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DOKAKA - Katamari on the Rocks

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Celeste76
[Simple]
00:17:808 - I don't like the way it's place. Maybe move it two grids down?
00:41:790 - Move down one grid.
01:12:110 - Can you edit this in some way to make it more symmetrical?
01:44:520 - ^
01:48:249 - ^
In my opinion, I don't think noobs do so well with stacking. I don't care personally, but they might. Just try not to stack too much on this diff?

[Easy+]
00:18:993 - Align with (1)
00:25:823 - Move down 1 grid

[Normal]
No problems here.

[Hard]
01:42:937 - Move up 2 grids?
01:44:095 - Move right 2 grids?
01:44:520 - Move down one grid?
Most fun diff~

[Insane]
Sadly, since I cannot play insane, I have no right to mod it :?

[General]
Wow, this map's fun. The song's a good choice since it's lighthearted. I think your beatmapping style is creative and awesome~ Plus I really enjoy your sliders.
Star~
Topic Starter
TheVileOne

Celeste76 wrote:

[Simple]
00:17:808 - I don't like the way it's place. Maybe move it two grids down? But it's supposed to mirror the other side. I prefer it where it is.
00:41:790 - Move down one grid. Fine.I'll keep it there until someone says it's confusing the timing change. It looks better.
01:12:110 - Can you edit this in some way to make it more symmetrical? It looks fine to me.
01:44:520 - ^ I'm not making both ends the same if that's what you want.
01:48:249 - ^What's wrong with them?
In my opinion, I don't think noobs do so well with stacking. I don't care personally, but they might. Just try not to stack too much on this diff? Maybe the stacking is too much. I'll try to change some things up.

[Easy+]
00:18:993 - Align with (1) Why?
00:25:823 - Move down 1 grid I like it where it is.

[Normal]
No problems here.

[Hard]
01:42:937 - Move up 2 grids? Cleaned up the pattern
01:44:095 - Move right 2 grids? ^
01:44:520 - Move down one grid? ^
Most fun diff~

[Insane]
Sadly, since I cannot play insane, I have no right to mod it :? That's fine.

[General]
Wow, this map's fun. The song's a good choice since it's lighthearted. I think your beatmapping style is creative and awesome~ Plus I really enjoy your sliders.
Star~
XepherX3
very nice map

ignore my mod (apparently i have a ghost in the machine ;) )
haha5957
I found almost no major problems, so these are just suggestions. disregard this if you want to ~


[Overall]
lol many BPM changes


[Simple]
Okay

[Easy+]
I know that mappers (includes me)hate to be argued about "too hard as ~~~ too hard as ~~" but actually there were some parts that felt "really hard" as an easy(+).
I know it sucks when you are argued about "THIS STUFF is TOO HARD as an EASY!".
Just disregard those if you want to =D

01:21:790 (3) - I don't think this slider fits here.
At least I think there shouldn't be any sound at 1:21:983
01:23:512 (1,2,3,4,1,2,3,4,1,2,3,4,5) - I'm not sure if this is easy stuff (this is almost hard's stuff)
01:35:803 (3,1) - I dont think this looks good o.o maybe move previous (1,2,3) up grid a bit and replace next (1)?
02:15:765 (1,2,3,4,5) - advanced players know that this kind of holding slider is easy, but they aren't for beginners.


[Normal]
00:23:382 (2,3,4) - 1/8 tick earlier? (align to red-white-red tick)
01:35:803 (1) - I don't like this long repeating slider but not a big problem O.O


[Hard]
00:47:723 (5) - This sounded a bit off to me, but maybe ok

[Insane]
I got like 60% mistimed hit when Ive test played it. Maybe only because OD is high and I'm not a good player,
00:20:177 (6) - End this slider 1/8 tick earlier, or I wish if you could snap this to White tick ..(on Offset 21,028) but w/e.
01:07:900 (1,2,3,4,5,6,7) - circles on 67,900 offset sounded a bit early to me (same to other difficulties)
02:26:060 (1) - circles on 145,286 sounded bit late to me o.o
02:30:776 (1) - ^ (150,776)



Funny song lol and nice work with multi BPM.
sorry for poor moding but I guess I think I've done preety much I can do..O.O

of course star O.O
tetsutaro
Here's the mod-for-mod in exchange for Taiko no Tatsujin - Future Lab. Nice cooperating with you!
First note: I'm not that kind of hardcore modder or hardcore player, but I'm good at giving comments as a unproficient player! And all are suggestions only!
* = This happens several times, not repeating here

General
Wowzers, this is perhaps the most newbie-unfriendly map I've ever played/modded!
The flucuating tempo is certainy one I don't wanna see/make in a million years, let alone playing along it!
Also, having two lines of vocal (doo-doo-doo and the male Japanese voice) makes it difficult to catch the rhythm.

Simple
*[00:33:648] (1)~(9) Think about breaking into 2 combos. Looks tiring with such a long combo.
*[00:52:470] (1) No repeating to match vocal ("Da-dung!")

Easy+
This diff. is much easier than Simple in my opinion!
[02:23:704]~[02:32:523] Unreasonable rhythm
[02:59:216] (1)~(4) ^

But generally it's awesome, considering such a good map on a weird music. STAR!
SapphireGhost
No
Topic Starter
TheVileOne

haha5957 wrote:

I found almost no major problems, so these are just suggestions. disregard this if you want to ~


[Overall]
lol many BPM changes


[Simple]
Okay

[Easy+]
I know that mappers (includes me)hate to be argued about "too hard as ~~~ too hard as ~~" but actually there were some parts that felt "really hard" as an easy(+).
I know it sucks when you are argued about "THIS STUFF is TOO HARD as an EASY!".
Just disregard those if you want to =D

01:21:790 (3) - I don't think this slider fits here. I like it there, because it fits right in the center of the sliders and if I change it to anything else it will be harder than I want it to be.
At least I think there shouldn't be any sound at 1:21:983 Modified the sound a little and changed the clap pattern
01:23:512 (1,2,3,4,1,2,3,4,1,2,3,4,5) - I'm not sure if this is easy stuff (this is almost hard's stuff) Replaced with 8 1/2th beat sliders.
01:35:803 (3,1) - I dont think this looks good o.o maybe move previous (1,2,3) up grid a bit and replace next (1)? Changed it up.
02:15:765 (1,2,3,4,5) - advanced players know that this kind of holding slider is easy, but they aren't for beginners. They can learn then. They have simple if they don't want to learn the intricacies of the game.


[Normal]
00:23:382 (2,3,4) - 1/8 tick earlier? (align to red-white-red tick) No.
01:35:803 (1) - I don't like this long repeating slider but not a big problem O.O Meh


[Hard]
00:47:723 (5) - This sounded a bit off to me, but maybe ok It's supposed to start on the red line and it wasn't. I adjusted the timing sections here.

[Insane]
I got like 60% mistimed hit when Ive test played it. Maybe only because OD is high and I'm not a good player, OD is the same as Hard
00:20:177 (6) - End this slider 1/8 tick earlier, or I wish if you could snap this to White tick ..(on Offset 21,028) but w/e I'd rather have a nice looking slider than an ugly one when the difference doesn't matter..
01:07:900 (1,2,3,4,5,6,7) - circles on 67,900 offset sounded a bit early to me (same to other difficulties) Offset + 8
02:26:060 (1) - circles on 145,286 sounded bit late to me o.o I don't know how to fix.
02:30:776 (1) - ^ (150,776) Sounds fine to me



Funny song lol and nice work with multi BPM.
sorry for poor moding but I guess I think I've done preety much I can do..O.O

of course star O.O
Mismagius
Rechecking this after a long time ~

Simple
This REALLY needs more hitsounds.

00:14:651 (1) - whistle it entirely
00:16:427 (2) - whistle
00:16:822 (3) - clap
00:17:808 (1) - whistle
00:19:585 (2) - ^
00:19:979 (3) - clap
00:21:028 (1) - finish
00:23:143 (4) - Why is this finished in 1/8? It doesn't follow the beat this way.
00:24:100 (1) - whistle
00:24:674 (2,3) - ^
00:25:823 (4) - This is a bit early. Maybe 1/8 later?
00:33:668 (1) - whistle
00:34:470 (3) - ^
00:35:072 (5) - ^
00:36:032 (8) - ^
00:36:856 (1) - ^
00:37:650 (3) - ^
00:38:242 (5) - ^
00:39:242 (8) - ^
00:39:642 (9) - ^
00:40:829 (3) - ^
00:41:406 (5) - ^
00:42:441 (8) - ^
00:52:470 (1) - Remove whistle from the start
Agh I'll stay here for the whole day suggesting hitsounds. Try to add them please. :o

00:42:849 (9) - Move 3 grids to the left to make it symmetric with (6)
00:52:470 (1) - Why the repeat here?
00:55:816 (4) - This slider is really really EGH.
01:16:740 (4) - Place this in the next red tick, and then fix spacing
01:17:098 (1) - Finish this in the red tick
01:41:586 (1) - Add a spinner here please
02:18:091 (4) - spacing
02:55:488 (4) - Finish the slider 1/8 earlier
03:04:822 (x) - add some notes here?
03:09:132 (1) - Finish this in the red tick

Easy+
00:23:190 (3) - 1/8 earlier
00:52:470 (5) - Remove the repeat
01:32:790 (1,2,3,4,5) - This rhythm is almost impossible to understand. Spinner here instead?
01:47:283 (1) - Remove new combo
02:02:041 (4) - add new combo...
02:02:409 (1) - ... and remove here
02:05:141 (x) - add a spinner here

Normal
00:22:758 (3) - 1/8 earlier
01:17:098 (1) - Finish 1/8 earlier
02:33:858 (1,2,3,4) - I always fail to read this.
02:36:522 (1,2,3,4,5) - Remove this, it's not following the rhythm D:

Hard
00:23:143 (3,4) - spacing
01:11:160 (x) - add some notes here

Insane
00:20:177 (6) - Finish at 00:21:028
00:22:806 (3) - red tick
00:23:382 (2,3,4) - 1/8 earlier
00:26:482 (6) - ^
01:11:065 (1,1) - spacing


Even though I had to write a wall of text when modding, your effort at trying to make this better deserves a star. Good luck.

(I'll try timing it later, don't know if I will get it right though)
Topic Starter
TheVileOne

tetsutaro wrote:

Here's the mod-for-mod in exchange for Taiko no Tatsujin - Future Lab. Nice cooperating with you!
First note: I'm not that kind of hardcore modder or hardcore player, but I'm good at giving comments as a unproficient player! And all are suggestions only!
* = This happens several times, not repeating here

General
Wowzers, this is perhaps the most newbie-unfriendly map I've ever played/modded!
The flucuating tempo is certainy one I don't wanna see/make in a million years, let alone playing along it!
Also, having two lines of vocal (doo-doo-doo and the male Japanese voice) makes it difficult to catch the rhythm.

Simple
*[00:33:648] (1)~(9) Think about breaking into 2 combos. Looks tiring with such a long combo.Changed a couple of the notes, but really I dislike how new combos look in my patterns.
*[00:52:470] (1) No repeating to match vocal ("Da-dung!") Good idea. Done to all.

Easy+
This diff. is much easier than Simple in my opinion!
[02:23:704]~[02:32:523] Unreasonable rhythm I don't think the vocals are completely timed for that section.
[02:59:216] (1)~(4) ^ Eh I'll try to think of an alternative, but nothing is really coming to mind at the moment.

But generally it's awesome, considering such a good map on a weird music. STAR! The result of way too many hours spent timing the thing.
Leeg
This is hard, young boy I'll pray for you every night to help you this get ranked, lol. I don't think I can do anything better, a lot of modding has been given already, I don't really know what more can be said, timing needs to be fixed but I'm not good at timing at all :(.

GOOD LUCK!
Neko_Ray
weird map !
-Lennox-
i have the bad feeling that no one will rank this ><
Topic Starter
TheVileOne

-Lennox- wrote:

i have the bad feeling that no one will rank this ><
There is still hope yet. However I need to be sure the sections are perfect before I can implement said hope. >.<
Charles445
General
You're trying to map a beatbox song, the timing is going to be ridiculous
Some parts are late, some parts are early... keep looking for timing help :X
There are a LOT of silly spacing errors, I won't name them all because it would take me all day
There are quite a few unsnapped notes:I
Oh god why so many difficulties
WTF at slider velocity spread

Simple
This is pretty hard for the 'easiest' diff, but it's passable.
01:35:993 - Ok this is offbeat by a lot


Easy+
Why is this diff even here awauw
02:35:536 - I'd remove new combo

Normal
00:23:143 (1,2,3,4) - These should be the same distance apart on the timeline
00:28:684 (1,2,3,4) - The hell spacing
00:36:856 (1,2,3) - What are you trying to pull spacing >:(
00:49:907 (1,2,3,4,5,6) - This is a normal hnnnng spacing
00:52:666 - Remove new combo
00:58:897 - ^^
01:05:014 - ^^
01:11:160 - ^^
02:06:238 - Add a circle
02:52:447 - Remove new combo
02:58:614 - ^^

Hard
00:23:143 (3,4,5,6) - These should be the same distance apart on the timeline
02:24:135 (1,2,3) - Dat spacing
03:09:132 (1,1,1,1) - Combo spam nooooo

Insane
00:23:143 (1,2,3,4) - These should be the same distance apart on the timeline
00:52:666 - Remove new combo
00:58:897 - ^^
01:05:014 - ^^
01:10:971 - Add a circle
01:11:160 - Remove new combo
02:23:750 - I always get 50 on this, always. It's impossible to read that it's a blue tick apart. Just put it on the red tick.
02:52:447 - Remove new combo
02:58:819 - Remove this circle
03:09:132 (1,1,1,1) - Combo spam nuuuuuu
Topic Starter
TheVileOne

Charles445 wrote:

General
You're trying to map a beatbox song, the timing is going to be ridiculous
Some parts are late, some parts are early... keep looking for timing help :X
There are a LOT of silly spacing errors, I won't name them all because it would take me all day
There are quite a few unsnapped notes:I
Oh god why so many difficulties
WTF at slider velocity spread

Simple
This is pretty hard for the 'easiest' diff, but it's passable.
01:35:993 - Ok this is offbeat by a lot Fixed. Aligned sliders around to make the area look better too.


Easy+
Why is this diff even here awauw
02:35:536 - I'd remove new combo Done

Normal
00:23:143 (1,2,3,4) - These should be the same distance apart on the timeline Meh
00:28:684 (1,2,3,4) - The hell spacing Jumps
00:36:856 (1,2,3) - What are you trying to pull spacing >:( Spacing is fixed here I think
00:49:907 (1,2,3,4,5,6) - This is a normal hnnnng spacing ....
00:52:666 - Remove new combo Done
00:58:897 - ^^ Removed
01:05:014 - ^^ I know. Fixed
01:11:160 - ^^ fixed
02:06:238 - Add a circle Added a repeat slider and removed the next two notes.
02:52:447 - Remove new combo Fixed
02:58:614 - ^^ ^

Hard
00:23:143 (3,4,5,6) - These should be the same distance apart on the timeline Meh
02:24:135 (1,2,3) - Dat spacing Fixed
03:09:132 (1,1,1,1) - Combo spam nooooo Goodbye uniqueness

Insane
00:23:143 (1,2,3,4) - These should be the same distance apart on the timeline ....
00:52:666 - Remove new combo Done
00:58:897 - ^^Done
01:05:014 - ^^ Done
01:10:971 - Add a circle Done
01:11:160 - Remove new combo Done
02:23:750 - I always get 50 on this, always. It's impossible to read that it's a blue tick apart. Just put it on the red tick. Changed the BPM back to 159. That note is now 1/8th.
02:52:447 - Remove new combo Done
02:58:819 - Remove this circle Needs more explanation for me to do so.
03:09:132 (1,1,1,1) - Combo spam nuuuuuu Fixed
narakucrimson
[Timing]
I think that the major problem while timing is that you placed many objects on 1/8 based measures. Try to use 1/4 most of the time, you'll get a more precise thing. Don't rely on 1/8 when possible

For example, here are some timings I found. Use them wisely with 1/4 measures and you'll see how they work:
  1. 1. Offset: 14645 BPM: 151,2 <- This should be the first timing section, remove the previous ones.
  2. 2. Offset: 20994 BPM: 151,6
  3. 3. Offset: 24158 BPM: 159,5
  4. 4. Offset: 27253 BPM: 148,5
(At least they looked fine for me, but they might not be perfect)

Oh and, try to use the less possible timing sections.



Not much to say appart from that, I mean, this will surely suffer many changes until it gets properly timed D:

Also, I'm not sure about this, but since the background is so colorful, wouldn't it be dangerous for an epileptic person? I'm not sure if what I'm saying is correct :P But maybe it would be good to display the epilepsy warning D:

(^) Somebody please check that

That's all for now. Sorry I couldn't do much D:
Charles445

narakucrimson wrote:

Also, I'm not sure about this, but since the background is so colorful, wouldn't it be dangerous for an epileptic person? I'm not sure if what I'm saying is correct :P But maybe it would be good to display the epilepsy warning D:
(^) Somebody please check that
Yeah, you don't need the epilepsy warning unless there is quick strobing and super flashing lights.
HakuNoKaemi
need more timing tweak to make me correctly mod it >.<
i can give a suggestion for better timing:
Use the double of BPM and the half of slider velocity,
in that mode you will use less 1/8 beat placement
( for example : BPM from 150,5 to 301 (in the 1st section) plus 0,5 slider velocity in the simple )
will recheck >.<
Doomsday
I'm working on some timing now. It's a slow process, but it's getting there :)

Don't think I'll finish today though.
Topic Starter
TheVileOne
I was going to let this grave to make rom for other songs i want to map, but doomsy seems to have faith in timing the map right. I'll wait for his diagnosis first. In the meantime I've been fixing up patterns and applying the beat more in Insane. I've moved around several beats in a problem area in Insane and I think it finally plays satisfactory to me. The bad news about this is my solution has several notes on 1/8ths. Maybe Doomsday's timing will fix this. I am also going to be completely checking the hitsounds in all difficulties as the hitsound volumes don't sound right anymore.


There may be still hope for this. I mean I gave this song the love it deserved and I think it should be ranked for the effort I put into it even if the timing is eh weird. I mean if 3 stars is good enough for your Easy, then it has to be. This map should be treated the same way with the timing. If it's playable enough it should at least be allowed a chance.
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