,128,192
    Combo2 : 0,64,128
    Combo3 : 128,0,255
    Combo4 : 128,0,128
  3. The BG size is 1366x766 D: It should be 1366x768

Shining Gate
  1. 00:31:069(1)- Why you not try a 2/1 slider and a 1/1 slider rhythm as you did at 00:28:805(1,2)- ? It will follow the instruments much better than before : http://puu.sh/gzGZF/1fcafad5a8.jpg
  2. 00:35:598(1,2)- You can improve this pattern like in this pic : http://puu.sh/gzH5Z/51de097679.jpg to improve the cursor movement and the playability.The current one makes the cursor movement having a weird movement D:
  3. 00:38:428(3,4)- Same try to improve the pattern like here : http://puu.sh/gzHdN/0e50e0ffe8.jpg cuz the current one makes the cursor movement having a weird movement.The one improved will improve the cursor movement and the playability
  4. 00:38:994(1,2,3,4,5,6,7)- Here you tried to make an isoscel triangle pattern ? It doesn't look so good imo try this : http://puu.sh/gzHkD/595a335dab.jpg It will looks more better than before and the circles will have the placement equal ;D
  5. 00:41:258(1,2,3,4)- Try to improve this quadruplet pattern like here : http://puu.sh/gzHEf/14969717ad.jpg http://puu.sh/gzHG7/eb6309d86f.jpg to improve the cursor movement and the playability.The current one looks weird to me D:
  6. 01:00:220(3,4)- Why you not make their placement equal ? Move both notes to 357|73 to make their placement equal and to avoid the overlaps with (1)- and (2)- which they're sliders
  7. 01:19:183(4,5)- Try to improve the pattern for a good cursor movement and playability : http://puu.sh/gzHWN/1a547ae30b.jpg <- acute pattern ;D
  8. 01:50:315(1)- Why you switched on the NC here ? D: I don't here new vocals so switch off the NC ;3
  9. 01:53:569(1)- I think you should change the slider while slider's tail touch (4)- what means it's a bad overlap

Continue ~ ~ ~
Topic Starter
koreapenguin

ByBy_ChAn wrote:

Hey \o/

Here's my mod

asdf - nazi or suggestion
asdf - important

General
  1. What the ?! D: Pls disable countdown cuz at the beginning of the song is a spinner and the player will become confused imo
  2. You didn't choose Combo Colours yet ;w; Lemme choose for you :

    [Colours]
    Combo1 : 0,128,192
    Combo2 : 0,64,128
    Combo3 : 128,0,255
    Combo4 : 128,0,128
  3. The BG size is 1366x766 D: It should be 1366x768

Shining Gate
  1. 00:31:069(1)- Why you not try a 2/1 slider and a 1/1 slider rhythm as you did at 00:28:805(1,2)- ? It will follow the instruments much better than before : http://puu.sh/gzGZF/1fcafad5a8.jpg I don't like using same rhythm at same music, becuz it's bored
  2. 00:35:598(1,2)- You can improve this pattern like in this pic : http://puu.sh/gzH5Z/51de097679.jpg to improve the cursor movement and the playability.The current one makes the cursor movement having a weird movement D: i don't make bad flow pattern, even unnatural to play things
  3. 00:38:428(3,4)- Same try to improve the pattern like here : http://puu.sh/gzHdN/0e50e0ffe8.jpg cuz the current one makes the cursor movement having a weird movement.The one improved will improve the cursor movement and the playability
  4. 00:38:994(1,2,3,4,5,6,7)- Here you tried to make an isoscel triangle pattern ? It doesn't look so good imo try this : http://puu.sh/gzHkD/595a335dab.jpg It will looks more better than before and the circles will have the placement equal ;D
  5. 00:41:258(1,2,3,4)- Try to improve this quadruplet pattern like here : http://puu.sh/gzHEf/14969717ad.jpg http://puu.sh/gzHG7/eb6309d86f.jpg to improve the cursor movement and the playability.The current one looks weird to me D:
  6. 01:00:220(3,4)- Why you not make their placement equal ? Move both notes to 357|73 to make their placement equal and to avoid the overlaps with (1)- and (2)- which they're sliders i never think it's be problem also it doesn't effect anything
  7. 01:19:183(4,5)- Try to improve the pattern for a good cursor movement and playability : http://puu.sh/gzHWN/1a547ae30b.jpg <- acute pattern ;D
  8. 01:50:315(1)- Why you switched on the NC here ? D: I don't here new vocals so switch off the NC ;3 for readable
  9. 01:53:569(1)- I think you should change the slider while slider's tail touch (4)- what means it's a bad overlap it's should be fine at high AR

Continue ~ ~ ~

applied combo colours, thanks >~<
Chaoslitz
as requested, lets try, the first time I mod a app map ;~;
  1. 00:32:201 (1) - flow should be better if you put this note more to the right
  2. 00:40:126 (1,4) - not stacked completely
  3. 00:43:664 (1) - try ctrl+g?
  4. 00:49:890 (4,5) - ctrl+g this, flow will work better
  5. 00:53:711 (1,2) - spacing here can be increased
  6. 01:18:617 (1,2) - try a jump like 01:18:192 (1,2)?
  7. 01:38:286 - Add a note here, it feels empty in my opinion
  8. 02:19:607 (1,2) - you map the slider which make a leftward movement at the tail but you place the note on he right hand side, fix the flow
  9. 02:36:164 (3,4) - ^
  10. 02:38:994 (1,2) - ^, really not suggest this flow
  11. 02:46:918 (1,2,3,4,5,6,7,8) - it is not necessary to have a larger ds than 02:45:786 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) in this stream
  12. 02:54:418 (5,6) - decreasing the spacing here, as the vocal is soft here
  13. 03:21:447 (7) - NC
  14. 03:33:333 (1,2,3,4,5,6,7,8) - the movement is this jump is not really good, try switching 7 and 8, then 03:34:466 (1,2,3,4) - swtich 1,2 and 3,4
  15. 03:46:352 (1,2) - try this:
  16. 03:58:805 (5,6) - same as before
  17. 04:11:683 (1,2) - ^
  18. 04:21:173 (2) - use 1/2 instead
  19. 05:29:381 (3,4) - decreasing spacing here, as it may mislead players for a similar ds as 05:28:814 (1,2)

shoot star o/
I hope it helps ;w;
VINXIS
lol sorry that my mod was so bad :')

here's a star lol
Topic Starter
koreapenguin

VINXIS wrote:

lol sorry that my mod was so bad :')

here's a star lol
Ohhh i just forgot to check.
VINXIS

koreapenguin wrote:

Ohhh i just forgot to check.
lmaoo all g gud map btw
Xinely
placeholder




  • Shining Gate
  1. personally i feel AR 9,5 a little bit fast but im not sure 100% since you know i cant play Extra, hmm how about try 9,3 or 9,4 instead?
  2. well since you mapped the first time with spinner, imo this break is too long and i was like "aaaa so long to wait" to wait the next spinner, how about map 00:17:485 - until 00:21:871 - with weak rhythm and normal spacing for this? imo it will reduce the feel of boring here
  3. 00:25:692 (1,2,3,4) - in side of modder i feel this stream's flow feels smoother if you curve these circles a little bit curvy to follow how the curve for the next circles, well im not sure 100% again since i cant play Extra but i'd say try http://puu.sh/gCCEA.jpg
  4. 00:28:664 (9,10) - since the previous triplet have the movements (spacing) here, i'd say to stack these circles on 00:28:805 (1) - 's head to played better but i guess this is my taste again
  5. 00:30:786 (10) - NC this circle for the increase spacing on stream? also i feel the combo is kinda long
  6. 00:31:494 (2,4) - nazi, it'd be neater if you stack them lol
  7. 00:32:626 (5) - hmm since the 00:32:768 (6) - violin's sound is loud and imo it needs jump to emphasize it, how about move (5) circle to 152,352 for it?
  8. 00:33:758 (2,3) - sorry if im wrong but i hear the drums sound at 1/3 instead of 1/2 here (00:33:711 - and 00:33:805 - )
  9. 00:36:588 (6) - nazi, how about to make better triangle for 00:36:588 (6,1,2) - with move (6) to 328,128? it looks better imo ><
  10. 00:43:664 (1) - actually according the 00:42:390 (1,1) - 's pattern, i'd say to ctrl+G this slider to keep the consistent flow movement, if you agree so you can move 00:44:088 (2) - to 248,360
  11. 00:52:579 (1,2,3) - just notice to you if you follow the drums, so 1/2 is right for this time but if you want to follow piano instead, it snapped on 1/3. i'd say to follow piano more since it sounds quite strong in this time but that's up to you ~
  12. 00:53:499 (6) - somehow i feel overmapped here since i cant hear music on blue tick, how about remove this?
  13. 01:01:352 (5) - im sure i hear a cymbal music even it's weak here, how about add finish to emphasize it?
  14. 01:02:697 (9) - same as 00:53:499 (6) -
  15. 01:03:900 (6) - imo the jump on (1) should be higher than (5) to (6) because the cymbal, for that how about move this circle to 128,152?
  16. 01:15:079 (1) - same as 01:01:352 (5) -
  17. 01:18:687 (2) - on 01:18:834 - it has a weak drum sound, how about shorter this slider until that blue tick and add note on next whitetick? it would be make harder for extra diff imo xD
  18. 01:22:154 (2,3,1,2,1,2) - skystar?! lol
  19. 01:37:154 (2) - tbh since the circle placed on (3)'s left and the flow is moving to rightward after this circle, the flow feels not really natural for me, how about move this circle to 500,336 instead? at least feels better for me
  20. 01:44:654 (1) - since the cymbal sounds at redtick, you have to map it with circle imo to emphasize how the cymbal sounds strong, so replace this slider with 2 circles?
  21. 01:51:541 (2,3) - somehow i cant hear any music on them too, probably remove them? they look kinda overmapped in my sight
  22. 01:53:286 (3) - somehow i feel this jump is overjumping here, hmm probably nerf this a bit with stack on 01:52:201 (3) - ?
  23. 01:55:834 (8) - the cymbal sounds so strong at this time so how about make the jump a little bit higher again? i guess move 392,296 feels nicely here
  24. 01:58:168 (3) - same as 01:51:541 (2,3) -
  25. 02:02:201 (2) - if you follow the vocal, the slider should be end in blue tick 02:02:414 - , somehow end in whitetick feels weird for me
  26. 02:19:607 (1) - somehow the head feels so empty w/o any hitsound here, how about add finish or whistle for this one?
  27. 02:47:909 (3) - ^
  28. 02:48:334 (1) - finish on head? somehow i hear a cymbal sound even weak cymbal here, just like 01:09:418 (1) -
  29. 03:14:654 (3,4) - somehow if i try to play i'd read the flow from (3) was going to downward instead of leftward, hmm how about tweak 03:14:654 (3,4,5,6) - become https://osu.ppy.sh/ss/2896319 ?
  30. 03:36:164 (5) - how about NC this to give the warn of 1/4 jump?
  31. 04:37:871 (4) - hmm i hear nothing in blue tick (or i'd say vocal breathe only) and i hear the vocal on 04:38:154 - actually.. , better to end the slider at whitetick imo
  32. 04:45:135 (3) - same as 01:51:541 (2,3) -
  33. 04:51:456 (1,2,3,4,5,6) - i hope you can reduce the spacings since tbh i dont feel the different relax part's jumps between jumps on 04:52:588 (1,2,3) - (strong music part)
  34. 05:29:381 (3,4) - you should decrease the spacing on this or incerase spacing of 05:29:522 (4,5) - since 3 to 4 and 4 to 5 have different gap (1/2 with 1/1) that spacings look quite make missread for the first players ><
  35. 05:31:362 (4) - i hear nothing in blue tick and i hear piano on 05:31:786 - so better to end the slider at redtick imo

great evil map!
good luck moepenguin <3

Edit : 500th kudosu www
P A N
XINELY NINJA'D ME

I will mention the thing that different with xinely then >_>

  1. 01:01:211 (4,5) - make them parallel like this will be more playable.
  2. 01:21:164 (2) - I should say that this is really hard to read that it is 3/4 because the spacing is really like 1/2.
  3. 01:22:437 (1,1) - I suggest to move this slider toward from the previous note, something like this because when I played, after I hit the note, my cursor move a bit toward so I think if you put that slider toward from note, player won't need to move forward to hit the slider? maybe the natural of human ?_?
  4. 02:54:560 (6) - what about move to 80|80 or elsewhere? spacing is too big for calm part imo, strong begin at 02:54:701 (7).
  5. 03:12:107 (2) - add finish.
  6. 03:22:437 (3) - ^
  7. 03:22:862 (5) - ^
  8. 03:23:145 (1) - tail ^
  9. 03:23:711 (4) - ^
  10. 03:25:126 (5) - head ^
  11. 03:25:409 (1,2,3,4,5,6) - need some NC to make them different imo, 03:25:409 (1,2,3,4) with 1/2 spacing and 03:26:259 (5,6) normal 1/2.
  12. 03:26:966 (3,4) - add finish
  13. 03:57:107 (4) - spread to two slider to emphasis the vocal?
  14. 04:17:494 (1) - add finish.
  15. 04:18:060 (3) - ^ ? somehow it fits.
  16. 04:43:638 (2,3,4,5) - should snap to 1/8 imo.
  17. 04:44:664 (1,2,3,1,2,3) - hmmm I think this is also wrong snap but I don't know the correct one? D: maybe my ears broke.
  18. 05:00:796 (3,4) - what about stack these at somewhere else such as 452|340 to emphasis the strong beat on 05:01:079 (5,6) ?
  19. 05:29:381 (3,4) - hmm is this a trap? I misread this at first >_> add some NC to make it looks different from 05:28:814 (1,2) ?
Good Luck :DD
Topic Starter
koreapenguin

Chaoslitz wrote:

as requested, lets try, the first time I mod a app map ;~;
  1. 00:32:201 (1) - flow should be better if you put this note more to the right seem already it's fine good
  2. 00:40:126 (1,4) - not stacked completely
  3. 00:43:664 (1) - try ctrl+g?
  4. 00:49:890 (4,5) - ctrl+g this, flow will work better
  5. 00:53:711 (1,2) - spacing here can be increased
  6. 01:18:617 (1,2) - try a jump like 01:18:192 (1,2)? oh... yea i tried but it would be hard D: really so will keep for now
  7. 01:38:286 - Add a note here, it feels empty in my opinion there is haven't anysounds
  8. 02:19:607 (1,2) - you map the slider which make a leftward movement at the tail but you place the note on he right hand side, fix the flow
  9. 02:36:164 (3,4) - ^
  10. 02:38:994 (1,2) - ^, really not suggest this flow
  11. 02:46:918 (1,2,3,4,5,6,7,8) - it is not necessary to have a larger ds than 02:45:786 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) in this stream eh... why D: i followed song's up down so it should be fine
  12. 02:54:418 (5,6) - decreasing the spacing here, as the vocal is soft here listen carefully the piano's fit
  13. 03:21:447 (7) - NC
  14. 03:33:333 (1,2,3,4,5,6,7,8) - the movement is this jump is not really good, try switching 7 and 8, then 03:34:466 (1,2,3,4) - swtich 1,2 and 3,4
  15. 03:46:352 (1,2) - try this:
  16. 03:58:805 (5,6) - same as before
  17. 04:11:683 (1,2) - ^
  18. 04:21:173 (2) - use 1/2 instead
  19. 05:29:381 (3,4) - decreasing spacing here, as it may mislead players for a similar ds as 05:28:814 (1,2)

shoot star o/
I hope it helps ;w;

Xinely wrote:

placeholder




  • Shining Gate
  1. personally i feel AR 9,5 a little bit fast but im not sure 100% since you know i cant play Extra, hmm how about try 9,3 or 9,4 instead? 9.5 is fit up at this song and even patterns
  2. well since you mapped the first time with spinner, imo this break is too long and i was like "aaaa so long to wait" to wait the next spinner, how about map 00:17:485 - until 00:21:871 - with weak rhythm and normal spacing for this? imo it will reduce the feel of boring here
  3. 00:25:692 (1,2,3,4) - in side of modder i feel this stream's flow feels smoother if you curve these circles a little bit curvy to follow how the curve for the next circles, well im not sure 100% again since i cant play Extra but i'd say try http://puu.sh/gCCEA.jpg i think it's fine already
  4. 00:28:664 (9,10) - since the previous triplet have the movements (spacing) here, i'd say to stack these circles on 00:28:805 (1) - 's head to played better but i guess this is my taste again :/
  5. 00:30:786 (10) - NC this circle for the increase spacing on stream? also i feel the combo is kinda long it's fine too
  6. 00:31:494 (2,4) - nazi, it'd be neater if you stack them lol current more readable
  7. 00:32:626 (5) - hmm since the 00:32:768 (6) - violin's sound is loud and imo it needs jump to emphasize it, how about move (5) circle to 152,352 for it?
  8. 00:33:758 (2,3) - sorry if im wrong but i hear the drums sound at 1/3 instead of 1/2 here (00:33:711 - and 00:33:805 - )
  9. 00:36:588 (6) - nazi, how about to make better triangle for 00:36:588 (6,1,2) - with move (6) to 328,128? it looks better imo >< it's same i think fine
  10. 00:43:664 (1) - actually according the 00:42:390 (1,1) - 's pattern, i'd say to ctrl+G this slider to keep the consistent flow movement, if you agree so you can move 00:44:088 (2) - to 248,360
  11. 00:52:579 (1,2,3) - just notice to you if you follow the drums, so 1/2 is right for this time but if you want to follow piano instead, it snapped on 1/3. i'd say to follow piano more since it sounds quite strong in this time but that's up to you ~
  12. 00:53:499 (6) - somehow i feel overmapped here since i cant hear music on blue tick, how about remove this?
  13. 01:01:352 (5) - im sure i hear a cymbal music even it's weak here, how about add finish to emphasize it?
  14. 01:02:697 (9) - same as 00:53:499 (6) -
  15. 01:03:900 (6) - imo the jump on (1) should be higher than (5) to (6) because the cymbal, for that how about move this circle to 128,152?
  16. 01:15:079 (1) - same as 01:01:352 (5) -
  17. 01:18:687 (2) - on 01:18:834 - it has a weak drum sound, how about shorter this slider until that blue tick and add note on next whitetick? it would be make harder for extra diff imo xD
  18. 01:22:154 (2,3,1,2,1,2) - skystar?! lol
  19. 01:37:154 (2) - tbh since the circle placed on (3)'s left and the flow is moving to rightward after this circle, the flow feels not really natural for me, how about move this circle to 500,336 instead? at least feels better for me hum, it's too already good flow
  20. 01:44:654 (1) - since the cymbal sounds at redtick, you have to map it with circle imo to emphasize how the cymbal sounds strong, so replace this slider with 2 circles?
  21. 01:51:541 (2,3) - somehow i cant hear any music on them too, probably remove them? they look kinda overmapped in my sight
  22. 01:53:286 (3) - somehow i feel this jump is overjumping here, hmm probably nerf this a bit with stack on 01:52:201 (3) - ?
  23. 01:55:834 (8) - the cymbal sounds so strong at this time so how about make the jump a little bit higher again? i guess move 392,296 feels nicely here
  24. 01:58:168 (3) - same as 01:51:541 (2,3) -
  25. 02:02:201 (2) - if you follow the vocal, the slider should be end in blue tick 02:02:414 - , somehow end in whitetick feels weird for me
  26. 02:19:607 (1) - somehow the head feels so empty w/o any hitsound here, how about add finish or whistle for this one?
  27. 02:47:909 (3) - ^
  28. 02:48:334 (1) - finish on head? somehow i hear a cymbal sound even weak cymbal here, just like 01:09:418 (1) -
  29. 03:14:654 (3,4) - somehow if i try to play i'd read the flow from (3) was going to downward instead of leftward, hmm how about tweak 03:14:654 (3,4,5,6) - become https://osu.ppy.sh/ss/2896319 ?
  30. 03:36:164 (5) - how about NC this to give the warn of 1/4 jump? displaying follow point is better
  31. 04:37:871 (4) - hmm i hear nothing in blue tick (or i'd say vocal breathe only) and i hear the vocal on 04:38:154 - actually.. , better to end the slider at whitetick imo
  32. 04:45:135 (3) - same as 01:51:541 (2,3) -
  33. 04:51:456 (1,2,3,4,5,6) - i hope you can reduce the spacings since tbh i dont feel the different relax part's jumps between jumps on 04:52:588 (1,2,3) - (strong music part) already jumps are clam, i guess
  34. 05:29:381 (3,4) - you should decrease the spacing on this or incerase spacing of 05:29:522 (4,5) - since 3 to 4 and 4 to 5 have different gap (1/2 with 1/1) that spacings look quite make missread for the first players ><
  35. 05:31:362 (4) - i hear nothing in blue tick and i hear piano on 05:31:786 - so better to end the slider at redtick imo

great evil map!
good luck moepenguin <3

Edit : 500th kudosu www

P A N wrote:

XINELY NINJA'D ME

I will mention the thing that different with xinely then >_>

  1. 01:01:211 (4,5) - make them parallel like this will be more playable. actually it's playable
  2. 01:21:164 (2) - I should say that this is really hard to read that it is 3/4 because the spacing is really like 1/2.
  3. 01:22:437 (1,1) - I suggest to move this slider toward from the previous note, something like this because when I played, after I hit the note, my cursor move a bit toward so I think if you put that slider toward from note, player won't need to move forward to hit the slider? maybe the natural of human ?_? it would be fine, becuz app map :3
  4. 02:54:560 (6) - what about move to 80|80 or elsewhere? spacing is too big for calm part imo, strong begin at 02:54:701 (7). i followed piano's up, down
  5. 03:12:107 (2) - add finish.
  6. 03:22:437 (3) - ^
  7. 03:22:862 (5) - ^
  8. 03:23:145 (1) - tail ^
  9. 03:23:711 (4) - ^
  10. 03:25:126 (5) - head ^
  11. 03:25:409 (1,2,3,4,5,6) - need some NC to make them different imo, 03:25:409 (1,2,3,4) with 1/2 spacing and 03:26:259 (5,6) normal 1/2.
  12. 03:26:966 (3,4) - add finish
  13. 03:57:107 (4) - spread to two slider to emphasis the vocal?
  14. 04:17:494 (1) - add finish.
  15. 04:18:060 (3) - ^ ? somehow it fits.
  16. 04:43:638 (2,3,4,5) - should snap to 1/8 imo. Good you're right
  17. 04:44:664 (1,2,3,1,2,3) - hmmm I think this is also wrong snap but I don't know the correct one? D: maybe my ears broke.
  18. 05:00:796 (3,4) - what about stack these at somewhere else such as 452|340 to emphasis the strong beat on 05:01:079 (5,6) ?
  19. 05:29:381 (3,4) - hmm is this a trap? I misread this at first >_> add some NC to make it looks different from 05:28:814 (1,2) ?
Good Luck :DD
no comment : fixed

and, i can't reply to something becuz hard to explain. english is too hard
Chaoslitz
please at least respond to my mod

:<
DreaM117er
Catch me in Game~ :)

[General]
  1. Fine.

[Main]

  • 00:19:041 (9) - move to 364|174??
    00:19:607 (11) - NC
    00:20:881 (18) - ^
    00:30:503 (6) - NC??
    01:00:220 (3) - stack better
    01:09:135 (2) - Ctrl+G??
    01:23:994 (4) - move to 104|236, better flow and I think 01:23:994 (4,5) - should get close
    01:27:249 (7,8,9) - Ctrl+G??
    01:28:381 (6) - ^
    01:28:664 (8) - ^
    01:28:805 (1) - I think it move down to 268|380 is fine :)
    01:44:867 (2) - Stack better
    01:57:815 - why don't you follow this clear voice?? 'cause you follow voice from 01:58:805 - to 02:00:362
    02:17:484 (1) - stack better
    02:20:809 (12,1) - No space here like this from first part end better I think, or you can let 02:20:173 (3,4,5,6,7,8,9,10,11,12) - to have large DS space to run
    02:48:263 (4) - move to 332|8, get a better flow and look better
    03:34:324 (8,2,3) - how about this?? http://puu.sh/gF4Pr/7a77a355d0.jpg
    03:37:154 (4) - stack better
    04:08:145 (5) - ^
    04:09:418 (1,4) - ^
    04:10:551 (1,6) - ^
    05:02:777 (1) - x+6, looks straight
    05:04:121 (2,3) - Ctrl+G better I think
    05:14:381 (3) - move to 412|220
    05:35:909 - put a reverse slider here for you follow piano

Good luck :)
P A N

Chaoslitz wrote:

please at least respond to my mod

:<
penguin did, no respond = fix, red = no
Ujimatsu Chiya
[Shining Gate]
  1. 00:26:258 (1) - 여기도 뉴콤?
  2. 00:43:664 (1) - ctrl+g 하는게 더 좋아보이는데
  3. 01:38:286 - 보컬 들리는데 노트 비우는것보단 채우는게 더 좋다고 생각해요.
  4. 01:38:994 (1) - 이거 테일 01:37:862 (1) - 이거 헤드랑 스텍 잘 안된거같음
  5. 02:03:900 (1) - 위랑 똑같이 테일 02:03:334 (3) - 이거랑 조금 엇나간거같음
  6. 04:08:145 (5) - 여놈도 스텍
.... 왜 m4m 하자고 햇지..... 별 도움도 안된거같은데 그냥 kds 주지마세요.
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