Hiya! Here on M4M from in-game PM. You specifically requested I mod your Normal diff; if you need mods on any others later, let me know! ^^
This map looks really great; gonna be tough to mod. :3
[Normal]
This map looks really great; gonna be tough to mod. :3
[Normal]
- 00:41:419 (1) - Minor nitpick, move the end out a little to perfect DS with 00:41:936 (2)
- 00:42:798 (4) - I feel this should be reduced to half the time coverage (ending on the red tick) as it reflects the melody better.
- 00:51:074 (4,5) - Perhaps you could move these two back a bit, like this:
Not really sure where you'd move them gridwise, just a thought.
- Also, even if you don't do this, consider moving 00:51:764 (5) to blanket the end of 00:51:074 (4) - 00:54:867 (6) - Clap sound fits better than finish on this hit, also add the finish sound on the end of 00:54:350 (5) because the drumlike sound actually hits here in the music.
- 01:00:384 (4) - Ctrl+Shift+[Right] once, because OCD + DS = yay ^^
- 01:00:729 (1,2,3,4) - This part is begging for a consistent pattern; I think either they should all be parallel (flawless style) or make a more "pretty" pattern like a fan. Perhaps like this...
- 01:38:660 (6) - The red tick (01:38:833-) is a hard hit; I'd love to be able to feel it in the map. Play around with patterns here and see if there's something you like with either of these timings...
- 01:41:074 (5,6) - I think some would say this formation is iffy for a Normal, but I like it. Just be wary that it may be questioned before ranking.
- 01:59:005 - Have you considered putting a spinner here? Just a thought.
- Just wanted to take a moment to say how beautifully mapped and hitsounded the chorus is. Very little to be said about it other than wonderful job.
- 02:12:453 (1,2) - So I get that this pattern parallels what you did the first time around, but I feel like now that we're quite a ways into the map, we can experiment a little bit with patterns. Try something that reflects the music more, such as this:
Or, if you want to get really frisky... - 02:17:971 (1,2) - ^
- 02:40:040 (1) - Super minor nitpick, move endpoint ever so slightly right (OCD with the DS again)
- 02:51:074 (1,2,3,4) - There's just something slightly...off about this bit. I clearly see what you're trying to do with the pattern, but it looks a little weird with the positioning of the hits (the slider-starts). Maybe it's just me.
- 03:15:902 (1) - End of this should come down (and necessarily right) a few hairs to make the arc flat. Unless it's not supposed to be flat, in which case, I'd say tilt it more so people can tell. xD
- 03:50:384 (2) - Ooh, this is a pretty slider. Just try to get the red points lined up with the sliderticks to perfect that bouncy effect and you're home free.