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sasakure.UK x DECO*27 - 39

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Knotts
Congrats! :D
_koinuri
Congratz!

osu! needs more sasakure.UK songs.
Topic Starter
Raose

Love wrote:

pls y u no ask me

oh shoot i totally forgot sorry don @_@
Zero__wind
nice!
not on 3.9 though =.=
------------------------------------------------------------------------
Well, but... the timing shouldn't be that complicated set imo
At least, 02:46:732 - should not a 5/4 section but rather a 4/4 like the former kiai

Also, I might be dumb but, I never get the necessity of new 4/4 section at 02:27:532 -
Topic Starter
Raose
uh yeah that was a mistake Q_Q
jonathanlfj
Zero__wind: now i understand what you meant by "wrong timing" in chat, when i first checked the map that one was actually 4/4 but it somehow got changed accidentally before i ranked it lol

about the red line at 02:27:532, its to reset the measure count so nightcore mod doesn't behave weirdly

waiting for someone to dq and fix the timing signature
alacat
Hello! Raose~

I agree with Zero about timing issues. You have to fix it.

Zero__wind wrote:

nice!
not on 3.9 though =.=
------------------------------------------------------------------------
Well, but... the timing shouldn't be that complicated set imo
At least, 02:46:732 - should not a 5/4 section but rather a 4/4 like the former kiai

Also, I might be dumb but, I never get the necessity of new 4/4 section at 02:27:532 -
Then, about here : 00:00:450 - The 15% volume is quite low for playing to me. Please consider turning up the volume about 20% or 30%.

The mapset/metadata is fine to me, Good luck!

###A
tutuhaha
well find somebody check it to rebubble it (like Zero_wind) and feel free to call me to rerank it _(:зゝ∠)_
Zero__wind
Sorry, but I still think the new 4/4 section at 02:27:532 - is no needed and should be removed after some testing with Nightcore. It just doesn't change the metronome, or anything, of the timing.
And as the following kiai part is 4/4 as well, the uninherited point at 02:46:732 - should be removed as well for being redundant (leave the inherited point there to change volume, sv and enable kiai)

Also some other points to mention below.

  1. Preview point is unsnapped. Please reset it to 00:46:732 - , or 00:46:561 - in all diffs
  2. your soft-sliderslide is not a pure "blank wave" and is not safe to be used. Well I know it sounds pretty ridiculous but in fact "ridiculous disqualifications" are really common these days. Please use this instead.
  3. I recommend to start the first kiai from 00:46:561 - and end at 01:04:561 - in all diffs. the kiai setting should always refer to the downbeat of the percussions even if they are not on the big white tick in this case. We have many similar cases like this and blahblah and they work well. As for the ending point, I just wish to see it consistent with the second kiai which ends at 03:04:560 - and gives a pretty nice feeling.
  4. The hitsounds became soft default ones in the part from 01:09:360 - to around 01:18:102 - and I believe it's a mistake because you used S:C1 for similar parts in the prelude. Please check and fix the hitsounding for the interlude part in all diffs if I was right. This issue also occured at 01:29:247 - in Hard diff.
  5. The spinner 01:21:101 (1) - in Normal is starting on a blue tick and is inconsistent with that in all the other diffs. So I think you'd better start it from 01:21:187 - instead.
Hopefully nothing else.
Call me back~
Topic Starter
Raose

Zero__wind wrote:

Sorry, but I still think the new 4/4 section at 02:27:532 - is no needed and should be removed after some testing with Nightcore. It just doesn't change the metronome, or anything, of the timing.
And as the following kiai part is 4/4 as well, the uninherited point at 02:46:732 - should be removed as well for being redundant (leave the inherited point there to change volume, sv and enable kiai) those told me to refer you to this thread t/139007. Please talk to him about any questions because idk anything about timing ^__^

EDIT: captin1 agrees with those


Also some other points to mention below.

  1. Preview point is unsnapped. Please reset it to 00:46:732 - , or 00:46:561 - in all diffs oops resnapped
  2. your soft-sliderslide is not a pure "blank wave" and is not safe to be used. Well I know it sounds pretty ridiculous but in fact "ridiculous disqualifications" are really common these days. Please use this instead. thank you :D
  3. I recommend to start the first kiai from 00:46:561 - and end at 01:04:561 - in all diffs. the kiai setting should always refer to the downbeat of the percussions even if they are not on the big white tick in this case. We have many similar cases like this and blahblah and they work well. As for the ending point, I just wish to see it consistent with the second kiai which ends at 03:04:560 - and gives a pretty nice feeling. ok changed
  4. The hitsounds became soft default ones in the part from 01:09:360 - to around 01:18:102 - and I believe it's a mistake because you used S:C1 for similar parts in the prelude. Please check and fix the hitsounding for the interlude part in all diffs if I was right. This issue also occured at 01:29:247 - in Hard diff. oops change
  5. The spinner 01:21:101 (1) - in Normal is starting on a blue tick and is inconsistent with that in all the other diffs. So I think you'd better start it from 01:21:187 - instead. fix
Hopefully nothing else.
Call me back~
ty for mod :D
Zero__wind
ok now I think I somehow got the point of the timing sections

Well, the hitsound volume for the earlier mentioned part 01:09:360 - ~ 01:21:016 - is still wrong =.= I think you wanted to go with 50% volume but they are actually only 30% in all diffs and are probably too soft for this part……
Also check 01:29:247 - in Hard diff. the inherited point 01:29:244 - which should've raised the vplume is unsnapped thus won't work. So you need to reset it to 01:29:247 -

I'm fine with the other changes though, just be more careful when mapping lol
Zero__wind
We fixed all the above and some other minor things little by little
Rebubbled.
jonathanlfj
triple confirmed timing sections this time, plz no screw up again
Topic Starter
Raose
THANK YOU FRIENDS
Tari
###C

Hello Raose. After some internal discussion, we have to disqualify your mapset for the following reasons

Timing



You have timings point that are not in the right place. Most if not all your timings points are earlier than they should be. We have taken the liberty to provide you with the new timing :

454,342.857142857143,10,2,1,25,1,0
7310,342.857142857143,10,2,1,31,1,0
14852,342.857142857143,4,2,1,30,1,0
23090,342.857142857143,6,2,1,30,1,0
25145,342.857142857143,4,2,1,30,1,0
33375,342.857142857143,7,2,1,30,1,0
35777,342.857142857143,4,2,1,30,1,0
65940,342.857142857143,10,2,1,30,1,0
69376,342.857142857143,12,2,1,50,1,0
73486,342.857142857143,10,2,1,60,1,0
76914,342.857142857143,12,2,1,30,1,0
81026,342.857142857143,4,2,1,30,1,0
89255,342.857142857143,6,2,1,30,1,0
91318,342.857142857143,4,2,1,30,1,0
94076,342.857142857143,4,2,1,25,1,0
101944,342.857142857143,4,2,1,25,1,0
102290,342.857142857143,10,2,1,25,1,0
147540,342.857142857143,4,2,1,60,1,0
166750,342.857142857143,4,2,1,60,1,0
185952,342.857142857143,10,2,1,30,1,0
189376,342.857142857143,12,2,1,30,1,0
193488,342.857142857143,10,2,1,30,1,0
196918,342.857142857143,12,2,1,30,1,0
201028,342.857142857143,10,2,1,30,1,0
204450,342.857142857143,12,2,1,30,1,0
208570,342.857142857143,10,2,1,30,1,0
211991,342.857142857143,12,2,1,30,1,0

Next time, Please take a bit to check your map's timing.

Additional Modding



Here are some things I personally recommend you change.
[Easy]

  1. 01:10:045 (2) - Misplaced finish, many of your finishes sound really loud, and overpower the music, it would be best if you could lower the volume of them by 10%, Anyways if you want to keep this finish please reduce the volume here as you did with 01:14:159 (2) -

[Normal]

  1. 00:41:246 (1,2,3) - As this is the calmer part of the song, I don't recommend you place so much 1/2 rhythms, try to remove the note at 2 , and space 1 and 3 apart.
  2. 02:00:275 (4) - It's quite strange for you to ignore the vocals like this, most of your mapping involves the usage of many 1/2, especially in places like this, unless you have special reason, I'd strongly suggest you reverse this slider.
  3. 02:16:561 (3) - The strong beats at the white ticks in this section should certainly be emphasized through some hit sound, they are quite prominent in the music.
  4. 02:57:703 - This section has very strong and obvious beats at the white tick, Surely, you should try mapping them more, while still maintaining some of the rhythms you have here.
[Hard]

  1. 00:34:389 (5) - You are emphasizing jumps with the finishes like seem in 00:33:875 (3) - , But in this note you are not. I'd suggest you increase spacing of this, rather than to 6.
  2. 02:04:218 - Your combo's in this section are quite inconsistent, sometimes you break the music to follow your jump patterns other times you simply follow the two downbeat pattern (music), it's better you decide on one. Here are some places that should have NCs
  3. 02:05:589 (5) - ^
  4. 02:08:332 (5) - ^
  5. 02:11:075 (4) - ^
  6. 02:15:875 (4) - ^
  7. 02:22:046 (4) - ^
[Insane]

  1. 01:03:703 (2,3) - This is way inconsistent from your style, as I see from your previous difficulties, your overall structure is somewhat symmetric, but this suddenly breaks it. I feel as you should make this more asymmetrical as it fits more.
  2. 02:25:304 (1,2) - The spacing is very confusing, I would suggest you space them more apart, as their spaced almost exactly same distance as two notes before.
Overall, the mapset is well made.

The mapset will be handled by BNs now, Good luck on re qualification!
Topic Starter
Raose

Tari wrote:

###0

Hello Raose. After some internal discussion, we have to disqualify your mapset for the following reasons

Timing



You have timings point that are not in the right place. Most if not all your timings points are earlier than they should be. We have taken the liberty to provide you with the new timing : ty for timing, but I believe (along with other bns) that +7 offset will do~

454,342.857142857143,10,2,1,25,1,0
7310,342.857142857143,10,2,1,31,1,0
14852,342.857142857143,4,2,1,30,1,0
23090,342.857142857143,6,2,1,30,1,0
25145,342.857142857143,4,2,1,30,1,0
33375,342.857142857143,7,2,1,30,1,0
35777,342.857142857143,4,2,1,30,1,0
65940,342.857142857143,10,2,1,30,1,0
69376,342.857142857143,12,2,1,50,1,0
73486,342.857142857143,10,2,1,60,1,0
76914,342.857142857143,12,2,1,30,1,0
81026,342.857142857143,4,2,1,30,1,0
89255,342.857142857143,6,2,1,30,1,0
91318,342.857142857143,4,2,1,30,1,0
94076,342.857142857143,4,2,1,25,1,0
101944,342.857142857143,4,2,1,25,1,0
102290,342.857142857143,10,2,1,25,1,0
147540,342.857142857143,4,2,1,60,1,0
166750,342.857142857143,4,2,1,60,1,0
185952,342.857142857143,10,2,1,30,1,0
189376,342.857142857143,12,2,1,30,1,0
193488,342.857142857143,10,2,1,30,1,0
196918,342.857142857143,12,2,1,30,1,0
201028,342.857142857143,10,2,1,30,1,0
204450,342.857142857143,12,2,1,30,1,0
208570,342.857142857143,10,2,1,30,1,0
211991,342.857142857143,12,2,1,30,1,0

Next time, Please take a bit to check your map's timing. idk man i asked like 5 people D:

Additional Modding



Here are some things I personally recommend you change.
[Easy]

  1. 01:10:045 (2) - Misplaced finish, many of your finishes sound really loud, and overpower the music, it would be best if you could lower the volume of them by 10%, Anyways if you want to keep this finish please reduce the volume here as you did with 01:14:159 (2) - if you take out the finish and listen to the music, there's a clear finish there! I suppose I could reduce the volume here lol yea

[Normal]

  1. 00:41:246 (1,2,3) - As this is the calmer part of the song, I don't recommend you place so much 1/2 rhythms, try to remove the note at 2 , and space 1 and 3 apart.
  2. 02:00:275 (4) - It's quite strange for you to ignore the vocals like this, most of your mapping involves the usage of many 1/2, especially in places like this, unless you have special reason, I'd strongly suggest you reverse this slider.
  3. 02:16:561 (3) - The strong beats at the white ticks in this section should certainly be emphasized through some hit sound, they are quite prominent in the music. already has a finish
  4. 02:57:703 - This section has very strong and obvious beats at the white tick, Surely, you should try mapping them more, while still maintaining some of the rhythms you have here. I do miss about 2 white ticks, but I like the way it is mapped to vocals here :C
[Hard]

  1. 00:34:389 (5) - You are emphasizing jumps with the finishes like seem in 00:33:875 (3) - , But in this note you are not. I'd suggest you increase spacing of this, rather than to 6.
  2. 02:04:218 - Your combo's in this section are quite inconsistent, sometimes you break the music to follow your jump patterns other times you simply follow the two downbeat pattern (music), it's better you decide on one. Here are some places that should have NCs oops suppose dto be NC every... 2... measures? fixed
  3. 02:05:589 (5) - ^
  4. 02:08:332 (5) - ^
  5. 02:11:075 (4) - ^
  6. 02:15:875 (4) - ^
  7. 02:22:046 (4) - ^
[Insane]

  1. 01:03:703 (2,3) - This is way inconsistent from your style, as I see from your previous difficulties, your overall structure is somewhat symmetric, but this suddenly breaks it. I feel as you should make this more asymmetrical as it fits more. Sorry but I think this pattern is ok D:
  2. 02:25:304 (1,2) - The spacing is very confusing, I would suggest you space them more apart, as their spaced almost exactly same distance as two notes before.
Overall, the mapset is well made.

The mapset will be handled by BNs now, Good luck on re qualification!
thanks for mod~ fixed everything not commented
jonathanlfj
well here we go again

EDIT: changes some volume settings
captin1
whoop
Topic Starter
Raose


Really hope this'll be the last time haha
Flask
whoop
FencerTJ
if people could get themselves sorted... smh

Nice map.
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