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Nightmare - Boulafacet [OsuMania]

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Arzenvald
ayy thanks kawaEE-san.. it's fixed

btw, here's the mod, as i promised, rather modding the physhical aspect & how the pattern affect the gameplay, something abit deeper & different than technical modding... :^)
plus, if i highlight a hitsounded notes, don't forget to readjust the hitsound

00:04:746 (4746|3) - damn i heard skype sound here.. lololol

also i could mention same thing as KawaEE do.. =w=

1 - 2 - 3 - 4

[General]
about hitsound, it's not 'ok', but even better than great.. =w=)b good job
about unsnapes, there's a LOT of unsnapes in aroused's HD, please check each diff, i'll also check my own diff

[EZ]
00:01:746 (1746|1) - remove, for rhythm purpose.. then
00:06:687 - add something, to compensate previous rhythm

00:12:334 (12334|2,12687|0) - remove, then
00:12:511 - 00:13:040 - add something here, the 'bumm' sound is more dominant
00:15:158 (15158|1,15511|2) - same case above, remove, then
00:15:334 - 00:15:864 - add something

01:18:687 (78687|1,79040|2,79393|1,79746|2) - push 1 column to right, to repeat same pattern as 01:17:275 (77275|2,77628|3) -
01:43:040 (103040|3,104452|0) - conflict? i'd rather make them into same LN.. :3

[NM]
00:15:334 (15334|0) - to 3
00:24:511 (24511|2,24599|1,24687|2) - too early for NM to have some 1/4 pattern.. well, it's optional to nerf down this
00:36:158 (36158|1,36334|0,36511|1) - erm... follow the 3/4 beat please.. http://puu.sh/ehfRL.jpg
00:45:511 (45511|0) - to 2, harmless
00:47:981 (47981|2,48334|2,48687|3) - 3/4 beat http://puu.sh/ehfYf.jpg
00:56:452 (56452|0) - you can add 1 more note, because this 00:55:040 (55040|0) - has 2 notes
01:23:099 (83099|2,83364|1,83540|0,83805|3) - you can use simpler pattern, like http://puu.sh/ehgcP.jpg
01:26:452 (86452|3) - start at 01:26:540 -, and shorten the LN

nice

[Usagi's HD]
lol wot

[Lolies's HD+]
722 unsnapped moe lolies.. :^)

00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs
00:19:658 - missing beat
00:20:541 (20541|2) - ay remove
00:34:217 - add LN perhaps, there's a great cue sound here
01:02:277 (62277|3) - remove, not really strong sound
01:04:924 (64924|1) - remove
01:06:159 (66159|1,66248|3,66336|2,66336|0) - oboro style http://puu.sh/ehgYf.jpg :^)
01:25:880 (85880|2,85969|1) - 1/3 beat
01:31:040 (91040|2,91128|1,91219|0,91483|1,91572|2,91660|0,91836|1,91925|2,92013|0) - http://puu.sh/ehhaV.jpg
01:32:586 (92586|1,92675|0) - 1/3 beat, something like http://puu.sh/ehhdZ.jpg
01:32:807 (92807|1,92939|2,93028|3,93160|1,93292|2,93380|0,93513|2,93645|0,93733|3,93866|1) - 1/3 beat
01:42:469 (102469|1,102557|0,102689|1,102822|3) - starts from here, re arrange the beat snap, everything is off..
orz

[MX]
00:28:923 (28923|3) - move to 1, the 1/4 jack at 00:28:834 (28834|3,28923|3) - is not pleasant
00:34:570 (34570|2) - remove, same reason above
01:24:864 (84864|3,84864|1) - remove.. lel no need to put 4 noters here, though it makes sense
damn clean

[SC]
00:19:393 (19393|2,19570|3) - push 1 column to left
just friendly notice : 00:36:864 (36864|2,36952|2,37040|2) - this 1/8 stream has 1/4 jacks, which it's a bit irritating imo (blame my skill, can't press that fast).. lel i suggest you to make 1/8 stream without 1/4 jack inside it... but it's up to you.. :>
besides of that, i don't see any necessary mod.. hue..
00:41:540 (41540|1) - to 3?
01:01:040 (61040|2) - remove
01:04:040 (64040|3,64128|2) - move to 3 & 4 respectively
01:04:217 (64217|3) - remove

will mod SHD later, got a reply on my map.. \o/

this map is clean, overall, only aroused HD that having some snap problem.. :3
Lusty Platypus

KawaEE wrote:

Aroused's HD+
all note snap error. AImod check plz, and also, TAG

countdown, letterbox off :d

ExUsagi wrote:

[Lolies's HD+]
722 unsnapped moe lolies.. :^)

00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs
00:19:658 - missing beat
00:20:541 (20541|2) - ay remove
00:34:217 - add LN perhaps, there's a great cue sound here
01:02:277 (62277|3) - remove, not really strong sound
01:04:924 (64924|1) - remove
01:06:159 (66159|1,66248|3,66336|2,66336|0) - oboro style http://puu.sh/ehgYf.jpg :^)
01:25:880 (85880|2,85969|1) - 1/3 beat
01:31:040 (91040|2,91128|1,91219|0,91483|1,91572|2,91660|0,91836|1,91925|2,92013|0) - http://puu.sh/ehhaV.jpg
01:32:586 (92586|1,92675|0) - 1/3 beat, something like http://puu.sh/ehhdZ.jpg
01:32:807 (92807|1,92939|2,93028|3,93160|1,93292|2,93380|0,93513|2,93645|0,93733|3,93866|1) - 1/3 beat
01:42:469 (102469|1,102557|0,102689|1,102822|3) - starts from here, re arrange the beat snap, everything is off..
orz
All done except
"00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs"
I feel the LNs suit that part better
thank you for the mods, strange that it all unsnapped like that though :?
Topic Starter
ExVeemon

KawaEE wrote:

Hello? some mod.

4K Col 1/2/3/4
First
this is a suggestion. u choice.
always u obviously have the right to refuse :D

EZ
00:10:570 (10570|3) - delete. i think it is better to remove.
00:33:864 - add one note? (sound hit clap)
01:29:628 (89628|0,89628|3) - move to 01:29:452 - this line
NM
00:03:511 (3511|2) - move to 1
00:06:334 (6334|2) - move to 4
00:35:981 (35981|2,36158|1,36334|0,36511|1) - something wrong.. there are not 4beat
^ 00:36:158 (36158|1,36334|0) - delete and 00:36:246 - add note
01:00:511 (60511|0,60687|1,60864|2) - CTRL+H

Usagi's HD
00:39:974 (39974|3,40106|3) - there are 3bit
^look at, , other diffi also all use 3bit :> check plz

Aroused's HD+
all note snap error. AImod check plz, and also, TAG

countdown, letterbox off :d

MX
00:28:878 (28878|1,28923|3,28923|2) - Ctrl+H?
00:33:864 - add one note
00:34:040 - ^same
00:55:393 (55393|2,55570|1,55570|2,55658|0,55746|1) - some thing wrong
so, suggest u :D

01:35:717 (95717|3) - move to 3

good luck :d
Thanks~ Applied!!! Thank you. :)
Topic Starter
ExVeemon

ExUsagi wrote:

ayy thanks kawaEE-san.. it's fixed

btw, here's the mod, as i promised, rather modding the physhical aspect & how the pattern affect the gameplay, something abit deeper & different than technical modding... :^)
plus, if i highlight a hitsounded notes, don't forget to readjust the hitsound

00:04:746 (4746|3) - damn i heard skype sound here.. lololol

also i could mention same thing as KawaEE do.. =w=

1 - 2 - 3 - 4

[General]
about hitsound, it's not 'ok', but even better than great.. =w=)b good job
about unsnapes, there's a LOT of unsnapes in aroused's HD, please check each diff, i'll also check my own diff

[EZ]
00:01:746 (1746|1) - remove, for rhythm purpose.. then
00:06:687 - add something, to compensate previous rhythm

00:12:334 (12334|2,12687|0) - remove, then
00:12:511 - 00:13:040 - add something here, the 'bumm' sound is more dominant
00:15:158 (15158|1,15511|2) - same case above, remove, then
00:15:334 - 00:15:864 - add something

01:18:687 (78687|1,79040|2,79393|1,79746|2) - push 1 column to right, to repeat same pattern as 01:17:275 (77275|2,77628|3) -
01:43:040 (103040|3,104452|0) - conflict? i'd rather make them into same LN.. :3

[NM]
00:15:334 (15334|0) - to 3
00:24:511 (24511|2,24599|1,24687|2) - too early for NM to have some 1/4 pattern.. well, it's optional to nerf down this
00:36:158 (36158|1,36334|0,36511|1) - erm... follow the 3/4 beat please.. http://puu.sh/ehfRL.jpg
00:45:511 (45511|0) - to 2, harmless
00:47:981 (47981|2,48334|2,48687|3) - 3/4 beat http://puu.sh/ehfYf.jpg
00:56:452 (56452|0) - you can add 1 more note, because this 00:55:040 (55040|0) - has 2 notes
01:23:099 (83099|2,83364|1,83540|0,83805|3) - you can use simpler pattern, like http://puu.sh/ehgcP.jpg
01:26:452 (86452|3) - start at 01:26:540 -, and shorten the LN

nice

[Usagi's HD]
lol wot

[Lolies's HD+]
722 unsnapped moe lolies.. :^)

00:03:776 (3776|2) - instead 1/4 LN, better to do this instead http://puu.sh/ehgof.jpg optional though, also if you apply this, do the same thing on those 1/4 LNs
00:19:658 - missing beat
00:20:541 (20541|2) - ay remove
00:34:217 - add LN perhaps, there's a great cue sound here
01:02:277 (62277|3) - remove, not really strong sound
01:04:924 (64924|1) - remove
01:06:159 (66159|1,66248|3,66336|2,66336|0) - oboro style http://puu.sh/ehgYf.jpg :^)
01:25:880 (85880|2,85969|1) - 1/3 beat
01:31:040 (91040|2,91128|1,91219|0,91483|1,91572|2,91660|0,91836|1,91925|2,92013|0) - http://puu.sh/ehhaV.jpg
01:32:586 (92586|1,92675|0) - 1/3 beat, something like http://puu.sh/ehhdZ.jpg
01:32:807 (92807|1,92939|2,93028|3,93160|1,93292|2,93380|0,93513|2,93645|0,93733|3,93866|1) - 1/3 beat
01:42:469 (102469|1,102557|0,102689|1,102822|3) - starts from here, re arrange the beat snap, everything is off..
orz

[MX]
00:28:923 (28923|3) - move to 1, the 1/4 jack at 00:28:834 (28834|3,28923|3) - is not pleasant
00:34:570 (34570|2) - remove, same reason above
01:24:864 (84864|3,84864|1) - remove.. lel no need to put 4 noters here, though it makes sense
damn clean

[SC]
00:19:393 (19393|2,19570|3) - push 1 column to left
just friendly notice : 00:36:864 (36864|2,36952|2,37040|2) - this 1/8 stream has 1/4 jacks, which it's a bit irritating imo (blame my skill, can't press that fast).. lel i suggest you to make 1/8 stream without 1/4 jack inside it... but it's up to you.. :>
besides of that, i don't see any necessary mod.. hue..
00:41:540 (41540|1) - to 3?
01:01:040 (61040|2) - remove
01:04:040 (64040|3,64128|2) - move to 3 & 4 respectively
01:04:217 (64217|3) - remove

will mod SHD later, got a reply on my map.. \o/

this map is clean, overall, only aroused HD that having some snap problem.. :3
Woot~ More mods. Accepted all except for matching mods from KawaEE and you & also some SC mods that I decided to reject. Also gave you Kudosu since it's a big mod in general.
Starry-
why /5 mods

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. Offset is a bit too early imo.. 693~7 sounds better
Audio:
BG:
Metadata:
  1. Add tags about the song eg. PIU (famous acronym for Pump it Up), Andamiro (dev for PIU), etc.
Preview Point:
AiMod:
  1. HD+ no tags, unsnapes everywhere
  2. Unsnapped kiai in NM
[]

Spread isn't that bad actually. All I can say really is I wish it had a proper MX. 3.4* for MX is kinda weak for a song like this, especially since we already have a HD+. Would of preferred if MX was around 3.8*~

ODHP: Make HD ODPH7.5, HD+ ODHP8, keep MX ODHP8 too (why so high drain, harder diffs have lower drain), then maybe make both SC and SHD OD8HP8.5

[]
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[EZ]
Hitsounds need to be more consistent I think...

00:14:099 (14099|1) - Move to 2, balance

00:14:805 (14805|0) - I think you can move this to 1, and make it an LN to be consistent.
00:15:864 (15864|1) - Lowest pitch, move to 0.

00:17:275 (17275|) - Add LN for this buildup, maybe in col1/2
00:17:628 (17628|0) - If you followed my previous suggestions it'll be best to move this to 2.
00:18:334 (18334|2) - (then move this to 3.)

00:19:746 (19746|2,20099|2,20452|2) - Spread these out, no need for jacks. You seem to be only using col0-2, which isn't that effective here in my opinion.

00:25:746 (25746|3) - Add at 3 drums

00:33:158 (33158|1) - Better to spread out the pattern at the end of this like this:


00:43:746 (43746|0) - Move to 3 for balance.

00:51:511 (51511|2,53628|0) - Why do these end randomly, 00:54:334 (54334) - extend to here and move the next LN to 3

01:06:334 (66334|1) - to 0

01:11:981 (71981|3,72687|3,73393|3) - Better at 0.

01:22:570 (82570|0,82923|0,83275|0,83628|0) - Not the best choice to hammer these, I suggest
01:22:923 (82923|0) - Move to 1
01:23:275 (83275|1) - Move to 2

01:28:217 (88217|1) - Move to 2
01:28:923 (88923|2) - Move to 1, balance

Gotta be more consistent in this diff I think, random notes just become jacks for no reason, and I suggest to be careful about using LNs in certain parts eg. 00:30:334 (30334|0) - here, where there isn't much music go to behind it.

[NM]
~ fix kiai snap

00:13:393 (13393|2,13746|2,14099|2) - You can spread this out , try
00:13:393 (13393|2) - Move to 3
00:13:746 (13746|2) - Move to 1

00:16:217 (16217|1,16570|1,16923|1) - ^ try,
00:16:217 (16217|1) - Move to 3
00:16:923 (16923|1) - Move to 2

00:22:217 (22217|0) - Move to 1, balance
00:22:923 (22923|1) - Move to 2, balance

00:27:511 (27511|1) - Better at 3

00:32:893 (32893|1) - Move to 0 for pitch and balance

00:35:452 (35452|2,35452|0) - No need to jack this again, move this to 1-3

00:56:099 (56099|1) - Move to 2
00:56:805 (56805|2) - Move to 0, just plays better

01:06:334 (66334|1,66511|0) - Shift this one to the right, less repetitive.

01:16:923 (76923|2) - Mix these patterns up, don't like it repetitive like this, and I'm sure it'll play better any other way.

01:27:158 (87158|2) - At 3? Better to play

01:28:923 (88923|1) - Move 2, balance

01:30:599 (90599|1) - Move 0-2, balance and pitch.

[]

Quick general mod since I've been quite busy recently, so I apologise.
The easier diffs do need some work (although I really quite like Usagi's), so hopefully with more mods you can help this get better~
Need harder maps on osu! O:
Goodluck!
Lusty Platypus

Starry wrote:

AiMod:
  1. HD+ no tags, unsnapes everywhere
On the lastest pending version I do not see this.
Could you possibly point out where the unsnapped notes if you are on the latest version?
Starry-
Idk, they were everywhere
I'm on a phone right now and I downloaded the map yesterday

edit: ayo check aimod latest version:
Gravey-
Hi i'm teribly sorry for not MODDING your map. I got a very BIG problem right now that needs to be fix TwT)
I'll just give you star for this ;w;/
Lusty Platypus

Starry- wrote:

edit: ayo check aimod latest version:
Ok it should be fixed soon, I have sent the updated map to MasterSonic10
Topic Starter
ExVeemon

[GraveChaos] wrote:

Hi i'm teribly sorry for not MODDING your map. I got a very BIG problem right now that needs to be fix TwT)
I'll just give you star for this ;w;/
Awwh, well it's alright. Thanks for the star btw~ Appreciate it!
Topic Starter
ExVeemon

Starry- wrote:

why /5 mods Well Usagi said I needed at least 5 mods to have a qualified map... Plus if more mods come in, then it just becomes "6/5" and so on.

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. Offset is a bit too early imo.. 693~7 sounds better
Mm.. To me it sounds fine, also Kuo helped with every difficuly timing (re-snapping and also offset) and BPM.
Audio:
BG:
Metadata:
  1. Add tags about the song eg. PIU (famous acronym for Pump it Up), Andamiro (dev for PIU), etc.
Preview Point:
AiMod:
  1. HD+ no tags, unsnapes everywhere
  2. Unsnapped kiai in NM
Both should be fixed now.

[]

Spread isn't that bad actually. All I can say really is I wish it had a proper MX. 3.4* for MX is kinda weak for a song like this, especially since we already have a HD+. Would of preferred if MX was around 3.8*~ Unfortunately if I add anymore harder elements into it, I'd end up with a slightly easier SC in ways, or probably a nearly direct copy for SC. :/

ODHP: Make HD ODPH7.5, HD+ ODHP8, keep MX ODHP8 too (why so high drain, harder diffs have lower drain), then maybe make both SC and SHD OD8HP8.5 Applied.

[]
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[EZ]
Hitsounds need to be more consistent I think...

00:14:099 (14099|1) - Move to 2, balance

00:14:805 (14805|0) - I think you can move this to 1, and make it an LN to be consistent.
00:15:864 (15864|1) - Lowest pitch, move to 0.

00:17:275 (17275|) - Add LN for this buildup, maybe in col1/2
00:17:628 (17628|0) - If you followed my previous suggestions it'll be best to move this to 2.
00:18:334 (18334|2) - (then move this to 3.)

00:19:746 (19746|2,20099|2,20452|2) - Spread these out, no need for jacks. You seem to be only using col0-2, which isn't that effective here in my opinion.

00:25:746 (25746|3) - Add at 3 drums

00:33:158 (33158|1) - Better to spread out the pattern at the end of this like this:


00:43:746 (43746|0) - Move to 3 for balance.

00:51:511 (51511|2,53628|0) - Why do these end randomly, 00:54:334 (54334) - extend to here and move the next LN to 3

01:06:334 (66334|1) - to 0

01:11:981 (71981|3,72687|3,73393|3) - Better at 0.

01:22:570 (82570|0,82923|0,83275|0,83628|0) - Not the best choice to hammer these, I suggest
01:22:923 (82923|0) - Move to 1
01:23:275 (83275|1) - Move to 2

01:28:217 (88217|1) - Move to 2
01:28:923 (88923|2) - Move to 1, balance

Gotta be more consistent in this diff I think, random notes just become jacks for no reason, and I suggest to be careful about using LNs in certain parts eg. 00:30:334 (30334|0) - here, where there isn't much music go to behind it.

[NM]
~ fix kiai snap

00:13:393 (13393|2,13746|2,14099|2) - You can spread this out , try
00:13:393 (13393|2) - Move to 3
00:13:746 (13746|2) - Move to 1

00:16:217 (16217|1,16570|1,16923|1) - ^ try,
00:16:217 (16217|1) - Move to 3
00:16:923 (16923|1) - Move to 2

00:22:217 (22217|0) - Move to 1, balance
00:22:923 (22923|1) - Move to 2, balance

00:27:511 (27511|1) - Better at 3

00:32:893 (32893|1) - Move to 0 for pitch and balance

00:35:452 (35452|2,35452|0) - No need to jack this again, move this to 1-3

00:56:099 (56099|1) - Move to 2
00:56:805 (56805|2) - Move to 0, just plays better

01:06:334 (66334|1,66511|0) - Shift this one to the right, less repetitive.

01:16:923 (76923|2) - Mix these patterns up, don't like it repetitive like this, and I'm sure it'll play better any other way.

01:27:158 (87158|2) - At 3? Better to play

01:28:923 (88923|1) - Move 2, balance

01:30:599 (90599|1) - Move 0-2, balance and pitch.

All of the above were applied! Thank you~

[]

Quick general mod since I've been quite busy recently, so I apologise.
The easier diffs do need some work (although I really quite like Usagi's), so hopefully with more mods you can help this get better~ Yeah, not used to making easy maps.
Need harder maps on osu! O:
Goodluck!
Overall, nearly all mods were applied!!! Thank you for modding the EZ and NM difficulties!!!
Akasha-
Nightmare - Boulafacet [OsuMania]



Hi Sonic ~ Gonna to post this for so long but it was forgotten <(")
So ... was talking about this on Skype and the BPM and offset are should be:

BPM: 170.000
Offset: 688


- Fixed 192kpbs mp3
- Fixed tags
- Fixed unsnapped notes after change offset (I think you should check them all, I not sure, cause it not my map so I cant probably sure all the notes was snapped
- If have any problems, just call me ~
Thanks and good luck ~
Topic Starter
ExVeemon

Kuo Kyoka wrote:

Nightmare - Boulafacet [OsuMania]



Hi Sonic ~ Gonna to post this for so long but it was forgotten <(")
So ... was talking about this on Skype and the BPM and offset are should be:

BPM: 170.000
Offset: 688


- Fixed 192kpbs mp3
- Fixed tags
- Fixed unsnapped notes after change offset (I think you should check them all, I not sure, cause it not my map so I cant probably sure all the notes was snapped
- If have any problems, just call me ~
Thanks and good luck ~
Oh, thanks a lot!! :) I assume this is referring to the whole group chat with you, Usagi and I, though please correct me anyway.

P.S. I'm probably not gonna give you Kudosu since I have no idea if you are talking abot that group chat or not. Until it's confirmed with you, I'll give Kudosu.

EDIT: Giving Kudosu since now I know what that post was for. Thanks again Kuo, really appreciate your help~ :D
Blocko

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls


[General]
OK!

4K Column wrote:

1|2|3|4
[EZ]
00:12:511 (12511|0) - It might be better to turn this into a regular note instead. Beginners would sort of find it hard to get full accuracy on long notes such as that one.
00:14:805 (14805|1,15334|3) - Same suggestion as above
00:21:158 (21158|0) - Move to 4 for hand balance
00:38:099 (38099|0) - Move to 3, hand balance and pitch relevancy
01:11:981 (71981|0,72687|0,73393|0) - Move these to 3 for hand balance, or mix them up for both hands instead of putting them all on the left hand
01:22:570 - Add a note here on 3 to emphasize the transition to the kiai
01:29:981 - Add a note here for the drum
01:41:628 (101628|1) - Move to 4 for hand balance/pitch relevancy
01:45:158 - Add one note here for increased impact with the ending. Same suggestion on 01:46:570 - , 01:49:393 - , and 01:50:805 - .
[NM]
00:15:334 (15334|2,15864|1) - Move 1 column to the right to make it less confusing to read
00:17:628 - Add a note here for the kick. Same suggestion for 00:18:334 - , 00:19:040 - , 00:20:981 - , and 00:21:158 - .
00:23:275 - Add one note here for increased impact
00:33:158 (33158|3,33511|0) - Stretch the LN's ending up to 00:33:864 - for less reading confusion
00:34:040 (34040|2) - Move to 4 to prevent hammer
00:34:570 - Add a note here, kick
If you applied the suggestion above, move 00:34:746 (34746|1,34923|2) - 1 column to the right for pattern flow
00:35:981 (35981|2,36246|1,36511|0) - Add one note on each of these notes for note count consistency
00:37:393 - Add note for kick
00:40:217 - Same suggestion as above
If you applied the suggestion above, move 00:40:393 (40393|3) - to 3 to prevent hammering
00:44:452 - Add one note here for the kick, also for 00:52:746 - , 00:57:158 - , 00:57:687 - , 00:58:393 - , 00:58:570 - , and 01:11:275 - .
01:27:511 (87511|3) - Instead of just one long LN, I suggest having four 1/2 notes for this LN instead so it accentuates the prominent instrument here.
01:33:864 - Add a note here for the kick
01:46:570 - Add one note here for increased impact with the ending. Same suggestion on 01:49:393 - , and 01:50:805 - .
[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks
00:37:570 (37570|0) - Move to 2 for the drum?
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - .
00:55:746 (55746|0) - Move to 2 for better playability
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance
01:29:099 (89099|0) - Move to 2 for better pattern flow
01:35:805 (95805|0) - Move to 2 for pitch
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending
[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
[MX]
00:10:481 (10481|0) - Move to 3 for comfortability
00:12:511 (12511|1) - Move to 1, same reason as above
00:14:628 (14628|2) - Move to 2 for a better flow in pattern
00:21:864 - Add one note here for the piano chord
00:44:452 - Add a note here for the kick
00:45:511 (45511|3) - Move to 2 for hand balance
00:48:687 - Add note for kick
00:56:275 - Add a note at 1 for kick
00:59:981 - Add one or two notes here for kick and impact
01:01:040 - Add one note for kick. Same suggestion for 01:04:217 - , 01:06:158 - , 01:06:246 - , and 01:06:334 - .
01:31:040 (91040|0) - Since you mapped in the drums and sounds after this note, this LN could become this so it's consistent with the notes on this part.
01:43:393 (103393|1,103481|0,103570|2) - Should be in 1/3 beat.
01:57:158 - Add an LN ending up to 01:58:570 - to give a better feeling for the ending.
[SC]
00:02:452 - You could add a little 1/8 burst for this part to accent the claps, similar to what you did later on.
00:13:746 - Add a note for the sound heard here.
00:16:570 - Same suggestion as above, but on 3.
If you applied the suggestion above, move 00:16:658 (16658|2) - to 2 for flow
00:26:628 (26628|2,26673|1,26717|3) - Maybe a descending 1/8 stair would work better for this one to add comfortability to the mix.
00:28:570 - How about this burst to make it easier to read and comfortable to play?
00:36:908 (36908|3) - Move to 1 then 00:36:952 (36952|2) - move to 4 so the 1/8 notes can act as pseudo-alternating jump trills ([13][24])
01:22:570 - Add one note here to accentuate the crash
01:26:761 (86761|3,86805|1) - Ctrl + J for a more readable and comfortable pattern
[SHD]
- Listened to the song at 25% playback. I don't know if it's just me, or are the notes at the beginning of the song sound kinda off a bit early? If it is for you, you might wanna double check that.
- Increase OD to 8 so it's the same as SC.

00:05:562 (5562|1) - Move to 1 for comfortability
00:09:798 (9798|1) - Same suggestion as above
00:11:452 (11452|2,11540|3,11628|2) - Switch these around by column for better playability
00:14:628 - Since this is SHD, add a 1/8 drum roll that ends at 00:14:805 - since that drum roll is quite audible.
00:24:864 (24864|1) - Move to 1 to prevent triple-jack
00:26:673 (26673|0,26717|3) - Ctrl + H to make it a bit easier to do?
00:28:746 (28746|2) - Move to 3 for comfortability
00:28:923 to 00:33:158 - The hammering/minijack to LN here seems a bit uncomfortable to play for this part. I'd recommend rearranging the notes from the left hand to prevent minijack occurrences for this section (somewhat like this).
00:48:511 (48511|2) - Move to 4 to prevent minijack
00:55:570 (55570|0) - Move to 3 so it removes the triple-jack on the 1st column
01:20:011 (80011|0) - Same suggestion as above
01:32:099 (92099|0,92099|1,92143|2,92143|3,92187|1,92187|0,92231|3,92231|2,92275|0,92275|1) - Ctrl + H to make the whole burst easier to handle
01:36:511 (96511|1) - Move to 2 for better readability
01:40:040 (100040|1) - Remove? You didn't have 3-chords for the pattern at 01:39:775 (99775|1,99775|0) - .
If you applied the suggestion above, move 01:40:040 (100040|3) - to 2 and 01:40:040 (100040|2,100217|3) - switch these two notes around by column for a better playability
01:40:658 (100658|1) - Move to 1 to prevent triple-jack
01:45:158 - It wouldn't really hurt to add a note at 4 for increased impact here.


You picked a good song, and for that, you get a star.
Good luck!
Topic Starter
ExVeemon

Blocko wrote:

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls kek


[General]
OK!

4K Column wrote:

1|2|3|4
[EZ]
00:12:511 (12511|0) - It might be better to turn this into a regular note instead. Beginners would sort of find it hard to get full accuracy on long notes such as that one.
00:14:805 (14805|1,15334|3) - Same suggestion as above
00:21:158 (21158|0) - Move to 4 for hand balance
00:38:099 (38099|0) - Move to 3, hand balance and pitch relevancy
01:11:981 (71981|0,72687|0,73393|0) - Move these to 3 for hand balance, or mix them up for both hands instead of putting them all on the left hand
01:22:570 - Add a note here on 3 to emphasize the transition to the kiai
01:29:981 - Add a note here for the drum
01:41:628 (101628|1) - Move to 4 for hand balance/pitch relevancy
01:45:158 - Add one note here for increased impact with the ending. Same suggestion on 01:46:570 - , 01:49:393 - , and 01:50:805 - .
[NM]
00:15:334 (15334|2,15864|1) - Move 1 column to the right to make it less confusing to read
00:17:628 - Add a note here for the kick. Same suggestion for 00:18:334 - , 00:19:040 - , 00:20:981 - , and 00:21:158 - .
00:23:275 - Add one note here for increased impact
00:33:158 (33158|3,33511|0) - Stretch the LN's ending up to 00:33:864 - for less reading confusion
00:34:040 (34040|2) - Move to 4 to prevent hammer
00:34:570 - Add a note here, kick
If you applied the suggestion above, move 00:34:746 (34746|1,34923|2) - 1 column to the right for pattern flow
00:35:981 (35981|2,36246|1,36511|0) - Add one note on each of these notes for note count consistency
00:37:393 - Add note for kick
00:40:217 - Same suggestion as above
If you applied the suggestion above, move 00:40:393 (40393|3) - to 3 to prevent hammering
00:44:452 - Add one note here for the kick, also for 00:52:746 - , 00:57:158 - , 00:57:687 - , 00:58:393 - , 00:58:570 - , and 01:11:275 - .
01:27:511 (87511|3) - Instead of just one long LN, I suggest having four 1/2 notes for this LN instead so it accentuates the prominent instrument here.
01:33:864 - Add a note here for the kick
01:46:570 - Add one note here for increased impact with the ending. Same suggestion on 01:49:393 - , and 01:50:805 - .
[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks
00:37:570 (37570|0) - Move to 2 for the drum?
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - .
00:55:746 (55746|0) - Move to 2 for better playability
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance
01:29:099 (89099|0) - Move to 2 for better pattern flow
01:35:805 (95805|0) - Move to 2 for pitch
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending
[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
[MX]
00:10:481 (10481|0) - Move to 3 for comfortability
00:12:511 (12511|1) - Move to 1, same reason as above
00:14:628 (14628|2) - Move to 2 for a better flow in pattern
00:21:864 - Add one note here for the piano chord
00:44:452 - Add a note here for the kick
00:45:511 (45511|3) - Move to 2 for hand balance
00:48:687 - Add note for kick
00:56:275 - Add a note at 1 for kick
00:59:981 - Add one or two notes here for kick and impact
01:01:040 - Add one note for kick. Same suggestion for 01:04:217 - , 01:06:158 - , 01:06:246 - , and 01:06:334 - .
01:31:040 (91040|0) - Since you mapped in the drums and sounds after this note, this LN could become this so it's consistent with the notes on this part.
01:43:393 (103393|1,103481|0,103570|2) - Should be in 1/3 beat.
01:57:158 - Add an LN ending up to 01:58:570 - to give a better feeling for the ending.
[SC]
00:02:452 - You could add a little 1/8 burst for this part to accent the claps, similar to what you did later on.
00:13:746 - Add a note for the sound heard here.
00:16:570 - Same suggestion as above, but on 3.
If you applied the suggestion above, move 00:16:658 (16658|2) - to 2 for flow
00:26:628 (26628|2,26673|1,26717|3) - Maybe a descending 1/8 stair would work better for this one to add comfortability to the mix.
00:28:570 - How about this burst to make it easier to read and comfortable to play?
00:36:908 (36908|3) - Move to 1 then 00:36:952 (36952|2) - move to 4 so the 1/8 notes can act as pseudo-alternating jump trills ([13][24])
01:22:570 - Add one note here to accentuate the crash
01:26:761 (86761|3,86805|1) - Ctrl + J for a more readable and comfortable pattern
[SHD]
- Listened to the song at 25% playback. I don't know if it's just me, or are the notes at the beginning of the song sound kinda off a bit early? If it is for you, you might wanna double check that.
- Increase OD to 8 so it's the same as SC.

00:05:562 (5562|1) - Move to 1 for comfortability
00:09:798 (9798|1) - Same suggestion as above
00:11:452 (11452|2,11540|3,11628|2) - Switch these around by column for better playability
00:14:628 - Since this is SHD, add a 1/8 drum roll that ends at 00:14:805 - since that drum roll is quite audible.
00:24:864 (24864|1) - Move to 1 to prevent triple-jack
00:26:673 (26673|0,26717|3) - Ctrl + H to make it a bit easier to do?
00:28:746 (28746|2) - Move to 3 for comfortability
00:28:923 to 00:33:158 - The hammering/minijack to LN here seems a bit uncomfortable to play for this part. I'd recommend rearranging the notes from the left hand to prevent minijack occurrences for this section (somewhat like this).
00:48:511 (48511|2) - Move to 4 to prevent minijack
00:55:570 (55570|0) - Move to 3 so it removes the triple-jack on the 1st column
01:20:011 (80011|0) - Same suggestion as above
01:32:099 (92099|0,92099|1,92143|2,92143|3,92187|1,92187|0,92231|3,92231|2,92275|0,92275|1) - Ctrl + H to make the whole burst easier to handle
01:36:511 (96511|1) - Move to 2 for better readability
01:40:040 (100040|1) - Remove? You didn't have 3-chords for the pattern at 01:39:775 (99775|1,99775|0) - .
If you applied the suggestion above, move 01:40:040 (100040|3) - to 2 and 01:40:040 (100040|2,100217|3) - switch these two notes around by column for a better playability
01:40:658 (100658|1) - Move to 1 to prevent triple-jack
01:45:158 - It wouldn't really hurt to add a note at 4 for increased impact here.


You picked a good song, and for that, you get a star.
Good luck!
Thanks! I've rejected a quite few in the SHD diff, since I thought it would be more suitable as a SHD. Other then that, I've nearly applied all your mods. :D

About the whole SHD diff with the earlier notes being "off", I checked it and adjusted it/re-snapped it so that it's like the other diffs now. It should be fine now. (And YAY for stars! :) )
Lusty Platypus

Blocko wrote:

[Aroused's HD+]
00:02:452 (2452|1) - Move to 3 for hand balance
00:06:334 to 00:09:158 - This part is pretty inconsistent to the previous one. Maybe you could add more notes for this section to make it consistent to the previous one, or reduce the notes from the previous part to make it consistent with this one.
00:09:158 to 00:17:628 - Since this is HD+, this section could use more notes in since there are mappable sounds like the drums. Add some in?
00:17:187 (17187|3) - Unsnapped note. Snap to the white line.
00:20:452 - Add a note here for the kick
00:20:628 - Add a note here for consistency
00:28:217 (28217|2) - Turn to an LN ending at 00:28:570 - for the instrument heard here
00:28:923 - Add one note here for consistency
00:33:864 (33864|2) - Move to 4 for a better pattern flow
00:37:393 (37393|2) - Same suggestion as above
00:38:275 (38275|1) - Move to 4 for hand balance
00:45:864 - Add a note here for the kick
00:48:687 (48687|1) - Move to 3 for comfortability
00:51:511 - Add note for kick. Same suggestion for 00:54:334 - , and 00:57:158 - .
01:02:275 (62275|3) - Turn this to an LN that ends at 01:02:628 - for the instrument heard and to add variety to this part.
01:03:511 (63511|1,63687|2) - Ctrl + H for pitch relevancy
01:06:158 (66158|1,66246|3) - The pattern here looks pretty hard to do, even for an HD+. It should also be a single 1/2 LN instead of two 1/4 LNs if I'm hearing it correctly. Maybe change the pattern to this so it emphasizes the kicks as well as putting that LN to the mix to make things easier?
01:18:511 (78511|1,78687|3) - Ctrl + H for a better synergy in pattern
01:33:864 - Add a note at 1 for the kick
01:35:628 (95628|2,95717|3,95805|2) - Actually in 1/6 beat here.
01:43:393 (103393|0,103481|2,103570|1) - Should be in 1/3 beat
All applied, thank you :D
Arzenvald

Blocko wrote:

MasterSonic10 wrote:

I feel like we need more harder/super hard 4K LN maps... :^)
yes pls


[Usagi's HD]
00:03:334 (3334|3) - Move to 3 for a better pattern flow // keep, the next part has strong beat, that's why i made 1/2 stack.. =w=
00:12:334 (12334|3,12864|0) - You didn't have these notes hammering to LN later on, so move both notes to 3 to prevent hammer // ==a i prefer this because.. this is 'HD'... orz
00:20:099 (20099|3,20275|3) - You could add a note on each of these notes to accent the kicks // o.o i know, hmm... ok
00:37:570 (37570|0) - Move to 2 for the drum? // moved 00:37:746 (37746|0) - to 3
00:39:974 (39974|3,40106|3) - Snap these to 1/3, don't really see a reason why these are in 1/16 // lol sorry...
00:41:717 - Add a note on 3 for the sound heard here
00:41:981 - Add note on 2, same reason as above
00:44:452 - Add a note here for kick. Same suggestion for 00:45:775 - , 00:45:864 - , 00:47:275 - , and 00:48:687 - . // added at 00:44:452 - & 00:45:864 -
00:55:746 (55746|0) - Move to 2 for better playability // ==a has purpose with this 00:55:746 (55746|0,55923|3) -
01:02:805 (62805|1,62981|1) - Move both to 3 for hand balance // ==a ok
01:29:099 (89099|0) - Move to 2 for better pattern flow // ==a keep
01:35:805 (95805|0) - Move to 2 for pitch // ok
01:57:158 - Add an LN here that ends at 01:58:570 - to represent the change in pitch, and also to give it a bigger impact on the ending // ok

You picked a good song.. // IKR...
and for that, you get a star.
Good luck!
hohohoo.. thanks blocko.. =w=)7
Skadra_old
WHERES DA RANK!
Topic Starter
ExVeemon

Skadra wrote:

WHERES DA RANK!
I can't find many more mods right now... ;w; Plus I kinda lost motivation to rank it, buuuuut, I may try again to get more mods.
NlHIL
Ignore us! give up to rank it!
[EZ]
00:26:099 (26099|2) - remove
00:26:452 (26452|1,26805|2) - change to a LN as 00:25:393 (25393|0) -
00:27:158 - add
00:27:864 (27864|2) - remove
00:28:570 - add
01:03:511 (63511|3) - move to 01:03:687 -
01:04:570 (64570|1) - remove
01:06:687 - add
01:10:217 - add

[NM]
00:25:305 (25305|3) - start from 00:25:481 -
00:43:746 (43746|3) - ?
01:33:864 (93864|1) - remove
Topic Starter
ExVeemon

NlHIL wrote:

Ignore us! give up to rank it!
[EZ]
00:26:099 (26099|2) - remove
00:26:452 (26452|1,26805|2) - change to a LN as 00:25:393 (25393|0) -
00:27:158 - add
00:27:864 (27864|2) - remove
00:28:570 - add
01:03:511 (63511|3) - move to 01:03:687 -
01:04:570 (64570|1) - remove
01:06:687 - add
01:10:217 - add

[NM]
00:25:305 (25305|3) - start from 00:25:481 -
00:43:746 (43746|3) - ?
01:33:864 (93864|1) - remove
I've applied all of these, thanks for the mod~
Hestia-
[EZ]
00:14:099 (14099|2) - Remove
00:16:923 (16923|3) - Remove
01:22:570 (82570|2) - Remove?
01:29:452 (89452|0) - Remove

[NM]
00:26:452 (26452|0) - Move to 00:26:364 ?

[Usagi's HD]
00:04:923 - Add 3
00:04:834 (4834|2) - Move to 4
00:33:952 (33952|2) - Remove
00:34:040 - Add 3 maybe for balance?

[Aroused's HD+]
00:03:864 - Add note on 4; I don't think the LN for the drums is enough for the dun. Change the LNs to normal notes too because it's weird to have it them on the same line here
00:05:981 - Add note on 3
00:18:599 (18599|0) - Remove?
00:18:511 - Add 1
00:20:364 (20364|2) - Remove?
00:20:275 - Add 4
01:09:158 - Add 1
01:08:981 (68981|0) - Move to 3
01:10:217 (70217|1) - Move to 1 so it's the same pattern as 01:09:864

[MX]
00:04:923 - Add 2
00:55:614 - Add 3
00:55:702 - Add 1

[SHD]
00:39:511 - Add 3
01:35:099 (95099|3,95143|2,95187|1,95231|0) - Make these 32nds and hope you don't get qatblasted lol :D
01:35:187 - Add 4
01:35:209 - Add 3
01:35:231 - Add 2
01:35:253 - Add 1
Lusty Platypus

Hestia- wrote:

[Aroused's HD+]
00:03:864 - Add note on 4; I don't think the LN for the drums is enough for the dun. Change the LNs to normal notes too because it's weird to have it them on the same line here
00:05:981 - Add note on 3
00:18:599 (18599|0) - Remove?
00:18:511 - Add 1
00:20:364 (20364|2) - Remove?
00:20:275 - Add 4
01:09:158 - Add 1
01:08:981 (68981|0) - Move to 3
01:10:217 (70217|1) - Move to 1 so it's the same pattern as 01:09:864
All done
Topic Starter
ExVeemon

Hestia- wrote:

[EZ]
00:14:099 (14099|2) - Remove
00:16:923 (16923|3) - Remove
01:22:570 (82570|2) - Remove?
01:29:452 (89452|0) - Remove

[NM]
00:26:452 (26452|0) - Move to 00:26:364 ? This point and also the ones above (in EZ) I didn't use, as it'd make it either too "bland" or otherwise non-consistant.

[MX]
00:04:923 - Add 2
00:55:614 - Add 3
00:55:702 - Add 1 This point and above have been applied.

[SHD]
00:39:511 - Add 3 Applied.
01:35:099 (95099|3,95143|2,95187|1,95231|0) - Make these 32nds and hope you don't get qatblasted lol :D lol nopenopenopenopenope
01:35:187 - Add 4 lol nopenopenopenopenope
01:35:209 - Add 3 lol nopenopenopenopenope
01:35:231 - Add 2 lol nopenopenopenopenope
01:35:253 - Add 1 lol nopenopenopenopenope

not getting qatblasted todayyyyyyy
Thanks for the mod though! I really appreciate it! No SC mod though? (i cri)

All mods including GD's will be updated (and/or uploaded) once I have received the difficulties from their respective owners.
Arzenvald
i'll reply soon.. hypu
Arzenvald

Hestia- wrote:

[Usagi's HD]
00:04:923 - Add 3 // ok, in 4th col though
00:04:834 (4834|2) - Move to 4 // keep ^
00:33:952 (33952|2) - Remove // done
00:34:040 - Add 3 maybe for balance? // rearranged ^


thanks! :D
Gravey-
Good luck! Go for rank! >w<)/
Arzenvald
stuff
17:44 MasterSonic10: wait wait so
17:44 MasterSonic10: is this SHD?
17:44 ExUsagi: the shd one
17:44 ExUsagi: o3o ya
17:45 MasterSonic10: Cause, this is my first map :/
17:45 MasterSonic10: Actually okay
17:45 ExUsagi: don't worry
17:45 MasterSonic10: What are the problems?
17:45 ExUsagi: stuff that i've wrote in #osumania
17:45 ExUsagi: that's all
17:45 MasterSonic10: 1234321 1/6 stairs..?
17:48 ExUsagi: 00:23:628 (23628|3,23628|2,23628|0,23893|0,23893|3,23893|2,24070|3,24070|2,24070|0,24334|0,24334|1,24334|3) -
17:49 ExUsagi: these are over noted, there's no 3 instruments at once that represent 3 LNs
17:49 MasterSonic10: :/
17:49 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) - wow 1/8
17:49 MasterSonic10: yes
17:50 ExUsagi: xD yah, mapping is about... how proper the usage of LN & Notes amounts
17:52 ExUsagi: back
17:52 MasterSonic10: welcome back
17:52 MasterSonic10: um, as I was saying
17:52 ExUsagi: even the notes are synced through each instrument, i would really avoid over-noting
17:52 MasterSonic10: Yeah I know
17:52 MasterSonic10: Again, I just don't really feel like having 2 LN's is... enough, but yeah I agree with you
17:53 ExUsagi: xD you can change 1 LN into note
17:53 MasterSonic10: since, SC has 2 LN's
17:53 ExUsagi: plus, don't use 1/8 space
17:53 MasterSonic10: >_>'
17:53 MasterSonic10: okay okay...
17:53 ExUsagi: 00:29:099 (29099|2) - this part mapped in awesome way dude
17:54 MasterSonic10: Oh, thanks
17:54 MasterSonic10: What about this part though?
17:54 MasterSonic10: 00:25:305 (25305|3,25305|2,25305|0,25570|0,25570|3,25570|2) -
17:54 ExUsagi: same, use 2 LNs and use 1/4 spacing
17:54 MasterSonic10: mkay
17:54 ExUsagi: it would be impossible to hit 300g with 1/8 spacing
17:55 MasterSonic10: lol
17:55 MasterSonic10: for you maybe not
17:55 MasterSonic10: but kk
17:55 ExUsagi: as for the others it will be a strugle too.. .-.
17:55 ExUsagi: lemme highlight patterns that possibly make people 'hate'
17:55 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) -
17:55 ExUsagi: better to use 12 43 12 43 thing or 4321 4321
17:55 MasterSonic10: seriously...?
17:56 ExUsagi: ya, 1234321234 = table flip
17:56 MasterSonic10: okay okay
17:56 MasterSonic10: :/
17:56 ExUsagi: 00:52:746 (52746|0) - remove
17:56 MasterSonic10: does this count as a mod btw
17:56 ExUsagi: na
17:56 MasterSonic10: oh
17:56 MasterSonic10: :c
17:56 MasterSonic10: ok
17:56 ExUsagi: 00:55:614 (55614|1,55658|0,55702|1,55746|0) - you reminds me with something :UU
17:56 MasterSonic10: wait then why are you doing this
17:57 ExUsagi: 00:55:393 (55393|0,55393|1) - move LN to 1 & note to 2
17:57 MasterSonic10: and lel
17:57 ExUsagi: helping you through
17:57 ExUsagi: http://puu.sh/l4dOa.png
17:57 MasterSonic10: ik ik
17:57 MasterSonic10: I got that
17:57 ExUsagi: 00:55:570 (55570|2,55614|1,55658|0) - http://puu.sh/l4dPD.png 00:55:746 -no need 2 notes
17:58 ExUsagi: 01:08:584 (68584|2,68673|2,68937|2,69025|2,69290|2,69378|2) -
17:58 MasterSonic10: >_>'
17:58 ExUsagi: you can reject my suggestion
17:58 MasterSonic10: If this drops below 5.25* then I'm blaming you
17:58 MasterSonic10: anyway what about that part?
17:59 ExUsagi: the reason why 1234321234321 stairs are being hated
17:59 ExUsagi: the jaaaaack
17:59 MasterSonic10: Jack?
17:59 MasterSonic10: What jack?
17:59 ExUsagi: 01:08:540 (68540|1,68628|3,68717|1,68893|1,68981|3) - remove this
18:00 ExUsagi: and there's some mini jack... or
18:00 MasterSonic10: :L
18:00 MasterSonic10: okay so do you want me to change that part then.../
18:00 MasterSonic10: ?
18:00 ExUsagi: yap, avoid putting 1/4 jack in 1/8 patterns
18:01 MasterSonic10: k done
18:01 ExUsagi: 01:19:923 (79923|0,79967|1,80011|2) - i 00:03:775 (3775|3,3775|2,3820|0,3820|1,3864|2,3864|3) -
18:01 ExUsagi: wait different sound
18:02 MasterSonic10: wut
18:02 ExUsagi: i thought you can put double notes at 01:19:923 (79923|0,79967|1,80011|2) -
18:02 ExUsagi: and other 1/8 stuff here
18:02 ExUsagi: hahah
18:02 MasterSonic10: what other 1/8 stuff? xD
18:02 MasterSonic10: Okay well
18:02 MasterSonic10: I'll do that then
18:02 MasterSonic10: it's only single note though because it's a "break section" i guess
18:03 ExUsagi: yuss
18:03 ExUsagi: better single note
18:03 ExUsagi: 01:36:158 (96158|0,96187|2,96217|1,96275|0,96305|2,96334|1,96393|0,96423|2,96452|1,96511|2,96511|0) - 1/12
18:03 ExUsagi: ;w;
18:03 MasterSonic10: yeah
18:03 MasterSonic10: xDDDDD
18:03 ExUsagi: http://puu.sh/l4e3d.png
18:03 MasterSonic10: that's actually pretty easy to pull off honestly
18:03 MasterSonic10: is that 1/12
18:03 MasterSonic10: ;w;
18:04 ExUsagi: yes
18:04 MasterSonic10: rip 1/16
18:04 MasterSonic10: shall no song ever have 1/16's
18:04 ExUsagi: that is 1/12, better to make 4321 4321 stairs in that 1/12
18:04 MasterSonic10: it's not even 1/12 though
18:04 MasterSonic10: it's even faster than 1/16
18:04 ExUsagi: o
18:05 MasterSonic10: >_>'
18:05 MasterSonic10: I'm wearing earphones atm
18:05 MasterSonic10: as well
18:05 MasterSonic10: So, I can tell
18:06 MasterSonic10: okay well
18:06 ExUsagi: 01:00:334 (60334|3,61393|2) - add notes
18:06 MasterSonic10: do you want me to change the patterning on that 1/16 section then?
18:06 ExUsagi: ya
18:06 ExUsagi: looks complicated to read @_@
18:06 MasterSonic10: oh wait
18:06 MasterSonic10: it's
18:06 ExUsagi: except the player is the mapper itself
18:06 MasterSonic10: it is 1/12
18:06 MasterSonic10: Um...
18:06 MasterSonic10: nevermind I thought I put that at 1/12 already
18:06 MasterSonic10: 1/16*
18:07 MasterSonic10: yeah I'll just change the patterning anyway
18:07 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) -
18:07 MasterSonic10: btw what do you "add notes" here
18:07 ExUsagi: is really heavy to play
18:07 MasterSonic10: 01:00:334 (60334|3,61393|2) -
18:07 MasterSonic10: hold on hold on >A>
18:07 ExUsagi: 01:00:334 - add note
18:07 ExUsagi: 01:01:393 - ^
18:07 MasterSonic10: um
18:07 MasterSonic10: wat
18:08 ExUsagi: there's some stuff you can layer in 1/1 beat
18:08 MasterSonic10: why do I have to add notes?
18:08 MasterSonic10: Oh
18:08 ExUsagi: than only the synthesizer
18:08 MasterSonic10: you mean on the 1/1 beats?
18:08 ExUsagi: yap
18:08 MasterSonic10: okay done both
18:08 MasterSonic10: or added notes to both
18:08 MasterSonic10: This seriously does feel like a mod though tbh
18:09 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) - , is really heavy to play, but as 00:17:628 (17628|0) - until 00:21:864 (21864|1) - it feels reaaally light
18:09 ExUsagi: 00:18:158 (18158|2,18246|3) - 00:18:334 (18334|0,18423|1) - why don't you make 1/4 jacks to represent the kicks :P
18:09 MasterSonic10: :L
18:09 ExUsagi: something like http://puu.sh/l4eih.jpg
18:10 MasterSonic10: wut
18:10 MasterSonic10: stop stop slow donw
18:10 MasterSonic10: omg
18:10 ExUsagi: xD
18:10 ExUsagi: this meant to be hard right? and you say you will blame me if the star become lower than 5.25?
18:10 ExUsagi: ok i'll post the irc log and count this as mod
18:10 MasterSonic10: Yeah it's meant to be hard
18:10 MasterSonic10: lol
18:10 MasterSonic10: It's a SHD
18:10 MasterSonic10: xD
18:11 MasterSonic10: and the intro is harder than the next part because well
18:11 ExUsagi: 00:18:864 (18864|2,18952|0,19040|3,19128|2) - make more mini jacks
18:11 MasterSonic10: otherwise it'd be
18:11 MasterSonic10: easy
18:11 ExUsagi: you can balance the stuff by making 2nd part harder
18:11 ExUsagi: without adding notes :^)
18:11 ExUsagi: i mean look at these jacks 00:24:511 (24511|0,24511|2,24511|3,24599|3,24599|2,24599|0,24687|2,24687|3,24687|0,24864|0,24864|3,24952|2,24952|1,25040|0,25040|1,25128|3,25128|2) -
18:11 MasterSonic10: Not sure how but okay
18:12 MasterSonic10: wait
18:12 MasterSonic10: no wait
18:12 MasterSonic10: from here 00:17:628 (17628|0) - to here 00:21:864 (21864|1) - is like
18:12 MasterSonic10: it's like a filler between the intro and "main part"
18:13 MasterSonic10: or build up I guess?
18:13 ExUsagi: ya, you know how the filler between intro and main part in aiae
18:13 ExUsagi: not even a single break
18:13 ExUsagi: :U
18:13 MasterSonic10: mhm
18:13 MasterSonic10: yeah
18:13 MasterSonic10: :A
18:13 ExUsagi: that's really balanced stuff out
18:13 MasterSonic10: Well, anything else then?
18:14 ExUsagi: nope
18:14 MasterSonic10: oh
18:14 MasterSonic10: okay then
18:14 ExUsagi: 01:24:158 (84158|1,84246|1,84334|2) -
18:14 ExUsagi: ctrl+h
18:14 ExUsagi: wait
18:14 ExUsagi: 01:24:908 (84908|3,84952|1,84996|2) - not quiet sure there's 1/8 here, LN will be better
18:15 MasterSonic10: oh god now what
18:15 ExUsagi: incoming more nazi stuff
18:15 MasterSonic10: wait that part is faster than the rest
18:15 MasterSonic10: should it be.... faster anyway?
18:15 MasterSonic10: so 1/12 but changed pattern?
18:15 ExUsagi: well you can reject, that's small suggestion
18:16 ExUsagi: oh
18:16 ExUsagi: blame me, i don't use earphone right now
18:16 MasterSonic10: LOL
18:16 MasterSonic10: xD
18:17 ExUsagi: 01:39:511 (99511|3) -
18:17 ExUsagi: why 4 notes ;w;
18:18 MasterSonic10: because bass .w.
18:18 ExUsagi: 01:39:511 (99511|2,99775|2,100040|1,100217|1,100481|2,100746|1,100923|3,101187|3) - and these notes could be triplets instead
18:18 MasterSonic10: ;w;
18:19 ExUsagi: xD why so serious, its only suggetion
18:19 MasterSonic10: I'll keep that part as it is
18:19 MasterSonic10: lol
18:19 MasterSonic10: nevermind xD
18:20 ExUsagi: 01:44:099 (104099|1) - the ending rather not-so-build up / climax imo
18:20 MasterSonic10: tbh if you actually played this map
18:20 MasterSonic10: You'd be tired at the end
18:20 ExUsagi: you can put oboro-alike-LN
18:21 ExUsagi: more tiring to read :^)
18:21 MasterSonic10: and well [12] [34] jumps- okay good point
18:21 MasterSonic10: Wait a minute
18:21 MasterSonic10: I do that in my maps already xD
18:21 MasterSonic10: The oboro-like-LN's
18:21 ExUsagi: need more
18:21 MasterSonic10: yes
18:21 MasterSonic10: xD
18:22 MasterSonic10: kk done that
18:22 ExUsagi: update i guess, that's all
18:22 MasterSonic10: YAYYY
18:22 MasterSonic10: Thanks though
18:23 ExUsagi: get some feedback from starry-
18:23 ExUsagi: who knows he will give you better advice than me

=w=
Topic Starter
ExVeemon

ExUsagi wrote:

stuff
17:44 MasterSonic10: wait wait so
17:44 MasterSonic10: is this SHD?
17:44 ExUsagi: the shd one
17:44 ExUsagi: o3o ya
17:45 MasterSonic10: Cause, this is my first map :/
17:45 MasterSonic10: Actually okay
17:45 ExUsagi: don't worry
17:45 MasterSonic10: What are the problems?
17:45 ExUsagi: stuff that i've wrote in #osumania
17:45 ExUsagi: that's all
17:45 MasterSonic10: 1234321 1/6 stairs..?
17:48 ExUsagi: 00:23:628 (23628|3,23628|2,23628|0,23893|0,23893|3,23893|2,24070|3,24070|2,24070|0,24334|0,24334|1,24334|3) -
17:49 ExUsagi: these are over noted, there's no 3 instruments at once that represent 3 LNs
17:49 MasterSonic10: :/
17:49 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) - wow 1/8
17:49 MasterSonic10: yes
17:50 ExUsagi: xD yah, mapping is about... how proper the usage of LN & Notes amounts
17:52 ExUsagi: back
17:52 MasterSonic10: welcome back
17:52 MasterSonic10: um, as I was saying
17:52 ExUsagi: even the notes are synced through each instrument, i would really avoid over-noting
17:52 MasterSonic10: Yeah I know
17:52 MasterSonic10: Again, I just don't really feel like having 2 LN's is... enough, but yeah I agree with you
17:53 ExUsagi: xD you can change 1 LN into note
17:53 MasterSonic10: since, SC has 2 LN's
17:53 ExUsagi: plus, don't use 1/8 space
17:53 MasterSonic10: >_>'
17:53 MasterSonic10: okay okay...
17:53 ExUsagi: 00:29:099 (29099|2) - this part mapped in awesome way dude
17:54 MasterSonic10: Oh, thanks
17:54 MasterSonic10: What about this part though?
17:54 MasterSonic10: 00:25:305 (25305|3,25305|2,25305|0,25570|0,25570|3,25570|2) -
17:54 ExUsagi: same, use 2 LNs and use 1/4 spacing
17:54 MasterSonic10: mkay
17:54 ExUsagi: it would be impossible to hit 300g with 1/8 spacing
17:55 MasterSonic10: lol
17:55 MasterSonic10: for you maybe not
17:55 MasterSonic10: but kk
17:55 ExUsagi: as for the others it will be a strugle too.. .-.
17:55 ExUsagi: lemme highlight patterns that possibly make people 'hate'
17:55 ExUsagi: 00:42:687 (42687|1,42731|2,42775|3,42820|2,42864|1,42908|0,42952|1,42996|2) -
17:55 ExUsagi: better to use 12 43 12 43 thing or 4321 4321
17:55 MasterSonic10: seriously...?
17:56 ExUsagi: ya, 1234321234 = table flip
17:56 MasterSonic10: okay okay
17:56 MasterSonic10: :/
17:56 ExUsagi: 00:52:746 (52746|0) - remove
17:56 MasterSonic10: does this count as a mod btw
17:56 ExUsagi: na
17:56 MasterSonic10: oh
17:56 MasterSonic10: :c
17:56 MasterSonic10: ok
17:56 ExUsagi: 00:55:614 (55614|1,55658|0,55702|1,55746|0) - you reminds me with something :UU
17:56 MasterSonic10: wait then why are you doing this
17:57 ExUsagi: 00:55:393 (55393|0,55393|1) - move LN to 1 & note to 2
17:57 MasterSonic10: and lel
17:57 ExUsagi: helping you through
17:57 ExUsagi: http://puu.sh/l4dOa.png
17:57 MasterSonic10: ik ik
17:57 MasterSonic10: I got that
17:57 ExUsagi: 00:55:570 (55570|2,55614|1,55658|0) - http://puu.sh/l4dPD.png 00:55:746 -no need 2 notes
17:58 ExUsagi: 01:08:584 (68584|2,68673|2,68937|2,69025|2,69290|2,69378|2) -
17:58 MasterSonic10: >_>'
17:58 ExUsagi: you can reject my suggestion
17:58 MasterSonic10: If this drops below 5.25* then I'm blaming you
17:58 MasterSonic10: anyway what about that part?
17:59 ExUsagi: the reason why 1234321234321 stairs are being hated
17:59 ExUsagi: the jaaaaack
17:59 MasterSonic10: Jack?
17:59 MasterSonic10: What jack?
17:59 ExUsagi: 01:08:540 (68540|1,68628|3,68717|1,68893|1,68981|3) - remove this
18:00 ExUsagi: and there's some mini jack... or
18:00 MasterSonic10: :L
18:00 MasterSonic10: okay so do you want me to change that part then.../
18:00 MasterSonic10: ?
18:00 ExUsagi: yap, avoid putting 1/4 jack in 1/8 patterns
18:01 MasterSonic10: k done
18:01 ExUsagi: 01:19:923 (79923|0,79967|1,80011|2) - i 00:03:775 (3775|3,3775|2,3820|0,3820|1,3864|2,3864|3) -
18:01 ExUsagi: wait different sound
18:02 MasterSonic10: wut
18:02 ExUsagi: i thought you can put double notes at 01:19:923 (79923|0,79967|1,80011|2) -
18:02 ExUsagi: and other 1/8 stuff here
18:02 ExUsagi: hahah
18:02 MasterSonic10: what other 1/8 stuff? xD
18:02 MasterSonic10: Okay well
18:02 MasterSonic10: I'll do that then
18:02 MasterSonic10: it's only single note though because it's a "break section" i guess
18:03 ExUsagi: yuss
18:03 ExUsagi: better single note
18:03 ExUsagi: 01:36:158 (96158|0,96187|2,96217|1,96275|0,96305|2,96334|1,96393|0,96423|2,96452|1,96511|2,96511|0) - 1/12
18:03 ExUsagi: ;w;
18:03 MasterSonic10: yeah
18:03 MasterSonic10: xDDDDD
18:03 ExUsagi: http://puu.sh/l4e3d.png
18:03 MasterSonic10: that's actually pretty easy to pull off honestly
18:03 MasterSonic10: is that 1/12
18:03 MasterSonic10: ;w;
18:04 ExUsagi: yes
18:04 MasterSonic10: rip 1/16
18:04 MasterSonic10: shall no song ever have 1/16's
18:04 ExUsagi: that is 1/12, better to make 4321 4321 stairs in that 1/12
18:04 MasterSonic10: it's not even 1/12 though
18:04 MasterSonic10: it's even faster than 1/16
18:04 ExUsagi: o
18:05 MasterSonic10: >_>'
18:05 MasterSonic10: I'm wearing earphones atm
18:05 MasterSonic10: as well
18:05 MasterSonic10: So, I can tell
18:06 MasterSonic10: okay well
18:06 ExUsagi: 01:00:334 (60334|3,61393|2) - add notes
18:06 MasterSonic10: do you want me to change the patterning on that 1/16 section then?
18:06 ExUsagi: ya
18:06 ExUsagi: looks complicated to read @_@
18:06 MasterSonic10: oh wait
18:06 MasterSonic10: it's
18:06 ExUsagi: except the player is the mapper itself
18:06 MasterSonic10: it is 1/12
18:06 MasterSonic10: Um...
18:06 MasterSonic10: nevermind I thought I put that at 1/12 already
18:06 MasterSonic10: 1/16*
18:07 MasterSonic10: yeah I'll just change the patterning anyway
18:07 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) -
18:07 MasterSonic10: btw what do you "add notes" here
18:07 ExUsagi: is really heavy to play
18:07 MasterSonic10: 01:00:334 (60334|3,61393|2) -
18:07 MasterSonic10: hold on hold on >A>
18:07 ExUsagi: 01:00:334 - add note
18:07 ExUsagi: 01:01:393 - ^
18:07 MasterSonic10: um
18:07 MasterSonic10: wat
18:08 ExUsagi: there's some stuff you can layer in 1/1 beat
18:08 MasterSonic10: why do I have to add notes?
18:08 MasterSonic10: Oh
18:08 ExUsagi: than only the synthesizer
18:08 MasterSonic10: you mean on the 1/1 beats?
18:08 ExUsagi: yap
18:08 MasterSonic10: okay done both
18:08 MasterSonic10: or added notes to both
18:08 MasterSonic10: This seriously does feel like a mod though tbh
18:09 ExUsagi: 00:00:687 (687|0) - until 00:17:275 (17275|1) - , is really heavy to play, but as 00:17:628 (17628|0) - until 00:21:864 (21864|1) - it feels reaaally light
18:09 ExUsagi: 00:18:158 (18158|2,18246|3) - 00:18:334 (18334|0,18423|1) - why don't you make 1/4 jacks to represent the kicks :P
18:09 MasterSonic10: :L
18:09 ExUsagi: something like http://puu.sh/l4eih.jpg
18:10 MasterSonic10: wut
18:10 MasterSonic10: stop stop slow donw
18:10 MasterSonic10: omg
18:10 ExUsagi: xD
18:10 ExUsagi: this meant to be hard right? and you say you will blame me if the star become lower than 5.25?
18:10 ExUsagi: ok i'll post the irc log and count this as mod
18:10 MasterSonic10: Yeah it's meant to be hard
18:10 MasterSonic10: lol
18:10 MasterSonic10: It's a SHD
18:10 MasterSonic10: xD
18:11 MasterSonic10: and the intro is harder than the next part because well
18:11 ExUsagi: 00:18:864 (18864|2,18952|0,19040|3,19128|2) - make more mini jacks
18:11 MasterSonic10: otherwise it'd be
18:11 MasterSonic10: easy
18:11 ExUsagi: you can balance the stuff by making 2nd part harder
18:11 ExUsagi: without adding notes :^)
18:11 ExUsagi: i mean look at these jacks 00:24:511 (24511|0,24511|2,24511|3,24599|3,24599|2,24599|0,24687|2,24687|3,24687|0,24864|0,24864|3,24952|2,24952|1,25040|0,25040|1,25128|3,25128|2) -
18:11 MasterSonic10: Not sure how but okay
18:12 MasterSonic10: wait
18:12 MasterSonic10: no wait
18:12 MasterSonic10: from here 00:17:628 (17628|0) - to here 00:21:864 (21864|1) - is like
18:12 MasterSonic10: it's like a filler between the intro and "main part"
18:13 MasterSonic10: or build up I guess?
18:13 ExUsagi: ya, you know how the filler between intro and main part in aiae
18:13 ExUsagi: not even a single break
18:13 ExUsagi: :U
18:13 MasterSonic10: mhm
18:13 MasterSonic10: yeah
18:13 MasterSonic10: :A
18:13 ExUsagi: that's really balanced stuff out
18:13 MasterSonic10: Well, anything else then?
18:14 ExUsagi: nope
18:14 MasterSonic10: oh
18:14 MasterSonic10: okay then
18:14 ExUsagi: 01:24:158 (84158|1,84246|1,84334|2) -
18:14 ExUsagi: ctrl+h
18:14 ExUsagi: wait
18:14 ExUsagi: 01:24:908 (84908|3,84952|1,84996|2) - not quiet sure there's 1/8 here, LN will be better
18:15 MasterSonic10: oh god now what
18:15 ExUsagi: incoming more nazi stuff
18:15 MasterSonic10: wait that part is faster than the rest
18:15 MasterSonic10: should it be.... faster anyway?
18:15 MasterSonic10: so 1/12 but changed pattern?
18:15 ExUsagi: well you can reject, that's small suggestion
18:16 ExUsagi: oh
18:16 ExUsagi: blame me, i don't use earphone right now
18:16 MasterSonic10: LOL
18:16 MasterSonic10: xD
18:17 ExUsagi: 01:39:511 (99511|3) -
18:17 ExUsagi: why 4 notes ;w;
18:18 MasterSonic10: because bass .w.
18:18 ExUsagi: 01:39:511 (99511|2,99775|2,100040|1,100217|1,100481|2,100746|1,100923|3,101187|3) - and these notes could be triplets instead
18:18 MasterSonic10: ;w;
18:19 ExUsagi: xD why so serious, its only suggetion
18:19 MasterSonic10: I'll keep that part as it is
18:19 MasterSonic10: lol
18:19 MasterSonic10: nevermind xD
18:20 ExUsagi: 01:44:099 (104099|1) - the ending rather not-so-build up / climax imo
18:20 MasterSonic10: tbh if you actually played this map
18:20 MasterSonic10: You'd be tired at the end
18:20 ExUsagi: you can put oboro-alike-LN
18:21 ExUsagi: more tiring to read :^)
18:21 MasterSonic10: and well [12] [34] jumps- okay good point
18:21 MasterSonic10: Wait a minute
18:21 MasterSonic10: I do that in my maps already xD
18:21 MasterSonic10: The oboro-like-LN's
18:21 ExUsagi: need more
18:21 MasterSonic10: yes
18:21 MasterSonic10: xD
18:22 MasterSonic10: kk done that
18:22 ExUsagi: update i guess, that's all
18:22 MasterSonic10: YAYYY
18:22 MasterSonic10: Thanks though
18:23 ExUsagi: get some feedback from starry-
18:23 ExUsagi: who knows he will give you better advice than me

=w=
Ayyy thanks Usagi!~
Parachor
*carefully places down mod and runs away*

0 | 1 | 2 | 3


[EZ]
  1. Making 00:11:981 (11981|3,12511|0,13040|3,14099|2) - and 00:14:805 (14805|1,15334|3,15864|0,16923|3) - the same pattern but flipped might be nice as the song repeats that part.
  2. Add LN from 00:28:570 - 00:28:923 in column |1| to match that sound.
  3. 00:28:923 (28923|2,30334|0,31746|2) - this part should have 4 LN's that are 3 white-snaps long. Something like this (but instead patterned the way you want): http://prntscr.com/9lujsg . Otherwise the LN's feel like they don't make sense.
  4. 01:03:687 (63687|3) - What is this? I'm having trouble working out which instrument you're following in this part. I suggest adding a note at 01:03:511 - in |3| and moving that odd note to column |1|. Or if you don't add a note at 01:03:511 -, at least put that odd note in a column that isn't |3|. The pattern before suggests to the player that they will be following that pattern again, which will catch new players off-guard.
  5. 01:16:923 - 01:19:393 - This pattern plays better: http://prntscr.com/9lul4p
    Just be careful with EZ that it's not so simplified that the notes feel detached from the song, if you know what I mean? But hooray for an EZ with LN's! \o/

[NM]
  1. Some repetition in this pattern could be cool to play, like this: http://prntscr.com/9lum4x (Green line at the bottom is 00:28:923 )
  2. Probably don't need this note 00:52:570 (52570|0) -
    Everything else seems fine to me. This difficulty is really fun to play, and quite memorable, unlike a lot of NM diffs ^-^

Oh... I didn't intend for this to be a short mod, but I couldn't find anything else for the other difficulties haha. This is an awesomely unique mapset, and I can't wait for it to be ranked (which I'm sure it inevitably will if you keep your motivation up ^-^)!

Edit: Oh, and here, take my star o/
Topic Starter
ExVeemon

Paradoxq13 wrote:

*carefully places down mod and runs away*

0 | 1 | 2 | 3


[EZ]
  1. Making 00:11:981 (11981|3,12511|0,13040|3,14099|2) - and 00:14:805 (14805|1,15334|3,15864|0,16923|3) - the same pattern but flipped might be nice as the song repeats that part. Right, changed the pattern so that it's flipped.
  2. Add LN from 00:28:570 - 00:28:923 in column |1| to match that sound. Applied.
  3. 00:28:923 (28923|2,30334|0,31746|2) - this part should have 4 LN's that are 3 white-snaps long. Something like this (but instead patterned the way you want): http://prntscr.com/9lujsg . Otherwise the LN's feel like they don't make sense. Right, changed LN lengths accordingly.
  4. 01:03:687 (63687|3) - What is this? I'm having trouble working out which instrument you're following in this part. I suggest adding a note at 01:03:511 - in |3| and moving that odd note to column |1|. Or if you don't add a note at 01:03:511 -, at least put that odd note in a column that isn't |3|. The pattern before suggests to the player that they will be following that pattern again, which will catch new players off-guard. Rather than placing another note, I moved the note somewhere else besides column |3| so that new players are still able to keep timing. I would think that new players would have a harder time trying to time two close consecutive notes rather than the one then.
  5. 01:16:923 - 01:19:393 - This pattern plays better: http://prntscr.com/9lul4p Right, applied.
    Just be careful with EZ that it's not so simplified that the notes feel detached from the song, if you know what I mean? But hooray for an EZ with LN's! \o/ Haha, actually Evening (or perhaps that was ajeemaniz... not sure) was the one to suggest that I should have more LN's. I appreciate the advice.

[NM]
  1. Some repetition in this pattern could be cool to play, like this: http://prntscr.com/9lum4x (Green line at the bottom is 00:28:923 ) That's a good point, applied.
  2. Probably don't need this note 00:52:570 (52570|0) - You're probably right since it's not so heard/audible. Applied.
    Everything else seems fine to me. This difficulty is really fun to play, and quite memorable, unlike a lot of NM diffs ^-^ Ah, thank you!~

Oh... I didn't intend for this to be a short mod, but I couldn't find anything else for the other difficulties haha. This is an awesomely unique mapset, and I can't wait for it to be ranked (which I'm sure it inevitably will if you keep your motivation up ^-^)!

Edit: Oh, and here, take my star o/ lel ty
Thanks for the mod Paradox! All mods applied and hitsounds readjusted accordingly. To say that the rest of my difficulties are fine really is a big reliever in my case xD Thanks for the motivational comment as well~
BilliumMoto
jeez it's been a year
Topic Starter
ExVeemon

BilliumMoto wrote:

jeez it's been a year
No kidding... I really want this to be ranked but of course I can barely find any accepting BN's or anything. Don't even try and suggest using MMA ;w;
Evening
no kds for now

SHD


Mainly pointing out stuff that I felt uncomfortable with, it's mainly pattern transition issues here I suppose:

00:04:481 (4481|2,4570|2,4658|2) - trill to jack here is slightly uncomfortable especially with the triplet jack on 3, think it's more comfortable if it's on 4 imo, something like this would be good:

00:06:952 (6952|3,6996|1,7040|3,7040|0,7084|1) - Not sure why you decided to omit notes on 00:06:864 - 00:06:908 -, I'm quite certain the pattern would feel much better with more 1/8 lead in here towards the jump + trill

00:07:658 (7658|2,7746|2,7746|0,7746|1,7834|2) - Quite the uncomfortable and I'd add that this is a bit too difficult to execute and unfitting to the intensity of the music here, I would suggest something easier like:

or you can just not jack at all, in which i feel that it's more fitting (?)

00:08:099 (8099|2,8099|1,8099|0,8452|2,8452|1,8452|0,8805|0,8805|2,8805|1) - Think you can have the same chord combination for the 2nd and 3rd here but I would suggest to have the first one different as it doesn't have the vocals here

00:13:040 - One thing quite bothering me is the layering mainly, I would say that it's fine in how well it plays but looking at the note counts for each instrument, they are either not diverse or a bit too heavy

something happened to my right hand while i was modding it so i might continue tomorrow hope you don't mind
Topic Starter
ExVeemon

Evening wrote:

no kds for now

SHD


Mainly pointing out stuff that I felt uncomfortable with, it's mainly pattern transition issues here I suppose:

00:04:481 (4481|2,4570|2,4658|2) - trill to jack here is slightly uncomfortable especially with the triplet jack on 3, think it's more comfortable if it's on 4 imo, something like this would be good: Accepted.

00:06:952 (6952|3,6996|1,7040|3,7040|0,7084|1) - Not sure why you decided to omit notes on 00:06:864 - 00:06:908 -, I'm quite certain the pattern would feel much better with more 1/8 lead in here towards the jump + trill Added notes/Fixed.

00:07:658 (7658|2,7746|2,7746|0,7746|1,7834|2) - Quite the uncomfortable and I'd add that this is a bit too difficult to execute and unfitting to the intensity of the music here, I would suggest something easier like: Fixed.

or you can just not jack at all, in which i feel that it's more fitting (?)

00:08:099 (8099|2,8099|1,8099|0,8452|2,8452|1,8452|0,8805|0,8805|2,8805|1) - Think you can have the same chord combination for the 2nd and 3rd here but I would suggest to have the first one different as it doesn't have the vocals here Changed/Accepted.

00:13:040 - One thing quite bothering me is the layering mainly, I would say that it's fine in how well it plays but looking at the note counts for each instrument, they are either not diverse or a bit too heavy Changed to single note jacks except for the 3-note jumps (triplet jump???).

something happened to my right hand while i was modding it so i might continue tomorrow hope you don't mind
Aye, all goods.
Thanks for this partial mod, hope to see the rest of it tomorrow!
Evening

SHD


00:04:040 (4040|2,4128|2,4481|3,4570|3,4658|3,4834|2,4923|2) - jacks are a bit too much here, might want to trim them down, especially with regards to it being all on the right hand here

--
Do this for all difficulties
00:05:739 (5739|1,5739|0,5827|2,5827|3) - Considering how these synths are delayed according to the actual note offset, these should be on 1/4 if i'm not wrong

00:06:180 (6180|1,6180|2) - Similarly

00:10:011 (10011|2,10011|3,10070|1,10070|0) - Should be on 1/8s if you take that into account too

--

00:07:217 (7217|1,7217|0) - Think it'd be better of on 34 considering it is kind of a hammer with respect to the previous note which may not be ideal (?)

00:27:334 (27334|3,27334|1,27423|3,27423|1,27511|1,27511|3) - This feels a bit overemphasized considering it's really high difficulty and the intensity of the instrumental here

00:37:570 (37570|0,37570|1,37658|1,37658|2,37746|3,37746|2) - Yea i feel like the main issue here is that you have jacks like these mapped to instrumentals which aren't that prominent at all, causing some disparity with the nature of the music itself

01:16:923 - Personally not sure if this section really calls for a jack stream here, you might want to tone that down a bit (?)

01:42:923 (102923|2,102923|0,102923|1,103040|3,103040|1,103128|0,103128|2,103217|3,103217|1,103305|2,103305|0,103393|2,103393|0,103393|3) - This is one which i have a lot of problem with transitioning through specifically, would recommend something like 12 34 12 34 OR 34 12 34 12, unless you have other plans to reduce notes i think these would be better to execute

01:45:070 (105070|2,105070|3,105158|3) - this is honestly very bothering for me as I always accidentally hit 01:45:158 - as a quad instead of a hand, it plays better for me if you'd to shift the LN to 4 and notes to 3 and shift 01:45:246 (105246|2) - away etc. just felt that the LN on 3 and hammer on 4 is somehow mindblocking me

Honestly unsure about how other people would respond to this chart, you might want to get more opinions on this from players who can close to full combo this i guess, my opinion is kind of skewed considering I'm quite accustomed to minijacks and rough transitions

SPOILER
16:19 [-Seiryuu-]: just gonna post the links here
16:19 [-Seiryuu-]: 00:04:305 (4305|1,4305|3,4393|0,4393|2,4481|1,4481|3,4570|3,4570|2,4614|0,4614|1,4658|2,4658|3) -
16:19 Evening: oki
16:19 [-Seiryuu-]: 00:11:275 (11275|3,11275|1,11364|0,11364|2,11452|3,11452|1,11540|0,11540|2,11628|3,11628|1,11717|0,11717|2,11805|3,11805|1,11893|0,11893|2) - would be nice to make this a [14][23] split jumptrill instead
16:21 [-Seiryuu-]: 01:32:364 (92364|1,92364|0,92452|3,92452|2,92452|0,92570|2,92570|3,92570|0) - transition to 1/3 hands here is very weak
16:22 Evening: weak as in?
16:22 [-Seiryuu-]: hard to transition
16:22 Evening: ah
16:22 [-Seiryuu-]: like
16:22 [-Seiryuu-]: just awhile ago you're playing fast jumptrills
16:22 [-Seiryuu-]: then you come to this slow handjack section
16:22 [-Seiryuu-]: man it feels stupid to time
16:25 [-Seiryuu-]: guess that's it
16:25 Evening: cool
16:25 [-Seiryuu-]: i have no idea how to correct the second handjack part
16:25 Evening: 01:43:040 (103040|1,103040|3,103128|2,103128|0,103217|3,103217|1,103305|2,103305|0,103393|2,103393|0,103393|3) - (?)
16:25 [-Seiryuu-]: ye
16:25 [-Seiryuu-]: but idk
16:25 Evening: suggested 34 12 34 12 etc
16:26 [-Seiryuu-]: i can hit it fine in editor but pretty dumb in game
16:26 Evening: aight tahnkers

SC



00:02:805 (2805|1,3158|1) - Similar suggestion to SHD, might want to shift these 2 notes to column 3 for the vocals though I acknowledge that you are mapping the claps on column 2, so it's up to you

00:08:452 (8452|1,8805|1) - Similarly

00:13:128 (13128|3) - Suggesting this to be on column 3 as this is a snare and the 3 notes after it are kicks

00:28:614 (28614|1,28702|1,28790|1) - Honestly don't think this is fitting for SC, think you can avoid the anchor by just flipping 00:28:570 (28570|2,28614|1,28658|2,28702|1) -

00:46:923 (46923|0,47011|3,47055|0,47099|3,47187|0,47275|0,47275|3) - Wouldn't say this pattern is bad or good, i'm just worried that players at this level might find it too difficult to execute this, so you might want to take note of this

01:08:452 - Pretty sure you can port some 1/8 snaps here to make it more uh fitting in a sense instead of a 1/4 stream

01:24:864 (84864|1,84908|0,84952|1,85084|0,85128|1,85261|0,85305|1,85393|0) - I'm predicting that players who play at this level won't really play 340 streams legitly and this manipulative jumptrill might just screw them over (?), suggesting to put the first 3 notes at 321 respectively

01:34:217 (94217|0,94261|1,94305|2,94349|3,94393|2,94437|1,94481|0,94525|1) - Well, I wouldn't recommend this basically, it's inching towards the speed of space time and... yea you know... It's mainly not doable for players at this level basically

01:42:246 (102246|1,102290|0,102334|1,102452|1,102570|1) - I'm not sure about entering a jumpjack section with a trill here, it requires a lot a speed in order to gain control of your footing when entering this section

MX



00:13:217 (13217|1,13393|2,13570|3,13746|2,13923|1) - Quite sure you are required to map 1/4 at this point, there isn't (much)1/2s here

00:21:687 - Suggesting a 1/2 LN on 1 for filler

01:04:217 (64217|1,64393|0) - Might want to substitute for a 1/4

01:42:334 (102334|1,102452|2,102570|0,102687|2,102805|0,102923|2) - It's quite weird that you decided to go for a trill 1/3 when you did a jack 1/3 that lasts for 3 notes before, it's quite a difference in difficulty, I would suggest something like 22 44 33 for these 1/3s in this section

Crying's HD+



00:04:305 (4305|1,4393|3,4481|1) - Suggesting to put on 4 2 3 respectively, mainly due to the 1/4 here before it being on column 4. I believe it's easier to play and time when the previous rhythm ends on 1/4 and the next rhythm starts on 1/4 on the same column
00:10:481 (10481|2) - Uhh same logic as before
00:26:540 (26540|3,26628|1) - Suggesting to put on 2 and 4 OR 2 and 3 respectively

00:23:893 (23893|2,24070|1,24334|2) - Would suggest something like 332 for pitch relevancy here

00:39:864 (39864|1,39981|0) - Suggesting 3232 or 1232, the 21 roll here bothers me a lot because of how hard is it to time a 1/3 slow roll with that pattern basically

01:32:687 (92687|0) - Same reasoning, would suggest 3 here instead
01:42:570 (102570|0) - Same thing

ajee's HD



00:02:805 (2805|3,3070|0) - It's honestly quite a weird rhythm to go with here if you're strictly looking at vocals here, to me, it doesn't sound anything like a 3/4 rhythm, instead, a 1/1 rhythm since the vocal sample emphasizes the "A" in Nightmare on 1/1

Using the same logic as before:
I believe it's easier to play and time when the previous rhythm ends on 1/4 and the next rhythm starts on 1/4 on the same column
00:05:717 (5717|1,5805|2,5893|3) - would suggest to start on column 3 (you can probably spot the other rhythmic patterns that fit this criterion here)

00:14:099 - Think you can afford to have a note on 3 to link these together

00:15:687 (15687|0) - Think you can shift this note to 00:15:423 - on column 3: Firstly, the ending of the synth doesn't really guarantee a note (but if you want to add it's fine i guess) and there's a missing rhythm at the point where i linked

00:35:364 (35364|3) - uh ghost

00:43:746 (43746|3) - aaa ghost

01:04:217 (64217|0,64570|1,64570|2,64923|2,64923|3,65275|2,65275|1) - pretty sure you can layer a pattern that fits the song better here

NM



00:23:893 (23893|2,24070|1) - Think you can hammer this, I believe it's easier for NM players to time rhythms like this if they are on the same column

00:25:481 (25481|2) - Synth starts 1/4 later i believe?

00:37:923 (37923|2) - Think you can shift this 1/4 later to get the swing beat here of the kicks

00:40:923 (40923|0,41099|1,41275|2,41452|3) - Think you can hammer these like 11 44 to differentiate kicks from snares

00:44:099 (44099|2,44275|1) - might want to do 1/2 LNs instead, similarly, to differentiate itself from the other sounds

01:04:217 (64217|1,64393|2) - Similarly, you can do some LNs here to differentiate, mainly just to vary the chart a bit

01:16:570 (76570|2,76746|1) - LN these to _kinda_ repeat the previous LN you've done

01:19:746 - Not sure what the LN here in this section is for and yea.. idk how to suggest to make this more varying, it's mainly up to you on how you want to vary this section

01:25:923 (85923|1) - Don't think it's good to have a 1/2 in the middle of 1/3s, it's a ghost note and it's harder to time compared to 1/3s, you might want to just LN this part

01:28:746 (88746|3) - Think you can omit this note if you're mainly going for the synths here

01:40:217 (100217|0,100393|1,100570|2,100746|3) - Think you can do a 3/4 rhythm here too, repeating the LN rhythm

01:41:628 (101628|3,101805|2,101981|1,102158|0) - Similarly

01:43:746 (103746|3,103923|1,104099|3,104275|1) - with the same reasoning as somewhere before, would be better if you overlayed this with 1/1 LNs instead of 1/2s, quite aware that the 2nd note has 1/4 but just for consistency

Lazy for EZ, might do this another time :d
Topic Starter
ExVeemon

Evening wrote:

SHD


00:04:040 (4040|2,4128|2,4481|3,4570|3,4658|3,4834|2,4923|2) - jacks are a bit too much here, might want to trim them down, especially with regards to it being all on the right hand here tfw you modded this part in previous mod, considering I took your pattern suggestion kek. Adjusted anyway.

--
Do this for all difficulties
00:05:739 (5739|1,5739|0,5827|2,5827|3) - Considering how these synths are delayed according to the actual note offset, these should be on 1/4 if i'm not wrong

00:06:180 (6180|1,6180|2) - Similarly

00:10:011 (10011|2,10011|3,10070|1,10070|0) - Should be on 1/8s if you take that into account too This and above accepted; fixed.

--

00:07:217 (7217|1,7217|0) - Think it'd be better of on 34 considering it is kind of a hammer with respect to the previous note which may not be ideal (?) Okay, adjusted.

00:27:334 (27334|3,27334|1,27423|3,27423|1,27511|1,27511|3) - This feels a bit overemphasized considering it's really high difficulty and the intensity of the instrumental here Changed to a lane 4 single note jack, but rather, note-note-jump combo, due to a kick on the last beat.

00:37:570 (37570|0,37570|1,37658|1,37658|2,37746|3,37746|2) - Yea i feel like the main issue here is that you have jacks like these mapped to instrumentals which aren't that prominent at all, causing some disparity with the nature of the music itself I made a jump-note-jump combo instead, as the two jumps have a more prominent kick(?) at those points.

01:16:923 - Personally not sure if this section really calls for a jack stream here, you might want to tone that down a bit (?) I made it so that instead of triplet jumps (3 simultaneous note jumps), they're just regular jumps.

01:42:923 (102923|2,102923|0,102923|1,103040|3,103040|1,103128|0,103128|2,103217|3,103217|1,103305|2,103305|0,103393|2,103393|0,103393|3) - This is one which i have a lot of problem with transitioning through specifically, would recommend something like 12 34 12 34 OR 34 12 34 12, unless you have other plans to reduce notes i think these would be better to execute I see. I changed the jumps to the latter pattern that you suggested.

01:45:070 (105070|2,105070|3,105158|3) - this is honestly very bothering for me as I always accidentally hit 01:45:158 - as a quad instead of a hand, it plays better for me if you'd to shift the LN to 4 and notes to 3 and shift 01:45:246 (105246|2) - away etc. just felt that the LN on 3 and hammer on 4 is somehow mindblocking me Right, I can understand this. I swapped lane 3 and 4 at 01:45:070 - to 01:45:158 - Unfortunately I'm not sure if this is what you had in mind but that's what I did. Accepted and adjusted.

Honestly unsure about how other people would respond to this chart, you might want to get more opinions on this from players who can close to full combo this i guess, my opinion is kind of skewed considering I'm quite accustomed to minijacks and rough transitions

woop woop sei mod (my responses are in the collapsed box, in "italics", or well sentences with the "i" thingies around them)
SPOILER
16:19 [-Seiryuu-]: just gonna post the links here
16:19 [-Seiryuu-]: 00:04:305 (4305|1,4305|3,4393|0,4393|2,4481|1,4481|3,4570|3,4570|2,4614|0,4614|1,4658|2,4658|3) - [i]not sure what this is..?[/i]
16:19 Evening: oki
16:19 [-Seiryuu-]: 00:11:275 (11275|3,11275|1,11364|0,11364|2,11452|3,11452|1,11540|0,11540|2,11628|3,11628|1,11717|0,11717|2,11805|3,11805|1,11893|0,11893|2) - would be nice to make this a [14][23] split jumptrill instead [i]Accepted; changed.[/i]
16:21 [-Seiryuu-]: 01:32:364 (92364|1,92364|0,92452|3,92452|2,92452|0,92570|2,92570|3,92570|0) - transition to 1/3 hands here is very weak [i]Mmh... sorry but I don't see any other way to do this. A jumptrill of [12] [34] (or vice versa) seems to be the easiest to execute here instead of like a [23] [14] or [13] [24] pattern.[/i]
16:22 Evening: weak as in?
16:22 [-Seiryuu-]: hard to transition
16:22 Evening: ah
16:22 [-Seiryuu-]: like
16:22 [-Seiryuu-]: just awhile ago you're playing fast jumptrills
16:22 [-Seiryuu-]: then you come to this slow handjack section
16:22 [-Seiryuu-]: man it feels stupid to time
16:25 [-Seiryuu-]: guess that's it
16:25 Evening: cool
16:25 [-Seiryuu-]: i have no idea how to correct the second handjack part
16:25 Evening: 01:43:040 (103040|1,103040|3,103128|2,103128|0,103217|3,103217|1,103305|2,103305|0,103393|2,103393|0,103393|3) - (?) [i]Same as above unfortunately.[/i]
16:25 [-Seiryuu-]: ye
16:25 [-Seiryuu-]: but idk
16:25 Evening: suggested 34 12 34 12 etc
16:26 [-Seiryuu-]: i can hit it fine in editor but pretty dumb in game
16:26 Evening: aight tahnkers

SC



00:02:805 (2805|1,3158|1) - Similar suggestion to SHD, might want to shift these 2 notes to column 3 for the vocals though I acknowledge that you are mapping the claps on column 2, so it's up to you Mm... well they are claps so, I'll leave this be.

00:08:452 (8452|1,8805|1) - Similarly Same as above.

00:13:128 (13128|3) - Suggesting this to be on column 3 as this is a snare and the 3 notes after it are kicks Fair enough.

00:28:614 (28614|1,28702|1,28790|1) - Honestly don't think this is fitting for SC, think you can avoid the anchor by just flipping 00:28:570 (28570|2,28614|1,28658|2,28702|1) - That does make more sense. Accepted and changed.

00:46:923 (46923|0,47011|3,47055|0,47099|3,47187|0,47275|0,47275|3) - Wouldn't say this pattern is bad or good, i'm just worried that players at this level might find it too difficult to execute this, so you might want to take note of this Noted, but I see. I'm not sure of any other way to execute that pattern without having to remap the whole section, so I'll leave this one be.

01:08:452 - Pretty sure you can port some 1/8 snaps here to make it more uh fitting in a sense instead of a 1/4 stream Alrighty then, fair point. I tried my best to make up easy 1/8's. (Accepted)

01:24:864 (84864|1,84908|0,84952|1,85084|0,85128|1,85261|0,85305|1,85393|0) - I'm predicting that players who play at this level won't really play 340 streams legitly and this manipulative jumptrill might just screw them over (?), suggesting to put the first 3 notes at 321 respectively True. Accepted and changed.

01:34:217 (94217|0,94261|1,94305|2,94349|3,94393|2,94437|1,94481|0,94525|1) - Well, I wouldn't recommend this basically, it's inching towards the speed of space time and... yea you know... It's mainly not doable for players at this level basically Changed to a 4 3 2 1 stair pattern.

01:42:246 (102246|1,102290|0,102334|1,102452|1,102570|1) - I'm not sure about entering a jumpjack section with a trill here, it requires a lot a speed in order to gain control of your footing when entering this section changed the first three jumpjacks from [24] to [34] jumps.

MX



00:13:217 (13217|1,13393|2,13570|3,13746|2,13923|1) - Quite sure you are required to map 1/4 at this point, there isn't (much)1/2s here Added/removed notes, so that it goes along with the small kicks that you hear as well.

00:21:687 - Suggesting a 1/2 LN on 1 for filler Applied.

01:04:217 (64217|1,64393|0) - Might want to substitute for a 1/4 Done.

01:42:334 (102334|1,102452|2,102570|0,102687|2,102805|0,102923|2) - It's quite weird that you decided to go for a trill 1/3 when you did a jack 1/3 that lasts for 3 notes before, it's quite a difference in difficulty, I would suggest something like 22 44 33 for these 1/3s in this section I made it like the last section of jack 1/3, just fixed up the patterns so that it makes more sense pitch-wise.

Crying's HD+



00:04:305 (4305|1,4393|3,4481|1) - Suggesting to put on 4 2 3 respectively, mainly due to the 1/4 here before it being on column 4. I believe it's easier to play and time when the previous rhythm ends on 1/4 and the next rhythm starts on 1/4 on the same column
00:10:481 (10481|2) - Uhh same logic as before
00:26:540 (26540|3,26628|1) - Suggesting to put on 2 and 4 OR 2 and 3 respectively

00:23:893 (23893|2,24070|1,24334|2) - Would suggest something like 332 for pitch relevancy here

00:39:864 (39864|1,39981|0) - Suggesting 3232 or 1232, the 21 roll here bothers me a lot because of how hard is it to time a 1/3 slow roll with that pattern basically

01:32:687 (92687|0) - Same reasoning, would suggest 3 here instead
01:42:570 (102570|0) - Same thing

ajee's HD



00:02:805 (2805|3,3070|0) - It's honestly quite a weird rhythm to go with here if you're strictly looking at vocals here, to me, it doesn't sound anything like a 3/4 rhythm, instead, a 1/1 rhythm since the vocal sample emphasizes the "A" in Nightmare on 1/1

Using the same logic as before:
I believe it's easier to play and time when the previous rhythm ends on 1/4 and the next rhythm starts on 1/4 on the same column
00:05:717 (5717|1,5805|2,5893|3) - would suggest to start on column 3 (you can probably spot the other rhythmic patterns that fit this criterion here)

00:14:099 - Think you can afford to have a note on 3 to link these together

00:15:687 (15687|0) - Think you can shift this note to 00:15:423 - on column 3: Firstly, the ending of the synth doesn't really guarantee a note (but if you want to add it's fine i guess) and there's a missing rhythm at the point where i linked

00:35:364 (35364|3) - uh ghost

00:43:746 (43746|3) - aaa ghost

01:04:217 (64217|0,64570|1,64570|2,64923|2,64923|3,65275|2,65275|1) - pretty sure you can layer a pattern that fits the song better here

NM



00:23:893 (23893|2,24070|1) - Think you can hammer this, I believe it's easier for NM players to time rhythms like this if they are on the same column Alright, note taken. (Applied)

00:25:481 (25481|2) - Synth starts 1/4 later i believe? It does so. I think I made the LN where it was for the "BRRRR" part, though seeing it now it wouldn't make sense to change instruments at that point. Changed.

00:37:923 (37923|2) - Think you can shift this 1/4 later to get the swing beat here of the kicks I see. Actually, when making easier difficulties I'm not exactly sure where the limit lies in what patterns to use and such, so yeah. Applied.

00:40:923 (40923|0,41099|1,41275|2,41452|3) - Think you can hammer these like 11 44 to differentiate kicks from snares

00:44:099 (44099|2,44275|1) - might want to do 1/2 LNs instead, similarly, to differentiate itself from the other sounds

01:04:217 (64217|1,64393|2) - Similarly, you can do some LNs here to differentiate, mainly just to vary the chart a bit

01:16:570 (76570|2,76746|1) - LN these to _kinda_ repeat the previous LN you've done This and above applied.

01:19:746 - Not sure what the LN here in this section is for and yea.. idk how to suggest to make this more varying, it's mainly up to you on how you want to vary this section made the last 3 notes LN's as what it was meant to imply were the faster 1/4 beats. I didn't think 1/4 LN's would do well for a NM though, so I left those ones out.

01:25:923 (85923|1) - Don't think it's good to have a 1/2 in the middle of 1/3s, it's a ghost note and it's harder to time compared to 1/3s, you might want to just LN this part True, applied.

01:28:746 (88746|3) - Think you can omit this note if you're mainly going for the synths here I don't think I was just going for synths here, pretty sure the jumps indicate a synth and a kick. The first 4 notes in the section aren't jumps cause, well they'd be 1/2 jumps, which I don't think would work in a NM. At 01:29:805 - though, I made the notes [12] and [34] so that it's easier to hit them as one hand jumps are easier to hit.

01:40:217 (100217|0,100393|1,100570|2,100746|3) - Think you can do a 3/4 rhythm here too, repeating the LN rhythm

01:41:628 (101628|3,101805|2,101981|1,102158|0) - Similarly

01:43:746 (103746|3,103923|1,104099|3,104275|1) - with the same reasoning as somewhere before, would be better if you overlayed this with 1/1 LNs instead of 1/2s, quite aware that the 2nd note has 1/4 but just for consistency This and above applied.

Lazy for EZ, might do this another time :d
omg you lazy butt get to it already kappa
Thank you for this check! I'll give you the kds when you mod EZ. Also, I'll have to await ajee and Q__Q's implements of your mods into my map before I do so as well.
Arzenvald
hold a second!

Evening wrote:

ajee's HD



00:02:805 (2805|3,3070|0) - It's honestly quite a weird rhythm to go with here if you're strictly looking at vocals here, to me, it doesn't sound anything like a 3/4 rhythm, instead, a 1/1 rhythm since the vocal sample emphasizes the "A" in Nightmare on 1/1 // alright, using 1/1

Using the same logic as before:
I believe it's easier to play and time when the previous rhythm ends on 1/4 and the next rhythm starts on 1/4 on the same column
00:05:717 (5717|1,5805|2,5893|3) - would suggest to start on column 3 (you can probably spot the other rhythmic patterns that fit this criterion here)

00:14:099 - Think you can afford to have a note on 3 to link these together

00:15:687 (15687|0) - Think you can shift this note to 00:15:423 - on column 3: Firstly, the ending of the synth doesn't really guarantee a note (but if you want to add it's fine i guess) and there's a missing rhythm at the point where i linked

00:35:364 (35364|3) - uh ghost

00:43:746 (43746|3) - aaa ghost

01:04:217 (64217|0,64570|1,64570|2,64923|2,64923|3,65275|2,65275|1) - pretty sure you can layer a pattern that fits the song better here
all accepted, mostly i restructure this 01:04:217 - part and so on..
danke!
update
osu file format v14

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64,192,26364,1,0,0:0:0:0:
448,192,26540,1,8,0:0:0:0:
64,192,26628,1,0,0:0:0:0:
192,192,26628,1,8,0:0:0:0:
320,192,26717,1,8,0:0:0:0:
448,192,26805,128,8,27158:0:0:0:0:
192,192,27158,1,8,0:0:0:0:
64,192,27158,128,0,27511:0:0:0:0:
320,192,27511,1,8,0:0:0:0:
448,192,27511,1,0,0:0:0:0:
192,192,27687,128,8,28040:0:0:0:0:
64,192,28040,128,0,28217:0:0:0:0:
448,192,28040,1,8,0:0:0:0:
192,192,28217,1,8,0:0:0:0:
320,192,28217,128,0,28481:0:0:0:0:
448,192,28217,128,0,28481:0:0:0:0:
64,192,28570,1,0,3:0:0:0:
192,192,28658,1,0,3:0:0:0:
448,192,28746,1,0,3:0:0:0:
320,192,28834,1,0,3:0:0:0:
192,192,28923,1,0,3:0:0:0:
64,192,28923,1,0,0:0:0:0:
320,192,29099,1,0,3:0:0:0:
448,192,29187,128,2,29364:3:0:0:0:
64,192,29364,1,0,3:0:0:0:
192,192,29452,128,0,29628:3:0:0:0:
448,192,29628,1,0,3:0:0:0:
320,192,29717,128,2,29893:3:0:0:0:
64,192,29893,1,0,3:0:0:0:
192,192,29981,128,0,30158:3:0:0:0:
320,192,30158,1,0,3:0:0:0:
448,192,30246,128,0,30423:3:0:0:0:
192,192,30423,1,0,3:0:0:0:
64,192,30511,128,0,30687:3:0:0:0:
448,192,30687,1,0,3:0:0:0:
320,192,30775,128,2,30952:3:0:0:0:
64,192,30952,1,0,3:0:0:0:
192,192,31040,128,0,31217:3:0:0:0:
320,192,31217,1,0,3:0:0:0:
63,192,31305,128,2,31481:3:0:0:0:
447,192,31481,1,0,3:0:0:0:
192,192,31570,128,0,31746:3:0:0:0:
63,192,31746,1,0,3:0:0:0:
320,192,31834,128,2,32011:3:0:0:0:
192,192,32011,1,0,3:0:0:0:
448,192,32099,128,0,32275:3:0:0:0:
320,192,32275,1,0,3:0:0:0:
64,192,32364,128,2,32540:3:0:0:0:
192,192,32540,1,0,3:0:0:0:
448,192,32628,128,0,32805:3:0:0:0:
64,192,32805,1,0,3:0:0:0:
320,192,32893,128,2,33070:3:0:0:0:
192,192,33070,1,0,3:0:0:0:
64,192,33158,1,0,0:0:0:0:
448,192,33158,1,0,3:0:0:0:
320,192,33246,1,0,3:0:0:0:
192,192,33334,1,0,3:0:0:0:
448,192,33511,1,0,3:0:0:0:
64,192,33511,1,0,0:0:0:0:
192,192,33599,1,0,3:0:0:0:
320,192,33687,1,0,3:0:0:0:
192,192,33864,1,0,3:0:0:0:
64,192,33864,1,0,0:0:0:0:
320,192,34040,1,0,3:0:0:0:
448,192,34040,1,0,0:0:0:0:
64,192,34217,128,0,34570:0:0:0:0:
192,192,34217,128,2,34570:0:0:0:0:
320,192,34570,1,4,0:0:0:0:
448,192,34570,128,0,34746:0:0:0:0:
192,192,34746,1,0,0:0:0:0:
64,192,34834,1,0,0:0:0:0:
320,192,34923,1,2,3:0:0:0:
448,192,34923,1,0,0:0:0:0:
192,192,35099,1,0,0:0:0:0:
320,192,35187,1,0,0:0:0:0:
64,192,35275,1,0,0:0:0:0:
320,192,35452,5,2,3:0:0:0:
192,192,35628,1,0,0:0:0:0:
448,192,35717,1,0,0:0:0:0:
64,192,35805,1,0,0:0:0:0:
192,192,35893,1,0,0:0:0:0:
448,192,35981,1,0,0:0:0:0:
320,192,35981,1,2,3:0:0:0:
192,192,36246,1,2,3:0:0:0:
64,192,36246,1,0,0:0:0:0:
320,192,36511,1,2,3:0:0:0:
448,192,36511,1,0,0:0:0:0:
192,192,36687,128,0,37040:0:0:0:0:
64,192,37040,1,8,0:0:0:0:
448,192,37040,1,0,0:0:0:0:
192,192,37128,1,8,0:0:0:0:
64,192,37217,1,0,0:0:0:0:
448,192,37217,1,8,0:0:0:0:
320,192,37305,1,8,0:0:0:0:
64,192,37393,1,4,0:0:0:0:
448,192,37393,128,0,37746:0:0:0:0:
64,192,37570,1,0,0:0:0:0:
192,192,37746,1,0,0:0:0:0:
320,192,37746,1,8,0:0:0:0:
64,192,37923,1,0,0:0:0:0:
448,192,38011,1,0,0:0:0:0:
192,192,38011,1,0,0:0:0:0:
320,192,38099,1,0,3:0:0:0:
64,192,38275,1,0,0:0:0:0:
448,192,38275,1,0,0:0:0:0:
320,192,38452,1,8,0:0:0:0:
448,192,38452,1,0,0:0:0:0:
192,192,38540,1,0,0:0:0:0:
64,192,38717,1,0,0:0:0:0:
192,192,38805,1,0,0:0:0:0:
320,192,38805,1,0,3:0:0:0:
448,192,38981,1,8,0:0:0:0:
64,192,39070,1,0,3:0:0:0:
448,192,39246,1,8,0:0:0:0:
64,192,39334,1,0,3:0:0:0:
192,192,39511,1,0,0:0:0:0:
448,192,39511,1,0,3:0:0:0:
192,192,39864,1,0,0:0:0:0:
448,192,39864,1,8,0:0:0:0:
448,192,39981,1,8,0:0:0:0:
448,192,40099,1,8,0:0:0:0:
448,192,40217,1,8,0:0:0:0:
64,192,40217,128,0,40570:0:0:0:0:
320,192,40393,1,0,0:0:0:0:
192,192,40481,1,0,0:0:0:0:
320,192,40570,1,0,0:0:0:0:
448,192,40570,1,8,0:0:0:0:
64,192,40746,1,0,0:0:0:0:
192,192,40834,1,0,0:0:0:0:
320,192,40923,1,0,3:0:0:0:
192,192,41011,1,0,3:0:0:0:
320,192,41099,1,0,3:0:0:0:
448,192,41187,1,0,3:0:0:0:
320,192,41275,1,8,0:0:0:0:
192,192,41364,1,0,3:0:0:0:
320,192,41452,1,0,3:0:0:0:
192,192,41540,1,0,3:0:0:0:
64,192,41628,1,0,3:0:0:0:
448,192,41628,1,0,0:0:0:0:
320,192,41717,1,0,0:0:0:0:
64,192,41893,1,0,3:0:0:0:
448,192,41893,1,0,0:0:0:0:
192,192,41981,1,0,0:0:0:0:
64,192,42158,1,0,3:0:0:0:
448,192,42158,1,0,0:0:0:0:
320,192,42246,1,0,0:0:0:0:
64,192,42334,1,0,3:0:0:0:
64,192,42511,1,0,3:0:0:0:
448,192,42687,1,8,0:0:0:0:
320,192,42775,1,0,0:0:0:0:
192,192,42864,1,0,0:0:0:0:
64,192,42952,1,0,0:0:0:0:
192,192,43040,1,0,0:0:0:0:
320,192,43040,1,0,3:0:0:0:
64,192,43217,1,0,0:0:0:0:
448,192,43393,1,8,0:0:0:0:
320,192,43481,1,0,0:0:0:0:
192,192,43570,1,0,0:0:0:0:
64,192,43658,1,0,0:0:0:0:
192,192,43834,1,0,0:0:0:0:
320,192,43923,1,0,0:0:0:0:
192,192,44011,1,0,0:0:0:0:
64,192,44099,1,0,0:0:0:0:
448,192,44099,1,8,0:0:0:0:
64,192,44275,1,0,0:0:0:0:
448,192,44275,1,8,0:0:0:0:
320,192,44452,128,0,45864:0:0:0:0:
192,192,44452,1,0,0:0:0:0:
64,192,45511,1,0,3:0:0:0:
64,192,45687,1,0,3:0:0:0:
192,192,45775,1,0,0:0:0:0:
64,192,45864,128,0,47275:3:0:0:0:
320,192,46923,1,0,3:0:0:0:
448,192,47011,1,0,3:0:0:0:
320,192,47099,1,0,3:0:0:0:
192,192,47187,1,0,3:0:0:0:
320,192,47275,128,0,48687:3:0:0:0:
192,192,47981,1,0,3:0:0:0:
64,192,48158,1,0,3:0:0:0:
192,192,48246,1,0,3:0:0:0:
64,192,48423,1,0,3:0:0:0:
192,192,48511,1,0,3:0:0:0:
64,192,48599,1,0,3:0:0:0:
448,192,48687,128,0,51511:3:0:0:0:
64,192,49040,1,0,0:0:0:0:
320,192,49393,1,8,0:0:0:0:
64,192,49746,1,0,0:0:0:0:
192,192,50099,1,0,0:0:0:0:
192,192,50452,1,0,0:0:0:0:
320,192,50805,1,8,0:0:0:0:
64,192,51158,1,0,0:0:0:0:
192,192,51511,1,0,0:0:0:0:
64,192,51511,128,0,54334:0:0:0:0:
320,192,51864,1,0,0:0:0:0:
448,192,52217,1,8,0:0:0:0:
192,192,52570,1,0,0:0:0:0:
448,192,52746,1,0,0:0:0:0:
320,192,52923,1,0,0:0:0:0:
320,192,53099,1,0,0:0:0:0:
192,192,53275,1,0,0:0:0:0:
192,192,53452,1,0,0:0:0:0:
448,192,53628,1,8,0:0:0:0:
192,192,53717,1,0,3:0:0:0:
320,192,53805,1,0,3:0:0:0:
448,192,53893,1,0,3:0:0:0:
192,192,53981,1,0,3:0:0:0:
320,192,54070,1,0,3:0:0:0:
448,192,54158,1,0,3:0:0:0:
192,192,54246,1,0,3:0:0:0:
320,192,54334,1,0,0:0:0:0:
448,192,54334,1,0,0:0:0:0:
192,192,54687,1,0,0:0:0:0:
64,192,54864,1,0,0:0:0:0:
320,192,55040,1,0,0:0:0:0:
448,192,55040,1,8,0:0:0:0:
192,192,55393,1,0,0:0:0:0:
448,192,55570,1,0,3:0:0:0:
320,192,55658,1,0,3:0:0:0:
64,192,55746,1,0,3:0:0:0:
448,192,55923,1,8,0:0:0:0:
192,192,56099,1,0,0:0:0:0:
192,192,56275,1,0,0:0:0:0:
64,192,56452,1,0,0:0:0:0:
448,192,56452,1,8,0:0:0:0:
320,192,56540,1,0,3:3:0:0:
64,192,56628,1,0,3:3:0:0:
192,192,56717,1,0,3:3:0:0:
320,192,56805,1,0,3:3:0:0:
448,192,56893,1,0,3:3:0:0:
192,192,56981,1,0,3:3:0:0:
64,192,57070,1,0,3:3:0:0:
320,192,57158,1,0,0:0:0:0:
448,192,57158,1,0,3:0:0:0:
448,192,57687,1,0,3:0:0:0:
448,192,57864,1,0,3:0:0:0:
448,192,58393,1,0,3:0:0:0:
448,192,58570,1,0,3:0:0:0:
64,192,58570,128,0,59981:0:0:0:0:
448,192,58923,1,0,3:0:0:0:
448,192,59275,1,0,3:0:0:0:
448,192,59628,1,0,3:0:0:0:
448,192,59981,1,0,3:0:0:0:
192,192,59981,1,4,0:0:0:0:
64,192,60158,1,0,0:0:0:0:
320,192,60334,1,0,0:0:0:0:
192,192,60511,1,0,0:0:0:0:
64,192,60687,1,0,0:0:0:0:
320,192,60687,1,8,0:0:0:0:
448,192,60864,1,0,0:0:0:0:
192,192,61040,1,0,0:0:0:0:
320,192,61217,1,0,0:0:0:0:
448,192,61393,1,0,0:0:0:0:
192,192,61570,1,0,0:0:0:0:
64,192,61746,128,0,62099:3:0:0:0:
192,192,62011,1,0,0:0:0:0:
320,192,62099,1,8,0:0:0:0:
448,192,62099,1,0,0:0:0:0:
448,192,62275,128,0,62805:3:0:0:0:
64,192,62628,1,0,0:0:0:0:
320,192,62805,128,0,63158:3:0:0:0:
192,192,62981,1,0,3:0:0:0:
64,192,63158,1,0,3:0:0:0:
320,192,63334,128,0,63511:3:0:0:0:
192,192,63511,1,8,0:0:0:0:
64,192,63687,128,0,63864:3:0:0:0:
448,192,64040,1,8,0:0:0:0:
192,192,64040,1,0,0:0:0:0:
64,192,64217,1,0,3:0:0:0:
192,192,64393,1,0,0:0:0:0:
320,192,64570,1,0,3:0:0:0:
192,192,64746,1,0,0:0:0:0:
320,192,64923,1,0,0:0:0:0:
448,192,64923,1,8,0:0:0:0:
64,192,65099,128,0,65275:0:0:0:0:
192,192,65275,1,0,0:0:0:0:
320,192,65275,128,0,65452:3:0:0:0:
448,192,65452,128,0,65628:0:0:0:0:
64,192,65628,1,0,0:0:0:0:
192,192,65628,1,0,3:0:0:0:
320,192,65981,1,0,3:0:0:0:
448,192,66158,1,0,3:0:0:0:
320,192,66246,1,0,3:0:0:0:
64,192,66334,1,0,0:0:0:0:
192,192,66334,1,8,0:0:0:0:
320,192,66511,1,8,0:0:0:0:
64,192,66511,1,0,0:0:0:0:
448,192,66687,1,8,0:0:0:0:
64,192,66775,1,8,0:0:0:0:
448,192,66864,1,8,0:0:0:0:
64,192,66952,1,8,0:0:0:0:
192,192,67040,1,0,3:0:0:0:
320,192,67040,1,0,3:0:0:0:
320,192,67217,1,0,3:0:0:0:
448,192,67217,1,0,3:0:0:0:
320,192,67393,1,0,3:0:0:0:
192,192,67393,1,0,3:0:0:0:
64,192,67570,1,0,3:0:0:0:
192,192,67570,1,0,3:0:0:0:
192,192,67746,1,8,0:0:0:0:
320,192,67746,128,0,68452:0:0:0:0:
64,192,68452,1,8,0:0:0:0:
448,192,68452,1,0,0:0:0:0:
192,192,68628,1,0,0:0:0:0:
448,192,68805,1,0,0:0:0:0:
320,192,68805,1,0,0:0:0:0:
64,192,68981,1,0,0:0:0:0:
192,192,69158,1,0,0:0:0:0:
448,192,69158,1,8,0:0:0:0:
320,192,69334,1,0,0:0:0:0:
192,192,69511,1,0,0:0:0:0:
64,192,69511,1,0,0:0:0:0:
320,192,69687,1,0,0:0:0:0:
64,192,69864,1,8,0:0:0:0:
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64,192,70217,1,0,0:0:0:0:
448,192,70217,1,8,0:0:0:0:
448,192,70570,1,8,0:0:0:0:
64,192,70658,1,8,0:0:0:0:
448,192,70746,1,8,0:0:0:0:
64,192,70834,1,8,0:0:0:0:
448,192,70923,1,8,0:0:0:0:
64,192,71011,1,8,0:0:0:0:
448,192,71099,1,8,0:0:0:0:
64,192,71187,1,8,0:0:0:0:
192,192,71275,1,0,0:0:0:0:
320,191,71275,1,4,0:0:0:0:
320,192,71981,1,0,0:0:0:0:
192,192,71981,1,0,0:0:0:0:
192,192,72687,1,0,0:0:0:0:
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192,192,73393,1,0,0:0:0:0:
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192,192,74099,1,0,0:0:0:0:
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64,192,74275,1,0,0:0:0:0:
192,192,74364,1,0,0:0:0:0:
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192,192,74628,1,0,0:0:0:0:
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192,192,76481,1,0,0:0:0:0:
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320,192,78158,1,0,0:0:0:0:
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192,192,78334,1,0,0:0:0:0:
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192,192,78687,1,0,0:0:0:0:
64,192,78864,1,0,0:0:0:0:
192,192,79040,1,0,0:0:0:0:
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320,192,79217,1,0,0:0:0:0:
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320,192,79570,1,0,0:0:0:0:
64,192,79746,1,4,3:0:0:0:
192,192,79746,1,0,0:0:0:0:
320,192,79923,1,0,0:0:0:0:
448,192,80011,1,0,0:0:0:0:
192,192,80099,1,0,0:0:0:0:
64,192,80187,1,0,0:0:0:0:
320,192,80275,1,0,0:0:0:0:
192,192,80364,1,0,0:0:0:0:
320,192,80540,1,0,0:0:0:0:
192,192,80584,1,0,0:0:0:0:
64,192,80628,1,0,0:0:0:0:
64,192,80805,1,0,0:0:0:0:
192,192,80893,1,0,0:0:0:0:
320,192,81070,1,0,0:0:0:0:
320,192,81246,1,0,0:0:0:0:
448,192,81334,1,0,0:0:0:0:
64,192,81423,1,0,0:0:0:0:
192,192,81511,1,0,0:0:0:0:
192,192,81687,1,0,0:0:0:0:
448,192,81864,1,0,0:0:0:0:
320,192,81952,1,0,0:0:0:0:
192,192,82040,1,0,0:0:0:0:
64,192,82128,1,0,0:0:0:0:
192,192,82217,1,0,0:0:0:0:
320,192,82305,1,0,0:0:0:0:
448,192,82393,1,0,0:0:0:0:
320,192,82481,1,0,0:0:0:0:
192,192,82570,1,4,0:0:0:0:
64,192,82570,1,0,0:0:0:0:
64,192,82746,1,0,0:0:0:0:
320,192,82923,1,0,0:0:0:0:
320,192,83099,1,0,0:0:0:0:
192,192,83187,1,0,0:0:0:0:
320,192,83275,1,0,0:0:0:0:
192,192,83364,1,0,0:0:0:0:
320,192,83540,1,0,0:0:0:0:
192,192,83628,1,0,0:0:0:0:
64,192,83805,1,0,0:0:0:0:
192,192,83893,1,0,0:0:0:0:
320,192,83981,128,0,84158:0:0:0:0:
448,192,84158,128,0,84334:0:0:0:0:
192,192,84334,128,0,84511:0:0:0:0:
64,192,84511,128,0,84687:0:0:0:0:
448,192,84687,1,0,0:0:0:0:
448,192,84864,128,0,85305:0:0:0:0:
64,192,85217,128,0,85393:0:0:0:0:
448,192,85393,1,0,0:0:0:0:
320,192,85481,1,0,0:0:0:0:
448,192,85570,1,0,0:0:0:0:
64,192,85658,1,0,0:0:0:0:
192,192,85746,1,0,0:0:0:0:
320,192,85864,1,0,0:0:0:0:
192,192,85981,1,0,0:0:0:0:
448,192,86099,1,0,0:0:0:0:
320,192,86275,1,0,0:0:0:0:
320,192,86540,128,0,86805:0:0:0:0:
64,192,86805,1,0,0:0:0:0:
192,192,86805,1,0,0:0:0:0:
448,192,86981,1,0,0:0:0:0:
320,192,87070,1,0,0:0:0:0:
64,192,87158,1,0,0:0:0:0:
192,192,87334,1,0,0:0:0:0:
64,192,87423,1,0,0:0:0:0:
320,192,87599,1,0,0:0:0:0:
448,192,87687,1,0,0:0:0:0:
64,192,87775,1,0,0:0:0:0:
192,192,87864,1,0,0:0:0:0:
448,192,87952,1,0,0:0:0:0:
320,192,88040,128,0,88217:0:0:0:0:
64,192,88217,1,0,0:0:0:0:
448,192,88217,1,0,0:0:0:0:
64,192,88570,1,0,0:0:0:0:
448,192,88570,1,0,0:0:0:0:
320,192,88923,1,0,0:0:0:0:
64,192,88923,1,0,0:0:0:0:
64,192,89099,1,0,0:0:0:0:
448,192,89099,1,0,0:0:0:0:
320,192,89452,1,0,0:0:0:0:
448,192,89452,1,0,0:0:0:0:
448,192,89805,128,0,89981:0:0:0:0:
192,192,89805,1,0,0:0:0:0:
64,192,89981,1,0,0:0:0:0:
320,192,89981,1,0,0:0:0:0:
64,192,90334,1,0,0:0:0:0:
192,192,90334,1,0,0:0:0:0:
192,192,90599,1,0,0:0:0:0:
64,192,90599,1,0,0:0:0:0:
320,192,90864,1,0,0:0:0:0:
448,192,90864,1,0,0:0:0:0:
64,192,91040,1,0,0:0:0:0:
192,192,91040,1,0,0:0:0:0:
320,192,91128,1,0,0:0:0:0:
448,192,91217,1,0,0:0:0:0:
64,192,91305,1,0,0:0:0:0:
192,192,91393,1,0,0:0:0:0:
448,192,91481,1,0,0:0:0:0:
64,192,91570,1,0,0:0:0:0:
320,192,91658,1,0,0:0:0:0:
192,192,91746,1,0,0:0:0:0:
448,192,91834,1,0,0:0:0:0:
64,192,91923,1,0,0:0:0:0:
192,192,92011,1,0,0:0:0:0:
320,192,92099,1,0,0:0:0:0:
448,192,92187,1,0,0:0:0:0:
320,192,92275,1,0,0:0:0:0:
192,192,92364,1,0,0:0:0:0:
64,192,92452,1,0,0:0:0:0:
192,192,92570,1,0,0:0:0:0:
320,192,92687,1,0,0:0:0:0:
192,192,92805,1,0,0:0:0:0:
320,192,92923,1,0,0:0:0:0:
448,192,93040,1,0,0:0:0:0:
320,192,93158,1,0,0:0:0:0:
192,192,93275,1,0,0:0:0:0:
64,192,93393,1,0,0:0:0:0:
448,192,93511,1,0,0:0:0:0:
320,192,93628,1,0,0:0:0:0:
192,192,93746,1,0,0:0:0:0:
64,192,93864,1,4,0:0:0:0:
448,192,93864,1,0,0:0:0:0:
192,192,94040,1,0,0:0:0:0:
320,192,94040,1,0,0:0:0:0:
448,192,94217,128,2,94570:0:0:0:0:
64,192,94570,1,0,0:0:0:0:
192,192,94658,1,0,0:0:0:0:
448,192,94746,1,0,0:0:0:0:
192,192,94923,1,2,0:0:0:0:
64,192,95011,1,0,0:0:0:0:
448,192,95099,1,0,0:0:0:0:
192,192,95275,1,0,0:0:0:0:
64,192,95364,1,0,0:0:0:0:
320,192,95452,1,0,0:0:0:0:
192,192,95540,1,0,0:0:0:0:
448,192,95628,1,2,0:0:0:0:
320,192,95717,1,0,0:0:0:0:
192,192,95805,1,0,0:0:0:0:
64,192,95981,1,0,0:0:0:0:
192,192,96158,128,0,96511:0:0:0:0:
448,192,96334,1,2,0:0:0:0:
320,192,96511,1,0,0:0:0:0:
448,192,96687,1,0,0:0:0:0:
64,192,96775,1,0,0:0:0:0:
320,192,96864,1,0,0:0:0:0:
192,192,96952,1,0,0:0:0:0:
448,192,97040,1,2,0:0:0:0:
64,192,97128,1,0,0:0:0:0:
320,192,97217,1,0,0:0:0:0:
192,192,97305,1,0,0:0:0:0:
448,192,97393,1,0,0:0:0:0:
64,192,97481,1,0,0:0:0:0:
192,192,97570,1,0,0:0:0:0:
320,192,97658,1,0,0:0:0:0:
448,192,97746,1,2,0:0:0:0:
192,192,97834,1,0,0:0:0:0:
64,192,97923,1,0,0:0:0:0:
320,192,98011,1,0,0:0:0:0:
448,192,98099,1,0,0:0:0:0:
448,192,98275,1,0,0:0:0:0:
192,192,98364,1,0,0:0:0:0:
64,192,98452,1,2,0:0:0:0:
192,192,98628,1,0,0:0:0:0:
320,192,98717,1,0,0:0:0:0:
448,192,98805,1,0,0:0:0:0:
64,192,98893,1,0,0:0:0:0:
192,192,98981,1,0,0:0:0:0:
320,192,99070,1,0,0:0:0:0:
448,192,99158,1,2,0:0:0:0:
192,192,99246,1,0,0:0:0:0:
64,192,99334,1,0,0:0:0:0:
448,192,99423,1,0,0:0:0:0:
192,192,99511,1,0,0:0:0:0:
320,192,99511,1,0,0:0:0:0:
448,192,99687,1,0,0:0:0:0:
64,192,99775,1,0,0:0:0:0:
192,192,99952,1,0,0:0:0:0:
448,192,100040,1,0,0:0:0:0:
64,192,100217,1,0,0:0:0:0:
320,192,100217,1,0,0:0:0:0:
192,192,100393,1,0,0:0:0:0:
448,192,100481,1,0,0:0:0:0:
64,192,100658,1,0,0:0:0:0:
192,192,100746,1,0,0:0:0:0:
320,192,100834,1,0,0:0:0:0:
448,192,100923,1,0,0:0:0:0:
64,192,100923,1,0,0:0:0:0:
192,192,101099,1,0,0:0:0:0:
320,192,101187,1,0,0:0:0:0:
448,192,101364,1,0,0:0:0:0:
320,192,101452,1,0,0:0:0:0:
192,192,101540,1,0,0:0:0:0:
64,192,101628,1,0,0:0:0:0:
192,192,101805,1,0,0:0:0:0:
64,192,101893,1,0,0:0:0:0:
448,192,101981,128,0,102334:0:0:0:0:
64,192,102158,128,0,102334:0:0:0:0:
192,192,102334,1,0,0:0:0:0:
320,192,102452,1,0,0:0:0:0:
448,192,102570,1,0,0:0:0:0:
64,192,102687,1,0,0:0:0:0:
192,192,102805,1,0,0:0:0:0:
320,192,102923,1,0,0:0:0:0:
448,192,103040,1,0,0:0:0:0:
320,192,103128,1,0,0:0:0:0:
192,192,103217,1,0,0:0:0:0:
64,192,103305,1,0,0:0:0:0:
192,192,103393,1,0,0:0:0:0:
320,192,103511,1,0,0:0:0:0:
448,192,103628,1,0,0:0:0:0:
64,192,103746,1,0,0:0:0:0:
192,192,103864,1,0,0:0:0:0:
320,192,103981,1,0,0:0:0:0:
448,192,104099,1,0,0:0:0:0:
320,192,104187,1,0,0:0:0:0:
192,192,104275,1,0,0:0:0:0:
64,192,104364,1,0,0:0:0:0:
448,192,104452,1,0,0:0:0:0:
320,192,104540,1,0,0:0:0:0:
192,192,104628,1,0,0:0:0:0:
64,192,104717,1,0,0:0:0:0:
448,192,104805,1,0,0:0:0:0:
64,192,104893,1,0,0:0:0:0:
448,192,104981,1,0,0:0:0:0:
64,192,105070,1,0,0:0:0:0:
192,192,105158,1,4,0:0:0:0:
320,192,105158,128,0,106570:0:0:0:0:
64,192,106570,128,0,118570:0:0:0:0:
448,188,106570,1,4,0:0:0:0:
448,192,109393,128,0,117158:0:0:0:0:
192,192,109393,1,4,0:0:0:0:
320,192,110805,128,0,117158:0:0:0:0:
192,184,110805,1,4,0:0:0:0:
192,192,117158,128,0,118570:0:0:0:0:

sanic rename Crying's HD+ into Crying's HD, i remember its unrankable to have HD+ as diff name
Topic Starter
ExVeemon

ajeemaniz wrote:

sanic rename Crying's HD+ into Crying's HD, i remember its unrankable to have HD+ as diff name
Ah, thank you!
Lusty Platypus

Evening wrote:

Crying's HD+



00:04:305 (4305|1,4393|3,4481|1) - Suggesting to put on 4 2 3 respectively, mainly due to the 1/4 here before it being on column 4. I believe it's easier to play and time when the previous rhythm ends on 1/4 and the next rhythm starts on 1/4 on the same column
00:10:481 (10481|2) - Uhh same logic as before
00:26:540 (26540|3,26628|1) - Suggesting to put on 2 and 4 OR 2 and 3 respectively

00:23:893 (23893|2,24070|1,24334|2) - Would suggest something like 332 for pitch relevancy here

00:39:864 (39864|1,39981|0) - Suggesting 3232 or 1232, the 21 roll here bothers me a lot because of how hard is it to time a 1/3 slow roll with that pattern basically

01:32:687 (92687|0) - Same reasoning, would suggest 3 here instead
01:42:570 (102570|0) - Same thing
All applied because I'm noob mapper :cry: and you know better than I do :D
Thank you very much o/
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