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wa. vs ETIA. - Akasagarbha

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Topic Starter
zhengyuanhang
This beatmap was submitted using in-game submission on 2015年4月17日 at 20:05:15

Artist: wa. vs ETIA.
Title: Akasagarbha
Source: BMS
Tags: bga deadblue238 Mutual Faith New Genuine Magicial Girl Atsuro
BPM: 192
Filesize: 15407kb
Play Time: 01:50
Difficulties Available:
  1. Atsuro's Another (4.99 stars, 474 notes)
  2. Beginner (1.49 stars, 120 notes)
  3. Extra (5.75 stars, 566 notes)
  4. Hyper (3.25 stars, 303 notes)
  5. Standard (2.03 stars, 171 notes)
Download: wa. vs ETIA. - Akasagarbha
Download: wa. vs ETIA. - Akasagarbha (no video)
Information: Scores/Beatmap Listing
---------------
Beginner - By me
Standard - By me
Hyper - By me
Another - By Atsuro
Extra - By me

Please Re-download if you have downloaded it before 2015-2-22 7:41(UTC)
Welcome for modding!
PatZar
need taiko ? hue
Topic Starter
zhengyuanhang
No. I don't need any Taiko difficulties.
Bara-


[General]
Difficulty names make no sense
Or make it Easy/Normal/Hard/Insane/Extra, or (preferred) Beginner/Standard/Hyper/Another/Extra (as it's from BMS)
Consider adding some kiai


[Easy]
00:11:730 (1) - WAY to soon after a spinner, you need to have at least 4 beats empty after a spinner in easy, delete this
00:28:762 (1,2) - Doesn't look nice, try to make it look better, too bad SV is too low for good blankets
00:36:262 (1,2) - ^^
00:51:262 (1,3) - Ugly overlap
00:58:762 (1,2) - Blanket better
01:01:262 (1,2) - Looks kinda ugly
01:27:512 (3,4) - ^^ Something like 01:28:762 (1,2) - works fine IMO
01:40:012 (3,4) - ^^
01:46:262 (1) - 10% is too low, Slider start must be properly audible
01:41:262 (1,1,1,1,1,1,1,2,1,1,1,1) - Why all this weird NC's?

[Normal]
00:12:512 (1,2,1) - Blanket these all (better)
00:19:387 (2) - Jumps are NOT allowed in Normal
00:25:480 (1,1) - Remove NC
00:42:512 (3,1) - Ugly overlap
00:45:012 (1,1) - Improve blanket
00:48:918 (1,2,3,4) - Doesn't flow well
00:56:262 (1,2) - Improve blanket
01:16:262 (1,2) - Do NOT stack in Normal
01:23:605 (3,1) - ^^
01:25:793 (1) - No 1/4 in Normal
01:28:762 (1,2) - Blanket better
01:30:012 (1,1) - Ugly overlap
01:35:012 (1,2) - Improve Blanket
01:41:262 (1,1,1,1,1,1,2,1,1,1,2,1,1,2,3,1,1,1) - Why this weird NC's?
01:46:262 (1) - 10% is too inaudible

[Hyper]
Looks fine, but not sure about the 1/6 and 1/8 reverses (Not sure if they are allowed in Hard)
Just a few things:
01:34:699 (1,2,3) - Distance is way to high for hard
01:38:137 (1,2,3) - ^^
01:39:387 (3,4,5,6,7) - ^^
01:46:262 (1) - 10% too inaudible

[Another]
Great diff!

[Extra]
00:07:980 (4,1) - Ugly overlap
00:28:762 (1,2) - Improve blanket
00:37:512 (1,2) - ^^
00:42:980 (2,1) - Ugly overlap
01:05:012 (1,2,3,4) - Distance is probably too high, considering 1/8 is really fast
01:13:137 (1,1) - Ugly overlap
01:21:262 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) - Combo is quite long, consider adding 1/2/3 NC's, you definetely want to Nc 01:22:824 (21)
01:22:824 (21,1) - HUGE distance for 1/8, way too huge actually
01:23:762 (1,2) - Having these stacked looks kinda awful
01:27:980 (5) - Where is the rest (notes after this)
01:34:152 (5) - Move back one tick (to the white tick it should've been on)
01:39:543 (4,6,8) - They overlap kinda ugly
01:46:262 (1) - 10% Too inaudible


Good luck with the map!
Topic Starter
zhengyuanhang

baraatje123 wrote:



[General]
Difficulty names make no sense
Or make it Easy/Normal/Hard/Insane/Extra, or (preferred) Beginner/Standard/Hyper/Another/Extra (as it's from BMS)
I have changed Easy into Beginner, and Normal into Standard
Consider adding some kiai No, I don't think this song needs kiai.


[Easy]
00:11:730 (1) - WAY to soon after a spinner, you need to have at least 4 beats empty after a spinner in easy, delete this Fixed
00:28:762 (1,2) - Doesn't look nice, try to make it look better, too bad SV is too low for good blankets No, I think it is fine.
00:36:262 (1,2) - ^^ Fixed
00:51:262 (1,3) - Ugly overlap No, I don't think they are overlapped.
00:58:762 (1,2) - Blanket better Fixed
01:01:262 (1,2) - Looks kinda ugly No, I don't think it's ugly.
01:27:512 (3,4) - ^^ Something like 01:28:762 (1,2) - works fine IMO Fixed
01:40:012 (3,4) - ^^ No, I think it's fine
01:46:262 (1) - 10% is too low, Slider start must be properly audible Fixed
01:41:262 (1,1,1,1,1,1,1,2,1,1,1,1) - Why all this weird NC's? Fixed

[Normal]
00:12:512 (1,2,1) - Blanket these all (better) Fixed
00:19:387 (2) - Jumps are NOT allowed in Normal Fixed
00:25:480 (1,1) - Remove NC No, these NCs are fit with video.
00:42:512 (3,1) - Ugly overlap Fixed
00:45:012 (1,1) - Improve blanket Fixed
00:48:918 (1,2,3,4) - Doesn't flow well Fixed
00:56:262 (1,2) - Improve blanket Fixed
01:16:262 (1,2) - Do NOT stack in Normal Fixed
01:23:605 (3,1) - ^^ Fixed
01:25:793 (1) - No 1/4 in Normal Fixed
01:28:762 (1,2) - Blanket better Fixed
01:30:012 (1,1) - Ugly overlap Fixed
01:35:012 (1,2) - Improve Blanket Fixed
01:41:262 (1,1,1,1,1,1,2,1,1,1,2,1,1,2,3,1,1,1) - Why this weird NC's? Fixed
01:46:262 (1) - 10% is too inaudible Fixed

[Hyper]
Looks fine, but not sure about the 1/6 and 1/8 reverses (Not sure if they are allowed in Hard)
Just a few things:
01:34:699 (1,2,3) - Distance is way to high for hard Fixed
01:38:137 (1,2,3) - ^^ Fixed
01:39:387 (3,4,5,6,7) - ^^ No, I think it's fine
01:46:262 (1) - 10% too inaudible Fixed

[Another]
Great diff!

[Extra]
00:07:980 (4,1) - Ugly overlap Fixed
00:28:762 (1,2) - Improve blanket I don't think this is a blanket.
00:37:512 (1,2) - ^^ I don't think this is a blanket
00:42:980 (2,1) - Ugly overlap Fixed
01:05:012 (1,2,3,4) - Distance is probably too high, considering 1/8 is really fast No, I think it's fine.
01:13:137 (1,1) - Ugly overlap No, I don't think it's ugly.
01:21:262 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) - Combo is quite long, consider adding 1/2/3 NC's, you definetely want to Nc 01:22:824 (21) Fixed
01:22:824 (21,1) - HUGE distance for 1/8, way too huge actually Fixed
01:23:762 (1,2) - Having these stacked looks kinda awful No, I think it's fine.
01:27:980 (5) - Where is the rest (notes after this) No, I think this part has no important sounds.
01:34:152 (5) - Move back one tick (to the white tick it should've been on) Fixed
01:39:543 (4,6,8) - They overlap kinda ugly Fixed
01:46:262 (1) - 10% Too inaudible Fixed


Good luck with the map!
Chloe
说一下你最后的音量渐进 其实有点太快太早了 真正的渐进应该是01:47:512 (1) - 这里 而你很早就把这里音量拉到了52这是不对的 而且其实增速快的部分在01:48:762 (1) - 这 我觉得前面都不应该超过40-50

beginner

00:12:512 (1) - 我感觉这里的音效转变的很突兀啊囧.. 如果下面的难度也是这样我就不重复啦
为什么钢琴段大家不约而同的break了..
01:28:762 (1,2) - 类似这种边缘堆叠最好不要有 太难看 有时低难度可以牺牲一点FLOW http://puu.sh/gbN6B/d91c310384.jpg

std

00:48:762 这个真可以塞 下同
01:27:199 (3,4) - 我觉得大量的这种不如换成滑条 好看 还简单 现在其实挺丑的吧

hyper

00:05:012 (3) - 我觉得塞在中间好看 http://puu.sh/gbNjV/d2e1702111.jpg

omg.... 为什么你不参加最近的新人杯

射个星不摸了 不要打我 其实剩下的问题确实没啥了 除了专用梗略少 还有你那个最高难度 后期2连有点乱塞 可以多摆点几何增加点美观 或者三角渐变吧 gl
Topic Starter
zhengyuanhang

Chloe wrote:

说一下你最后的音量渐进 其实有点太快太早了 真正的渐进应该是01:47:512 (1) - 这里 而你很早就把这里音量拉到了52这是不对的 而且其实增速快的部分在01:48:762 (1) - 这 我觉得前面都不应该超过40-50 Fixed

beginner

00:12:512 (1) - 我感觉这里的音效转变的很突兀啊囧.. 如果下面的难度也是这样我就不重复啦 没明白
为什么钢琴段大家不约而同的break了..
01:28:762 (1,2) - 类似这种边缘堆叠最好不要有 太难看 有时低难度可以牺牲一点FLOW http://puu.sh/gbN6B/d91c310384.jpg 大部分已经修改

std

00:48:762 这个真可以塞 下同 不明白
01:27:199 (3,4) - 我觉得大量的这种不如换成滑条 好看 还简单 现在其实挺丑的吧 Fixed

hyper

00:05:012 (3) - 我觉得塞在中间好看 http://puu.sh/gbNjV/d2e1702111.jpg Fixed

omg.... 为什么你不参加最近的新人杯

射个星不摸了 不要打我 其实剩下的问题确实没啥了 除了专用梗略少 还有你那个最高难度 后期2连有点乱塞 可以多摆点几何增加点美观 或者三角渐变吧 gl
Ozato Fumika
[Beginner]
  1. 00:40:949 (2) - seems too much for 192 bpm easy diff
  2. 00:42:512 (1,3) - something I wouldn't do.
  3. 01:03:762 (1,1) - you don't need to do this in lower diffs. just have a spinner. or at least start the spinner at red tick
    01:23:762 (1,1) - ^
  4. 01:22:043 - strong beat completely ignored
    01:22:355 - ^
  5. 01:31:262 (1,2,1,2,1,2,1,2) - why NC spam here?
[Standard]
  1. 00:03:762 (4,1,2) - please don't do this in normal diff
  2. 00:09:308 (1) - start it at red tick
    01:03:840 (1) - ^
    01:23:840 (1) - ^
  3. 00:22:512 (2,1,2) - this is really confusing to play
  4. 00:45:949 (1) - NC not needed imo
  5. 01:16:262 (1,2,3) -I don't understand this rhythm. just use 3/2 reverse?
  6. 01:22:348 - why NC spam in this part
  7. 01:26:262 (1,2,3) - you know this is really hard right?
    01:28:762 (2,3,4) -
    01:31:262 (1,2,3) -
    01:30:012 (1,1) -
    01:41:887 (2,2) -
[Hyper]
  1. 00:16:574 (2,3) -a bit too hard?
  2. 00:22:512 (2,3) - it's hard to read after you've done this 00:21:262 (2,1,2) -
  3. 00:25:949 (1) - at least use 1/4 or shorter 1/8...
  4. 01:05:012 (2,1,2,1) - too hard
    01:22:824 (2,1) -
    01:23:762 (1,2) -
  5. 01:33:762 (1,2,1,2,3) - really almost impossible to read the number of repeats here imo
[Atsuro's Another]
  1. 00:27:199 (5,6,7) - I think this is 1/6
  2. 00:37:199 (4,5,6) - ^
  3. 00:55:480 (3) - should make this into 2 circles. 00:55:637 - this has to be clicked
  4. 01:20:012 (1,2,3,4,5,6) - should add some NC.. really hard to read
[Extra]
  1. 00:41:105 (5) - stack this on 00:40:324 (2) - head? it would go well with the flow from 00:40:012 (1,2,3) -
  2. 01:18:215 - this stream could use more NC like this one 01:21:716 -
  3. 01:28:137 - what happened here?..

good luck!
Atsuro

No Dap wrote:

[Atsuro's Another]
  1. 00:27:199 (5,6,7) - I think this is 1/6 You're right, fixed with a repeat slider
  2. 00:37:199 (4,5,6) - ^ Same thing here
  3. 00:55:480 (3) - should make this into 2 circles. 00:55:637 - this has to be clicked Yeah, changed some stuff here
  4. 01:20:012 (1,2,3,4,5,6) - should add some NC.. really hard to read It's not that hard imo, and adding nc wouldn't change much i think...

good luck!
Thanks!
Update: http://puu.sh/gpJwa/017556ce50.rar
Topic Starter
zhengyuanhang

No Dap wrote:

[Beginner]
  1. 00:40:949 (2) - seems too much for 192 bpm easy diff No, I think it's fine.
  2. 00:42:512 (1,3) - something I wouldn't do. Fixed
  3. 01:03:762 (1,1) - you don't need to do this in lower diffs. just have a spinner. or at least start the spinner at red tick Fixed
    01:23:762 (1,1) - ^ Fixed
  4. 01:22:043 - strong beat completely ignored Fixed
    01:22:355 - ^ Fixed
  5. 01:31:262 (1,2,1,2,1,2,1,2) - why NC spam here? Fixed
[Standard]
  1. 00:03:762 (4,1,2) - please don't do this in normal diff Fixed
  2. 00:09:308 (1) - start it at red tick Fixed
    01:03:840 (1) - ^ Fixed
    01:23:840 (1) - ^ Fixed
  3. 00:22:512 (2,1,2) - this is really confusing to play Fixed
  4. 00:45:949 (1) - NC not needed imo Fixed
  5. 01:16:262 (1,2,3) -I don't understand this rhythm. just use 3/2 reverse? Fixed
  6. 01:22:348 - why NC spam in this part Fixed
  7. 01:26:262 (1,2,3) - you know this is really hard right? Fixed
    01:28:762 (2,3,4) - Fixed
    01:31:262 (1,2,3) - Fixed
    01:30:012 (1,1) - Fixed
    01:41:887 (2,2) - Fixed
[Hyper]
  1. 00:16:574 (2,3) -a bit too hard? No, I think it's fine.
  2. 00:22:512 (2,3) - it's hard to read after you've done this 00:21:262 (2,1,2) - No, I think it's fine.
  3. 00:25:949 (1) - at least use 1/4 or shorter 1/8... Fixed
  4. 01:05:012 (2,1,2,1) - too hard Fixed
    01:22:824 (2,1) - Fixed
    01:23:762 (1,2) - Fixed
  5. 01:33:762 (1,2,1,2,3) - really almost impossible to read the number of repeats here imo Yes, but I have to make it like this.
[Extra]
  1. 00:41:105 (5) - stack this on 00:40:324 (2) - head? it would go well with the flow from 00:40:012 (1,2,3) - Fixed
  2. 01:18:215 - this stream could use more NC like this one 01:21:716 - Fixed
  3. 01:28:137 - what happened here?.. Because this part does not have any clear sounds.

good luck!
Famous
M4M request from my Queue

Beginner
  1. 00:08:449 (3,4) - Firstly I want to point out that this is hard to read and confusing for beginners. You should really choose another pattern for it. Secondly 00:08:762 (4) this blanket looks very ugly. If you don't want to change the pattern, make it more like this.
  2. 00:08:762 (4,1) - This overlap perhaps confuse beginners. You also should avoid any overlaps in easy difficulties.
  3. 00:11:730 (1,3) - Same as above. Also stacking should be avoided but I guess that's fine. Just wanted to point that out.
  4. 00:27:512 (3,4) - Improve blanket.
  5. 00:30:949 (4) - Move that slider to x:362 ; y:63.
  6. 00:33:762 (1,2) - Blanket can be improved.
  7. 00:36:262 (1,2) - Also imrpove blanket.
  8. 00:38:762 (3) - Suggestion: move the second sliderpoint to x:272 ; y:288 for better flow.
  9. 00:44:699 (3) - Move circle to x:345 ; y:305 to fix the spacing.
  10. 00:45:949 (1) - I don't think NC is necessary here.
  11. 01:00:637 (2) - Suggestion: move circle to x:167 ; y:183 that it blanket to 00:58:762 (1).
  12. 01:33:762 (1) - Bad flow. Ctrl + H and move it to x:388 ; y:144.
  13. 01:47:512 (1) - NC is not neceassary. Also looks better if you remove it.
  14. 01:48:762 (1) - Blanket can be improved.

Standard
  1. 00:20:949 (1) - Move that circle to x:281 ; y:297 for better flow.
  2. 00:26:262 (1,2) - Blanket can be improved.
  3. 00:28:762 (1,2) - ^
  4. 00:48:762 - Note is missing.
  5. 00:53:762 - ^
  6. 00:58:762 - ^
  7. 01:47:512 (1) - Remove NC.

Hyper
  1. 00:24:543 (5) - Add NC so it's easier to read.
  2. 00:29:230 (2,3,4,1) - Keep spacing here.
  3. 00:48:762 - Note is missing.
  4. 00:53:762 - ^
  5. 00:58:762 - ^
  6. 01:08:449 (4) - This slider is way too hard to read. I didn't even realized that this is a slider. Make it more readable.
  7. 01:23:762 (1,2) - Too hard to read.
  8. 01:27:512 (5) - This is different compared to 01:26:262 (1,2). Keep it consistent.
  9. 01:34:699 (1,2,3,1) - This is too hard.
  10. 01:38:137 (1,2,3,4) - ^
  11. 01:49:543 (5) - Add NC so it's easier to read.

Atsuro's Another
  1. 00:25:012 (1) - Remove NC.
  2. 00:29:543 (4,5,6) - This is a bit hard to read. Adding NC 00:29:543 (4) would fix this.
  3. 00:34:699 (4) - Add NC and remove NC 00:35:012 (1).
  4. 00:55:871 (5) - Suggestion: move circle to x:232 ; y:340 so it's easier to read.
  5. 01:34:230 (6) - Add NC.
  6. 01:34:699 (6) - ^

Extra
  1. 00:14:387 (1) - Remove NC.
  2. 00:15:637 (1) - ^
  3. 00:15:637 (1) - ^
  4. 00:24:543 (5) - ^
  5. 00:25:480 (1) - ^
  6. 00:48:762 - Note is missing.
  7. 00:53:762 - ^
  8. 00:58:762 - ^
  9. 01:15:324 (3,1) - Lower the spacing so it fit with 01:15:637 (1,2,3,4,5,6,7,8,1).
  10. 01:28:137 - Notes are missing.

That's it. Really nice map. :3
Good luck! o/
Atsuro

-Famous- wrote:

Atsuro's Another
  1. 00:25:012 (1) - Remove NC. No, it would break the combo pattern
  2. 00:29:543 (4,5,6) - This is a bit hard to read. Adding NC 00:29:543 (4) would fix this. Not really hard to read, combo not needed imo
  3. 00:34:699 (4) - Add NC and remove NC 00:35:012 (1). My combos start every measure, so no
  4. 00:55:871 (5) - Suggestion: move circle to x:232 ; y:340 so it's easier to read. Sure, i'll do this
  5. 01:34:230 (6) - Add NC. Why?
  6. 01:34:699 (6) - ^ ^


That's it. Really nice map. :3
Good luck! o/
Thanks!
Update: http://puu.sh/gtoZ3/828b9c2f07.zip
Topic Starter
zhengyuanhang

-Famous- wrote:

M4M request from my Queue

Beginner
  1. 00:08:449 (3,4) - Firstly I want to point out that this is hard to read and confusing for beginners. You should really choose another pattern for it. Secondly 00:08:762 (4) this blanket looks very ugly. If you don't want to change the pattern, make it more like this. Fixed
  2. 00:08:762 (4,1) - This overlap perhaps confuse beginners. You also should avoid any overlaps in easy difficulties. Fixed
  3. 00:11:730 (1,3) - Same as above. Also stacking should be avoided but I guess that's fine. Just wanted to point that out. No, I think it'
    s fine
  4. 00:27:512 (3,4) - Improve blanket. Fixed
  5. 00:30:949 (4) - Move that slider to x:362 ; y:63. Fixed
  6. 00:33:762 (1,2) - Blanket can be improved. Fixed
  7. 00:36:262 (1,2) - Also imrpove blanket. Fixed
  8. 00:38:762 (3) - Suggestion: move the second sliderpoint to x:272 ; y:288 for better flow. Fixed
  9. 00:44:699 (3) - Move circle to x:345 ; y:305 to fix the spacing. Fixed
  10. 00:45:949 (1) - I don't think NC is necessary here. Fixed
  11. 01:00:637 (2) - Suggestion: move circle to x:167 ; y:183 that it blanket to 00:58:762 (1). Fixed
  12. 01:33:762 (1) - Bad flow. Ctrl + H and move it to x:388 ; y:144. Fixed
  13. 01:47:512 (1) - NC is not neceassary. Also looks better if you remove it. Fixed
  14. 01:48:762 (1) - Blanket can be improved. Fixed

Standard
  1. 00:20:949 (1) - Move that circle to x:281 ; y:297 for better flow. Fixed
  2. 00:26:262 (1,2) - Blanket can be improved. No, I think it's fine.
  3. 00:28:762 (1,2) - ^ No, I think it's fine
  4. 00:48:762 - Note is missing. Fixed
  5. 00:53:762 - ^ Fixed
  6. 00:58:762 - ^ Fixed
  7. 01:47:512 (1) - Remove NC. Fixed

Hyper
  1. 00:24:543 (5) - Add NC so it's easier to read. Fixed
  2. 00:29:230 (2,3,4,1) - Keep spacing here. Fixed
  3. 00:48:762 - Note is missing. Fixed
  4. 00:53:762 - ^ Fixed
  5. 00:58:762 - ^ Fixed
  6. 01:08:449 (4) - This slider is way too hard to read. I didn't even realized that this is a slider. Make it more readable. No, It's 1/6 here. I can only use such a short slider here.
  7. 01:23:762 (1,2) - Too hard to read. Fixed
  8. 01:27:512 (5) - This is different compared to 01:26:262 (1,2). Keep it consistent. No, it's really different here.
  9. 01:34:699 (1,2,3,1) - This is too hard. No, I think it's fine.
  10. 01:38:137 (1,2,3,4) - ^ No, I think it's fine.
  11. 01:49:543 (5) - Add NC so it's easier to read. Fixed

Extra
  1. 00:14:387 (1) - Remove NC. Fixed
  2. 00:15:637 (1) - ^ Fixed
  3. 00:15:637 (1) - ^ Fixed
  4. 00:24:543 (5) - ^ Fixed
  5. 00:25:480 (1) - ^No, it fits the video.
  6. 00:48:762 - Note is missing. Fixed
  7. 00:53:762 - ^ Fixed
  8. 00:58:762 - ^ Fixed
  9. 01:15:324 (3,1) - Lower the spacing so it fit with 01:15:637 (1,2,3,4,5,6,7,8,1). Fixed
  10. 01:28:137 - Notes are missing. Why?

That's it. Really nice map. :3
Good luck! o/
Rizia
[Extra]
  1. 00:06:574 (3,3) - remove is better
  2. 00:11:574 - add a note
  3. 00:27:199 (1,2,3,4) - 00:37:199 (1,2,3,4) - these 1/6 kinda hard, triple is better imo
  4. 01:28:137 - miss something here?
[Atsuro's Another]
  1. 01:08:058 (3) - it should be 1/6 triple on 01:08:032 - to 01:08:137 -
  2. 01:15:637 (3) - should stop at 01:15:637 (3) - (1/4)
[Hyper]
  1. 01:28:215 - miss something here?
[Standard]
  1. 00:32:043 (2) - remove is better
good luck
Atsuro

Kawaiwkyik wrote:

[Atsuro's Another]
  1. 01:08:058 (3) - it should be 1/6 triple on 01:08:032 - to 01:08:137 -
  2. 01:15:637 (3) - should stop at 01:15:637 (3) - (1/4)
good luck
Fixed both, thanks!
Update: http://puu.sh/gZuVP/e4c8d924ae.rar
Topic Starter
zhengyuanhang

Kawaiwkyik wrote:

[Extra]
  1. 00:06:574 (3,3) - remove is better Fixed
  2. 00:11:574 - add a note I think there is no clear sounds here.
  3. 00:27:199 (1,2,3,4) - 00:37:199 (1,2,3,4) - these 1/6 kinda hard, triple is better imo I think using triples is bad, and I use a 1/6 kick slider instead.
  4. 01:28:137 - miss something here? Fixed
[Hyper]
  1. 01:28:215 - miss something here? Fixed
[Standard]
  1. 00:32:043 (2) - remove is better I think it will be confusing to read if it is removed.
good luck
BanchoBot
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