Why did I google this
HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAAPho wrote:
Why did I google this
Please check the metadata again lolXinely wrote:
metadata confirmation http://kanataro.com/disco_detail/other_ost_saya.html
i lel'dYuzu- wrote:
FUCKING KANJI IM NOT JAPANESE
Yuzu- wrote:
I am gonna slap musume if this goes rip again
I'm gonna break my laptop if this goes rip againYuzu- wrote:
I am gonna slap someone if this goes rip again
I am gonna kill someone if this goes rip againYuzu- wrote:
I am gonna slap someone if this goes rip again
I guess I have to honor my word.Giralda wrote:
I'm gonna break my laptop if this goes rip again
hahahaByBy_ChAn wrote:
I am gonna kill someone if this goes rip againYuzu- wrote:
I am gonna slap someone if this goes rip again
This is bogus. The only thing I'd fix (which I will) is the last point and it's not something you should unrank this map for.TicClick wrote:
I have to return it back to WiP due to poor use of antijumps that make spacing changes barely readable, if not unreadable at all:An ideal option would be to remove all antijumps like 00:36:602 (2) at all and instead make something else that plays better and doesn't require maintaining attention on a high level all the time.
- 02:41:652 (1,2,3,1) -
- 02:45:216 (1,2,1,2) -
- 02:48:781 (1,1,1,2,3,1) -
- 03:05:415 (1,2,3,1) -
- 03:54:127 (1,2,3,1) -
- 04:17:889 (1,2,3,4,1) -
- 04:36:899 (1,2,3,1) -
- 04:41:652 (1,2,3,1) -
The following sliders end on literally nothing and should have their tails snapped appropriately (perhaps you wanted to snap them to 1/2):----------
- 00:23:831 (1) -
- 02:44:028 (1) -
- 02:45:216 (1) -
- 03:06:008 (3) -
- 03:46:033 (1) -
- 03:54:721 (3) -
- 03:56:503 (1) -
- 04:37:492 (3) -
- 04:39:275 (1) -
- 04:42:246 (3) -
- 04:44:028 (1) -
Random find:
- 01:29:177 (1) - has its tail nearly silenced when there's an audible sound. Why? The correct placement is this: http://puu.sh/fBcCZ/acb2b92716.jpg
Hello.Yuzu- wrote:
This is bogus. The only thing I'd fix (which I will) is the last point and it's not something you should unrank this map for.TicClick wrote:
I have to return it back to WiP due to poor use of antijumps that make spacing changes barely readable, if not unreadable at all:An ideal option would be to remove all antijumps like 00:36:602 (2) at all and instead make something else that plays better and doesn't require maintaining attention on a high level all the time.
- 02:41:652 (1,2,3,1) -
- 02:45:216 (1,2,1,2) -
- 02:48:781 (1,1,1,2,3,1) -
- 03:05:415 (1,2,3,1) -
- 03:54:127 (1,2,3,1) -
- 04:17:889 (1,2,3,4,1) -
- 04:36:899 (1,2,3,1) -
- 04:41:652 (1,2,3,1) -
The following sliders end on literally nothing and should have their tails snapped appropriately (perhaps you wanted to snap them to 1/2):----------
- 00:23:831 (1) -
- 02:44:028 (1) -
- 02:45:216 (1) -
- 03:06:008 (3) -
- 03:46:033 (1) -
- 03:54:721 (3) -
- 03:56:503 (1) -
- 04:37:492 (3) -
- 04:39:275 (1) -
- 04:42:246 (3) -
- 04:44:028 (1) -
Random find:
- 01:29:177 (1) - has its tail nearly silenced when there's an audible sound. Why? The correct placement is this: http://puu.sh/fBcCZ/acb2b92716.jpg
The antijumps are fine, it's not supposed to be a NORMAL diff and they are NOT unreadable; not one person I spectated playing this map failed to do them.
Regarding the sliders, since when is this something unrankable? All of my sliders that you pointed follow something; it's not the first time something like this is used, and no one - again - had issues with playing this.
I will fix your "random find" and nothing else. Users that have checked this map apparently didn't have one problem with it, so if you or anyone that might agree with you have an issue with my patterns then make sure it's not personal stuff and then return the heart.
@Nozhomi, fixed blankets.
Hi.Shiro wrote:
Hello.Yuzu- wrote:
This is bogus. The only thing I'd fix (which I will) is the last point and it's not something you should unrank this map for.
The antijumps are fine, it's not supposed to be a NORMAL diff and they are NOT unreadable; not one person I spectated playing this map failed to do them.
Regarding the sliders, since when is this something unrankable? All of my sliders that you pointed follow something; it's not the first time something like this is used, and no one - again - had issues with playing this.
I will fix your "random find" and nothing else. Users that have checked this map apparently didn't have one problem with it, so if you or anyone that might agree with you have an issue with my patterns then make sure it's not personal stuff and then return the heart.
@Nozhomi, fixed blankets.
Your use of random spacing and needless antijumps because you are too lazy to come up with something that actually fits is bogus.
Your rhythms are mostly bogus and silencing sliders that end on a strong beat in the song is bogus.
Your comboing is bogus.
Your attitude as a mapper is bogus. If you're not going to fix them, then I can nuke this now and let it rot. What do you choose ? We're not going to waste our time trying to help you make this better if you're not even willing to admit it can be improved.
00:23:831 (1) - This ends on absolutely nothing and is bogus. This alone is unrankable.
The antijumps being readable and playable doesn't make them good. This could go through a lot of improvement, but if you believe you're better than that, then let me nuke this and work on another mapset.
Please contact me with your decision. I'll be waiting.
I did this to be able to follow the instruments on the background interactively through sliders. That's why most of them are silenced. The one case where it doesn't fit was TicClick's "random find" and even though it's no reason for unrank I agreed on changing it.Ranking Criteria wrote:
...the end of a slider can be silent, but only do it if it makes sense...