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Trey Parker - America, Fuck Yeah

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Total Posts
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Topic Starter
Galkan
This beatmap was submitted using in-game submission on 23 sierpnia 2010 at 20:06:54

Artist: Trey Parker
Title: America, Fuck Yeah
Source: Team America: World Police
Tags: American Metal Liberty
BPM: 52
Filesize: 2441kb
Play Time: 01:54
Difficulties Available:
  1. Easy (2,52 stars, 116 notes)
  2. Hard (4,72 stars, 251 notes)
  3. Normal (3,2 stars, 157 notes)
Download: Trey Parker - America, Fuck Yeah
Information: Scores/Beatmap Listing
---------------
My first beatmap, enjoy ;-) Song from film "Team America: World Police".

People who contributed:

_llkey_18, bobek_fp, Doomsday, Dragvon, fartownik, Gens, klubek, Lesjuh, Niko-, rEdo, ShaggoN, SteRRuM, Xgor, ztrot. Thanks guys!
jockeytiyan

Galkan92 wrote:

Source: Team America
Tags: America fuck yeah
Please take out all of the entries in "Source" and "Tags" and replace them with something else that is not in the title/artist name.
CzekoMisiek
good map ! Star
;D
harellion
good luck ; p
Niko
Fixed timing and a few things. Deleted some fragments that you have to remap.

+Star

Download: Team America - America, Fuck Yeah (Galkan92) [Normal].osu
NotShinta
Team America should still be in the Source.
Brass the Hedgehog
Love this song... So GL in mapping. And make Insane for Taiko for meh <3
Lyoko is Cool
The first beat is off, it should be after the pickup in "America" (in other words, it should be on "mer". I would suggest timing the 110BPM section at the beginning as well.
SteRRuM
timing fix
thr1ve
+star
Work on normal more.
fartownik
Duh, tiring IRC modding :D
awp

jockeytiyan wrote:

Galkan92 wrote:

Source: Team America
Tags: America fuck yeah
Please take out all of the entries in "Source" and "Tags" and replace them with something else that is not in the title/artist name.
The source is correct. The artist name is wrong. Wikipedia's a little unclear, but Trey Parker voiced and presumably wrote America, Fuck Yeah. I'd put him down.
Topic Starter
Galkan
Ok, I changed Artist name to Trey Parker and fixed 1 slider in [Normal]. I'm waiting for further suggerstions.
Topic Starter
Galkan
Changes after (double, lol) revival on [Easy].
Should "World Police" be in the Source or without it is good enough?
Gens
Revived again...?
_llkey_18
IRC MOD
star+
Pazq_old
Great map;],Hard and Insane plox
Sliders a little too fast for normal.
Topic Starter
Galkan
Added [Hard] difficulty. I need help with adjusting hitsounds at all difficulties. I'll be grateful if someone helps.
ShaggoN
Dragvon
Here we go~

All of them are suggestion, exceptions will be signalized.
Hitsound Modding~
Oh god, so much sounds o-o'

First of all, for all difficults, decrease the volume, it's too high :3
Easy
SPOILER
• 00:01:795 (1) - Remove claps, add finish
• 00:06:263 (1) - Remove both claps and add a finish to the second note of the slider.Also, finish this slider in the white tick. (I think you could switch to a spinner like you did in the last one instead of a slider here)
• 00:09:579 (1) - Only Finish here.
• 00:10:990 (2,3) - Claps on both, only.
• 00:12:402 (1,2,3,4) - Remove the claps that are on the first note of these sliders, leave only the second one. (Double click the note you wish to edit)
• 00:15:226 (1) - Only Finish here.
• 00:16:637 (2,3) - Again, claps only!
• 00:18:049 (1,2,3,4,5,6,7) - Remove all those sounds. Add claps in numbers (3), (6) and (7)
• 00:26:520 (1,2,3) - Again, you know what to do with those. Finish on (1), and Claps on (2) and (3)
• 00:29:343 (1,2,3,4) - Remove the claps that are on the first note of these sliders, leave only the second one.
• 00:32:167 (1,2,3) - Yet again, Finish on (1), and Claps on (2) and (3)
• 00:34:990 (4) - Claps on the 3rd note only
• 00:36:049 (1,2,3,4,5) - Remove all. Add Claps on (4) and Finish in (5)
• 00:38:873 (1,1) - Remove all sounds from the first spinner, and use only Finish in the second one!
• 00:49:108 (1,2,1,2,1,2,1,2,1,2,1,2,1,2) - For those sliders: Remove Clap from the second note For the single notes:Remove claps and leave whistles.[/b]
• 00:58:814 (1) - Finish, only.

Normal
SPOILER
• 00:10:990 (1,2) - Claps only~
• 00:12:402 (1,2) - Slider: Claps on the 3rd note only Note: Claps only
• 00:15:226 (3,4,5) - Remove all from the slider, and claps only in (4) and (5)
• 00:18:578 (3,5,7,8) - Use claps on these only
• 00:20:873 (1) - Remove all finish from this slider.
• 00:21:755 (2,3,4,5,6,7) - Only (5) Needs Clap
• 00:24:049 (1) - Use only Finish.
• 00:27:931 (1,2) - Guess what! Claps only xD
• 00:28:637 (3) - Claps only in the 3rd note
• 00:30:049 (4,5) - Remove all claps but leave one in the first note of (5)
• 00:31:461 (6,7,8) - Claps only! But remove on the last note of the slider
• 00:33:578 (9,10) - Claps only...
• 00:34:990 (1,2,3) - Remove Claps from the first note of the sliders and from (3)
• 00:37:108 (5) - Claps only
• 00:39:226 (3,5,7) - Use claps only in (3), (5) and (7) (7 can keep finish, but 5 can't)
• 00:41:520 (1) - Finish only...
• 00:44:873 (1,2) - Claps only~
• 00:46:284 (3,6) - Remove claps from these 2
• 00:50:520 (4) - Claps in the first and last note
• 00:53:343 (10) - ^
• 00:54:755 (3,6,1) - ^^
• 00:58:284 (2,3) - Whistle only
• 00:58:990 (1) - Finish only
From 01:13:100 until 01:25:452 (11) : Try to use this pattern on all following combos:
  • 01:13:100 (1,2) - Whistle only in the first note of (1) ,Claps only in (2) [Both Notes!]
    The pattern is like this: Whistle, Muted, Clap, Clap
From 01:30:041 (1) until 01:40:982 (2) The same as the above one!
• 01:48:375 (1) - Remove last clap
• 01:49:611 (1,1,1) - Add claps in the notes that are in a RED tick
• 01:54:552 (1) - Finish only.

Hard
SPOILER
• 00:10:990 (1,2) - Claps ONLY.... ;-;
• 00:12:402 (1) - Remove second Claps
• 00:13:814 (6,9) - Claps on the note and in the first note of the slider
• 00:14:873 (10) - Claps only
• 00:15:226 (11) - Remove the second one
• 00:16:637 (12,13) - Claps only~
• 00:18:402 (3,4,7,8) - Use claps on these only
• 00:20:167 (10) - Claps on last note of the slider
• 00:22:108 (4,6) - Claps on these only
• 00:23:520 (8) - Remove whistle here
• 00:27:931 (1,2) - Claps only~
Hmm... I guess you got those patterns from now on right? so i'll ignore them and only point different ones
• 00:35:696 (5) - Claps
• 00:36:755 (9) - Remove from this one
• 00:37:461 (11) - Finish only
• 00:39:049 (2) - Remove.
• 00:41:520 (1) - Finish only...
• 00:44:873 (1,2) - Claps only~
• 00:50:520 (6,7,8) - You know what to do here :)
• 00:58:990 (1) - Finish only
• 01:20:158 (1) - Remove second clap
• 01:45:896 (1) - Finish only
• 01:50:140 (4,4,4) - Claps on these
• 01:54:552 (1) - Finish only~

Phew! Thats it! Good luck~
Doomsday
Yo

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these

  1. I got offset: 9,573. (Yours feels a bit late)
  2. I don't think "Team World Police" needs to be in the tags, since those are already in the source
  3. Delete the .osb file, since there isn't a storyboard so it isn't being used
[EASY]

00:58:808 (1) - Push this 1/4 forward? (and make it 1/4 shorter too if you do this). It sounds like you've pushed it 1/4 too far back.

[NORMAL]

This is one tough normal. I guess I can't criticise it much for that though, especially since there is an easy, but this is a pretty hard normal.

Increase circle size by 1 notch? Might work better that way IMO.

00:09:579 (x) - This is just begging for a beat to be put here. Maybe you could put a beat down there?
00:32:167 (8) - New combo here maybe. This combo has been going on for a while.
00:41:520 (1) - Move this 1/4 forward? (and make it 1/4 shorter too if you do this.
01:13:108 (1) - This beat is unsnapped :?

[HARD]

00:15:226 (11) - Move this away from (10), since spacing here currently doesn't make much sense. I'd turn on distance snap and move it. Much easier that way. Add a new combo on (11) as well.
00:41:520 (1) - Like in Normal, move this 1/4 forward and make it 1/4 shorter?
00:47:343 (10) - Add a new combo
00:54:049 (1) - And remove this new combo too

Even though this map isn't nothing too special, it is fairly solid, even though it is flawed. Your new combo's didn't make much sense, but they did their job mostly, so I didn't point it out too much. Not too bad.

Starred
fuck yeah
Topic Starter
Galkan
Applied. I wasn't able to fix map, 'cause I hadn't my video card but now is ok.
Xgor
[General]
For me 85 sounds way to slow for this song 170 sounds better to me so change the BPMs that have 75 to 170 please and the 75,50 to 171. (It's not that important unless you want faster sliders/faster metronome though)
If you do that change the slider velocities, change the slider tick rate and recalculate the slider lengths on all the difficulties.

I kinda wished the Normal background was on all difficulites. (Although if you like it this was keep it)

The hitsounds felt somewhat random and could be placed at more fitting places, like wistles would be great to when he says "Fuck Yeah"

[All difficulites]
The timing should be the same on all difficulties.

[Easy]
Why does this have spinner in the intro when the others don't? I think it's better it's on every difficulty or on none.

Just because it's a easy doesn't mean you have to have very very slow sliders, I think faster sliders would be better here.

All the breaks in this difficulty just feels unfitting, can't you map those parts too?

00:18:043 (1,2,3,4,5,6,7) - This is a bit tricky to follow for an easy. I think it's better if you remove these circles and make a long slider that starts where (1) was and ended where (7) was

[Normal]
You forgot to remove Team World Police from tags here.

Those 1/8 short repeating sliders is unfitting in my opinion and I wish you organized it a bit better.

00:28:631 (3) - I suggest you remove the repeats arrows and add circles were the circles was.

00:51:749 (7) - This sounds far better as a 1/4 long slider without any repeats.

01:13:108 (1) - This beat is unsnapped (I know doomsday said this too but you haven't fixed this.)
To fix it, move it to the closest white tick.

01:54:552 (1) - This 9 second slider is very boring and tiering imo. I know it fit's but I kinda wish you had something more fun here.

[Hard]
You forgot to remove Team World Police from tags here too.

00:14:337 (9,10) - Remove (10) and move (9) 1/4 forward on the timeline and add a circle were (9) started before.

00:24:043 (1,2,3,4,5,6,7,8) - The spacing during this part makes no sense, please distance snap them.

01:25:982 (2) - Remove this, it's on (1) and that isn't allowed.

01:42:212 (3) and 01:43:703 (3) - What with the 1/8 here, move it 1/8 forward on the timeline.

01:42:563 (1) - Move this 1/4 forward on the timeline,

01:45:545 (2,3) - Why two circles here? I think one is enough

01:54:552 (1) - Same thing as in normal.


Ok... almost a page now, that's enough modding. (For now at least)
I think there is a bit too much that needs to be improved for me to give a star right now.
I liked the part after the first break on hard though.

Keep working, get more mods and I think this will be ranked some day.
Topic Starter
Galkan

Xgor wrote:

The hitsounds felt somewhat random and could be placed at more fitting places, like wistles would be great to when he says "Fuck Yeah"
I might wrong understood Dragvon in some cases, I'll look on it later. Change-able

Xgor wrote:

General
The timing should be the same on all difficulties.
It is. Easy has additional timing sections (I mean I deleted them from [Normal] and [Hard]) 'cause ShaggoN made it if I would want to map intro. I used only spinners there. ?

Xgor wrote:

[Easy]
Why does this have spinner in the intro when the others don't? I think it's better it's on every difficulty or on none.
I feel 2 easy spinners as intro don't fit on Normal+ maps. Denied

Xgor wrote:

Just because it's a easy doesn't mean you have to have very very slow sliders, I think faster sliders would be better here.
And just because it's Easy they can't be fast. They aren't so slow after all. Denied

Xgor wrote:

All the breaks in this difficulty just feels unfitting, can't you map those parts too?
If you say so. Accepted

Xgor wrote:

00:18:043 (1,2,3,4,5,6,7) - This is a bit tricky to follow for an easy. I think it's better if you remove these circles and make a long slider that starts where (1) was and ended where (7) was
You've got to be bloody kidding me. Instead of this I've added distance snaps here. Denied

Xgor wrote:

[Normal]
You forgot to remove Team World Police from tags here.
My mistake. Accepted

Xgor wrote:

Those 1/8 short repeating sliders is unfitting in my opinion and I wish you organized it a bit better.
Where do you see 1/8 slider here? ó.ó Denied

Xgor wrote:

00:28:631 (3) - I suggest you remove the repeats arrows and add circles were the circles was.
You mean "where reverse arrows used to be"? Accepted

Xgor wrote:

00:51:749 (7) - This sounds far better as a 1/4 long slider without any repeats.
For me it sounds the same, but it looks better indeed. Accepted

Xgor wrote:

01:13:108 (1) - This beat is unsnapped (I know doomsday said this too but you haven't fixed this.)
To fix it, move it to the closest white tick.
I've changed it once and now again AIMod says that isn't snapped. And it's already on white tick. (It can't be snapped at all, 'cause it's first object after break ó.ó) ?

Xgor wrote:

01:54:552 (1) - This 9 second slider is very boring and tiering imo. I know it fit's but I kinda wish you had something more fun here.
It's spinner. And what you want to do here? Streams? Denied

Xgor wrote:

[Hard]
You forgot to remove Team World Police from tags here too.
Weird, I thought I removed them already. Accepted

Xgor wrote:

00:14:337 (9,10) - Remove (10) and move (9) 1/4 forward on the timeline and add a circle were (9) started before.
Okay. Accepted

Xgor wrote:

00:24:043 (1,2,3,4,5,6,7,8) - The spacing during this part makes no sense, please distance snap them.
Okay. Accepted

Xgor wrote:

01:25:982 (2) - Remove this, it's on (1) and that isn't allowed.
I did this but I'm not sure... in Editor before change it didn't look good but it suited with hitsounds. Change-able

Xgor wrote:

01:42:212 (3) and 01:43:703 (3) - What with the 1/8 here, move it 1/8 forward on the timeline.
Better. Accepted

Xgor wrote:

01:42:563 (1) - Move this 1/4 forward on the timeline
Got it. Accepted

Xgor wrote:

01:45:545 (2,3) - Why two circles here? I think one is enough
Done. Accepted

Xgor wrote:

01:54:552 (1) - Same thing as in normal.
I'm sorry but I couldn't map this fragment harder. And I don't want to make this [Insane]. Denied
fartownik
[Easy]

You should map it until the end, uh.

00:14:514 (4,1) - Spacing.
00:18:043 (1,2) - Instead of using 1/4 here, make (1) shorter by 1/4.
00:22:631 (1,1,2,3,4,5,6) - Unreasonable spacing change. It's just stupid, replace with spacing value 1,2x.
00:29:337 (1,2,3,4) - Inconsistent spacing.
00:31:455 (4,1) - Spacing.
00:31:455 (4,1) - Another spacing change...
00:42:043 (1) - Move 1/1 forward.
00:49:808 (2,1) - Spacing.
00:51:220 (2,1) - Spacing.
00:52:631 (2,1) - Spacing.
00:54:043 (2,1) - Spacing.
00:55:455 (2,1) - Spacing.
00:56:867 (2,1) - Spacing.


[Normal]

Nothing though, but sometimes the patterns are boring (because of the repetitive song).


[Hard]
00:19:455 (5) - Make 1/4 shorter. Sounds better.
00:35:514 (4,5) - Inconsistent timing.
00:40:455 (7) - Stack on vanishing (2)/(5)?
00:45:220 (2,3) - Spacing.
00:53:690 (3,4) - Spacing.
01:44:142 (1) - Expand to the next white tick.

It's better now though.
can't star it since I starred it already
Pally_old
Miliard
Mr Gaddy
I liek that.
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