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Shiiba Tsumugi - Sweet Sweet Arisu

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Xelasto
Hello from my modding queue :D

[Easy]
00:18:479 (2,3) - This is too confusing and bunched up for new players. Consider changing it.
00:22:693 (1) - Put this right in front of the last slider
00:31:288 (3,4) - These sliders are too short and most new players would confuse it for 2 notes.
00:51:008 (3) - This shape doesn't look too good. Fix it up a bit
01:32:805 (1,2) - White tick to red tick is too fast for new players to read.
01:38:199 (1,2,3) - This is MUCH too confusing. Change it too mabye just one repeat slider.
The kiai time keeps on turning on and off, which isn't good. Kiai time should be from 00:57:749 - 01:26:738 - , non stop.
Approach rate and Overall difficulty down by 1
I suggest changing the colors to fit the background.

Overall I think your biggest problem is that you are making the map too confusing and scrunched up by trying to hit every beat. In easy you dont REALLY need to hit every beat, and plenty of maps don't anyway. I suggest you don't use so many small sliders, as it doesn't look good, and is too confusing to read for new players. Remember easy is for new players that can't read notes fast.

[Normal]
00:09:715 (2) - Fix blanket
00:15:783 (5) - Please dont overlap. Normal mode players assume that since it's so close, it's faster than it really is.
00:25:390 (1,2) - Blanket these 2 or at least make them the same shape.
00:30:783 (1,2) - Fix blanket
00:31:457 (2,3,4) - Fix this up a bit. https://osu.ppy.sh/ss/2496627
00:36:850 (4) - This curves too much.
00:40:727 (3,1,2) - Clean this up a bit. https://osu.ppy.sh/ss/2496629
00:46:963 (1,2,3) - Blanket these
00:49:659 (1,2) - Make these perfectly parallel
00:57:075 (2,1) - Blanket
01:01:288 (4) - This is an odd slider shape.
01:09:041 (4,5) - These two sliders are unnecessary. Combine them into 1
01:11:738 (3,4) - ^
01:12:412 (5,1) - Fix blanket
01:15:951 (2) - Curve this to blanket 1
01:35:502 (3) - Make this blanket 1 https://osu.ppy.sh/ss/2496667
The kiai time keeps on turning on and off, which isn't good. Kiai time should be from 00:57:749 - 01:26:738 - , non stop.
I suggest changing the colors to fit the background.

Overall cleanliness if your biggest problem here. Alot of the blankets are sub-par for ranked, and some of the parts look sloppy. However other than looks, this is a good difficulty.

[Hard]
00:04:996 (2) - Fix blanket
00:11:906 (1) - Curve less
00:16:625 (4,1) - Stack perfectly
00:25:390 (1,2) - Blanket these two
00:32:131 (5) - Curve down
00:33:816 (2,1,2,3,4) - Fix up a bit http://osu.ppy.sh/ss/2496867
00:36:850 (5) - Curve less for a blanket
00:56:738 (1,1,1) - These are unnecessary
01:38:199 (1,2,1,2,1,2) - ^
HP drain and Overall difficulty up by 1
Kiai is inconsistent between difficulties

Overall quite good, just fix the blankets and a few other minor problems.

[Overall]

This is quite a good map. The main problem is the cleanliness of the modes. They don't look too good. However aside from bad looks and patterns sometimes, this is pretty good. :) I use overall too much...
Topic Starter
HiverK

Xelasto wrote:

Hello from my modding queue :D

[Easy]
00:18:479 (2,3) - This is too confusing and bunched up for new players. Consider changing it. fixed
00:22:693 (1) - Put this right in front of the last slider fixed, I put this note in the left for DS before.
00:31:288 (3,4) - These sliders are too short and most new players would confuse it for 2 notes. fixed
00:51:008 (3) - This shape doesn't look too good. Fix it up a bit fixed, maybe still be bad. I'm not sure.
01:32:805 (1,2) - White tick to red tick is too fast for new players to read. fixed
01:38:199 (1,2,3) - This is MUCH too confusing. Change it too mabye just one repeat slider. fixed
The kiai time keeps on turning on and off, which isn't good. Kiai time should be from 00:57:749 - 01:26:738 - , non stop. I used it before, but I prefer to the kiai time that I use now.
Approach rate and Overall difficulty down by 1 fixed
I suggest changing the colors to fit the background.

Overall I think your biggest problem is that you are making the map too confusing and scrunched up by trying to hit every beat. In easy you dont REALLY need to hit every beat, and plenty of maps don't anyway. I suggest you don't use so many small sliders, as it doesn't look good, and is too confusing to read for new players. Remember easy is for new players that can't read notes fast.

[Normal]
00:09:715 (2) - Fix blanket fixed
00:15:783 (5) - Please dont overlap. Normal mode players assume that since it's so close, it's faster than it really is. fixed
00:25:390 (1,2) - Blanket these 2 or at least make them the same shape. fixed
00:30:783 (1,2) - Fix blanket fixed
00:31:457 (2,3,4) - Fix this up a bit. https://osu.ppy.sh/ss/2496627 I like the curve.
00:36:850 (4) - This curves too much. fixed
00:40:727 (3,1,2) - Clean this up a bit. https://osu.ppy.sh/ss/2496629 fixed
00:46:963 (1,2,3) - Blanket these It's cooool.
00:49:659 (1,2) - Make these perfectly parallel It's good. I think.
00:57:075 (2,1) - Blanket fixed
01:01:288 (4) - This is an odd slider shape. Hmm...
01:09:041 (4,5) - These two sliders are unnecessary. Combine them into 1 fixed
01:11:738 (3,4) - ^ fixed
01:12:412 (5,1) - Fix blanket fixed
01:15:951 (2) - Curve this to blanket 1 fixed
01:35:502 (3) - Make this blanket 1 https://osu.ppy.sh/ss/2496667 fixed
The kiai time keeps on turning on and off, which isn't good. Kiai time should be from 00:57:749 - 01:26:738 - , non stop.
I suggest changing the colors to fit the background.

Overall cleanliness if your biggest problem here. Alot of the blankets are sub-par for ranked, and some of the parts look sloppy. However other than looks, this is a good difficulty.

[Hard]
00:04:996 (2) - Fix blanket fixed
00:11:906 (1) - Curve less fixed
00:16:625 (4,1) - Stack perfectly Sometimes I fixed, but it changed back after exit editor :?
00:25:390 (1,2) - Blanket these two fixed
00:32:131 (5) - Curve down fixed
00:33:816 (2,1,2,3,4) - Fix up a bit http://osu.ppy.sh/ss/2496867 fixed
00:36:850 (5) - Curve less for a blanket fixed
00:56:738 (1,1,1) - These are unnecessary You mean NC? Well, fixed
01:38:199 (1,2,1,2,1,2) - ^ keep
HP drain and Overall difficulty up by 1 keep
Kiai is inconsistent between difficulties keep

Overall quite good, just fix the blankets and a few other minor problems.

[Overall]

This is quite a good map. The main problem is the cleanliness of the modes. They don't look too good. However aside from bad looks and patterns sometimes, this is pretty good. :) I use overall too much...
Overall thanks for your mod.
About the color, I have no idea so I just use default colors.
ts8zs
[Insane]
00:25:390 (1,2,3) - 用复制和旋转来做这种
00:38:873 (1,2) - ^
00:40:390 (4) - 00:54:378 (3) - 像这种挤成一团的的都降低弯度
01:02:215 (2) - 删除
01:13:255 (1,2,3) - 完全不知道为什么用红点
01:33:564 (6) - 音乐没有
[Hard]
整体感不强,别一条线连到底,挤成一团的的都降低弯度。
[Normal]
滑条长得都很奇怪。挤成一团的的都降低弯度。
[Easy]
滑条有的长得很奇怪。挤成一团的的都降低弯度,别一条线连到底,加点停顿,按照节奏走别按歌声走。

就酱。加油吧。
Topic Starter
HiverK

ts8zs wrote:

[Insane]
00:25:390 (1,2,3) - 用复制和旋转来做这种 fixed
00:38:873 (1,2) - ^ fixed
00:40:390 (4) - 00:54:378 (3) - 像这种挤成一团的的都降低弯度 fixed
01:02:215 (2) - 删除 fixed
01:13:255 (1,2,3) - 完全不知道为什么用红点 當初想說作點直角
01:33:564 (6) - 音乐没有 fixed
[Hard]
整体感不强,别一条线连到底,挤成一团的的都降低弯度。
[Normal]
滑条长得都很奇怪。挤成一团的的都降低弯度。
[Easy]
滑条有的长得很奇怪。挤成一团的的都降低弯度,别一条线连到底,加点停顿,按照节奏走别按歌声走。

感覺easy~hard你說的是同一件事,距離部分當初確實沒想太多,結果就每個都很擠,至於節奏,我真的蠻容易去照歌聲走,導致有些地方打起來怪怪的。確實... :o
就酱。加油吧。
謝謝 :)
bigfrog
hello, 抱歉考試很忙延誤到不少時間 :o

Easy
00:12:918 (4) - 建議換成這樣比較適合 :
00:40:052 (2,1) - 其實這兩個滑條調換一下比較好 :

呃...感覺滑條擺的有點亂, 也許SV可以調高一點然後距離會拉遠比較不容易混淆 :>
然後為什麼normal的音效在easy變成默認的了 囧
Normal
00:13:086 (2,4) - 盡量不要覆蓋到比較好
00:16:963 (6) - 加clap & 00:18:311 (2,3) - 建議(3)都不要加然後(2)加whistle和clap & 00:19:659 (5) - 加clap, 比較有一致性
00:52:693 (2) - 移到204|202打起來比較順

音效放的有點亂, 很多clap都應該放在滑條尾但卻都被擺在滑條開始, 也有些是漏的
你可以試著去抓該放音效的地方 :P
Hard
呃...不太懂除了KIAI以外的部分要一直變速的理由 :o, 不太建議這樣做...
01:18:985 (9) - 去掉NC
01:39:210 (1,2) - 也許可以用成跟01:38:199 (1,2) -平行, 看起來較整齊
Insane
00:30:277 (3,4,5) - 這樣擺的flow會比較好, 剛好配合下一個重音 :
00:40:727 (1) - 去掉NC, 這裡是紅線也不是長白線, 不太適合
00:51:850 (6,1) - 對調NC

大概就這些, 其實整體來講就是easy~hard的問題比較多
然後mod有點少因為大部分都是重覆的所以沒有一個一個標明
是建議可以先看看一些其他人的譜面, 會比較知道作圖的技巧等等...雖然我好像沒資格說(#

Good Luck~~ :)
Topic Starter
HiverK

bigfrog wrote:

hello, 抱歉考試很忙延誤到不少時間 :o

Easy
00:12:918 (4) - 建議換成這樣比較適合 : fixed
00:40:052 (2,1) - 其實這兩個滑條調換一下比較好 : fixed

呃...感覺滑條擺的有點亂, 也許SV可以調高一點然後距離會拉遠比較不容易混淆 :>
然後為什麼normal的音效在easy變成默認的了 囧 fixed, 之前去動到...
Normal
00:13:086 (2,4) - 盡量不要覆蓋到比較好 fixed
00:16:963 (6) - 加clap & 00:18:311 (2,3) - 建議(3)都不要加然後(2)加whistle和clap & 00:19:659 (5) - 加clap, 比較有一致性 fixed
00:52:693 (2) - 移到204|202打起來比較順 fixed

音效放的有點亂, 很多clap都應該放在滑條尾但卻都被擺在滑條開始, 也有些是漏的
你可以試著去抓該放音效的地方 :P音效對我來說也很頭疼...
Hard
呃...不太懂除了KIAI以外的部分要一直變速的理由 :o, 不太建議這樣做...
01:18:985 (9) - 去掉NC fixed
01:39:210 (1,2) - 也許可以用成跟01:38:199 (1,2) -平行, 看起來較整齊 原案
Insane
00:30:277 (3,4,5) - 這樣擺的flow會比較好, 剛好配合下一個重音 : fixed
00:40:727 (1) - 去掉NC, 這裡是紅線也不是長白線, 不太適合 fixed
00:51:850 (6,1) - 對調NC fixed

大概就這些, 其實整體來講就是easy~hard的問題比較多
然後mod有點少因為大部分都是重覆的所以沒有一個一個標明
是建議可以先看看一些其他人的譜面, 會比較知道作圖的技巧等等...雖然我好像沒資格說(#

Good Luck~~ :)
確實我easy~hard部分比起insane功夫下的還不夠
而insane是因為自由度比較大所以相對好做...
謝謝你的建議 ;)
LucyS
Helloo c:
From my Queue

[General]
No Tags?
About the hitsounds, You should add the claps on the upbeats, sounds better. Read this about Backbeat.

[Eazy]
00:11:906 (2,3) - Blanket this: http://puu.sh/eE457/e5913e15dc.jpg
00:13:255 (1) - In a Eazy diff you need to give a full measure break after spinner: t/241019
01:27:412 (1) - ^
00:36:176 (1,2,3) - Make these sliders less curved, looks more beautiful: http://puu.sh/eE6J9/25f9f67e8b.jpg
00:40:895 (1,2) - Switch NC
00:43:255 (4) - I suggest to make this a repeat slider for catch this beat 00:43:592
00:56:738 (1,2) - Switch NC
00:59:772 (1,2) - ^
01:03:816 (2,3) - These sliders too close looks weird >.< Try this: http://puu.sh/eE7oz/8abd19e8a1.jpg
01:09:884 - You're missing the heavy beat here, try add a note. My suggest: 01:08:536 - http://puu.sh/eE88R/353a1e6765.jpg
01:12:581 - Same ^
01:24:715 (1) - Make this slider more symmetric http://puu.sh/eE8LR/6163d55498.jpg
01:26:232 - Inaudible volumes may be unrankeable...
01:33:816 (2) - Increase this slider to 01:34:491


[Normal]
00:40:727 (3) - This rhythm doesn't fit the song, try this http://puu.sh/eEeCp/cf1c77e462.jpg
01:00:446 - Same ^ http://puu.sh/eEeQx/dba9deff5a.jpg
01:06:345 (3) - End this slider here 01:06:682 -

You miss many finishes, add them in Eazy and Normal:
00:17:300 - 00:36:176 - 00:38:873 - 00:41:569 - 00:49:659 - 00:52:356 - 00:55:052 - 00:57:749 - 01:08:536 - 01:13:929 - 01:17:805 - 01:32:805


[Insane]
00:12:918 (1) - Unstack this? Is better to play.
00:16:288 (2) - Same^
00:49:491 (1,3) - Switch NC
00:56:401 (9,1) - ^
01:13:255 (1,2) - ^
01:17:131 (1,3) - ^
01:27:412 (8,1) - ^

Hitsounds
00:38:873 (1) - Add a finish on the head not on the tail.
00:46:625 (6) - Cancel the finish, I can't hear finish here.
00:49:659 - Add finish
00:52:356 - ^
00:55:895 (4) - ^
00:56:401 - ^
01:08:536 - ^
01:10:558 - Cancel finish
01:12:075 - ^
01:17:805 - Add Finish
01:19:322 - ^
01:24:715 - ^
01:28:929 - Cancel finish
01:29:097 (1) - ^
01:32:805 - Add finish

Good Luck! ;D
Topic Starter
HiverK

LucyS wrote:

Helloo c:
From my Queue

[General]
No Tags?
About the hitsounds, You should add the claps on the upbeats, sounds better. Read this about Backbeat. I will try my best.

[Eazy]
00:11:906 (2,3) - Blanket this: http://puu.sh/eE457/e5913e15dc.jpg Fixed
00:13:255 (1) - In a Eazy diff you need to give a full measure break after spinner: t/241019
01:27:412 (1) - ^ I think this break time is enough.
00:36:176 (1,2,3) - Make these sliders less curved, looks more beautiful: http://puu.sh/eE6J9/25f9f67e8b.jpg Fixed
00:40:895 (1,2) - Switch NC Fixed
00:43:255 (4) - I suggest to make this a repeat slider for catch this beat 00:43:592 Fixed
00:56:738 (1,2) - Switch NC Fixed
00:59:772 (1,2) - ^ Fixed
01:03:816 (2,3) - These sliders too close looks weird >.< Try this: http://puu.sh/eE7oz/8abd19e8a1.jpg Fixed
01:09:884 - You're missing the heavy beat here, try add a note. My suggest: 01:08:536 - http://puu.sh/eE88R/353a1e6765.jpg
01:12:581 - Same ^ I think this part is ok.
01:24:715 (1) - Make this slider more symmetric http://puu.sh/eE8LR/6163d55498.jpg I don't want to let it be symmetrical.
01:26:232 - Inaudible volumes may be unrankeable... idk but just try.
01:33:816 (2) - Increase this slider to 01:34:491 Fixed


[Normal]
00:40:727 (3) - This rhythm doesn't fit the song, try this http://puu.sh/eEeCp/cf1c77e462.jpg It's not a good idea, both yours and mine. Fixed.
01:00:446 - Same ^ http://puu.sh/eEeQx/dba9deff5a.jpg It looks fine, but I more like my pattern.
01:06:345 (3) - End this slider here 01:06:682 - Fixed

You miss many finishes, add them in Eazy and Normal:
00:17:300 - 00:36:176 - 00:38:873 - 00:41:569 - 00:49:659 - 00:52:356 - 00:55:052 - 00:57:749 - 01:08:536 - 01:13:929 - 01:17:805 - 01:32:805
k, fixed.

[Insane]
00:12:918 (1) - Unstack this? Is better to play. keep
00:16:288 (2) - Same^ keep
00:49:491 (1,3) - Switch NC Fixed
00:56:401 (9,1) - ^ keep
01:13:255 (1,2) - ^ Fixed
01:17:131 (1,3) - ^ Fixed
01:27:412 (8,1) - ^ Fixed

Hitsounds All fixed
00:38:873 (1) - Add a finish on the head not on the tail. Fixed
00:46:625 (6) - Cancel the finish, I can't hear finish here.
00:49:659 - Add finish
00:52:356 - ^
00:55:895 (4) - ^
00:56:401 - ^
01:08:536 - ^
01:10:558 - Cancel finish
01:12:075 - ^
01:17:805 - Add Finish
01:19:322 - ^
01:24:715 - ^
01:28:929 - Cancel finish
01:29:097 (1) - ^
01:32:805 - Add finish

Good Luck! ;D
Thanks! You help me a lot in hitsounds. It is my big weakness. :)
VINXIS
I'm alive I'm sor ry I have midterms starting this week and so much shit has happened lately fuc k
from my moddin q
uncheck letterbox (there's no breaks anyway lmao)
where's the tags lo l
00:11:232 (1) - remove nc
00:11:906 (2) - nc
00:15:783 (1,1) - make the curviture congruent
00:25:727 (3) - nc
00:31:120 (3) - ^
00:45:614 (1) - curve this more tbh
01:25:895 (2) - change this to a circle
01:34:828 (1) - remove nc
01:35:502 (2) - nc
00:11:232 (1,2,3) - alright i've heard from somewhere that the ranking criteria has/is going to be changed where u can not put stacks for easy and normals. idk tbh It's fine imo but yea
00:18:311 (3) - nc
00:18:479 (1) - remove nc
00:21:850 (5,1) - blanket better pls (somewhere around like x:56 y:232)
00:40:727 (3) - make this longer by one blue tick
00:40:052 (2,4) - stack/no overlap pls
00:55:558 (2,3,4) - make them different combos?
00:59:772 (1) - remove nc? (It fits imo but yea)
01:15:951 (2) - curve less
01:27:412 (2,3,1) - this'll be hard2read 4 the n00bz
01:31:288 (3) - nc
00:08:873 - map the snare roll
00:25:221 (5,1) - blanket better pls
00:51:008 (5,1) - stack pls
00:58:255 (2,3) - for all the slider patterns u have in this diff, I suggest Ctrl+G the second slider each time cuz aesthetic and more fun2play tbh
01:00:951 (3,4) - here too
and so on
01:07:524 (1) - remove nc
01:18:311 (5,6,7,8,9,10,11,12) - lolpls
01:21:345 (7,8) - are they the same slider, if they aren't then make them the same pls (or curve them less if they are)
01:22:693 (2) - Ctrl+G
01:26:738 (1) - remove nc
01:27:412 (3) - nc
01:28:592 (6,7) - stackpls
01:33:985 (4,5) - ^
01:35:502 (3,4,5) - will be hard 2 read
00:06:176 (1) - remove nc
00:08:873 (1) - ^
00:09:715 (1) - ^
00:09:210 (5) - nc
note at 00:17:805 for map consistency pls
00:42:749 (1,2) - I'd make this into a slow slider instead tbh
01:01:963 (4) - nc
01:02:131 (1,1) - remove nc
01:18:985 (1) - ^
01:30:109 (1) - curve less pls

happpy mappin
Topic Starter
HiverK

VINXIS wrote:

I'm alive I'm sor ry I have midterms starting this week and so much shit has happened lately fuc k
from my moddin q
uncheck letterbox (there's no breaks anyway lmao) Fixed
where's the tags lo l Added some tags.
00:11:232 (1) - remove nc Fixed
00:11:906 (2) - nc Fixed
00:15:783 (1,1) - make the curviture congruent Fixed
00:25:727 (3) - nc Fixed
00:31:120 (3) - ^ Fixed
00:45:614 (1) - curve this more tbh Fixed
01:25:895 (2) - change this to a circle Fixed
01:34:828 (1) - remove nc Fixed
01:35:502 (2) - nc Fixed
00:11:232 (1,2,3) - alright i've heard from somewhere that the ranking criteria has/is going to be changed where u can not put stacks for easy and normals. idk tbh It's fine imo but yea Fixed, one stack.
00:18:311 (3) - nc Fixed
00:18:479 (1) - remove nc Fixed
00:21:850 (5,1) - blanket better pls (somewhere around like x:56 y:232) Fixed
00:40:727 (3) - make this longer by one blue tick Fixed by my way
00:40:052 (2,4) - stack/no overlap pls Fixed
00:55:558 (2,3,4) - make them different combos? Keep
00:59:772 (1) - remove nc? (It fits imo but yea) Fixed
01:15:951 (2) - curve less Fixed
01:27:412 (2,3,1) - this'll be hard2read 4 the n00bz Fixed
01:31:288 (3) - nc Fixed
00:08:873 - map the snare roll Fixed
00:25:221 (5,1) - blanket better pls Fixed
00:51:008 (5,1) - stack pls Fixed
00:58:255 (2,3) - for all the slider patterns u have in this diff, I suggest Ctrl+G the second slider each time cuz aesthetic and more fun2play tbh keep. If ctrl+g it, i need to adjust many positions of note. I'm so lazy, so... :o
01:00:951 (3,4) - here too ^
and so on
01:07:524 (1) - remove nc Fixed
01:18:311 (5,6,7,8,9,10,11,12) - lolpls Fixed DS
01:21:345 (7,8) - are they the same slider, if they aren't then make them the same pls (or curve them less if they are) Fixed
01:22:693 (2) - Ctrl+G :cry:
01:26:738 (1) - remove nc Fixed
01:27:412 (3) - nc Fixed
01:28:592 (6,7) - stackpls keep
01:33:985 (4,5) - ^ keep
01:35:502 (3,4,5) - will be hard 2 read Fixed
00:06:176 (1) - remove nc Fixed
00:08:873 (1) - ^ Fixed
00:09:715 (1) - ^ Fixed
00:09:210 (5) - nc Fixed
note at 00:17:805 for map consistency pls Fixed
00:42:749 (1,2) - I'd make this into a slow slider instead tbh I prefer to make 2 notes
01:01:963 (4) - nc Fixed
01:02:131 (1,1) - remove nc Fixed
01:18:985 (1) - ^ Fixed
01:30:109 (1) - curve less pls Fixed

happpy mappin
Thanks your help!
batwoman3
here is my mod (although i am not an expert, but I'll do my best):

easy

01:21:345 (4) - could put a clap (and whistle both if you like)
01:24:041 (4) - slider end better use clap. Next slider start with finish for better effect

hard

00:11:906 - start of slider can be set to finish, end of slider stays as it is
00:25:052 (4) - could all be set to finish note, the song beats seems pretty loud and suit for finish
01:23:199 - can add another note
01:38:199 (1,2,1,2,1,2) - according to me, it is better stacked

the other 2 difficulties seems good to me
Topic Starter
HiverK

batwoman3 wrote:

here is my mod (although i am not an expert, but I'll do my best):

easy

01:21:345 (4) - could put a clap (and whistle both if you like) fixed
01:24:041 (4) - slider end better use clap. Next slider start with finish for better effect fixed, I'm not sure adding finish is better

hard

00:11:906 - start of slider can be set to finish, end of slider stays as it is adding finish is weird
00:25:052 (4) - could all be set to finish note, the song beats seems pretty loud and suit for finish add clap
01:23:199 - can add another note try to fix this part :o
01:38:199 (1,2,1,2,1,2) - according to me, it is better stacked I like

the other 2 difficulties seems good to me
thanks for your help! :)
-[ Asuna ]-
Hi There~
from my hueue :3

Easy

  1. 00:17:300 (1,3) - overlapped, just move 00:18:311 (2,3) - more further also makes 00:19:322 (3) - blanketing *pict
  2. 00:32:131 (1) - remove NC for consistent ?
  3. 00:45:614 (1) - ^
  4. 00:55:052 (1) - Blanket can be improved
  5. 01:02:805 (5,1) - stack isn't good for easy diff
  6. 01:15:277 (1,2,1,2) - - move this more to left at least x264 y164
  7. 01:18:311 (3,4,1) - repair this distance if you applied my mod in above, suggest move (3) into x240 y300,01:18:985 (4) - x392 y236 and repair blanket at 01:19:322 (1) - try like this *pict
  8. 01:15:277 (1) - btw remove this NC
  9. 01:25:895 (2) - i can hear sound at 01:26:232, so change (2) into 1/1 slider or 2 circle instead, it will be fits the song i guess
  10. 01:37:693 - add note? feels empty here, 1/2 slider a bit hard for easy diff i guess, so at least circle
  11. 01:38:199 (3,4,5) - awkward w/o note in the second beat, so maybe change to 1/2 sliders ?
gud~

Normal

  1. 00:04:491 - since this is normal diff, how about adding note here, this break too long and feels empty
  2. 00:07:187 - ^
  3. 00:22:693 (1) - ^, try 2/1 slider reverses, its work well for repair about distance snap issue i guess
  4. 00:28:086 (1) - ^
  5. 00:32:131 (1) - this flow is too uphill, try this out *pict
  6. 00:34:491 (3) - is this follow vocal? if yes i can hear vocal at 00:34:659 , so maybe change this slider into 1/2 slider reverses ?
  7. 00:39:884 - i know what you think why you didnt add circle here, but there still heard strong beat here as you did at 00:43:086 (1,2,3) - ,a bit looks hard is ok i guess, so add circle ?
  8. 00:41:401 (5) - move it more a bit uphill at least like this?
  9. 00:46:120 (2) - move to x316 y128 for better flow *pict
  10. 00:47:637 (2) - blanket can be improved
  11. 00:54:378 (5) - blanket properly ?
  12. 00:53:704 (3) - btw NC here ?
  13. 01:02:468 (6) - move into x108 y304 for natural flow
  14. 01:05:839 (1) - like in above makes natural flow
  15. 01:13:929 (2) - blanketing ? its looks good if blanketing with 01:14:603 (3) -
  16. 01:27:412 (3) - blanket can be improved
  17. 01:29:434 (3) - ^
  18. 01:31:794 (2) - move more to upside, almost overlapping
  19. 01:34:828 (1) - remove NC here and NC at 01:35:502 (7) - , also remove NC at 01:36:682 (1) -

    gud job~

Hard

  1. 00:04:491 - 00:07:187 - same as Normal
  2. 00:26:738 (3,4,1) - dont stack for better flow *pict
  3. 00:30:446 (4,5) - move both a bit for better triangle, maybe (4) x312 y152 and (5) x228 y128
  4. 00:30:783 (1,2) - how about blanketing *pict
  5. 00:37:861 (7) - i think its will be better if you ctrl+g this slider, more fun to play :3
  6. 00:42:918 (1) - dunno why, the white tick isn't follow anything,feels wierd tbh maybe add circle in the tail and remove the slider
  7. 00:45:614 (1,2,3) - this should better like this
  8. 00:58:592 (3) - ctrl+g ?
  9. 01:01:288 (4) - ^
  10. 01:38:199 (1,2,1,2,1,2) - i think this is better if (1) and (2) stacking

Insane

  1. 00:03:816 (1) - 1/1 slider and add 1/1 at 00:04:491, although its insane ? you can follow vocal here, dunno why you keep this empty in all diff
  2. 00:06:513 (1) - ^
  3. 00:09:715 (2) - ctrl+g
  4. 00:14:603 (3,4) - distance between (4) and (3) isn't same with (2) and (1)
  5. 00:16:963 (5) - how about make this like this?
  6. 00:41:569 (1) - blanket can be improved
  7. 00:44:940 (3) - blanketing ?
  8. 01:25:052 (2) - this flow is too dive down, move a bit to left and up
  9. 01:28:676 - add circle ?
  10. 01:31:963 (3) - blanket properly

    im not thats good at modding insane diff

wait.. my illness relapse, lazy and feels so sleepy XD
0:39 AM here =w=
i'll take a sleep, woke up go to school and i'll try to continue this


continued soon~

Finish, and i can do my activity now (Sleep and bodyrolls) :3
hope this helped!~
Good luck with your map~
Topic Starter
HiverK

-[ Asuna ]- wrote:

Hi There~
from my hueue :3

Easy

  1. 00:17:300 (1,3) - overlapped, just move 00:18:311 (2,3) - more further also makes 00:19:322 (3) - blanketing *pict fixed
  2. 00:32:131 (1) - remove NC for consistent ? keep
  3. 00:45:614 (1) - ^ fixed with 00:51:008 (1) -
  4. 00:55:052 (1) - Blanket can be improved fixed
  5. 01:02:805 (5,1) - stack isn't good for easy diff I think it's ok and only this stack in this diff.
  6. 01:15:277 (1,2,1,2) - - move this more to left at least x264 y164 fixed
  7. 01:18:311 (3,4,1) - repair this distance if you applied my mod in above, suggest move (3) into x240 y300,01:18:985 (4) - x392 y236 and repair blanket at 01:19:322 (1) - try like this *pict I fixed by myself
  8. 01:15:277 (1) - btw remove this NC fixed
  9. 01:25:895 (2) - i can hear sound at 01:26:232, so change (2) into 1/1 slider or 2 circle instead, it will be fits the song i guess keep
  10. 01:37:693 - add note? feels empty here, 1/2 slider a bit hard for easy diff i guess, so at least circle fixed
  11. 01:38:199 (3,4,5) - awkward w/o note in the second beat, so maybe change to 1/2 sliders ? This part I used 1/2 sliders at first but... idk, now keep.
gud~

Normal

  1. 00:04:491 - since this is normal diff, how about adding note here, this break too long and feels empty I don't think so.
  2. 00:07:187 - ^ same
  3. 00:22:693 (1) - ^, try 2/1 slider reverses, its work well for repair about distance snap issue i guess ^
  4. 00:28:086 (1) - ^ ^
  5. 00:32:131 (1) - this flow is too uphill, try this out *pict too vertical
  6. 00:34:491 (3) - is this follow vocal? if yes i can hear vocal at 00:34:659 , so maybe change this slider into 1/2 slider reverses ?1/2 too fast. added curve
  7. 00:39:884 - i know what you think why you didnt add circle here, but there still heard strong beat here as you did at 00:43:086 (1,2,3) - ,a bit looks hard is ok i guess, so add circle ? fixed
  8. 00:41:401 (5) - move it more a bit uphill at least like this? fixed
  9. 00:46:120 (2) - move to x316 y128 for better flow *pict fixed
  10. 00:47:637 (2) - blanket can be improved not blanket
  11. 00:54:378 (5) - blanket properly ? fixed
  12. 00:53:704 (3) - btw NC here ? fixed
  13. 01:02:468 (6) - move into x108 y304 for natural flow maybe natural but boring like my hard diff lmao
  14. 01:05:839 (1) - like in above makes natural flow ^
  15. 01:13:929 (2) - blanketing ? its looks good if blanketing with 01:14:603 (3) - fixed
  16. 01:27:412 (3) - blanket can be improved fixed
  17. 01:29:434 (3) - ^ fixed
  18. 01:31:794 (2) - move more to upside, almost overlapping fixed
  19. 01:34:828 (1) - remove NC here and NC at 01:35:502 (7) - , also remove NC at 01:36:682 (1) - fixed

    gud job~

Hard

  1. 00:04:491 - 00:07:187 - same as Normal
  2. 00:26:738 (3,4,1) - dont stack for better flow *pict fixed
  3. 00:30:446 (4,5) - move both a bit for better triangle, maybe (4) x312 y152 and (5) x228 y128 fixed, but not your positions
  4. 00:30:783 (1,2) - how about blanketing *pict no
  5. 00:37:861 (7) - i think its will be better if you ctrl+g this slider, more fun to play :3 fixed, but the flow is weird. idk..
  6. 00:42:918 (1) - dunno why, the white tick isn't follow anything,feels wierd tbh maybe add circle in the tail and remove the slider fixed
  7. 00:45:614 (1,2,3) - this should better like this fixed
  8. 00:58:592 (3) - ctrl+g ? no..
  9. 01:01:288 (4) - ^ same
  10. 01:38:199 (1,2,1,2,1,2) - i think this is better if (1) and (2) stacking I like. You are the second person said this. If more than one person say stacking, I will do that. Maybe.

Insane

  1. 00:03:816 (1) - 1/1 slider and add 1/1 at 00:04:491, although its insane ? you can follow vocal here, dunno why you keep this empty in all diff cuz i feel weird if there put something
  2. 00:06:513 (1) - ^
  3. 00:09:715 (2) - ctrl+g fixed
  4. 00:14:603 (3,4) - distance between (4) and (3) isn't same with (2) and (1) fixed
  5. 00:16:963 (5) - how about make this like this? NICE idea, I love this! :)
  6. 00:41:569 (1) - blanket can be improved fixed
  7. 00:44:940 (3) - blanketing ? where?
  8. 01:25:052 (2) - this flow is too dive down, move a bit to left and up fixed
  9. 01:28:676 - add circle ? why? i don't hear anything.
  10. 01:31:963 (3) - blanket properly fixed

    im not thats good at modding insane diff

wait.. my illness relapse, lazy and feels so sleepy XD
0:39 AM here =w=
i'll take a sleep, woke up go to school and i'll try to continue this


continued soon~

Finish, and i can do my activity now (Sleep and bodyrolls) :3
hope this helped!~
Good luck with your map~
Actually, you are more industrious than me. :roll:
Anyway, thank you!
Yuii-

Easy





General: Change OD to "3,0"




  • 00:12:918 (2) - In Easy difficulties, you have to leave some time before adding a spinner. That means you will have to delete that circle.


    00:25:727 (1,2) - Remove the circle, move the slider to 00:25:727 - and let it "return", so it can finish at 00:26:401 - and it will still be okay and easier for this kind of diff.


    00:39:884 - A circle here will be good, but considering it's an Easy diff, I'm still doubting about that. I mean, it sounds even better with it, but that's up to you.


    00:58:592 (2) - This circle here it's so ugly and doesn't follow the rhythm of the vocal at its best. You should consider making 00:57:749 (1) - last longer (maybe up to 00:58:592 - )


    01:01:288 (2) - Same ^


    01:16:625 (1,2,3) - Consider this


    01:32:131 (2) - Clap


    01:33:816 (2) - To be honest, this slider is so bad timmed. First of all, there are 2 beats, that means that 2 notes should be placed to get a clear timming. I can suggest you to place a circle at 01:33:816 - and then the slider from 01:33:985 - to 01:34:491 - but it will be still kinda ugly for an Easy diff.


    01:38:199 (1,2) - Remove Finish.

Hard





General: Change OD to "6,0" / HP to "6,0"




  • 00:10:390 (3) - Add 2 circles before this one at 00:10:221 - and 00:10:305 - that would fit perfectly with the song and the beats.


    00:12:412 - 00:12:749 - There should be a slider here instead of that circle.


    00:35:923 - What do you think of a triplet here? Adding a circle?


    00:43:929 (5) - Replace this for a slider from there to 00:44:097 - that will be excellent for the song and the map itself.


    01:13:255 (1,2) - Whistle?


    01:15:951 (6) - Finish at tail?

Insane





General: Change OD to "8,0"




  • 00:03:985 - 00:04:828 - About this blanket space, I really think you should map something, you could make some jumps and that kind of stuff. Same goes to 00:06:682 - 00:07:524 - try to think of any idea, even if it's something little, I know you can do it.


    00:04:996 (2) - Replace this for a slider from there to 00:05:249 - it will fit better with the rhythm.


    00:08:873 (7,8,9,10) - Replace the Whistle for Clap, it sounds better.


    00:10:474 (1) - Let me say something about this spinner. I will remote it. I would like to see the following: 00:10:390 (4) - make this slider go slower, and finish it at 00:10:895 - then add a circle at 00:11:232 - and triplets at 00:11:569 - to 00:11:738 - that would be amazing, also, you won't have to use a spinner that doesn't fit very good. If you don't like that, you can just replace 00:10:390 (4) - and start a spinner at that point to 00:11:232 - think about it.


    00:21:850 (4) - Whistle?


    00:22:861 - 00:24:378 - As I told you before, I think you should really try some stuff here.


    00:25:727 (2) - Ctrl+G for better flow.


    00:35:418 - 00:35:502 - Add circles for a triplet?


    00:36:008 (4,5) - Clap instead of Finish.


    00:51:176 (2) - Why there's no Whistle here?


    00:51:850 (6) - Finish instead.


    01:03:479 (2) - Ctrl+G?


    01:03:816 (3) - Same ^


    01:07:524 (1,2,3) - Replace Whistle for Clap.


    01:14:434 - What do you think of adding a circle here? I know there's no beat, but it will be okay, and it could increase the difficulty of the map overall.


    01:22:609 - An extra circle here would be perfect.


    01:25:895 (7) - This slider should be finished at 01:26:232 - you have to follow the vocal here, since that's what you were doing.


    01:34:743 (5,6) - Can you consider changing those 2 circles for 1 slider? Fits better ~


    01:38:199 (1) - Finish here doesn't sound very good, it's okay at the 2nd circle, but that's because you are finishing with the beat itself. Just leave Whistle.


    01:38:704 (1) - Same ^


    01:39:210 (1) - Same ^


    01:39:715 (1) - The spinner should start 01:39:547 - the difference is that the place where you placed it, doesn't mean anything in the rhythm at all.
Little
Hi, I'm here from my modding queue.
Sorry for the long delay.

[General]
  1. Current background image quality is not good. Here's an image of slightly better quality: http://puu.sh/fuorb/a63b3f8a46.jpg Please use it.
  2. Change the source to: サノバウィッチ
  3. Consider adding to tags: sanoba witch sabbat of the witch
  4. I recommend to make kiai times at:
    00:57:749 to 01:08:451
    01:08:536 to 01:19:238
    01:19:322 to 01:30:109


[Easy]
  1. These inheriting sections don't change anything, so remove them: http://puu.sh/fuqUf/695bae3199.png
  2. 00:09:210 (1) - I think maybe it will look nicer if you add curve to the first half of this slider: http://puu.sh/fusbB/e69af241e3.jpg
  3. 00:13:255 (1) - I think it's better to not use such a short slider in Easy diff, as it can be hard for beginner players to catch, and also recover after. I recommend mapping this part out with circles/sliders: http://puu.sh/fuxZR/deb66ed6d7.jpg
  4. 00:15:783 (1) - Starting here, why did you make your sliders with so many points? You can make simple curved slider with just 3 points, and it will be a more perfect curve. Consider fixing all those sliders to have 3 point: http://puu.sh/fusPn/dd27cb6354.jpg and http://puu.sh/fusV9/39c183d7d8.jpg etc.
  5. 00:27:749 (3) - Add a clap. It fits the song.
  6. 00:37:524 (3) - Add a clap on the end here too.
  7. 00:40:052 (2) - I think head sounds better if you remove clap and add finish since there is cymbal in the music.
  8. 00:40:895 (3) - Flow here feels a bit awkward. Maybe you can change the shape like this: http://puu.sh/futsZ/303bff6892.jpg
  9. 00:40:895 (3) - Add a clap on the end.
  10. 00:42:581 (2) - I think this will be cool, try it: http://puu.sh/futDh/76e5e5fee2.jpg
  11. 00:58:929 (3,1) - This overlap looks bad in my opinion. I recommend to move them like this: http://puu.sh/fuuAl/70a6ba7949.avi
  12. 00:59:772 (4) - Add clap on end.
  13. 01:02:805 (5) - Add clap.
  14. 01:27:412 (1) - This spinner should end at 01:30:109
  15. 01:37:693 (2) - I suggest using a 1/2 slider: http://puu.sh/fuva3/467b841392.jpg It makes the rhythm easier to play because all the beat spacing will be 1/1.


[Normal]
  1. Start with 60% volume to match the other diffs, and remove the three useless green lines: http://puu.sh/fuwff/cf0f3bd9f9.png
  2. 00:03:816 (1) - You are missing a clap.
  3. 00:06:176 (5) - I think you can add drum-hitnormal here. It matches the drum in the music well: http://puu.sh/fuwGp/01460f5536.jpg
  4. 00:06:513 (1) - Add clap.
  5. 00:08:873 (5) - Also drum-hitnormal here.
  6. 00:09:210 (1) - Add clap on head, remove clap from end.
  7. 00:09:715 (2) - Add clap on head.
  8. 00:26:738 (3) - Add clap on repeat.
  9. 00:32:131 (1) - Add clap on repeat or end.. whichever one you prefer.
  10. 00:32:131 (1,2) - The distance is too large.
  11. 00:44:266 (1) - Maybe add a finish?
  12. 01:30:951 (2) - Add clap on end.
  13. 01:31:794 (2) - Add clap on head.
  14. 01:35:165 (6) - Add clap.
  15. 00:18:311 (1) - Remove new combo? It is not needed here.


[Hard]
  1. AR7.5 feels a bit too low for this high bpm. I think AR8 feels much better.
  2. 01:02:468 - Remove useless green line.
  3. 00:06:513 (3,4) - Maybe it's better to put these in the same position (stacked).
  4. 00:11:906 (1) - I think you should add clap on the end here.
  5. 00:12:581 (2) - Add whistle?
  6. 00:13:760 (6,7,8) - It think these are too spaced. Please either stack or put them with smaller spacing.
  7. 00:21:176 (1,2,3,4) - Better to use slightly larger distance, so the player doesn't think it's 1/4.
  8. 00:30:446 (4) - Add a clap here.
  9. 00:37:524 (6) - Whistle on head.
  10. 00:40:052 (3,1,2) - The uneven spacing is a bit confusing. Try to make it the same.
  11. 00:44:266 (1) - Maybe use finish on head.
  12. 00:49:491 (1,2,3) - Make this spacing smaller.
  13. 01:04:491 (3) - Whistle on head.
  14. 01:06:850 (3) - Clap.
  15. 01:09:378 (3) - Clap on end.
  16. 01:18:985 (9,10,11,12) - I don't recommend using such large stacks in Hard. Maybe just use a kick slider.
  17. 01:35:502 (3,4) - Make the distance farther so the player won't hit (4) too early.
  18. 00:24:547 (2) - Add new combo. The follow point appears for too long, and is distracting.
  19. 00:29:940 (2) - Add new combo.
  20. 00:36:176 (4) - Add new combo.
  21. 00:59:772 (1,2) - Swap new combos. It matches with 01:02:468
  22. 01:05:839 (5,1) - Swap new combos.
  23. 01:26:738 (5,1) - Swap new combos?


[Insane]
  1. 01:18:985 - Remove useless green line.
  2. 00:09:210 (1) - Add clap on head?
  3. 00:21:008 (6,1) - It would be nice to put a jump here to emphasize strong beat on (1).
  4. 00:30:783 (1) - Add finish on head.
  5. 00:41:569 (1) - Music has cymbal, so I think you should add finish.
  6. 00:48:311 (4,5,6) - Maybe it will be cool if you have increasing slider velocity, like 0,5, 0.625, 0.75: http://puu.sh/fuCVl/8da446f036.jpg
  7. 00:04:996 (2) - Add new combo.
  8. 00:07:693 (2) - Add new combo.
  9. 00:12:918 (1,2) - Swap new combo.
  10. 00:24:547 (2) - Add new combo.
  11. 00:29:940 (2) - Add new combo.
  12. 01:07:356 (1) - Remove new combo.

Good luck.
Topic Starter
HiverK

Yuii- wrote:

Easy





General: Change OD to "3,0" fix




  • 00:12:918 (2) - In Easy difficulties, you have to leave some time before adding a spinner. That means you will have to delete that circle. I think 1/1 is enough.


    00:25:727 (1,2) - Remove the circle, move the slider to 00:25:727 - and let it "return", so it can finish at 00:26:401 - and it will still be okay and easier for this kind of diff. skip


    00:39:884 - A circle here will be good, but considering it's an Easy diff, I'm still doubting about that. I mean, it sounds even better with it, but that's up to you. be fast


    00:58:592 (2) - This circle here it's so ugly and doesn't follow the rhythm of the vocal at its best. You should consider making 00:57:749 (1) - last longer (maybe up to 00:58:592 - ) i like it


    01:01:288 (2) - Same ^ Same reason ^


    01:16:625 (1,2,3) - Consider this sound weird


    01:32:131 (2) - Clap skip


    01:33:816 (2) - To be honest, this slider is so bad timmed. First of all, there are 2 beats, that means that 2 notes should be placed to get a clear timming. I can suggest you to place a circle at 01:33:816 - and then the slider from 01:33:985 - to 01:34:491 - but it will be still kinda ugly for an Easy diff. so i only use one slider


    01:38:199 (1,2) - Remove Finish. skip

Hard





General: Change OD to "6,0" / HP to "6,0" OD6, HP5




  • 00:10:390 (3) - Add 2 circles before this one at 00:10:221 - and 00:10:305 - that would fit perfectly with the song and the beats. skip


    00:12:412 - 00:12:749 - There should be a slider here instead of that circle. skip


    00:35:923 - What do you think of a triplet here? Adding a circle? skip


    00:43:929 (5) - Replace this for a slider from there to 00:44:097 - that will be excellent for the song and the map itself. fix


    01:13:255 (1,2) - Whistle? i don't understand


    01:15:951 (6) - Finish at tail? weird

Insane





General: Change OD to "8,0" too high




  • 00:03:985 - 00:04:828 - About this blanket space, I really think you should map something, you could make some jumps and that kind of stuff. Same goes to 00:06:682 - 00:07:524 - try to think of any idea, even if it's something little, I know you can do it. i know the blank is long, but i don't want to follow vocal here. I feel weird.


    00:04:996 (2) - Replace this for a slider from there to 00:05:249 - it will fit better with the rhythm. skip


    00:08:873 (7,8,9,10) - Replace the Whistle for Clap, it sounds better. add Clap


    00:10:474 (1) - Let me say something about this spinner. I will remote it. I would like to see the following: 00:10:390 (4) - make this slider go slower, and finish it at 00:10:895 - then add a circle at 00:11:232 - and triplets at 00:11:569 - to 00:11:738 - that would be amazing, also, you won't have to use a spinner that doesn't fit very good. If you don't like that, you can just replace 00:10:390 (4) - and start a spinner at that point to 00:11:232 - think about it. fix


    00:21:850 (4) - Whistle? skip


    00:22:861 - 00:24:378 - As I told you before, I think you should really try some stuff here. skip


    00:25:727 (2) - Ctrl+G for better flow. fix


    00:35:418 - 00:35:502 - Add circles for a triplet? skip


    00:36:008 (4,5) - Clap instead of Finish. what finish?


    00:51:176 (2) - Why there's no Whistle here? skip


    00:51:850 (6) - Finish instead. skip


    01:03:479 (2) - Ctrl+G? skip


    01:03:816 (3) - Same ^ skip


    01:07:524 (1,2,3) - Replace Whistle for Clap. fix


    01:14:434 - What do you think of adding a circle here? I know there's no beat, but it will be okay, and it could increase the difficulty of the map overall. fix


    01:22:609 - An extra circle here would be perfect. skip


    01:25:895 (7) - This slider should be finished at 01:26:232 - you have to follow the vocal here, since that's what you were doing. fix


    01:34:743 (5,6) - Can you consider changing those 2 circles for 1 slider? Fits better ~ fix


    01:38:199 (1) - Finish here doesn't sound very good, it's okay at the 2nd circle, but that's because you are finishing with the beat itself. Just leave Whistle. fix


    01:38:704 (1) - Same ^ fix


    01:39:210 (1) - Same ^ fix


    01:39:715 (1) - The spinner should start 01:39:547 - the difference is that the place where you placed it, doesn't mean anything in the rhythm at all. fix
Sorry for my late reply.
Although I skip many things. Thank you!
Topic Starter
HiverK

CloudSplash16 wrote:

Hi, I'm here from my modding queue.
Sorry for the long delay.

[General]
  1. Current background image quality is not good. Here's an image of slightly better quality: http://puu.sh/fuorb/a63b3f8a46.jpg Please use it. fix, more clear
  2. Change the source to: サノバウィッチ fix
  3. Consider adding to tags: sanoba witch sabbat of the witch fix
  4. I recommend to make kiai times at: I prefer to my set.
    00:57:749 to 01:08:451
    01:08:536 to 01:19:238
    01:19:322 to 01:30:109


[Easy]
  1. These inheriting sections don't change anything, so remove them: http://puu.sh/fuqUf/695bae3199.png fix
  2. 00:09:210 (1) - I think maybe it will look nicer if you add curve to the first half of this slider: http://puu.sh/fusbB/e69af241e3.jpg fix
  3. 00:13:255 (1) - I think it's better to not use such a short slider in Easy diff, as it can be hard for beginner players to catch, and also recover after. I recommend mapping this part out with circles/sliders: http://puu.sh/fuxZR/deb66ed6d7.jpg You mean spinner?
  4. 00:15:783 (1) - Starting here, why did you make your sliders with so many points? You can make simple curved slider with just 3 points, and it will be a more perfect curve. Consider fixing all those sliders to have 3 point: http://puu.sh/fusPn/dd27cb6354.jpg and http://puu.sh/fusV9/39c183d7d8.jpg etc. Sometimes I can't use only 3 points to make shape what I want. Like 00:17:300 (1) - I know it's hard to make a perfect curve with many points, but I'll check it all.
  5. 00:27:749 (3) - Add a clap. It fits the song fix.
  6. 00:37:524 (3) - Add a clap on the end here too. fix
  7. 00:40:052 (2) - I think head sounds better if you remove clap and add finish since there is cymbal in the music. fix
  8. 00:40:895 (3) - Flow here feels a bit awkward. Maybe you can change the shape like this: http://puu.sh/futsZ/303bff6892.jpg fix
  9. 00:40:895 (3) - Add a clap on the end. fix
  10. 00:42:581 (2) - I think this will be cool, try it: http://puu.sh/futDh/76e5e5fee2.jpg fix
  11. 00:58:929 (3,1) - This overlap looks bad in my opinion. I recommend to move them like this: http://puu.sh/fuuAl/70a6ba7949.avi fix
  12. 00:59:772 (4) - Add clap on end. fix
  13. 01:02:805 (5) - Add clap. fix
  14. 01:27:412 (1) - This spinner should end at 01:30:109 fix
  15. 01:37:693 (2) - I suggest using a 1/2 slider: http://puu.sh/fuva3/467b841392.jpg It makes the rhythm easier to play because all the beat spacing will be 1/1. fix


[Normal]
  1. Start with 60% volume to match the other diffs, and remove the three useless green lines: http://puu.sh/fuwff/cf0f3bd9f9.png fix
  2. 00:03:816 (1) - You are missing a clap. fix
  3. 00:06:176 (5) - I think you can add drum-hitnormal here. It matches the drum in the music well: http://puu.sh/fuwGp/01460f5536.jpg fix
  4. 00:06:513 (1) - Add clap. fix
  5. 00:08:873 (5) - Also drum-hitnormal here. fix
  6. 00:09:210 (1) - Add clap on head, remove clap from end. fix
  7. 00:09:715 (2) - Add clap on head. fix
  8. 00:26:738 (3) - Add clap on repeat. fix
  9. 00:32:131 (1) - Add clap on repeat or end.. whichever one you prefer. fix, added on end
  10. 00:32:131 (1,2) - The distance is too large. fix
  11. 00:44:266 (1) - Maybe add a finish? fix
  12. 01:30:951 (2) - Add clap on end. fix
  13. 01:31:794 (2) - Add clap on head. fix
  14. 01:35:165 (6) - Add clap. fix
  15. 00:18:311 (1) - Remove new combo? It is not needed here. fix


[Hard]
  1. AR7.5 feels a bit too low for this high bpm. I think AR8 feels much better. fix
  2. 01:02:468 - Remove useless green line. fix
  3. 00:06:513 (3,4) - Maybe it's better to put these in the same position (stacked). fix
  4. 00:11:906 (1) - I think you should add clap on the end here. fix
  5. 00:12:581 (2) - Add whistle? fix
  6. 00:13:760 (6,7,8) - It think these are too spaced. Please either stack or put them with smaller spacing. fix
  7. 00:21:176 (1,2,3,4) - Better to use slightly larger distance, so the player doesn't think it's 1/4. fix
  8. 00:30:446 (4) - Add a clap here. fix
  9. 00:37:524 (6) - Whistle on head. fix
  10. 00:40:052 (3,1,2) - The uneven spacing is a bit confusing. Try to make it the same. fix
  11. 00:44:266 (1) - Maybe use finish on head. fix
  12. 00:49:491 (1,2,3) - Make this spacing smaller. fix
  13. 01:04:491 (3) - Whistle on head. fix
  14. 01:06:850 (3) - Clap.skip
  15. 01:09:378 (3) - Clap on end. fix
  16. 01:18:985 (9,10,11,12) - I don't recommend using such large stacks in Hard. Maybe just use a kick slider. fix
  17. 01:35:502 (3,4) - Make the distance farther so the player won't hit (4) too early. fix
  18. 00:24:547 (2) - Add new combo. The follow point appears for too long, and is distracting. fix
  19. 00:29:940 (2) - Add new combo. fix
  20. 00:36:176 (4) - Add new combo. fix
  21. 00:59:772 (1,2) - Swap new combos. It matches with 01:02:468 fix
  22. 01:05:839 (5,1) - Swap new combos. fix
  23. 01:26:738 (5,1) - Swap new combos? fix


[Insane]
  1. 01:18:985 - Remove useless green line. fix
  2. 00:09:210 (1) - Add clap on head? fix
  3. 00:21:008 (6,1) - It would be nice to put a jump here to emphasize strong beat on (1). fix
  4. 00:30:783 (1) - Add finish on head. fix
  5. 00:41:569 (1) - Music has cymbal, so I think you should add finish. fix
  6. 00:48:311 (4,5,6) - Maybe it will be cool if you have increasing slider velocity, like 0,5, 0.625, 0.75: http://puu.sh/fuCVl/8da446f036.jpg fix
  7. 00:04:996 (2) - Add new combo. fix
  8. 00:07:693 (2) - Add new combo. fix
  9. 00:12:918 (1,2) - Swap new combo. fix
  10. 00:24:547 (2) - Add new combo. fix
  11. 00:29:940 (2) - Add new combo. fix
  12. 01:07:356 (1) - Remove new combo. fix

Good luck.
Thank you for your mod.
By the way, I like your previous avatar. You use in your ask.fm now.
Feerum
Good to see that you still work on this map :3
GoGo for Rank! It's a great Map! ^_^
sorciere
tryhard modding~

[Easy]
00:21:176 (2) - Have this blanket the slider end of (1).
00:22:356 (3,1) - I think it's hard to time for new players, how about using a slider instead?
00:25:727 (1) - Small thing, move it to (336,176) for slightly better flow.
00:34:154 (2,3) - Rotate the whole thing by 10 degrees and place them at (284,300) for a maybe better pattern.
00:42:581 (2) - Is this straight or curve? If it's straight, remove the middle point. Also place it at (272,140).
00:57:749 (1) - Pull the middle point up by 1 grid for probably the best blanket.
00:58:929 (3) - ^, but downwards instead.
01:00:446 (1) - and 01:01:625 (3) - Same thing as ^ there?
01:07:356 (3) - It's too fast/hard to read for a new player, I think it's better to place a circle at 01:07:524 instead.
01:37:019 (1,2) - Might as well remove the middle points, no difference at all. Maybe consider sharpening the curve at (1) if you want.
[Normal]
00:13:592 (3,4,5) - Really hard to read. I recommend changing the whole pattern, or at least use a slider that lasts from (4) to (5).
00:26:064 (2) - Make it sharper so that the blanket is more obvious.
00:32:131 (1) - Rotate it by -65 degrees for better flow.
01:01:625 (4) - Is that a straight or curved slider idk lol, if it's straight remove the middle point.

*the non-stop use (and abuse) of complicated 1/2 sliders holds at the first 45 seconds will certainly kill the players. I realise you're mapping according to the melody thing, but I feel like making the rhythm simpler will be better. So take note, maybe you'll need to map it again (I hope I'm wrong tho). But the rest of the map is fun, well done.
[Hard]
00:18:479 (4) - Make the slider less curvy (as curvy as (5)?), it might feel better that way.1/2
00:18:479 (4) - make it as curvy as (5) for consistency.
00:19:491 (1,2) - It's awkward to jump from (1) to (2). I suggest changing the pattern completely, or make (2) blanket (1) at (284,340) or something.
00:21:682 (3) - Move it to (252,270) for maybe better flow.
00:29:940 (1) - I think moving it to (504,52) would be better.
00:40:558 (1,2) - Have this dist snap 1.2 too? (that means green line from here onwards)
00:47:637 (2) - ctrl+g for better presentation?
00:55:558 (3,4,5) - Maybe bring all these to (2)? I dunno, I prefer it that way, how do you feel about it?
00:56:738 (1,2,3) - In my opinion it's too far , reducing the dist snap to about 0.7 might help.
01:09:041 (2) - Make it as curvy as (3) for consistency.
01:24:378 (6) - Make it as curvy as (5) for consistency.
[Insane]
*take note of the fact that I can't pass this difficulty.

00:17:300 (1) - Plays awkwardly, I suggest move it to somewhere else, maybe (284,296).
00:29:940 (1) - Feels a little unexpected, you should move it somewhere else, maybe to (428,244)?
00:31:457 (3) - Personally don't like this slider here. Consider changing it, maybe ctrl+g, ctrl+h and ctrl+j then moving it to (252,260).
00:38:199 (4) - Stack it with (5) plssssss, it feels so much better.
00:47:637 (3) - Small thing, but can you ctrl+j this? (my preference, please avoid this if you like your current one)
01:02:805 (6,7) - NeeEEds a change, the pattern is too damn unclear till it's frustrating. Suggestion : Move (6) to (264,160) and (7) to where (4) is.
01:07:861 (1) - This slider kills the flow to the stream so badly... I have no idea how to change that right now argh,
but anyway try to change the whole pattern of 01:07:524 (1,2,3,1,2,3,4,5) - till it's more readable.
01:28:592 (8,1) - There should be a 1/1 slider here to follow the voice and the melody thing.
01:29:350 (4) - Move this to (160,200) for maybe better flow.
01:32:468 (5) - Suggestion, maybe this slider can be the same as (3), but inverted.


hmm, the whole map is quite fun but seems really unpolished, which is a good thing as you can fix that.
Good luck!
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