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Tumult - Cave Story

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Total Posts
26
Topic Starter
NyaKun_old
This beatmap was submitted using in-game submission on 13 апреля 2010 г. at 23:22:04

Artist: tumult
Title: Cave Story
Source: Cave Story
Tags: Kirimyuu Midget 8-bit
BPM: 226,1
Filesize: 6236kb
Play Time: 01:33
Difficulties Available:
  1. Kirimyuu's Good Story (4,44 stars, 167 notes)
  2. Midget's Short Story (1,27 stars, 70 notes)
  3. Terrible Story (5 stars, 327 notes)
Download: tumult - Cave Story
Download: tumult - Cave Story (no video)
Information: Scores/Beatmap Listing
---------------
Main theme remix from game Cave Story (Doukutsu Monogatari).

29.03.2010:
Added Kirimyuu's Story (Normal).
Midget Irc modded.
Added Midget Story (Easy).
30.03.2010:
Added some xxheroxx suggestions.
Added orioncomet suggestions.
02.04.2010:
Added Leorda suggestions.
03.04.2010:
Added Shulin suggestions (Thanks TKiller).
Added DJPop suggestions.
08.04.2010:
Added Chacha17 suggestions.
11.04.2010:
Added Agent Spin Here suggestions (Thanks DJPop).
13.04.2010:
Added Garven suggestions.
Kirimyuu
iDwarf
irctiminghelp~
TKiller
хуй с тобой. Но мне не нравятся всё равно те места
iDwarf
Irccombomod and difficulty :3

And remove the .osb btw. (And do a full upload ^.^') | Add me to tags on rest two difficulties.

Download: tumult - Cave Story (NyaKun) [Midget's Short Story].osu
Cit-rus
Good map! Star (ノ゚ω゚)ノ
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • Add a preview point in all diffs
    • Add Source in all diffs

    • Add kiai

[Midget's]


  • • 00:00:530 (x) Add a circle

[Kirimyuu's]


  • • 00:00:530 (x) Add a circle
    • 00:40:863 (x) - ^
    • 00:41:393 (x) - ^
    • 00:41:924 (x) - ^
iDwarf

xxheroxx wrote:

[Midget's]

  • • 00:00:530 (x) Add a circle Disagree with that.
I think that track can stay without kiai. It's not really needed, since song isn't intense.
Kirimyuu
it's a suggestion so it's not like he HAS to add et
KIA
XD





orioncomet
[General]
- Resnap all note all your diffs.

[Kirimyuu's Good Story]
- This diff is Normal or Hard? If It's Normal Silder Velocity too fast, But If It's Hard Overall difficulty too slow.

a map seem fine to me, star ^^
Leorda
Hi (I don't know to say Hi in Russian)

[General]
1) When I see the video, it's looks a video game retro, can you add a source? It's video game
2) Disable the countdown for all diff, since the countdown is not appear

[Midget's Short Story]
00:14:329 (4) - Make it like this? http://osu.ppy.sh/ss/6310
00:36:090 (4) - Make it like this? http://osu.ppy.sh/ss/6311
00:38:743 (1) - Make it symetric?
00:49:880 (6) - Looks ugly, make it preety?
00:59:433 (1) - Add 2 point on slider by Ctrl+Click on slider and make it like this http://osu.ppy.sh/ss/6312

[Kirimyuu's Good Story]
00:05:838 (4) - Move 3 grid down?
00:05:838 (4,5,6) - The spacing is too odd for me, make it preety?

Not bad
STAR
Topic Starter
NyaKun_old

Leorda wrote:

Hi (I don't know to say Hi in Russian)
"Привет" it's an Hi in Russian :3

Thanks for mod.
Natteke
[DBF]
Pixel ? Star~
Niko
star >:3
Shulin
Midget's Short Story:

-- Whistle on every slider... wut?

01:01:025 (2) - Too confusing for new players.
01:05:271 (2) - Seriously? How can you expect a new player to follow that?
01:08:456 (1) - Kind of confusing not as bad as the others.
01:12:702 (2) - ^
01:21:193 (1) - Yeah... not on an Easy.
01:24:909 (1) - .... again?

Slider shapes are confusing the ticks give nothing away.

Kirimyuu's Good Story:

Okay.

Terrible Story:

-- +1 circle size please, no one uses these small circles anymore, because they suck.

00:08:757 (2,3,4,5,6,7,8) - The rhythm is 1/6 though you can put a 1/4 stream over it and convince yourself that it's 1/4. Example 00:08:889 (3) - should be snapped to 00:08:934.
00:10:084 (1,2,3,4,5) - ^ and the same for every other stream. You'll probably have to change the way you map this.
00:27:200 (2) - Delete.

Well yeah, that's it, whole song 1/6 nothing more to add.

The other difficulties aren't affected because they use 1/2.
DJPop
IRC modded.


PUBBLED
beebl
niiiiiice
Chacha17
Midget's Short Story
Fine

Kirimyuu's Good Story
00:07:430 (1,2,3) - Whistle beat whistle?
00:58:372 (1,2,3) - ^?
01:33:400 (1) - silence this spinner ?

Terrible Story
Terribly Finely mapped
01:33:400 (1) - silence this spinner ?

No other problems / issues found, though you may ignore the ones I've pointed out above.

Here you go.
Mashley
Hehe, catchy tune. What's with the timing section in the middle? It seems this was added to put the offset to -9, which is the actual offset. Remove that section and use -9 offset.
I don't see why you have such a blank space at the beginning. Put something there and just extend the lead-in time.

Midget's Short Story
The 0.5x sections are awfully out of place, and this is an easier difficulty. Replace it with something simpler.

Kirimyuu's Good Story
The new combos are very random here. Make them link to the music more.

Terrible Story
Timing is different from the other diffs... Change the offset to -9 as I suggested.

PUBBLE POPPED
DJPop
IRC modded, stuffs above are fixed.


RE-PUBBLE
Garven
[Midget's Short Story]
In general, the part after the break is really boring. It's all long sliders - and the sliders aren't very visually appealing either. Also if you intend on keeping them all, the sliderslide sound really starts to stick out a lot here. I'd silence them.
00:33:958 - Add a beat here.

[Kirimyuu's Good Story]
You may as well start with the first two notes of the song anyway, instead of skipping them. There is a pause before the song starts up.
01:10:568 (1) - Remove new combo.

[Terrible Story]
You may as well start with the first notes of the song anyway, instead of skipping it. There is a pause before the song starts up.
You start new combos quite frequently for a hard difficulty. Try making them last a little longer instead of having some that are only three notes long. ex 01:15:886 (1, 2, 3)
n1ch
:3
kunilingus_old
Star!
10crystalmask01
Ello, testplayed your map (btw, it is over 180 BPM, but I chose to ignore that. Consider yourself lucky..)

[General]
*Audio bitrate should be 128~192 kps
*Unherited timing points
[Midget's Short Story]



Be sure to check your AiMod when mapping.
00:07:421 (3,2) - Bad overlap.

[Kirimyuu's Good Story]

Use grid snap 3 or 4 - then your objects will be able to move more spaciously.

[Terrible Story]
Didn't pass. This is like an old school style map :|
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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