Chata - Shiawase Gatari game ver.

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-Nanaka-
wow nice song :)
Congrats :oops:
Autumn
gong hei nei a
Karen
老惹の谜之消失
Koiyuki
咦,回头来看竟然qua了
KaedekaShizuru
恭喜起飞(老惹还真是啥也没改就失踪了Orz
IamKwaN
Greetings, your map has to be taken away from the Qualified section.

Reasons of Disqualification

  1. Some gameplay objects are wrongly snapped in Laurier's Insane.
    00:04:883 (6,7,1) - there's only sole track of instrument, so objects must be snapped to the music on 1/6 ticks: http://puu.sh/gGLSV/e173c26f87.jpg
    01:59:691 (5) - 1/4 snapped please, both piano and guitar are on blue ticks.
    02:01:133 (3) - 1/6 snapped.
    02:35:460 (3,4,5,6,1) - This is a little bit more complicated as shown in http://puu.sh/gGM7w/757e3770b1.jpg . Just following the drum is the only solution which I can think of to maintain both playability and readability easily.
  2. Both soft-sliderslide.wav and soft-slidertick.wav are silent which violates the Ranking Criteria.

    Ranking Criteria wrote:

    Finally, you cannot silence both slider ticks and slider slides together.

Additional Modding

[Normal]
  1. 01:03:537 (1,2) - Swap the NC such that the NC pattern is consistent throughout the whole difficulty.
From now on, the mapset is going to be handled by BNs. Should you have any inquires, feel free to poke me or the Team for a helping hand.
Topic Starter
Lavender
六天dq, rip.
Anyway, all fixed.

By the way, I want to know 02:44:883 (4,5,1) - 1/4 or 1/6? They are similar to 00:04:883 (6,7,1) -

然而老惹还是没有上线好像上线了啊
IamKwaN

[Teichan] wrote:

六天dq, rip.
Anyway, all fixed.

By the way, I want to know 02:44:883 (4,5,1) - 1/4 or 1/6? They are similar to 00:04:883 (6,7,1) -

然而老惹还是没有上线好像上线了啊
yes, they are 1/6, you're right
Topic Starter
Lavender

IamKwaN wrote:

yes, they are 1/6, you're right
Fixed and updated.
ZZHBOY
wocao?
lkx_Shore
Fine.
Mao

Reason for Disqualification


  1. The Slider at 02:32:960 (1) - in Laurier's Insane is slightly offscreen as you can see here; here


___________________________________________________________________________________________________________________

Additional Modding


[General]
  1. Why are you using a negative offset here? I don't really see the point as the first object lands on a downbeat that would work as a normal offset.
  2. Is there any reason behind the enabeled Widescreen Support in Laurier's Insane? You don't even have a SB and therefore you might want to disable it here.


___________________________________________________________________________________________________________________

I wasn't able to mod this thoroughly again as it's really late here already but the difficulties themselves looked quite fine even though some of the stacks like 01:05:076 (1,2,3) - for example (Laurier's Insane) look messed up which might be caused to this new stacking system so that you can adjust this. However, good luck with this o/
Topic Starter
Lavender
我真是醉了

Mao wrote:

  1. The Slider at 02:32:960 (1) - in Laurier's Insane is slightly offscreen as you can see here; here k, fixed.
  2. Why are you using a negative offset here? I don't really see the point as the first object lands on a downbeat that would work as a normal offset. But it works fine.
  3. Is there any reason behind the enabeled Widescreen Support in Laurier's Insane? You don't even have a SB and therefore you might want to disable it here. k, fixed.
8888我先做nagi去了
Little
Bubbled.
xxdeathx
Cloudsplash you hentai :o
Mei
why blame my moecloud
re-qualified
ZZHBOY
wo cao
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