Camellia - memoryleak

posted
Total Posts
65
Topic Starter
Birdy
This beatmap was submitted using in-game submission on 9. toukokuuta 2015 at 20:13:12

Artist: Camellia
Title: memoryleak
Tags: sudden shower edm asphyxia
BPM: 128
Filesize: 4198kb
Play Time: 02:00
Difficulties Available:
  1. .advanced (2,63 stars, 181 notes)
  2. .another (4,15 stars, 329 notes)
  3. .asphyxia's_standard (1,59 stars, 108 notes)
  4. .hyper (3,53 stars, 256 notes)


Download: Camellia - memoryleak
Information: Scores/Beatmap Listing
---------------
.standard - Asphyxia
.advanced - me
.hyper - me
.another - me
Necroluttah
+star <3
Sophii
Heeey, M4M mod~
These are all just suggestions so ignore them or correct me, if you think I'm wrong with something. :)
It's more like a hitsound mod tho.


[.standard]
  1. If this difficulty is meant to be an easy difficulty, you should reduce the star rating.
  2. Unicode artist conflict with every other difficulty. Fix it please.
  3. 00:21:480 (2) - Middle node one to the right so it looks curvier.
  4. 00:27:105 (2) - Middle node one left and last node one down so it blankets better.
  5. 01:25:816 (1) - Middle node to X252 Y272 for better blanket.
  6. 01:36:597 (2,1) - I don't like these slightly touching.


[.advanced]
  1. If this should be an normal difficulty, reduce the star rating.
  2. 01:16:909 (1,2,3,4) - That part looks a little bit squeezed.
  3. Neat difficulty!


[.hyper]
  1. 00:15:386 (2,3,4,5) - That part looks squeezed.
  2. 00:45:034 (1) -Add whistle here?
  3. 00:48:784 (1) - ^
  4. 00:52:534 (1) - ^
  5. 00:56:284 (1) - ^
  6. 01:00:034 (1) - ^
  7. 01:15:034 (1) - ^
  8. 01:16:909 (1) - ^
  9. 01:18:784 (1) - ^
  10. 01:22:534 (1) - ^
  11. 01:26:284 (1) - ^
  12. 01:30:034 (1) - ^
  13. 01:30:503 (3) - ^
  14. 01:30:855 (4) - ^
  15. 01:31:441 (5,6) - ^
  16. 01:32:378 (3,4) - ^
  17. 01:33:784 (1,3,4,5) - ^
  18. 01:37:300 (6) - ^ and so on.


[.another]
  1. 00:45:034 (1) - add whistle?
  2. 00:48:784 (1) - ^
  3. 00:52:534 (1) - ^
  4. 00:56:284 (1) - ^
  5. 01:00:034 (1) - ^
  6. During the Kiai time the same whistles as in Hyper


[.leak]
  1. I still can't mod Extreme maps. Sorry T_T


Awesome Mapset you've got there! Good luck with ranking! ^^
Topic Starter
Birdy

G3m4sSt4ffLP wrote:

[.advanced]
  1. If this should be an normal difficulty, reduce the star rating. - lol no, star ratings don't affect the difficulty at all, and forcefully trying to put it a little down would most likely ruin the map - same goes with .standard. You should look at the ranked maps and see that very few of the maps have their intended star ratings (for example Insane is rated as Hard or Normal is rated as Hard), while they play perfectly like the intended difficulty. Also, if I made this diff easier, then the gap between this difficulty and .hyper would be probably unrankable.
  2. 01:16:909 (1,2,3,4) - That part looks a little bit squeezed. - No it doesn't though
  3. Neat difficulty!


[.hyper]
  1. 00:15:386 (2,3,4,5) - That part looks squeezed. - This looks even less squeezed than the previous one
  2. 00:45:034 (1) -Add whistle here?
  3. 00:48:784 (1) - ^
  4. 00:52:534 (1) - ^
  5. 00:56:284 (1) - ^
  6. 01:00:034 (1) - ^
  7. 01:15:034 (1) - ^
  8. 01:16:909 (1) - ^
  9. 01:18:784 (1) - ^
  10. 01:22:534 (1) - ^
  11. 01:26:284 (1) - ^
  12. 01:30:034 (1) - ^
  13. 01:30:503 (3) - ^
  14. 01:30:855 (4) - ^
  15. 01:31:441 (5,6) - ^
  16. 01:32:378 (3,4) - ^
  17. 01:33:784 (1,3,4,5) - ^
  18. 01:37:300 (6) - ^ and so on. - I'll take a look soon


[.another]
  1. 00:45:034 (1) - add whistle?
  2. 00:48:784 (1) - ^
  3. 00:52:534 (1) - ^
  4. 00:56:284 (1) - ^
  5. 01:00:034 (1) - ^ - same as above
  6. During the Kiai time the same whistles as in Hyper
Cheers. Modding your map tomorrow.

The Unicode issue happens always with .txt files, so I assume I'll wait till this is ready for ranking to fix it - definitely not fixing it every time I get updates from Necroh or Asphyxia (even though I fixed it this time).
jyu
holy shit this song
Could This Be
Sick song! :D
Asphyxia

G3m4sSt4ffLP wrote:

Heeey, M4M mod~
These are all just suggestions so ignore them or correct me, if you think I'm wrong with something. :)
It's more like a hitsound mod tho.


[.standard]
  1. If this difficulty is meant to be an easy difficulty, you should reduce the star rating. Its rhythms are too complex to be an easy difficulty, and basically what SNB said.
  2. Unicode artist conflict with every other difficulty. Fix it please.
  3. 00:21:480 (2) - Middle node one to the right so it looks curvier.
  4. 00:27:105 (2) - Middle node one left and last node one down so it blankets better.
  5. 01:25:816 (1) - Middle node to X252 Y272 for better blanket.
  6. 01:36:597 (2,1) - I don't like these slightly touching.
Fixed everything, thanks! @SNB: Aina vaikka 2-3 modin jälkeen, heitä mulle PM niin tiedän tulla korjaamaan ne. :)

http://puu.sh/fALx3/440d5e1b4e.rar
Topic Starter
Birdy
Niin ajattelin, en ole vielä vaan jaksanut oikein keskittyä modejen anelemiseen.

Päivittelen kohta kun tulen onlineen. Done'd.

ps. Jos voisit jatkossa vaikka postata pelkän koodin spoilerboxiin ja codeen niin olisi ihan jees ;__;
Asphyxia

Static Noise Bird wrote:

ps. Jos voisit jatkossa vaikka postata pelkän koodin spoilerboxiin ja codeen niin olisi ihan jees ;__;
Jos pistän sen codeen niin unicode menee rikki? Ainut millä unicode pysyy mulla kunnossa on .rar afaik
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