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Nico Nico Douga - WAWAWA SPEED mix

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Vass_Bass
I modded your BG some time ago =P
it's grate map, have a star ;)
Hijiri Tezuka
Hello ^w^

-------------
00:17:091 (1) - Could you shorten to 00:18:546 and put notes after?
00:47:000 (2) - Remove clap plz?
00:51:637 (7) - Extend a bit?
01:52:307 (4,1) - Could you slowly fade the notes back in by adding a few notes to slowly reach the ones you placed?
02:28:918 (1) - Could you make into a slider and make it reapeat up untill 02:29:566?
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Other than that, the map is perfecto (Except there's nothing Perfecto about so many deathstreams for me @___@)
Star~
Topic Starter
Kert

Oyashiro Beatrice wrote:

Hello ^w^

-------------
00:17:091 (1) - Could you shorten to 00:18:546 and put notes after? I think it's fine now
00:47:000 (2) - Remove clap plz? Removed
00:51:637 (7) - Extend a bit? I don't understand what do you mean by extending a note lol
01:52:307 (4,1) - Could you slowly fade the notes back in by adding a few notes to slowly reach the ones you placed? I think it will be better to have a break there
02:28:918 (1) - Could you make into a slider and make it reapeat up untill 02:29:566? Done. +Added one note after
-------------------
Other than that, the map is perfecto (Except there's nothing Perfecto about so many deathstreams for me @___@)
Star~
Thank you
Tomoka Rin
Star~
Mianki
Here for the mod4mod queu.
Most of them are suggestions. See which ones you like :P. And I think you should rename the difficultys name. "CracKing" is my suggestion :D

00:56:364 to 01:01:819 Put clap hitsound on every white tick on this time period
01:02:182 to 01:07:637 Same thing as ^ but with whistle hitsound
01:08:667 to Break: Every note with clap hitasound except the last 2, finish hitsound on them
06:14:298 (4) Clap at the end of the slider
06:16:718 (4) ^
06:18:078 (1) Clap
06:21:556 (6.7) ^
06:27:000 to Break: This section could use some hitsounds. Try putting them yourself
06:33:199 (2) Remove this sldier and put a note here, then put a slider (which is 2 ticks long in 1/4 beat snap divisor) with a reverse arrow here 06:33:351
07:26:729 (7) Finish or whistle
07:32:334 (1) ^
07:37:939 (2) ^
07:43:544 (6) ^
07:49:149 (1) ^
07:54:754 (1) ^
08:17:174 (2) ^
08:28:384 (9) ^
08:34:989 (2) ^
08:39:594 (9) ^
08:45:199 (1) ^
08:50:804 ^

Star~
Topic Starter
Kert
Done ~half of them. I prefer not to overload the map with not necessary hitsounds, because they can possibly ruin the song.
http://osu.ppy.sh/s/10354 - this one is a good example, where the additional hitsounds are not needed
Sonic Fumes
Approve THIS.
Sakura
OMG THIS IS AWESOME

Also i think it should be named Marathon, btw 03:32:714 = Awesomeness! Love Bloody Tears XD

WAWAWA awesome! have a double star =3
Topic Starter
Kert
1+2=3 Triple Star :3
Wow, thanks Sakura301<3 I am glad you liked it ^_^

About difficulty name, I dunno, if a BAT will also demand difficulty name change, then I will do it. Insane is there cause not many marathons are insane
wanhyrzh
I want to do a mod4mod and post in your queue.....
but your map is so good that I can not find any mistakes...O.o
however, I'll just offer some personnal suggestions (maybe just my style opinion)
SPOILER
General: delete all the bookmarks(blue ticks)
01:47:405(1) why not end this spinner a little earlier then add a circle here at the center? just as those you have done in earlier time.
03:14:274(1,1,1) these spinners are too short...I remember that there should be at least 2000 bonus score for each when auto plays, no matter RANK or APP maps. You may see those less than 2000 in old maps...but well, they have gone into history.
03:17:098(1,1,1) ^
03:49:567(1,1,1) ^
03:52:390(1,1,1) ^
04:17:314(1) ^ but this one is better
04:51:625(1) why not make this slider a little bit longer with 2 reverse? I think it's more funny like this:

04:53:032(1) ^
07:16:745(x) add a circle here and stack with the later Circle3?
07:19:547(x) ^
07:22:350(x) ^
07:27:955(x) ^
07:30:757(x) ^

star~good luck with it! :D
Topic Starter
Kert

wanhyrzh wrote:

General: delete all the bookmarks(blue ticks) They are still useful for me :3
01:47:405(1) why not end this spinner a little earlier then add a circle here at the center? just as those you have done in earlier time. Done, thanks for the idea

Spinners: I can't make them longer.. cause it will ruin all the feeling of the song =/

04:51:625(1) why not make this slider a little bit longer with 2 reverse? I think it's more funny like this:
[attachment=0:bb39d]screenshot002.jpg[/attachment:bb39d] I decided not to, it looks a bit ugly to my taste
04:53:032(1) ^

07:16:745(x) add a circle here and stack with the later Circle3?
07:19:547(x) ^
07:22:350(x) ^ Done all these
07:27:955(x) ^
07:30:757(x) ^

star~good luck with it! :D Thank you =)
Kamure
Oh god, so hard. So perfect......
blissfulyoshi
"Konachan.com - 10723 food hiiragi_kagami kusakabe_misao lucky_star minegishi_ayano" The combo colors are hard to see on top of this bg, since the combo color works on all the other bgs, I advise you exchange this bg with another one.

Source: capitalize the "b" in "beatmania"

Insane:
Normal mod:
00:30:910 (1,2,3,4,5,6,7,8) - Since you were mostly following vocals up till now, this snapping to drums was quite random to me, so I advise you try to follow the vocals here
01:34:440 (1,1) - this jump was quite random in comparison to how you mapped this section so far, so I suggest changing this
02:10:431 (6) - ^
07:17:796 - since you seem to be mapping all the lyrics in this section, I think it is appropriate to add a note here
07:20:598 - ^
07:36:187 (4,5) - y did you stack these notes, the pattern will probably flow better if you make continue the stream with 5
08:42:396 (3,4) - place these out further so they are partially overlapped by 1 and 2

Combo mod:
00:32:455 (5) - earlier, you had a new combo for every new sound, so I advise adding a new combo here
00:33:819 (5) - ^
00:35:273 (4) - ^
00:38:182 (5) - ^
00:39:637 (5) - ^
00:58:910 (1,3) - to follow your combo mapping and follow the sounds, remove 1's new combo and add a new combo to 3
01:23:407 (7) - new combo for new sound
02:22:431 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - add new combos here to be like the previous few sliders
03:34:302 (8) - new combo to be consistent with 03:35:714 (1)
03:48:243 (3) - new combo to be consistent with 03:47:538 (1)
05:05:664 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,9,10,11,12,13) - add some combos in this section that are consistent to the previous few combos (sadly, I can't exactly figure out your pattern)

Timing section mod:
00:56:360 - move back a quarter note for the change in hitsound type
01:04:000 - 2 replicas of the same timing section at the same time, please remove the 2 copies
01:26:652 - move back a quarter note for the change in hitsound type
01:35:089 - a quarter note before this timing section, add a inherited timing section with the same hitsound settings but no kiai (for the use of custom hitsounds on the start of the slider this timing section is on)
01:42:228 (1) - move back a quarter note for the use of a noncustom hitsound on your first note
01:48:734 - move back a quarter note for the volume change
01:50:064 - ^
Going to stop the timing section mod here, but you need to go through the whole song and fix the timing sections like I did above. If you are wondering about the reasoning, check out the explanation in my signature.

Decent marathon. I didn't really how the difficulty level fluctuated so much, but I think is more of a personal preference. Star.
Topic Starter
Kert
Fixed everything, except this:
00:30:910 (1,2,3,4,5,6,7,8) - Since you were mostly following vocals up till now, this snapping to drums was quite random to me, so I advise you try to follow the vocals here
01:34:440 (1,1) - this jump was quite random in comparison to how you mapped this section so far, so I suggest changing this
02:10:431 (6) - ^
I just couldn't think of a better way to place them, let them be so

Thanks for a quality mod!
Blackiris
Just wanted to star this map.
ヘ(^_^ヘ)(ノ^_^)ノ⌒☆
Garven
Hrm, I'm not good at modding this sort of map, since I can't really play it. That and the song is D:

Anyway, as per your request:

[General]
Try to lower filesize a little bit. Try to aim for around 10 megs.

[Insane]
00:49:455 (1) - Doesn't feel like a spot that would justify a .5 section.
00:50:546 (1,2) - These... why 1/8 snap?
01:35:738 (1,2,3,4) - A little bit on the ridiculous side to me
01:37:036 (1,2,3,4,5) - These look really messy to me (same with copy paste later)
03:14:274 (1,1,1) - Auto's not liking these spinners' length. etc. etc.

Kind of an anti-climactic ending though. :/
Topic Starter
Kert

Garven wrote:

Hrm, I'm not good at modding this sort of map, since I can't really play it. That and the song is D:

Anyway, as per your request:

[General]
Try to lower filesize a little bit. Try to aim for around 10 megs. - I can't do anything about that, images are already resized

[Insane]
00:49:455 (1) - Doesn't feel like a spot that would justify a .5 section.
00:50:546 (1,2) - These... why 1/8 snap? 1/4 won't work there
01:35:738 (1,2,3,4) - A little bit on the ridiculous side to me
01:37:036 (1,2,3,4,5) - These look really messy to me (same with copy paste later) - Made them look a bit better
03:14:274 (1,1,1) - Auto's not liking these spinners' length. etc. etc. - :/

Kind of an anti-climactic ending though. :/ Take it as a rest after the "storm" =)
And thank you Garven & Blackiris!
aRiskOfRain
'k.
any34
Выскажу всего лишь мнение.
Слишком много спиннеров в начале, ну правда слишком много, можно было и меньшим количеством обойтись. Так же много джампов в том же самом начале.
К концу становится уж слишком легко, в отличие от того же начала.
Ну это всего лишь придирки =|.
Даю звезду.
Topic Starter
Kert
DiamondCrash, thanks for the star!
GaShiK, спасибо. приму на заметку
sveta-insane
star!
KIA
ROAR! >W<
Topic Starter
Kert
спасибо за звёзды)
Haneii
You need a "cursortrail.png" in the folder.

06:58:451 (1,2,3,4,5) – maybe make them all different combos (diff colours)? Looks confusing (although I don’t play insane maps so I’m not too sure about this one).

~Twinkle twinkle little star~
Topic Starter
Kert
It's a trap ^_^'
Added "cursortrail.png". Thanks for the star
Kristi-Dream
( ||)
Kurai
Topic Starter
Kert

KuraiPettan wrote:

cuuute_misao.jpg
^_^ Thank you once again, Kurai ^_^/
James2250
-Resize section pass and section fail so they are 800x600 or below
-Why is there an audo lead in time?
-Some of your backgrounds in the folder are too big, resize them all so they are 1024x768 and below
-To my knowledge you don't need the 100g in the folder

00:53:728 (1) - start at 00:53:455
00:57:455 (1) - remove new combo
00:57:819 (3) - new combo
05:38:330 (11) - make this shorter and add more repeats?
05:43:981 (11) - ^

*star*
Topic Starter
Kert

James2250 wrote:

-Resize section pass and section fail so they are 800x600 or below - Did nothing here
-Why is there an audo lead in time? - deleted
-Some of your backgrounds in the folder are too big, resize them all so they are 1024x768 and below - done
-To my knowledge you don't need the 100g in the folder - deleted

00:53:728 (1) - start at 00:53:455 - done
00:57:455 (1) - remove new combo - done
00:57:819 (3) - new combo - done
05:38:330 (11) - make this shorter and add more repeats? - It was intended to sound like that, I like it how it is
05:43:981 (11) - ^

*star*
Thank you for you mod and star!
Ari-chan_old
Jaja :3
Derekku
[General]
*Why not just force the Lucky Star skin instead of adding it to the folder? (Although, you'd want to keep the different combobursts) If you don't want to do this, then you need to add some skin elements which are missing from the folder.
*approachcircle.png, cursortrail.png, and ready.png are what I notice. Please add those to the folder (even if they're from the default skin so they don't clash with a player's custom skin) and full submit.

[Insane]
*I agree with changing this diff's name to "Marathon". "Insane" by itself just looks/sounds awkward.
*Drain is a bit low, even for a map of this insanity.
01:00:728 (1) - Shorten to the white tick?
01:31:628 (5,1) - Expected a note in-between these.
02:43:297 (3) - Isn't snapped to the uninherited section.
03:25:480 - Shouldn't this kiai be on the next white tick instead of in-between notes?
04:07:920 - kiai not snapped to the white tick
05:39:390 - kiai randomly between notes again
05:45:040 - ^
08:56:409 - What a strange way to end the map here. It's kinda awkward... Perhaps try a spinner decreasing in volume or something after this for the fade-out? =/
*Remember to keep inherited sections before the note you want them actually on to make sure they work even if the player hits early/late. The only time they should be ON the note is for kiai. You seem to place the sections correctly in some spots, but wrong in others. I see bpm slider change sections directly on notes, which I especially suggest to avoid to make sure the sliders don't break (I've seen this happen in ranked maps before and I'd hate to see it again). Also, some sections are sloppy, such as kiai ending during or after a break in random spots.

Now for uninherited timing sections... I wish I could give you accurate timings, but this is too insane for me to test. ;A;

006,910 - Sounds okay.
078,865 - Could probably use a +10.
107,072 - Should start at 01:47:404, and also feels a bit off (the last couple sets of notes get behind). BPM 182 seems to feel much better.
111,393 - Why is this here? Notes aren't even snapped to it. Remove this section.
112,594 - Metronome sounds really early... Perhaps a +20 to this section?
162,864 - Unnecessary. Remove this.
163,304 - Fine.
208,480 - Okay.
209,538 - Should start at 03:29:890.
250,804 - Fine.
300,014 - 170BPM with +20 or +25 to offset felt much better to me (beginning was too early, and the ending was too slow)
350,710 - Fine.
429,914 - I'm thinking a +10 here. (one of the few sections I could actually play test for accuracy)

Remember to rensap notes after making timing changes (and be careful since some parts use 1/3 snap - It'd probably be better to individually resnap incorrect sections, actually).

Sorry for the sloppy mod, but I hope it helps. ;x;
Topic Starter
Kert
Thanks for an awesome timing mod, Derekku! No, really, you don't even know how many times I tried to find BPM for 107,072 section and not only that
Changed practically everything, except the ending.. because.. it's just ugly to have a looong spinner until the end =/ And I don't have any other ideas
hateech
star
jericho2442
check the timing for this part, it goes out of time near the end 01:47:430 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -

spinner like this 03:14:274 (1,1,1) - COME ON >_> , auto can "barely" make them, i kno with approved the rules can be laspe sometime, but the amount of ninja spinners around this part need to be fixed, srry but its true >_>

03:27:774 (1) - remove newcombo
04:52:768 (8) - remove this note
04:54:176 (6) - remove this note

---------------------------
map is pretty much solid, but srry i wont map untill them ninja spinners are abit better, approved map or not D:
Topic Starter
Kert
Fixed that.
Arigatou for the mod, jericho!
спасибо за звезду, hateech
Galkan
Shouldn't be it VAVAVA? :-P Good job anyway, have a star.
Topic Starter
Kert
I don't know which is the right name, really. But the original mp3 file stated WAWAWA, so I'll leave it as it is. And I also like this name more :D
Cheers =)
Galkan
Well, here is by V.

http://www.youtube.com/watch?v=KhDNXOcOkoc

Also, you can add some Misao (or all LS characters) combobursts, only Konata and Kagami are here :)
Soaprman
I think upping the circle size by one might not be a bad idea. It'd make the map accessible to more people without actually changing it much.

03:34:302 (2) - sounds better snapped to 1/4. (i.e. move this 1/8 to the right on the timeline)
03:40:037 (2) - ^
03:41:404 (2) - ^

04:19:425 (1) - maybe remove this? The spacing contrasted with the anti-jump at 04:18:545 (3,1) makes this kind of easy to miss.

...and that's all! This was quite fun to play. Thanks for posting it in my queue! And good luck with getting this approved. :)
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