Ingame Mod Tho
22:04 CrypticMech: If you want to spec me, I'm about to playtest your map
22:05 [ Joey ]: oh ok
22:06 CrypticMech: wat
22:06 CrypticMech: Anyway
22:07 CrypticMech: There were 4 jumps that felt too small
22:07 CrypticMech: I'm saying this as a mental reminder
22:07 [ Joey ]: oh ok
22:09 CrypticMech: Choke miss sightread wat
22:09 CrypticMech: I didn't expect to almost FC that tbh
22:11 CrypticMech: This one feels really awakwrd in a few spots
22:13 CrypticMech: Aight
22:13 [ Joey ]: Anna really wants to play in front of us real quick lol
22:13 CrypticMech: Sure
22:14 [ Joey ]: her internet has been going in and out tho
22:14 CrypticMech: I gotchya
22:16 CrypticMech: Btw, the Insane is very DTable IMO
22:17 [ Joey ]: oh yeah totally
22:17 CrypticMech: And tbh, so is the Touching diff, other than a few awkward parts
22:18 CrypticMech: Lets start with the Insane
22:19 [ Joey ]: k cool
22:19 CrypticMech: 01:00:643 (7) - I know you're doing this triplet here for emphasis, but it definitely caught me offguard
22:20 CrypticMech: I think this song does better without emphasizing parts of the music with triplets, but thats just my personal opinion
22:20 CrypticMech: 01:02:971 (4,5,6) - Same for this one, just feels oddly placed to me
22:21 CrypticMech: 01:03:488 (1,2,3,4) - I absolutely hate the spacing on these.
22:22 CrypticMech: Its like, maybe make them a star or square or something rather thanthe shape they have now?
22:22 CrypticMech: Or pattern, rather.
22:23 [ Joey ]: like they are too far appart?
22:23 CrypticMech: 01:04:867 (1,1) - You can also put a note between these two. Alternatively change 01:04:867 (1) - this to a really slow slider to keep a similar effect to what you already have
22:23 CrypticMech: And yeah, they are.
22:23 CrypticMech: They wouldn't be too far apart if they were kicksliders, but for repetitive sliders its a bit too harsh for a 4.7 difficulty with this low of a BPM
22:23 CrypticMech: Once again, thats all personal opinion though.
22:24 [ Joey ]: im gonna shorten them
22:24 CrypticMech: Okay
22:27 [ Joey ]: hmm i would have kept the slow slider
22:27 CrypticMech: 01:27:626 (3,4,5,6) - These jumps are way too easy
22:27 [ Joey ]: but i feel a sv change like that is more appropriate in an extra
22:27 CrypticMech: Like, incredibly easy.
22:27 CrypticMech: And also, okay.
22:27 CrypticMech: But they're way too easy compared to what you did for the Touching diff. ANd also for that part of the song in general they're just weak jumps.
22:28 [ Joey ]: im guessing you feel the same way about this 03:17:971 (3,4,5,6) -
22:28 CrypticMech: I almost overjumped them the first time because I was expecting something larger.
22:28 CrypticMech: Yep
22:28 [ Joey ]: hmmmmmmmm
22:29 CrypticMech: 01:46:074 (4,5,1) - here I once again don't get the triplets, they just felt random to me.
22:29 [ Joey ]: ya im trying to hit those bass drums
22:30 CrypticMech: Ahh
22:30 CrypticMech: Maybe kick sliders would be better suited then
22:30 CrypticMech: Like a kick slider on 4,5 that goes into 1
22:30 CrypticMech: You did that a few times on the Touching diff, and tbh that played way better
22:30 CrypticMech: And its not uncommon for 4.7ish insanes ot have those
22:31 CrypticMech: 02:45:384 (5,6,1) - this one actually works btw, this one made sense to me.
22:31 [ Joey ]: hmm
22:32 CrypticMech: 02:51:074 (1,2,3,4,1,2,3,4) - Also, I think you should probably put a small strema or kicksliders or osmething in this bit, its bland the spacing is once again pretty large IMO
22:32 CrypticMech: Oh, also, the second chorus is incredibly fun, I love it a lot.
22:33 [ Joey ]:
22:33 [ Joey ]: im debating the kick slider vs the triple atm xD
22:33 CrypticMech: The triplets in the second chorus 03:26:591 (4,5,1) - and 03:28:315 (1,2,3) - have me torn. They still sound out of place IMO, but I was used to the pattern by then and they didn't catch me off guard.
22:34 CrypticMech: And yeah, thats all I saw on the Insane diff.
22:35 [ Joey ]: 03:26:591 (4,5,1) - im hitting that electric noise
22:36 [ Joey ]: idk how to explain it xD
22:36 [ Joey ]: put it to 50%
22:36 CrypticMech: aahhh
22:36 CrypticMech: I hear it
22:36 CrypticMech: Fair enough
22:36 [ Joey ]: gonna lower the distance of those kickers before the 2nd kiai
22:36 [ Joey ]: and ill consider adding a short stream
22:36 CrypticMech: Yeah
22:37 CrypticMech: Its just weird not to hae a single stream on a 4.7* map
22:37 CrypticMech: Its like you want it to be DT'd :p
22:39 CrypticMech: Okay, on Touching: 01:03:488 (1,2,3,4,5,6,7) - Make all of this a single strema then go into the slider jumps. It plays super awkwardly atm as it is now.
22:39 CrypticMech: 01:04:177 (1,2,3,4) - Also on Touching: These could totally have larger spacing, and IMO they should.
22:40 CrypticMech: 01:12:712 (4,5,6,7,1) - These feel really out of place even though they fit rhythmically. Maybe replace them with sliders or something instead? Not 100% about it. Its just weird how you go from large arcs and jumps to these cramed up little triplets.
22:41 CrypticMech: 01:15:384 (5,6,7) - Same thing here, kind of, just not nearly as bad. This one could reman unchaged - but its the same kind of odd out of place feeling.
22:41 CrypticMech: 01:23:746 (5,6,7,8,1) - ^^
22:42 [ Joey ]: ya i kinda of just have a personal preference with short DS triples, but I can raise the DS a bit
22:42 CrypticMech: 01:29:350 (5,6,1) - Unstack these from under the slider just a wee bit, you haven't stacked triplets like that thus far as far as I recall and it felt weird.
22:42 CrypticMech: 01:32:453 (1,2) - The silent sliderends here KILLED me
22:42 CrypticMech: Make 'em loud and proud.
22:42 CrypticMech: 01:37:626 (4,5,1) - ^^
22:43 [ Joey ]: the ends arent really hitting any beat
22:43 CrypticMech: I know, but they're harder to play quiet
22:43 CrypticMech: And tbh, I don't think they sound out of place when you un-mute them
22:44 CrypticMech: 01:57:281 (1,2,3,4,5,6) - This little bit right here was awkward to place (the jump between the triplets specifically)
22:44 [ Joey ]: sounds like an overmapped stream imo xD
22:45 CrypticMech: Eh, I don't disagree that it sounds overmapped, but it sounds better to me then the silent ends because the silent kick slider ends always sound awkward to me. Its a personal thing though.
22:46 CrypticMech: 02:53:833 (1,2,3,4,5,6,7,8) - These play really awkwardly. ITs like you're continuing the stream but just as kicksliders.
22:46 CrypticMech: Tbh, keep one and eight where they are, and then make the rest play like a jump map, it flows better that way
22:46 [ Joey ]: ya, changes to the bass drums
22:47 CrypticMech: And by jump map, I mean like, kick slider jump map
22:47 [ Joey ]: Anna will shank me with a rusty spoon if I change that part
22:48 CrypticMech: 02:53:143 (1,2,3,4,5,6,7,8) - Rotate this -20? to tilt it backwards a bit? it feels a bit better than just a straight downward stream
22:48 CrypticMech: And tbh, those kicksliders just feel really awkwardly as they stand. Even when I watched Anna play them it looked awkward.
22:50 CrypticMech: Anyway, thats actually it for that diff.
22:50 [ Joey ]: Yeah i have had very mixed reviews on that stream
22:50 CrypticMech: So yeah, thats all I had.
22:50 [ Joey ]: half the people like it
22:50 CrypticMech: I like the stream and its placement, I just don't like the kickslider section
22:50 CrypticMech: And I don't like the straight drop
22:50 CrypticMech: The straight drop makes it so close to a right angle that it plays awkwardly, I feel like it flows better as an acute angle
22:51 [ Joey ]: ya i gotcha
22:52 CrypticMech: And yeah, those kicksliders would be way better suited for something that isn't just like a circle.
22:52 CrypticMech: But good luck!
22:05 [ Joey ]: oh ok
22:06 CrypticMech: wat
22:06 CrypticMech: Anyway
22:07 CrypticMech: There were 4 jumps that felt too small
22:07 CrypticMech: I'm saying this as a mental reminder
22:07 [ Joey ]: oh ok
22:09 CrypticMech: Choke miss sightread wat
22:09 CrypticMech: I didn't expect to almost FC that tbh
22:11 CrypticMech: This one feels really awakwrd in a few spots
22:13 CrypticMech: Aight
22:13 [ Joey ]: Anna really wants to play in front of us real quick lol
22:13 CrypticMech: Sure
22:14 [ Joey ]: her internet has been going in and out tho
22:14 CrypticMech: I gotchya
22:16 CrypticMech: Btw, the Insane is very DTable IMO
22:17 [ Joey ]: oh yeah totally
22:17 CrypticMech: And tbh, so is the Touching diff, other than a few awkward parts
22:18 CrypticMech: Lets start with the Insane
22:19 [ Joey ]: k cool
22:19 CrypticMech: 01:00:643 (7) - I know you're doing this triplet here for emphasis, but it definitely caught me offguard
22:20 CrypticMech: I think this song does better without emphasizing parts of the music with triplets, but thats just my personal opinion
22:20 CrypticMech: 01:02:971 (4,5,6) - Same for this one, just feels oddly placed to me
22:21 CrypticMech: 01:03:488 (1,2,3,4) - I absolutely hate the spacing on these.
22:22 CrypticMech: Its like, maybe make them a star or square or something rather thanthe shape they have now?
22:22 CrypticMech: Or pattern, rather.
22:23 [ Joey ]: like they are too far appart?
22:23 CrypticMech: 01:04:867 (1,1) - You can also put a note between these two. Alternatively change 01:04:867 (1) - this to a really slow slider to keep a similar effect to what you already have
22:23 CrypticMech: And yeah, they are.
22:23 CrypticMech: They wouldn't be too far apart if they were kicksliders, but for repetitive sliders its a bit too harsh for a 4.7 difficulty with this low of a BPM
22:23 CrypticMech: Once again, thats all personal opinion though.
22:24 [ Joey ]: im gonna shorten them
22:24 CrypticMech: Okay
22:27 [ Joey ]: hmm i would have kept the slow slider
22:27 CrypticMech: 01:27:626 (3,4,5,6) - These jumps are way too easy
22:27 [ Joey ]: but i feel a sv change like that is more appropriate in an extra
22:27 CrypticMech: Like, incredibly easy.
22:27 CrypticMech: And also, okay.
22:27 CrypticMech: But they're way too easy compared to what you did for the Touching diff. ANd also for that part of the song in general they're just weak jumps.
22:28 [ Joey ]: im guessing you feel the same way about this 03:17:971 (3,4,5,6) -
22:28 CrypticMech: I almost overjumped them the first time because I was expecting something larger.
22:28 CrypticMech: Yep
22:28 [ Joey ]: hmmmmmmmm
22:29 CrypticMech: 01:46:074 (4,5,1) - here I once again don't get the triplets, they just felt random to me.
22:29 [ Joey ]: ya im trying to hit those bass drums
22:30 CrypticMech: Ahh
22:30 CrypticMech: Maybe kick sliders would be better suited then
22:30 CrypticMech: Like a kick slider on 4,5 that goes into 1
22:30 CrypticMech: You did that a few times on the Touching diff, and tbh that played way better
22:30 CrypticMech: And its not uncommon for 4.7ish insanes ot have those
22:31 CrypticMech: 02:45:384 (5,6,1) - this one actually works btw, this one made sense to me.
22:31 [ Joey ]: hmm
22:32 CrypticMech: 02:51:074 (1,2,3,4,1,2,3,4) - Also, I think you should probably put a small strema or kicksliders or osmething in this bit, its bland the spacing is once again pretty large IMO
22:32 CrypticMech: Oh, also, the second chorus is incredibly fun, I love it a lot.
22:33 [ Joey ]:
22:33 [ Joey ]: im debating the kick slider vs the triple atm xD
22:33 CrypticMech: The triplets in the second chorus 03:26:591 (4,5,1) - and 03:28:315 (1,2,3) - have me torn. They still sound out of place IMO, but I was used to the pattern by then and they didn't catch me off guard.
22:34 CrypticMech: And yeah, thats all I saw on the Insane diff.
22:35 [ Joey ]: 03:26:591 (4,5,1) - im hitting that electric noise
22:36 [ Joey ]: idk how to explain it xD
22:36 [ Joey ]: put it to 50%
22:36 CrypticMech: aahhh
22:36 CrypticMech: I hear it
22:36 CrypticMech: Fair enough
22:36 [ Joey ]: gonna lower the distance of those kickers before the 2nd kiai
22:36 [ Joey ]: and ill consider adding a short stream
22:36 CrypticMech: Yeah
22:37 CrypticMech: Its just weird not to hae a single stream on a 4.7* map
22:37 CrypticMech: Its like you want it to be DT'd :p
22:39 CrypticMech: Okay, on Touching: 01:03:488 (1,2,3,4,5,6,7) - Make all of this a single strema then go into the slider jumps. It plays super awkwardly atm as it is now.
22:39 CrypticMech: 01:04:177 (1,2,3,4) - Also on Touching: These could totally have larger spacing, and IMO they should.
22:40 CrypticMech: 01:12:712 (4,5,6,7,1) - These feel really out of place even though they fit rhythmically. Maybe replace them with sliders or something instead? Not 100% about it. Its just weird how you go from large arcs and jumps to these cramed up little triplets.
22:41 CrypticMech: 01:15:384 (5,6,7) - Same thing here, kind of, just not nearly as bad. This one could reman unchaged - but its the same kind of odd out of place feeling.
22:41 CrypticMech: 01:23:746 (5,6,7,8,1) - ^^
22:42 [ Joey ]: ya i kinda of just have a personal preference with short DS triples, but I can raise the DS a bit
22:42 CrypticMech: 01:29:350 (5,6,1) - Unstack these from under the slider just a wee bit, you haven't stacked triplets like that thus far as far as I recall and it felt weird.
22:42 CrypticMech: 01:32:453 (1,2) - The silent sliderends here KILLED me
22:42 CrypticMech: Make 'em loud and proud.
22:42 CrypticMech: 01:37:626 (4,5,1) - ^^
22:43 [ Joey ]: the ends arent really hitting any beat
22:43 CrypticMech: I know, but they're harder to play quiet
22:43 CrypticMech: And tbh, I don't think they sound out of place when you un-mute them
22:44 CrypticMech: 01:57:281 (1,2,3,4,5,6) - This little bit right here was awkward to place (the jump between the triplets specifically)
22:44 [ Joey ]: sounds like an overmapped stream imo xD
22:45 CrypticMech: Eh, I don't disagree that it sounds overmapped, but it sounds better to me then the silent ends because the silent kick slider ends always sound awkward to me. Its a personal thing though.
22:46 CrypticMech: 02:53:833 (1,2,3,4,5,6,7,8) - These play really awkwardly. ITs like you're continuing the stream but just as kicksliders.
22:46 CrypticMech: Tbh, keep one and eight where they are, and then make the rest play like a jump map, it flows better that way
22:46 [ Joey ]: ya, changes to the bass drums
22:47 CrypticMech: And by jump map, I mean like, kick slider jump map
22:47 [ Joey ]: Anna will shank me with a rusty spoon if I change that part
22:48 CrypticMech: 02:53:143 (1,2,3,4,5,6,7,8) - Rotate this -20? to tilt it backwards a bit? it feels a bit better than just a straight downward stream
22:48 CrypticMech: And tbh, those kicksliders just feel really awkwardly as they stand. Even when I watched Anna play them it looked awkward.
22:50 CrypticMech: Anyway, thats actually it for that diff.
22:50 [ Joey ]: Yeah i have had very mixed reviews on that stream
22:50 CrypticMech: So yeah, thats all I had.
22:50 [ Joey ]: half the people like it
22:50 CrypticMech: I like the stream and its placement, I just don't like the kickslider section
22:50 CrypticMech: And I don't like the straight drop
22:50 CrypticMech: The straight drop makes it so close to a right angle that it plays awkwardly, I feel like it flows better as an acute angle
22:51 [ Joey ]: ya i gotcha
22:52 CrypticMech: And yeah, those kicksliders would be way better suited for something that isn't just like a circle.
22:52 CrypticMech: But good luck!
Love this map tbh, can't wait for it to get ranked. Also that choke tho...