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Sawai Miku - Colorful.(Anime ver.) [Osu|Taiko]

posted
Total Posts
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Topic Starter
Mikagura Seisa
This beatmap was submitted using in-game submission on 2015年3月6日 at 22:37:50

Artist: Sawai Miku
Title: Colorful.(Anime ver.)
Source: Saenai Heroine no Sodatekata
Tags: saekano 冴えない彼女の育てかた How to Raise a Boring Girlfriend heanday freesongs cobarde
BPM: 153
Filesize: 17636kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.38 stars, 98 notes)
  2. -Eternal Love-'s Oni (2.88 stars, 364 notes)
  3. FreeSongs' Hard (3 stars, 236 notes)
  4. Heanday's Normal (1.97 stars, 150 notes)
  5. Insane (3.65 stars, 301 notes)
  6. Megumi (4.44 stars, 361 notes)
Download: Sawai Miku - Colorful.(Anime ver.)
Download: Sawai Miku - Colorful.(Anime ver.) (no video)
Information: Scores/Beatmap Listing
---------------
Saenai Heroine no Sodatekata ed
Nice song._.
E.I.M by me
N by Heanday
H by FreeSongs
2015/2/12 Holic->Megumi
2015/2/14 Change background
2015/2/27 Del Ins & Hyper->Ins

Special Thanks
Jemmmmy
Narcissu
Heanday
FreeSongs
Cobarde
Yakumo Yukari
[ZN]
Takayama Keito
H u y o n a
GustKraken
火钳刘明
全局
1.懒比快把没做的clap全补上手动删除线
2.4个难度结束在4个不同的时间点...最好别这样吧...
3.看到TAG空着不舒服斯基
Hard
00:39:984 (3) - 再拉远一些 test时中招了
00:40:376 - 漏一个音
Insane
00:34:493 (1,2,3,1,2,3) - 贴的有点紧 其他没问题
Holic
00:13:514 (1,2,1,2,1,2,3) - 挺合拍的手动鼓掌>_>
00:26:063 (1,2,3,1,2,3,4,1,2) - 同 合拍
00:32:141 (1,2,1,2) - 可以和这4个再弄个排列 距离短了
00:39:004 (3) - 好像明显的滑条变速要换颜色
00:44:102 (1,2) - 鼓点一个在滑条头 一个在滑条尾 听着有点奇怪
01:22:925 - 有个重音放空了
kintyan
hi~~ thanks M4M :)

[General]
all diff, should remove red-line to 00:00:965
we cant add some as red-line
you add only -00:00:603 try this

i think soft-sound to match this song :)
how about?


[holic]
  1. 00:03:318 (3,4,5) - this point can add stream, try this pattern xD http://puu.sh/eDJlZ/772a544ec2.jpg
    00:03:317 ~ 00:03:612 circle
    00:03:710 and 00:03:906 kick slider
  2. 00:06:455 (1,2,3,1) - ^ some as
  3. 00:08:220 (2,3,4) - really hard see... please normal making
  4. 00:12:533 (3,4) - 3 stream is better, and good cover sound http://puu.sh/eDL5N/454f7f3d17.jpg
  5. 00:16:651 (1,2) - remove whistle, slider-body sound now
  6. 00:18:808 (1) - ^ some as
  7. 00:22:239 (2) - i thinks not better now pattern ;( didnt cover melody,,,
    should change this :) http://puu.sh/eDLSX/24e0c99594.jpg
    00:22:239 - circle
    00:22:337 - 1/3slider
  8. 00:31:357 (1,2,1,2) - hard read pattern ;( i cant well play, normal make is better
  9. 00:32:926 (3) - what this slider-speed, I dont understand
  10. 00:35:474 (2) - hmmmmmmmmmm might bad slider
  11. 00:39:004 (3) - didnt cover vocal, 00:39:200 she say this point, should change 1/2 slider-return
  12. 00:43:514 (1,2,3,1,2,1) - over mapping, dont many sound, should remove

    [Insane]
  13. 00:48:219 (2,2,2,2) - please remove slider-body whistle, didnt match IMO
good luck 8-)
Topic Starter
Mikagura Seisa
w感谢mod

GustKraken wrote:

火钳刘明
全局
1.懒比快把没做的clap全补上手动删除线快写个自动啊喂www
2.4个难度结束在4个不同的时间点...最好别这样吧...QAQ
3.看到TAG空着不舒服斯基tag一般写啥啊- -
Hard
00:39:984 (3) - 再拉远一些 test时中招了 ok
00:40:376 - 漏一个音ahaha改掉了
Insane
00:34:493 (1,2,3,1,2,3) - 贴的有点紧 其他没问题QAQ这是我为了自己能dt留的...既然你说了那就改掉好了
Holic
00:13:514 (1,2,1,2,1,2,3) - 挺合拍的手动鼓掌>_>谢啦
00:26:063 (1,2,3,1,2,3,4,1,2) - 同 合拍+1
00:32:141 (1,2,1,2) - 可以和这4个再弄个排列 距离短了前两个是和前面两组滑条单点的节奏trap
00:39:004 (3) - 好像明显的滑条变速要换颜色明明是2变的= =
00:44:102 (1,2) - 鼓点一个在滑条头 一个在滑条尾 听着有点奇怪。。这里不知道怎么改啊
01:22:925 - 有个重音放空了改掉了
Topic Starter
Mikagura Seisa
thanks m4m ;)

Sheryl wrote:

hi~~ thanks M4M :)

[General]
all diff, should remove red-line to 00:00:965
we cant add some as red-line
you add only -00:00:603 try this but my map started at -00:00:181

i think soft-sound to match this song :)
how about?yes._.


[holic]
  1. 00:03:318 (3,4,5) - this point can add stream, try this pattern xD http://puu.sh/eDJlZ/772a544ec2.jpg
    00:03:317 ~ 00:03:612 circle
    00:03:710 and 00:03:906 kick slideri don't think here has a rhythm of stream.00:03:415 (4) - i'll add a rhythm here 00:03:219 -
  2. 00:06:455 (1,2,3,1) - ^ some as i think point is enough
  3. 00:08:220 (2,3,4) - really hard see... please normal making it's great i won't change
  4. 00:12:533 (3,4) - 3 stream is better, and good cover sound http://puu.sh/eDL5N/454f7f3d17.jpgi use 25% and it has no rhythm on blue line
  5. 00:16:651 (1,2) - remove whistle, slider-body sound now ok
  6. 00:18:808 (1) - ^ some as ok
  7. 00:22:239 (2) - i thinks not better now pattern ;( didnt cover melody,,,
    should change this :) http://puu.sh/eDLSX/24e0c99594.jpg
    00:22:239 - circle
    00:22:337 - 1/3sliderok
  8. 00:31:357 (1,2,1,2) - hard read pattern ;( i cant well play, normal make is better
  9. 00:32:926 (3) - what this slider-speed, I dont understand i'll change these
  10. 00:35:474 (2) - hmmmmmmmmmm might bad slider em
  11. 00:39:004 (3) - didnt cover vocal, 00:39:200 she say this point, should change 1/2 slider-return redo these part
  12. 00:43:514 (1,2,3,1,2,1) - over mapping, dont many sound, should remove ok

    [Insane]
  13. 00:48:219 (2,2,2,2) - please remove slider-body whistle, didnt match IMOit's a mention but i didn't have great sample
good luck 8-)
thanks for mod
pkhg
hi from #modreqs o/

[General]
Tags: saekano 冴えない彼女の育てかた How to Raise a Boring Girlfriend cobarde
Unsnapped greenlines, change this on all diffs
01:08:023 - 01:08:220 - 01:13:318 -
Disable widescreen support on all diffs

[Easy]
AR 3 please
Use distance snap
Use slidertick rate 2

00:06:063 (1,1) - delete those spinners and map that part, right now that doesnt fit with the music
00:10:376 (1) - add a repeat on this
00:11:553 - add circle
00:11:945 (1) - remove new combo
00:11:945 (1) - make it end on 00:12:729 -
00:13:121 - add circle
00:17:828 (2,3) - unstack them
00:21:357 (1) - delete it and map
00:28:416 (1,1,1) - - awkward shape. Avoid this on easiest diffs. Remove new combo from those three too
00:28:416 (1) - unsnapped note
00:30:769 (1) - ^
00:35:866 - dont put a break here, dont be lazy and map this :D
00:48:023 (1,1,1,1) - the players dont expect more than 1 repeat also its too copypasted, add more variety please
00:57:827 (1) - that spinner doesnt match the music and its too close to the next note. More info -> t/241019
01:01:749 (3,1) - avoid stacks on easiest diffs
01:05:671 (1) - remove new combo
01:07:631 (3,4) - unstack them
01:10:572 (1) - pretty hard to read for newbies. try this http://puu.sh/eHO5v/81f755d9df.jpg
01:12:730 (1) - remove new combo
01:13:514 (1) - the spinner thing :P
01:15:867 (1) - remove new combo
01:18:220 (1) - ^
01:20:965 (1) - again, doesnt fit and too close to the next note
01:26:063 (1) - doesnt fit here :P

[Cobarde's Normal]
AR5 OD4 HP4
Use distance snap please

00:01:749 - add note
00:02:925 - ^
00:03:514 (1) - move to 00:03:317 - delete 1 repeat and add a circle here 00:04:102 -
00:08:612 (1,2) - unstack them
00:14:298 (3) - ugly shape
00:26:847 (1) - the players dont expect more than 1 repeat
00:33:121 (3) - ^ you can keep this if you want :P
01:02:141 - never use huge speed ups on easiest diffs
01:24:102 (1) - same as easy, about the spinners

[Hard]

00:04:886 - no reason for a speed change
00:08:023 (1) - remove nc
00:09:004 (1) - ^
00:11:357 (1,4) - swap new combo
00:14:298 (1) - remove nc
00:17:631 (3,1,2) - a bit hard to read
00:23:906 (1,4) - swap nc
01:00:964 (1,1,1) - nice pattern but its more for a insane :P

[Insane]
HP7

00:01:553 (1) - remove nc
00:04:886 (3) - add nc
00:17:141 - no reason for that slowdown

[Holic]

00:17:141 - same as insane

Being lazy =w=
Need a lot improvemet with hitsounds and spacing specially on easiest diffs

Good luck
Topic Starter
Mikagura Seisa
Thanks mod

pkhg wrote:

hi from #modreqs o/

[General]
Tags: saekano 冴えない彼女の育てかた How to Raise a Boring Girlfriend cobarde thanks for tag>.<
Unsnapped greenlines, change this on all diffs
01:08:023 - 01:08:220 - 01:13:318 -
Disable widescreen support on all diffs emmm i think i should ask somebody redo a sb

[Easy]
AR 3 please ok
Use distance snap i'll check
Use slidertick rate 2ok

00:06:063 (1,1) - delete those spinners and map that part, right now that doesnt fit with the music ok
00:10:376 (1) - add a repeat on this ok
00:11:553 - add circle ok
00:11:945 (1) - remove new combook
00:11:945 (1) - make it end on 00:12:729 -ok
00:13:121 - add circleok
00:17:828 (2,3) - unstack them i think here is ok
00:21:357 (1) - delete it and mapok
00:28:416 (1,1,1) - - awkward shape. Avoid this on easiest diffs. Remove new combo from those three too
00:28:416 (1) - unsnapped note
00:30:769 (1) - ^ remap these 3
00:35:866 - dont put a break here, dont be lazy and map this :D .-.ok
00:48:023 (1,1,1,1) - the players dont expect more than 1 repeat also its too copypasted, add more variety pleasei think a repeat sound need a unity
00:57:827 (1) - that spinner doesnt match the music and its too close to the next note. More info -> t/241019ok
01:01:749 (3,1) - avoid stacks on easiest diffs emmm i'll consider that
01:05:671 (1) - remove new combo.-.ok
01:07:631 (3,4) - unstack themok
01:10:572 (1) - pretty hard to read for newbies. try this http://puu.sh/eHO5v/81f755d9df.jpgremap these
01:12:730 (1) - remove new combook
01:13:514 (1) - the spinner thing :Pok
01:15:867 (1) - remove new combook
01:18:220 (1) - ^ok
01:20:965 (1) - again, doesnt fit and too close to the next noteok
01:26:063 (1) - doesnt fit here :Pi think here is fit(╯‵□′)╯︵┻━┻

[Cobarde's Normal]
AR5 OD4 HP4
Use distance snap please

00:01:749 - add note
00:02:925 - ^
00:03:514 (1) - move to 00:03:317 - delete 1 repeat and add a circle here 00:04:102 -
00:08:612 (1,2) - unstack them
00:14:298 (3) - ugly shape
00:26:847 (1) - the players dont expect more than 1 repeat
00:33:121 (3) - ^ you can keep this if you want :P
01:02:141 - never use huge speed ups on easiest diffs
01:24:102 (1) - same as easy, about the spinners

[Hard]

00:04:886 - no reason for a speed changeaccepted
00:08:023 (1) - remove ncok
00:09:004 (1) - ^ok
00:11:357 (1,4) - swap new comboemmm i don't think so how about add a nc on 4
00:14:298 (1) - remove ncemmm a mention of trap on 3
00:17:631 (3,1,2) - a bit hard to read12 change to a slider
00:23:906 (1,4) - swap nc^^
01:00:964 (1,1,1) - nice pattern but its more for a insane :Pemmm i think i won't change it

[Insane]
HP7ok

00:01:553 (1) - remove ncok
00:04:886 (3) - add ncok
00:17:141 - no reason for that slowdownok

[Holic]

00:17:141 - same as insaneemmm it's for a trap not same as insane

Being lazy =w=:o
Need a lot improvemet with hitsounds and spacing specially on easiest diffs

Good luck

ahaha i know Hean>.<And thanks for mod
Aka
hai, ingame req .-.


general

・your bg is .png and it weights much, delete it from your folder and replace with .jpg file
・i am more than sure that these hitsounds doesnt fit the song well in kiai time, they would fit some oriental songs, but not this. poke some good modders/bats to help you, i am not really good with hitsounds choise
・remove (TV Size) and change to (Anime ver.). i guess it should be right ( http://www.saenai.tv/music/ )


easy

・just DONT use that 1.50x, its too hard to control. how can you imagine beginners dealing with this SV?
・AR3 feels a bit fast, 2.5 would be better
・00:48:023 (1,1,1,1) - such sliders are not allowed in the easiest difficulty. more in this diff, fix them too
・00:57:827 (1) - it calls kick slider and it is not recommended to use as well. read carefully this page, please
・00:14:690 (2,1) - this overlap is visible during the gameplay, try to avoid it to make everything look neat
fox example like this
・00:21:357 (1) - make the reverse be on red tick, not on blue
・there is a beat 00:25:670 - and a vocal intense which is good for circle, i'd recommend to add a circle here, and please, fix the spacing here 00:22:925 (1,2,3,4,5,1) - it should be 1.0x EVERYWHERE
・and you dont need this 00:27:631 (1) - new combo. 00:26:063 (4) - add here, and remove 00:27:631 (1) - there
・00:28:415 (1) - your slider ends on a downbeat, bit white tick. bit white tick is a strong beat, where would feel better, if you place a start of slider but not its' end, or a circle. starting from this part 00:27:631 - i'd highly recommend you to change the rhythm
・00:30:768 (4,1) - 1.0x please. this is not allowed.
・00:31:945 (1,2,1,2,1,2) - a lot of circles like these are confusing to play for newbie players.
・00:38:612 (1,2) - this is not an appropriate pattern as well, change the position of (2), please
・00:42:337 (1,2) - told you already
・00:38:612 (1,2,1,2,1,2,1,2,3) - you started to follow the vocals, but it sounds really bad. try to redo the rhythm
SPOILER
00:38:612 - starting from here

00:42:925 - from here
cant say anything more untill spacing and sv in kiai is fixed, huh
Topic Starter
Mikagura Seisa
=w= thanks for mod

Aka wrote:

hai, ingame req .-.


general

・your bg is .png and it weights much, delete it from your folder and replace with .jpg file
・i am more than sure that these hitsounds doesnt fit the song well in kiai time, they would fit some oriental songs, but not this. poke some good modders/bats to help you, i am not really good with hitsounds choise emmm, i think default soft is better
・remove (TV Size) and change to (Anime ver.). i guess it should be right ( http://www.saenai.tv/music/ ) ✔ -->I'll change.


easy

・just DONT use that 1.50x, its too hard to control. how can you imagine beginners dealing with this SV? ✔ i just want some change in kiai, but now i think all 1.0x is better in EASY
・AR3 feels a bit fast, 2.5 would be better✔
・00:48:023 (1,1,1,1) - such sliders are not allowed in the easiest difficulty. more in this diff, fix them too ✔
・00:57:827 (1) - it calls kick slider and it is not recommended to use as well. read carefully this page, please ✔
・00:14:690 (2,1) - this overlap is visible during the gameplay, try to avoid it to make everything look neat ✔
fox example like this
・00:21:357 (1) - make the reverse be on red tick, not on blue✔
・there is a beat 00:25:670 - and a vocal intense which is good for circle, i'd recommend to add a circle here, and please, fix the spacing here 00:22:925 (1,2,3,4,5,1) - it should be 1.0x EVERYWHERE
・and you dont need this 00:27:631 (1) - new combo. 00:26:063 (4) - add here, and remove 00:27:631 (1) - there✔
・00:28:415 (1) - your slider ends on a downbeat, bit white tick. bit white tick is a strong beat, where would feel better, if you place a start of slider but not its' end, or a circle. starting from this part 00:27:631 - i'd highly recommend you to change the rhythm
・00:30:768 (4,1) - 1.0x please. this is not allowed.✔
・00:31:945 (1,2,1,2,1,2) - a lot of circles like these are confusing to play for newbie players. ✔
・00:38:612 (1,2) - this is not an appropriate pattern as well, change the position of (2), please✔
・00:42:337 (1,2) - told you already✔
・00:38:612 (1,2,1,2,1,2,1,2,3) - you started to follow the vocals, but it sounds really bad. try to redo the rhythm✔
SPOILER
00:38:612 - starting from here

00:42:925 - from here
cant say anything more untill spacing and sv in kiai is fixed, huh
emmm,i can't receive the pictures(sad). I'll change a computer and reread pictures after about 5 hours>.<
>.<received the pictures
Momizi
easy normal hard都感觉不错,提不出什么建议;W;
insane
00:49:788 (2,2,2) - 建议改成三个note
感觉没什么不好的惹;W;
Holic
00:06:455 (1,2,3,1) - 这里可以改成连打,然后音效声音改成逐渐提高的
00:41:749 (1,1) - 这两个中间的白线可以+一个note
00:49:788 (1,2,3) - 这三个改成跳可能比较好玩
00:51:357 (1,2,3) - 同上
00:52:925 (1,2,3) - 同上
00:59:788 (1,2,3) - 前面和这一段的音效都是clap感觉有点奇怪,建议这三个不用clap或者1 3不用clap,2用clap
01:10:082 (6,1) - 这两个clap音我感觉去掉比较顺耳
Topic Starter
Mikagura Seisa

Momizi wrote:

easy normal hard都感觉不错,提不出什么建议;W;
insane
00:49:788 (2,2,2) - 建议改成三个note ×
感觉没什么不好的惹;W;
Holic
00:06:455 (1,2,3,1) - 这里可以改成连打,然后音效声音改成逐渐提高的×
00:41:749 (1,1) - 这两个中间的白线可以+一个note×
00:49:788 (1,2,3) - 这三个改成跳可能比较好玩×
00:51:357 (1,2,3) - 同上×
00:52:925 (1,2,3) - 同上×
00:59:788 (1,2,3) - 前面和这一段的音效都是clap感觉有点奇怪,建议这三个不用clap或者1 3不用clap,2用clapfixed
01:10:082 (6,1) - 这两个clap音我感觉去掉比较顺耳fixed
Topic Starter
Mikagura Seisa
from Cobarde:

Hi , thanks for mod :D


AR5 OD4 HP4
Use distance snap please improved

00:01:749 - add note done
00:02:925 - ^ done
00:03:514 (1) - move to 00:03:317 - delete 1 repeat and add a circle here 00:04:102 - fixed
00:08:612 (1,2) - unstack them unstacked
00:14:298 (3) - ugly shape improved a bit :P
00:26:847 (1) - the players dont expect more than 1 repeat removed 1 repeat and add note at 00:27:435 (2) -
00:33:121 (3) - ^ you can keep this if you want :P thank you!I love it :P
01:02:141 - never use huge speed ups on easiest diffs
01:24:102 (1) - same as easy, about the spinners removed spinner and remaped 01:27:239 (1,2,3,4) -


pkhg wrote:

hi from #modreqs o/

[General]
Tags: saekano 冴えない彼女の育てかた How to Raise a Boring Girlfriend cobarde
Unsnapped greenlines, change this on all diffs
01:08:023 - 01:08:220 - 01:13:318 -
Disable widescreen support on all diffs

[Easy]
AR 3 please
Use distance snap
Use slidertick rate 2

00:06:063 (1,1) - delete those spinners and map that part, right now that doesnt fit with the music
00:10:376 (1) - add a repeat on this
00:11:553 - add circle
00:11:945 (1) - remove new combo
00:11:945 (1) - make it end on 00:12:729 -
00:13:121 - add circle
00:17:828 (2,3) - unstack them
00:21:357 (1) - delete it and map
00:28:416 (1,1,1) - - awkward shape. Avoid this on easiest diffs. Remove new combo from those three too
00:28:416 (1) - unsnapped note
00:30:769 (1) - ^
00:35:866 - dont put a break here, dont be lazy and map this :D
00:48:023 (1,1,1,1) - the players dont expect more than 1 repeat also its too copypasted, add more variety please
00:57:827 (1) - that spinner doesnt match the music and its too close to the next note. More info -> t/241019
01:01:749 (3,1) - avoid stacks on easiest diffs
01:05:671 (1) - remove new combo
01:07:631 (3,4) - unstack them
01:10:572 (1) - pretty hard to read for newbies. try this http://puu.sh/eHO5v/81f755d9df.jpg
01:12:730 (1) - remove new combo
01:13:514 (1) - the spinner thing :P
01:15:867 (1) - remove new combo
01:18:220 (1) - ^
01:20:965 (1) - again, doesnt fit and too close to the next note
01:26:063 (1) - doesnt fit here :P

[Cobarde's Normal]
AR5 OD4 HP4
Use distance snap please

00:01:749 - add note
00:02:925 - ^
00:03:514 (1) - move to 00:03:317 - delete 1 repeat and add a circle here 00:04:102 -
00:08:612 (1,2) - unstack them
00:14:298 (3) - ugly shape
00:26:847 (1) - the players dont expect more than 1 repeat
00:33:121 (3) - ^ you can keep this if you want :P
01:02:141 - never use huge speed ups on easiest diffs
01:24:102 (1) - same as easy, about the spinners

[Hard]

00:04:886 - no reason for a speed change
00:08:023 (1) - remove nc
00:09:004 (1) - ^
00:11:357 (1,4) - swap new combo
00:14:298 (1) - remove nc
00:17:631 (3,1,2) - a bit hard to read
00:23:906 (1,4) - swap nc
01:00:964 (1,1,1) - nice pattern but its more for a insane :P

[Insane]
HP7

00:01:553 (1) - remove nc
00:04:886 (3) - add nc
00:17:141 - no reason for that slowdown

[Holic]

00:17:141 - same as insane

Being lazy =w=
Need a lot improvemet with hitsounds and spacing specially on easiest diffs

Good luck
Jemmmmy
[easy]
00:08:612 (1,2) - check distance
00:17:828 (2,3) - ^
01:04:886 (1,2,3) - ^
00:21:357 (1,1) - too far
00:40:768 (1,2) -
01:08:416 (1) - why spin
01:10:572 (1,2) -
01:19:788 (2,3,4) - not in a straight line
01:26:063 (1) - too fast for easy, start at 01:25:670 -
[normal]
use aimod to check distance snap first
00:22:925 (1,2,3,4,1,2,3,4) - quiet random for me
00:26:847 (1) - cancel NC
00:27:631 (3,4) - blanket
00:31:161 (5) - cancel NC
00:34:494 (1,2,1) - overlap,keep it tidy
00:38:023 (1,2) -
00:46:847 (4) - del
00:54:298 (1) - end 00:55:866 -
01:26:063 (1,2) - check distance
[hard]
00:00:181 (1,1) - too far and no need to use NC
00:01:945 (3,1) - blanket
00:16:259 (1) - cancel nc
00:28:808 (1) - ^
00:34:690 (1) - ^
00:43:317 (1) - ^
00:44:690 (1) - ^
01:13:121 (1) - ^
00:47:239 (1,1,1) - toooooo close
00:55:082 (1,1) - swap NC
01:06:063 (3,2) - snap
01:09:200 (3) - can't use this any more, unrankable
[insane]
way too many NC
00:21:356 (1,1) - cancel NC
00:04:886 (3) - ^
00:11:945 (1) - ^
00:24:494 (1,1) - ^
00:26:063 (1) - ^
00:28:219 (1) - ^ fix others as well
00:33:905 (4) - not snapped well, look your SV
00:46:846 (2) - should be a 1/2 slider
[holic]
00:07:828 (1,2) - too close
not going to check the rest

gl
MusHi
:) 重复了 编辑掉
MusHi
thx for mod :)



Jemmmmy wrote:

[normal]
use aimod to check distance snap first fixed 00:29:886 ,
00:32:925
00:45:867
01:28:023 and
01:28:514
no mistakes now :D

00:22:925 (1,2,3,4,1,2,3,4) - quiet random for me remaped, tidy now
00:26:847 (1) - cancel NC done
00:27:631 (3,4) - blanket done
00:31:161 (5) - cancel NC done
00:34:494 (1,2,1) - overlap,keep it tidy remaped 00:34:494 (1,2,3,1,2,3) -
00:38:023 (1,2) - done
00:46:847 (4) - del deleted
00:54:298 (1) - end 00:55:866 - done
01:26:063 (1,2) - check distance remaped
Topic Starter
Mikagura Seisa

Jemmmmy wrote:

[easy]
00:08:612 (1,2) - check distance
00:17:828 (2,3) - ^
01:04:886 (1,2,3) - ^
00:21:357 (1,1) - too far
00:40:768 (1,2) -
01:08:416 (1) - why spin
01:10:572 (1,2) - ✔ fixed
01:19:788 (2,3,4) - not in a straight line
01:26:063 (1) - too fast for easy, start at 01:25:670 -
[normal]
use aimod to check distance snap first
00:22:925 (1,2,3,4,1,2,3,4) - quiet random for me
00:26:847 (1) - cancel NC
00:27:631 (3,4) - blanket
00:31:161 (5) - cancel NC
00:34:494 (1,2,1) - overlap,keep it tidy
00:38:023 (1,2) -
00:46:847 (4) - del
00:54:298 (1) - end 00:55:866 -
01:26:063 (1,2) - check distance
[hard]
00:00:181 (1,1) - too far and no need to use NC
00:01:945 (3,1) - blanket
00:16:259 (1) - cancel nc
00:28:808 (1) - ^
00:34:690 (1) - ^
00:43:317 (1) - ^
00:44:690 (1) - ^
01:13:121 (1) - ^
00:47:239 (1,1,1) - toooooo close
00:55:082 (1,1) - swap NC
01:06:063 (3,2) - snap
01:09:200 (3) - can't use this any more, unrankable
[insane]
way too many NC
00:21:356 (1,1) - cancel NC
00:04:886 (3) - ^
00:11:945 (1) - ^
00:24:494 (1,1) - ^
00:26:063 (1) - ^
00:28:219 (1) - ^ fix others as well
00:33:905 (4) - not snapped well, look your SV
00:46:846 (2) - should be a 1/2 slider
[holic]
00:07:828 (1,2) - too close
not going to check the rest

gl
FreeSongs
群内req

[Easy]
00:04:102 (1) - 折返处00:04:690 -什么都没压上 建议换成非折返滑条并延长到00:04:886 - 另外加这里00:05:278 - 加个note
00:07:239 (2) - 居然左右不对称
00:48:023 (1,1,1,1) - 注意ds一致
01:17:043 (3,2) - 叠好

[Cobarde's Normal]
00:54:298 (1,1) - 太近啦, 建议spinner用其他物件代替
01:05:670 (4,1) - distance snap
01:17:435 (1,2) - blanket修一下
01:24:102 (1,2) - 这俩的话要不要尝试搞个blanket?

[Hard]
00:05:278 (2,1) - 这里容易产生读图错误 建议stack他们或者把00:05:670 (1) - 移远
00:22:533 (3,1) - ^
00:16:259 (4) - 这里为什么突然拉远了啊 建议拉近点
00:28:808 (5) - 这里真的是有点太远了
00:36:650 (1,2,1,2) - 这里建议要不然00:36:650 (1) - ctrl+G或者00:38:612 (2) - 再提高一些 因为这两个节奏不一样 间距却很相近 很容易读错
01:10:768 (2,3) - 调整下和01:11:161 (4) - 在一条直线
01:27:239 (1) - spinner 这里结束01:28:612 -

[Insane]
01:24:102 (1,2,3) - 这里节奏突然变化了感觉有点不合曲 考虑换掉
01:22:729 (2) - Ctrl+G
01:13:121 (1) - 空拍居然跟上个跳距离一样 建议ctrl+G或者动一动
01:13:121 (1,1,1,1) - 爷爷为什么Hard和Insane这里一模一样

[Holic]
这个难度我就主要看hitsound了ww
00:00:475 (4) - 这里finish是什么情况 建议删掉 (finish普遍用在长白线上 除非要特殊强调什么东西)
00:03:219 (3) - 有点突兀 而且跟后面一段也不consistent 建议删掉 然后00:03:317 (4) - 00:03:710 (6) - 头加drum clap
00:14:886 (1,2,1,2,3,4,5,1,1,2,1,2) - 这一段clap怎么美丽
00:29:200 (1,1,2,1,2,3,1,2,1,2) - ^
00:24:494 (1) - 这里突然啪啪三下有点突兀 建议跟前面保持一致
00:47:828 (3) - 这里两个finish感觉有点怪 再考虑下吧
01:10:180 (7) - normal clap
01:13:709 (5) - 这里去掉clap 然后01:13:513 (3) - 这里加clap
01:14:690 - clap

总体上音效感觉加的有点乱
需要注意的几点:
1. 音效的一致性很重要(但这不代表音效一定要下的全部一样 在情绪转变的时候适当转变音效下的方式有时有奇效)
可以尝试2,4白线下clap然后其他的看音乐怎么走
2. 音效是为了让玩家更好的打图, 所以尽量要把原曲的原来节奏突出(除非你能够很好地自创节奏)



好啦w 先就这么多了
以后要帮助再戳我

Good Luck :)
Topic Starter
Mikagura Seisa
大感谢._.

FreeSongs wrote:

群内req

[Easy]
00:04:102 (1) - 折返处00:04:690 -什么都没压上 建议换成非折返滑条并延长到00:04:886 - 另外加这里00:05:278 - 加个note
00:07:239 (2) - 居然左右不对称
00:48:023 (1,1,1,1) - 注意ds一致✔,其实这个有点难改完感觉不太好看了
01:17:043 (3,2) - 叠好

[Cobarde's Normal]
00:54:298 (1,1) - 太近啦, 建议spinner用其他物件代替
01:05:670 (4,1) - distance snap
01:17:435 (1,2) - blanket修一下
01:24:102 (1,2) - 这俩的话要不要尝试搞个blanket?

[Hard]
00:05:278 (2,1) - 这里容易产生读图错误 建议stack他们或者把00:05:670 (1) - 移远
00:22:533 (3,1) - ^
00:16:259 (4) - 这里为什么突然拉远了啊 建议拉近点
00:28:808 (5) - 这里真的是有点太远了
00:36:650 (1,2,1,2) - 这里建议要不然00:36:650 (1) - ctrl+G或者00:38:612 (2) - 再提高一些 因为这两个节奏不一样 间距却很相近 很容易读错
01:10:768 (2,3) - 调整下和01:11:161 (4) - 在一条直线
01:27:239 (1) - spinner 这里结束01:28:612 -

[Insane]
01:24:102 (1,2,3) - 这里节奏突然变化了感觉有点不合曲 考虑换掉✔,加了个折返..其实本来是有想法的不过在holic玩一玩就好了=-=
01:22:729 (2) - Ctrl+G
01:13:121 (1) - 空拍居然跟上个跳距离一样 建议ctrl+G或者动一动✔,移了一点,不过这个地方因为是个滑条我尝试过读图错误也不会导致断cb
01:13:121 (1,1,1,1) - 爷爷为什么Hard和Insane这里一模一样×,不完全一样啊=-= ins这里放连打有点太难了;w;

[Holic]
这个难度我就主要看hitsound了ww
00:00:475 (4) - 这里finish是什么情况 建议删掉 (finish普遍用在长白线上 除非要特殊强调什么东西)
00:03:219 (3) - 有点突兀 而且跟后面一段也不consistent 建议删掉 然后00:03:317 (4) - 00:03:710 (6) - 头加drum clap
00:14:886 (1,2,1,2,3,4,5,1,1,2,1,2) - 这一段clap怎么美丽
00:29:200 (1,1,2,1,2,3,1,2,1,2) - ^
00:24:494 (1) - 这里突然啪啪三下有点突兀 建议跟前面保持一致
00:47:828 (3) - 这里两个finish感觉有点怪 再考虑下吧
01:10:180 (7) - normal clap
01:13:709 (5) - 这里去掉clap 然后01:13:513 (3) - 这里加clap
01:14:690 - clap

总体上音效感觉加的有点乱
需要注意的几点:
1. 音效的一致性很重要(但这不代表音效一定要下的全部一样 在情绪转变的时候适当转变音效下的方式有时有奇效)
可以尝试2,4白线下clap然后其他的看音乐怎么走
2. 音效是为了让玩家更好的打图, 所以尽量要把原曲的原来节奏突出(除非你能够很好地自创节奏)



好啦w 先就这么多了
以后要帮助再戳我

Good Luck :)
MusHi
感谢mod!
._.

FreeSongs wrote:

群内req

[Cobarde's Normal]
00:54:298 (1,1) - 太近啦, 建议spinner用其他物件代替spinner删除了,添加00:54:298 (4,5) -
01:05:670 (4,1) - distance snap -这一段remap掉了,重摆了01:05:670 (4,1,2,3,4,5) -
01:17:435 (1,2) - blanket修一下 -重摆了01:17:435 (1,2) - 现在美观些了'w'
01:24:102 (1,2) - 这俩的话要不要尝试搞个blanket?重新修了滑条,重新调整了2的头尾,不过现在看起来有点怪..?

已大修Cobarde's Normal,改了几乎所有的梗,变化程度接近remap :?
还望大家有空继续mod thx :?
kuro_shiroi
Well, This is actually good. Holic diff was too thick! And far too :o
Nah, I can't help it, but good luck with this map. I hope this beatmap approved by BAT :D
Topic Starter
Mikagura Seisa

kuro_shiroi wrote:

Well, This is actually good. Holic diff was too thick! And far too :o
Nah, I can't help it, but good luck with this map. I hope this beatmap approved by BAT :D
Thank you~
Kei7iu
基佬紫路人mod

holic
00:54:298 (1,2,3,1,2,3,4) - hitsong啪啪啪 有点不太应景
01:27:337 (1) - 后移1/4

insane
01:24:690 (3) - 建议加hitsong

hard
01:22:729 (2,3,4) - 远
01:09:200 (3) - ...不好说

normal
全局hitsong调整下就好

easy挺好的

gl
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