dat diff names... *grurururu
___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
___ ___ ___ ___ ___ ___ ___
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | (7K)
yay thanks uncle va..17VA wrote:
[Noodles]
00:17:557 - resize longnotes like this... http://puu.sh/e6Rpv/d84a3be5b8.jpg // done
00:27:757 (27757|0,27843|1,27929|2) - strong beats... so add more notes here.
http://puu.sh/e6RyH/f65d9207c7.jpg // dafonz.. o2jam jack shield @w@ done
01:14:986 - I think this way is more comfortable. http://puu.sh/e6RPt/8329f45060.jpg // ==a keep
[FriedRice]
01:47:129 (107129|0) - remove? // hmm... ok
[Hard]
00:49:700 - add note at 4? // ok~
ayy thanks starry, next time perhaps you want to use notepad to mod.. :uStarry- wrote:
usago wat da fak restaurant // wat dafoq usagi plsHi! From Starry's MANIA Modding Queue!~
[General]
Timing: ☑
Audio: ☑
BG: ☒Metadata: ☑
- Delete 'bg5.jpg' from folder. Unused. // ok.. ==a
Preview Point: ☑
- Add Andamiro to tags, dev of PIU // considering this is essential, will add later
AiMod: ☑
[][]
- Untick 'Widescreen Support' in Design Section. // lol it's fine, i made the bg to be compatible for widescreen & non widescreen, won't affect the gameplay
- Really don't agree with the HPOD spread, eg. Intermediate is OD7, when it has 30 LNs in the whole map. // ^^; silly me, will increase the OD
Just seems random :s . Also names of the diffs will probably need adjusting to be more rankable. // well, i already ranked a map with unique diff naming, you can check it here : https://osu.ppy.sh/s/156937 :U___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
___ ___ ___ ___ ___ ___ ___
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | (7K)
Page bugged and lost the whole of this mod...
Will only mod 2 diffs.
I'm sorry, just in a really bad mood now because of this and IRL stuff. >< // DD: omg... ;w;
[Easy]SPOILER00:01:014 (1014|2) - Move 1 // erm, keep for hand balance
00:01:529 (1529|1) - Move 2
00:02:043 (2043|2) - Move 1
00:02:557 (2557|1) - Move 2.
the chords at the end of this pattern are higher pitch, so thats why this is better to have. // i reversed the PR.. :^) keep
00:04:100 (4100|2,4443|2,4786|2) - fill in these spaces, something like this, idk. // added on 4
00:35:986 (35986|0,35986|1,36500|3,36500|2) - ctrl h , pitch // ==a i think the pitch is correctly placed.. keep
01:14:043 (74043|1,74729|1) - move both to 0, balance. // ==a keep
cant remember rest, sorry
[NM]SPOILER00:08:386 (8386|3) - move 1 // nyaw keep
00:08:900 (8900|0) - move 3 // keep
00:09:072 (9072|3) - move 1, best pr you can get here imo // 00:08:043 (8043|3,8215|2,8386|3) - and 00:08:557 (8557|0,8729|1,8900|0) - reflected for purpose.. i don't really rely to PR when it become physically wrong.. keep
00:14:043 (14043|2) - move 0
00:14:215 (14215|1) - move 2
00:14:386 (14386|0) - move 1, pitch // ayy done
00:49:872 (49872|3) - move 2, playability // keep, this pattern give a 'normal' feeling..
cant remember much else
sorry isn't like my normal mod, just annoyed now lol.... 1hr waste ><
have star instead
nice map usagi
ayy thank you so much guys! i really appreciate it..HOST wrote:
hi my dinner <3 // T_T please no
mod from queue
column 1 / 2 / 3 / 4
[]
[Egg-roll]
00:03:072 (3072|2) - move 2 // keep
00:03:586 (3586|1) - move 3 // keep
00:03:586 (3586|1) - add 2 or 4 // aaa too over kill.. keep
01:10:272 (70272|0) - this note's sampleset is "auto". is this right? // supposed to be Normal.. orz thanks for noticing this one
[Asian Stir-Fried Seafood]
00:37:015 - add 4
00:37:357 - add 2
(if u purposed this pattern, ignore these) // keep.. indeed for purpose..
00:49:872 - move 3 // keep, to maintain this is 'Normal' diff
01:13:357 (73357|0) - end 01:13:529
01:13:529 - add LN at 2, end 01:13:700 // keep for purpose
01:16:100 (76100|3) - end 01:16:272
01:16:272 - add LN at 2, end 01:16:443 // ==a same above, keep for purpose
01:18:843 (78843|0) - end 01:19:015
01:19:015 - add LN at 4, end 01:19:186 //keep
01:21:586 (81586|3) - end 01:21:757
01:21:757 - add LN at 2, end 01:21:929 // nah this one is great for vice versa.. done!
[]
[Grilled Chicken]
00:05:472 - add 4 // keep
00:05:815 - add 1 // keep for PR, 1 instrument only
00:24:157 (24157|1) - move to 1 // keep, this is 'Hard' though
[]
[Noodles of Insanity]
00:11:643 (11643|3) - change LN, end 00:11:986 // nah i prefer the 1/1 empty beat.. keep
[]
good luck usagi <3
noodle papernote.. o_oExPew wrote:
i just lol'd that description
can i order a Noodle Papernote?
[General]I have hungry... Good Luck
Andamiro
Tag Suggestion
[Normal]SPOILER00:07:186 (7186|2) - Move to 4
00:17:815 Move to 1
00:18:157 Move to 4
00:23:129 http://puu.sh/ekmyn/e5071924b8.jpg
01:22:615 http://puu.sh/ekogB/5faf653d1b.jpg
[Intermediate]SPOILER01:16:615 (76615|2,76786|1) - Move from (2,3) to (3,4)
01:24:843 http://puu.sh/ekhOf/7d17bb724d.jpg
01:33:586 (93586|0) - Move to 4
01:33:929 (93929|3) - Move to 3
01:47:129 Add note in 4
yay i made more people hungry... thanks! owo)/Danielslz9 wrote:
Hi, Usagi
Column Format
4K : |1|2|3|4|[General]I have hungry... Good Luck
Andamiro // haven't add this since previous mod.. ok fixed /-\
Tag Suggestion
[Normal]SPOILER// keep, gotta keep the climax there, that's why it's a bit harder00:07:186 (7186|2) - Move to 4 // ==a keep
00:17:815 Move to 1 // xD keep
00:18:157 Move to 4 // huuh.. keep
00:23:129 http://puu.sh/ekmyn/e5071924b8.jpg // ^^; keep, gotta keep the rhythm & pr
01:22:615 http://puu.sh/ekogB/5faf653d1b.jpg
[Intermediate]SPOILER01:16:615 (76615|2,76786|1) - Move from (2,3) to (3,4) // ok
01:24:843 http://puu.sh/ekhOf/7d17bb724d.jpg // ==a remapped
01:33:586 (93586|0) - Move to 4 // 3
01:33:929 (93929|3) - Move to 3 // keep
01:47:129 Add note in 4
ohi sir captin (sorry long reply, my email notification being random lately... orz)captin1 wrote:
heyo, dropping by
mapped this song as well, and have a mp3 that imo sounds a lot nicer http://puu.sh/euYg3.mp3
offset should be 1498 for this
if you feel like being nice i actually mapped it in 4K mania https://osu.ppy.sh/b/597735 if you'd be willing to take a gd i'd be pretty happy
no kd
oh i understand now.. sorry, my English not really decent.. orzcaptin1 wrote:
meant that as I mapped it already, and wondering if you'd be willing to include it in your set
it's fine if you don't want to
puxtu wrote:
o3o
I can't remember the last time a modded a map, but here we go
[general]
why no kiai time and i found this
[Intermediate "Saucy Meatball"]
gw bakal terus terang ya.. pattern lu je, menurut gw udah bagus bgt, gw hati2 bgt mau mod ini. tapi...pas gw testplay ada bbrapa part yg keknya "a lil bit too hard" untuk diff HD. bntar gw tunjukin satu satu
00:04:069 (4069|3,4069|2) - suara cymbal kek gini enaknya di pisah (e.g 1 3 or 1 4 or 2 4) // boleh
00:06:469 - sengaja dikosongin? // yep
00:05:955 (5955|1,6298|3) - pasangannya mana? kok yg ini ada? 00:04:069 (4069|2,4069|3) - // kgk ada cymbal, cuma fokus ke synth
00:14:183 (14183|2) - doesn't feels right :/ mungkin ini seharusnya di red line yg di bawahnya terus add note di blue line // lel sorry
=w= continue later
00:14:698 (14698|1,14783|0,14869|1,14955|2,15040|3,15040|0,15212|2,15212|1,15383|1,15469|3,15555|1,15726|2,15726|0,15898|0,15898|2,16069|1,16155|0,16240|2,16412|2,16412|1) - gw contoh org yg lemah bgt di tangan kiri, ini 12 note banding 8 note masih agak berat sebelah. mungkin ctrl+h semuanya atau terserah // ok a bit balanced now
00:16:412 (16412|1,16412|2) - pisahin, jgn kasi nempel // hue ok
00:20:269 - you really need to add note here // keep dulu
00:20:698 (20698|0,20698|3,20869|3,20955|2,21040|0,21126|2,21212|0,21298|1) - :C
00:27:040 (27040|3,27126|2,27212|1,27298|0,27383|1) - ctrl+h atau re-arrange
00:29:440 (29440|0) - hammer di tangan kiri is a big no from me, sorry // lol 1/2 jack bro..
00:33:640 (33640|1,33726|0,33812|1,33898|2,33983|3) - try this 1 2 4 3 1 // ==a keep
00:35:783 (35783|0,35783|3,35955|2,35955|3,36126|1,36212|2,36298|3,36298|0,36469|0,36469|1,36555|3,36640|0,36726|3,36812|0) - :C // git gud son
00:47:869 (47869|2) - sengaja dikosongin? // transisi
00:55:669 - optional http://puu.sh/eDjEd/a54b614b9e.png
01:01:155 (61155|0,61326|3,61498|0) - make this into a perfect stair pls.. 1 2 3 or 2 3 4 will works // lel for PR sake, keep
01:01:840 - dari sini gw serasa main blue army // nerfed down
......
nice pattern
[Normal "Asian Stir-Fried Seafood"]
00:03:555 (3555|3) - change to 1/1 ln, karna ngga ngikutin suara yg bgitu kontras kyknya agak aneh // ok
00:05:955 (5955|1,6298|3) - same case sama diff lo yg di atas // =w= keep
oo i like this pattern, konsisten sama 1 suara
00:11:269 - kalo gw jadi lo gw bakal bikin kek gini http://puu.sh/eDl11/964627dcb3.jpg // repattern
01:39:040 - ^ // repattern
00:20:269 - add 1 note disini ngga bakal naikin star rating kok je // 1/6 tuh, kalo jadi 1/4, jatohnya salah
01:34:412 (94412|3) - hapus nih, ln apaan buat suara kek gini ngga cucok bgt degh :C // :U
01:45:555 (105555|1,106069|0) - hmmm :C // :U
[Easy "Egg-roll"]
00:03:040 (3040|1,3555|2,4069|1) - pisahin dr pasangannya // oy easier judgement laah.. keep
00:05:955 (5955|1,6298|3) - same case sama diff lo yg di atas // ==a keep
00:09:383 (9383|0) - ke 4
00:11:269 - tangan gw ng-hold sendiri disiini, nyari ln tp ngga ada
....
I've never seen ez pattern like this // cek lagi lost one no goukoku punya gw
....
00:50:183 (50183|0) - ngga kepanjangan nih? // keep
00:56:355 (56355|3,56355|0) - nah gini dong // :U
00:56:698 (56698|1) - ke 3
00:58:069 (58069|2) - ke 1
00:59:440 (59440|1) - ke 4
// nyaaah dah di rearrange semua.. >:T
01:00:469 (60469|0,60812|3) - ctrl+j much better like this
01:01:840 - sampe sini 01:11:440 - gw bingung lo ikutin suara apaan, ada bbrapa white line yg lo kosongin ngga tau itu sengaja atau ngga trus malah ada note di red line yg ngga ada sama sekali suaranya :C // lol ok then
01:28:240 (88240|1,88583|2,88926|3) - doesn't flow with the music, jauh beda sama yg ini 01:30:983 (90983|0,91326|2,91669|0) - // kden
01:34:412 - woah ntah sengaja atau ngga but you just missed a loud sound here // ==a karena lu yg bilang, gw add
01:39:040 - ln nya mana :C // takut out beat, keep
segini aja dulu, diff lain nyusul
no reply means <3puxtu wrote:
no kds
[Hard "Grilled Chicken"]
00:00:812 (812|3) - end here? 00:00:983 - // hue ok
00:04:385 - idk why but it feels empty here // dafuk indeed
00:05:783 (5783|0,5955|1,6126|2,6298|3) - gw ngga yakin ini harus di layer dgn LN // ==a same aje tanpa LN juga
00:08:526 (8526|0) - it shouldn't here, remove // lel ok
00:14:183 (14183|2) - same case like intermediate // represent 1/6 stairs, keep
00:15:383 (15383|1,15469|3) - move to 4 3 // 34 plox
00:20:240 (20240|3,20298|2,20355|1) - ctrl + h and then move 1 column to right // ==a for easier execution (but harder looks), keep
00:21:469 - a missing note, make it full burst // ghost note? D:
00:21:983 - ^ // ^ keep
00:25:326 (25326|3) - gw heran, long sound kek gini malah ngga lu kasi LN je.. suara drum malah lo pakein LN :/ // awkwkwk thanks for noticing.. ok fixed
00:33:298 (33298|2,33383|1) - ctrl+j // pr wise, keep
00:37:326 (37326|1) - entah knp lo mulai dr sini // ==a emang dari situ
00:38:869 (38869|3) - double note // keep, layer cuma ke synth
00:42:469 (42469|2) - LN? // 00:42:469 (42469|2,42469|0,42640|0,42640|2) - considering this execution, keep
00:50:526 (50526|3) - note biasa? trus keknya enak tambahin sv disini // hmm.. sv..... pada akhirnya gw apus juga SV gw.. orz..
00:55:498 (55498|0) - ^ // hue ok dah
00:55:669 (55669|3,55840|2,56012|1,56183|0) - why? :/ // ==a why not
01:10:069 (70069|2) - to 4 // ok
01:17:355 (77355|0,77440|1,77526|2) - ctrl+h.. you know why // ok
01:21:298 (81298|2,81298|0) - je bisa jelasin gk ini knp ada 2? // own-made rhythm, asalkan konstan, ngasih 1 note tambahan gk akan nyusahin & overmap.. =w=)b
01:25:669 (85669|3,85840|3) - to 2 or somewhere else // ;; ok
01:29:440 (89440|3) - to 2 // keep
01:34:326 (94326|0,94412|1) - ctrl+j, much better like this // 01:33:983 (93983|1,94069|2,94069|3) - udah ada disini.. :C
01:43:498 (103498|2) - to 01:43:669 - karena gw liat lo make 2 note bwt cymbal // ==a keep aja
01:44:183 - add note, same reason // ^
01:46:069 - add at 3, strong beat // rearranged & added
01:46:412 -at 4, same reason // ^
01:46:412 (106412|0) - ngga kepanjangan je? oiya gw lupa lo suka yg panjang panjang.. sorry >3< // shorten in all diff.. thanks
[Burst!ng Fried Rice]
mother of hammers....
00:05:955 (5955|1,6298|3) - jadiin double notes // rearranged, but still 1 note.. =w=
00:07:155 (7155|1,7240|0,7326|3,7326|1) - ctrl+h // ==a ok
00:08:526 (8526|1,8526|0) - mungkin gw yg salah denger tp kyknya ini 1/8 deh // 1/4
00:11:440 (11440|0,11783|1) - bukannya ini yg harusnya di double? // cek lagi oboro insanity
00:12:126 (12126|1) - to 1 // keep
00:13:840 (13840|3) - kok kosong? :C // o_o ada ah
00:20:183 (20183|2,20240|3) - ctrl+j // keep, legit
00:22:069 (22069|2,22155|3) - remove. no sound // ==a listen again, and it's better because the beat kinda better
00:27:898 (27898|2) - double note // kk
00:28:412 (28412|3,28412|2) - triplet boleh nih // kk
00:30:298 (30298|0) - dn
00:36:812 (36812|2) - ^
00:37:326 (37326|1) - keknya bukan dr sini mulainya je :/ // listen again.. '-')a mulai dari situ
00:38:869 (38869|2,38955|3) - ctrl+j // =w= keep, pr wise
01:01:498 (61498|0,61540|1,61583|2,61626|3,61669|0,61712|1,61755|2,61798|3,61840|0) - ctrl+h? karena mnurut gw lebih enak burst yg 4321 4321,tp lain ceritanya kalo org yg main kidal :v // :U ok
01:01:840 - dr sini gw serasa main candy galy // added more candy galy.. :^)
01:10:069 - halequinn // added more haelequin.. :^)
01:36:126 - jgn di kosongin :/ // beatnya kurang enak.. :C
01:36:126 (96126|0) - double notes // o.o?
[Noodles of Insanity]
OD 8 // liat lagi oboro
00:06:640 - add one more note, strong beat // gile lu.. o_o double LN juga dah kuat
00:11:098 - missing note (e.g 00:30:298 (30298|3,30298|2) - ) // gk ngelayer perkusi.. =w=)a
00:15:212 - add pls, cymbal sound // added in some other spots..
00:47:098 - knp yg ini kosong? :/ // aa lupa.. thanks
00:47:440 - ^
01:09:469 (69469|2) - ini note ngapain disini coba // :U
01:11:440 (71440|2,71440|1,71440|0,71698|1,71698|3,71698|2) - change to LNs // heh
01:35:098 - add note
01:35:440 - ^
01:38:869 - ^
01:41:612 - ^
01:42:298 - ^
01:44:183 (104183|2) - move to 4 // lel 01:44:183 (104183|2,104183|1,104698|1,104698|2,105040|1,105040|2) -
01:46:069 (106069|1,106412|3) - double notes // keep
....
sorry je gw alergi sama mie wkwkwk // :C
overall: map lo bikin gw laper.. I mean really nice map >3<)b
i wish i could shot a star :C
good luck!
;w; padahal gw butuh bangget mod di diff yg Basic 'Bao'... but well, thanks!Zan - wrote:
marked
from my queue
| 1 | 2 | 3 | 4 |
note that im modding at 0% sample volume
random picking dif, just burst thingmod[burst]
00:00:983 (983|1,1069|0) - move to right by 1 col. | pls pain. even though 00:01:069 (1069|0,1155|0) - is in different sound // 00:01:069 (1069|0) - moved to 2.. :^)
00:01:669 (1669|1,1755|2,1755|0,1840|1) - different with 00:02:183 (2183|1,2183|3,2269|2,2355|1,2355|3) - ? well it has same sound
---evenmore 00:03:212 (3212|1,3298|3,3383|0) - // naah, alternating different notes amount to represent different synthesizer, because this map doesn't have LN... considering it's more physical mapping instead technical one, i'll consider to change this later
00:03:040 - add note | loud cymbal, just like these 00:01:498 - 00:02:012 - 00:02:526 - // yuss
00:04:069 - ^ // okkie
00:05:869 (5869|2,6040|0,6212|2) - delete? // there's some sort of sound there, keep
00:05:955 - add note // ^ keep
00:06:298 - ^ // ^ ;w;
00:08:355 - ^ // focusing to the synthesizers only, and avoid to layer percussion to make the flow doesn't broken
00:08:698 - ^ // ^ keep, check oboro, there's a lot of similar things.. :^)
00:10:583 - ^ // ^ synth only.. still want to keep myo2 style without ln here... ;w;
00:11:098 - ^ // ^ keep
00:11:440 - ^ // ^ keep
00:17:526 (17526|3) - move to 1 | pain. but im sure you doesnt want to change this, i know. // :U as you wish, no change.. *runs
00:17:612 - i think double is enough here not like in 00:17:783 - which has loud cymbal // naah.. ==a i feel the beat is fine here.. for rhythm purpose though
00:20:526 (20526|3) - move to 3 // <3
00:22:069 (22069|2,22155|3,22240|1,22326|2) - ctrl + H // rearranged instead
00:25:283 (25283|0) - delete | idk idk idk idk why on there // synthesizer sounds lol.. if you had a time, check hekireki, ahuehueehue.. :U
00:30:469 (30469|1,30555|0) - suddenly no jack // i was about to make 2 beat with mini jack only, since the 3rd will conflict with 00:31:212 (31212|2,31269|1) - .. will consider to change later
00:39:383 - add note // keep, ghost notes no more please.. ;w;
00:44:869 - ^ // i layer this phase with percussion, so yea, keep
00:55:755 - ^ // nice catch.. added
01:00:212 - ^ // blame old mp3.. :u added
01:00:640 - ^ // ok
01:01:840 - ^ // ok
01:09:812 - ^ // uhh... ok then.. (kinda doubt because there's no cue sound, but it has better beat indeed..)
01:10:069 - haelequin, but.... i cant catch 1/8 instruments there // there is a lots of 1/8 snare.. it's biased with the synthesizer but its still hearable... keep
01:12:983 (72983|2,73069|2) - pls different pitch
01:13:498 (73498|1,73583|1) - ^ // keep both, i don't rely with PR too much, mapping too technical will reduce the game factor on it
01:14:012 - suddenly double orz previous are just singles // 3rd beat, ^ i don't rely the PR, as long as it has nice beat..
01:15:726 (75726|0,75812|0) - different
01:16:240 (76240|3,76326|3) - ^ // aa thanks for noticing this, i forgot to add notes between 01:16:755 (76755|0,76840|3) - .. U
01:17:783 (77783|3) - move to 3 // ;; keep, for laser beam sound
01:23:012 (83012|0) - ^ to 4 // re-arranged, but the jack still there.. moved to another beat, thanks for noticing this
01:25:069 - double? here is single 01:24:040 - 01:24:555 - // 3rd beat.. don't you see the problem is repeated at same beat? it's on purpose.. :3
01:27:726 - again eventhough pitch is decreasing here // ==a i know, but i don't rely pr, as long as the beat feels better.. so keep
01:28:840 (88840|1,89098|2) - delete double is enough // to represent the laser beam sound.. ==a considering to keep because this is the hardest diff
01:32:698 (92698|2,92783|3) - ctrl + H but i know you wont change this // 01:32:269 (92269|0,92355|0) - yep, keep
01:34:583 (94583|0) - delete // ok
01:38:355 - add note // focusing to the synthesizer, keep
01:38:869 - ^ // ;w; keep
gl~
Pharos21 wrote:
Heya..
Sorry for delay (busy with GD-ing)
Ok ini pertama kalinya Nge-mod BM sambil ngiler (Grilled Chicken nya satu ya bang >.<) // siaaap.. =w=)7
OK back to business
[General]
Uncheck Widescreen Support (ngga ada SB kan?) // hue, gk tau dah, gw jarang ngecek song setup... ok
[The MOD]
Column 1.2.3.4Bak Pao00:20:526 (20526|3) - Pindah ke 3 (sejajarin sama 00:21:040 (21040|2) - biar enak mainnya) // ==a bisa aja... hmm.. 00:20:355 (20355|0) - ke 2 aja deh..
00:25:840 (25840|2,26012|3) - Ctrl G // ok
00:27:212 (27212|1,27383|0) - Pindah ke 3 sama 4 // hmm.. keep
^Ngurangin Jump^
00:56:698 (56698|1,57040|2,57383|3) - Ctrl H // ;w; keep
00:57:726 (57726|0) - Pindah ke 2 ato 4 // ^ keep.. gk ngikutin PR
01:12:812 (72812|0) - Move ke 2 // wedew.. keep
01:13:155 (73155|1,73326|3,73669|1,73840|3) - Geser ke kiri 1 Colom // keep ^
01:24:126 (84126|2,84298|3) - Geser 1 kolom ke kiri // ok
01:26:869 (86869|1,87040|0) - ^ kanan // ==a keepEgg-roll "Sosis Solo"00:09:726 (9726|1) - Move ke 1 ( pitch ) // boleh
00:25:155 (25155|0) - Move ke 2 // ;w; keep
00:42:298 (42298|0) - move ke 3
00:42:469 (42469|2) - Move ke 2 // eeh keep
00:47:955 (47955|0) - Move ke 3 (Pitch) // rearranged everything
01:09:383 (69383|1) - Move ke 1 ( Pattern)Asian Stir-Fried SeafoodCheck AI MOD // oh, keep, gk ada yg bisa di perbaiki... ==a
OD = 7 ? // HP nya jadi 6.5, ok
pattern Clear
ak dah check yang lain ( kecuali Insane ke atas ) dan semuanya clear
GL ^.^
Aduhh Laper Lagi
RuberusuScarlet wrote:
hi ~
mod request"Beat Savior's Modder Team" MANIA Queue
|1|2|3|4|modgood luck >w</[Burst!ng Fried Rice]
HD 9.5 ? // ==a doesn't really affect the hp drain bar.. keep
00:06:298 - add 1 // hmm.. consider to add this later
00:24:298 (24298|0) - move to 4 // xD nice, ok
00:34:412 - add 3 // ok
01:18:040 - ^2 and 3 ? // ^^; added.. thanks for noticing this
01:46:069 - ^4 ? // keep, it's calm part..
01:46:412 - ^1 ? // keep..
[Noodles of Insanity]
nice LN00:53:183 (53183|0) - or 00:53:183 (53183|1) - move to 00:53:098 -// lel i see.. will consider to move this
01:46:069 - add 4 ?
01:46:412 - ^ 1 ?00:37:155 - to 00:38:355 -// yep, there's a cue sound, but it's wise to not layer such low sound.. keep
1/4 LN start to 00:36:983 - end to 00:38:355 - ?
[Hard Grilled Chicken]
00:19:498 (19498|1,19669|1) - move to 1
and… 00:19:669 (19669|1) - end to 00:19:840 - // rearranged whole thing,
01:01:326 (61326|3) - move to 3 // keep
01:01:498 - add LN 4 , end to 01:01:840 - (main sound and 1/16sound) // oooo.... nice idea.. 01:01:326 (61326|3) - make this longer until 01:01:840 (61840|2) -
[Intermediate "Saucy Meatball"]
00:11:098 - add 3 ? // ==a not layering the percussion, else the flow will be broken
00:20:183 (20183|1,20355|2,20526|2) - Ctrl + H ? // ok..
00:52:840 (52840|2) - delete // ;-; it has nice beat.. hue keep
00:53:183 - add 4 ? // ==a i see.. previously i put a note here, but removed.. heheh.. ^^; keep
00:55:926 - ^2 // keep
01:23:098 - https://osu.ppy.sh/ss/2607111 ? (Like Hard Grilled Chicken) // ay, finally someone noticed this.. ok changed..=w=)b
01:46:412 - add 4 // keep, to make the ending more calm..
omg sorry for making you checking too many diffs.. ><bakabakemono wrote:
mod by rabbit's request
column: 1 2 3 4
Burst!ng Fried Rice
- 00:05:869 (5869|2) - move to 00:05:955 - at 4 // eeh there's some sort of streamy sound this part.. keep
- 00:06:040 (6040|0) - move to 00:06:126 - at 1 // ^
- 00:08:526 (8526|1) - use 1/8 snap and move to yellow line after
- 00:10:369 - add one note at 4 // ==a no exact cue sound.. keep
- 00:10:583 - ^ at 2/3 // keep, for odd rhythm sake
- 00:21:898 (21898|2) - move to 2 and then 00:21:983 - add one note at 3. just suggestion // okkie.. keep
- 00:22:755 - add one note at 4 // keep, layering the synth only
- 00:37:498 - ^ at 1 // ;; ^ keep
- 00:37:840 - ^ at 4 // ;; ^ keep
- 00:44:869 - add one note at 2? I think its have hi-hat sound // ;w; keep, for odd rhythm sake
- 00:49:498 - ^ at 3, the reason is same :v :v :v // ^
- 00:50:869 - add one note at 2 for cymbal // ok
- 00:55:583 (55583|2) - move to 4, it's nice to put jack there imo // nice catch m8, thanks
- 00:55:926 - add one note at 4 // 1 sounds more accurate.. o.o
- 01:26:698 (86698|0) - move to 3? like as you did after 01:27:212 (87212|2,87298|1,87298|3,87383|0,87383|2) - // keep, alternating another fingers on same pattern (doesn't rely at PR at all)
- 01:46:412 - add one note at 1 // asdfg it's calm part, but well.. ==a everyone will point out this as endless problem if i still keep this.. :u
Noodles of Insanity
- 00:04:412 - add one note at 3
- 00:04:755 - ^ // added both
- 00:10:926 (10926|2) - move to the other place bcs it's have different pitch with the note before // doesn't rely to PR. it's on purpose.. keep
- 00:35:612 (35612|3,35698|2,35698|0,35783|3) - change the pattern like as you did after 00:36:126 (36126|0,36126|2,36212|3,36298|2,36298|0) - and then ctrl + h // ==a no change
- 01:34:240 - add note at 3 // keep
- 01:38:698 (98698|1) - move to three due the pitch relevancy // doesn't rely to PR. it's on purpose.. keep (2)
- 01:38:698 (98698|1) - add note at 1 // ==a keep
Hard "Grilled Chicken"
the LN at this diff seems to be insane imo :l // that's why i made Intermediate diff
- 00:04:240 - add note at 2 (hi-hat sound) // ==a i only layer the synth.. keep
- 00:06:298 - ^ at 1/2 // eeh keep ^
- 00:14:183 (14183|2) - remove and then 00:14:269 - add note at 3/4 // o.o doesn't really accurate (1/6 bsd), keep
- 00:24:640 (24640|2,24640|1) - ctrl +h and then 00:24:983 (24983|3) - move to 1 and then 00:25:155 (25155|0) - move to 2 // no changes.. ==a on purpose..
- 00:31:155 (31155|2) - change to 1/6 notes. you know what to do next :^) // asdfgh too many LNs to put 1/6.. keep
- 01:25:069 (85069|3) - move to 2 and then 01:25:155 (85155|1) - move to 4 (to avoid shield 01:24:812 (84812|3,85069|3) - ) // eeeh forgot to add another shield at 01:27:812 - ... *runs
Intermediate "Saucy Meatball"
- 00:11:783 (11783|3) - remove, it's too hard for intermediate imo
- 00:15:383 (15383|0,15555|0) - move to 3 // asem same hand.. D: keep
- 00:17:612 (17612|0) - move to 3 // keep
- 00:34:755 (34755|2,35269|3,35783|3,36298|3,36812|1) - remove to better pattern just suggestion // oookiie keep
- 00:46:412 - y u didn't add note at this timing like you did before? add one note at 3/4 // different phase yo, keep
- 01:21:383 (81383|2) - move to 4? // ok
- 01:21:555 (81555|3) - ^ to 3? // ==a keep? removed 1st note
- 01:34:326 (94326|0) - remove, just suggestion // supposed on 4th, keep
Normal "Asian Stir-Fried Seafood"
- 00:42:126 (42126|3,42298|2,42469|3,42469|1,42640|2) - it's too damn hard for normal, rearrange these pls, pattern is up to you
- 00:47:612 (47612|2,47783|1,47955|0,47955|3,48126|2,48126|0) - ^ these tho // ;w; keep both, im not diao thinking new pattern
- 00:55:498 (55498|0) - change to LN and then 00:55:669 (55669|2) - change to normal note // o_o you mean, LN? keep
- 01:14:012 - add one note at 2 // ==a keep, to make it different with 2nd chorus
- 01:16:755 - ^ at 2 too // keep ^
- 01:19:498 - ^ at 4 // keep ^
- 01:45:555 (105555|1) - this should end at this place 01:46:069 - // ok
- 01:47:612 - add note at 2 // ok
Easy "Egg-roll"
- 00:43:669 (43669|3) - change to normal note imo // ok
- 00:48:469 (48469|3,48640|2,49155|3) - ^ //ok
- 01:08:698 (68698|3) - remove // keep, strong beat
- 01:11:440 - add one note at 2 // o.o keep, only layer the percussion
- 01:24:983 (84983|0) - remove like as you did before // ok
- 01:27:726 (87726|1) - ^ // ok
- 01:30:469 (90469|3) - ^ // ok
Basic 'Bao'
I hadn't seen any serious problem in this diff
- 01:01:155 (61155|0,61498|0) - move to 3 // same hand is too hard.. keep[/box]
hope these are helpfullll~ I'm tired to modding so many diff -,-
mod yg di reject bukan berarti modnya jelek, gw kudu mikir berkali kali dulu, dan berat kalo ngereject setiap baris mod, apalagi semuanya beralesan.... ^^;bakabakemono wrote:
ah byk yg direject ._. perlu ningkatin kualitas modding nih ._.
Remillion Cross wrote:
Hai~~ <3
ini mod rada2 pointless jadi sorry kalau ga terlalu membantu xd
[Burst!ing Fried Rice]*00:06:383 - disini masih ada lanjutan stream dari yang sebelumnya, tambah note di 3rd // keep, spacingnya enak.. :C
(kalau mau patternnya dibagusin, 00:06:469 (6469|1) - tinggal tarik ke 1st karena kurang pas kalau jack disitu, dan pitchnya juga ga kedengaran sama antara itu sama yang diatasnya) // sengaja di bikin spacing buat persiapan jack.. :C
*00:08:612 (8612|3) - salah taruh note ya ? coba di 00:08:698 - soalnya di 00:14:355 - juga kayak gitu musik dan patternnya // keep, sengaja nge emphasize suara synthesizer ketibang suara perkusinya.. try to make even an odd.. :U
*00:13:326 (13326|0) - taruh di 4th column, kayaknya lebih cocok akan ngikut sama aliran pitch dari pattern setelahnya // ok
*00:29:098 - tambah satu note di sini (terserah column di mana) // asdfgh lupa thanks!
*01:20:012 - tambah satu note di 3rd untuk beat // tadinya sih, cuma mau nge emphasize synthnya doang.. tapi yap, added
*01:31:755 (91755|0) - delete, karena notenya kurang mendukung // O.o ada suara disitu.. ;w; keep
*01:36:469 - tambah satu note di 1st untuk beat // keep.. try to make even an odd.. :U
*01:23:440 - karena beatnya lebih deras (crash), tambah satu note di 1st // ok.. :^)
*01:45:555 (105555|0) - menurut aku lebih enak pas mainnya kalau ini taruh ke 3rd column // keep, 01:45:383 (105383|0,105555|0) - same column to represent stronger sound..
Suggestion
*00:03:212 (3212|1,3298|3,3383|0) - coba deh ikutin tatanan pattern kayak di 00:02:183 (2183|1,2183|3,2269|2,2355|1,2355|3) - bukan ikuti bentuk patternnya, cuma ikuti peletakannya seperti 1-2-1 atau 2-1-2. // ok
(soalnya sama beat dan suaranya dengan yang itu)
*01:25:326 - http://puu.sh/f7WNT/0e40c155ee.jpg // ok
[Noodles of Insanity]*01:00:640 - tambah slider kecil di 2nd column // ok.. :U
bzzz..
[Hard 'Grilled Chicken']*00:21:126 (21126|2) - kusaranin delete aja ini note, kalau mau 00:21:040 (21040|0) - kamu bisa atur ini ke tempat/kolom lain biar dibuat jadi slider // removed, tanpa slider
*01:07:155 - tambah slider di 3rd, sampai di 01:07:326 - biar ga susah kecilkan aja slider 01:06:983 (66983|1) - sampai ke 01:07:155 - // keep, sengaja biar ada spacingnya
*01:27:812 (87812|2) - pindahkan ini ke 4th column, lebih bagus // keep, 01:25:069 (85069|3) - sengaja di samain sama ini.. :3
*01:23:440 - tambah 1 note di 4th column untuk crash/beat yang besar // ok
*01:33:298 (93298|2) - menurutku ini kurang mendukung sama suara musiknya, jadi delete // ok
[Intermediate 'Saucy Meatball']*00:01:840 (1840|1,2012|2,2012|3) - ctrl+H, dan geser semua 1 column ke kanan
*00:02:355 (2355|2) - pindah ke 1st column // all done
[Normal 'Asian Stir-Fried Seafood']*00:17:269 (17269|2,17269|3) - kalau mau ngikutin pitch, geser 2 kolom ke kiri // =w= keep, malah jadi reversed.. :U
*Dari 00:41:440 - ke 00:42:640 - cukup challenging sekaleh untuk normal diff o.o // ==a banyak yg bilang gitu.. keep
*00:42:640 (42640|2) - pindah ke 4th column, biar ga rumit patternnya // ;w; ok
[Easy 'Egg-roll']*01:38:698 (98698|0) - slidernya harusnya berakhir di 01:39:555 - // ok
*01:39:898 - habis itu, kamu tambah 1 atau 2 note di sini // ok
// 00:10:926 (10926|1) - applied on this part too
[Basic 'Bao']*00:36:983 (36983|2) - slider harusnya berakhir di 00:38:183 - // same thought.. ok
*01:17:612 - sampai 01:18:126 - kenapa ga buat kayak gini ? http://puu.sh/f81Ur/4008db8346.png biar patternnya ga monoton // basicnya ilang.. ;w; ok done
*01:28:583 - sama kayak di atas // all done
Good luck usageh ~!
Bakal banyak di reject semua nih wkwkw
[GraveChaos] wrote:
Hi MOD here as requested in Osu!mania PH Modding Team!~ >w<)/
[MOD]Check AiMOD for:
-OD problem // ==a will keep as it is..
-Snapped problems // will check.. =w=)b
Put kiai from 01:12:812 to 01:34:069 // no kiai.. >:T
|1|2|3|4|
[Basic 'Bao']
00:05:955 (5955|2,6298|3) - Ctrl + G for better pattern and hand balance/relaxation. To avoid boring pattern? // ==a keep, hence, the opening part will be always boring in easier diff
00:16:926 (16926|1,17269|2) - Ctrl + G for better pattern and hand balance/relaxation. ^ // keep
00:23:269 (23269|1) - Move to |1| couz' of pattern as what you did in here 00:20:526 (20526|3,20698|0,21040|2,21383|0) - Notice it~ // o_o ok then
[Easy "Egg-roll"]
00:06:983 Add note to |4| for drumbeat - Hit-hat and for pattern + Impact // ==a, ok then
00:12:469 Add note to |3| ^ // ok, but i feel the easy diff become abit more harsh with those double notes.. i might revert this in one day
01:00:469 (60469|0,60469|2,60812|3,60812|1) - Ctrl + H for better pattern and hand balance // 2 to 3 and 3 to 2, ok
01:24:126 (84126|1) - Move to |1| then 01:24:469 (84469|0,84640|1) - Move to |2| - |3| couz' of your pattern just like the other from previous and for consistency // keep, instead, i repattern another thing to make it more consistent.. :3
[Normal "Asian Stir-Fried Seafood"]
00:25:326 (25326|3) - Move to |3| since their sounds/instruments fits to be a ladder // ok, become ladder
01:02:183 (62183|1,62355|3,62355|0,62698|2,62869|3,62869|0) - Ctrl + H for better pattern // =w=)b
01:22:069 (82069|3,82240|1) - Make this only 1 LN in |4| because of your pattern just like from previous for example..... 01:15:898 (75898|3,76069|0,76240|1,76412|3,76583|2,76926|0) - At first 2 LN then the next is only 1 LN the others have the same so make this into one too // disagree, too much relying consistency could leading with boring pattern.. keep
[Intermediate "Saucy Meatball"]
Nein! // nien
// continue later
[Hard "Grilled Chicken"]
00:03:298 (3298|0) - Move to |4| for pattern as you did in your pattern here 00:01:669 (1669|2,1755|3,1840|1) - and this.... 00:02:183 (2183|1,2269|2,2355|0) - If you notice they have the same pattern it just like it's been move so in here 00:02:698 (2698|0,2783|2,2869|1) - do this pattern for this too for consistency // ==a thanks for noticing this, everything more consistent now
00:48:640 (48640|2,48812|1) - Move to |4| - |3| for better pattern and hand relaxation // keep
Nice map!~ LOL i suddenly feel hungry *Q*) Yum yum
Good luck!~ =w=)b
^^; let's just hope so.. thanks guitar.. <3guitarlol wrote:
this for ranked inmediately
amazing map