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nanobii - Rainbow Road

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Total Posts
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Topic Starter
yugijedi
This beatmap was submitted using in-game submission on Dienstag, 10. März 2015 at 23:54:37

Artist: nanobii
Title: Rainbow Road
Tags: happy hardcore techno
BPM: 170
Filesize: 7939kb
Play Time: 02:49
Difficulties Available:
  1. Colour Destruction (5,87 stars, 621 notes)
  2. Easy (1,71 stars, 160 notes)
  3. Hard (3,56 stars, 372 notes)
  4. Normal (2,06 stars, 196 notes)
  5. Ynsane (4,79 stars, 469 notes)
Download: nanobii - Rainbow Road
Information: Scores/Beatmap Listing
---------------
Get flashed by bright energy waves travelling down the rainbow road and a colorchanging universe for more power during streams!! It's your turn now, show the rainbow what you can do and tell the world that Arithmetic begins here, now!

"explosive 'y'nsane!"
- osu! review crew

Special Thanks to KniceToShaiZz for awesome storyboard scripting!
lordgore
unbelievable!!

General

- Nice SB !!
only when the font appears, you can see the borders of the shining effect.. just a little problem ;)
and also the background disappears instant after the map
- Crazy Sliders, they have the perfect amount of crazyness, they're not unplayable.
- Too big gap between diff Hard and Ynsane

Ynsane

Map makes really fun, jumps are thought through, BUT, my only complaint:
02:00:119 (1) - these sliders are really hard the understand, I don't think u should use them

Other diffs

- My sister loved it, she plays easy and normal, I have no experience in enhancing your low star diffs. But I think they're smooth, no weird outrages there.

--> STAR
Topic Starter
yugijedi

lordgore wrote:

unbelievable!!

General

- Nice SB !!
only when the font appears, you can see the borders of the shining effect.. just a little problem ;)
and also the background disappears instant after the map I will discuss with my storyboarder, if this problem is big enough
- Crazy Sliders, they have the perfect amount of crazyness, they're not unplayable. thank you!
- Too big gap between diff Hard and Ynsane You're right, looking for a guestdiff

Ynsane

Map makes really fun, jumps are thought through, BUT, my only complaint:
02:00:119 (1) - these sliders are really hard the understand, I don't think u should use them Dude, it's just finger coordination, a bit hard because it's new to may osu players, but I think it makes the map

Other diffs

- My sister loved it, she plays easy and normal, I have no experience in enhancing your low star diffs. But I think they're smooth, no weird outrages there.

--> STAR
Tyvm for you short thoughts/mod :D
KelioN_old
Review - nanobii - Rainbow Road[Ynsane] mapped by yugijedi


//I will only review the "Ynsane" Difficulty since it's the only one I played.

positive:
> timing is spot on, no strange notes
> streams aren't too fast (a little slow for me but that's personal preference)
> great design e.g. streams with rainbow colours
> awesome storyboard that fits the song perfectly
> jumps feel natural, notes are easy to hit

negative:
> tiny sliders sound weird with hitsounds enabled (at least with my skin)
//yes that is pretty much the only negative I was able to find... deal with it :P

nice job, keep it up!
greetings - KelioN
[ Shamwow ]
from my queue

general:
+just a suggestion, maybe turn the hitsound volume down from 90% to 70-75%?
+set a preview point for the map

Normal:
+add a slider or something in the pause between 00:42:472 (3) and 00:43:884 (1) ? having nothing there seems weird
+01:11:590 - add a slider here (im not sure how to indicate how long it should be so heres a screenshot)
+01:14:237 (5) - hm, this slider doesn't really work here, try making it shorter like this
+01:26:237 (2) - move this to 01:26:413 and have it only repeat once
+01:27:649 (3,4,5) - i can't hear anything in the song for these notes to go along with?

Hard:
+I recommend making the AR 7 instead of 8
+remove 00:18:119 (5) and move 00:18:296 (6) to 00:18:119
+00:52:708 (1,2,3,4,5,6,7) - this is really hard to read
+02:46:884 (4,5,6,7,8) - ^

i think this is a good map overall and the song as well as the storyboard are amazing! good luck!
Topic Starter
yugijedi

-Dave Strider- wrote:

from my queue

general:
+just a suggestion, maybe turn the hitsound volume down from 90% to 70-75%? 80
+set a preview point for the map shit..yes

Normal:
+add a slider or something in the pause between 00:42:472 (3) and 00:43:884 (1) ? having nothing there seems weird added a repeater+circle
+01:11:590 - add a slider here (im not sure how to indicate how long it should be so heres a screenshot)
I think that's ok
+01:14:237 (5) - hm, this slider doesn't really work here, try making it shorter like thisno, this slider fits, but the beat was not directly on the corner of the slider, fixed
+01:26:237 (2) - move this to 01:26:413 and have it only repeat oncechanged it into 2 sliders..but not sure..
+01:27:649 (3,4,5) - i can't hear anything in the song for these notes to go along with?what haha, listen to to background melody

Hard:
+I recommend making the AR 7 instead of 8no change here
+remove 00:18:119 (5) and move 00:18:296 (6) to 00:18:119 fixed
+00:52:708 (1,2,3,4,5,6,7) - this is really hard to readhmm, changed it a little bit
+02:46:884 (4,5,6,7,8) - ^no I like this square

i think this is a good map overall and the song as well as the storyboard are amazing! good luck!Thank you very much ;)
KniceToShaiZz

lordgore wrote:

- Nice SB !!
only when the font appears, you can see the borders of the shining effect.. just a little problem ;)
and also the background disappears instant after the map
Thanks for your SB feedback; I updated the background problem from the outro now.
I see your point with the font lightning but I think noone will realize that kind of blemish :D
Maybe I'm going to rework that in the future...

Thanks for all other positive feedbacks as well! :D
mrturtle99
Hi from my modding que~
General

  1. Display Epilepsy warning because SB too good
  2. switch mp3 to one that is 190 kbps or less
Easy

  1. 00:53:413 (2) - insert break here
  2. 01:20:590 (1,1,1) - for these, I think you should go with either 3 repeating sliders or 3 long sliders, but not both, so that the pattern is consistent
  3. 02:24:119 (4) - NC
Slider Changes (personal opinion for photogenic appeal of the map)
00:17:413 (2) - if you're trying to make an elbow, the sliderpoints should look like this
00:40:002 (4) - the curve on this one can be better exaggerated like this
00:41:060 (6) - if you want to make this a symmetrical slider (which would look better in my opinion), change it to
01:07:884 (1) - I think the hard curves could look better like this (also applies to 01:08:590 (2) - )
01:38:943 (7) - hard curves could be better exaggerated like this
01:42:472 (4) - consider moving the red sliderpoint to the middle for symmetry
Normal

  1. 01:20:590 (1,1,2,3) - 01:20:590 (1,1,2,3) - here i think you should either stick with the long slider or 2 short sliders, also 01:26:237 (2) - should be a NC
  2. 01:20:590 (1,1) - should be breaks after both of these
  3. 01:27:649 (4) - NC
  4. 02:35:413 (7) - NC
  5. 02:36:825 (8) - NC
  6. 02:46:002 (6,7,8) - move all of these 2 tick marks back on the timeline
  7. 02:46:002 (6) - NC
  8. 02:49:002 (9) - NC
More Slider Changes
02:34:002 (6) - change for symmetry
02:38:237 (1) - change for symmetry
Hard

  1. 00:28:178 (1) - don't really see the need for a NC here
  2. 00:39:649 (4) - NC
  3. 00:41:766 (5) - NC
  4. 01:02:237 (6) - NC
  5. 01:03:296 (1) - take off NC
  6. 01:10:708 (6) - NC
  7. 01:27:472 (6) - this I feel should be moved under 01:27:119 (4) - instead of 01:26:943 (3) - for readability purposes
  8. 02:31:178 (4) - NC
  9. 02:35:413 (4) - NC
  10. 02:36:825 (7) - NC
  11. 02:41:060 (5) - NC
  12. 02:46:884 (4) - NC
  13. 02:49:002 (3) - NC
Ynsane

Note that I wasn't able to pass it, so I'm just going off of what I see in autoplay
  1. 00:29:766 (1) - for this stream, maybe make the NC every 4 notes, instead of every note
  2. 00:43:884 (1) - ^
  3. 00:53:766 (1) - ^
  4. 01:09:296 (5) - NC
  5. 01:10:708 (7) - NC
  6. 01:13:002 (5) - NC
  7. 01:32:413 (2) - consider making this a HC instead of a slider, as the slider feels really off
  8. 01:54:472 (1) - same thing as mentioned in suggestions for streams above
  9. 02:15:649 (1) - ^
  10. 02:23:766 (4) - NC
  11. 02:25:531 (1) - slider's end isn't snapped
  12. 02:49:355 (3) - consider making this a HC instead of a slider, as the slider feels really off
Ranger
yup o/

[General]

  1. capacity of the songs over 192kbs. it`s unrankable. try this
  2. no add hitsound? try some :(
    01:20:590 ~ 01:53:060 - decrease hitsound volume, that`s a quiet part
[Normal]

well, some advice for hitsounds.

  1. 00:33:296 (1) - add finish at the end. cause storyboard brighten this time. so i think match that.
  2. 00:38:943 (4) - ^ at the end
  3. 00:45:296 (5) - ^ at the end
  4. 00:50:943 (1) - ^
  5. 00:53:766 (5) - ^ at front
  6. 01:00:119 (2,3) - adjoin that. spread that plz.
  7. 01:06:472 (1) - ^^ at front
  8. 01:07:884 (3) - ^ at front
  9. 01:10:708 (6) - ^ at front
  10. 01:11:590 (7) - ^ at front
  11. 01:13:884 (4) - ^...and other brighten place.
  12. 01:26:237 (2,3) - it looks not good i think. how about make like this?
  13. 02:46:002 (6,7,8) - that`s not match the music. how about make pattern like this?
and add finish at other diffs too.

[Easy]

why this diff have large distance more normal? recommend reduce that.

  1. 00:54:472~00:55:884 - add notes here. there is nothing, cause boring a little.
  2. 01:12:119 (1) - that`s confusing a little. move that slider at 01:11:943,and increase length.
[Hard]

  1. 00:19:178 (2) - strange sound alone. why did happened, just fixed to make new.
  2. 00:28:178 (1) - i think their spot no needs NC.
  3. 00:33:472 (1,1) - ctrl + G here. it`s more stable
  4. 00:58:002 (1,2,3) - just make pattern like this
  5. 00:59:413 (1,2,3) - ^
  6. 02:04:266 (1,1,1) - move to 1/4 forward. it`s match the music.
[Ynsane]

i think that diff needed some improvement to flow...

  1. 01:03:649 ~ 01:06:119 - add more notes here. that suddenly too easy

good luck for the Rank~ :D
Topic Starter
yugijedi

mrturtle99 wrote:

Hi from my modding que~
General

  1. Display Epilepsy warning because SB too good okay, thank you :D
  2. switch mp3 to one that is 190 kbps or less
ok
Easy

  1. 00:53:413 (2) - insert break here no why? The distance to 00:56:590 (1) - is ok for no break
  2. 01:20:590 (1,1,1) - for these, I think you should go with either 3 repeating sliders or 3 long sliders, but not both, so that the pattern is consistent yep
  3. 02:24:119 (4) - NC ok
Slider Changes (personal opinion for photogenic appeal of the map)
00:17:413 (2) - if you're trying to make an elbow, the sliderpoints should look like this you're right
00:40:002 (4) - the curve on this one can be better exaggerated like this ok
00:41:060 (6) - if you want to make this a symmetrical slider (which would look better in my opinion), change it to
no, should be like this
01:07:884 (1) - I think the hard curves could look better like this (also applies to 01:08:590 (2) - ) yeah
01:38:943 (7) - hard curves could be better exaggerated like this no
01:42:472 (4) - consider moving the red sliderpoint to the middle for symmetry hmm, no
Normal

  1. 01:20:590 (1,1,2,3) - 01:20:590 (1,1,2,3) - here i think you should either stick with the long slider or 2 short sliders, also 01:26:237 (2) - should be a NC
  2. 01:20:590 (1,1) - should be breaks after both of these ok..
  3. 01:27:649 (4) - NC ok
  4. 02:35:413 (7) - NC no
  5. 02:36:825 (8) - NC same, no
  6. 02:46:002 (6,7,8) - move all of these 2 tick marks back on the timeline yeah, absolutely right I also have to change 02:45:296 (5) - in this case
  7. 02:46:002 (6) - NC 02:45:296 (5) - NC
  8. 02:49:002 (9) - NC in addition to 02:46:002 (6) - , no
More Slider Changes
02:34:002 (6) - change for symmetry
02:38:237 (1) - change for symmetry
Hard

  1. 00:28:178 (1) - don't really see the need for a NC here haha yeah, changed
  2. 00:39:649 (4) - NC ok, because of SB
  3. 00:41:766 (5) - NC no need here..
  4. 01:02:237 (6) - NC yeah, because of the next suggestion
  5. 01:03:296 (1) - take off NC yep
  6. 01:10:708 (6) - NC not really, belongs to 01:09:296 (3,4,5) -
  7. 01:27:472 (6) - this I feel should be moved under 01:27:119 (4) - instead of 01:26:943 (3) - for readability purposes no, otherwise the jump would be not-flowing
  8. 02:31:178 (4) - NC no
  9. 02:35:413 (4) - NC no
  10. 02:36:825 (7) - NC no
  11. 02:41:060 (5) - NC exactly
  12. 02:46:884 (4) - NC right
  13. 02:49:002 (3) - NC okay, would be a better ending, I changed that
Ynsane

Note that I wasn't able to pass it, so I'm just going off of what I see in autoplay
  1. 00:29:766 (1) - for this stream, maybe make the NC every 4 notes, instead of every note you didn't realize the force of the rainbow :D he can move every note into nc :D
  2. 00:43:884 (1) - ^ no
  3. 00:53:766 (1) - ^ no
  4. 01:09:296 (5) - NC 01:10:708 (1) - NC here
  5. 01:10:708 (7) - NC yep, clear
  6. 01:13:002 (5) - NC I really don't see a need here..
  7. 01:32:413 (2) - consider making this a HC instead of a slider, as the slider feels really off changed into circle
  8. 01:54:472 (1) - same thing as mentioned in suggestions for streams above no
  9. 02:15:649 (1) - ^ no
  10. 02:23:766 (4) - NC right
  11. 02:25:531 (1) - slider's end isn't snapped omg, right
  12. 02:49:355 (3) - consider making this a HC instead of a slider, as the slider feels really off no, sorry
nice mod, changed much, thank you :D
Topic Starter
yugijedi

Ranger wrote:

yup o/

[General]

  1. capacity of the songs over 192kbs. it`s unrankable. try this I will
  2. no add hitsound? try some :( ok but they're are always too quiet!
    01:20:590 ~ 01:53:060 - decrease hitsound volume, that`s a quiet part fixed
[Normal]

well, some advice for hitsounds. Thank you, because I don't have any experience here..

  1. 00:33:296 (1) - add finish at the end. cause storyboard brighten this time. so i think match that. ok, don't know if I did right haha
  2. 00:38:943 (4) - ^ at the end
  3. 00:45:296 (5) - ^ at the end
  4. 00:50:943 (1) - ^
  5. 00:53:766 (5) - ^ at front
  6. 01:00:119 (2,3) - adjoin that. spread that plz.
  7. 01:06:472 (1) - ^^ at front
  8. 01:07:884 (3) - ^ at front
  9. 01:10:708 (6) - ^ at front
  10. 01:11:590 (7) - ^ at front
  11. 01:13:884 (4) - ^...and other brighten place.
  12. 01:26:237 (2,3) - it looks not good i think. how about make like this?
  13. 02:46:002 (6,7,8) - that`s not match the music. how about make pattern like this?
and add finish at other diffs too. fixed nearly everything

[Easy]

why this diff have large distance more normal? recommend reduce that. they are the same and thats ok because of lower CS at normal

  1. 00:54:472~00:55:884 - add notes here. there is nothing, cause boring a little.hm ok
  2. 01:12:119 (1) - that`s confusing a little. move that slider at 01:11:943,and increase length. changed it another way
[Hard]

  1. 00:19:178 (2) - strange sound alone. why did happened, just fixed to make new.don't know what you mean
  2. 00:28:178 (1) - i think their spot no needs NC. yep
  3. 00:33:472 (1,1) - ctrl + G here. it`s more stable yep, nice idea
  4. 00:58:002 (1,2,3) - just make pattern like this no, I think it's a little challenge to hit them while changing finger
  5. 00:59:413 (1,2,3) - ^ ^
  6. 02:04:266 (1,1,1) - move to 1/4 forward. it`s match the music. thats absolutely not right, sorry
[Ynsane]

i think that diff needed some improvement to flow... lightyears away from the opinion of much other players..

[*]01:03:649 ~ 01:06:119 - add more notes here. that suddenly too easy at which diff?


good luck for the Rank~ :D
thank u!!
Adol Christin
Hi from my queue. Here is my mod:

General


Nice Storyboard. Good job!
I prefer switching off Grid Snap while mapping, cuz this will disturb me from a better blanket.
Change the hitsound to the soft one in the slow part. (i.e. start-00:28:355 / 01:20:590 - 02:05:766 and 02:47:766 - end)
You need to add a 4+ star diff as Insane. The gap between 2 diffs should be no more than 1.5.

Ynsane


Cannot play this. Therefore I mod Normal instead.

Hard


The current diff is not really like a hard, but a light Insane.

  • Your slider velosity is really really high as a Hard diff.
  1. 00:25:178 (5,1,2,3) - Not expected this distance change while my first play....
  2. 00:58:002 (1,2,3) - The piano sound is on 00:58:002, 00:58:237 and 00:58:472, Change the beat Snap Divisor (On the top-right side of Editor) into 1/3 and resnap your stuffs unless it does not need to (i.e. 01:13:531 (4,5) ). This is the same in your other diff.
  3. 01:02:237 (6) - NC
  4. 01:03:296 (1) - Remove NC
  5. 02:08:590 (1) - 02:09:296 (3) - Try this
  6. 02:07:708 (4,5) - Bad stack. Suggest ctrl+G to (5) and (6).
  7. 02:14:060 (5,6) - Try blanket.
  8. 02:17:060 (7) - Move NC to this.
  9. 02:23:766 (3) - ^
  10. 02:49:002 (3) - Too fast, really bad choice. Slow it down.

    Generally I think this diff need to be remapped. Try playing and modding some more new maps (i.e. after 2012) from experienced mappers. And then learn some simple style from them.

Normal


  1. 00:14:237 (5) - NC
  2. 00:26:943 - Add a circle here. Sounds better.
  3. 00:34:355 (2) - NC
  4. 00:40:002 (5) - ^
  5. 00:49:531 (4) - Move NC
  6. 00:50:943 (1,2) - Slider first, then circle. Rhythm will be much better.
  7. 01:07:884 (3) - NC
  8. 01:09:296 (1) - NC
  9. 01:08:590 (4) - This slider tail covers downbeat. Suggested change (NC added): http://puu.sh/fDFd7/14c3e3a96d.jpg
  10. 01:14:237 (5) - ^
  11. 01:13:531 (3) - NC
  12. 01:54:825 (1,1,1) - In a Normal diff, there must be more than 2-beat space between spinner end and the next stuff.
  13. 02:07:178 (3,4) - Blanket.
  14. 02:09:649 (3) - NC
  15. 02:18:825 (4) - NC
  16. 02:22:708 (5) - ^
  17. 02:25:531 (4) - NC
  18. 02:34:002 (6,7,8) - ^
  19. 02:39:296 (2) - ^
  20. 02:41:060 (6) - ^
  21. 02:43:884 (3) - ^
  22. 02:44:943 (4,5) - Distance is wrong.
  23. 02:45:296 (5,8,9) - NC

    Generally your Normal is OK. Just need to fix some small issues and it will be rankable.

Edit: I think your Hard need to be remapped, is not because of the difficulty. Something else makes me very uncomfortable while playing (I can catch them, but not feeling good. You know what I mean. ). For example, SV in your kiai time. This is why I suggest you playing some latest map.
Ofc, this is just my opininon. I am not a BNG or a very experienced mapper. remap or not is all depending on you.
Topic Starter
yugijedi

Adol Christin wrote:

Hi from my queue. Here is my mod:

General


Nice Storyboard. Good job!
I prefer switching off Grid Snap while mapping, cuz this will disturb me from a better blanket. but it increases randomness..
Change the hitsound to the soft one in the slow part. (i.e. start-00:28:355 / 01:20:590 - 02:05:766 and 02:47:766 - end) changed at some parts
You need to add a 4+ star diff as Insane. The gap between 2 diffs should be no more than 1.5. yeah thats a problem, I'm searching for a guest diff

Ynsane


Cannot play this. Therefore I mod Normal instead.

Hard


The current diff is not really like a hard, but a light Insane. hmm, no it's not too hard (3,61)

  • Your slider velosity is really really high as a Hard diff. just at one part, I will think about a change here (00:43:531 (3) to 00:46:708 (4))
  1. 00:25:178 (5,1,2,3) - Not expected this distance change while my first play.... I've no idea what u mean
  2. 00:58:002 (1,2,3) - The piano sound is on 00:58:002, 00:58:237 and 00:58:472, Change the beat Snap Divisor (On the top-right side of Editor) into 1/3 and resnap your stuffs unless it does not need to (i.e. 01:13:531 (4,5) ). This is the same in your other diff. I know this is really weird BUT if you turn down the speed to 25% or lower you can hear that they're not 1/3. I first had 1/3, but that was not right
  3. 01:02:237 (6) - NC no.. belongs together
  4. 01:03:296 (1) - Remove NC ok, why do so many people hate combos with two digits?..
  5. 02:08:590 (1) - 02:09:296 (3) - Try this changed it another way
  6. 02:07:708 (4,5) - Bad stack. Suggest ctrl+G to (5) and (6). yeah that's cool
  7. 02:14:060 (5,6) - Try blanket. hm, no
  8. 02:17:060 (7) - Move NC to this. right
  9. 02:23:766 (3) - ^ I cannot see a reason
  10. 02:49:002 (3) - Too fast, really bad choice. Slow it down. ok ok

    Generally I think this diff need to be remapped. Try playing and modding some more new maps (i.e. after 2012) from experienced mappers. And then learn some simple style from them. there are not many problems, the diff is ok. there are ranked hards after 2012 which are much harder.

Normal


  1. 00:14:237 (5) - NC no
  2. 00:26:943 - Add a circle here. Sounds better. no, the melody is not present here
  3. 00:34:355 (2) - NC no
  4. 00:40:002 (5) - ^ no? I don't get it
  5. 00:49:531 (4) - Move NC the combo here is oriented at the SB (00:50:943 (1) )
  6. 00:50:943 (1,2) - Slider first, then circle. Rhythm will be much better. good idea, right
  7. 01:07:884 (3) - NC jep
  8. 01:09:296 (1) - NC also right
  9. 01:08:590 (4) - This slider tail covers downbeat. Suggested change (NC added): http://puu.sh/fDFd7/14c3e3a96d.jpg ok
  10. 01:14:237 (5) - ^ no because of the hard curve which is really significant to the beat
  11. 01:13:531 (3) - NC no reason
  12. 01:54:825 (1,1,1) - In a Normal diff, there must be more than 2-beat space between spinner end and the next stuff. ok
  13. 02:07:178 (3,4) - Blanket. not really
  14. 02:09:649 (3) - NC no
  15. 02:18:825 (4) - NC no
  16. 02:22:708 (5) - ^ right
  17. 02:25:531 (4) - NC I don't get it
  18. 02:34:002 (6,7,8) - ^ NC'd the first one
  19. 02:39:296 (2) - ^ oh no
  20. 02:41:060 (6) - ^ hmm I know what you mean but I wouldn't like the 1-2 combo after that
  21. 02:43:884 (3) - ^ NC added here 02:45:296 (1) -
  22. 02:44:943 (4,5) - Distance is wrong. riiight!
  23. 02:45:296 (5,8,9) - NC changed because of the power of the rainbow :D

    Generally your Normal is OK. Just need to fix some small issues and it will be rankable.
Topic Starter
yugijedi
UPDATE

- custom hitsounds added
- changed mp3
- added diff!
Morodar
Allgemein sieht alles schon richtig gut aus!^^
Storryboard ist einfach top. Sehr schön gemacht!
Es sind wirklich nur noch Kleinigkeiten, die geändert werden müssen.
Also fangen wir mal an:

Easy:
00:22:002 (3) - Knick den Slider nach unten ab, damit er sich nicht mit 00:22:708 (1) - überschneidet
00:42:119 (7) - Beweg nach (376/168) und 00:42:472 (music) - nach (424/264)
00:43:884 (1) - Der Spinner is zu kurz + die Erholungzeit ist kleiner als 2 beats -> unrankbar
01:25:000 Pause einfügen
01:46:002 (4) - Ändere diesen Slider
02:00:119 (1) - Erholungszeit ist zu kurz
02:19:178 (3) - Slider überschneidet sich mit zu vielen anderen objekten


Hard:
Entferne Drumsound 00:19:884 (5) - 00:43:531 bis 00:48:119 - Die sind wirklich zu schnell
00:47:237 (5) - NC
01:27:119 (4,5,6,1) - Die Platzierung ist nicht sehr schön. Sie sollten sich nicht überschneiden
01:30:119 (4,5) - Hitsound vergessen
01:47:766 - NC

Ynsane:
Die Map ist quasi perfekt, hier kann man nicht mehr sehr viel machen^^

Color Destruction:
Bewege 00:25:178 (7) - nach (464/264) -> Weniger Zuffällige Jumps
00:40:884 (4) - Wenn du diese Stelle in einen Trippel umwandelst, kommt er weniger offbeat rüber
01:28:708 (2,3) - und 01:32:413 (2) - Hitsounds!
02:21:119 (9) - Zu weit weg, verschlechtert den flow..
02:46:531 (1,1,1,1,1,1,1,1,1,1,1,1,1) - Wenn ich mir dass so anschaue gleicht das einer perfekten Parabel!!! :D
Topic Starter
yugijedi

Morodar wrote:

Allgemein sieht alles schon richtig gut aus!^^
Storryboard ist einfach top. Sehr schön gemacht!
Es sind wirklich nur noch Kleinigkeiten, die geändert werden müssen.
Also fangen wir mal an:

Easy:
00:22:002 (3) - Knick den Slider nach unten ab, damit er sich nicht mit 00:22:708 (1) - überschneidet
00:42:119 (7) - Beweg nach (376/168) und 00:42:472 (music) - nach (424/264)
00:43:884 (1) - Der Spinner is zu kurz + die Erholungzeit ist kleiner als 2 beats -> unrankbar
01:25:000 Pause einfügen
01:46:002 (4) - Ändere diesen Slider
02:00:119 (1) - Erholungszeit ist zu kurz
02:19:178 (3) - Slider überschneidet sich mit zu vielen anderen objekten


Hard:
Entferne Drumsound 00:19:884 (5) - 00:43:531 bis 00:48:119 - Die sind wirklich zu schnell
00:47:237 (5) - NC
01:27:119 (4,5,6,1) - Die Platzierung ist nicht sehr schön. Sie sollten sich nicht überschneiden
01:30:119 (4,5) - Hitsound vergessen
01:47:766 - NC

Ynsane:
Die Map ist quasi perfekt, hier kann man nicht mehr sehr viel machen^^

Color Destruction:
Bewege 00:25:178 (7) - nach (464/264) -> Weniger Zuffällige Jumps
00:40:884 (4) - Wenn du diese Stelle in einen Trippel umwandelst, kommt er weniger offbeat rüber
01:28:708 (2,3) - und 01:32:413 (2) - Hitsounds!
02:21:119 (9) - Zu weit weg, verschlechtert den flow..
02:46:531 (1,1,1,1,1,1,1,1,1,1,1,1,1) - Wenn ich mir dass so anschaue gleicht das einer perfekten Parabel!!! :D
thanky for this high quality mod!! fixed nearly everything.. 8-)
Euny
thanks for modding my map!



  • Easy
  1. 00:22:002 (3,1) - bad overlap. try rotate this slider with -11 degrees and place x94y174 for better blanket and flow.
  2. 00:25:884 (6) - add note for fill the tempo?
  3. 01:33:296 (2,3) - spacing error.
  4. 00:35:060 (4,6) - add slider point and makes better shape.
  5. 00:43:884 (1,1) - spin and next notes are too close! its unrankable you must fix it.
  6. 00:52:708 (1) - ctrl G,H,J and rotate this slider with -21 degrees and place x130y178 for better blanket?
  7. 01:12:825 (2) - try to overlap 01:10:708 (2) - this slider's head.
  8. 01:36:119 (4,5) - spacing error.
  9. 01:46:002 (4) - remodeling this slider for better blanket.
  10. 02:15:296 (6) - place this note to x224y248 for nice reading and overlap
  11. 02:17:413 (1,3) - bad overlap. 02:18:825 (2) - place this note to x321y168 and 02:19:178 (3) - place this slider to x295y275 for better overlap.
  12. 02:35:413 (2,3) - spacing error.
  13. 02:38:237 (1,5) - bad overlap. move note(5) to 02:38:237 (1) - slider's head. much better for reading.
  • Normal
  1. 00:22:002 (1) - makes more curvy for better blanket.
  2. 00:28:002 (2) - move to x157y273 for nice flow and blanket.
    - and remove hitfinish at the slider's head.
  3. 00:35:766 (4,5) - spacing error.
  4. 00:40:002 (5,1) - you can avoid this overlap. move objects.
  5. 02:33:296 (5) - rotate this slider with -21 degrees and place x386y102 for better flow?
  • Hard
  1. i think this slider speed is too fast. i recommend 1.4~1.5. you need to change a lot if you do this.
  2. 00:43:884 (4) - place this note x398y230 for better flow and overlap previous slider(00:43:178 (2))?
  3. 00:44:413 (5,6) - make perfect overlap.
  4. 00:52:531 (4,1,2,3,4,5,6,7) - so confusing and i think this patterns for 'insane' diffs.
  5. 01:11:943 (2,1) - make perfect overlap.
  6. 02:04:708 (1,2) - place this note x219y184 for better flow and overlap previous note(02:04:708 (1))
  7. 02:46:884 (1,2,3,4,5) - same as '00:52:531 (4,1,2,3,4,5,6,7)' reason. its too difficult for hard.
  • Ynsane
  1. OverallDifficulty - 7
  2. 00:52:884 (4) - place this note x191y188 for better flow?
  3. 01:10:708 (3,2) - make perfect overlap.
  4. 01:56:590 (3,6) - ^
  5. 01:56:943 (4,2) - ^
  6. 01:57:825 (4,1) - ^
  7. 02:04:708 (1,2) - ^
  8. 02:32:590 (5,1) - ^
i can't mod to extra diff yet. sorry<3
i hope so its helpful. and good luck!


+edit such a nice SB! are you made it?
MusHi
Wrong offset _(:з」∠)_ reset plz

timing: 170
offset: 3007 ,plz check

use mp3 less than 192k





call me back if you fix it
Topic Starter
yugijedi

Euny wrote:

thanks for modding my map!



  • Easy
  1. 00:22:002 (3,1) - bad overlap. try rotate this slider with -11 degrees and place x94y174 for better blanket and flow.
  2. 00:25:884 (6) - add note for fill the tempo?
  3. 01:33:296 (2,3) - spacing error. ? the space it less than it should be..
  4. 00:35:060 (4,6) - add slider point and makes better shape.
  5. 00:43:884 (1,1) - spin and next notes are too close! its unrankable you must fix it.
  6. 00:52:708 (1) - ctrl G,H,J and rotate this slider with -21 degrees and place x130y178 for better blanket? no..
  7. 01:12:825 (2) - try to overlap 01:10:708 (2) - this slider's head.
  8. 01:36:119 (4,5) - spacing error. ? the space it less than it should be..
  9. 01:46:002 (4) - remodeling this slider for better blanket.
  10. 02:15:296 (6) - place this note to x224y248 for nice reading and overlap
  11. 02:17:413 (1,3) - bad overlap. 02:18:825 (2) - place this note to x321y168 and 02:19:178 (3) - place this slider to x295y275 for better overlap.
  12. 02:35:413 (2,3) - spacing error.
  13. 02:38:237 (1,5) - bad overlap. move note(5) to 02:38:237 (1) - slider's head. much better for reading.
    fixed nearly everything
  • Normal
  1. 00:22:002 (1) - makes more curvy for better blanket.
  2. 00:28:002 (2) - move to x157y273 for nice flow and blanket.
    - and remove hitfinish at the slider's head.
  3. 00:35:766 (4,5) - spacing error.
  4. 00:40:002 (5,1) - you can avoid this overlap. move objects.
  5. 02:33:296 (5) - rotate this slider with -21 degrees and place x386y102 for better flow?
    fixed everything
  • Hard
  1. i think this slider speed is too fast. i recommend 1.4~1.5. you need to change a lot if you do this.
  2. 00:43:884 (4) - place this note x398y230 for better flow and overlap previous slider(00:43:178 (2))?
  3. 00:44:413 (5,6) - make perfect overlap.
  4. 00:52:531 (4,1,2,3,4,5,6,7) - so confusing and i think this patterns for 'insane' diffs.
  5. 01:11:943 (2,1) - make perfect overlap.
  6. 02:04:708 (1,2) - place this note x219y184 for better flow and overlap previous note(02:04:708 (1))
  7. 02:46:884 (1,2,3,4,5) - same as '00:52:531 (4,1,2,3,4,5,6,7)' reason. its too difficult for hard.
    I'm remapping here
  • Ynsane
  1. OverallDifficulty - 7
  2. 00:52:884 (4) - place this note x191y188 for better flow?
  3. 01:10:708 (3,2) - make perfect overlap.
  4. 01:56:590 (3,6) - ^
  5. 01:56:943 (4,2) - ^
  6. 01:57:825 (4,1) - ^
  7. 02:04:708 (1,2) - ^ no should be a sixcorner
  8. 02:32:590 (5,1) - ^
i can't mod to extra diff yet. sorry<3
i hope so its helpful. and good luck!


+edit such a nice SB! are you made it? Yes I've made it together with a friend who has experience in programming/scripting!
extremely helpful, thanks a lot!
Shad0w1and
I really want try my best to help your map, but All your diffs are heavily against my mapping standard. therefor, i really suggest you to remap all your diffs.
I can tell its a hard song to map, especially for newbies like you and me. but I spend about 1 hour and half partially remapped your Ynsane, it should give some sense how to map this kind of song.
copy this to your song dir and then you can see it.
http://puu.sh/fKIFn/2c8563032f.osu
P.S, i did not arranging them very well so you might see some weird pattern

Have to say that it's easy for me to find 3 or 4 errors in each diff and complete the mod, but I really think it does not help your mapping at all, so I hope you understand that what I am doing is trying to correct your misunderstanding of mapping.


here is some tips:
1. do not add hitsound too early, it will interfere your music sense while mapping and make many s****d errors :/
2. do not add too many triples, they are not needed if there is no significant rhythm or vocal change.
3. do not overmapping, at least until insane, it is recommend to follow the music flow instead of create your own.
4. your note arranging is a little bit messy.(my old maps the same :(, so thats y I am trying to study a good mapping style instead of placing them randomly, If you want to see what I have learnt, you might check my m4m map and compare to the one you modded, hope you can learn a little bit)

Edit: not sure you think this is a mod, but I am giving one star for you mod although its a wrong one.
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