oesterreich - Munou (TV edit)

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Total Posts
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Topic Starter
Citrus
This beatmap was submitted using in-game submission on 2016年6月6日 at 17:42:48

Artist: oesterreich
Title: Munou (TV edit)
Source: 東京喰種トーキョーグール√A
Tags: Tokyo Ghoul root 鎌野愛
BPM: 168
Filesize: 3380kb
Play Time: 01:26
Difficulties Available:
  1. Hard (2.78 stars, 172 notes)
  2. Insane (4 stars, 250 notes)
  3. Normal (1.67 stars, 92 notes)


Download: oesterreich - Munou (TV edit)
Information: Scores/Beatmap Listing
---------------
pkk
General
  1. Add 'root' to tags since it's an alternate name (Tokyo Ghoul Root A)
  2. BPM should be 168 if you listen to the drums
  3. 00:08:429 - , 00:08:697 - whistle hitsound fits nicely over here because of the sound in the music
Normal
  1. 00:52:000 (2) - might look better if you delete the middle point and make it straight, this way 00:52:000 (2,3) - will be different shapes
Hard
  1. 01:02:357 (5) - , 01:07:357 (5) - NC here to break up the long combo
Insane
  1. 00:17:625 (3) - even with increased spacing this rhythm might be confusing. NC might make it easier to read
  2. 01:14:143 (9) - maybe extend it to 01:14:500 - so you can map the vocal, I think it sounds better

Good mapset, nothing much to point out. Have fun mapping!
Topic Starter
Citrus

pkk wrote:

General
  1. Add 'root' to tags since it's an alternate name (Tokyo Ghoul Root A) OK
  2. BPM should be 168 if you listen to the drums :(
  3. 00:08:429 - , 00:08:697 - whistle hitsound fits nicely over here because of the sound in the music Added whistle at 00:08:697 -
Normal
  1. 00:52:000 (2) - might look better if you delete the middle point and make it straight, this way 00:52:000 (2,3) - will be different shapes No change,I like this shape :(
Hard
  1. 01:02:357 (5) - , 01:07:357 (5) - NC here to break up the long combo Fixed
Insane
  1. 00:17:625 (3) - even with increased spacing this rhythm might be confusing. NC might make it easier to read No need to NC
  2. 01:14:143 (9) - maybe extend it to 01:14:500 - so you can map the vocal, I think it sounds better I prefer to follow the drum

Good mapset, nothing much to point out. Have fun mapping!
Thank you very much~
BluOxy
hi, NM here.


Normal
  1. 00:38:429 sorry I don't know the rules about lowest diffculty but this overlap should fix I guess.
  2. 00:47:357(3,4,5) this slider should be like this
  3. 01:20:214(1) this slider is overlap with before one, I guess it should fix.
Hard
  1. 00:12:893 (1,2,4) these spacing are too far. adjust the spacing 2's sliderend and 3's sliderend. So i think 1,2 should move to x:400 y:194 , 4 should move to x:435 y:216

    other part is fine! :)
Insane
  1. 00:06:107(4,5,6) these circles puts so far. move to x:315 y:23. these makes equilateral triangle by 2's sliderend and 3 and 6's sliderend.
  2. 00:19:856(1,2,3,4) after overlaps,these jump will make us confused. my opinion 3,4 circles should move like this
  3. 00:21:999(2,3,4,5) ^
  4. 00:30:572(4) make circle and put slider on 00:30:929 until red line I want to get this sound.
  5. 00:32:000 also,I want to get this sound. how do you think.
  6. 00:33:072(2) this slider should be two circles because these is snare sound on the sliderend. how do you think this?
  7. 00:34:500(1) this slider end should move a bit, it's to x:212 y:218. flow will be better.
  8. 00:35:214(2) don't reverse this slider and add circle 00:35:929.
  9. 00:36:107 move this slider to under left a bit. like this
  10. 00:43:072(1,2,3,4,5) these jumps are too far compared other part. how do you think like this
  11. 00:45:929 if you changed 00:43:072 this slider should move to x:183 y:316 , also 00:47:357, 00:50:214, 00:51:707.
  12. 01:05:572(7,1) these jump are also too far so 7 slider should move to x:333 y:311,1 slider shoud move to x:439 y:191
  13. 01:10:036(1,2,3) this flow should point like this
  14. 01:14:679(10) this slider should circle and add 1/8 reverse slider on 01:14:857. like..
  15. 01:19:679(2) move to right a bit. x:472 y:101
  16. 01:23:518 I can hear drum in here. I think you should put circle.
  17. 01:25:393 there is whistle sound, I want this part to be circle or slider.
I like these mapping style and Tokyo ghoul. Good luck X)
Topic Starter
Citrus

BluOxy wrote:

hi, NM here.


Normal
  1. 00:38:429 sorry I don't know the rules about lowest diffculty but this overlap should fix I guess. No change,not difficult for Normal players
  2. 00:47:357(3,4,5) this slider should be like this Fixed
  3. 01:20:214(1) this slider is overlap with before one, I guess it should fix. No need to change here
Hard
  1. 00:12:893 (1,2,4) these spacing are too far. adjust the spacing 2's sliderend and 3's sliderend. So i think 1,2 should move to x:400 y:194 , 4 should move to x:435 y:216 Fixed

    other part is fine! :)
Insane
  1. 00:06:107(4,5,6) these circles puts so far. move to x:315 y:23. these makes equilateral triangle by 2's sliderend and 3 and 6's sliderend. No change
  2. 00:19:856(1,2,3,4) after overlaps,these jump will make us confused. my opinion 3,4 circles should move like this I will change them if other modders point out
  3. 00:21:999(2,3,4,5) ^ ^
  4. 00:30:572(4) make circle and put slider on 00:30:929 until red line I want to get this sound. No change
  5. 00:32:000 also,I want to get this sound. how do you think. Fixed
  6. 00:33:072(2) this slider should be two circles because these is snare sound on the sliderend. how do you think this? I want to keep this
  7. 00:34:500(1) this slider end should move a bit, it's to x:212 y:218. flow will be better. Moved it to (212,237)
  8. 00:35:214(2) don't reverse this slider and add circle 00:35:929. I want to keep this :(
  9. 00:36:107 move this slider to under left a bit. like this I want to keep central symmetry with 00:35:214 (2) -
  10. 00:43:072(1,2,3,4,5) these jumps are too far compared other part. how do you think like this? This is an Insane diff,I think they will be easily accepted by players
  11. 00:45:929 if you changed 00:43:072 this slider should move to x:183 y:316 , also 00:47:357, 00:50:214, 00:51:707.
  12. 01:05:572(7,1) these jump are also too far so 7 slider should move to x:333 y:311,1 slider shoud move to x:439 y:191 Same as above
  13. 01:10:036(1,2,3) this flow should point like this Fixed
  14. 01:14:679(10) this slider should circle and add 1/8 reverse slider on 01:14:857. like. No change
  15. 01:19:679(2) move to right a bit. x:472 y:101 I prefer to use curve
  16. 01:23:518 I can hear drum in here. I think you should put circle. I want to keep this
  17. 01:25:393 there is whistle sound, I want this part to be circle or slider. ^
I like these mapping style and Tokyo ghoul. Good luck X)
Thank you very much~
Ranger
yup o/

[Normal]

00:32:179 (5) - how about remove this?
00:37:714 (2,3,4) - um...make spacing like this?
00:44:500 (1) - add clap at reserve.
01:12:714 (4) - spacing error a little.
01:14:143 (5) - how about just make rounded?
01:21:464 (3) - change clap to clap. cause hearing finish sound in music.

[Hard]

00:05:036 (2,3) - i think it`s too high spacing. recommend reduce distance.
00:22:357 (4,5) - ^ too hard for me :(
00:36:286 - add circle here?
00:56:822 (1) - how about make pattern like this?


[Insane]

00:10:214 - add circle here.
00:50:572 (1,2) - how about make pattern like this?
01:12:357 - add circle here?

lol i like this song...
good luck for a rank~ :)
Topic Starter
Citrus

Ranger wrote:

yup o/

[Normal]

00:32:179 (5) - how about remove this? No need to remove this,not very hard
00:37:714 (2,3,4) - um...make spacing like this? good idea
00:44:500 (1) - add clap at reserve. Clap is not appropriate
01:12:714 (4) - spacing error a little. No effect on playing
01:14:143 (5) - how about just make rounded? No change
01:21:464 (3) - change clap to clap. cause hearing finish sound in music. Fixed

[Hard]

00:05:036 (2,3) - i think it`s too high spacing. recommend reduce distance. not very hard,no need to change
00:22:357 (4,5) - ^ too hard for me :(^
00:36:286 - add circle here? No change
00:56:822 (1) - how about make pattern like this? this rhythm is not appropriate


[Insane]

00:10:214 - add circle here. No change
00:50:572 (1,2) - how about make pattern like this? I don't like this rhythm :(
01:12:357 - add circle here? No change

lol i like this song...
good luck for a rank~ :)
Thank you very much~
Jemmmmy
[insane]
why AR9? it's not hard enough to use high ar
00:10:036 - add circle
00:16:464 (2,3,4) - 1/6 here
01:23:250 - wrong rhythm

don't know which track you are following. Seems you keep alter between piano and drum and lots of weird blank break the continuity of the map.
good placement though
Topic Starter
Citrus

Jemmmmy wrote:

[insane]
why AR9? it's not hard enough to use high ar Change to AR8
00:10:036 - add circle No change
00:16:464 (2,3,4) - 1/6 here Fixed
01:23:250 - wrong rhythmFixed

don't know which track you are following. Seems you keep alter between piano and drum and lots of weird blank break the continuity of the map.
good placement though
Thank you very much~
bigfrog
hi, from queue
這部動畫最近好像很紅=.=

Normal
00:32:179 (5) - 建議刪掉,因為這裡的音效幾乎聽不見...
Hard
AR7就好?
00:32:357 (3) - 向上彎曲?這樣打起來感覺比較順,但都可
00:45:929 - KIAI time的clap音效可以更大聲,因為聽起來好像有點被音樂蓋過,
然後我覺得CV可以增加...變成1.5倍之類的,明明聽起來很快滑條速度卻很慢,有些譜也是這樣但卻以拉大距離代替
我只是建議...主要還是看你怎麼想 :?
Insane
00:32:357 (1,2,3) - 這個會不會太坑??而且不知道會不會過...還是問問多點人的意見吧
01:01:286 (7) - 覺得再稍微調一下會更好看 :

然後KIAI的部分同Hard,而且更強烈建議 :<

唔大概就這些,也沒什麼好講的ww
整體看起來作的很好,GL~~
Topic Starter
Citrus

bigfrog wrote:

hi, from queue
這部動畫最近好像很紅=.=

Normal
00:32:179 (5) - 建議刪掉,因為這裡的音效幾乎聽不見...
Hard
AR7就好? 好,并且把OD-1了
00:32:357 (3) - 向上彎曲?這樣打起來感覺比較順,但都可 00:32:357 (3,4) - 和00:33:786 (5) - 的开头是一条弧线,暂时不打算改成别的
00:45:929 - KIAI time的clap音效可以更大聲,因為聽起來好像有點被音樂蓋過,
然後我覺得CV可以增加...變成1.5倍之類的,明明聽起來很快滑條速度卻很慢,有些譜也是這樣但卻以拉大距離代替
我只是建議...主要還是看你怎麼想 :?kiai段声音变大了,所以我把kiai段的音效音量加大了;至于slider的速度暂时不打算改 :(
Insane
00:32:357 (1,2,3) - 這個會不會太坑??而且不知道會不會過...還是問問多點人的意見吧 感觉还好吧,速度也不快
01:01:286 (7) - 覺得再稍微調一下會更好看 :
改成垂直的了

然後KIAI的部分同Hard,而且更強烈建議 :< 这里和Hard一样

唔大概就這些,也沒什麼好講的ww
整體看起來作的很好,GL~~
非常感谢~
Factorial
From NLOMQ, as you requested:
[Insane]
  1. 00:40:929 (1) - Ctrl+G. End of slider ends up away from the next object.
  2. 00:34:500 (1) - ^

[Normal]
  1. 00:27:357 - Add note here.
Topic Starter
Citrus

Neil Leo wrote:

From NLOMQ, as you requested:
[Insane]
  1. 00:40:929 (1) - Ctrl+G. End of slider ends up away from the next object. No change.It should be OK
  2. 00:34:500 (1) - ^ ^

[Normal]
  1. 00:27:357 - Add note here. Fixed
Thank you very much~
Hitorikko
yo~ from my Queue
your an experienced mapper owo :o

00:07:357 (4,1) - IMO removing the red node and making it a normal curve slider will be better.
00:10:393 (2) - i think this slider should start here 00:10:214 - and ends here 00:11:286 - . it sounds better
00:15:214 (4) - move to x:192 y:100 for better flow ?
00:49:322 (6) - make the curve going up and make a blanket with 00:48:429 (5) - looks better
01:12:714 (4) - make it points toward directly to 01:14:143 (5) -
01:18:250 (1,2,1) - this overlaps is kinda bad IMO
00:12:893 (1,2,3,4,5) - I think this jump is too hard for this kind of diff. maybe decrease the spacing
00:15:572 (4) - make it adjacent with 00:15:214 (3) -
00:21:822 (3) - u made a perfect blanket with 00:20:572 (1) - but that makes the position of the note a little awkward with the next slider. maybe try to make it look like this (it's not perfect but I now you can make it). you can still make a blanket.
00:29:500 (3,4) - I don't think this sliders needs to be stacked
00:54:679 (5) - kinda feels wrong, but I dunno how to deal with it.
01:05:214 (5,1) - this part here is kinda bad. maybe make 01:05:214 (5) - adjacent to 01:04:857 (4) - and move 01:05:572 (1) - up and make 01:05:214 (5) pointing directly towards 01:05:572 (1) -
01:08:429 (4) - ctrl+G maybe ?
01:17:357 (6) - stacking it with 01:17:536 (7) - looks better IMO
01:24:322 (1,2,3,1,2) - again with this jumps.
00:07:357 (1) - this slider is kinda awkward being placed near after that jump, maybe move it a little farther.
00:08:429 (1,2,3) - increase spacing maybe ?
00:19:143 (4,5,6,7,1,2,3,4) - for a 3.99 star diff insane, this jumps is overkill.
00:22:000 (2,3,4,5,1,2,3) - ^
00:30:572 (4,5) - doesn't need to be stacked IMO
00:32:357 (1,2,3) - not good
00:52:357 (1,2,3) - increase spacing ?
00:55:214 (1,2,3) - for this part maybe put 00:55:214 (1) - in 00:55:393 (2) - position and stack 00:55:393 (2) - in 00:55:572 (3) - .
00:56:464 (4,1) - looks bad

Nice map. You did a great job mapping it in 1/8 BSD. Good luck ~
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