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Nightmare - Boulafacet [OsuMania]

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Topic Starter
ExVeemon
This beatmap was submitted using in-game submission on Monday, 15 August 2016 at 4:41:04 PM

Artist: Nightmare
Title: Boulafacet
Source: Pump It Up Pro 2
Tags: ajeemaniz ExUsagi Q__Q PIU Andamiro
BPM: 170
Filesize: 3378kb
Play Time: 01:58
Difficulties Available:
  1. ajee's HD - 4Key (2.78 stars, 814 notes)
  2. Crying's HD - 4Key (3.02 stars, 949 notes)
  3. EZ - 4Key (1.43 stars, 224 notes)
  4. MX - 4Key (3.45 stars, 1110 notes)
  5. NM - 4Key (1.93 stars, 523 notes)
  6. SC - 4Key (4.47 stars, 1339 notes)
  7. SHD - 4Key (5.32 stars, 1712 notes)
Download: Nightmare - Boulafacet
Information: Scores/Beatmap Listing
---------------
One of my very own beatmaps made from scratch! Hope you enjoy!~ .....But this is only the beginning
Ranked!

Difficulties:
EZ - Contains only 1/1. For the Beginner/Novice. (100% Done!) 9 MODS

NM - Contains only 1/4. For the Mediocre. (100% Done!) 10 MODS

ajee's HD - Contains from 1/3, 1/4 and easy 1/8. For the Intermediate. (100% Done!) 11 MODS

Crying's HD - Contains from 1/3 to 1/6. For the Experienced. (100% Done!) 12 MODS

MX - Contains from 1/3 to 1/8. For the Seasoned. Beware of "hidden" changes in Beat Snapping! (100% Done!) 8 MODS

SC - Contains from 1/3 to 1/8. For the Expert. Beware of ending! (100% Done!) 8 MODS

SHD - Contains from 1/3 to 1/12. For the Godly. JUMPJACKS EVERYWHERE!!! TAKE CAUTION!!! (100% Done!) 7 MODS

Thanks to these People!
ajeemaniz for modding twice (as well as a re-check on SHD) and teaching everything!!!!
Envisionise for mod on SC!
Kuo Kuoka for helping to fix a lot of things!!!!
Harbyter for modding 3 difficulties!!!
Tornspirit for modding all the difficulties!!!
KawaEE for modding 5 difficulties!!!
Starry- for modding 2 difficulties!!!
Blocko for modding all the difficulties!!!
N|HIL for modding 2 difficulties!!!
Hestia- for modding 5 difficulties!!!
Gravey- for giving a star!
Parachor for modding 2 difficulties and a star!!!
SanadaYukima for modding SHD!
Evening for BN Checking/Modding all difficulties!!!
Nivrad00 for BN Checking/Modding most difficulties!!!

Rank Status Log
??/6/16: Bubbled by Evening
3/08/16 - Qualified by Nivrad00
4/08/16 - Dequalified by Blocko
7/08/16 - Bubbled by Nivrad00
8/08/16 - Qualified once more by Kamikaze-
15/08/16 - Disqualified by Feerum
17/08/16 - Bubbled by Nivrad00
18//08/16 - Qualified by Kamikaze-
Arzenvald
=w=)/
chat log about SC diff initial release
20:06 *ExUsagi is playing [http://osu.ppy.sh/b/583855 Nightmare - Boulafacet [SC]] <osu!mania> |4K|
20:06 MasterSonic10: ...I just realised what "==a" is supposed to look like lol
20:08 ExUsagi: lol
20:08 ExUsagi: od7, no wonder
20:08 MasterSonic10: So what do you hink?
20:08 MasterSonic10: lolwut
20:09 MasterSonic10: too easy?
20:09 ExUsagi: idk, i feel there's few notes are out of the place
20:09 MasterSonic10: You think?
20:09 MasterSonic10: It actually fits in
20:09 MasterSonic10: though yeah I know what you ,eam
20:09 MasterSonic10: mean*
20:09 ExUsagi: idk, technically there is, but i feel it's fitting
20:09 ExUsagi: physically
20:09 MasterSonic10: It just cause it's fast
20:10 MasterSonic10: Yeah :s
20:10 MasterSonic10: Like I said, with my current mapping skill
20:10 ExUsagi: haha
20:10 MasterSonic10: I doubt it'd be good for ranking at all
20:12 ExUsagi: aaand on second though
20:12 ExUsagi: everything IS fitting
20:12 ExUsagi: following pitch relevancy accurately
20:12 ExUsagi: also, you might missing something, like at 00:21:416 -,
20:13 ExUsagi: View > Volume (sample 0%, volume 70% or more)
20:13 ExUsagi: then use 50% playback rate, you'll able to hear missing sound..
20:13 MasterSonic10: I see
20:13 MasterSonic10: I'll put that in then
20:14 MasterSonic10: Wait
20:14 ExUsagi: http://puu.sh/e3gxB.png 00:28:620 (28620|1,28679|0,28738|1,28797|2,28856|3) -
20:14 MasterSonic10: >Following pitch relevancy accuractely
20:14 MasterSonic10: coolies
20:15 MasterSonic10: Also what's up with it?
20:15 ExUsagi: it heards like 1/8 beat snap divisor
20:15 MasterSonic10: True...
20:16 MasterSonic10: Okay
20:18 ExUsagi: 00:34:267 (34267|2,34325|1,34384|3,34443|0,34502|1) - and this one.. it's like 1/8 or 1/16 more.. lol
20:18 MasterSonic10: lol 1/16 = death proabably
20:18 ExUsagi: yup
20:18 ExUsagi: turn into single LN will neat
20:18 MasterSonic10: Maybe
20:19 MasterSonic10: I'll see how it is with 1/8
20:19 ExUsagi: sure thing
20:21 MasterSonic10: The 1/8 look and play fine
20:21 ExUsagi: =w=)b
20:21 MasterSonic10: Heh
20:21 MasterSonic10: Anything else?
20:22 ExUsagi: lol multi modding is gg
20:23 MasterSonic10: lolwut
20:23 MasterSonic10: I see
20:23 MasterSonic10: Well, thanks for them
20:23 ExUsagi: 00:36:560 (36560|1,36619|2,36678|3,36737|0,36796|1,36854|2,36913|3,36972|1) - http://puu.sh/e3hg3.jpg
20:23 ExUsagi: not over yet
20:23 ExUsagi: >:I
20:23 MasterSonic10: okay good
20:23 ExUsagi: lol
20:23 MasterSonic10: Why do you think that?
20:24 ExUsagi: there's no exact sound at the LN
20:24 MasterSonic10: ...What ln
20:24 ExUsagi: and there's a sound on the next 2 notes
20:24 MasterSonic10: Ah
20:24 MasterSonic10: I see
20:25 ExUsagi: 00:42:736 (42736|1,42794|2,42853|1,42912|2,42971|3) - 1/8
20:25 MasterSonic10: ...But
20:25 MasterSonic10: With that LN one
20:25 MasterSonic10: It doesn't sound so fitting
20:25 ExUsagi: =w= it's only mod, feel free to reject
20:25 ExUsagi: haha
20:25 MasterSonic10: Oh er.
20:25 MasterSonic10: I see
20:27 ExUsagi: 00:55:557 (55557|3,55601|0,55645|3,55689|0,55733|3) - i like this trill ... :v
20:27 MasterSonic10: Er...
20:27 MasterSonic10: Is that a mod?
20:27 ExUsagi: nope.. :u
20:27 MasterSonic10: oh xD
20:28 ExUsagi: 01:04:026 (64026|0,64202|1,64379|2) - you can add 1/4 stream around here
20:28 MasterSonic10: Hmmm
20:28 ExUsagi: if you like noodle, you can put noodle
20:28 MasterSonic10: lol
20:29 ExUsagi: 01:07:790 (67790|1,67849|2,67908|3,67966|0,68025|1,68084|2,68143|1,68202|0,68261|3,68319|2,68378|1) - might be overkill, but this is 1/8 bsd
20:29 MasterSonic10: Give me a moment with the 1/4 stream thingy
20:30 ExUsagi: ok
20:30 ExUsagi: btw i like this mapping style, stepmania + myo2 style at once
20:30 MasterSonic10: Oh?
20:30 MasterSonic10: myo2?
20:30 ExUsagi: myo2, 4K LN flash game
20:31 MasterSonic10: Ah I see
20:31 ExUsagi: and it's chinese.. ==a
20:31 MasterSonic10: Haha
20:33 ExUsagi: 01:24:081 (84081|2,84140|0,84199|2,84258|0) - this one too, 1/8 bsd, start at red line
20:33 MasterSonic10: bsd?
20:33 ExUsagi: beat snap divisor
20:34 MasterSonic10: Ah I see
20:36 ExUsagi: 01:24:905 (84905|2,84963|1,85022|0,85081|2,85140|0,85199|3,85199|1,85258|2,85316|1) - 1/8 or 1/16, idk
20:36 ExUsagi: 1/8 seems neat
20:37 ExUsagi: 01:26:551 (86551|2,86551|3) - start at 01:26:522 -
20:38 ExUsagi: overall, its <3
20:38 MasterSonic10: Yays
20:38 ExUsagi: make a full spread! :D
20:38 MasterSonic10: You think so?
20:39 ExUsagi: yes
20:39 MasterSonic10: I'll think about it -w-'
20:39 ExUsagi: you'll need easy, normal, and hard
20:39 MasterSonic10: Yeah
20:39 ExUsagi: poke me if you too lazy to map it, i could do some gd.. :u
20:39 MasterSonic10: lol
20:39 MasterSonic10: I'll keep that in mind
20:40 ExUsagi: you pick a nice song to map dude
20:40 MasterSonic10: Thanks .w.
20:51 MasterSonic10: oh
20:51 MasterSonic10: -A-'
20:51 MasterSonic10: Anyway
20:51 MasterSonic10: I wanted to ask
20:51 ExUsagi: yes?
20:51 MasterSonic10: Should it be OD 7.5 or 8?
20:51 ExUsagi: od 8 is fine
20:51 MasterSonic10: I want to make the rankings as well lol
20:51 MasterSonic10: I see
20:51 ExUsagi: aand, can you savelog this chat? seems i lost it
20:51 MasterSonic10: Yeah
20:51 MasterSonic10: It's auto-saved anyway

i'll eventually do some 'run-n-mod' this map.. hopefully i could do that alongside with my 2 other request later.. :3

good luck!
Topic Starter
ExVeemon

ExUsagi wrote:

good luck!
Thanks~
Harbyter
hi~ here the mod req on ▣▣▣No.1 Team Modding Queue OPEN [Mania]▣▣▣



[MOD]

-Column- 1-2-3-4-


SHD IRC MOD
14:35 MasterSonic10: Yeah
14:36 MasterSonic10: okay
14:36 Harbyter: done?
14:36 Harbyter: ok
14:36 Harbyter: then here
14:36 Harbyter: 00:23:805 (23805|3,23981|3) -
14:36 Harbyter: those 2 ln doesn't suit here
14:36 Harbyter: cause here there isn't a change of the sound
14:36 MasterSonic10: :/
14:36 MasterSonic10: It'll lessen the difficulty a little bit but okay
14:36 Harbyter: sounds that you can ehar is always from those00:23:628 (23628|2,23628|0,23893|2,23893|0) -
14:36 MasterSonic10: oh wait
14:37 MasterSonic10: Maybe I can make it 3 ln's
14:37 MasterSonic10: http://puu.sh/e9b51/8011913d62.jpg ?
14:38 Harbyter: http://puu.sh/e9b7n/fc7bcdac39.jpg
14:38 Harbyter: like this too
14:38 MasterSonic10: the 2nd LN starts here 00:23:893 -
14:39 Harbyter: yea
14:39 MasterSonic10: Plus it's also noticeably short anyway
14:39 MasterSonic10: So I'm gonna keep it like that
14:39 Harbyter: oky
14:39 Harbyter: it's fine too
14:39 Harbyter: but if you listen carefully in 25% sounds end here 00:23:849 -
14:39 MasterSonic10: For pitch relevancy as well
14:40 MasterSonic10: Does it?
14:40 Harbyter: yup
14:40 MasterSonic10: Alright
14:40 Harbyter: and the second LN sounds end here 00:24:025 -
14:40 MasterSonic10: Ah
14:40 Harbyter: that's why i have suggest to you a pattern like that
14:40 MasterSonic10: It does so
14:40 MasterSonic10: Yeah
14:41 MasterSonic10: Okay, i'll use that
14:41 MasterSonic10: Same thing here right?
14:41 MasterSonic10: 00:24:070 -
14:41 Harbyter: 3rd LN end here 00:24:290 -
14:41 MasterSonic10: yeah http://puu.sh/e9btb/8a239c29b6.jpg
14:42 Harbyter: yea
14:42 Harbyter: but maybe change the position of the LN?
14:42 Harbyter: xD
14:42 MasterSonic10: Mm... Well
14:42 MasterSonic10: It's SHD
14:42 MasterSonic10: plus for pitch relevancy?
14:42 Harbyter: isn't really hard that pattern
14:42 Harbyter: well it's the same
14:42 Harbyter: lol
14:43 MasterSonic10: actually 4th ln
14:43 MasterSonic10: sounds lower
14:43 Harbyter: that's why,sounds lower so more suitable to put those 3 LN in col 1 2 3
14:43 Harbyter: following the high and low flow of the music
14:43 MasterSonic10: http://puu.sh/e9bGB/766d8629d2.jpg
14:44 Harbyter: yea it's oky too
14:44 Harbyter: here the same
14:44 Harbyter: 00:25:481 (25481|1) -
14:44 Harbyter: end thos eLN 00:25:305 (25305|3,25305|0,25305|2) - here 00:25:525 -
14:45 Harbyter: and delete that little ln
14:45 MasterSonic10: Okay, done it
14:45 Harbyter: delete this one 00:26:584 (26584|0) -
14:45 Harbyter: nothing here
14:46 MasterSonic10: ok
14:46 Harbyter: now here
14:46 Harbyter: 00:26:981 (26981|0,26981|2) - you put those notes for the pitch
14:46 Harbyter: right?
14:47 MasterSonic10: There's like
14:47 MasterSonic10: a little "tick" sound
14:47 Harbyter: yea
14:47 Harbyter: 00:27:334 - here the same
14:47 MasterSonic10: or like, yeah
14:47 Harbyter: but you left empty
14:47 MasterSonic10: Ah
14:47 MasterSonic10: Okay
14:47 MasterSonic10: Yeah I added that as well
14:47 Harbyter: oky
14:48 Harbyter: 00:27:864 - here the same
14:49 MasterSonic10: Alright
14:49 Harbyter: 00:34:217 (34217|1,34275|0,34334|1,34393|2,34452|3,34511|2) - wrong here
14:49 Harbyter: isn't a 1/6
14:49 Harbyter: but a 1/8
14:49 MasterSonic10: I thought so
14:49 MasterSonic10: I was about to say that as well
14:49 MasterSonic10: I think Kuo might have accidentally made it 1/6
14:49 Harbyter: xD
14:50 MasterSonic10: when he was resnapping
14:50 Harbyter: oh
14:50 Harbyter: this is kuo part?
14:50 Harbyter: various artis?
14:50 MasterSonic10: Nah
14:50 MasterSonic10: That's my part
14:50 Harbyter: oh
14:50 MasterSonic10: oh well
14:50 MasterSonic10: leme explain
14:50 MasterSonic10: before
14:50 Harbyter: ok
14:50 MasterSonic10: Kuo went to fix everything
14:50 MasterSonic10: I already had this diff done
14:50 MasterSonic10: so yeah
14:50 Harbyter: understand
14:51 Harbyter: anyway this is my personal opinion
14:51 Harbyter: people that can play hard song with experience can map and mod well difficulty songs too
14:51 Harbyter: and give better opinion about pattern
14:51 Harbyter: so if you will continue to learn mapping and ecc.
14:51 MasterSonic10: Okay
14:51 Harbyter: you will be good too
14:51 MasterSonic10: Ah yeah
14:51 MasterSonic10: Cause apparently
14:52 MasterSonic10: It's a very well made map for a new mapper like me
14:52 Harbyter: that's why arcwilinovisu is good
14:52 Harbyter: like a BAT
14:52 Harbyter: cause he is a ET too
14:52 MasterSonic10: Okay
14:52 MasterSonic10: yeah
14:52 Harbyter: and he can understand really well every pattern
14:52 MasterSonic10: I suppose in that theory area I'm a little behind
14:52 Harbyter: you need experience
14:52 MasterSonic10: though I think I'm on par or around arcwin's level anyway
14:53 MasterSonic10: Yeah
14:53 Harbyter: it's normal
14:53 MasterSonic10: well, skill-wise
14:53 MasterSonic10: that is
14:53 Harbyter: so other suggestion
14:53 Harbyter: learn to mod
14:53 MasterSonic10: Oh
14:53 Harbyter: it will help really a lot to understand
14:53 MasterSonic10: Yeah
14:54 MasterSonic10: Oh um, did you come to me via the fourm?
14:54 Harbyter: yup
14:54 MasterSonic10: Ooh
14:54 Harbyter: mod rec on falec modding team
14:54 MasterSonic10: That's fast actually
14:54 MasterSonic10: Thanks for accepting it~ >.<
14:55 Harbyter: np
14:55 Harbyter: today is a free day
14:55 MasterSonic10: Ah I see
14:55 Harbyter: don';t have to go to work
14:55 Harbyter: so
14:55 Harbyter: xD
14:55 MasterSonic10: Heh xD
14:55 Harbyter: anyway see here
14:55 Harbyter: 00:42:687 -
14:55 Harbyter: it's like the previous one that kuo put the 1/6 instead of the 1/8
14:55 Harbyter: here the sound is stronger
14:55 Harbyter: but the flow is the same
14:55 MasterSonic10: ?
14:55 MasterSonic10: It's
14:55 MasterSonic10: 1/8
14:56 MasterSonic10: though?
14:56 Harbyter: yea
14:56 Harbyter: it's 1/8
14:56 MasterSonic10: Ah
14:56 Harbyter: he done well here
14:56 MasterSonic10: It's just an example?
14:56 Harbyter: but wrong in the previous one
14:56 Harbyter: yes
14:56 Harbyter: xD
14:56 MasterSonic10: Ooh okay
14:56 MasterSonic10: xD
14:57 Harbyter: 00:48:599 (48599|2) -
14:57 Harbyter: delete?
14:57 Harbyter: you only followed the drums here
14:57 Harbyter: and the sounds effect
14:58 MasterSonic10: in SC
14:58 MasterSonic10: the first diff I made
14:58 MasterSonic10: using the reference thing
14:58 MasterSonic10: I put notes their cause there was a sound
14:58 MasterSonic10: Ah
14:58 MasterSonic10: Okay
14:58 MasterSonic10: Yeah, I'm mistaken then
14:58 Harbyter: better to follow an accurate flow of pattern
14:58 MasterSonic10: only that note has no sound
14:58 Harbyter: cause if you have put notes here for the sound
14:58 Harbyter: then
14:58 MasterSonic10: I have to fix that for SC as well, and others maybe
14:58 Harbyter: starting from the start of the pattern
14:58 Harbyter: 00:44:452 -
14:59 Harbyter: you should've put notes for every sound
14:59 MasterSonic10: Erm...
14:59 MasterSonic10: so what should I do there
15:00 Harbyter: just delete that note
15:00 MasterSonic10: ?
15:00 Harbyter: 00:48:599 (48599|2) -
15:00 Harbyter: this one
15:00 MasterSonic10: That note is for the long "ewwwwwwwww" sound
15:00 MasterSonic10: Wait huh?
15:00 Harbyter: the ewww sound start here 00:48:511 (48511|0) -
15:00 MasterSonic10: 00:44:452 - what about this one?
15:00 Harbyter: lel
15:01 MasterSonic10: Are you sure..?
15:01 Harbyter: ye
15:01 MasterSonic10: It's the guitar thing
15:01 MasterSonic10: Are you using headphones/earphones btw?
15:01 Harbyter: for the guitar you used this 00:48:423 (48423|1) -
15:01 Harbyter: headphones beats
15:01 MasterSonic10: Erm..
15:01 MasterSonic10: Try listening from
15:01 MasterSonic10: 00:44:452 -
15:01 MasterSonic10: here
15:01 MasterSonic10: without it
15:02 MasterSonic10: Maybe you can't hear the long electric guitar sound?
15:02 Harbyter: 00:44:452 (44452|3,45864|2,47275|1,48158|2,48334|3,48423|1,48687|0) -
15:02 Harbyter: you mean the electric guitar
15:02 Harbyter: right?
15:02 MasterSonic10: Yeah
15:03 MasterSonic10: Yeap
15:03 MasterSonic10: That's what it's for
15:03 Harbyter: for the electric guitar in this section you used those LN
15:03 MasterSonic10: but you told me to delete the note on that 00:44:452 -
15:03 Harbyter: ah
15:03 Harbyter: no
15:03 MasterSonic10: http://puu.sh/e9dE5/5e40a4927e.jpg
15:03 MasterSonic10: It looked like it xP
15:03 Harbyter: no
15:03 Harbyter: starting from the start of the pattern
15:03 Harbyter: there
15:04 MasterSonic10: okay
15:04 Harbyter: you should've put notes for every part of the song
15:04 Harbyter: it's an explanation
15:04 MasterSonic10: oh so
15:04 MasterSonic10: Ah
15:04 MasterSonic10: Okay
15:04 MasterSonic10: So you're not telling me to add anything beside this LN 00:44:452 (44452|3) -
15:04 Harbyter: http://puu.sh/e9dKZ/d506719577.jpg
15:04 Harbyter: see
15:05 Harbyter: read only my text
15:05 Harbyter: xD
15:05 MasterSonic10: oh okay
15:05 Harbyter: anyway i think is better to add
15:05 Harbyter: another note there
15:05 Harbyter: 00:44:452 -
15:05 Harbyter: for drum and guitar
15:06 Harbyter: 00:45:864 - here too
15:06 MasterSonic10: Yeah
15:06 Harbyter: drum + guitar
15:06 MasterSonic10: Yep
15:08 Harbyter: 01:02:452 -
15:08 Harbyter: here better not left empty
15:08 Harbyter: if following you pattern style in this section,you have put other notes when there is a change of the sound of the guitar
15:08 Harbyter: so just add 1 notes here
15:08 MasterSonic10: Alright
15:09 Harbyter: 01:03:864 - here too
15:09 Harbyter: add in col 4?
15:09 MasterSonic10: Hmm
15:10 MasterSonic10: I was going to put it in col 2 like a shield
15:10 Harbyter: it's oky too
15:10 MasterSonic10: Add a note here? 01:03:864 (63864|1) -
15:11 MasterSonic10: oops
15:11 MasterSonic10: 01:04:746 -
15:11 MasterSonic10: this one
15:11 Harbyter: no
15:11 Harbyter: don't need
15:11 MasterSonic10: Ah okay
15:12 Harbyter: from here
15:12 Harbyter: just because is a SHD
15:12 Harbyter: why don't use the 1/8?
15:12 MasterSonic10: Which part?
15:12 Harbyter: guitar sound + tik + other sounds ar ein 1/8
15:13 Harbyter: 01:08:584 -
15:13 Harbyter: 01:08:673 -
15:13 Harbyter: 01:08:761 -
15:13 MasterSonic10: ooh
15:13 Harbyter: 01:08:937 -
15:13 MasterSonic10: wait
15:13 Harbyter: ecc. ecc.
15:13 MasterSonic10: Basically this part and above?
15:13 MasterSonic10: 01:08:452 (68452|0,68540|1,68628|2,68717|1,68805|0,68893|1,68981|2,69070|0,69158|1,69246|0) -
15:14 MasterSonic10: in 1/8 instead of 1/6
15:14 MasterSonic10: er...
15:14 Harbyter: well here is 1/4
15:14 MasterSonic10: instead of 1/12
15:14 Harbyter: xD
15:14 MasterSonic10: oh
15:14 MasterSonic10: what
15:14 MasterSonic10: oh
15:14 MasterSonic10: lol
15:14 MasterSonic10: But change from 1/4 to 1/8?
15:14 Harbyter: try to do this
15:14 Harbyter: let the LN for the moment
15:14 MasterSonic10: ok
15:14 Harbyter: then star to add notes where i told you to put
15:15 Harbyter: after this you can change the pattern
15:15 Harbyter: this to have a better reference of where are the notes
15:15 MasterSonic10: um
15:15 Harbyter: i always do like this when mapping
15:15 MasterSonic10: okay?
15:15 Harbyter: before putting notes where they should to be
15:15 Harbyter: then rearrange for better pattern
15:15 Harbyter: add here first 01:08:584 -
15:15 Harbyter: 01:08:673 -
15:16 Harbyter: 01:08:761 -
15:16 Harbyter: 01:08:937 -
15:16 Harbyter: 01:09:025 -
15:16 Harbyter: 01:09:290 -
15:16 Harbyter: 01:09:378 -
15:16 Harbyter: 01:09:467 -
15:16 Harbyter: 01:09:555 -
15:17 Harbyter: 01:09:731 -
15:17 Harbyter: 01:09:820 -
15:17 Harbyter: ok
15:17 MasterSonic10: um
15:17 MasterSonic10: okay
15:17 Harbyter: add notes there then it should be more easier to rearrange the pattern
15:17 MasterSonic10: what did you mean by star?
15:18 Harbyter: start"
15:18 MasterSonic10: oh
15:18 MasterSonic10: also
15:18 MasterSonic10: what do these notes do
15:18 MasterSonic10: because your explaination before kinda
15:18 MasterSonic10: confused me a little
15:18 Harbyter: mmm
15:18 Harbyter: those notes are for the guitar
15:18 Harbyter: if you listen carefully there are changes of guitar sound
15:19 MasterSonic10: Yeah
15:19 MasterSonic10: but don't they consist throughout the whole section?
15:19 Harbyter: just here ,for this section thos epattern in 1/8 suits better
15:19 MasterSonic10: okay
15:19 MasterSonic10: but doesn't the
15:20 MasterSonic10: guitar sound go through the whole section?
15:20 MasterSonic10: or
15:20 MasterSonic10: is that where the pitch changes?
15:20 MasterSonic10: Ah
15:20 MasterSonic10: okay I understand now
15:20 MasterSonic10: So the LN goes all the way through
15:20 Harbyter: they end here 01:10:040 -
15:20 MasterSonic10: but those notes are where they change
15:21 Harbyter: you can try like this if you want
15:21 MasterSonic10: Hmm...
15:21 Harbyter: wait i will rearrange the pattern
15:21 Harbyter: one moment
15:21 MasterSonic10: Okay
15:21 Harbyter: xd
15:21 MasterSonic10: Alright then
15:23 Harbyter: http://puu.sh/e9fzl/d2a665dff0.jpg
15:23 Harbyter: something like this
15:24 Harbyter: then you can chose how to rearrange the pattern
15:24 MasterSonic10: woah
15:24 MasterSonic10: I see
15:24 MasterSonic10: I'll try that then
15:24 Harbyter: oky
15:29 MasterSonic10: Okay done
15:29 Harbyter: oky
15:30 MasterSonic10: http://puu.sh/e9gbd/babea3a8b4.jpg
15:30 MasterSonic10: Yeah
15:30 Harbyter: oky
15:30 Harbyter: nice stream
15:30 Harbyter: now here
15:30 Harbyter: add notes here
15:30 Harbyter: 01:14:408 -
15:30 Harbyter: 01:14:452 -
15:30 Harbyter: and delete this 01:14:540 (74540|0) -
15:31 Harbyter: you followed those strange sounds here
15:31 MasterSonic10: Okay
15:31 MasterSonic10: After this diff, I'm going to sleep >.<
15:31 MasterSonic10: Ah
15:31 MasterSonic10: okay
15:31 Harbyter: np
15:32 Harbyter: i've said before,this mod will be long
15:32 Harbyter: xD
15:32 Harbyter: acuurate mods needs time
15:32 Harbyter: accurate"
15:32 MasterSonic10: yeah
15:32 MasterSonic10: that's okauy
15:32 MasterSonic10: Are you modding the other difficulties as well?
15:32 MasterSonic10: If so, then you can post the rest on the thread
15:32 Harbyter: oky
15:33 MasterSonic10: Okay, continuing on
15:33 Harbyter: don't expect from me to mod the easier one
15:33 Harbyter: like the ez or nm
15:33 Harbyter: too boring for me
15:33 Harbyter: LOL
15:33 MasterSonic10: lol
15:33 MasterSonic10: That's fine
15:33 Harbyter: i prefer mod difficult maps
15:33 Harbyter: u,u
15:33 MasterSonic10: Can other's from the fourm take mine?
15:33 MasterSonic10: as well?
15:33 Harbyter: yea
15:33 Harbyter: if they wanna mod
15:33 MasterSonic10: Ah okay good
15:34 MasterSonic10: Alright then
15:34 Harbyter: they can mod your diff too as well
15:34 MasterSonic10: Yeah
15:34 Harbyter: but i think you should ask they directly
15:34 MasterSonic10: Mm.. :/
15:34 Harbyter: cause when someone see that there's already a mod from our modding team they will istant ignore
15:34 Harbyter: lol
15:34 MasterSonic10: Oh :/
15:34 MasterSonic10: Though
15:34 Harbyter: so try to ask pporse or ijinjin
15:34 MasterSonic10: Once you're done
15:35 MasterSonic10: oh
15:35 MasterSonic10: okay
15:35 MasterSonic10: So I just ask them?
15:35 Harbyter: yup
15:35 MasterSonic10: Mm... okay
15:35 MasterSonic10: I suppose you're going to mod until like the MX diff maybe?
15:35 Harbyter: maybe the hd too
15:35 Harbyter: let me see first
15:35 MasterSonic10: Ah okay
15:35 MasterSonic10: HD+ and HD
15:35 Harbyter: oh
15:35 Harbyter: another thing
15:35 MasterSonic10: Yes?
15:36 Harbyter: better if you increase the difficulty of the MX
15:36 MasterSonic10: Oh
15:36 MasterSonic10: I tried
15:36 Harbyter: mx with 3.10 star?
15:36 Harbyter: really little
15:36 MasterSonic10: but I couldn't figure out where to add more notes :/
15:36 MasterSonic10: Yeah
15:36 Harbyter: should be 3.5 for better spread of difficulty
15:36 MasterSonic10: The gap between SC and MX is big
15:36 Harbyter: yep
15:36 MasterSonic10: yeah I know
15:36 Harbyter: will figure out what you can add
15:36 MasterSonic10: I tried looking into the MX diff
15:36 MasterSonic10: but
15:36 Harbyter: to increase the diff
15:36 MasterSonic10: :/
15:36 MasterSonic10: Alright :/
15:37 Harbyter: 01:20:584 -
15:37 Harbyter: add here
15:37 MasterSonic10: ok
15:37 Harbyter: you forgot that note
15:37 Harbyter: xD
15:38 MasterSonic10: haha
15:38 MasterSonic10: I guess I didn't hear everything
15:38 MasterSonic10: Because I used 50% speed
15:38 MasterSonic10: so probably didn't hear everything from 25%
15:38 Harbyter: yea
15:38 Harbyter: better 25%
15:38 Harbyter: for songs like this
15:38 MasterSonic10: yeah
15:38 Harbyter: reccomend to use 50% for slow songs
15:39 Harbyter: 01:26:540 - add here
15:39 Harbyter: pattern start from ehre
15:39 MasterSonic10: Mm
15:39 MasterSonic10: I noticed that with 25% as well
15:39 MasterSonic10: wait
15:40 Harbyter: ok
15:40 MasterSonic10: I missed one here 01:27:687 -
15:40 MasterSonic10: er...
15:40 MasterSonic10: 01:27:731 -
15:40 MasterSonic10: here
15:40 Harbyter: 01:27:511 -
15:40 Harbyter: yes
15:40 Harbyter: there too
15:40 MasterSonic10: There?
15:40 Harbyter: 01:27:511 - here and here 01:27:731 -
15:41 MasterSonic10: Okay
15:41 MasterSonic10: I didn't think there would be one on that first one
15:41 Harbyter: xD
15:41 Harbyter: then i suggest to turn those 01:28:040 (88040|3,88040|1) -
15:41 Harbyter: in LN\
15:42 Harbyter: 01:32:143 -
15:42 Harbyter: here too
15:42 MasterSonic10: Alright
15:42 Harbyter: missing note
15:42 Harbyter: 01:32:231 -
15:42 Harbyter: here too
15:43 Harbyter: 01:36:158 - here i think is a 1/12
15:43 Harbyter: let me test a moment
15:43 Harbyter: xd
15:44 MasterSonic10: like this? http://puu.sh/e9hwR/c14b19ccb4.jpg
15:44 MasterSonic10: That's like death if 1/12 x.x
15:45 Harbyter: ok your pics is fine
15:45 Harbyter: for the 1/12
15:45 Harbyter: uhm
15:45 Harbyter: ye i know it's hard
15:45 MasterSonic10: Is it though?
15:45 MasterSonic10: Cause if it is i'll put it in
15:45 Harbyter: is a SHD so
15:45 Harbyter: who cares
15:45 MasterSonic10: oh wait
15:45 MasterSonic10: 1/12
15:45 Harbyter: put the 1/2
15:45 Harbyter: 1/12
15:45 MasterSonic10: not 1/15
15:45 MasterSonic10: 1/16*
15:45 Harbyter: 1/12
15:45 MasterSonic10: nevermind
15:45 MasterSonic10: 1/12 is fine
15:45 Harbyter: xD
15:45 MasterSonic10: I thought 1/16 xD
15:46 Harbyter: www 1/16 really hard
15:46 MasterSonic10: yeah lol
15:46 Harbyter: there are really few songs with 1/16
15:46 Harbyter: and is not reccomaned to do it
15:46 Harbyter: cause a pattern long like this in 1/16 will increase the star rating a lot
15:46 Harbyter: and then the rest of the song if is easy comparet to that pattern
15:46 MasterSonic10: yeqh
15:47 MasterSonic10: yeah*
15:47 Harbyter: will be hard to rank it then
15:48 Harbyter: 01:41:628 - add 2 here?
15:48 MasterSonic10: Eh.... I'll add 1
15:48 Harbyter: ok
15:48 Harbyter: it's oky too
15:49 Harbyter: ok
15:49 Harbyter: the rest is fine
15:49 MasterSonic10: Ah okay
15:49 MasterSonic10: I'll play test it all
15:50 Harbyter: oky

Also for the star rating if you want to increase it to 5.25 then just move those notes 01:32:099 (92099|3,92099|2,92143|0,92143|1,92187|3,92187|2,92231|0,92231|1,92275|2,92275|3) - CTRL+H

then 01:32:452 (92452|1,92570|1,92687|1) - those move in col 3 and here the 5.25 star \o/ really easy xD


SC
like in the SHD suggest to add notes here
01:14:408 -
01:14:452 -

01:14:540 (74540|1) - delete this one

01:15:158 (75158|3) - turn it in a simple note then add here 01:15:202 - and here 01:15:246 -

01:16:525 - add here

01:20:584 - add here

01:26:540 - here like the other 1/8 stream?? example


01:27:731 - add here too??

01:32:099 (92099|2,92099|0,92187|3,92187|1) - suggest to change like this


MX
here some suggestion to increase the star rating and pattern consistency

00:18:334 - add 1 note here

00:19:040 - here too

00:20:187 - add here

00:20:540 - here too

00:21:158 - add note 1 here

00:24:687 - add note 2

00:26:584 (26584|1) - nothing,delete it

00:28:570 (28570|2,28628|0,28687|2,28746|0,28805|2,28864|0) - this one is wrong, just the normal 1/8? like this

00:29:805 - add 1

00:30:864 - add 1

00:31:923 - add 1

00:34:217 - here too, how about to put a 1/8 here too ,like this??http://puu.sh/e9pgR/3f9df5cb3c.png

00:35:275 - suggest to add,feel empty

00:40:923 - add 4 here

00:47:011 (47011|2) - how about move this in col 1 and then adding a note in col 3 here 00:47:055 -

00:48:599 (48599|1) - like in the SHD,suggest to delete this note here too

01:22:570 - add note 3 here ,for the strong sound

01:22:923 - then add here note 1,drum + sound

01:23:540 - add 4
01:23:628 - add 3

01:23:805 - add 2
01:23:893 - add 1
01:23:981 - add 2

01:26:540 - here too,suggest to put a 1/8 stream ,like this??

01:27:334 - add 1
01:27:423 - add 4

01:27:599 - add 2

01:27:731 - add 3

01:27:864 - add 4

01:27:952 - add 2

01:31:393 - add 4

01:32:099 - add 4 then add 1 here 01:32:143 - --- 01:32:187 (92187|0) - move in 2 --- 01:32:231 - add 3 -- 01:32:275 (92275|1) - move 4

01:34:217 - here i suggest to do like this

how about to make this pattern more hard here 01:36:687 - with those sounds it suits better ,try like this?

01:38:805 - add 4

01:40:481 - add 4

01:41:099 - add 1
01:41:187 - add 4

01:43:040 - add 1

01:43:128 - add 3
01:43:217 - add 1
01:43:305 - add 3


ok,that's all , sorry for not mod the easier one but easy songs are boring to mod t.t

hope i'll be helpfull :) :) :)


EDIT: seems like the logtest lost the first steps...well it was pretty long xDD
Topic Starter
ExVeemon

Harbyter wrote:

hi~ here the mod req on ▣▣▣No.1 Team Modding Queue OPEN [Mania]▣▣▣



[MOD]

-Column- 1-2-3-4-


SHD IRC MOD
14:35 MasterSonic10: Yeah
14:36 MasterSonic10: okay
14:36 Harbyter: done?
14:36 Harbyter: ok
14:36 Harbyter: then here
14:36 Harbyter: 00:23:805 (23805|3,23981|3) -
14:36 Harbyter: those 2 ln doesn't suit here
14:36 Harbyter: cause here there isn't a change of the sound
14:36 MasterSonic10: :/
14:36 MasterSonic10: It'll lessen the difficulty a little bit but okay
14:36 Harbyter: sounds that you can ehar is always from those00:23:628 (23628|2,23628|0,23893|2,23893|0) -
14:36 MasterSonic10: oh wait
14:37 MasterSonic10: Maybe I can make it 3 ln's
14:37 MasterSonic10: http://puu.sh/e9b51/8011913d62.jpg ?
14:38 Harbyter: http://puu.sh/e9b7n/fc7bcdac39.jpg
14:38 Harbyter: like this too
14:38 MasterSonic10: the 2nd LN starts here 00:23:893 -
14:39 Harbyter: yea
14:39 MasterSonic10: Plus it's also noticeably short anyway
14:39 MasterSonic10: So I'm gonna keep it like that
14:39 Harbyter: oky
14:39 Harbyter: it's fine too
14:39 Harbyter: but if you listen carefully in 25% sounds end here 00:23:849 -
14:39 MasterSonic10: For pitch relevancy as well
14:40 MasterSonic10: Does it?
14:40 Harbyter: yup
14:40 MasterSonic10: Alright
14:40 Harbyter: and the second LN sounds end here 00:24:025 -
14:40 MasterSonic10: Ah
14:40 Harbyter: that's why i have suggest to you a pattern like that
14:40 MasterSonic10: It does so
14:40 MasterSonic10: Yeah
14:41 MasterSonic10: Okay, i'll use that
14:41 MasterSonic10: Same thing here right?
14:41 MasterSonic10: 00:24:070 -
14:41 Harbyter: 3rd LN end here 00:24:290 -
14:41 MasterSonic10: yeah http://puu.sh/e9btb/8a239c29b6.jpg
14:42 Harbyter: yea
14:42 Harbyter: but maybe change the position of the LN?
14:42 Harbyter: xD
14:42 MasterSonic10: Mm... Well
14:42 MasterSonic10: It's SHD
14:42 MasterSonic10: plus for pitch relevancy?
14:42 Harbyter: isn't really hard that pattern
14:42 Harbyter: well it's the same
14:42 Harbyter: lol
14:43 MasterSonic10: actually 4th ln
14:43 MasterSonic10: sounds lower
14:43 Harbyter: that's why,sounds lower so more suitable to put those 3 LN in col 1 2 3
14:43 Harbyter: following the high and low flow of the music
14:43 MasterSonic10: http://puu.sh/e9bGB/766d8629d2.jpg
14:44 Harbyter: yea it's oky too
14:44 Harbyter: here the same
14:44 Harbyter: 00:25:481 (25481|1) -
14:44 Harbyter: end thos eLN 00:25:305 (25305|3,25305|0,25305|2) - here 00:25:525 -
14:45 Harbyter: and delete that little ln
14:45 MasterSonic10: Okay, done it
14:45 Harbyter: delete this one 00:26:584 (26584|0) -
14:45 Harbyter: nothing here
14:46 MasterSonic10: ok
14:46 Harbyter: now here
14:46 Harbyter: 00:26:981 (26981|0,26981|2) - you put those notes for the pitch
14:46 Harbyter: right?
14:47 MasterSonic10: There's like
14:47 MasterSonic10: a little "tick" sound
14:47 Harbyter: yea
14:47 Harbyter: 00:27:334 - here the same
14:47 MasterSonic10: or like, yeah
14:47 Harbyter: but you left empty
14:47 MasterSonic10: Ah
14:47 MasterSonic10: Okay
14:47 MasterSonic10: Yeah I added that as well
14:47 Harbyter: oky
14:48 Harbyter: 00:27:864 - here the same
14:49 MasterSonic10: Alright
14:49 Harbyter: 00:34:217 (34217|1,34275|0,34334|1,34393|2,34452|3,34511|2) - wrong here
14:49 Harbyter: isn't a 1/6
14:49 Harbyter: but a 1/8
14:49 MasterSonic10: I thought so
14:49 MasterSonic10: I was about to say that as well
14:49 MasterSonic10: I think Kuo might have accidentally made it 1/6
14:49 Harbyter: xD
14:50 MasterSonic10: when he was resnapping
14:50 Harbyter: oh
14:50 Harbyter: this is kuo part?
14:50 Harbyter: various artis?
14:50 MasterSonic10: Nah
14:50 MasterSonic10: That's my part
14:50 Harbyter: oh
14:50 MasterSonic10: oh well
14:50 MasterSonic10: leme explain
14:50 MasterSonic10: before
14:50 Harbyter: ok
14:50 MasterSonic10: Kuo went to fix everything
14:50 MasterSonic10: I already had this diff done
14:50 MasterSonic10: so yeah
14:50 Harbyter: understand
14:51 Harbyter: anyway this is my personal opinion
14:51 Harbyter: people that can play hard song with experience can map and mod well difficulty songs too
14:51 Harbyter: and give better opinion about pattern
14:51 Harbyter: so if you will continue to learn mapping and ecc.
14:51 MasterSonic10: Okay
14:51 Harbyter: you will be good too
14:51 MasterSonic10: Ah yeah
14:51 MasterSonic10: Cause apparently
14:52 MasterSonic10: It's a very well made map for a new mapper like me
14:52 Harbyter: that's why arcwilinovisu is good
14:52 Harbyter: like a BAT
14:52 Harbyter: cause he is a ET too
14:52 MasterSonic10: Okay
14:52 MasterSonic10: yeah
14:52 Harbyter: and he can understand really well every pattern
14:52 MasterSonic10: I suppose in that theory area I'm a little behind
14:52 Harbyter: you need experience
14:52 MasterSonic10: though I think I'm on par or around arcwin's level anyway
14:53 MasterSonic10: Yeah
14:53 Harbyter: it's normal
14:53 MasterSonic10: well, skill-wise
14:53 MasterSonic10: that is
14:53 Harbyter: so other suggestion
14:53 Harbyter: learn to mod
14:53 MasterSonic10: Oh
14:53 Harbyter: it will help really a lot to understand
14:53 MasterSonic10: Yeah
14:54 MasterSonic10: Oh um, did you come to me via the fourm?
14:54 Harbyter: yup
14:54 MasterSonic10: Ooh
14:54 Harbyter: mod rec on falec modding team
14:54 MasterSonic10: That's fast actually
14:54 MasterSonic10: Thanks for accepting it~ >.<
14:55 Harbyter: np
14:55 Harbyter: today is a free day
14:55 MasterSonic10: Ah I see
14:55 Harbyter: don';t have to go to work
14:55 Harbyter: so
14:55 Harbyter: xD
14:55 MasterSonic10: Heh xD
14:55 Harbyter: anyway see here
14:55 Harbyter: 00:42:687 -
14:55 Harbyter: it's like the previous one that kuo put the 1/6 instead of the 1/8
14:55 Harbyter: here the sound is stronger
14:55 Harbyter: but the flow is the same
14:55 MasterSonic10: ?
14:55 MasterSonic10: It's
14:55 MasterSonic10: 1/8
14:56 MasterSonic10: though?
14:56 Harbyter: yea
14:56 Harbyter: it's 1/8
14:56 MasterSonic10: Ah
14:56 Harbyter: he done well here
14:56 MasterSonic10: It's just an example?
14:56 Harbyter: but wrong in the previous one
14:56 Harbyter: yes
14:56 Harbyter: xD
14:56 MasterSonic10: Ooh okay
14:56 MasterSonic10: xD
14:57 Harbyter: 00:48:599 (48599|2) -
14:57 Harbyter: delete?
14:57 Harbyter: you only followed the drums here
14:57 Harbyter: and the sounds effect
14:58 MasterSonic10: in SC
14:58 MasterSonic10: the first diff I made
14:58 MasterSonic10: using the reference thing
14:58 MasterSonic10: I put notes their cause there was a sound
14:58 MasterSonic10: Ah
14:58 MasterSonic10: Okay
14:58 MasterSonic10: Yeah, I'm mistaken then
14:58 Harbyter: better to follow an accurate flow of pattern
14:58 MasterSonic10: only that note has no sound
14:58 Harbyter: cause if you have put notes here for the sound
14:58 Harbyter: then
14:58 MasterSonic10: I have to fix that for SC as well, and others maybe
14:58 Harbyter: starting from the start of the pattern
14:58 Harbyter: 00:44:452 -
14:59 Harbyter: you should've put notes for every sound
14:59 MasterSonic10: Erm...
14:59 MasterSonic10: so what should I do there
15:00 Harbyter: just delete that note
15:00 MasterSonic10: ?
15:00 Harbyter: 00:48:599 (48599|2) -
15:00 Harbyter: this one
15:00 MasterSonic10: That note is for the long "ewwwwwwwww" sound
15:00 MasterSonic10: Wait huh?
15:00 Harbyter: the ewww sound start here 00:48:511 (48511|0) -
15:00 MasterSonic10: 00:44:452 - what about this one?
15:00 Harbyter: lel
15:01 MasterSonic10: Are you sure..?
15:01 Harbyter: ye
15:01 MasterSonic10: It's the guitar thing
15:01 MasterSonic10: Are you using headphones/earphones btw?
15:01 Harbyter: for the guitar you used this 00:48:423 (48423|1) -
15:01 Harbyter: headphones beats
15:01 MasterSonic10: Erm..
15:01 MasterSonic10: Try listening from
15:01 MasterSonic10: 00:44:452 -
15:01 MasterSonic10: here
15:01 MasterSonic10: without it
15:02 MasterSonic10: Maybe you can't hear the long electric guitar sound?
15:02 Harbyter: 00:44:452 (44452|3,45864|2,47275|1,48158|2,48334|3,48423|1,48687|0) -
15:02 Harbyter: you mean the electric guitar
15:02 Harbyter: right?
15:02 MasterSonic10: Yeah
15:03 MasterSonic10: Yeap
15:03 MasterSonic10: That's what it's for
15:03 Harbyter: for the electric guitar in this section you used those LN
15:03 MasterSonic10: but you told me to delete the note on that 00:44:452 -
15:03 Harbyter: ah
15:03 Harbyter: no
15:03 MasterSonic10: http://puu.sh/e9dE5/5e40a4927e.jpg
15:03 MasterSonic10: It looked like it xP
15:03 Harbyter: no
15:03 Harbyter: starting from the start of the pattern
15:03 Harbyter: there
15:04 MasterSonic10: okay
15:04 Harbyter: you should've put notes for every part of the song
15:04 Harbyter: it's an explanation
15:04 MasterSonic10: oh so
15:04 MasterSonic10: Ah
15:04 MasterSonic10: Okay
15:04 MasterSonic10: So you're not telling me to add anything beside this LN 00:44:452 (44452|3) -
15:04 Harbyter: http://puu.sh/e9dKZ/d506719577.jpg
15:04 Harbyter: see
15:05 Harbyter: read only my text
15:05 Harbyter: xD
15:05 MasterSonic10: oh okay
15:05 Harbyter: anyway i think is better to add
15:05 Harbyter: another note there
15:05 Harbyter: 00:44:452 -
15:05 Harbyter: for drum and guitar
15:06 Harbyter: 00:45:864 - here too
15:06 MasterSonic10: Yeah
15:06 Harbyter: drum + guitar
15:06 MasterSonic10: Yep
15:08 Harbyter: 01:02:452 -
15:08 Harbyter: here better not left empty
15:08 Harbyter: if following you pattern style in this section,you have put other notes when there is a change of the sound of the guitar
15:08 Harbyter: so just add 1 notes here
15:08 MasterSonic10: Alright
15:09 Harbyter: 01:03:864 - here too
15:09 Harbyter: add in col 4?
15:09 MasterSonic10: Hmm
15:10 MasterSonic10: I was going to put it in col 2 like a shield
15:10 Harbyter: it's oky too
15:10 MasterSonic10: Add a note here? 01:03:864 (63864|1) -
15:11 MasterSonic10: oops
15:11 MasterSonic10: 01:04:746 -
15:11 MasterSonic10: this one
15:11 Harbyter: no
15:11 Harbyter: don't need
15:11 MasterSonic10: Ah okay
15:12 Harbyter: from here
15:12 Harbyter: just because is a SHD
15:12 Harbyter: why don't use the 1/8?
15:12 MasterSonic10: Which part?
15:12 Harbyter: guitar sound + tik + other sounds ar ein 1/8
15:13 Harbyter: 01:08:584 -
15:13 Harbyter: 01:08:673 -
15:13 Harbyter: 01:08:761 -
15:13 MasterSonic10: ooh
15:13 Harbyter: 01:08:937 -
15:13 MasterSonic10: wait
15:13 Harbyter: ecc. ecc.
15:13 MasterSonic10: Basically this part and above?
15:13 MasterSonic10: 01:08:452 (68452|0,68540|1,68628|2,68717|1,68805|0,68893|1,68981|2,69070|0,69158|1,69246|0) -
15:14 MasterSonic10: in 1/8 instead of 1/6
15:14 MasterSonic10: er...
15:14 Harbyter: well here is 1/4
15:14 MasterSonic10: instead of 1/12
15:14 Harbyter: xD
15:14 MasterSonic10: oh
15:14 MasterSonic10: what
15:14 MasterSonic10: oh
15:14 MasterSonic10: lol
15:14 MasterSonic10: But change from 1/4 to 1/8?
15:14 Harbyter: try to do this
15:14 Harbyter: let the LN for the moment
15:14 MasterSonic10: ok
15:14 Harbyter: then star to add notes where i told you to put
15:15 Harbyter: after this you can change the pattern
15:15 Harbyter: this to have a better reference of where are the notes
15:15 MasterSonic10: um
15:15 Harbyter: i always do like this when mapping
15:15 MasterSonic10: okay?
15:15 Harbyter: before putting notes where they should to be
15:15 Harbyter: then rearrange for better pattern
15:15 Harbyter: add here first 01:08:584 -
15:15 Harbyter: 01:08:673 -
15:16 Harbyter: 01:08:761 -
15:16 Harbyter: 01:08:937 -
15:16 Harbyter: 01:09:025 -
15:16 Harbyter: 01:09:290 -
15:16 Harbyter: 01:09:378 -
15:16 Harbyter: 01:09:467 -
15:16 Harbyter: 01:09:555 -
15:17 Harbyter: 01:09:731 -
15:17 Harbyter: 01:09:820 -
15:17 Harbyter: ok
15:17 MasterSonic10: um
15:17 MasterSonic10: okay
15:17 Harbyter: add notes there then it should be more easier to rearrange the pattern
15:17 MasterSonic10: what did you mean by star?
15:18 Harbyter: start"
15:18 MasterSonic10: oh
15:18 MasterSonic10: also
15:18 MasterSonic10: what do these notes do
15:18 MasterSonic10: because your explaination before kinda
15:18 MasterSonic10: confused me a little
15:18 Harbyter: mmm
15:18 Harbyter: those notes are for the guitar
15:18 Harbyter: if you listen carefully there are changes of guitar sound
15:19 MasterSonic10: Yeah
15:19 MasterSonic10: but don't they consist throughout the whole section?
15:19 Harbyter: just here ,for this section thos epattern in 1/8 suits better
15:19 MasterSonic10: okay
15:19 MasterSonic10: but doesn't the
15:20 MasterSonic10: guitar sound go through the whole section?
15:20 MasterSonic10: or
15:20 MasterSonic10: is that where the pitch changes?
15:20 MasterSonic10: Ah
15:20 MasterSonic10: okay I understand now
15:20 MasterSonic10: So the LN goes all the way through
15:20 Harbyter: they end here 01:10:040 -
15:20 MasterSonic10: but those notes are where they change
15:21 Harbyter: you can try like this if you want
15:21 MasterSonic10: Hmm...
15:21 Harbyter: wait i will rearrange the pattern
15:21 Harbyter: one moment
15:21 MasterSonic10: Okay
15:21 Harbyter: xd
15:21 MasterSonic10: Alright then
15:23 Harbyter: http://puu.sh/e9fzl/d2a665dff0.jpg
15:23 Harbyter: something like this
15:24 Harbyter: then you can chose how to rearrange the pattern
15:24 MasterSonic10: woah
15:24 MasterSonic10: I see
15:24 MasterSonic10: I'll try that then
15:24 Harbyter: oky
15:29 MasterSonic10: Okay done
15:29 Harbyter: oky
15:30 MasterSonic10: http://puu.sh/e9gbd/babea3a8b4.jpg
15:30 MasterSonic10: Yeah
15:30 Harbyter: oky
15:30 Harbyter: nice stream
15:30 Harbyter: now here
15:30 Harbyter: add notes here
15:30 Harbyter: 01:14:408 -
15:30 Harbyter: 01:14:452 -
15:30 Harbyter: and delete this 01:14:540 (74540|0) -
15:31 Harbyter: you followed those strange sounds here
15:31 MasterSonic10: Okay
15:31 MasterSonic10: After this diff, I'm going to sleep >.<
15:31 MasterSonic10: Ah
15:31 MasterSonic10: okay
15:31 Harbyter: np
15:32 Harbyter: i've said before,this mod will be long
15:32 Harbyter: xD
15:32 Harbyter: acuurate mods needs time
15:32 Harbyter: accurate"
15:32 MasterSonic10: yeah
15:32 MasterSonic10: that's okauy
15:32 MasterSonic10: Are you modding the other difficulties as well?
15:32 MasterSonic10: If so, then you can post the rest on the thread
15:32 Harbyter: oky
15:33 MasterSonic10: Okay, continuing on
15:33 Harbyter: don't expect from me to mod the easier one
15:33 Harbyter: like the ez or nm
15:33 Harbyter: too boring for me
15:33 Harbyter: LOL
15:33 MasterSonic10: lol
15:33 MasterSonic10: That's fine
15:33 Harbyter: i prefer mod difficult maps
15:33 Harbyter: u,u
15:33 MasterSonic10: Can other's from the fourm take mine?
15:33 MasterSonic10: as well?
15:33 Harbyter: yea
15:33 Harbyter: if they wanna mod
15:33 MasterSonic10: Ah okay good
15:34 MasterSonic10: Alright then
15:34 Harbyter: they can mod your diff too as well
15:34 MasterSonic10: Yeah
15:34 Harbyter: but i think you should ask they directly
15:34 MasterSonic10: Mm.. :/
15:34 Harbyter: cause when someone see that there's already a mod from our modding team they will istant ignore
15:34 Harbyter: lol
15:34 MasterSonic10: Oh :/
15:34 MasterSonic10: Though
15:34 Harbyter: so try to ask pporse or ijinjin
15:34 MasterSonic10: Once you're done
15:35 MasterSonic10: oh
15:35 MasterSonic10: okay
15:35 MasterSonic10: So I just ask them?
15:35 Harbyter: yup
15:35 MasterSonic10: Mm... okay
15:35 MasterSonic10: I suppose you're going to mod until like the MX diff maybe?
15:35 Harbyter: maybe the hd too
15:35 Harbyter: let me see first
15:35 MasterSonic10: Ah okay
15:35 MasterSonic10: HD+ and HD
15:35 Harbyter: oh
15:35 Harbyter: another thing
15:35 MasterSonic10: Yes?
15:36 Harbyter: better if you increase the difficulty of the MX
15:36 MasterSonic10: Oh
15:36 MasterSonic10: I tried
15:36 Harbyter: mx with 3.10 star?
15:36 Harbyter: really little
15:36 MasterSonic10: but I couldn't figure out where to add more notes :/
15:36 MasterSonic10: Yeah
15:36 Harbyter: should be 3.5 for better spread of difficulty
15:36 MasterSonic10: The gap between SC and MX is big
15:36 Harbyter: yep
15:36 MasterSonic10: yeah I know
15:36 Harbyter: will figure out what you can add
15:36 MasterSonic10: I tried looking into the MX diff
15:36 MasterSonic10: but
15:36 Harbyter: to increase the diff
15:36 MasterSonic10: :/
15:36 MasterSonic10: Alright :/
15:37 Harbyter: 01:20:584 -
15:37 Harbyter: add here
15:37 MasterSonic10: ok
15:37 Harbyter: you forgot that note
15:37 Harbyter: xD
15:38 MasterSonic10: haha
15:38 MasterSonic10: I guess I didn't hear everything
15:38 MasterSonic10: Because I used 50% speed
15:38 MasterSonic10: so probably didn't hear everything from 25%
15:38 Harbyter: yea
15:38 Harbyter: better 25%
15:38 Harbyter: for songs like this
15:38 MasterSonic10: yeah
15:38 Harbyter: reccomend to use 50% for slow songs
15:39 Harbyter: 01:26:540 - add here
15:39 Harbyter: pattern start from ehre
15:39 MasterSonic10: Mm
15:39 MasterSonic10: I noticed that with 25% as well
15:39 MasterSonic10: wait
15:40 Harbyter: ok
15:40 MasterSonic10: I missed one here 01:27:687 -
15:40 MasterSonic10: er...
15:40 MasterSonic10: 01:27:731 -
15:40 MasterSonic10: here
15:40 Harbyter: 01:27:511 -
15:40 Harbyter: yes
15:40 Harbyter: there too
15:40 MasterSonic10: There?
15:40 Harbyter: 01:27:511 - here and here 01:27:731 -
15:41 MasterSonic10: Okay
15:41 MasterSonic10: I didn't think there would be one on that first one
15:41 Harbyter: xD
15:41 Harbyter: then i suggest to turn those 01:28:040 (88040|3,88040|1) -
15:41 Harbyter: in LN\
15:42 Harbyter: 01:32:143 -
15:42 Harbyter: here too
15:42 MasterSonic10: Alright
15:42 Harbyter: missing note
15:42 Harbyter: 01:32:231 -
15:42 Harbyter: here too
15:43 Harbyter: 01:36:158 - here i think is a 1/12
15:43 Harbyter: let me test a moment
15:43 Harbyter: xd
15:44 MasterSonic10: like this? http://puu.sh/e9hwR/c14b19ccb4.jpg
15:44 MasterSonic10: That's like death if 1/12 x.x
15:45 Harbyter: ok your pics is fine
15:45 Harbyter: for the 1/12
15:45 Harbyter: uhm
15:45 Harbyter: ye i know it's hard
15:45 MasterSonic10: Is it though?
15:45 MasterSonic10: Cause if it is i'll put it in
15:45 Harbyter: is a SHD so
15:45 Harbyter: who cares
15:45 MasterSonic10: oh wait
15:45 MasterSonic10: 1/12
15:45 Harbyter: put the 1/2
15:45 Harbyter: 1/12
15:45 MasterSonic10: not 1/15
15:45 MasterSonic10: 1/16*
15:45 Harbyter: 1/12
15:45 MasterSonic10: nevermind
15:45 MasterSonic10: 1/12 is fine
15:45 Harbyter: xD
15:45 MasterSonic10: I thought 1/16 xD
15:46 Harbyter: www 1/16 really hard
15:46 MasterSonic10: yeah lol
15:46 Harbyter: there are really few songs with 1/16
15:46 Harbyter: and is not reccomaned to do it
15:46 Harbyter: cause a pattern long like this in 1/16 will increase the star rating a lot
15:46 Harbyter: and then the rest of the song if is easy comparet to that pattern
15:46 MasterSonic10: yeqh
15:47 MasterSonic10: yeah*
15:47 Harbyter: will be hard to rank it then
15:48 Harbyter: 01:41:628 - add 2 here?
15:48 MasterSonic10: Eh.... I'll add 1
15:48 Harbyter: ok
15:48 Harbyter: it's oky too
15:49 Harbyter: ok
15:49 Harbyter: the rest is fine
15:49 MasterSonic10: Ah okay
15:49 MasterSonic10: I'll play test it all
15:50 Harbyter: oky

Also for the star rating if you want to increase it to 5.25 then just move those notes 01:32:099 (92099|3,92099|2,92143|0,92143|1,92187|3,92187|2,92231|0,92231|1,92275|2,92275|3) - CTRL+H

then 01:32:452 (92452|1,92570|1,92687|1) - those move in col 3 and here the 5.25 star \o/ really easy xD


SC
like in the SHD suggest to add notes here
01:14:408 -
01:14:452 -

01:14:540 (74540|1) - delete this one

01:15:158 (75158|3) - turn it in a simple note then add here 01:15:202 - and here 01:15:246 -

01:16:525 - add here

01:20:584 - add here

01:26:540 - here like the other 1/8 stream?? example


01:27:731 - add here too??

01:32:099 (92099|2,92099|0,92187|3,92187|1) - suggest to change like this


MX
here some suggestion to increase the star rating and pattern consistency

00:18:334 - add 1 note here

00:19:040 - here too

00:20:187 - add here

00:20:540 - here too

00:21:158 - add note 1 here

00:24:687 - add note 2

00:26:584 (26584|1) - nothing,delete it

00:28:570 (28570|2,28628|0,28687|2,28746|0,28805|2,28864|0) - this one is wrong, just the normal 1/8? like this

00:29:805 - add 1

00:30:864 - add 1

00:31:923 - add 1

00:34:217 - here too, how about to put a 1/8 here too ,like this??http://puu.sh/e9pgR/3f9df5cb3c.png

00:35:275 - suggest to add,feel empty

00:40:923 - add 4 here

00:47:011 (47011|2) - how about move this in col 1 and then adding a note in col 3 here 00:47:055 -

00:48:599 (48599|1) - like in the SHD,suggest to delete this note here too

01:22:570 - add note 3 here ,for the strong sound

01:22:923 - then add here note 1,drum + sound

01:23:540 - add 4
01:23:628 - add 3

01:23:805 - add 2
01:23:893 - add 1
01:23:981 - add 2

01:26:540 - here too,suggest to put a 1/8 stream ,like this??

01:27:334 - add 1
01:27:423 - add 4

01:27:599 - add 2

01:27:731 - add 3

01:27:864 - add 4

01:27:952 - add 2

01:31:393 - add 4

01:32:099 - add 4 then add 1 here 01:32:143 - --- 01:32:187 (92187|0) - move in 2 --- 01:32:231 - add 3 -- 01:32:275 (92275|1) - move 4

01:34:217 - here i suggest to do like this

how about to make this pattern more hard here 01:36:687 - with those sounds it suits better ,try like this?

01:38:805 - add 4

01:40:481 - add 4

01:41:099 - add 1
01:41:187 - add 4

01:43:040 - add 1

01:43:128 - add 3
01:43:217 - add 1
01:43:305 - add 3


ok,that's all , sorry for not mod the easier one but easy songs are boring to mod t.t

hope i'll be helpfull :) :) :)


EDIT: seems like the logtest lost the first steps...well it was pretty long xDD
Accepted everything!!! Thanks!~ You've been a big help! :D
Tornspirit
hihi

1|2|3|4

EZ
Just trying to make LN more consistent in this difficulty.

00:36:687 (36687|2) - Shorten to start at 00:37:040
00:51:511 (51511|2,53628|0) - Extend these notes to 00:54:334
00:54:334 (54334|2) Move to 4
00:57:158 (57158|1) - Move to 1
00:58:570 (58570|3) - Move to 3
00:59:981 (59981|1) - Move to 4
01:36:687 (96687|2,97393|1) - Extend to 01:38:099
01:42:334 (102334|1,103040|3) - Extend to 01:43:746

NM
01:16:746 (76746|0,76746|1) - Not sure if 1 is necessary. Doesn't seem like a louder or more emphasized sound like the rest of the chords here.
01:27:334 (87334|1,87511|3) - 01:28:217 -

Usagi's HD
00:26:805 (26805|3) - I think this is better extended to 00:27:158 like the rest of the difficulties
00:37:393 (37393|0) - Maybe change this to a LN to 00:37:570
00:40:217 (40217|3) - ^

Aroused's HD+
00:39:864 (39864|1,39952|0,40040|3) - Put on 1/3rds.
00:59:981 - 01:02:275 - Might want to change the pattern for some pitch relevancy like http://puu.sh/egxxr/8992b454be.jpg
01:30:864 (90864|1,91217|0) - This just feels weird to play. Add some notes, e.x. http://puu.sh/egy4b/ee0ca6ae54.jpg or similar
01:34:040 - Add 2, sound without a note
01:45:158 - 01:46:570 and 01:50:805 to end,
01:46:570 - 01:49:393 ,
01:49:393 - 01:50:805 sound different. Maybe change up the pattern for each of these sections slightly, e.x. 1 note to the right / left or going in the opposite direction or something.

MX
00:11:981 - Either remove 1 here or add 1 at 00:14:805 for consistency
00:49:040 - Add a note here or remove 00:51:864 (51864|2) and 00:54:687 (54687|1) for consistency

Probably better to add the notes rather than remove.

SC
00:26:584 (26584|3) - remove, only 4 sounds not 5.
00:49:040 - Add 1 and 4. (same thing as MX)

01:45:864 (105864|0) - Move to 3
01:46:217 (106217|2) - Move to 1

SHD
Not sure if these LN's are necessary: 01:08:452 (68452|0) - 01:08:805 (68805|0) - 01:09:070 (69070|0,69158|1) - 01:09:599 (69599|3)

I didn't comment on the below in SC but I think SHD can handle the difficulty increase.

Drums 00:41:275 (41275|2,41275|3,41364|1,41364|0,41452|2,41452|3,41540|3,41540|1) - sound different to the ones previous. The last note is already a different chord, perhaps change the first 3 as well.

Same but with the chords at 01:37:570 (97570|2,97570|1,97658|0,97658|3) and 01:37:923 (97923|2,97923|1,98011|0,98011|3) different in pitch. Perhaps change these to other notes.

Same with 01:38:805 (98805|1,98805|0,98893|2,98893|3) & 01:39:158 (99158|0,99158|1,99246|3,99246|2,99334|0,99334|1,99423|2,99423|3)
Arzenvald

Tornspirit wrote:

00:26:805 (26805|3) - I think this is better extended to 00:27:158 like the rest of the difficulties
00:37:393 (37393|0) - Maybe change this to a LN to 00:37:570
00:40:217 (40217|3) - ^
all done, thanks torn.. >w<)/
Lusty Platypus

Tornspirit wrote:

Aroused's HD+
00:39:864 (39864|1,39952|0,40040|3) - Put on 1/3rds.
00:59:981 - 01:02:275 - Might want to change the pattern for some pitch relevancy like http://puu.sh/egxxr/8992b454be.jpg
01:30:864 (90864|1,91217|0) - This just feels weird to play. Add some notes, e.x. http://puu.sh/egy4b/ee0ca6ae54.jpg or similar
01:34:040 - Add 2, sound without a note
01:45:158 - 01:46:570 and 01:50:805 to end,
01:46:570 - 01:49:393 ,
01:49:393 - 01:50:805 sound different. Maybe change up the pattern for each of these sections slightly, e.x. 1 note to the right / left or going in the opposite direction or something.
Thank you for the mod :)
Changed everything that needed to be changed!
Topic Starter
ExVeemon

Tornspirit wrote:

hihi

1|2|3|4

EZ
Just trying to make LN more consistent in this difficulty.

00:36:687 (36687|2) - Shorten to start at 00:37:040
00:51:511 (51511|2,53628|0) - Extend these notes to 00:54:334
00:54:334 (54334|2) Move to 4
00:57:158 (57158|1) - Move to 1
00:58:570 (58570|3) - Move to 3
00:59:981 (59981|1) - Move to 4
01:36:687 (96687|2,97393|1) - Extend to 01:38:099
01:42:334 (102334|1,103040|3) - Extend to 01:43:746

NM
01:16:746 (76746|0,76746|1) - Not sure if 1 is necessary. Doesn't seem like a louder or more emphasized sound like the rest of the chords here.
01:27:334 (87334|1,87511|3) - 01:28:217 -

Usagi's HD
00:26:805 (26805|3) - I think this is better extended to 00:27:158 like the rest of the difficulties
00:37:393 (37393|0) - Maybe change this to a LN to 00:37:570
00:40:217 (40217|3) - ^

Aroused's HD+
00:39:864 (39864|1,39952|0,40040|3) - Put on 1/3rds.
00:59:981 - 01:02:275 - Might want to change the pattern for some pitch relevancy like http://puu.sh/egxxr/8992b454be.jpg
01:30:864 (90864|1,91217|0) - This just feels weird to play. Add some notes, e.x. http://puu.sh/egy4b/ee0ca6ae54.jpg or similar
01:34:040 - Add 2, sound without a note
01:45:158 - 01:46:570 and 01:50:805 to end,
01:46:570 - 01:49:393 ,
01:49:393 - 01:50:805 sound different. Maybe change up the pattern for each of these sections slightly, e.x. 1 note to the right / left or going in the opposite direction or something.

MX
00:11:981 - Either remove 1 here or add 1 at 00:14:805 for consistency
00:49:040 - Add a note here or remove 00:51:864 (51864|2) and 00:54:687 (54687|1) for consistency

Probably better to add the notes rather than remove.

SC
00:26:584 (26584|3) - remove, only 4 sounds not 5.
00:49:040 - Add 1 and 4. (same thing as MX)

01:45:864 (105864|0) - Move to 3
01:46:217 (106217|2) - Move to 1

SHD
Not sure if these LN's are necessary: 01:08:452 (68452|0) - 01:08:805 (68805|0) - 01:09:070 (69070|0,69158|1) - 01:09:599 (69599|3)

I didn't comment on the below in SC but I think SHD can handle the difficulty increase.

Drums 00:41:275 (41275|2,41275|3,41364|1,41364|0,41452|2,41452|3,41540|3,41540|1) - sound different to the ones previous. The last note is already a different chord, perhaps change the first 3 as well.

Same but with the chords at 01:37:570 (97570|2,97570|1,97658|0,97658|3) and 01:37:923 (97923|2,97923|1,98011|0,98011|3) different in pitch. Perhaps change these to other notes.

Same with 01:38:805 (98805|1,98805|0,98893|2,98893|3) & 01:39:158 (99158|0,99158|1,99246|3,99246|2,99334|0,99334|1,99423|2,99423|3)
Awesome! Thanks~ The SHD mod I rejected since I didn't think they were necessary.
Kawawa
Hello? some mod.

4K Col 1/2/3/4
First
this is a suggestion. u choice.
always u obviously have the right to refuse :D

EZ
00:10:570 (10570|3) - delete. i think it is better to remove.
00:33:864 - add one note? (sound hit clap)
01:29:628 (89628|0,89628|3) - move to 01:29:452 - this line
NM
00:03:511 (3511|2) - move to 1
00:06:334 (6334|2) - move to 4
00:35:981 (35981|2,36158|1,36334|0,36511|1) - something wrong.. there are not 4beat
^ 00:36:158 (36158|1,36334|0) - delete and 00:36:246 - add note
01:00:511 (60511|0,60687|1,60864|2) - CTRL+H

Usagi's HD
00:39:974 (39974|3,40106|3) - there are 3bit
^look at, , other diffi also all use 3bit :> check plz

Aroused's HD+
all note snap error. AImod check plz, and also, TAG

countdown, letterbox off :d

MX
00:28:878 (28878|1,28923|3,28923|2) - Ctrl+H?
00:33:864 - add one note
00:34:040 - ^same
00:55:393 (55393|2,55570|1,55570|2,55658|0,55746|1) - some thing wrong
so, suggest u :D

01:35:717 (95717|3) - move to 3

good luck :d
Arzenvald
ayy thanks kawaEE-san.. it's fixed

btw, here's the mod, as i promised, rather modding the physhical aspect & how the pattern affect the gameplay, something abit deeper & different than technical modding... :^)
plus, if i highlight a hitsounded notes, don't forget to readjust the hitsound

00:04:746 (4746|3) - damn i heard skype sound here.. lololol

also i could mention same thing as KawaEE do.. =w=

1 - 2 - 3 - 4

[General]
about hitsound, it's not 'ok', but even better than great.. =w=)b good job
about unsnapes, there's a LOT of unsnapes in aroused's HD, please check each diff, i'll also check my own diff

[EZ]
00:01:746 (1746|1) - remove, for rhythm purpose.. then
00:06:687 - add something, to compensate previous rhythm

00:12:334 (12334|2,12687|0) - remove, then
00:12:511 - 00:13:040 - add something here, the 'bumm' sound is more dominant
00:15:158 (15158|1,15511|2) - same case above, remove, then
00:15:334 - 00:15:864 - add something

01:18:687 (78687|1,79040|2,79393|1,79746|2) - push 1 column to right, to repeat same pattern as 01:17:275 (77275|2,77628|3) -
01:43:040 (103040|3,104452|0) - conflict? i'd rather make them into same LN.. :3

[NM]
00:15:334 (15334|0) - to 3
00:24:511 (24511|2,24599|1,24687|2) - too early for NM to have some 1/4 pattern.. well, it's optional to nerf down this
00:36:158 (36158|1,36334|0,36511|1) - erm... follow the 3/4 beat please.. http://puu.sh/ehfRL.jpg
00:45:511 (45511|0) - to 2, harmless
00:47:981 (47981|2,48334|2,48687|3) - 3/4 beat http://puu.sh/ehfYf.jpg
00:56:452 (56452|0) - you can add 1 more note, because this 00:55:040 (55040|0) - has 2 notes
01:23:099 (83099|2,83364|1,83540|0,83805|3) - you can use simpler pattern, like http://puu.sh/ehgcP.jpg
01:26:452 (86452|3) - start at 01:26:540 -, and shorten the LN

nice

[Usagi's HD]
lol wot

[Lolies's HD+]
722 unsnapped moe lolies.. :^)

00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs
00:19:658 - missing beat
00:20:541 (20541|2) - ay remove
00:34:217 - add LN perhaps, there's a great cue sound here
01:02:277 (62277|3) - remove, not really strong sound
01:04:924 (64924|1) - remove
01:06:159 (66159|1,66248|3,66336|2,66336|0) - oboro style http://puu.sh/ehgYf.jpg :^)
01:25:880 (85880|2,85969|1) - 1/3 beat
01:31:040 (91040|2,91128|1,91219|0,91483|1,91572|2,91660|0,91836|1,91925|2,92013|0) - http://puu.sh/ehhaV.jpg
01:32:586 (92586|1,92675|0) - 1/3 beat, something like http://puu.sh/ehhdZ.jpg
01:32:807 (92807|1,92939|2,93028|3,93160|1,93292|2,93380|0,93513|2,93645|0,93733|3,93866|1) - 1/3 beat
01:42:469 (102469|1,102557|0,102689|1,102822|3) - starts from here, re arrange the beat snap, everything is off..
orz

[MX]
00:28:923 (28923|3) - move to 1, the 1/4 jack at 00:28:834 (28834|3,28923|3) - is not pleasant
00:34:570 (34570|2) - remove, same reason above
01:24:864 (84864|3,84864|1) - remove.. lel no need to put 4 noters here, though it makes sense
damn clean

[SC]
00:19:393 (19393|2,19570|3) - push 1 column to left
just friendly notice : 00:36:864 (36864|2,36952|2,37040|2) - this 1/8 stream has 1/4 jacks, which it's a bit irritating imo (blame my skill, can't press that fast).. lel i suggest you to make 1/8 stream without 1/4 jack inside it... but it's up to you.. :>
besides of that, i don't see any necessary mod.. hue..
00:41:540 (41540|1) - to 3?
01:01:040 (61040|2) - remove
01:04:040 (64040|3,64128|2) - move to 3 & 4 respectively
01:04:217 (64217|3) - remove

will mod SHD later, got a reply on my map.. \o/

this map is clean, overall, only aroused HD that having some snap problem.. :3
Lusty Platypus

KawaEE wrote:

Aroused's HD+
all note snap error. AImod check plz, and also, TAG

countdown, letterbox off :d

ExUsagi wrote:

[Lolies's HD+]
722 unsnapped moe lolies.. :^)

00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs
00:19:658 - missing beat
00:20:541 (20541|2) - ay remove
00:34:217 - add LN perhaps, there's a great cue sound here
01:02:277 (62277|3) - remove, not really strong sound
01:04:924 (64924|1) - remove
01:06:159 (66159|1,66248|3,66336|2,66336|0) - oboro style http://puu.sh/ehgYf.jpg :^)
01:25:880 (85880|2,85969|1) - 1/3 beat
01:31:040 (91040|2,91128|1,91219|0,91483|1,91572|2,91660|0,91836|1,91925|2,92013|0) - http://puu.sh/ehhaV.jpg
01:32:586 (92586|1,92675|0) - 1/3 beat, something like http://puu.sh/ehhdZ.jpg
01:32:807 (92807|1,92939|2,93028|3,93160|1,93292|2,93380|0,93513|2,93645|0,93733|3,93866|1) - 1/3 beat
01:42:469 (102469|1,102557|0,102689|1,102822|3) - starts from here, re arrange the beat snap, everything is off..
orz
All done except
"00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs"
I feel the LNs suit that part better
thank you for the mods, strange that it all unsnapped like that though :?
Topic Starter
ExVeemon

KawaEE wrote:

Hello? some mod.

4K Col 1/2/3/4
First
this is a suggestion. u choice.
always u obviously have the right to refuse :D

EZ
00:10:570 (10570|3) - delete. i think it is better to remove.
00:33:864 - add one note? (sound hit clap)
01:29:628 (89628|0,89628|3) - move to 01:29:452 - this line
NM
00:03:511 (3511|2) - move to 1
00:06:334 (6334|2) - move to 4
00:35:981 (35981|2,36158|1,36334|0,36511|1) - something wrong.. there are not 4beat
^ 00:36:158 (36158|1,36334|0) - delete and 00:36:246 - add note
01:00:511 (60511|0,60687|1,60864|2) - CTRL+H

Usagi's HD
00:39:974 (39974|3,40106|3) - there are 3bit
^look at, , other diffi also all use 3bit :> check plz

Aroused's HD+
all note snap error. AImod check plz, and also, TAG

countdown, letterbox off :d

MX
00:28:878 (28878|1,28923|3,28923|2) - Ctrl+H?
00:33:864 - add one note
00:34:040 - ^same
00:55:393 (55393|2,55570|1,55570|2,55658|0,55746|1) - some thing wrong
so, suggest u :D

01:35:717 (95717|3) - move to 3

good luck :d
Thanks~ Applied!!! Thank you. :)
Topic Starter
ExVeemon

ExUsagi wrote:

ayy thanks kawaEE-san.. it's fixed

btw, here's the mod, as i promised, rather modding the physhical aspect & how the pattern affect the gameplay, something abit deeper & different than technical modding... :^)
plus, if i highlight a hitsounded notes, don't forget to readjust the hitsound

00:04:746 (4746|3) - damn i heard skype sound here.. lololol

also i could mention same thing as KawaEE do.. =w=

1 - 2 - 3 - 4

[General]
about hitsound, it's not 'ok', but even better than great.. =w=)b good job
about unsnapes, there's a LOT of unsnapes in aroused's HD, please check each diff, i'll also check my own diff

[EZ]
00:01:746 (1746|1) - remove, for rhythm purpose.. then
00:06:687 - add something, to compensate previous rhythm

00:12:334 (12334|2,12687|0) - remove, then
00:12:511 - 00:13:040 - add something here, the 'bumm' sound is more dominant
00:15:158 (15158|1,15511|2) - same case above, remove, then
00:15:334 - 00:15:864 - add something

01:18:687 (78687|1,79040|2,79393|1,79746|2) - push 1 column to right, to repeat same pattern as 01:17:275 (77275|2,77628|3) -
01:43:040 (103040|3,104452|0) - conflict? i'd rather make them into same LN.. :3

[NM]
00:15:334 (15334|0) - to 3
00:24:511 (24511|2,24599|1,24687|2) - too early for NM to have some 1/4 pattern.. well, it's optional to nerf down this
00:36:158 (36158|1,36334|0,36511|1) - erm... follow the 3/4 beat please.. http://puu.sh/ehfRL.jpg
00:45:511 (45511|0) - to 2, harmless
00:47:981 (47981|2,48334|2,48687|3) - 3/4 beat http://puu.sh/ehfYf.jpg
00:56:452 (56452|0) - you can add 1 more note, because this 00:55:040 (55040|0) - has 2 notes
01:23:099 (83099|2,83364|1,83540|0,83805|3) - you can use simpler pattern, like http://puu.sh/ehgcP.jpg
01:26:452 (86452|3) - start at 01:26:540 -, and shorten the LN

nice

[Usagi's HD]
lol wot

[Lolies's HD+]
722 unsnapped moe lolies.. :^)

00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs
00:19:658 - missing beat
00:20:541 (20541|2) - ay remove
00:34:217 - add LN perhaps, there's a great cue sound here
01:02:277 (62277|3) - remove, not really strong sound
01:04:924 (64924|1) - remove
01:06:159 (66159|1,66248|3,66336|2,66336|0) - oboro style http://puu.sh/ehgYf.jpg :^)
01:25:880 (85880|2,85969|1) - 1/3 beat
01:31:040 (91040|2,91128|1,91219|0,91483|1,91572|2,91660|0,91836|1,91925|2,92013|0) - http://puu.sh/ehhaV.jpg
01:32:586 (92586|1,92675|0) - 1/3 beat, something like http://puu.sh/ehhdZ.jpg
01:32:807 (92807|1,92939|2,93028|3,93160|1,93292|2,93380|0,93513|2,93645|0,93733|3,93866|1) - 1/3 beat
01:42:469 (102469|1,102557|0,102689|1,102822|3) - starts from here, re arrange the beat snap, everything is off..
orz

[MX]
00:28:923 (28923|3) - move to 1, the 1/4 jack at 00:28:834 (28834|3,28923|3) - is not pleasant
00:34:570 (34570|2) - remove, same reason above
01:24:864 (84864|3,84864|1) - remove.. lel no need to put 4 noters here, though it makes sense
damn clean

[SC]
00:19:393 (19393|2,19570|3) - push 1 column to left
just friendly notice : 00:36:864 (36864|2,36952|2,37040|2) - this 1/8 stream has 1/4 jacks, which it's a bit irritating imo (blame my skill, can't press that fast).. lel i suggest you to make 1/8 stream without 1/4 jack inside it... but it's up to you.. :>
besides of that, i don't see any necessary mod.. hue..
00:41:540 (41540|1) - to 3?
01:01:040 (61040|2) - remove
01:04:040 (64040|3,64128|2) - move to 3 & 4 respectively
01:04:217 (64217|3) - remove

will mod SHD later, got a reply on my map.. \o/

this map is clean, overall, only aroused HD that having some snap problem.. :3
Woot~ More mods. Accepted all except for matching mods from KawaEE and you & also some SC mods that I decided to reject. Also gave you Kudosu since it's a big mod in general.
Starry-
why /5 mods

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. Offset is a bit too early imo.. 693~7 sounds better
Audio:
BG:
Metadata:
  1. Add tags about the song eg. PIU (famous acronym for Pump it Up), Andamiro (dev for PIU), etc.
Preview Point:
AiMod:
  1. HD+ no tags, unsnapes everywhere
  2. Unsnapped kiai in NM
[]

Spread isn't that bad actually. All I can say really is I wish it had a proper MX. 3.4* for MX is kinda weak for a song like this, especially since we already have a HD+. Would of preferred if MX was around 3.8*~

ODHP: Make HD ODPH7.5, HD+ ODHP8, keep MX ODHP8 too (why so high drain, harder diffs have lower drain), then maybe make both SC and SHD OD8HP8.5

[]
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[EZ]
Hitsounds need to be more consistent I think...

00:14:099 (14099|1) - Move to 2, balance

00:14:805 (14805|0) - I think you can move this to 1, and make it an LN to be consistent.
00:15:864 (15864|1) - Lowest pitch, move to 0.

00:17:275 (17275|) - Add LN for this buildup, maybe in col1/2
00:17:628 (17628|0) - If you followed my previous suggestions it'll be best to move this to 2.
00:18:334 (18334|2) - (then move this to 3.)

00:19:746 (19746|2,20099|2,20452|2) - Spread these out, no need for jacks. You seem to be only using col0-2, which isn't that effective here in my opinion.

00:25:746 (25746|3) - Add at 3 drums

00:33:158 (33158|1) - Better to spread out the pattern at the end of this like this:


00:43:746 (43746|0) - Move to 3 for balance.

00:51:511 (51511|2,53628|0) - Why do these end randomly, 00:54:334 (54334) - extend to here and move the next LN to 3

01:06:334 (66334|1) - to 0

01:11:981 (71981|3,72687|3,73393|3) - Better at 0.

01:22:570 (82570|0,82923|0,83275|0,83628|0) - Not the best choice to hammer these, I suggest
01:22:923 (82923|0) - Move to 1
01:23:275 (83275|1) - Move to 2

01:28:217 (88217|1) - Move to 2
01:28:923 (88923|2) - Move to 1, balance

Gotta be more consistent in this diff I think, random notes just become jacks for no reason, and I suggest to be careful about using LNs in certain parts eg. 00:30:334 (30334|0) - here, where there isn't much music go to behind it.

[NM]
~ fix kiai snap

00:13:393 (13393|2,13746|2,14099|2) - You can spread this out , try
00:13:393 (13393|2) - Move to 3
00:13:746 (13746|2) - Move to 1

00:16:217 (16217|1,16570|1,16923|1) - ^ try,
00:16:217 (16217|1) - Move to 3
00:16:923 (16923|1) - Move to 2

00:22:217 (22217|0) - Move to 1, balance
00:22:923 (22923|1) - Move to 2, balance

00:27:511 (27511|1) - Better at 3

00:32:893 (32893|1) - Move to 0 for pitch and balance

00:35:452 (35452|2,35452|0) - No need to jack this again, move this to 1-3

00:56:099 (56099|1) - Move to 2
00:56:805 (56805|2) - Move to 0, just plays better

01:06:334 (66334|1,66511|0) - Shift this one to the right, less repetitive.

01:16:923 (76923|2) - Mix these patterns up, don't like it repetitive like this, and I'm sure it'll play better any other way.

01:27:158 (87158|2) - At 3? Better to play

01:28:923 (88923|1) - Move 2, balance

01:30:599 (90599|1) - Move 0-2, balance and pitch.

[]

Quick general mod since I've been quite busy recently, so I apologise.
The easier diffs do need some work (although I really quite like Usagi's), so hopefully with more mods you can help this get better~
Need harder maps on osu! O:
Goodluck!
Lusty Platypus

Starry wrote:

AiMod:
  1. HD+ no tags, unsnapes everywhere
On the lastest pending version I do not see this.
Could you possibly point out where the unsnapped notes if you are on the latest version?
Starry-
Idk, they were everywhere
I'm on a phone right now and I downloaded the map yesterday

edit: ayo check aimod latest version:
Gravey-
Hi i'm teribly sorry for not MODDING your map. I got a very BIG problem right now that needs to be fix TwT)
I'll just give you star for this ;w;/
Lusty Platypus

Starry- wrote:

edit: ayo check aimod latest version:
Ok it should be fixed soon, I have sent the updated map to MasterSonic10
Topic Starter
ExVeemon

[GraveChaos] wrote:

Hi i'm teribly sorry for not MODDING your map. I got a very BIG problem right now that needs to be fix TwT)
I'll just give you star for this ;w;/
Awwh, well it's alright. Thanks for the star btw~ Appreciate it!
Topic Starter
ExVeemon

Starry- wrote:

why /5 mods Well Usagi said I needed at least 5 mods to have a qualified map... Plus if more mods come in, then it just becomes "6/5" and so on.

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. Offset is a bit too early imo.. 693~7 sounds better
Mm.. To me it sounds fine, also Kuo helped with every difficuly timing (re-snapping and also offset) and BPM.
Audio:
BG:
Metadata:
  1. Add tags about the song eg. PIU (famous acronym for Pump it Up), Andamiro (dev for PIU), etc.
Preview Point:
AiMod:
  1. HD+ no tags, unsnapes everywhere
  2. Unsnapped kiai in NM
Both should be fixed now.

[]

Spread isn't that bad actually. All I can say really is I wish it had a proper MX. 3.4* for MX is kinda weak for a song like this, especially since we already have a HD+. Would of preferred if MX was around 3.8*~ Unfortunately if I add anymore harder elements into it, I'd end up with a slightly easier SC in ways, or probably a nearly direct copy for SC. :/

ODHP: Make HD ODPH7.5, HD+ ODHP8, keep MX ODHP8 too (why so high drain, harder diffs have lower drain), then maybe make both SC and SHD OD8HP8.5 Applied.

[]
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[EZ]
Hitsounds need to be more consistent I think...

00:14:099 (14099|1) - Move to 2, balance

00:14:805 (14805|0) - I think you can move this to 1, and make it an LN to be consistent.
00:15:864 (15864|1) - Lowest pitch, move to 0.

00:17:275 (17275|) - Add LN for this buildup, maybe in col1/2
00:17:628 (17628|0) - If you followed my previous suggestions it'll be best to move this to 2.
00:18:334 (18334|2) - (then move this to 3.)

00:19:746 (19746|2,20099|2,20452|2) - Spread these out, no need for jacks. You seem to be only using col0-2, which isn't that effective here in my opinion.

00:25:746 (25746|3) - Add at 3 drums

00:33:158 (33158|1) - Better to spread out the pattern at the end of this like this:


00:43:746 (43746|0) - Move to 3 for balance.

00:51:511 (51511|2,53628|0) - Why do these end randomly, 00:54:334 (54334) - extend to here and move the next LN to 3

01:06:334 (66334|1) - to 0

01:11:981 (71981|3,72687|3,73393|3) - Better at 0.

01:22:570 (82570|0,82923|0,83275|0,83628|0) - Not the best choice to hammer these, I suggest
01:22:923 (82923|0) - Move to 1
01:23:275 (83275|1) - Move to 2

01:28:217 (88217|1) - Move to 2
01:28:923 (88923|2) - Move to 1, balance

Gotta be more consistent in this diff I think, random notes just become jacks for no reason, and I suggest to be careful about using LNs in certain parts eg. 00:30:334 (30334|0) - here, where there isn't much music go to behind it.

[NM]
~ fix kiai snap

00:13:393 (13393|2,13746|2,14099|2) - You can spread this out , try
00:13:393 (13393|2) - Move to 3
00:13:746 (13746|2) - Move to 1

00:16:217 (16217|1,16570|1,16923|1) - ^ try,
00:16:217 (16217|1) - Move to 3
00:16:923 (16923|1) - Move to 2

00:22:217 (22217|0) - Move to 1, balance
00:22:923 (22923|1) - Move to 2, balance

00:27:511 (27511|1) - Better at 3

00:32:893 (32893|1) - Move to 0 for pitch and balance

00:35:452 (35452|2,35452|0) - No need to jack this again, move this to 1-3

00:56:099 (56099|1) - Move to 2
00:56:805 (56805|2) - Move to 0, just plays better

01:06:334 (66334|1,66511|0) - Shift this one to the right, less repetitive.

01:16:923 (76923|2) - Mix these patterns up, don't like it repetitive like this, and I'm sure it'll play better any other way.

01:27:158 (87158|2) - At 3? Better to play

01:28:923 (88923|1) - Move 2, balance

01:30:599 (90599|1) - Move 0-2, balance and pitch.

All of the above were applied! Thank you~

[]

Quick general mod since I've been quite busy recently, so I apologise.
The easier diffs do need some work (although I really quite like Usagi's), so hopefully with more mods you can help this get better~ Yeah, not used to making easy maps.
Need harder maps on osu! O:
Goodluck!
Overall, nearly all mods were applied!!! Thank you for modding the EZ and NM difficulties!!!
Akasha-
Nightmare - Boulafacet [OsuMania]



Hi Sonic ~ Gonna to post this for so long but it was forgotten <(")
So ... was talking about this on Skype and the BPM and offset are should be:

BPM: 170.000
Offset: 688


- Fixed 192kpbs mp3
- Fixed tags
- Fixed unsnapped notes after change offset (I think you should check them all, I not sure, cause it not my map so I cant probably sure all the notes was snapped
- If have any problems, just call me ~
Thanks and good luck ~
Topic Starter
ExVeemon

Kuo Kyoka wrote:

Nightmare - Boulafacet [OsuMania]



Hi Sonic ~ Gonna to post this for so long but it was forgotten <(")
So ... was talking about this on Skype and the BPM and offset are should be:

BPM: 170.000
Offset: 688


- Fixed 192kpbs mp3
- Fixed tags
- Fixed unsnapped notes after change offset (I think you should check them all, I not sure, cause it not my map so I cant probably sure all the notes was snapped
- If have any problems, just call me ~
Thanks and good luck ~
Oh, thanks a lot!! :) I assume this is referring to the whole group chat with you, Usagi and I, though please correct me anyway.

P.S. I'm probably not gonna give you Kudosu since I have no idea if you are talking abot that group chat or not. Until it's confirmed with you, I'll give Kudosu.

EDIT: Giving Kudosu since now I know what that post was for. Thanks again Kuo, really appreciate your help~ :D
Blocko

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls


[General]
OK!

4K Column wrote:

1|2|3|4
[EZ]
00:12:511 (12511|0) - It might be better to turn this into a regular note instead. Beginners would sort of find it hard to get full accuracy on long notes such as that one.
00:14:805 (14805|1,15334|3) - Same suggestion as above
00:21:158 (21158|0) - Move to 4 for hand balance
00:38:099 (38099|0) - Move to 3, hand balance and pitch relevancy
01:11:981 (71981|0,72687|0,73393|0) - Move these to 3 for hand balance, or mix them up for both hands instead of putting them all on the left hand
01:22:570 - Add a note here on 3 to emphasize the transition to the kiai
01:29:981 - Add a note here for the drum
01:41:628 (101628|1) - Move to 4 for hand balance/pitch relevancy
01:45:158 - Add one note here for increased impact with the ending. Same suggestion on 01:46:570 - , 01:49:393 - , and 01:50:805 - .
[NM]
00:15:334 (15334|2,15864|1) - Move 1 column to the right to make it less confusing to read
00:17:628 - Add a note here for the kick. Same suggestion for 00:18:334 - , 00:19:040 - , 00:20:981 - , and 00:21:158 - .
00:23:275 - Add one note here for increased impact
00:33:158 (33158|3,33511|0) - Stretch the LN's ending up to 00:33:864 - for less reading confusion
00:34:040 (34040|2) - Move to 4 to prevent hammer
00:34:570 - Add a note here, kick
If you applied the suggestion above, move 00:34:746 (34746|1,34923|2) - 1 column to the right for pattern flow
00:35:981 (35981|2,36246|1,36511|0) - Add one note on each of these notes for note count consistency
00:37:393 - Add note for kick
00:40:217 - Same suggestion as above
If you applied the suggestion above, move 00:40:393 (40393|3) - to 3 to prevent hammering
00:44:452 - Add one note here for the kick, also for 00:52:746 - , 00:57:158 - , 00:57:687 - , 00:58:393 - , 00:58:570 - , and 01:11:275 - .
01:27:511 (87511|3) - Instead of just one long LN, I suggest having four 1/2 notes for this LN instead so it accentuates the prominent instrument here.
01:33:864 - Add a note here for the kick
01:46:570 - Add one note here for increased impact with the ending. Same suggestion on 01:49:393 - , and 01:50:805 - .
[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks
00:37:570 (37570|0) - Move to 2 for the drum?
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - .
00:55:746 (55746|0) - Move to 2 for better playability
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance
01:29:099 (89099|0) - Move to 2 for better pattern flow
01:35:805 (95805|0) - Move to 2 for pitch
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending
[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
[MX]
00:10:481 (10481|0) - Move to 3 for comfortability
00:12:511 (12511|1) - Move to 1, same reason as above
00:14:628 (14628|2) - Move to 2 for a better flow in pattern
00:21:864 - Add one note here for the piano chord
00:44:452 - Add a note here for the kick
00:45:511 (45511|3) - Move to 2 for hand balance
00:48:687 - Add note for kick
00:56:275 - Add a note at 1 for kick
00:59:981 - Add one or two notes here for kick and impact
01:01:040 - Add one note for kick. Same suggestion for 01:04:217 - , 01:06:158 - , 01:06:246 - , and 01:06:334 - .
01:31:040 (91040|0) - Since you mapped in the drums and sounds after this note, this LN could become this so it's consistent with the notes on this part.
01:43:393 (103393|1,103481|0,103570|2) - Should be in 1/3 beat.
01:57:158 - Add an LN ending up to 01:58:570 - to give a better feeling for the ending.
[SC]
00:02:452 - You could add a little 1/8 burst for this part to accent the claps, similar to what you did later on.
00:13:746 - Add a note for the sound heard here.
00:16:570 - Same suggestion as above, but on 3.
If you applied the suggestion above, move 00:16:658 (16658|2) - to 2 for flow
00:26:628 (26628|2,26673|1,26717|3) - Maybe a descending 1/8 stair would work better for this one to add comfortability to the mix.
00:28:570 - How about this burst to make it easier to read and comfortable to play?
00:36:908 (36908|3) - Move to 1 then 00:36:952 (36952|2) - move to 4 so the 1/8 notes can act as pseudo-alternating jump trills ([13][24])
01:22:570 - Add one note here to accentuate the crash
01:26:761 (86761|3,86805|1) - Ctrl + J for a more readable and comfortable pattern
[SHD]
- Listened to the song at 25% playback. I don't know if it's just me, or are the notes at the beginning of the song sound kinda off a bit early? If it is for you, you might wanna double check that.
- Increase OD to 8 so it's the same as SC.

00:05:562 (5562|1) - Move to 1 for comfortability
00:09:798 (9798|1) - Same suggestion as above
00:11:452 (11452|2,11540|3,11628|2) - Switch these around by column for better playability
00:14:628 - Since this is SHD, add a 1/8 drum roll that ends at 00:14:805 - since that drum roll is quite audible.
00:24:864 (24864|1) - Move to 1 to prevent triple-jack
00:26:673 (26673|0,26717|3) - Ctrl + H to make it a bit easier to do?
00:28:746 (28746|2) - Move to 3 for comfortability
00:28:923 to 00:33:158 - The hammering/minijack to LN here seems a bit uncomfortable to play for this part. I'd recommend rearranging the notes from the left hand to prevent minijack occurrences for this section (somewhat like this).
00:48:511 (48511|2) - Move to 4 to prevent minijack
00:55:570 (55570|0) - Move to 3 so it removes the triple-jack on the 1st column
01:20:011 (80011|0) - Same suggestion as above
01:32:099 (92099|0,92099|1,92143|2,92143|3,92187|1,92187|0,92231|3,92231|2,92275|0,92275|1) - Ctrl + H to make the whole burst easier to handle
01:36:511 (96511|1) - Move to 2 for better readability
01:40:040 (100040|1) - Remove? You didn't have 3-chords for the pattern at 01:39:775 (99775|1,99775|0) - .
If you applied the suggestion above, move 01:40:040 (100040|3) - to 2 and 01:40:040 (100040|2,100217|3) - switch these two notes around by column for a better playability
01:40:658 (100658|1) - Move to 1 to prevent triple-jack
01:45:158 - It wouldn't really hurt to add a note at 4 for increased impact here.


You picked a good song, and for that, you get a star.
Good luck!
Topic Starter
ExVeemon

Blocko wrote:

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls kek


[General]
OK!

4K Column wrote:

1|2|3|4
[EZ]
00:12:511 (12511|0) - It might be better to turn this into a regular note instead. Beginners would sort of find it hard to get full accuracy on long notes such as that one.
00:14:805 (14805|1,15334|3) - Same suggestion as above
00:21:158 (21158|0) - Move to 4 for hand balance
00:38:099 (38099|0) - Move to 3, hand balance and pitch relevancy
01:11:981 (71981|0,72687|0,73393|0) - Move these to 3 for hand balance, or mix them up for both hands instead of putting them all on the left hand
01:22:570 - Add a note here on 3 to emphasize the transition to the kiai
01:29:981 - Add a note here for the drum
01:41:628 (101628|1) - Move to 4 for hand balance/pitch relevancy
01:45:158 - Add one note here for increased impact with the ending. Same suggestion on 01:46:570 - , 01:49:393 - , and 01:50:805 - .
[NM]
00:15:334 (15334|2,15864|1) - Move 1 column to the right to make it less confusing to read
00:17:628 - Add a note here for the kick. Same suggestion for 00:18:334 - , 00:19:040 - , 00:20:981 - , and 00:21:158 - .
00:23:275 - Add one note here for increased impact
00:33:158 (33158|3,33511|0) - Stretch the LN's ending up to 00:33:864 - for less reading confusion
00:34:040 (34040|2) - Move to 4 to prevent hammer
00:34:570 - Add a note here, kick
If you applied the suggestion above, move 00:34:746 (34746|1,34923|2) - 1 column to the right for pattern flow
00:35:981 (35981|2,36246|1,36511|0) - Add one note on each of these notes for note count consistency
00:37:393 - Add note for kick
00:40:217 - Same suggestion as above
If you applied the suggestion above, move 00:40:393 (40393|3) - to 3 to prevent hammering
00:44:452 - Add one note here for the kick, also for 00:52:746 - , 00:57:158 - , 00:57:687 - , 00:58:393 - , 00:58:570 - , and 01:11:275 - .
01:27:511 (87511|3) - Instead of just one long LN, I suggest having four 1/2 notes for this LN instead so it accentuates the prominent instrument here.
01:33:864 - Add a note here for the kick
01:46:570 - Add one note here for increased impact with the ending. Same suggestion on 01:49:393 - , and 01:50:805 - .
[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks
00:37:570 (37570|0) - Move to 2 for the drum?
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - .
00:55:746 (55746|0) - Move to 2 for better playability
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance
01:29:099 (89099|0) - Move to 2 for better pattern flow
01:35:805 (95805|0) - Move to 2 for pitch
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending
[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
[MX]
00:10:481 (10481|0) - Move to 3 for comfortability
00:12:511 (12511|1) - Move to 1, same reason as above
00:14:628 (14628|2) - Move to 2 for a better flow in pattern
00:21:864 - Add one note here for the piano chord
00:44:452 - Add a note here for the kick
00:45:511 (45511|3) - Move to 2 for hand balance
00:48:687 - Add note for kick
00:56:275 - Add a note at 1 for kick
00:59:981 - Add one or two notes here for kick and impact
01:01:040 - Add one note for kick. Same suggestion for 01:04:217 - , 01:06:158 - , 01:06:246 - , and 01:06:334 - .
01:31:040 (91040|0) - Since you mapped in the drums and sounds after this note, this LN could become this so it's consistent with the notes on this part.
01:43:393 (103393|1,103481|0,103570|2) - Should be in 1/3 beat.
01:57:158 - Add an LN ending up to 01:58:570 - to give a better feeling for the ending.
[SC]
00:02:452 - You could add a little 1/8 burst for this part to accent the claps, similar to what you did later on.
00:13:746 - Add a note for the sound heard here.
00:16:570 - Same suggestion as above, but on 3.
If you applied the suggestion above, move 00:16:658 (16658|2) - to 2 for flow
00:26:628 (26628|2,26673|1,26717|3) - Maybe a descending 1/8 stair would work better for this one to add comfortability to the mix.
00:28:570 - How about this burst to make it easier to read and comfortable to play?
00:36:908 (36908|3) - Move to 1 then 00:36:952 (36952|2) - move to 4 so the 1/8 notes can act as pseudo-alternating jump trills ([13][24])
01:22:570 - Add one note here to accentuate the crash
01:26:761 (86761|3,86805|1) - Ctrl + J for a more readable and comfortable pattern
[SHD]
- Listened to the song at 25% playback. I don't know if it's just me, or are the notes at the beginning of the song sound kinda off a bit early? If it is for you, you might wanna double check that.
- Increase OD to 8 so it's the same as SC.

00:05:562 (5562|1) - Move to 1 for comfortability
00:09:798 (9798|1) - Same suggestion as above
00:11:452 (11452|2,11540|3,11628|2) - Switch these around by column for better playability
00:14:628 - Since this is SHD, add a 1/8 drum roll that ends at 00:14:805 - since that drum roll is quite audible.
00:24:864 (24864|1) - Move to 1 to prevent triple-jack
00:26:673 (26673|0,26717|3) - Ctrl + H to make it a bit easier to do?
00:28:746 (28746|2) - Move to 3 for comfortability
00:28:923 to 00:33:158 - The hammering/minijack to LN here seems a bit uncomfortable to play for this part. I'd recommend rearranging the notes from the left hand to prevent minijack occurrences for this section (somewhat like this).
00:48:511 (48511|2) - Move to 4 to prevent minijack
00:55:570 (55570|0) - Move to 3 so it removes the triple-jack on the 1st column
01:20:011 (80011|0) - Same suggestion as above
01:32:099 (92099|0,92099|1,92143|2,92143|3,92187|1,92187|0,92231|3,92231|2,92275|0,92275|1) - Ctrl + H to make the whole burst easier to handle
01:36:511 (96511|1) - Move to 2 for better readability
01:40:040 (100040|1) - Remove? You didn't have 3-chords for the pattern at 01:39:775 (99775|1,99775|0) - .
If you applied the suggestion above, move 01:40:040 (100040|3) - to 2 and 01:40:040 (100040|2,100217|3) - switch these two notes around by column for a better playability
01:40:658 (100658|1) - Move to 1 to prevent triple-jack
01:45:158 - It wouldn't really hurt to add a note at 4 for increased impact here.


You picked a good song, and for that, you get a star.
Good luck!
Thanks! I've rejected a quite few in the SHD diff, since I thought it would be more suitable as a SHD. Other then that, I've nearly applied all your mods. :D

About the whole SHD diff with the earlier notes being "off", I checked it and adjusted it/re-snapped it so that it's like the other diffs now. It should be fine now. (And YAY for stars! :) )
Lusty Platypus

Blocko wrote:

[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
All applied, thank you :D
Arzenvald

Blocko wrote:

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls


[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow // keep, the next part has strong beat, that's why i made 1/2 stack.. =w=
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer // ==a i prefer this because.. this is 'HD'... orz
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks // o.o i know, hmm... ok
00:37:570 (37570|0) - Move to 2 for the drum? // moved 00:37:746 (37746|0) - to 3
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16 // lol sorry...
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - . // added at 00:44:452 - & 00:45:864 -
00:55:746 (55746|0) - Move to 2 for better playability // ==a has purpose with this 00:55:746 (55746|0,55923|3) -
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance // ==a ok
01:29:099 (89099|0) - Move to 2 for better pattern flow // ==a keep
01:35:805 (95805|0) - Move to 2 for pitch // ok
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending // ok

You picked a good song.. // IKR...
and for that, you get a star.
Good luck!
hohohoo.. thanks blocko.. =w=)7
Skadra_old
WHERES DA RANK!
Topic Starter
ExVeemon

Skadra wrote:

WHERES DA RANK!
I can't find many more mods right now... ;w; Plus I kinda lost motivation to rank it, buuuuut, I may try again to get more mods.
NlHIL
Ignore us! give up to rank it!
[EZ]
00:26:099 (26099|2) - remove
00:26:452 (26452|1,26805|2) - change to a LN as 00:25:393 (25393|0) -
00:27:158 - add
00:27:864 (27864|2) - remove
00:28:570 - add
01:03:511 (63511|3) - move to 01:03:687 -
01:04:570 (64570|1) - remove
01:06:687 - add
01:10:217 - add

[NM]
00:25:305 (25305|3) - start from 00:25:481 -
00:43:746 (43746|3) - ?
01:33:864 (93864|1) - remove
Topic Starter
ExVeemon

NlHIL wrote:

Ignore us! give up to rank it!
[EZ]
00:26:099 (26099|2) - remove
00:26:452 (26452|1,26805|2) - change to a LN as 00:25:393 (25393|0) -
00:27:158 - add
00:27:864 (27864|2) - remove
00:28:570 - add
01:03:511 (63511|3) - move to 01:03:687 -
01:04:570 (64570|1) - remove
01:06:687 - add
01:10:217 - add

[NM]
00:25:305 (25305|3) - start from 00:25:481 -
00:43:746 (43746|3) - ?
01:33:864 (93864|1) - remove
I've applied all of these, thanks for the mod~
Hestia-
[EZ]
00:14:099 (14099|2) - Remove
00:16:923 (16923|3) - Remove
01:22:570 (82570|2) - Remove?
01:29:452 (89452|0) - Remove

[NM]
00:26:452 (26452|0) - Move to 00:26:364 ?

[Usagi's HD]
00:04:923 - Add 3
00:04:834 (4834|2) - Move to 4
00:33:952 (33952|2) - Remove
00:34:040 - Add 3 maybe for balance?

[Aroused's HD+]
00:03:864 - Add note on 4; I don't think the LN for the drums is enough for the dun. Change the LNs to normal notes too because it's weird to have it them on the same line here
00:05:981 - Add note on 3
00:18:599 (18599|0) - Remove?
00:18:511 - Add 1
00:20:364 (20364|2) - Remove?
00:20:275 - Add 4
01:09:158 - Add 1
01:08:981 (68981|0) - Move to 3
01:10:217 (70217|1) - Move to 1 so it's the same pattern as 01:09:864

[MX]
00:04:923 - Add 2
00:55:614 - Add 3
00:55:702 - Add 1

[SHD]
00:39:511 - Add 3
01:35:099 (95099|3,95143|2,95187|1,95231|0) - Make these 32nds and hope you don't get qatblasted lol :D
01:35:187 - Add 4
01:35:209 - Add 3
01:35:231 - Add 2
01:35:253 - Add 1
Lusty Platypus

Hestia- wrote:

[Aroused's HD+]
00:03:864 - Add note on 4; I don't think the LN for the drums is enough for the dun. Change the LNs to normal notes too because it's weird to have it them on the same line here
00:05:981 - Add note on 3
00:18:599 (18599|0) - Remove?
00:18:511 - Add 1
00:20:364 (20364|2) - Remove?
00:20:275 - Add 4
01:09:158 - Add 1
01:08:981 (68981|0) - Move to 3
01:10:217 (70217|1) - Move to 1 so it's the same pattern as 01:09:864
All done
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