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Takeru Kanazaki - Jimmy's Aerobics

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Leorda
Hello

General
Well, all WAV Files (combobreak.wav, applause.wav) is over 192kbps. I am not sure if this unrankable or not, but it's up to you.

Easy
00:18:931 (1) - Remove new combo? To make a nice flow?
00:26:956 (1) - ^
00:38:242 (3) - Move 2 grid down?
01:05:328 (1) - A bit too far away from spinner, since this is an easy diff
01:07:083 (1) - Remove new combo?
01:15:109 (1) - ^
01:37:430 (1) - A bit too far away from spinner, since this is an easy diff

Normal

00:29:966 (4) - This slider are pretty weird for me~
00:33:602 (2) - Are you following vocal or rhythm? It might be no sense to following beat/rhythm, if you ignore this. Just suggestion orz
00:35:609 (5) - ^
00:58:055 (2) - I guess you want to move like this http://osu.ppy.sh/ss/41760
01:18:118 (4) - This slider are pretty weird for me~

Hard
Fine and Fun

Nice disco, and sorry for poor mod orz
Louis Cyphre
Find better BG, it's looks weird, seriously, btw it's not 1024 x 768
lol Russian colors XD
and remove Countdown

[Easy]
00:28:210 - remove finish
00:33:226 - add finish, remove whistle
00:41:252 - remove finish
00:57:302 - ^
01:05:328 - add finish
01:08:337 - remove finish
01:12:350 - ^
01:16:363 - ^
01:36:426 - ^
01:40:439 - ^
01:37:430 - add finish

[Normal]
Speed for normal is too high and over difficulty too
00:24:198 (3,4) - finish sounds not so good in such moments :<
00:33:226 - finish
00:35:609 - blue tick note on normal isn't a good idea, if you still want to use such construction i suggest replace these 2 notes with slider
00:38:618 - ^
01:05:328 - finish, whithout whistle
01:37:430 - ^

[Hard]
I don't see enough difference from Normal, i mean OD and AR
hitsound mod from [Normal]
00:39:998 - new combo
00:59:309 - ^
01:11:347 - ^
01:17:366 - ^
01:19:372 - ^
01:39:185 - ^
thekillerhjkhjk
HOLY CRAP how did you get ztrot to mod something?!?!


nothing stands out at all :/

star
Hyguys
Behonkiss oo
Easy
00:54:293 Clap
01:38:433 Remove whistle add clap
Normal
01:00:814 Clap
01:01:064 Beat with clap here
01:20:376 Grid lv 5 1 to left
01:20:877 ^

Nice map! star
TTTTTTTTTTTT
the .osb file is useless

Easy

01:20:877(4) - by this way?


Normal

00:53:791(1) - remove clap
00:56:299(2) - ^

Hard

00:59:309(5) - add finish
01:52:477(8) - whistle,clap
01:52:979(10) - ^
01:53:480(1) - spinner start at 01:53:731 and add a circle(finish) at 01:53:480

star
Giorgos
Easy:
No problems here :)

Normal:
00:35:233 - add here new combo
that is all here too

Hard:
00:31:220 - new combo?
00:51:283 - ^
00:59:309 - ^

Well,I tried hard to find here any mistakes,but I couldn't do it :) So,nice job,and star!
wmfchris
no problem for me ._.

In fact I've checked this 1 year ago lol
gyt
Great map. I can only make hitsound suggestions again :lol::

[Easy]
00:38:242 (3) - add whistle at the end?
01:05:328 (1) - remove finish?

[Normal]
I don't like monotonous whistles here, for example 00:25:201 (1,2) + 00:28:210 (3,4) + 00:31:220 (1,2), so I suggest:
00:27:709 (2) - add clap?
00:28:210 (3) - remove whistle?
00:28:712 (4) - replace whistle to finish?

01:05:328 (1) - add whistle?

01:15:861 (2) - add clap?
01:16:363 (3) - remove whistle?
01:16:864 (4) - replace whistle to finish?

[Hard]
00:52:036 (6) - add whistle at the start?
00:52:537 (7) - add clap at the end?
01:00:814 (7) - add clap?
01:45:706 (2) - add clap at the repeat?

You need to find MAT for this :)
loveFantasy
hi

nothing wrong in your map so treat all as suggestions please

[Easy]
- glad to see a newbie-friendly map
<00:38:994> (3) disagree with whistle, but it's up to you
<00:41:252> (3) add finish

[Normal]
<00:28:712> (4) clap instead (symmetrical to 18:931 - 20:686)

[Hard]
slider tick rate 2 provide good hitsound on tick points imo, try it

star
Topic Starter
Behon
Bump. How can I get a MAT interested in this?
HakuNoKaemi
[General]
i don't think you need breaks it's 01:57 and almost a TV Size, -.-"

[Easy]
00:21:690 (x) - Add Hit Circle
00:21:940 (3) - Move to 00:22:191 (3) - and make it 1/2 shorter (end to 00:22:693 )
00:38:242 (3) - Make it 1/2 longer (to 00:39:245 (1) - )
01:09:842 (x) - Add Hit Circle
01:10:093 (3) - Move to 01:10:344 (3) - and make it 1/2 shorter (end to 01:10:845 )

[Normal]
00:21:940 (3) - Move to 00:22:191 (3) - and make it 1/2 shorter (end to 00:22:693 )
00:21:690 (x) - Add Hit Circle
00:21:940 (x) - ^
01:10:093 (3) - Move to 01:10:344 (3) - and make it 1/2 shorter (end to 01:10:845 )
01:09:842 (x) - Add Hit Circle
01:10:093 (x) - ^

[Hard]
Seemed a Normal >,<
00:21:940 (3) - Move to 00:21:690 (3) and make it shorter by 1/2 (to 00:21:940) then
00:22:191 (x) - Create an 1/4 repeating slider(to 00:22:442)
01:10:093 (3) - Move to 01:09:842 (3) - and make it shorter by 1/2 (to 01:10:093) then
01:10:344 (x) - Create an 1/4 repeating slider(to 01:11:595)

please follow for better rhythmn following
Kurosanyan
[Easy]
  1. Hp Drain and Overall difficulty -1?
  2. 00:26:204 (2) - So linear, how about moving this note 4 grid down? (grid level 3)
  3. 00:38:242 (3) - Make a shape for this slider?
  4. 01:14:356 (2) - So linear, how about moving this note 4 grid down? (grid level 3)
  5. 01:45:455 (1) - Make a shape for this slider?
[Normal]
  • I didn't see errors in this diff but I'm not really a fan of your linear mapping :(
[Hard]
  • Same here, I didn't see errors but you make too much linear mapping imo.
Well sorry I didn't find any errors in your maps even if I don't really like them. orz Haku did a great job with his mod.
rust45
Short and sweet map that I can't find anything wrong with even if I tried. Bubbled.
Mogsy
Well, this seems like a nitpick, but I'd change the following:

Artist: Takeru Kanazaki
Source: WarioWare: D.I.Y.

The rest are simply suggestions.

Normal:
*01:49:718 (2) - This slider's kinda ugly. Not everything in this map has to be holy-crap-perfectly-straight, no, but this is noticeably wrong-looking compared to the rest of this map.

Hard:
*01:52:477 (8,10) - Add Whistles to these to go along with the horn part and add some hitsound diversity to this ending.

EDIT: Rebubbled!
Shiirn
Map does not download correctly, only the .osu files are on the server, a full submit must be done.
Topic Starter
Behon
Re-uploaded. Can I get that bubble back?
NoHitter
I see nothing wrong.
Bubbled
jericho2442
sorry dude, map is out of time, i also got a second opinion to make sure ;p

Offset: 13,195ms BPM: 119.660
Topic Starter
Behon

jericho2442 wrote:

sorry dude, map is out of time, i also got a second opinion to make sure ;p

Offset: 13,195ms BPM: 119.660
Done.
jericho2442
kk rechecked and rebubbled
James2250
Seen this be around pending for too long~ Time to check it

The maps look solid enough but some of the hitsounds really sound out of place with the song to me. The claps fit in well enough but most of the whistles (especially the slider whistles) do not sound too good. I would say either lower the volume on them/change them to a soft sample set (which is what I recommend as it sounds much better) or find a custom one to use (unless you really like how they sound now)

In a similar case to the hitsounds I would lower the volume of all of the combo burst sounds/fail sounds etc. The song is actually fairly soft and they don't fit in being much louder than it right now. (You might as well make the thread title match the mp3 title too)
NotShinta
Just something to consider; you can literally move the start of breaks so they can sync more with something like an instrument coming in, a vocal cue, or the start of a bar. I think this trick would work very nicely on the second break of this map, so that the break starts at the same time as the start of the rap (01:21:388). Not having this isn't anything to pop over, but it's something to consider when another BAT looks at this, as I think it can just make that part seem a little flowier and closer to the music.

The maps themselves are completely fine, albeit could be nitpicked. About time for a bubble, considering how many times I've noticed this sitting around Pending :P.
Topic Starter
Behon

NotShinta wrote:

About time for a bubble
Agreed.
eldnl
[Easy]

Very high difficulty for an Easy, you should use some like this:
HP Drain Rate 2
Approach Rate 2
Overall Difficulty 2

01:39:188 (1) Remove new combo, to be consistent with the previous patterns like this.

[Normal]

00:38:642 (2) This rhythm is very hard to read, I suggest to use something like this, change the pattern will not be a problem because there are a break soon.

[Hard]

Good ~

Pretty solid map, a star of my ~
ziin
I'm getting 13187 offset bpm 119.65
Ending was in time, but beginning was off by 8 ms. Maybe it's just me. Whatever it doesn't matter just rank it already. Perhaps contact the people who previously bubbled/popped bubble?
Topic Starter
Behon
Been bumping this, PMing the people who bubbled and popped it, and making daily requests in the request channel to no avail. Can someone please re-bubble this?
Topic Starter
Behon
Bumping again. What's it gonna take, people? This thing's over a year old and I'm shouting for help.
Charles445

Behonkiss wrote:

Bumping again. What's it gonna take, people? This thing's over a year old and I'm shouting for help.
PM more people then, it'll happen if you keep at it.
Krisom
Ok then.
5th BAT modpost go! (yes, I'll try to count them all...)

General.-
· I'm gonna go on ahead and guess this is the highest quality possible since I couldnt find a better one.
· I'd reduce the volume of the "comboburst-X.wav" files a bit, since the music and the hitsounds are alredy a tad low.
· Add to tags : "Do It Yourself Ware JimmyT.". "Ware" because someone might search for "Wario Ware" separated by an space, and in source it's all together :3
· I know it's not over the max allowed size, but I'd cut a bit of Jimmy T. and reduce the size of the comboburst to like, 408x767 (else you have Jimmy T. poiting at your face "Hey, I know where you live~", It's kinda scary ;w;)
· If you fullsubmit because of the comboburst remove the osb. *shot*
· For the first combo-colour I'd use some sort of yellow-ish light gray, to match the BG a bit more and because plain white is too strong compared to the BG. Also, thanks to the characters the colour doesnt blends with the BG!! Yay!
· I tried both ziin's and your timing. Both felt pretty much the same for me (sadly), so if you can get an expert it's be awesome. Else, this one feels good enough.
· Everything else is ok~!
log
·All Kiai Times are snapped
·MP3 is ok (sorta)
·BG Image is ok
·Preview time is the same (17064) on all diffs
·Tags are the same on all diffs (Still needs to add suggested tags)
·Stack leniency is rankeable on all diffs
·Storyboard options (countdown, letterboxing) are the same on all diffs
·All offsets and BPMs are the same through the difficulties
·All offsets and BPMs seem to be ok

Hard.-
00:24:226 (8,9) - These rhythms are so energetic that is kinda sad to see them stacked. A quick fix to this would be making a jump by ctrl-H + ctrl-J (9) and all the patterns after it (at least until the break or a spinner). Same goes for 01:12:362 (3,4) and 01:44:453 (7,8)
01:11:359 (1) - This New Combo shouldnt be here. See the 00:21:217 (1,2,3,4,5,6,7,8,9) - pattern for reference :3
01:20:385 (6,7,8) - Same thing about the energetic rhythms, I'd make this a triangle jump or something
Clean diff, if you apply the jump suggestions It'll be 10% cooler and 30% more fun ~.

Normal.-
00:33:251 (1,2) - I found these rhythms a tad confusing, to be more precise, the passing from (1) to (2). I never landed (2). I'd recomend to do this instead, feels more intuitive to me. I'll recommend the same to 00:35:257 (1,2).
Clean~

Easy.-
Simple and Clean (inb4referencetoKingdomHeartsthemesong)

I should be able to rebubble after the changes. Oh, if you get a pro-timer to confirm one timing I'll be a very happy person.
kanpakyin
I have a quite looked over the timing.I just test something here:

Offset: 15,187ms BPM: 119.65

...Good luck
Gonzvlo
Time to get this bubbled, just some stuff before.

[General]
  1. Hitsounds: 01:20:377 (3,4,5) - Are you sure about this "Finish-spam", using it 3 times in a row makes it lose its effect. Perhaps, remove it from the last circle?
  2. Combo Colours: The first one looks too bright (even more during Kiai). I suggest to make it a bit darker.
  3. MP3 File: The last part sounds bad, is this the only mp3 available? Anyhow, I tried to fix it by adding a little fade-out, try this.
  4. Tags: You should add "DIY" (without dots)
[Easy]
  1. 01:42:190 (2) - Is this whistle in the slider-body intentional? Sounds a bit weird, perhaps add the whistle to the slider's start too?
Let me know if you want to make any changes and I'll bubble this.
Topic Starter
Behon

Gonzvlo wrote:

Time to get this bubbled, just some stuff before.

[General]
  1. Hitsounds: 01:20:377 (3,4,5) - Are you sure about this "Finish-spam", using it 3 times in a row makes it lose its effect. Perhaps, remove it from the last circle? Done.
  2. Combo Colours: The first one looks too bright (even more during Kiai). I suggest to make it a bit darker. Done.
  3. MP3 File: The last part sounds bad, is this the only mp3 available? Anyhow, I tried to fix it by adding a little fade-out, try this. I kind of prefer the end the way it is. And this is the only MP3 I've ever come across. There's no official OST to my knowledge, so being a DS rip the compression will be a bit noticeable.
  4. Tags: You should add "DIY" (without dots) Done.


[Easy]
  1. 01:42:190 (2) - Is this whistle in the slider-body intentional? Sounds a bit weird, perhaps add the whistle to the slider's start too? This was unintentional. Thanks for catching it, fixed.
Let me know if you want to make any changes and I'll bubble this. The changes have been made.
Gonzvlo
Okay, it's been a long road, more than 1 year...

Bubbled

Oh god! there are 2 "OSB" files in the folder, just remove 1 or 2 to make sure that everything is alright.
Krisom
Get in fit and funky, is that your desire?
Get down boogey till' you catch fire!
Dancing shakes the soul and makes you feel alive!
Shapes up your body, high five!

Congratulations!
Faust
Congratulations Behonkiss !
Topic Starter
Behon
Phew!
King of Spades_old
This is a pretty good beatmap! I tried it with Catch the Beat and it works really well! It was timed nicely, plus the actual song was cool. Good job!
IkkiMinami
Congratulations
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