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posted

Remilia_CO wrote:

From my Modding queue XD

Eternal
  1. 02:01:674 (1,2,3,4,5,6,7,8) - pattern like this is rarely to see in ranked map (at this BPM), so I'm wondering

    if it is rankable.
  2. 01:49:174 (2,3,4) - ^
    (In fact I really like them) let's make this ranked, people need something new right? XD i'd like to see it ranked.
Another
  1. The difficulty in stream is way larger than aiming, I suggest you to make CS=5 as a conpansation to balance the pressure in both hands. why small circle :D ? this type map just remind me the mapsets like "little star", that's why I give that suggestion XD
Hyper
  1. test play result: https://osu.ppy.sh/ss/2836334 why miss 1? :< Because of the HD I can't read one of the note orz

The rest diffs are fine XD

Good luck XD
thanks for mod, apply all suggestion except red one
posted
As requested in-game

[General]

[Eternal]
  • subjective mods here lol
  1. 00:01:841 (9) - Ctrl+G ? , flow a bit better imo
  2. 00:31:507 (2) - Stack this with 00:31:341 (1) - play a bit better for me
  3. 00:48:674 (3) - x124 y184 ? flow more smooth for me , big jumps 00:48:674 (3,4) - is a bit too big for me imo compare with the previous jumps you have used
  4. 01:01:674 (6,7,8,9) - Why use small 1/4 spacing ? , pretty inconsistent with previos 1/4 sliders jumps that you have used
  5. 01:53:007 (1) - Ctrl+G would make this flow here 01:52:674 (5,1,2) - nice imo


[Another]
  1. 00:21:424 - Should add circle here so rhythm will be a bit more consistent with previous triplet and play better imo also make polarity here better 00:21:341 (3,4) - too
  2. 01:51:674 (1,2,3) - wow looks pretty hard to read here (1) slider cover like 90% of (2) and (3) so I guess this is not looking good ( I aware that this is unrankable pattern imo) it's not the same as eternal , in eternal you see slider tail and a bit of curve in slider's body clearly and approach circle really help navigate notes but here even with approach circle I have no idea how the sliders here play because (1) cover like 90% of the body the only thing I can see here is just a half piece of slider's tail
  3. 01:58:674 (2,3) - ^ this one too , I guess
  4. 02:02:341 (1,2,3) - yea this is readable imo
  5. 02:04:341 (3) - uhh...same as 01:58:674 (2,3) -

    those overlaps are something that have to consider on here imo


[Hyper]
  1. 00:05:007 (5,6,7) - Stacking triplet under sliders like this is kinda hard to play for hard (hyper) players , suggest you put 00:05:257 (6,7) - out of slider tail and do this to others too
  2. 00:53:507 (6,7,8) - This flow better imo
  3. 01:52:007 (6,7) - 1/4 slider jumps is pretty a bit too sudden for hard(hyper) players


[Advance]
  1. 00:04:341 (2) - instead of use hitsound slider tick here why not just use this rhythm
    play better imo
  2. 00:13:674 (2) - ^
  3. 00:49:007 (1,2,3) - uhh..this flow looks like can be a bit better imo
  4. 01:49:341 (1) - maybe curve this to the left ? flow a bit more smooth
  5. 02:01:007 (1) - maybe add a bit curve to between last 2 red anchor point so this slider looks a bit better and play a bit more consistent with the music here
  6. 02:47:007 (2,3,4,5) - Rhythm here sound pretty intense , I suggest you use rhythm like this 02:48:341 (5,6) - because it's sound better and might make this a bit more easier or just lower density of 1/2 notes a bit here and it should be okay imo
  7. 03:18:674 (2) - I'd curve to the left here , it make the flow here nice 03:18:674 (2,3,1) -


[Standard]
  • I'd use slider tick 1 here the tick sound abit too much for me after this part 00:43:674 - , I think noisy slider tick sound like that sound not really good imo

  1. 00:27:341 (1,2) - ah..1/1 sound better here since you don't use slider here in beginner and in Advance you use 1/2 slider with 1/1 circle there so if you use 1/1 slider here it would balance spread here a bit and do this for the next rhythm too if you apply this suggestion
  2. 01:16:507 (2,3) - this might hurt spread between standard and advance , try to make this rhythm a bit more simple or just swap rhythm here with the advance one because I think the rhythm fit for advance better
  3. 01:35:674 (3,2) - overlap here make the flow here a bit too hard imo , try this ?
    [img]puu.sh/gnoQq/c75c243a73.png[/img]
    if you aware about 01:38:341 (3) - just put (3) next to (2)'s tail so you will still get nice flow here 01:38:341 (3,1) - , have to move 01:39:674 (1,2) - a bit tho but not that much
  4. 02:37:007 (3) - this shape a bit weird imo , try this


[Beginner]
looks fine to me

uhh..well , I guess you have to get more mods focus on spread between standard and advance and also some on another diff too
well those 3 diffs are the ones I'm not sure are they fine or not so the more mods on those diff the mor confirm I can get

If you feel like you get enough mods on those 3 diffs, you can pm me for recheck

Good luck :)
posted

CelsiusLK wrote:

As requested in-game

[General]

[Eternal]
  • subjective mods here lol
  1. 00:01:841 (9) - Ctrl+G ? , flow a bit better imo that makes slider (10) hard to hit lol
  2. 00:31:507 (2) - Stack this with 00:31:341 (1) - play a bit better for me i prefer make jump in here
  3. 00:48:674 (3) - x124 y184 ? flow more smooth for me , big jumps 00:48:674 (3,4) - is a bit too big for me imo compare with the previous jumps you have used im avoid overlapping in here
  4. 01:01:674 (6,7,8,9) - Why use small 1/4 spacing ? , pretty inconsistent with previos 1/4 sliders jumps that you have used oh okay
  5. 01:53:007 (1) - Ctrl+G would make this flow here 01:52:674 (5,1,2) - nice imo probably im doing this because the slider easy to hit and maybe i can break the flow a little bit, so i keep it


[Another]
  1. 00:21:424 - Should add circle here so rhythm will be a bit more consistent with previous triplet and play better imo also make polarity here better 00:21:341 (3,4) - too yeah that one kinda make polarity better but looks that pattern very hard to hit by players if im doing the same thing at 00:21:507 - its should be good but it will very hard to hit but idk, im just considering this thing
  2. 01:51:674 (1,2,3) - wow looks pretty hard to read here (1) slider cover like 90% of (2) and (3) so I guess this is not looking good ( I aware that this is unrankable pattern imo) it's not the same as eternal , in eternal you see slider tail and a bit of curve in slider's body clearly and approach circle really help navigate notes but here even with approach circle I have no idea how the sliders here play because (1) cover like 90% of the body the only thing I can see here is just a half piece of slider's tail
  3. 01:58:674 (2,3) - ^ this one too , I guess
  4. 02:02:341 (1,2,3) - yea this is readable imo
  5. 02:04:341 (3) - uhh...same as 01:58:674 (2,3) - [/color]

    those overlaps are something that have to consider on here imo i love overlaps, and that is no big problem there


[Hyper]
  1. 00:05:007 (5,6,7) - Stacking triplet under sliders like this is kinda hard to play for hard (hyper) players , suggest you put 00:05:257 (6,7) - out of slider tail and do this to others too its fine i think since that one fit with song
  2. 00:53:507 (6,7,8) - This flow better imo i was applied that one before, but i change my mind. so i will keep it because that pattern very perfect with some jump (high DS)
  3. 01:52:007 (6,7) - 1/4 slider jumps is pretty a bit too sudden for hard(hyper) players im get rekted of my dubstep pattern, i think i will not change this


[Advance]
  1. 00:04:341 (2) - instead of use hitsound slider tick here why not just use this rhythm
    play better imo for warmup pattern xD
  2. 00:13:674 (2) - ^ its okay in intro, didnt too much use 1/2 pattern
  3. 00:49:007 (1,2,3) - uhh..this flow looks like can be a bit better imo that will overlapped with next pattern
  4. 01:49:341 (1) - maybe curve this to the left ? flow a bit more smooth i was mapped like that too but for something i keep this one
  5. 02:01:007 (1) - maybe add a bit curve to between last 2 red anchor point so this slider looks a bit better and play a bit more consistent with the music listen again on that part, you'll hear something there :3here
  6. 02:47:007 (2,3,4,5) - Rhythm here sound pretty intense , I suggest you use rhythm like this 02:48:341 (5,6) - because it's sound better and might make this a bit more easier or just lower density of 1/2 notes a bit here and it should be okay imo boring lol, and that thing slightly decrease star rating
  7. 03:18:674 (2) - I'd curve to the left here , it make the flow here nice 03:18:674 (2,3,1) - kinda confusing me on next pattern and previous pattern (honestly prefer circle 3, follow vocal and very fit at song. And you'll se my next patterning lol)


[Standard]
  • I'd use slider tick 1 here the tick sound abit too much for me after this part 00:43:674 - , I think noisy slider tick sound like that sound not really good imo
    if i do this, RIP slidertick hitsounding ;_;
  1. 00:27:341 (1,2) - ah..1/1 sound better here since you don't use slider here in beginner and in Advance you use 1/2 slider with 1/1 circle there so if you use 1/1 slider here it would balance spread here a bit and do this for the next rhythm too if you apply this suggestion circle 1 = slider, circle 2 = strong hitfinish. that one is stuck in my mind
  2. 01:16:507 (2,3) - this might hurt spread between standard and advance , try to make this rhythm a bit more simple or just swap rhythm here with the advance one because I think the rhythm fit for advance better its okay since i didnt use it too much, that pattern is for neutralizer of 1/1 pattern since previous pattern end in red tick
  3. 01:35:674 (3,2) - overlap here make the flow here a bit too hard imo , try this ? this problem kinda confusing me xDDDDD
    [img]puu.sh/gnoQq/c75c243a73.png[/img]
    if you aware about 01:38:341 (3) - just put (3) next to (2)'s tail so you will still get nice flow here 01:38:341 (3,1) - , have to move 01:39:674 (1,2) - a bit tho but not that much
  4. 02:37:007 (3) - this shape a bit weird imo , try this


[Beginner]
looks fine to me oh thanks

uhh..well , I guess you have to get more mods focus on spread between standard and advance and also some on another diff too
well those 3 diffs are the ones I'm not sure are they fine or not so the more mods on those diff the mor confirm I can get

If you feel like you get enough mods on those 3 diffs, you can pm me for recheck okay im on it

Good luck :)
thanks, i think i will make something for advanced diff, but idk

i applied all except red one. thanks for suggestion
posted
Hi memed dodog
Just some minor check in request

00:26:591 (5,6) - x to 101
01:34:007 (7) - 216,220
01:48:007 (2) - y to 229
01:50:341 (1) - noticeable, blanket could be better
01:52:674 (5) - 404,254
01:53:341 (2) - y to 322
01:55:841 (2) - noticeable, blanket could be much better
01:58:341 (1) - 99,319
02:00:507 (6) - very thin, blanket could be better (with 02:00:007 - (4))
02:03:674 (1) - x to 474
02:04:007 (2) - 352,136
02:05:257 (2,3) - 239,310
02:31:007 (3) - y to 137
02:35:341 (1) - x to 153
03:18:591 (2,3) - 295,74
03:19:924 (2,3) - y to 256
00:04:924 (7,1) - 286,233
00:05:341 (2) - 388,216
00:12:007 (2) - y to 192
00:12:257 (3,4,6) - y to 103
00:12:924 (7,1) - y to 91
00:19:591 (8,1) - x to 171
00:20:007 (2) - x to 182
00:20:591 (5,6) - 222,121
00:31:674 (1) - blanket could be much better with 00:29:674 (2) -
00:44:674 (6) - y to 126
00:48:007 (2) - 91,318
00:55:924 (2,3) - y to 275
00:58:924 (3) - x to 142
01:27:257 (5,6) - 234,89
01:28:007 (2) - x to 418
01:28:924 (8,1) - y to 345
01:41:007 (1) - 189,218
01:42:674 (2) - x to 182
01:47:924 (2) - y to 175
01:48:341 (3) - y to 117
01:49:341 (2) - 448,147
01:49:674 (3) - 364,155
01:49:841 (4) - blanket could be better
01:50:341 (1) - x to 186
01:51:007 (3) - y to 187


Uhhh I think you got the idea, Just control g those head-head, tail-tail, head-tail,tail-head sliders/circles which stack each other and make sure the coordinates are same, if you want to make them stack, otherwise, space it

For the 4 lower diffs, I think they are fine, just need some minor check/minor rearrangement. Do it yourself, or have someone do it for you
As for me, I am a bit lazy and not in the best shape, so, good luck!

ane makan dulu gan
posted
Hello~
From my Modding Queue~

Translated:

Advanced:
  1. 00:44:174 (2) - Lurusin dengan slider sebelumnya aja biar keliatan rapi
  2. 02:01:007 (1) - Slider yang ini ditambahn node curve lagi biar tambah keren xD
  3. 02:04:341 (2) - ^
  4. 02:20:174 (2) - Naikin ke atas dikit, biar ngikutin arah slider sebelumnya supaya flownya bagus


Hyper:
  1. 00:13:007 (5) - Fix blanket
  2. 00:19:341 (4) - Curve ke arah slider selanjutnya
  3. 00:21:007 (1,2) - Bad flow? Karena slider (2) bentuknya aneh xD
  4. 00:32:341 (1) - Kecil banget hitsoundnya xD Mending remove aja deh
  5. 02:37:841 (7,8,9) - Di sini kan masih kecil hitsoundnya, juga soundnya soft, mending jangan triple deh
  6. 03:02:007 (5,6,7,8) - Rapiin DS nya

Oke! Slidernya emang keren" semua xD
Good Luck~ :3
Take this star~
posted

theramdans wrote:

Hi memed dodog
Just some minor check in request

00:26:591 (5,6) - x to 101
01:34:007 (7) - 216,220
01:48:007 (2) - y to 229
01:50:341 (1) - noticeable, blanket could be better
01:52:674 (5) - 404,254
01:53:341 (2) - y to 322
01:55:841 (2) - noticeable, blanket could be much better
01:58:341 (1) - 99,319
02:00:507 (6) - very thin, blanket could be better (with 02:00:007 - (4))
02:03:674 (1) - x to 474
02:04:007 (2) - 352,136
02:05:257 (2,3) - 239,310
02:31:007 (3) - y to 137
02:35:341 (1) - x to 153
03:18:591 (2,3) - 295,74
03:19:924 (2,3) - y to 256
00:04:924 (7,1) - 286,233
00:05:341 (2) - 388,216
00:12:007 (2) - y to 192
00:12:257 (3,4,6) - y to 103
00:12:924 (7,1) - y to 91
00:19:591 (8,1) - x to 171
00:20:007 (2) - x to 182
00:20:591 (5,6) - 222,121
00:31:674 (1) - blanket could be much better with 00:29:674 (2) -
00:44:674 (6) - y to 126
00:48:007 (2) - 91,318
00:55:924 (2,3) - y to 275
00:58:924 (3) - x to 142
01:27:257 (5,6) - 234,89
01:28:007 (2) - x to 418
01:28:924 (8,1) - y to 345
01:41:007 (1) - 189,218
01:42:674 (2) - x to 182
01:47:924 (2) - y to 175
01:48:341 (3) - y to 117
01:49:341 (2) - 448,147
01:49:674 (3) - 364,155
01:49:841 (4) - blanket could be better
01:50:341 (1) - x to 186
01:51:007 (3) - y to 187


Uhhh I think you got the idea, Just control g those head-head, tail-tail, head-tail,tail-head sliders/circles which stack each other and make sure the coordinates are same, if you want to make them stack, otherwise, space it

For the 4 lower diffs, I think they are fine, just need some minor check/minor rearrangement. Do it yourself, or have someone do it for you
As for me, I am a bit lazy and not in the best shape, so, good luck!

ane makan dulu gan
okay apply all

NewIpas wrote:

Hello~ hi
From my Modding Queue~ yes

Translated:

Advanced:
  1. 00:44:174 (2) - Lurusin dengan slider sebelumnya aja biar keliatan rapi ini flow biar gk bikin kaku gitu
  2. 02:01:007 (1) - Slider yang ini ditambahn node curve lagi biar tambah keren xD
  3. 02:04:341 (2) - ^
  4. 02:20:174 (2) - Naikin ke atas dikit, biar ngikutin arah slider sebelumnya supaya flownya bagus


Hyper:
  1. 00:13:007 (5) - Fix blanket
  2. 00:19:341 (4) - Curve ke arah slider selanjutnya sedikit bikin jump ane disini
  3. 00:21:007 (1,2) - Bad flow? Karena slider (2) bentuknya aneh xD itu gpp sih, common edge slider
  4. 00:32:341 (1) - Kecil banget hitsoundnya xD Mending remove aja deh ane kurang setuju disini soalnya kayanya kurang enak kalau beat 00:32:507 (2) - dijadiin new combo
  5. 02:37:841 (7,8,9) - Di sini kan masih kecil hitsoundnya, juga soundnya soft, mending jangan triple deh biar greget dikit ini
  6. 03:02:007 (5,6,7,8) - Rapiin DS nya

Oke! Slidernya emang keren" semua xD thanks
Good Luck~ :3
Take this star~
apply all except red one, thanks for mods guys, i love you all :3
posted
irc with mapper and decide to Bubbled!!!

to next BN : check the snap here carefully 01:46:007 - , 02:29:841 - , 02:30:174 - in another expert and eternal

14:26 CelsiusLK: k
14:27 Fort: welcome back~
14:27 CelsiusLK: 01:46:007 (4) - what is this snap ?
14:27 CelsiusLK: 1/16 ?
14:27 Fort: 1/16
14:27 Fort: check it out
14:28 CelsiusLK: oh yea it's 1/16
14:28 Fort: im just wondering if i can use 1/16 circle stream in there
14:28 Fort: osu dead
14:28 Fort: lmao
14:28 CelsiusLK: lol
14:30 CelsiusLK: it currently unsnapped a bit
14:30 CelsiusLK: resnap it just to make sure
14:30 Fort: okay i resnapped it
14:30 CelsiusLK: 1/16 here 01:46:007 -
14:31 CelsiusLK: 02:29:674 (2) - resnap this
14:31 CelsiusLK: I'm aware because aibat say it was unsnapped
14:31 CelsiusLK: so I need to make sure
14:32 CelsiusLK: 02:30:007 (3) -
14:32 Fort: http://puu.sh/gzAKz/cf417a4964.png
14:32 Fort: shortcut
14:32 Fort: :3
14:32 CelsiusLK: That sometime don't work
14:33 Fort: http://puu.sh/gzALS/cc9751efbf.png clear
14:33 CelsiusLK: Still have to make sure so pls ;w;
14:34 CelsiusLK: resnap those 3 notes in Eternal Expert and Anothere
14:34 Fort: okay done
14:34 CelsiusLK: Update the map
14:34 Fort: wait
14:35 Fort: i will resnap it all
14:36 Fort: updating
14:37 Fort: okay updated
14:40 CelsiusLK: hmm...:/ weird aibat say it not snapped
14:41 CelsiusLK: maybe I have to let the next BN deal with this
14:41 Fort: i think there something wrong in your PC
14:41 Fort: restart it
14:42 CelsiusLK: nothing wrong <.<
14:42 CelsiusLK: well let's try it
14:42 Fort: kay
14:46 CelsiusLK: here we go
14:46 Fort: yay
14:46 *Fort get hyped
14:46 CelsiusLK: get ready
14:51 Fort: finally
14:51 Fort: i can get bubble
14:51 Fort: :3
14:52 Fort: btw post your log pls
14:52 Fort: so other bn can see something there
14:52 CelsiusLK: ok


I lost my log somewhere at the begining because I restart osu! but what we fixed is just this 02:46:341 (1,2) - in beginner
posted
Thanks~ i love you <3
posted
Gak kurang cepet apa -w-)/

Bentar lagi nih
posted
I should prepare my fingers if this map is ranked. Gonna shoot a STAR here
posted
nice
posted
posted

Ichigaki wrote:

Gak kurang cepet apa -w-)/

Bentar lagi nih
Bentar lagi :>

lit120 wrote:

I should prepare my fingers if this map is ranked. Gonna shoot a STAR here
prepare the stamina drain here

Fullerene- wrote:

nice
thanks for supporting me :3

-Kamikaze- wrote:

lol okay xD
posted
IM READY FOR PP FARM M9
posted
12:14 *Ichigaki is editing [http://osu.ppy.sh/b/589969 Yuyoyuppe - AiAe [Eternal]]
12:15 Fort: yes
12:15 *Fort is editing [http://osu.ppy.sh/b/589969 Yuyoyuppe - AiAe [Eternal]]
12:16 Ichigaki: 00:16:174 (4) - entah kenapa ini aneh
12:16 Ichigaki: 00:16:424 - note sendiri aja
12:16 Fort: itu whistle
12:16 Ichigaki: stack sama 00:16:507 (5) -
12:16 Ichigaki: a
12:17 Fort: itu slider justru enak loh pas di gameplay
12:18 Fort: buat memulihkan stamina
12:18 Ichigaki: 00:22:007 (7) - jadiin 1/16 (lel), sampai 00:22:091 - , 00:22:174 - add note stack sama 00:22:257 (8) -
12:18 Ichigaki: entah kenapa enak gitu
12:20 Fort: ih jadi aneh klo 1/16
12:20 Ichigaki: ya terserah sih
12:22 Fort: btw itu juga baru 22 detik dh dikasih slider 1/16
12:23 Ichigaki: konsepnya beda sama mania lel, jadi rada bingung sendiri hue
12:23 Fort: 00:21:674 (5) - klo misalkan disini ada note buat 1/8 mah ane bisa bikin slider selanjutnya dijadiin 1/16
12:24 Ichigaki: okay
12:24 Ichigaki: 00:22:132 - disini nggak ada suara
12:24 Ichigaki: atau gara-gara hitsound jadi ada?
12:24 Fort: ssst
12:24 Fort: jgn bilang"
12:24 Ichigaki: a
12:25 Ichigaki: gimana sih `-`)
12:25 Ichigaki: passable nggak kalo gitu?
12:25 Ichigaki: bisa sih `-`
12:26 Fort: passable
12:26 Ichigaki: ya udah pake caraku aja lel
12:26 Fort: ane bikin kaya gitu supaya seimbang kaya slider sebelumnya
12:26 Ichigaki: D:
12:27 Fort: klo misalkan slider itu ane akhirin di 00:22:091 -
12:27 Fort: flow antara 00:22:007 (7,8) - jadi kurang enak
12:27 Fort: atau semacam sudden jump gitu lah
12:27 Fort: kan enak bisa hold slider bentar dibanding sudden jump gitu
12:28 Fort: :3
12:28 Ichigaki: oh oke deh
12:29 Ichigaki: 00:31:674 (1) - NC ke merah?
12:29 Ichigaki: aku masih belum sepenuhnya paham sama NC warna warni lel
12:30 Fort: ane juga masih bingung di slider ini
12:30 Fort: jujur NC merah itu sebenernya di 00:31:341 (1) -
12:30 Fort: tapi ane gk ngedenger suara wub kaya di 00:30:007 (1) -
12:31 Fort: jadi ane prefer warna pink aja lah
12:32 Ichigaki: mungkin coba ctrl + a trus geser dikit aja, biar auto snap lel
12:32 Ichigaki: paham nggak?
12:33 Fort: oh ok
12:34 Fort: fixed
12:34 Ichigaki: eh gw cek yang unrankable dulu
12:35 Ichigaki: kelamaan kalo cek biasa dulu
12:36 Ichigaki: pake sb nggak?
12:36 Ichigaki: hapus deh .osbnya
12:36 Fort: gk lah
12:36 Fort: weh
12:37 Fort: perasaan dh dihapus pas kwan ngomong
12:37 Fort: ih gk ada kok disini
12:37 Fort: mungkin itu kau dl sebelum ane hapus file osb nya :3
12:37 Ichigaki: iya juga :3
12:37 Ichigaki: bentar aku re-dl
12:39 Ichigaki: slidertick 10 11 buat apa?
12:40 Ichigaki: sliderslide kok kosong nggak ada suaranya?
12:40 Ichigaki: punya audacity nggak?
12:40 Ichigaki: coba dicek xd
12:43 Fort: sorry afk
12:43 Ichigaki: okay
12:44 Fort: mute sliderslide itu wajar digunakan di std
12:44 Ichigaki: D:
12:44 Ichigaki: boleh?
12:44 Fort: soalnya sliderslide itu bukan clickable object
12:44 Ichigaki: coba kasih satu beatmap yang ranked baru baru ini yang punya itu
12:44 Fort: map frame of mind ane juga pakai mute sliderslide
12:45 Ichigaki: a
12:45 Ichigaki: oh okay
12:45 Ichigaki: xd
12:47 Ichigaki: walah walah
12:47 Fort: ada apa?? :o
12:48 Ichigaki: njelajah kebelakang, nemu 02:35:007 (7) - unsnapped
12:48 Ichigaki: std surem pas bagian snap nggaknya lel
12:48 Fort: fixed!
12:49 Ichigaki: kayanya offsetnya rada salah
12:49 Ichigaki: coba deh
12:49 Fort: kayanya dimap ini banyak yg unsnapped
12:49 Fort: ane unsnap manual aja lah
12:51 Ichigaki: offset 999
12:51 Ichigaki: artinya, semua -7
12:51 Ichigaki: jangan lupa preview time
12:51 Ichigaki: xd
12:52 Ichigaki: wat
12:52 Ichigaki: wait
12:52 Fort: bentar
12:58 Ichigaki: oh ga usah ganti offset deh
12:58 Ichigaki: niru punya fullerene ternyata
12:58 Fort: iyo lah 8)
12:58 Fort: mp3 nya juga dari erene
12:58 Ichigaki: yaudah
12:58 Ichigaki: coba dari gampang dulu aja deh
12:59 *Ichigaki is editing [http://osu.ppy.sh/b/641255 Yuyoyuppe - AiAe [Beginner]]
12:59 Fort: ini ane re snap satu" ternyata banyak yg unsnapped
12:59 Ichigaki: bener kan xD
12:59 Fort: aibot gk ngedetek :<
12:59 Ichigaki: aibot asem emang
12:59 Fort: bedanya cuma 1ms
13:00 Ichigaki: iye
13:00 Ichigaki: ngomong ngomong normal hit-normal itu lengthnya kurang dari 100ms
13:00 Fort: leh
13:01 Fort: klo 100ms itu terlalu lama buat note stream kaya gini
13:01 Fort: nanti hitsoundnya ngedelya
13:01 Fort: delay*
13:01 Ichigaki: masalahnya ranking criteria itu gitu xD
13:02 Ichigaki: gw masih belum paham bener sama hs
13:03 Fort: gpp kok kata kwan juga
13:04 Ichigaki: a
13:06 Ichigaki: 00:11:674 (1,2) - jadi slider?
13:07 Ichigaki: 00:13:007 (3) - trus ini note biasa
13:07 Fort: bentar ini ane lagi snapping notes satu"
13:07 Ichigaki: oh okay
13:23 Fort: gila dah ini unsapped 1ms semua
13:23 Fort: bug aimod
13:23 Fort: pantesan CLK bilang klo map ini banyak yg unsnapped
13:24 Ichigaki: fahrenheitLK?
13:25 Fort: iyo
13:25 Fort: lmao
13:28 Fort: oke dah selesai
13:28 Ichigaki: lmao
13:29 Ichigaki: semua diffs?
13:29 Fort: iyo
13:29 Ichigaki: -w-
13:29 Fort: mabok ane
13:29 Ichigaki: biasanya pake cutting edge kelihatan kan?
13:29 Fort: blah
13:29 Fort: bukannya bilang dari tadi >.<
13:30 Fort: udahlah
13:30 Ichigaki: eh
13:30 Fort: terusin lagi aja
13:30 Ichigaki: gw juga nggak tau
13:30 Ichigaki: lel
13:30 Fort: duh jd ngantuk gini
13:31 Ichigaki: upload dulu guh
13:31 Ichigaki: *gih
13:31 Fort: nanti pecah atuh
13:31 Ichigaki: pecah apanya?
13:31 Fort: bubble nya :D
13:31 Ichigaki: :D
13:31 Ichigaki: ya nggak apa atuh
13:31 Fort: oke lah
13:32 Ichigaki: kan gw yang qualify
13:32 Ichigaki: ntar tinggal langsung :D
13:34 Fort: updated
13:34 Fort: :3
13:36 *Ichigaki is editing [http://osu.ppy.sh/b/641255 Yuyoyuppe - AiAe [Beginner]]
13:36 Ichigaki: 00:14:341 (1) - add w on head
13:36 Fort: oke
13:37 Ichigaki: 00:43:674 (1) - add w on head
13:37 Fort: bentar ane fixed HS
13:37 Ichigaki: semua diff?
13:37 Fort: iya
13:38 Ichigaki: okay
13:38 Ichigaki: gl xd
13:45 Fort: ok done all
13:45 Fort: aane udah hitsound semua mapnya
13:45 Fort: kalau ada yg kelewat atau apa itu emang sengaja dilakuin
13:46 Ichigaki: lol
13:46 Ichigaki: update dulu deh
13:46 Fort: updated
13:47 Fort: mending post forum, biar gk sepotong" gini
13:47 Ichigaki: oh okay


[Beginner]
  1. OD -0,2 ?
  2. 00:06:341 (1) - Add F
  3. 00:11:674 (1) - ^
  4. 00:17:007 (1) - Add F on head
  5. 00:38:341 (1) - ^
  6. 00:43:674 (1) - ^

    Not much problems at all


[Standard]
  1. 00:13:341 (4) - Panjangin sampai 00:13:841 - ? (Jangan lupa HS)
  2. 00:14:007 (5,1) - Improve the blankets
  3. 00:35:674 (1,2) - ^
  4. 01:01:007 (2) - Add F
  5. 01:16:507 (2) - Remove this
  6. 01:21:841 (2) - ^
  7. 01:24:507 (2) - ^
  8. 01:29:341 - Add new note ? (Kalau iya, jangan lupa 01:31:341 (5) - diturunin)
  9. 01:41:674 (4) - Mungkin kaya gini lebih kebaca http://puu.sh/gAXj8/4a87c6152d.jpg
  10. 02:29:007 (3) - Buat arrownya stack sama endnya 02:26:341 (3) - . Jangan lupa 4 sama 5-nya
  11. 02:37:007 (3) - Itu ada red tick buat apa? Apa nggak dihapus aja enaknya?
  12. 03:21:007 - Gimana kalau dibuat semacam gini? http://puu.sh/gAXKZ/bf9f60eae5.jpg (Yang jelas 4-nya nggak stack sama 03:30:341 (1) - )


    Ada beberapa inherited points yang nggak berguna
    22341,-100,4,1,1,100,0,0
    30341,-100,4,1,1,100,0,0
    33007,-100,4,1,1,100,0,0

    38341,-100,4,1,1,100,0,0
    43674,-100,4,1,1,100,0,0
    65007,-100,4,1,1,100,0,0

    150007,-100,4,1,1,100,0,0
    150341,-100,4,1,1,100,0,0
    155341,-100,4,1,1,100,0,0
    155674,-100,4,1,1,100,0,0

    214341,-133.333333333333,4,1,1,100,0,0


[Advanced]
  1. 00:08:341 (2) - Mungkin ini bisa dijadiin 1/2 slider?
  2. 00:12:174 (2) - and 00:13:507 (2) - Gimana kalau hapus aja?
  3. 00:15:174 - Add note disini?
  4. 00:42:007 (4,5,1) - Jadiin reverse slider aja deh, ga enak gimana gitu kalo gini
  5. 01:59:007 (2,1,2,1) - Entah kenapa ini kok nggak enak pas dimainin gitu
  6. 02:22:174 (3,3,5) - How about remove?


[Hyper]
  1. 00:11:341 (7,1) - D:
  2. 00:32:341 (1) - Better to remove
  3. 00:44:174 (2) - Move to x:281 y:54
  4. 00:51:174 (8) - Remove? Abis triplet kaya gitu rada susah, mungkin
  5. 01:39:507 (9) - Rada nggak kelihatan juga ini, coba di sekitar x: 239 y:217
  6. 01:48:341 (2,3) - Kalau bisa ini jangan jump deh, ini juga 01:50:341 (1,2) -
  7. 03:19:007 (3) - , 03:20:341 (7) - , 03:21:674 (3) - Gimana kalau nggak stack? Imo lebih enak juga kalau nggak stack


...
posted
m4m

General:
http://puu.sh/gAYMf/55dc4fdaa0.png
http://puu.sh/gAZqI/a892050c03.jpg
firetruck you im colourblind

Hyper:

01:15:591 (8) - I'm not sure if this will be too hard to spot, but I would suggest to move (1) slightly so it's more readable
01:16:674 (3,4) - naziblanket can be improved /me runs
01:52:341 (8,9) - not sure if the bad stacking is intentional, but the previous stackings and stuff seems pretty perfect so....?
02:01:007 (1) - 177,194 for perfect stack
02:03:341 (5) - 286,297 ^
02:05:674 (3) - 259,188 ^
02:35:341 (1) - don't quite see the reason for NC

not sure if some of the stackings are on purpose or just me being OCD and autistic :/

Another:
00:08:674 (5,6,1) - I think better if it is like 00:06:007 (7,8,1) -
00:12:674 (6,7,1) -
00:27:341 (1,1) - if you really want to, this can be 1 combo
00:50:341 (1,2) - personally feels like we're missing something
01:20:507 (4) - personally think it's too far away from next note


these are really good :/
can't find much :/
cept a few nazistacking which im just gonna keep quiet
posted

Faan wrote:

m4m

General:
http://puu.sh/gAYMf/55dc4fdaa0.png
http://puu.sh/gAZqI/a892050c03.jpg
firetruck you im colourblind im not colour blind :>

Hyper:

01:15:591 (8) - I'm not sure if this will be too hard to spot, but I would suggest to move (1) slightly so it's more readable it just a triplet :<
01:16:674 (3,4) - naziblanket can be improved /me runs
01:52:341 (8,9) - not sure if the bad stacking is intentional, but the previous stackings and stuff seems pretty perfect so....? i didnt stack it for some reason on gameplay
02:01:007 (1) - 177,194 for perfect stack
02:03:341 (5) - 286,297 ^
02:05:674 (3) - 259,188 ^
02:35:341 (1) - don't quite see the reason for NC change to red

not sure if some of the stackings are on purpose or just me being OCD and autistic :/ /:D/

Another:
00:08:674 (5,6,1) - I think better if it is like 00:06:007 (7,8,1) -
00:12:674 (6,7,1) - didnt get idea
00:27:341 (1,1) - if you really want to, this can be 1 combo no
00:50:341 (1,2) - personally feels like we're missing something i dont get it too
01:20:507 (4) - personally think it's too far away from next note lmao


these are really good :/
can't find much :/
cept a few nazistacking which im just gonna keep quiet oh okay
apply all except red one, thanks for mods faan
posted

Ichigaki wrote:

12:14 *Ichigaki is editing [http://osu.ppy.sh/b/589969 Yuyoyuppe - AiAe [Eternal]]
12:15 Fort: yes
12:15 *Fort is editing [http://osu.ppy.sh/b/589969 Yuyoyuppe - AiAe [Eternal]]
12:16 Ichigaki: 00:16:174 (4) - entah kenapa ini aneh
12:16 Ichigaki: 00:16:424 - note sendiri aja
12:16 Fort: itu whistle
12:16 Ichigaki: stack sama 00:16:507 (5) -
12:16 Ichigaki: a
12:17 Fort: itu slider justru enak loh pas di gameplay
12:18 Fort: buat memulihkan stamina
12:18 Ichigaki: 00:22:007 (7) - jadiin 1/16 (lel), sampai 00:22:091 - , 00:22:174 - add note stack sama 00:22:257 (8) -
12:18 Ichigaki: entah kenapa enak gitu
12:20 Fort: ih jadi aneh klo 1/16
12:20 Ichigaki: ya terserah sih
12:22 Fort: btw itu juga baru 22 detik dh dikasih slider 1/16
12:23 Ichigaki: konsepnya beda sama mania lel, jadi rada bingung sendiri hue
12:23 Fort: 00:21:674 (5) - klo misalkan disini ada note buat 1/8 mah ane bisa bikin slider selanjutnya dijadiin 1/16
12:24 Ichigaki: okay
12:24 Ichigaki: 00:22:132 - disini nggak ada suara
12:24 Ichigaki: atau gara-gara hitsound jadi ada?
12:24 Fort: ssst
12:24 Fort: jgn bilang"
12:24 Ichigaki: a
12:25 Ichigaki: gimana sih `-`)
12:25 Ichigaki: passable nggak kalo gitu?
12:25 Ichigaki: bisa sih `-`
12:26 Fort: passable
12:26 Ichigaki: ya udah pake caraku aja lel
12:26 Fort: ane bikin kaya gitu supaya seimbang kaya slider sebelumnya
12:26 Ichigaki: D:
12:27 Fort: klo misalkan slider itu ane akhirin di 00:22:091 -
12:27 Fort: flow antara 00:22:007 (7,8) - jadi kurang enak
12:27 Fort: atau semacam sudden jump gitu lah
12:27 Fort: kan enak bisa hold slider bentar dibanding sudden jump gitu
12:28 Fort: :3
12:28 Ichigaki: oh oke deh
12:29 Ichigaki: 00:31:674 (1) - NC ke merah?
12:29 Ichigaki: aku masih belum sepenuhnya paham sama NC warna warni lel
12:30 Fort: ane juga masih bingung di slider ini
12:30 Fort: jujur NC merah itu sebenernya di 00:31:341 (1) -
12:30 Fort: tapi ane gk ngedenger suara wub kaya di 00:30:007 (1) -
12:31 Fort: jadi ane prefer warna pink aja lah
12:32 Ichigaki: mungkin coba ctrl + a trus geser dikit aja, biar auto snap lel
12:32 Ichigaki: paham nggak?
12:33 Fort: oh ok
12:34 Fort: fixed
12:34 Ichigaki: eh gw cek yang unrankable dulu
12:35 Ichigaki: kelamaan kalo cek biasa dulu
12:36 Ichigaki: pake sb nggak?
12:36 Ichigaki: hapus deh .osbnya
12:36 Fort: gk lah
12:36 Fort: weh
12:37 Fort: perasaan dh dihapus pas kwan ngomong
12:37 Fort: ih gk ada kok disini
12:37 Fort: mungkin itu kau dl sebelum ane hapus file osb nya :3
12:37 Ichigaki: iya juga :3
12:37 Ichigaki: bentar aku re-dl
12:39 Ichigaki: slidertick 10 11 buat apa?
12:40 Ichigaki: sliderslide kok kosong nggak ada suaranya?
12:40 Ichigaki: punya audacity nggak?
12:40 Ichigaki: coba dicek xd
12:43 Fort: sorry afk
12:43 Ichigaki: okay
12:44 Fort: mute sliderslide itu wajar digunakan di std
12:44 Ichigaki: D:
12:44 Ichigaki: boleh?
12:44 Fort: soalnya sliderslide itu bukan clickable object
12:44 Ichigaki: coba kasih satu beatmap yang ranked baru baru ini yang punya itu
12:44 Fort: map frame of mind ane juga pakai mute sliderslide
12:45 Ichigaki: a
12:45 Ichigaki: oh okay
12:45 Ichigaki: xd
12:47 Ichigaki: walah walah
12:47 Fort: ada apa?? :o
12:48 Ichigaki: njelajah kebelakang, nemu 02:35:007 (7) - unsnapped
12:48 Ichigaki: std surem pas bagian snap nggaknya lel
12:48 Fort: fixed!
12:49 Ichigaki: kayanya offsetnya rada salah
12:49 Ichigaki: coba deh
12:49 Fort: kayanya dimap ini banyak yg unsnapped
12:49 Fort: ane unsnap manual aja lah
12:51 Ichigaki: offset 999
12:51 Ichigaki: artinya, semua -7
12:51 Ichigaki: jangan lupa preview time
12:51 Ichigaki: xd
12:52 Ichigaki: wat
12:52 Ichigaki: wait
12:52 Fort: bentar
12:58 Ichigaki: oh ga usah ganti offset deh
12:58 Ichigaki: niru punya fullerene ternyata
12:58 Fort: iyo lah 8)
12:58 Fort: mp3 nya juga dari erene
12:58 Ichigaki: yaudah
12:58 Ichigaki: coba dari gampang dulu aja deh
12:59 *Ichigaki is editing [http://osu.ppy.sh/b/641255 Yuyoyuppe - AiAe [Beginner]]
12:59 Fort: ini ane re snap satu" ternyata banyak yg unsnapped
12:59 Ichigaki: bener kan xD
12:59 Fort: aibot gk ngedetek :<
12:59 Ichigaki: aibot asem emang
12:59 Fort: bedanya cuma 1ms
13:00 Ichigaki: iye
13:00 Ichigaki: ngomong ngomong normal hit-normal itu lengthnya kurang dari 100ms
13:00 Fort: leh
13:01 Fort: klo 100ms itu terlalu lama buat note stream kaya gini
13:01 Fort: nanti hitsoundnya ngedelya
13:01 Fort: delay*
13:01 Ichigaki: masalahnya ranking criteria itu gitu xD
13:02 Ichigaki: gw masih belum paham bener sama hs
13:03 Fort: gpp kok kata kwan juga
13:04 Ichigaki: a
13:06 Ichigaki: 00:11:674 (1,2) - jadi slider?
13:07 Ichigaki: 00:13:007 (3) - trus ini note biasa
13:07 Fort: bentar ini ane lagi snapping notes satu"
13:07 Ichigaki: oh okay
13:23 Fort: gila dah ini unsapped 1ms semua
13:23 Fort: bug aimod
13:23 Fort: pantesan CLK bilang klo map ini banyak yg unsnapped
13:24 Ichigaki: fahrenheitLK?
13:25 Fort: iyo
13:25 Fort: lmao
13:28 Fort: oke dah selesai
13:28 Ichigaki: lmao
13:29 Ichigaki: semua diffs?
13:29 Fort: iyo
13:29 Ichigaki: -w-
13:29 Fort: mabok ane
13:29 Ichigaki: biasanya pake cutting edge kelihatan kan?
13:29 Fort: blah
13:29 Fort: bukannya bilang dari tadi >.<
13:30 Fort: udahlah
13:30 Ichigaki: eh
13:30 Fort: terusin lagi aja
13:30 Ichigaki: gw juga nggak tau
13:30 Ichigaki: lel
13:30 Fort: duh jd ngantuk gini
13:31 Ichigaki: upload dulu guh
13:31 Ichigaki: *gih
13:31 Fort: nanti pecah atuh
13:31 Ichigaki: pecah apanya?
13:31 Fort: bubble nya :D
13:31 Ichigaki: :D
13:31 Ichigaki: ya nggak apa atuh
13:31 Fort: oke lah
13:32 Ichigaki: kan gw yang qualify
13:32 Ichigaki: ntar tinggal langsung :D
13:34 Fort: updated
13:34 Fort: :3
13:36 *Ichigaki is editing [http://osu.ppy.sh/b/641255 Yuyoyuppe - AiAe [Beginner]]
13:36 Ichigaki: 00:14:341 (1) - add w on head
13:36 Fort: oke
13:37 Ichigaki: 00:43:674 (1) - add w on head
13:37 Fort: bentar ane fixed HS
13:37 Ichigaki: semua diff?
13:37 Fort: iya
13:38 Ichigaki: okay
13:38 Ichigaki: gl xd
13:45 Fort: ok done all
13:45 Fort: aane udah hitsound semua mapnya
13:45 Fort: kalau ada yg kelewat atau apa itu emang sengaja dilakuin
13:46 Ichigaki: lol
13:46 Ichigaki: update dulu deh
13:46 Fort: updated
13:47 Fort: mending post forum, biar gk sepotong" gini
13:47 Ichigaki: oh okay


[Beginner]
  1. OD -0,2 ?
  2. 00:06:341 (1) - Add F
  3. 00:11:674 (1) - ^
  4. 00:17:007 (1) - Add F on head
  5. 00:38:341 (1) - ^
  6. 00:43:674 (1) - ^

    Not much problems at all


[Standard]
  1. 00:13:341 (4) - Panjangin sampai 00:13:841 - ? (Jangan lupa HS) lol
  2. 00:14:007 (5,1) - Improve the blankets
  3. 00:35:674 (1,2) - ^
  4. 01:01:007 (2) - Add F
  5. 01:16:507 (2) - Remove this i stabilize the 1/1 pattern in here, so keep it (and make this diff more interesting
  6. 01:21:841 (2) - ^
  7. 01:24:507 (2) - ^
  8. 01:29:341 - Add new note ? (Kalau iya, jangan lupa 01:31:341 (5) - diturunin)
  9. 01:41:674 (4) - Mungkin kaya gini lebih kebaca http://puu.sh/gAXj8/4a87c6152d.jpg biar greget dikit ini
  10. 02:29:007 (3) - Buat arrownya stack sama endnya 02:26:341 (3) - . Jangan lupa 4 sama 5-nya
  11. 02:37:007 (3) - Itu ada red tick buat apa? Apa nggak dihapus aja enaknya? buat bikin player penasaran ini wkwkwk
  12. 03:21:007 - Gimana kalau dibuat semacam gini? http://puu.sh/gAXKZ/bf9f60eae5.jpg (Yang jelas 4-nya nggak stack sama 03:30:341 (1) - )


    Ada beberapa inherited points yang nggak berguna
    22341,-100,4,1,1,100,0,0
    30341,-100,4,1,1,100,0,0
    33007,-100,4,1,1,100,0,0

    38341,-100,4,1,1,100,0,0
    43674,-100,4,1,1,100,0,0
    65007,-100,4,1,1,100,0,0

    150007,-100,4,1,1,100,0,0
    150341,-100,4,1,1,100,0,0
    155341,-100,4,1,1,100,0,0
    155674,-100,4,1,1,100,0,0

    214341,-133.333333333333,4,1,1,100,0,0


[Advanced]
  1. 00:08:341 (2) - Mungkin ini bisa dijadiin 1/2 slider? buat pemanasan jgn dulu pakai 1/2 slider pattern
  2. 00:12:174 (2) - and 00:13:507 (2) - Gimana kalau hapus aja? ane sengaja bikin ini supaya density map nya lumayan kaya advanced
  3. 00:15:174 - Add note disini?
  4. 00:42:007 (4,5,1) - Jadiin reverse slider aja deh, ga enak gimana gitu kalo gini ini enak kok
  5. 01:59:007 (2,1,2,1) - Entah kenapa ini kok nggak enak pas dimainin gitu inikan pattern nya kaya hard
  6. 02:22:174 (3,3,5) - How about remove?


[Hyper]
  1. 00:11:341 (7,1) - D: cuma hold slider doang xD
  2. 00:32:341 (1) - Better to remove ane rasa nc di red line itu kurang sense gitu
  3. 00:44:174 (2) - Move to x:281 y:54
  4. 00:51:174 (8) - Remove? Abis triplet kaya gitu rada susah, mungkin namanya juga hyper lol
  5. 01:39:507 (9) - Rada nggak kelihatan juga ini, coba di sekitar x: 239 y:217 didnt get idea for that, tapi ane fix dikit
  6. 01:48:341 (2,3) - Kalau bisa ini jangan jump deh, ini juga 01:50:341 (1,2) - dubstep part :3
  7. 03:19:007 (3) - , 03:20:341 (7) - , 03:21:674 (3) - Gimana kalau nggak stack? Imo lebih enak juga kalau nggak stack


...
fix all except red one~
posted
After discussing for some hours about snaps, patterns, and hitsounds, and the other things,

Congratulations~



Hitsound : Clear
Pattern and snapping: Clear
Audio : Clear
Background : Clear
Metadata : Clear
07:11 Ichigaki: asdasdasd
07:12 Fort: bentar
07:12 Fort: ane pindah ke cutting edge dulu
07:12 Ichigaki: oke
07:14 Ichigaki: ngomong ngomong
07:14 Ichigaki: 00:43:674 - 01:05:007 - nggak kiai?
07:14 Fort: itu mah intro
07:14 Ichigaki: ah yo wes
07:15 Fort: jd gk terlalu overuse kiai
07:17 *Ichigaki is editing [http://osu.ppy.sh/b/657054 Yuyoyuppe - AiAe [Expert]]
07:17 Ichigaki: 03:34:007 (10,11,12,13,14) - coba ilangin clapnya
07:18 Fort: tadi kau bilang apa?
07:18 Fort: ane relogin
07:19 *Ichigaki is editing [http://osu.ppy.sh/b/657054 Yuyoyuppe - AiAe [Expert]]
07:19 Ichigaki: 03:34:007 (10,11,12,13,14) - clap ilangin
07:20 Fort: itu dah jelas upbeat
07:20 Fort: masa harus diilangin
07:21 Ichigaki: masalahnya diff macam another sama eternal kaga ada
07:21 Fort: eh tapi oke deh diilangin aja
07:21 Fort: iya ane juga nyadar itu lol
07:21 Fort: atau ane add clap di all diff
07:22 Ichigaki: ye terserah lu xd
07:22 Fort: oke fixed
07:24 Ichigaki: oh ya yang masalah hitsound nggak 100ms itu boleh kan?
07:24 Ichigaki: gw masih ragu-ragu lel
07:24 Fort: boleh
07:24 Ichigaki: upload deh
07:25 Ichigaki: semoga ini adalah yang terbaik untuk kita semua lel
07:25 Fort: amin
07:25 Ichigaki: aamiin
07:25 Fort: yasinan dulu
07:25 *Fort runs
07:25 Ichigaki: lol
07:25 Ichigaki: kasih gw SSnya kwan
07:25 Ichigaki: mau gw jadiin bukti lel
07:26 Fort: ss yg mana?
07:26 Fort: ane punya banyak ss pm si kwan >:3
07:26 Ichigaki: yang hs
07:26 Fort: oh oke
07:27 Fort: http://puu.sh/gB0yd/1d098c7b9c.jpg
07:27 Fort: http://puu.sh/gAWPx/058b70d264.jpg
07:27 Fort: ane kasih 2
07:27 Ichigaki: anyway lu ngganti sesuatu secara manual untuk .osu nya nggak?
07:27 Ichigaki: nggak kan?
07:27 Fort: sama ini buat kenang"an
07:27 Fort: http://puu.sh/gzMEv/5c880039ec.jpg
07:27 *Fort runs
07:28 Ichigaki: umm, lu cuma bilang sliderticknya doang
07:28 Ichigaki: normal hitnormalnya mana?
07:28 Ichigaki: :<
07:28 Fort: lah
07:28 Ichigaki: cobacari dulu deh
07:29 Fort: ke LR aja deh
07:29 Ichigaki: jangan LR
07:29 Ichigaki: tanya QAT
07:29 Fort: yeh
07:30 Ichigaki: tanya Mao?
07:35 Ichigaki: halo?
07:36 Fort: ini lagi ngobrol sama mao
07:36 Ichigaki: lel
07:40 Fort: http://puu.sh/gC4um/e0f0df1a2f.jpg
07:40 Fort: http://puu.sh/gC4g6/05c7026902.png
07:40 Fort: prove
07:40 Ichigaki: a
07:41 Fort: http://puu.sh/gC4CA/31c0a1d163.jpg
07:42 Ichigaki: gw re-dl pun itu kok cuma 20 ms
07:42 Ichigaki: orz
07:42 Fort: orz
07:42 Fort: pls
07:43 Ichigaki: aaaa ;-;
07:45 Ichigaki: udah upload lagi belum?
07:45 Fort: bentar
07:46 Fort: oke updated
07:47 Fort: baca deskripsi dulu ya
07:51 Ichigaki: http://puu.sh/gC5fu/a2eae6ba65.png
07:51 Fort: emang gitu hitsond nya :<<<<<<<<<<<<<<<<<<<
07:51 Ichigaki: :<<
07:51 Ichigaki: tapi ;w;
07:51 Ichigaki: aaaaaaaaaaaaaaaaaaaaaaaaaaaaa
07:52 Fort: coba aja deh
07:52 Ichigaki: coba apa?
07:52 Fort: qualify dulu
07:52 Fort: itu mao aja bilang itu hitsound lebih dari 100ms
07:52 Fort: dan itu belum termasuk delay
07:52 Ichigaki: 100ms itu apa sih gw bingung
07:53 Fort: 100ms itu 0.0100 detik
07:53 Ichigaki: http://puu.sh/gC5na/5eb5b851af.png
07:53 Ichigaki: gini?
07:53 Fort: iyooo
07:53 Ichigaki: okay

[img]http://puu.sh/gC4um/e0f0df1a2f.jpg[/img]
[img]http://puu.sh/gC4CA/31c0a1d163.jpg[/img]
[img]http://puu.sh/gAWPx/058b70d264.jpg[/img]



Yay >w<), std -w-
posted
thanks for ranked my map, i think i can do the best for this <3.
@people who play this map: good luck!, hope you can enjoy my map, i love you all <3
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