Nightmare - Boulafacet [OsuMania]

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Blocko

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls


[General]
OK!

4K Column wrote:

1|2|3|4
[EZ]
00:12:511 (12511|0) - It might be better to turn this into a regular note instead. Beginners would sort of find it hard to get full accuracy on long notes such as that one.
00:14:805 (14805|1,15334|3) - Same suggestion as above
00:21:158 (21158|0) - Move to 4 for hand balance
00:38:099 (38099|0) - Move to 3, hand balance and pitch relevancy
01:11:981 (71981|0,72687|0,73393|0) - Move these to 3 for hand balance, or mix them up for both hands instead of putting them all on the left hand
01:22:570 - Add a note here on 3 to emphasize the transition to the kiai
01:29:981 - Add a note here for the drum
01:41:628 (101628|1) - Move to 4 for hand balance/pitch relevancy
01:45:158 - Add one note here for increased impact with the ending. Same suggestion on 01:46:570 - , 01:49:393 - , and 01:50:805 - .
[NM]
00:15:334 (15334|2,15864|1) - Move 1 column to the right to make it less confusing to read
00:17:628 - Add a note here for the kick. Same suggestion for 00:18:334 - , 00:19:040 - , 00:20:981 - , and 00:21:158 - .
00:23:275 - Add one note here for increased impact
00:33:158 (33158|3,33511|0) - Stretch the LN's ending up to 00:33:864 - for less reading confusion
00:34:040 (34040|2) - Move to 4 to prevent hammer
00:34:570 - Add a note here, kick
If you applied the suggestion above, move 00:34:746 (34746|1,34923|2) - 1 column to the right for pattern flow
00:35:981 (35981|2,36246|1,36511|0) - Add one note on each of these notes for note count consistency
00:37:393 - Add note for kick
00:40:217 - Same suggestion as above
If you applied the suggestion above, move 00:40:393 (40393|3) - to 3 to prevent hammering
00:44:452 - Add one note here for the kick, also for 00:52:746 - , 00:57:158 - , 00:57:687 - , 00:58:393 - , 00:58:570 - , and 01:11:275 - .
01:27:511 (87511|3) - Instead of just one long LN, I suggest having four 1/2 notes for this LN instead so it accentuates the prominent instrument here.
01:33:864 - Add a note here for the kick
01:46:570 - Add one note here for increased impact with the ending. Same suggestion on 01:49:393 - , and 01:50:805 - .
[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks
00:37:570 (37570|0) - Move to 2 for the drum?
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - .
00:55:746 (55746|0) - Move to 2 for better playability
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance
01:29:099 (89099|0) - Move to 2 for better pattern flow
01:35:805 (95805|0) - Move to 2 for pitch
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending
[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
[MX]
00:10:481 (10481|0) - Move to 3 for comfortability
00:12:511 (12511|1) - Move to 1, same reason as above
00:14:628 (14628|2) - Move to 2 for a better flow in pattern
00:21:864 - Add one note here for the piano chord
00:44:452 - Add a note here for the kick
00:45:511 (45511|3) - Move to 2 for hand balance
00:48:687 - Add note for kick
00:56:275 - Add a note at 1 for kick
00:59:981 - Add one or two notes here for kick and impact
01:01:040 - Add one note for kick. Same suggestion for 01:04:217 - , 01:06:158 - , 01:06:246 - , and 01:06:334 - .
01:31:040 (91040|0) - Since you mapped in the drums and sounds after this note, this LN could become this so it's consistent with the notes on this part.
01:43:393 (103393|1,103481|0,103570|2) - Should be in 1/3 beat.
01:57:158 - Add an LN ending up to 01:58:570 - to give a better feeling for the ending.
[SC]
00:02:452 - You could add a little 1/8 burst for this part to accent the claps, similar to what you did later on.
00:13:746 - Add a note for the sound heard here.
00:16:570 - Same suggestion as above, but on 3.
If you applied the suggestion above, move 00:16:658 (16658|2) - to 2 for flow
00:26:628 (26628|2,26673|1,26717|3) - Maybe a descending 1/8 stair would work better for this one to add comfortability to the mix.
00:28:570 - How about this burst to make it easier to read and comfortable to play?
00:36:908 (36908|3) - Move to 1 then 00:36:952 (36952|2) - move to 4 so the 1/8 notes can act as pseudo-alternating jump trills ([13][24])
01:22:570 - Add one note here to accentuate the crash
01:26:761 (86761|3,86805|1) - Ctrl + J for a more readable and comfortable pattern
[SHD]
- Listened to the song at 25% playback. I don't know if it's just me, or are the notes at the beginning of the song sound kinda off a bit early? If it is for you, you might wanna double check that.
- Increase OD to 8 so it's the same as SC.

00:05:562 (5562|1) - Move to 1 for comfortability
00:09:798 (9798|1) - Same suggestion as above
00:11:452 (11452|2,11540|3,11628|2) - Switch these around by column for better playability
00:14:628 - Since this is SHD, add a 1/8 drum roll that ends at 00:14:805 - since that drum roll is quite audible.
00:24:864 (24864|1) - Move to 1 to prevent triple-jack
00:26:673 (26673|0,26717|3) - Ctrl + H to make it a bit easier to do?
00:28:746 (28746|2) - Move to 3 for comfortability
00:28:923 to 00:33:158 - The hammering/minijack to LN here seems a bit uncomfortable to play for this part. I'd recommend rearranging the notes from the left hand to prevent minijack occurrences for this section (somewhat like this).
00:48:511 (48511|2) - Move to 4 to prevent minijack
00:55:570 (55570|0) - Move to 3 so it removes the triple-jack on the 1st column
01:20:011 (80011|0) - Same suggestion as above
01:32:099 (92099|0,92099|1,92143|2,92143|3,92187|1,92187|0,92231|3,92231|2,92275|0,92275|1) - Ctrl + H to make the whole burst easier to handle
01:36:511 (96511|1) - Move to 2 for better readability
01:40:040 (100040|1) - Remove? You didn't have 3-chords for the pattern at 01:39:775 (99775|1,99775|0) - .
If you applied the suggestion above, move 01:40:040 (100040|3) - to 2 and 01:40:040 (100040|2,100217|3) - switch these two notes around by column for a better playability
01:40:658 (100658|1) - Move to 1 to prevent triple-jack
01:45:158 - It wouldn't really hurt to add a note at 4 for increased impact here.


You picked a good song, and for that, you get a star.
Good luck!
Topic Starter
ExVeemon

Blocko wrote:

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls kek


[General]
OK!

4K Column wrote:

1|2|3|4
[EZ]
00:12:511 (12511|0) - It might be better to turn this into a regular note instead. Beginners would sort of find it hard to get full accuracy on long notes such as that one.
00:14:805 (14805|1,15334|3) - Same suggestion as above
00:21:158 (21158|0) - Move to 4 for hand balance
00:38:099 (38099|0) - Move to 3, hand balance and pitch relevancy
01:11:981 (71981|0,72687|0,73393|0) - Move these to 3 for hand balance, or mix them up for both hands instead of putting them all on the left hand
01:22:570 - Add a note here on 3 to emphasize the transition to the kiai
01:29:981 - Add a note here for the drum
01:41:628 (101628|1) - Move to 4 for hand balance/pitch relevancy
01:45:158 - Add one note here for increased impact with the ending. Same suggestion on 01:46:570 - , 01:49:393 - , and 01:50:805 - .
[NM]
00:15:334 (15334|2,15864|1) - Move 1 column to the right to make it less confusing to read
00:17:628 - Add a note here for the kick. Same suggestion for 00:18:334 - , 00:19:040 - , 00:20:981 - , and 00:21:158 - .
00:23:275 - Add one note here for increased impact
00:33:158 (33158|3,33511|0) - Stretch the LN's ending up to 00:33:864 - for less reading confusion
00:34:040 (34040|2) - Move to 4 to prevent hammer
00:34:570 - Add a note here, kick
If you applied the suggestion above, move 00:34:746 (34746|1,34923|2) - 1 column to the right for pattern flow
00:35:981 (35981|2,36246|1,36511|0) - Add one note on each of these notes for note count consistency
00:37:393 - Add note for kick
00:40:217 - Same suggestion as above
If you applied the suggestion above, move 00:40:393 (40393|3) - to 3 to prevent hammering
00:44:452 - Add one note here for the kick, also for 00:52:746 - , 00:57:158 - , 00:57:687 - , 00:58:393 - , 00:58:570 - , and 01:11:275 - .
01:27:511 (87511|3) - Instead of just one long LN, I suggest having four 1/2 notes for this LN instead so it accentuates the prominent instrument here.
01:33:864 - Add a note here for the kick
01:46:570 - Add one note here for increased impact with the ending. Same suggestion on 01:49:393 - , and 01:50:805 - .
[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks
00:37:570 (37570|0) - Move to 2 for the drum?
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - .
00:55:746 (55746|0) - Move to 2 for better playability
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance
01:29:099 (89099|0) - Move to 2 for better pattern flow
01:35:805 (95805|0) - Move to 2 for pitch
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending
[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
[MX]
00:10:481 (10481|0) - Move to 3 for comfortability
00:12:511 (12511|1) - Move to 1, same reason as above
00:14:628 (14628|2) - Move to 2 for a better flow in pattern
00:21:864 - Add one note here for the piano chord
00:44:452 - Add a note here for the kick
00:45:511 (45511|3) - Move to 2 for hand balance
00:48:687 - Add note for kick
00:56:275 - Add a note at 1 for kick
00:59:981 - Add one or two notes here for kick and impact
01:01:040 - Add one note for kick. Same suggestion for 01:04:217 - , 01:06:158 - , 01:06:246 - , and 01:06:334 - .
01:31:040 (91040|0) - Since you mapped in the drums and sounds after this note, this LN could become this so it's consistent with the notes on this part.
01:43:393 (103393|1,103481|0,103570|2) - Should be in 1/3 beat.
01:57:158 - Add an LN ending up to 01:58:570 - to give a better feeling for the ending.
[SC]
00:02:452 - You could add a little 1/8 burst for this part to accent the claps, similar to what you did later on.
00:13:746 - Add a note for the sound heard here.
00:16:570 - Same suggestion as above, but on 3.
If you applied the suggestion above, move 00:16:658 (16658|2) - to 2 for flow
00:26:628 (26628|2,26673|1,26717|3) - Maybe a descending 1/8 stair would work better for this one to add comfortability to the mix.
00:28:570 - How about this burst to make it easier to read and comfortable to play?
00:36:908 (36908|3) - Move to 1 then 00:36:952 (36952|2) - move to 4 so the 1/8 notes can act as pseudo-alternating jump trills ([13][24])
01:22:570 - Add one note here to accentuate the crash
01:26:761 (86761|3,86805|1) - Ctrl + J for a more readable and comfortable pattern
[SHD]
- Listened to the song at 25% playback. I don't know if it's just me, or are the notes at the beginning of the song sound kinda off a bit early? If it is for you, you might wanna double check that.
- Increase OD to 8 so it's the same as SC.

00:05:562 (5562|1) - Move to 1 for comfortability
00:09:798 (9798|1) - Same suggestion as above
00:11:452 (11452|2,11540|3,11628|2) - Switch these around by column for better playability
00:14:628 - Since this is SHD, add a 1/8 drum roll that ends at 00:14:805 - since that drum roll is quite audible.
00:24:864 (24864|1) - Move to 1 to prevent triple-jack
00:26:673 (26673|0,26717|3) - Ctrl + H to make it a bit easier to do?
00:28:746 (28746|2) - Move to 3 for comfortability
00:28:923 to 00:33:158 - The hammering/minijack to LN here seems a bit uncomfortable to play for this part. I'd recommend rearranging the notes from the left hand to prevent minijack occurrences for this section (somewhat like this).
00:48:511 (48511|2) - Move to 4 to prevent minijack
00:55:570 (55570|0) - Move to 3 so it removes the triple-jack on the 1st column
01:20:011 (80011|0) - Same suggestion as above
01:32:099 (92099|0,92099|1,92143|2,92143|3,92187|1,92187|0,92231|3,92231|2,92275|0,92275|1) - Ctrl + H to make the whole burst easier to handle
01:36:511 (96511|1) - Move to 2 for better readability
01:40:040 (100040|1) - Remove? You didn't have 3-chords for the pattern at 01:39:775 (99775|1,99775|0) - .
If you applied the suggestion above, move 01:40:040 (100040|3) - to 2 and 01:40:040 (100040|2,100217|3) - switch these two notes around by column for a better playability
01:40:658 (100658|1) - Move to 1 to prevent triple-jack
01:45:158 - It wouldn't really hurt to add a note at 4 for increased impact here.


You picked a good song, and for that, you get a star.
Good luck!
Thanks! I've rejected a quite few in the SHD diff, since I thought it would be more suitable as a SHD. Other then that, I've nearly applied all your mods. :D

About the whole SHD diff with the earlier notes being "off", I checked it and adjusted it/re-snapped it so that it's like the other diffs now. It should be fine now. (And YAY for stars! :) )
Lusty Platypus

Blocko wrote:

[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
All applied, thank you :D
Arzenvald

Blocko wrote:

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls


[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow // keep, the next part has strong beat, that's why i made 1/2 stack.. =w=
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer // ==a i prefer this because.. this is 'HD'... orz
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks // o.o i know, hmm... ok
00:37:570 (37570|0) - Move to 2 for the drum? // moved 00:37:746 (37746|0) - to 3
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16 // lol sorry...
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - . // added at 00:44:452 - & 00:45:864 -
00:55:746 (55746|0) - Move to 2 for better playability // ==a has purpose with this 00:55:746 (55746|0,55923|3) -
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance // ==a ok
01:29:099 (89099|0) - Move to 2 for better pattern flow // ==a keep
01:35:805 (95805|0) - Move to 2 for pitch // ok
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending // ok

You picked a good song.. // IKR...
and for that, you get a star.
Good luck!
hohohoo.. thanks blocko.. =w=)7
Skadra
WHERES DA RANK!
Topic Starter
ExVeemon

Skadra wrote:

WHERES DA RANK!
I can't find many more mods right now... ;w; Plus I kinda lost motivation to rank it, buuuuut, I may try again to get more mods.
NlHIL
Ignore us! give up to rank it!
[EZ]
00:26:099 (26099|2) - remove
00:26:452 (26452|1,26805|2) - change to a LN as 00:25:393 (25393|0) -
00:27:158 - add
00:27:864 (27864|2) - remove
00:28:570 - add
01:03:511 (63511|3) - move to 01:03:687 -
01:04:570 (64570|1) - remove
01:06:687 - add
01:10:217 - add

[NM]
00:25:305 (25305|3) - start from 00:25:481 -
00:43:746 (43746|3) - ?
01:33:864 (93864|1) - remove
Topic Starter
ExVeemon

NlHIL wrote:

Ignore us! give up to rank it!
[EZ]
00:26:099 (26099|2) - remove
00:26:452 (26452|1,26805|2) - change to a LN as 00:25:393 (25393|0) -
00:27:158 - add
00:27:864 (27864|2) - remove
00:28:570 - add
01:03:511 (63511|3) - move to 01:03:687 -
01:04:570 (64570|1) - remove
01:06:687 - add
01:10:217 - add

[NM]
00:25:305 (25305|3) - start from 00:25:481 -
00:43:746 (43746|3) - ?
01:33:864 (93864|1) - remove
I've applied all of these, thanks for the mod~
Hestia-
[EZ]
00:14:099 (14099|2) - Remove
00:16:923 (16923|3) - Remove
01:22:570 (82570|2) - Remove?
01:29:452 (89452|0) - Remove

[NM]
00:26:452 (26452|0) - Move to 00:26:364 ?

[Usagi's HD]
00:04:923 - Add 3
00:04:834 (4834|2) - Move to 4
00:33:952 (33952|2) - Remove
00:34:040 - Add 3 maybe for balance?

[Aroused's HD+]
00:03:864 - Add note on 4; I don't think the LN for the drums is enough for the dun. Change the LNs to normal notes too because it's weird to have it them on the same line here
00:05:981 - Add note on 3
00:18:599 (18599|0) - Remove?
00:18:511 - Add 1
00:20:364 (20364|2) - Remove?
00:20:275 - Add 4
01:09:158 - Add 1
01:08:981 (68981|0) - Move to 3
01:10:217 (70217|1) - Move to 1 so it's the same pattern as 01:09:864

[MX]
00:04:923 - Add 2
00:55:614 - Add 3
00:55:702 - Add 1

[SHD]
00:39:511 - Add 3
01:35:099 (95099|3,95143|2,95187|1,95231|0) - Make these 32nds and hope you don't get qatblasted lol :D
01:35:187 - Add 4
01:35:209 - Add 3
01:35:231 - Add 2
01:35:253 - Add 1
Lusty Platypus

Hestia- wrote:

[Aroused's HD+]
00:03:864 - Add note on 4; I don't think the LN for the drums is enough for the dun. Change the LNs to normal notes too because it's weird to have it them on the same line here
00:05:981 - Add note on 3
00:18:599 (18599|0) - Remove?
00:18:511 - Add 1
00:20:364 (20364|2) - Remove?
00:20:275 - Add 4
01:09:158 - Add 1
01:08:981 (68981|0) - Move to 3
01:10:217 (70217|1) - Move to 1 so it's the same pattern as 01:09:864
All done
Topic Starter
ExVeemon

Hestia- wrote:

[EZ]
00:14:099 (14099|2) - Remove
00:16:923 (16923|3) - Remove
01:22:570 (82570|2) - Remove?
01:29:452 (89452|0) - Remove

[NM]
00:26:452 (26452|0) - Move to 00:26:364 ? This point and also the ones above (in EZ) I didn't use, as it'd make it either too "bland" or otherwise non-consistant.

[MX]
00:04:923 - Add 2
00:55:614 - Add 3
00:55:702 - Add 1 This point and above have been applied.

[SHD]
00:39:511 - Add 3 Applied.
01:35:099 (95099|3,95143|2,95187|1,95231|0) - Make these 32nds and hope you don't get qatblasted lol :Dlol nopenopenopenopenope
01:35:187 - Add 4 lol nopenopenopenopenope
01:35:209 - Add 3 lol nopenopenopenopenope
01:35:231 - Add 2 lol nopenopenopenopenope
01:35:253 - Add 1 lol nopenopenopenopenope

not getting qatblasted todayyyyyyy
Thanks for the mod though! I really appreciate it! No SC mod though? (i cri)

All mods including GD's will be updated (and/or uploaded) once I have received the difficulties from their respective owners.
Arzenvald
i'll reply soon.. hypu
Arzenvald

Hestia- wrote:

[Usagi's HD]
00:04:923 - Add 3 // ok, in 4th col though
00:04:834 (4834|2) - Move to 4 // keep ^
00:33:952 (33952|2) - Remove // done
00:34:040 - Add 3 maybe for balance? // rearranged ^
thanks! :D
Gravey-
Good luck! Go for rank! >w<)/
Arzenvald
17:44 MasterSonic10: wait wait so
17:44 MasterSonic10: is this SHD?
17:44 ExUsagi: the shd one
17:44 ExUsagi: o3o ya
17:45 MasterSonic10: Cause, this is my first map :/
17:45 MasterSonic10: Actually okay
17:45 ExUsagi: don't worry
17:45 MasterSonic10: What are the problems?
17:45 ExUsagi: stuff that i've wrote in #osumania
17:45 ExUsagi: that's all
17:45 MasterSonic10: 1234321 1/6 stairs..?
17:48 ExUsagi: 00:23:628 (23628|3,23628|2,23628|0,23893|0,23893|3,23893|2,24070|3,24070|2,24070|0,24334|0,24334|1,24334|3) -
17:49 ExUsagi: these are over noted, there's no 3 instruments at once that represent 3 LNs
17:49 MasterSonic10: :/
17:49 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) - wow 1/8
17:49 MasterSonic10: yes
17:50 ExUsagi: xD yah, mapping is about... how proper the usage of LN & Notes amounts
17:52 ExUsagi: back
17:52 MasterSonic10: welcome back
17:52 MasterSonic10: um, as I was saying
17:52 ExUsagi: even the notes are synced through each instrument, i would really avoid over-noting
17:52 MasterSonic10: Yeah I know
17:52 MasterSonic10: Again, I just don't really feel like having 2 LN's is... enough, but yeah I agree with you
17:53 ExUsagi: xD you can change 1 LN into note
17:53 MasterSonic10: since, SC has 2 LN's
17:53 ExUsagi: plus, don't use 1/8 space
17:53 MasterSonic10: >_>'
17:53 MasterSonic10: okay okay...
17:53 ExUsagi: 00:29:099 (29099|2) - this part mapped in awesome way dude
17:54 MasterSonic10: Oh, thanks
17:54 MasterSonic10: What about this part though?
17:54 MasterSonic10: 00:25:305 (25305|3,25305|2,25305|0,25570|0,25570|3,25570|2) -
17:54 ExUsagi: same, use 2 LNs and use 1/4 spacing
17:54 MasterSonic10: mkay
17:54 ExUsagi: it would be impossible to hit 300g with 1/8 spacing
17:55 MasterSonic10: lol
17:55 MasterSonic10: for you maybe not
17:55 MasterSonic10: but kk
17:55 ExUsagi: as for the others it will be a strugle too.. .-.
17:55 ExUsagi: lemme highlight patterns that possibly make people 'hate'
17:55 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) -
17:55 ExUsagi: better to use 12 43 12 43 thing or 4321 4321
17:55 MasterSonic10: seriously...?
17:56 ExUsagi: ya, 1234321234 = table flip
17:56 MasterSonic10: okay okay
17:56 MasterSonic10: :/
17:56 ExUsagi: 00:52:746 (52746|0) - remove
17:56 MasterSonic10: does this count as a mod btw
17:56 ExUsagi: na
17:56 MasterSonic10: oh
17:56 MasterSonic10: :c
17:56 MasterSonic10: ok
17:56 ExUsagi: 00:55:614 (55614|1,55658|0,55702|1,55746|0) - you reminds me with something :UU
17:56 MasterSonic10: wait then why are you doing this
17:57 ExUsagi: 00:55:393 (55393|0,55393|1) - move LN to 1 & note to 2
17:57 MasterSonic10: and lel
17:57 ExUsagi: helping you through
17:57 ExUsagi: http://puu.sh/l4dOa.png
17:57 MasterSonic10: ik ik
17:57 MasterSonic10: I got that
17:57 ExUsagi: 00:55:570 (55570|2,55614|1,55658|0) - http://puu.sh/l4dPD.png 00:55:746 -no need 2 notes
17:58 ExUsagi: 01:08:584 (68584|2,68673|2,68937|2,69025|2,69290|2,69378|2) -
17:58 MasterSonic10: >_>'
17:58 ExUsagi: you can reject my suggestion
17:58 MasterSonic10: If this drops below 5.25* then I'm blaming you
17:58 MasterSonic10: anyway what about that part?
17:59 ExUsagi: the reason why 1234321234321 stairs are being hated
17:59 ExUsagi: the jaaaaack
17:59 MasterSonic10: Jack?
17:59 MasterSonic10: What jack?
17:59 ExUsagi: 01:08:540 (68540|1,68628|3,68717|1,68893|1,68981|3) - remove this
18:00 ExUsagi: and there's some mini jack... or
18:00 MasterSonic10: :L
18:00 MasterSonic10: okay so do you want me to change that part then.../
18:00 MasterSonic10: ?
18:00 ExUsagi: yap, avoid putting 1/4 jack in 1/8 patterns
18:01 MasterSonic10: k done
18:01 ExUsagi: 01:19:923 (79923|0,79967|1,80011|2) - i 00:03:775 (3775|3,3775|2,3820|0,3820|1,3864|2,3864|3) -
18:01 ExUsagi: wait different sound
18:02 MasterSonic10: wut
18:02 ExUsagi: i thought you can put double notes at 01:19:923 (79923|0,79967|1,80011|2) -
18:02 ExUsagi: and other 1/8 stuff here
18:02 ExUsagi: hahah
18:02 MasterSonic10: what other 1/8 stuff? xD
18:02 MasterSonic10: Okay well
18:02 MasterSonic10: I'll do that then
18:02 MasterSonic10: it's only single note though because it's a "break section" i guess
18:03 ExUsagi: yuss
18:03 ExUsagi: better single note
18:03 ExUsagi: 01:36:158 (96158|0,96187|2,96217|1,96275|0,96305|2,96334|1,96393|0,96423|2,96452|1,96511|2,96511|0) - 1/12
18:03 ExUsagi: ;w;
18:03 MasterSonic10: yeah
18:03 MasterSonic10: xDDDDD
18:03 ExUsagi: http://puu.sh/l4e3d.png
18:03 MasterSonic10: that's actually pretty easy to pull off honestly
18:03 MasterSonic10: is that 1/12
18:03 MasterSonic10: ;w;
18:04 ExUsagi: yes
18:04 MasterSonic10: rip 1/16
18:04 MasterSonic10: shall no song ever have 1/16's
18:04 ExUsagi: that is 1/12, better to make 4321 4321 stairs in that 1/12
18:04 MasterSonic10: it's not even 1/12 though
18:04 MasterSonic10: it's even faster than 1/16
18:04 ExUsagi: o
18:05 MasterSonic10: >_>'
18:05 MasterSonic10: I'm wearing earphones atm
18:05 MasterSonic10: as well
18:05 MasterSonic10: So, I can tell
18:06 MasterSonic10: okay well
18:06 ExUsagi: 01:00:334 (60334|3,61393|2) - add notes
18:06 MasterSonic10: do you want me to change the patterning on that 1/16 section then?
18:06 ExUsagi: ya
18:06 ExUsagi: looks complicated to read @_@
18:06 MasterSonic10: oh wait
18:06 MasterSonic10: it's
18:06 ExUsagi: except the player is the mapper itself
18:06 MasterSonic10: it is 1/12
18:06 MasterSonic10: Um...
18:06 MasterSonic10: nevermind I thought I put that at 1/12 already
18:06 MasterSonic10: 1/16*
18:07 MasterSonic10: yeah I'll just change the patterning anyway
18:07 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) -
18:07 MasterSonic10: btw what do you "add notes" here
18:07 ExUsagi: is really heavy to play
18:07 MasterSonic10: 01:00:334 (60334|3,61393|2) -
18:07 MasterSonic10: hold on hold on >A>
18:07 ExUsagi: 01:00:334 - add note
18:07 ExUsagi: 01:01:393 - ^
18:07 MasterSonic10: um
18:07 MasterSonic10: wat
18:08 ExUsagi: there's some stuff you can layer in 1/1 beat
18:08 MasterSonic10: why do I have to add notes?
18:08 MasterSonic10: Oh
18:08 ExUsagi: than only the synthesizer
18:08 MasterSonic10: you mean on the 1/1 beats?
18:08 ExUsagi: yap
18:08 MasterSonic10: okay done both
18:08 MasterSonic10: or added notes to both
18:08 MasterSonic10: This seriously does feel like a mod though tbh
18:09 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) - , is really heavy to play, but as 00:17:628 (17628|0) - until 00:21:864 (21864|1) - it feels reaaally light
18:09 ExUsagi: 00:18:158 (18158|2,18246|3) - 00:18:334 (18334|0,18423|1) - why don't you make 1/4 jacks to represent the kicks :P
18:09 MasterSonic10: :L
18:09 ExUsagi: something like http://puu.sh/l4eih.jpg
18:10 MasterSonic10: wut
18:10 MasterSonic10: stop stop slow donw
18:10 MasterSonic10: omg
18:10 ExUsagi: xD
18:10 ExUsagi: this meant to be hard right? and you say you will blame me if the star become lower than 5.25?
18:10 ExUsagi: ok i'll post the irc log and count this as mod
18:10 MasterSonic10: Yeah it's meant to be hard
18:10 MasterSonic10: lol
18:10 MasterSonic10: It's a SHD
18:10 MasterSonic10: xD
18:11 MasterSonic10: and the intro is harder than the next part because well
18:11 ExUsagi: 00:18:864 (18864|2,18952|0,19040|3,19128|2) - make more mini jacks
18:11 MasterSonic10: otherwise it'd be
18:11 MasterSonic10: easy
18:11 ExUsagi: you can balance the stuff by making 2nd part harder
18:11 ExUsagi: without adding notes :^)
18:11 ExUsagi: i mean look at these jacks 00:24:511 (24511|0,24511|2,24511|3,24599|3,24599|2,24599|0,24687|2,24687|3,24687|0,24864|0,24864|3,24952|2,24952|1,25040|0,25040|1,25128|3,25128|2) -
18:11 MasterSonic10: Not sure how but okay
18:12 MasterSonic10: wait
18:12 MasterSonic10: no wait
18:12 MasterSonic10: from here 00:17:628 (17628|0) - to here 00:21:864 (21864|1) - is like
18:12 MasterSonic10: it's like a filler between the intro and "main part"
18:13 MasterSonic10: or build up I guess?
18:13 ExUsagi: ya, you know how the filler between intro and main part in aiae
18:13 ExUsagi: not even a single break
18:13 ExUsagi: :U
18:13 MasterSonic10: mhm
18:13 MasterSonic10: yeah
18:13 MasterSonic10: :A
18:13 ExUsagi: that's really balanced stuff out
18:13 MasterSonic10: Well, anything else then?
18:14 ExUsagi: nope
18:14 MasterSonic10: oh
18:14 MasterSonic10: okay then
18:14 ExUsagi: 01:24:158 (84158|1,84246|1,84334|2) -
18:14 ExUsagi: ctrl+h
18:14 ExUsagi: wait
18:14 ExUsagi: 01:24:908 (84908|3,84952|1,84996|2) - not quiet sure there's 1/8 here, LN will be better
18:15 MasterSonic10: oh god now what
18:15 ExUsagi: incoming more nazi stuff
18:15 MasterSonic10: wait that part is faster than the rest
18:15 MasterSonic10: should it be.... faster anyway?
18:15 MasterSonic10: so 1/12 but changed pattern?
18:15 ExUsagi: well you can reject, that's small suggestion
18:16 ExUsagi: oh
18:16 ExUsagi: blame me, i don't use earphone right now
18:16 MasterSonic10: LOL
18:16 MasterSonic10: xD
18:17 ExUsagi: 01:39:511 (99511|3) -
18:17 ExUsagi: why 4 notes ;w;
18:18 MasterSonic10: because bass .w.
18:18 ExUsagi: 01:39:511 (99511|2,99775|2,100040|1,100217|1,100481|2,100746|1,100923|3,101187|3) - and these notes could be triplets instead
18:18 MasterSonic10: ;w;
18:19 ExUsagi: xD why so serious, its only suggetion
18:19 MasterSonic10: I'll keep that part as it is
18:19 MasterSonic10: lol
18:19 MasterSonic10: nevermind xD
18:20 ExUsagi: 01:44:099 (104099|1) - the ending rather not-so-build up / climax imo
18:20 MasterSonic10: tbh if you actually played this map
18:20 MasterSonic10: You'd be tired at the end
18:20 ExUsagi: you can put oboro-alike-LN
18:21 ExUsagi: more tiring to read :^)
18:21 MasterSonic10: and well [12] [34] jumps- okay good point
18:21 MasterSonic10: Wait a minute
18:21 MasterSonic10: I do that in my maps already xD
18:21 MasterSonic10: The oboro-like-LN's
18:21 ExUsagi: need more
18:21 MasterSonic10: yes
18:21 MasterSonic10: xD
18:22 MasterSonic10: kk done that
18:22 ExUsagi: update i guess, that's all
18:22 MasterSonic10: YAYYY
18:22 MasterSonic10: Thanks though
18:23 ExUsagi: get some feedback from starry-
18:23 ExUsagi: who knows he will give you better advice than me

=w=
Topic Starter
ExVeemon

ExUsagi wrote:

17:44 MasterSonic10: wait wait so
17:44 MasterSonic10: is this SHD?
17:44 ExUsagi: the shd one
17:44 ExUsagi: o3o ya
17:45 MasterSonic10: Cause, this is my first map :/
17:45 MasterSonic10: Actually okay
17:45 ExUsagi: don't worry
17:45 MasterSonic10: What are the problems?
17:45 ExUsagi: stuff that i've wrote in #osumania
17:45 ExUsagi: that's all
17:45 MasterSonic10: 1234321 1/6 stairs..?
17:48 ExUsagi: 00:23:628 (23628|3,23628|2,23628|0,23893|0,23893|3,23893|2,24070|3,24070|2,24070|0,24334|0,24334|1,24334|3) -
17:49 ExUsagi: these are over noted, there's no 3 instruments at once that represent 3 LNs
17:49 MasterSonic10: :/
17:49 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) - wow 1/8
17:49 MasterSonic10: yes
17:50 ExUsagi: xD yah, mapping is about... how proper the usage of LN & Notes amounts
17:52 ExUsagi: back
17:52 MasterSonic10: welcome back
17:52 MasterSonic10: um, as I was saying
17:52 ExUsagi: even the notes are synced through each instrument, i would really avoid over-noting
17:52 MasterSonic10: Yeah I know
17:52 MasterSonic10: Again, I just don't really feel like having 2 LN's is... enough, but yeah I agree with you
17:53 ExUsagi: xD you can change 1 LN into note
17:53 MasterSonic10: since, SC has 2 LN's
17:53 ExUsagi: plus, don't use 1/8 space
17:53 MasterSonic10: >_>'
17:53 MasterSonic10: okay okay...
17:53 ExUsagi: 00:29:099 (29099|2) - this part mapped in awesome way dude
17:54 MasterSonic10: Oh, thanks
17:54 MasterSonic10: What about this part though?
17:54 MasterSonic10: 00:25:305 (25305|3,25305|2,25305|0,25570|0,25570|3,25570|2) -
17:54 ExUsagi: same, use 2 LNs and use 1/4 spacing
17:54 MasterSonic10: mkay
17:54 ExUsagi: it would be impossible to hit 300g with 1/8 spacing
17:55 MasterSonic10: lol
17:55 MasterSonic10: for you maybe not
17:55 MasterSonic10: but kk
17:55 ExUsagi: as for the others it will be a strugle too.. .-.
17:55 ExUsagi: lemme highlight patterns that possibly make people 'hate'
17:55 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) -
17:55 ExUsagi: better to use 12 43 12 43 thing or 4321 4321
17:55 MasterSonic10: seriously...?
17:56 ExUsagi: ya, 1234321234 = table flip
17:56 MasterSonic10: okay okay
17:56 MasterSonic10: :/
17:56 ExUsagi: 00:52:746 (52746|0) - remove
17:56 MasterSonic10: does this count as a mod btw
17:56 ExUsagi: na
17:56 MasterSonic10: oh
17:56 MasterSonic10: :c
17:56 MasterSonic10: ok
17:56 ExUsagi: 00:55:614 (55614|1,55658|0,55702|1,55746|0) - you reminds me with something :UU
17:56 MasterSonic10: wait then why are you doing this
17:57 ExUsagi: 00:55:393 (55393|0,55393|1) - move LN to 1 & note to 2
17:57 MasterSonic10: and lel
17:57 ExUsagi: helping you through
17:57 ExUsagi: http://puu.sh/l4dOa.png
17:57 MasterSonic10: ik ik
17:57 MasterSonic10: I got that
17:57 ExUsagi: 00:55:570 (55570|2,55614|1,55658|0) - http://puu.sh/l4dPD.png 00:55:746 -no need 2 notes
17:58 ExUsagi: 01:08:584 (68584|2,68673|2,68937|2,69025|2,69290|2,69378|2) -
17:58 MasterSonic10: >_>'
17:58 ExUsagi: you can reject my suggestion
17:58 MasterSonic10: If this drops below 5.25* then I'm blaming you
17:58 MasterSonic10: anyway what about that part?
17:59 ExUsagi: the reason why 1234321234321 stairs are being hated
17:59 ExUsagi: the jaaaaack
17:59 MasterSonic10: Jack?
17:59 MasterSonic10: What jack?
17:59 ExUsagi: 01:08:540 (68540|1,68628|3,68717|1,68893|1,68981|3) - remove this
18:00 ExUsagi: and there's some mini jack... or
18:00 MasterSonic10: :L
18:00 MasterSonic10: okay so do you want me to change that part then.../
18:00 MasterSonic10: ?
18:00 ExUsagi: yap, avoid putting 1/4 jack in 1/8 patterns
18:01 MasterSonic10: k done
18:01 ExUsagi: 01:19:923 (79923|0,79967|1,80011|2) - i 00:03:775 (3775|3,3775|2,3820|0,3820|1,3864|2,3864|3) -
18:01 ExUsagi: wait different sound
18:02 MasterSonic10: wut
18:02 ExUsagi: i thought you can put double notes at 01:19:923 (79923|0,79967|1,80011|2) -
18:02 ExUsagi: and other 1/8 stuff here
18:02 ExUsagi: hahah
18:02 MasterSonic10: what other 1/8 stuff? xD
18:02 MasterSonic10: Okay well
18:02 MasterSonic10: I'll do that then
18:02 MasterSonic10: it's only single note though because it's a "break section" i guess
18:03 ExUsagi: yuss
18:03 ExUsagi: better single note
18:03 ExUsagi: 01:36:158 (96158|0,96187|2,96217|1,96275|0,96305|2,96334|1,96393|0,96423|2,96452|1,96511|2,96511|0) - 1/12
18:03 ExUsagi: ;w;
18:03 MasterSonic10: yeah
18:03 MasterSonic10: xDDDDD
18:03 ExUsagi: http://puu.sh/l4e3d.png
18:03 MasterSonic10: that's actually pretty easy to pull off honestly
18:03 MasterSonic10: is that 1/12
18:03 MasterSonic10: ;w;
18:04 ExUsagi: yes
18:04 MasterSonic10: rip 1/16
18:04 MasterSonic10: shall no song ever have 1/16's
18:04 ExUsagi: that is 1/12, better to make 4321 4321 stairs in that 1/12
18:04 MasterSonic10: it's not even 1/12 though
18:04 MasterSonic10: it's even faster than 1/16
18:04 ExUsagi: o
18:05 MasterSonic10: >_>'
18:05 MasterSonic10: I'm wearing earphones atm
18:05 MasterSonic10: as well
18:05 MasterSonic10: So, I can tell
18:06 MasterSonic10: okay well
18:06 ExUsagi: 01:00:334 (60334|3,61393|2) - add notes
18:06 MasterSonic10: do you want me to change the patterning on that 1/16 section then?
18:06 ExUsagi: ya
18:06 ExUsagi: looks complicated to read @_@
18:06 MasterSonic10: oh wait
18:06 MasterSonic10: it's
18:06 ExUsagi: except the player is the mapper itself
18:06 MasterSonic10: it is 1/12
18:06 MasterSonic10: Um...
18:06 MasterSonic10: nevermind I thought I put that at 1/12 already
18:06 MasterSonic10: 1/16*
18:07 MasterSonic10: yeah I'll just change the patterning anyway
18:07 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) -
18:07 MasterSonic10: btw what do you "add notes" here
18:07 ExUsagi: is really heavy to play
18:07 MasterSonic10: 01:00:334 (60334|3,61393|2) -
18:07 MasterSonic10: hold on hold on >A>
18:07 ExUsagi: 01:00:334 - add note
18:07 ExUsagi: 01:01:393 - ^
18:07 MasterSonic10: um
18:07 MasterSonic10: wat
18:08 ExUsagi: there's some stuff you can layer in 1/1 beat
18:08 MasterSonic10: why do I have to add notes?
18:08 MasterSonic10: Oh
18:08 ExUsagi: than only the synthesizer
18:08 MasterSonic10: you mean on the 1/1 beats?
18:08 ExUsagi: yap
18:08 MasterSonic10: okay done both
18:08 MasterSonic10: or added notes to both
18:08 MasterSonic10: This seriously does feel like a mod though tbh
18:09 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) - , is really heavy to play, but as 00:17:628 (17628|0) - until 00:21:864 (21864|1) - it feels reaaally light
18:09 ExUsagi: 00:18:158 (18158|2,18246|3) - 00:18:334 (18334|0,18423|1) - why don't you make 1/4 jacks to represent the kicks :P
18:09 MasterSonic10: :L
18:09 ExUsagi: something like http://puu.sh/l4eih.jpg
18:10 MasterSonic10: wut
18:10 MasterSonic10: stop stop slow donw
18:10 MasterSonic10: omg
18:10 ExUsagi: xD
18:10 ExUsagi: this meant to be hard right? and you say you will blame me if the star become lower than 5.25?
18:10 ExUsagi: ok i'll post the irc log and count this as mod
18:10 MasterSonic10: Yeah it's meant to be hard
18:10 MasterSonic10: lol
18:10 MasterSonic10: It's a SHD
18:10 MasterSonic10: xD
18:11 MasterSonic10: and the intro is harder than the next part because well
18:11 ExUsagi: 00:18:864 (18864|2,18952|0,19040|3,19128|2) - make more mini jacks
18:11 MasterSonic10: otherwise it'd be
18:11 MasterSonic10: easy
18:11 ExUsagi: you can balance the stuff by making 2nd part harder
18:11 ExUsagi: without adding notes :^)
18:11 ExUsagi: i mean look at these jacks 00:24:511 (24511|0,24511|2,24511|3,24599|3,24599|2,24599|0,24687|2,24687|3,24687|0,24864|0,24864|3,24952|2,24952|1,25040|0,25040|1,25128|3,25128|2) -
18:11 MasterSonic10: Not sure how but okay
18:12 MasterSonic10: wait
18:12 MasterSonic10: no wait
18:12 MasterSonic10: from here 00:17:628 (17628|0) - to here 00:21:864 (21864|1) - is like
18:12 MasterSonic10: it's like a filler between the intro and "main part"
18:13 MasterSonic10: or build up I guess?
18:13 ExUsagi: ya, you know how the filler between intro and main part in aiae
18:13 ExUsagi: not even a single break
18:13 ExUsagi: :U
18:13 MasterSonic10: mhm
18:13 MasterSonic10: yeah
18:13 MasterSonic10: :A
18:13 ExUsagi: that's really balanced stuff out
18:13 MasterSonic10: Well, anything else then?
18:14 ExUsagi: nope
18:14 MasterSonic10: oh
18:14 MasterSonic10: okay then
18:14 ExUsagi: 01:24:158 (84158|1,84246|1,84334|2) -
18:14 ExUsagi: ctrl+h
18:14 ExUsagi: wait
18:14 ExUsagi: 01:24:908 (84908|3,84952|1,84996|2) - not quiet sure there's 1/8 here, LN will be better
18:15 MasterSonic10: oh god now what
18:15 ExUsagi: incoming more nazi stuff
18:15 MasterSonic10: wait that part is faster than the rest
18:15 MasterSonic10: should it be.... faster anyway?
18:15 MasterSonic10: so 1/12 but changed pattern?
18:15 ExUsagi: well you can reject, that's small suggestion
18:16 ExUsagi: oh
18:16 ExUsagi: blame me, i don't use earphone right now
18:16 MasterSonic10: LOL
18:16 MasterSonic10: xD
18:17 ExUsagi: 01:39:511 (99511|3) -
18:17 ExUsagi: why 4 notes ;w;
18:18 MasterSonic10: because bass .w.
18:18 ExUsagi: 01:39:511 (99511|2,99775|2,100040|1,100217|1,100481|2,100746|1,100923|3,101187|3) - and these notes could be triplets instead
18:18 MasterSonic10: ;w;
18:19 ExUsagi: xD why so serious, its only suggetion
18:19 MasterSonic10: I'll keep that part as it is
18:19 MasterSonic10: lol
18:19 MasterSonic10: nevermind xD
18:20 ExUsagi: 01:44:099 (104099|1) - the ending rather not-so-build up / climax imo
18:20 MasterSonic10: tbh if you actually played this map
18:20 MasterSonic10: You'd be tired at the end
18:20 ExUsagi: you can put oboro-alike-LN
18:21 ExUsagi: more tiring to read :^)
18:21 MasterSonic10: and well [12] [34] jumps- okay good point
18:21 MasterSonic10: Wait a minute
18:21 MasterSonic10: I do that in my maps already xD
18:21 MasterSonic10: The oboro-like-LN's
18:21 ExUsagi: need more
18:21 MasterSonic10: yes
18:21 MasterSonic10: xD
18:22 MasterSonic10: kk done that
18:22 ExUsagi: update i guess, that's all
18:22 MasterSonic10: YAYYY
18:22 MasterSonic10: Thanks though
18:23 ExUsagi: get some feedback from starry-
18:23 ExUsagi: who knows he will give you better advice than me

=w=
Ayyy thanks Usagi!~
Parachor
*carefully places down mod and runs away*

0 | 1 | 2 | 3


[EZ]
  1. Making 00:11:981 (11981|3,12511|0,13040|3,14099|2) - and 00:14:805 (14805|1,15334|3,15864|0,16923|3) - the same pattern but flipped might be nice as the song repeats that part.
  2. Add LN from 00:28:570 - 00:28:923 in column |1| to match that sound.
  3. 00:28:923 (28923|2,30334|0,31746|2) - this part should have 4 LN's that are 3 white-snaps long. Something like this (but instead patterned the way you want): http://prntscr.com/9lujsg . Otherwise the LN's feel like they don't make sense.
  4. 01:03:687 (63687|3) - What is this? I'm having trouble working out which instrument you're following in this part. I suggest adding a note at 01:03:511 - in |3| and moving that odd note to column |1|. Or if you don't add a note at 01:03:511 -, at least put that odd note in a column that isn't |3|. The pattern before suggests to the player that they will be following that pattern again, which will catch new players off-guard.
  5. 01:16:923 - 01:19:393 - This pattern plays better: http://prntscr.com/9lul4p
    Just be careful with EZ that it's not so simplified that the notes feel detached from the song, if you know what I mean? But hooray for an EZ with LN's! \o/

[NM]
  1. Some repetition in this pattern could be cool to play, like this: http://prntscr.com/9lum4x (Green line at the bottom is 00:28:923 )
  2. Probably don't need this note 00:52:570 (52570|0) -
    Everything else seems fine to me. This difficulty is really fun to play, and quite memorable, unlike a lot of NM diffs ^-^

Oh... I didn't intend for this to be a short mod, but I couldn't find anything else for the other difficulties haha. This is an awesomely unique mapset, and I can't wait for it to be ranked (which I'm sure it inevitably will if you keep your motivation up ^-^)!

Edit: Oh, and here, take my star o/
Topic Starter
ExVeemon

Paradoxq13 wrote:

*carefully places down mod and runs away*

0 | 1 | 2 | 3


[EZ]
  1. Making 00:11:981 (11981|3,12511|0,13040|3,14099|2) - and 00:14:805 (14805|1,15334|3,15864|0,16923|3) - the same pattern but flipped might be nice as the song repeats that part. Right, changed the pattern so that it's flipped.
  2. Add LN from 00:28:570 - 00:28:923 in column |1| to match that sound. Applied.
  3. 00:28:923 (28923|2,30334|0,31746|2) - this part should have 4 LN's that are 3 white-snaps long. Something like this (but instead patterned the way you want): http://prntscr.com/9lujsg . Otherwise the LN's feel like they don't make sense. Right, changed LN lengths accordingly.
  4. 01:03:687 (63687|3) - What is this? I'm having trouble working out which instrument you're following in this part. I suggest adding a note at 01:03:511 - in |3| and moving that odd note to column |1|. Or if you don't add a note at 01:03:511 -, at least put that odd note in a column that isn't |3|. The pattern before suggests to the player that they will be following that pattern again, which will catch new players off-guard. Rather than placing another note, I moved the note somewhere else besides column |3| so that new players are still able to keep timing. I would think that new players would have a harder time trying to time two close consecutive notes rather than the one then.
  5. 01:16:923 - 01:19:393 - This pattern plays better: http://prntscr.com/9lul4p Right, applied.
    Just be careful with EZ that it's not so simplified that the notes feel detached from the song, if you know what I mean? But hooray for an EZ with LN's! \o/ Haha, actually Evening (or perhaps that was ajeemaniz... not sure) was the one to suggest that I should have more LN's. I appreciate the advice.

[NM]
  1. Some repetition in this pattern could be cool to play, like this: http://prntscr.com/9lum4x (Green line at the bottom is 00:28:923 ) That's a good point, applied.
  2. Probably don't need this note 00:52:570 (52570|0) - You're probably right since it's not so heard/audible. Applied.
    Everything else seems fine to me. This difficulty is really fun to play, and quite memorable, unlike a lot of NM diffs ^-^ Ah, thank you!~

Oh... I didn't intend for this to be a short mod, but I couldn't find anything else for the other difficulties haha. This is an awesomely unique mapset, and I can't wait for it to be ranked (which I'm sure it inevitably will if you keep your motivation up ^-^)!

Edit: Oh, and here, take my star o/ lel ty
Thanks for the mod Paradox! All mods applied and hitsounds readjusted accordingly. To say that the rest of my difficulties are fine really is a big reliever in my case xD Thanks for the motivational comment as well~
BilliumMoto
jeez it's been a year
Topic Starter
ExVeemon

BilliumMoto wrote:

jeez it's been a year
No kidding... I really want this to be ranked but of course I can barely find any accepting BN's or anything. Don't even try and suggest using MMA ;w;
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