###DM
Hi Megurine Luka!
I'm here to pull this out of the qualified section for now, as for the following reasons:
Spread issues between N > H (main reason)We strongly believe that the gap between N and H is not executed appropriately. While H has 1/4 and difficult patterns (such as 00:36:931 (1,2,3,4,5,6,7) -) a repeated slider can be found in N. We think that this should be improved, thus we'd like you to add a new diff between N and H - or nerf the Hard (pretty massively, not recommended), as you wish.
Aesthetics in Insane (we really think your map can benefit of that!)Your map could look a lot more polished if you went over it once more and fixed little aesthetical problems! Let me point up a few, so you get the idea.
- 00:02:166 (3) - blanket
- 00:02:519 (4,5) - This actually does not make sense rhythmically, why do you put a jump from 3 to 4 (no strong beats), but no jump from 4 to 5 (where there actually is a strong beat?). Please reconsider.
- 00:03:401 (6) - blanekt
- 00:04:284 (1,2,3) - Make the spacing even
- 00:19:460 (5,6,7) - How comes the spacing drops so much here? 00:18:401 (1,2,3,4) - has been really jumpy.
- 00:22:637 (1) - Same, why no jump when there's something to emphasize?
tl;dr: 1) check blankets 2) check whether a jump makes sense or not (put a jump on strong sounds, keep it spaced on weak sounds), 3) check if the spacing is even, where it should be the same (for example: 00:04:284 (1,2,3) - )
Break in EasyWhy didn't you map the break in Easy? The player is certainly not exhausted by playing 13 seconds, and we don't really see why this part of the map should be left out. I do see that you wanted to follow the vocals explicitely, yet this is just boring for a player! Please at least place some objects (does not even have to be dense).
If you have any questions, just ask! BNs will handle this map from now on. Good luck!