1. osu! forums
  2. Beatmaps
  3. Ranked/Approved Beatmaps
show more
posted
Hitsounds finally done ;_;
posted
1:44:284 - Replace this with a don.

( too... perfect! ;w; )


(( THE OTHER DIFF IS TOO PERFECT. *tears of joy.* imma give dis one of my stars. Sorreh I kno I didn't halp much ))
posted
Just posting this for jinjin when he has the time since I can't seem to get online at the same time as him to IRC lol

00:25:447 (25447|5) - if this is for the reverse crash thing it's on the 1/2 red line, not the 1/1 white line
00:27:279 - another sound to map LN to
01:02:860 - 01:04:800 - grace notes here
02:09:691 (129691|5) - no sound
03:09:008 (189008|5) - change to https://osu.ppy.sh/ss/2877830
03:09:096 (189096|3,189117|2) - move to the 1/12 snap
03:35:215 (215215|3) - remove, this is the only 2 note chord in this section and it doesn't particularly stick out from any sound in the song
03:45:069 - 04:02:860 - 04:04:604 - 03:49:212 - 03:49:299 - 03:49:909 - 03:50:607 - 04:08:747 - missing piano notes
03:48:863 (228863|1,228907|2,228950|3) - 03:42:075 (222075|2) - no notes here
posted
taiko mod req from forum queue

I only point out the critical problems, so the mod will be somehow short :D


[ the kat of ex's truth]

  1. 00:09:750 d , for consistency.
  2. you could start the stream at 00:36:610 (?
  3. 00:48:471 d, low pitch
  4. 00:51:261 ^
  5. 00:53:005 ^
  6. 00:54:401 ^
  7. 00:56:494 ^ this part is too monotone lol
  8. 01:26:232 d and next two notes change to k , for better play (?
  9. 01:39:924 d to make it more playable
  10. 02:24:052 d for consistency don beat
  11. 02:24:401 d ^
  12. 02:35:128 k and 02:35:215 d
  13. 02:35:564 to 02:35:912 , switch dons and kats
  14. 02:49:866 add k
  15. 02:52:395 add k, if you followed the same tone before, plz follow here as well ~
  16. 02:55:796 D
  17. 03:01:029 add k
  18. 03:44:401 d, for better play
  19. 03:57:017 d ^



[ cdh's ~knights of the don]

  1. 04:43:936 k for better play
posted

Fullerene- wrote:

Just posting this for jinjin when he has the time since I can't seem to get online at the same time as him to IRC lol

00:25:447 (25447|5) - if this is for the reverse crash thing it's on the 1/2 red line, not the 1/1 white line Altered
00:27:279 - another sound to map LN to I think the current version is fine, it's barely audible to me
01:02:860 - 01:04:800 - grace notes here Added
02:09:691 (129691|5) - no sound Agreed, deleted
03:09:008 (189008|5) - change to https://osu.ppy.sh/ss/2877830 Fixed, dunno if that's what you want the snaps to be, you might wanna recheck that lol
03:09:096 (189096|3,189117|2) - move to the 1/12 snap Did
03:35:215 (215215|3) - remove, this is the only 2 note chord in this section and it doesn't particularly stick out from any sound in the song Removed the other note instead
03:45:069 - 04:02:860 - 04:04:604 - 03:49:212 - 03:49:299 - 03:49:909 - 03:50:607 - 04:08:747 - missing piano notes Added to all
03:48:863 (228863|1,228907|2,228950|3) - 03:42:075 (222075|2) - no notes here I hear the piano notes A C E here o.o
for the second part, it's definitely a clear 1/6 G B D sextet. maybe you should add notes here in your chart :D (you can hear both of them at 50% or lower speed)
Thanks~

Update
posted

iJinjin wrote:

Fullerene- wrote:

03:48:863 (228863|1,228907|2,228950|3) - 03:42:075 (222075|2) - no notes here I hear the piano notes A C E here o.o
for the second part, it's definitely a clear 1/6 G B D sextet. maybe you should add notes here in your chart :D (you can hear both of them at 50% or lower speed)
Thanks~

Update
Updated, after listening again I can hear the piano notes you mapped 1/8 to, but it's actually 1/6 and not 1/8. Do you want me to fix that myself?
posted

mliencheng wrote:

[ the kat of ex's truth]

  1. 00:09:750 d , for consistency. the k here is to represent the noise which wasn't here before
  2. you could start the stream at 00:36:610 (? well I don't feel like the first part should be mapped as a stream
  3. 00:48:471 d, low pitch the point of this part is to only use kats (reference to diff name)
  4. 00:51:261 ^ ^
  5. 00:53:005 ^ ^
  6. 00:54:401 ^ ^
  7. 00:56:494 ^ this part is too monotone lol ^ lol
  8. 01:26:232 d and next two notes change to k , for better play (? kdkkd doesn't fit that well imo + it's already playable like that
  9. 01:39:924 d to make it more playable kkdkkdk is already playable imo and fits the song better
  10. 02:24:052 d for consistency don beat I think the last measure should be different because it would be too boring otherwise imo
  11. 02:24:401 d ^ ^
  12. 02:35:128 k and 02:35:215 d kdkkd fits the song better because of the synth
  13. 02:35:564 to 02:35:912 , switch dons and kats kd dk fits the song better imo
  14. 02:49:866 add k there isn't any sound in the part I'm following here
  15. 02:52:395 add k, if you followed the same tone before, plz follow here as well ~ well the part here is different because the beat isn't the same here, so the finishers aren't at the same place
  16. 02:55:796 D ew sounds weird imo
  17. 03:01:029 add k same as 02:49:866 -
  18. 03:44:401 d, for better play kddk is too simple *runs far away*
  19. 03:57:017 d ^ ^
Thanks for the mod! (even if I denied everything orz)
posted
random 4k mod.

make diff name looks nicer? that one looks really ugly (small latters)

00:12:540 - add 3 , its same as here 00:01:378 -
00:12:715 (12715|1) - i dont get that 1/4 LN, if u following that fading out crash sound , u can put another 1/4 LN on next note as well
00:26:494 - 3note here is ok because of crash, then why u put 3 chord here 00:27:017 - ? remove 1 note
01:15:593 (75593|1,75593|2,75593|3) - remove 1, no crash
01:16:988 (76988|0,76988|3) - before u werent using chord for that kind of sound, remove 1
01:34:866 - add 3, crash
01:36:261 (96261|2,96261|0,96610|1,96610|2,96959|3,96959|1,97308|2,97308|3) - 2chords are not too weak for that kind of sound? u were using 3chords for similar ones before, suggest to make them 3chords as well
02:05:680 - wrong snap, it should be something like this if u want to follow rhythm http://puu.sh/gyAyZ/2709e60d6d.jpg
02:49:691 - its pretty sad to accent that strong sound with only single note, u will have to rearrange pattern if u want to fix it
02:51:436 (171436|2) - delete, same 03:02:598 (182598|1) - that sound doesnt deserve for 3 chord, when next crashes are doing it already
03:00:854 (180854|0) - same as 02:49:691
03:08:703 - add 4?
03:59:721 (239721|2,239808|1,239895|2) - make 12 34 chord trill, u were using it often for that kind of beat
04:24:750 - ^
04:26:494 - add 2?
04:27:889 - add 1?
04:29:284 - add 4? and add here 04:30:680 - here 04:32:075 -
04:36:261 - add 4?
04:37:657 - add 2?
04:44:372 - chord trill?
04:58:936 (298936|1,298936|0,298936|2,301000|0,301072|1,301145|2) - ok, as Kamikaze mentioned in his mod, those shields are too surprising. On my 1st play I lost my FC here, because most of ppl wont expect that kind of shield in 4k (if u dont remember it), what is more, its a 5min song so you will just make mad a lot of ppl for stupid nreaks at the end. I highly recommend to change that pattern to something like this http://puu.sh/gyC77/0cd618ba01.jpg a lot easier to read and not that surprising like before.
05:02:773 (302773|3) - that shield is pretty ok
posted

Tidek wrote:

random 4k mod.
This is his fucking dedication to our queue, from which he did like 2 requests out of ~60
fuck you man
jk ily
posted
lol
posted

Tidek wrote:

random 4k mod.

make diff name looks nicer? that one looks really ugly (small latters)
it's like this because it's the same as the song subtitles
http://puu.sh/gzOo3.jpg

00:12:540 - add 3 , its same as here 00:01:378 - this point is actually a fair bit quieter than the first crash, i also don't want to put heavy chords in this calmish intro
00:12:715 (12715|1) - i dont get that 1/4 LN, if u following that fading out crash sound , u can put another 1/4 LN on next note as well only these 2 cymbal hits are new notes and play on different sides of the speaker, the ones after it are echoed so i only mapped LN to those 2
00:26:494 - 3note here is ok because of crash, then why u put 3 chord here 00:27:017 - ? remove 1 note the layering in this section is additive. the kick + crash gets 2 notes, while the background synth adds one note where it plays, when both play it's a 3 note chord
01:15:593 (75593|1,75593|2,75593|3) - remove 1, no crash there is still a crash, but it's cut off a bit faster
01:16:988 (76988|0,76988|3) - before u werent using chord for that kind of sound, remove 1 this is 2 because it's only kick + piano, no crash
01:34:866 - add 3, crash like 01:16:988 (76988|3,76988|0) - , i don't think this is strong enough to make it a triple
01:36:261 (96261|2,96261|0,96610|1,96610|2,96959|3,96959|1,97308|2,97308|3) - 2chords are not too weak for that kind of sound? u were using 3chords for similar ones before, suggest to make them 3chords as well i agree, but triples would play more awkward and offer less freedom to express the pitch correctly
02:05:680 - wrong snap, it should be something like this if u want to follow rhythm http://puu.sh/gyAyZ/2709e60d6d.jpg checked in ddream, it's 1/3. what you are hearing is distortion caused by the bad implementation of audio speed in osu
02:49:691 - its pretty sad to accent that strong sound with only single note, u will have to rearrange pattern if u want to fix it
02:51:436 (171436|2) - delete, same 03:02:598 (182598|1) - that sound doesnt deserve for 3 chord, when next crashes are doing it already there's crashes playing there so it's 3 notes
03:00:854 (180854|0) - same as 02:49:691
03:08:703 - add 4? only mapping the piano in this part
03:59:721 (239721|2,239808|1,239895|2) - make 12 34 chord trill, u were using it often for that kind of beat the choruses have intentionally lighter layering to properly map pitch relevant notes, adding a jumptrill here would be out of place
04:24:750 - ^ to make up for the lighter layering i used note anchors to express the 1/4 kick
04:26:494 - add 2?
04:27:889 - add 1?
04:29:284 - add 4? and add here 04:30:680 - here 04:32:075 -
04:36:261 - add 4?
04:37:657 - add 2?
04:44:372 - chord trill? triples are reserved in these sections for very loud phrases, i used a 1/2 jack and a pattern change to signify these points
04:58:936 (298936|1,298936|0,298936|2,301000|0,301072|1,301145|2) - ok, as Kamikaze mentioned in his mod, those shields are too surprising. On my 1st play I lost my FC here, because most of ppl wont expect that kind of shield in 4k (if u dont remember it), what is more, its a 5min song so you will just make mad a lot of ppl for stupid nreaks at the end. I highly recommend to change that pattern to something like this http://puu.sh/gyC77/0cd618ba01.jpg a lot easier to read and not that surprising like before. not changing this because i think it works really well in the song, but i may consider changing it in the future
05:02:773 (302773|3) - that shield is pretty ok
Thanks for the mod!
posted
Hello there! Requested from my queue(:

[cdh's]
  1. 00:13:064 - : add d here wouldn't be too bad, it follow music perfectly, it's just strange that you ignored this beat, adding d wouldn't break your pattern too bad anyway
  2. 00:39:401 - : move this to 00:39:226 - , same reason as above, the beat is very strong here, and it'll made 1/2 break to next note so moving this to 00:39:226 - wouldn't be too bad!(:
  3. 02:24:924 - : add d here will support music better
  4. 02:27:453 - : add k here ^
  5. 04:02:424 - : change into k ? it'll make pattern more interesting and support the music too
  6. 04:30:244 - : add d, support the music


[kat's ex truth]
  1. solid diff, can't find much!


sorry for the poor mod (the map is good already), have a star and good luck!
posted
be ready 8-)
posted
BN Check



[7k]


01:17:686 (77686|6,77860|6) - suggest to remove those note ,better keep only the drums here

01:22:657 - add an additional note here for the kick and fix the hitsound

02:16:378 (136378|6,136378|5) - add hitsound R

03:19:168 (199168|4) - add R and add 03:19:168 (199168|0) - W

03:28:936 (208936|4,208936|1) - add R

03:29:633 (209633|5,209633|1) - add R

03:30:331 (210331|3,210331|0) - add R

03:31:029 (211029|6,211029|2) - add R

03:31:726 (211726|1,211726|3) - add R

04:50:956 (290956|4) - move here 04:50:971 -

[4k]


23:28 Harbyter: ok
23:28 Harbyter: let's start the 4k
23:28 Harbyter: do yuo have time to fix the hitsound
23:28 Harbyter: ?
23:28 Fullerene-: ok
23:29 Harbyter: shift all those hitsound
23:29 Harbyter: 00:32:424 (32424|0) -
23:29 Harbyter: 00:33:122 (33122|0) -
23:29 Harbyter: 00:33:819 (33819|3) -
23:29 Harbyter: 00:34:517 (34517|3) -
23:29 Harbyter: 00:35:215 (35215|3) -
23:29 Harbyter: 00:35:912 (35912|0) -
23:29 Fullerene-: inb4 muted
23:29 Harbyter: nah
23:29 Harbyter: xD
23:30 Harbyter: 00:40:098 (40098|1) - add R
23:30 Harbyter: 00:41:494 (41494|2) - same here
23:30 Harbyter: 00:42:889 (42889|2) - ~
23:30 Harbyter: 00:45:680 (45680|2) -
23:31 Fullerene-: i added 2 for each
23:31 Harbyter: ok
23:31 Harbyter: shift 01:10:796 (70796|0) -
23:31 Harbyter: 01:13:587 (73587|0) -
23:31 Harbyter: 01:14:982 (74982|2) -
23:31 Harbyter: 01:16:378 (76378|0) -
23:32 Harbyter: 01:17:075 (77075|2) - add R
23:32 Harbyter: 01:19:866 (79866|1) - shift
23:32 Harbyter: and add E in the empty note
23:32 Harbyter: 01:21:959 (81959|1) - shift
23:33 Harbyter: 01:23:354 (83354|0) -
23:33 Harbyter: 01:27:540 (87540|0) -
23:33 Harbyter: 01:28:238 (88238|1) -
23:33 Harbyter: 01:36:174 (96174|1) - remove R
23:34 Harbyter: 01:38:005 (98005|0,98703|0) - shift
23:34 Harbyter: 01:39:401 (99401|3,100098|2) -
23:35 Harbyter: 01:40:273 (100273|3,100331|2,100389|3,100447|2) - remove R
23:35 Harbyter: 01:40:273 (100273|3,100447|2) - add W
23:35 Harbyter: 01:42:366 (102366|3) - remove R
23:36 Harbyter: remove E
23:36 Harbyter: 01:48:819 (108819|3,108819|2) -
23:36 Harbyter: 01:59:982 (119982|2,119982|3) -
23:37 Harbyter: 02:06:610 (126610|2) - shifty
23:37 Harbyter: 02:08:005 (128005|2) -
23:37 Harbyter: 02:09:401 (129401|2) -
23:37 Harbyter: 02:19:866 (139866|0,140564|0) -
23:37 Harbyter: 02:21:261 (141261|2,141959|0) -
23:38 Harbyter: 02:22:657 (142657|3,143354|3) -
23:38 Harbyter: 02:24:052 (144052|2,144750|3) -
23:38 Harbyter: 02:25:447 (145447|0,146145|2) -
23:38 Harbyter: 02:26:843 (146843|1,147540|3) -
23:38 Harbyter: 02:28:238 (148238|1,148936|0) -
23:38 Harbyter: 02:29:633 (149633|3,150331|3) -
23:38 Harbyter: 02:31:029 (151029|0,151726|0) -
23:38 Harbyter: 02:32:424 (152424|1,153122|3) -
23:39 Harbyter: 02:33:819 (153819|3,154517|3) -
23:39 Harbyter: 02:35:215 (155215|2,155912|1) -
23:39 Harbyter: 02:42:191 (162191|1,162889|2) -
23:39 Harbyter: 02:43:587 (163587|3,164284|3) -
23:39 Harbyter: 02:44:982 (164982|0,165680|3) -
23:39 Harbyter: 02:47:075 (167075|1) -
23:39 Harbyter: 02:49:691 (169691|0,170040|0,170215|0) -
23:40 Harbyter: 02:51:610 (171610|3) -
23:40 Harbyter: 02:52:308 (172308|0,172569|0,172831|0,173005|1) -
23:40 Harbyter: 03:00:854 (180854|0,181203|0,181378|1) -
23:40 Harbyter: 03:02:773 (182773|2) -
23:40 Harbyter: 03:03:471 (183471|3,183732|3,183994|3,184168|2) -
23:40 Harbyter: 03:10:796 (190796|0,191494|0) -
23:41 Harbyter: 03:12:191 (192191|0,192889|0) -
23:41 Harbyter: 03:13:587 (193587|0,194284|0) -
23:41 Harbyter: 03:16:378 (196378|0,197075|0) -
23:41 Harbyter: 03:19:168 (199168|0,199866|0) -
23:42 Harbyter: 03:20:564 (200564|1) - remove R
23:42 Harbyter: 03:29:633 (209633|2,210331|0) - add R
23:42 Harbyter: 03:31:029 (211029|2,211726|1) - add R
23:43 Fullerene-: not adding clap there
23:43 Harbyter: why no there are kicks there
23:43 Harbyter: starting from here 03:32:075 -
23:43 Harbyter: no need clap
23:43 Fullerene-: the clap/snare is hard to hear even if i add 2 and replace the kick
23:44 Harbyter: oky
23:44 Fullerene-: i went and separated all the hitsounds
23:44 Harbyter: 03:41:843 (221843|1) - shift
23:44 Fullerene-: i can update it then you can check it once again
23:44 Harbyter: oh
23:44 Harbyter: you did all already
23:44 Harbyter: ?
23:44 Fullerene-: to see if i missed any
23:44 Fullerene-: yeah
23:44 Harbyter: k
posted

Harbyter wrote:

BN Check



[7k]


01:17:686 (77686|6,77860|6) - suggest to remove those note ,better keep only the drums here

01:22:657 - add an additional note here for the kick and fix the hitsound

02:16:378 (136378|6,136378|5) - add hitsound R

03:19:168 (199168|4) - add R and add 03:19:168 (199168|0) - W

03:28:936 (208936|4,208936|1) - add R

03:29:633 (209633|5,209633|1) - add R

03:30:331 (210331|3,210331|0) - add R

03:31:029 (211029|6,211029|2) - add R

03:31:726 (211726|1,211726|3) - add R

04:50:956 (290956|4) - move here 04:50:971 -
Applied everything, thanks harby ^^
Also went over the ln wall problem in irc, fixed now


Update: http://pastebin.com/G9JFinLV
posted
Wow.. This song is so Awesome! i hope this song ranked asap.
posted
Actually Fullerene I tweaked some parts a bit, here's the new update: http://pastebin.com/5iwps3Vw
posted

iJinjin wrote:

Actually Fullerene I tweaked some parts a bit, here's the new update: http://pastebin.com/5iwps3Vw
Updated

rip inverse wall

posted
after a recheck seems all good



take my pianoooooooooooooooooooooo



nice song /o/o/o/o/
posted
!!!
show more
Please sign in to reply.