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onoken - vijore

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Topic Starter
kiddly

terametis wrote:

Hi, m4m
why puush is down

Black = suggestion.  Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you can reject them without reason.

[Mythic]
Amazing map.

Hitsound
  1. 01:34:281 (3) - I heard like 01:39:281's sound. Please try to consider change. fixed.
  2. 01:42:927 (5) - Change to soft sound on slider's end. It feels smooth for me :3 fixed.
  3. 01:57:823 (5) - (Nazi) I feel slider-end sound is wrong. But now sound is not bad for me. fixed.
  4. 02:07:615 (4) - normal-clap? I understand you want increased gradually volume. But I think should put S:C2 sound here. fixed.
  5. 02:11:990 (7) - slider-body sound is intentional? fixed.
  6. 03:44:698 (1) - I want S:C2 whistle here :3 fixed.
  7. 04:56:156 (2) - Adittions:soft and clap?
  8. 05:44:281 (5) - Adittions:drum ? I'm sorry but I want to remain both of these.
General
  1. I'm not good at Ranking Criteria. mp3-bitrate is ok?
  2. 02:46:573 (3,4) - Suggestion. How about this? I perfer my version :D
  3. 05:00:115 (1,2) - This rhythm cause a little confusion for me. Prediction from previous pattern. Feel like to 1/4 kick-slider design. Please try to consider change circle or change rhythm. since it's really slow,I think players can get this. ;)
I have nothing to say, because this map is awesome.
good luck<3
Topic Starter
kiddly

Lally wrote:

#queue

bold -> must fix
normal suggestions

[General]
  1. Your mp3 is 201 kbps wich is an unrankable one should be max 192 kbps fixed.
  2. BG is 1365x768 wich is not 1366x768 fit it o3o
fixed.

[o3o]
  1. 01:52:927 (5) - what about here to move it like this: I'm sry but I wanna remain my version ;)
    personally this overlap is ugly :/ ^
  2. 02:15:740 (1) - move it parallel to the slider end of the prev sliders like this:
  3. 04:03:031 (2) - ctrl+g folws better here fixed.
  4. 04:11:365 (1) - ctrl+g here :3 fixed.
  5. 04:14:281 (3) - do a blanket with this slider for the next object fixed.
  6. 04:15:427 (5) - what about to stack this slider end with 04:14:698 (1) - slider end? fixed.
  7. 04:24:073 (3,1) - imo this jump is a little big to bit since it's a kick slider,I think it's ok
  8. 04:38:031 (1) - this slider should be 1/4 fixed.
  9. 04:44:281 (3) - what about to change this pattern like this: fixed.I made a new pattern.
  10. 05:45:323 (5,1) - imo is a bit to far here :/ same to 04:24:073 (3,1)


nice map o3o
thx for modding!
hehe
hi kiddly!~ big fan

Mythic

  1. maybe change diffname to Mythical? sounds nicer to me.
  2. 2 and 7 combo colour is too similar
  3. AIMod says kiai is unsnapped by 1ms orz.
  4. 00:39:883 (1,2) - nazi not parallel
  5. 01:06:445 (9) - NC? i misread =w=
  6. 01:29:362 (2,3) - have some space here, its does not fit imo
  7. 01:39:362 (1,2) - same here
  8. 02:21:862 (3) - double here? diferent sound than 02:21:446 (1,2) -
  9. 04:49:154 (2,3) - this feels a bit much for a jump.. even as a 1/4 slider and compare to others is big~
  10. 06:12:279 (2) - reverse one time is better

beautiful map, nothing much to say! ( ╯・ㅂ・)╯︵ 太漂亮了
Topic Starter
kiddly

handsome wrote:

hi kiddly!~ big fan

Mythic

  1. maybe change diffname to Mythical? sounds nicer to me.
  2. 2 and 7 combo colour is too similar I set them for mapping convenience^ ^
  3. AIMod says kiai is unsnapped by 1ms orz. fixed.
  4. 00:39:883 (1,2) - nazi not parallel fixed.
  5. 01:06:445 (9) - NC? i misread =w= fixed.
  6. 01:29:362 (2,3) - have some space here, its does not fit imo I'm sry but not changing cause it's ok imo
  7. 01:39:362 (1,2) - same here ^
  8. 02:21:862 (3) - double here? diferent sound than 02:21:446 (1,2) - followed the rhythm.
  9. 04:49:154 (2,3) - this feels a bit much for a jump.. even as a 1/4 slider and compare to others is big~ fixed.changed placement to avoid huge jump.
  10. 06:12:279 (2) - reverse one time is better it's good but you know...I want remain 2000 combo :o .


beautiful map, nothing much to say! ( ╯・ㅂ・)╯︵ 太漂亮了
thx for modding!
Lincher
[Mythic]
00:13:529 (1) - Snap object to the red line
00:13:945 (2) - put the circle 4x ds further
00:14:571 (1) - slider blind to the (2)
00:15:091 (2,3) - put same ds like 0.9x, but anyways 1x always stay best at timming
00:15:300 (3,1) - half of ds at breaks is a good thing. same to others
00:20:091 (3,4) - same pat will not works
00:24:779 (1) - do not let him blind
00:24:987 (2,1) - this is hard to predicte at this moment. make the reverse slider
00:25:404 (1) - also do not blind
00:25:925 (3) - 1/4 slider than circle. same thing
00:25:925 (3,4) - and do not hide
00:27:279 (1,2,1,2) - nice thing, but 00:26:862 (2,1) won't works. may do mini-stream
00:35:716 (2,1) - hard to predicte
00:38:946 (1,2,1,2) - section hard of predicting. need some higher, and more predictable ds
00:39:258 (2) - the slider got so slow:/
00:40:612 (1) - hidden circle
01:01:133 (2) - this would be hidden
01:03:737 (1,2) - again 4x ds like at beginning
01:04:779 (1,2) - let's think about the slider, circles are not needed
01:06:133 (6,7,8) - sound changes, so the pat also
01:06:445 (1) - that slider hm
01:10:196 (4,1) - this jump is okay I think
01:13:841 (1) - maybe hidden circle then starting to jump
01:18:529 (4) - use current ds
01:20:612 (1) - this circle could be at the corner cause of the sound, then the pat goiing down through the music
01:40:196 (2,3) - maybe (3) remove then make (2) reverse
01:58:425 (2) - the slooow
02:00:196 (2,1,2,1,2) - same thing like before
02:07:279 (1,2,3) - hidden circles for better effect
02:10:612 (1,2,3,4) - hidden circles, then low stream
02:13:112 (1,2,3,4,5,6,7,8) - higher ds maybe
02:13:946 - little less sound for this section
02:24:779 (1,2) - very nice
02:33:946 (1,2) - this also
03:03:946 (1) - 4line slider, then second slider with reverse
03:07:695 - the section which need some difference ds
03:08:112 (2,3) - make the jump more higher, then 03:08:737 (4) hidden, or sticked to slider. same to others
03:33:946 (1) - same start at one of corners
03:40:925 (2,1) - the jump for this part is not needed
03:43:946 (4,5) - thing from 03:03:946 (1,2)
04:00:612 - kiai time so nice, with this color
04:27:383 - why the colors changed?
04:44:571 (4) - maybe reverse cause of the sound, and remove the (5,6)
04:53:946 (3) - more faster
05:33:425 (4,1) - the jump is okay I think
05:51:862 (3) - less ds
05:52:487 (1,2,3,1,2,3) - do something with this, that need more space

Map is playable with HD.
This map is totally awful! And the music, I just love it!
Topic Starter
kiddly

TAILOW wrote:

[Mythic]
00:13:529 (1) - Snap object to the red line
00:13:945 (2) - put the circle 4x ds further
00:14:571 (1) - slider blind to the (2)
00:15:091 (2,3) - put same ds like 0.9x, but anyways 1x always stay best at timming
00:15:300 (3,1) - half of ds at breaks is a good thing. same to others
00:20:091 (3,4) - same pat will not works
00:24:779 (1) - do not let him blind
00:24:987 (2,1) - this is hard to predicte at this moment. make the reverse slider
00:25:404 (1) - also do not blind
00:25:925 (3) - 1/4 slider than circle. same thing
00:25:925 (3,4) - and do not hide
00:27:279 (1,2,1,2) - nice thing, but 00:26:862 (2,1) won't works. may do mini-stream
00:35:716 (2,1) - hard to predicte
00:38:946 (1,2,1,2) - section hard of predicting. need some higher, and more predictable ds
00:39:258 (2) - the slider got so slow:/
00:40:612 (1) - hidden circle
01:01:133 (2) - this would be hidden
01:03:737 (1,2) - again 4x ds like at beginning
01:04:779 (1,2) - let's think about the slider, circles are not needed
01:06:133 (6,7,8) - sound changes, so the pat also fixed.
01:06:445 (1) - that slider hm
01:10:196 (4,1) - this jump is okay I think
01:13:841 (1) - maybe hidden circle then starting to jump
01:18:529 (4) - use current ds
01:20:612 (1) - this circle could be at the corner cause of the sound, then the pat goiing down through the music
01:40:196 (2,3) - maybe (3) remove then make (2) reverse
01:58:425 (2) - the slooow
02:00:196 (2,1,2,1,2) - same thing like before
02:07:279 (1,2,3) - hidden circles for better effect
02:10:612 (1,2,3,4) - hidden circles, then low stream
02:13:112 (1,2,3,4,5,6,7,8) - higher ds maybe
02:13:946 - little less sound for this section fixed.
02:24:779 (1,2) - very nice
02:33:946 (1,2) - this also
03:03:946 (1) - 4line slider, then second slider with reverse
03:07:695 - the section which need some difference ds
03:08:112 (2,3) - make the jump more higher, then 03:08:737 (4) hidden, or sticked to slider. same to others
03:33:946 (1) - same start at one of corners
03:40:925 (2,1) - the jump for this part is not needed
03:43:946 (4,5) - thing from 03:03:946 (1,2)
04:00:612 - kiai time so nice, with this color
04:27:383 - why the colors changed?
04:44:571 (4) - maybe reverse cause of the sound, and remove the (5,6)
04:53:946 (3) - more faster
05:33:425 (4,1) - the jump is okay I think
05:51:862 (3) - less ds
05:52:487 (1,2,3,1,2,3) - do something with this, that need more space

Map is playable with HD.
This map is totally awful! And the music, I just love it!
others no change.

thx for modding!
Bara-
From LordRaika's Modding Party

[Mythic]
Look at AiMod, the Kiais are unsnapped (Ignore the 15 sec note)
Cs 5 is awful for long maps, please look if you can change into cs4 (or 4.5)

Is this the new Evanescent/Miss You?

00:25:404 (1) - Move to 88:290, for stack
00:25:925 (3) - Move to 164:91
00:26:862 (2) - NC (For SV change)
00:33:946 (1,2,3,4,1,2,3) - Looks kinda ugly, due to overlapping, which makes it uneccessarily hard
00:39:258 (2,2) - NC both for SV change
00:53:529 (4) - Delete whistle, for people who play with slider-whistle, as it doesn't fit.
00:54:779 - Add note
01:06:445 (1) - I don't see any need for this
01:33:008 (3) - NC?
01:50:612 (1) - Move to 01:50:716
01:58:112 (1,2,1,2,1,2) - NC ALL, for Sv change
02:13:946 (1,2) - Having them at the same place feels weird
02:19:154 (2,3,4) - Overlap looks kinda ugly, but it flows and feels nice
02:38:841 (4,1,2,3,4,1,2,3,4) - This part is kinda awful. The 'stream' has high distance from the (4) before it, which is also 1/4 away
02:52:175 (1) - Looks a little to curvy, also, there is a sound at the red line. Consider changing it
03:25:612 (1,2,3) - Distance feels weird, due to 1/4 distance, and then the same over 1/2
03:26:654 (1,2,3,4) - Doesn't really follow music, everything needs to be 1/4 earlier
03:40:925 (2,1) - Distance is a little off here,
03:54:258 (2,1) - ^^
03:59:675 (8,1) - Jump might be to big
04:06:341 (2) - Why does this end at 1/8? Also, it doesn't look like a slider at all, but that can be because of the darkish skin + darkish bg
04:19:362 (1,2) - Ctrl G?
04:31:237 (4,1) - Blanket is off (Is this seriously the first bad blanket I found in this map? WTF)
04:35:508 (1) - Delete whistle as it doesn't fit, and it isn't nice for people with slider-whistle
04:49:154 (2) - Little of the grid, move more to the right
04:53:946 (3) - NC
05:33:425 (4,1) - DS might be too high
05:43:946 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7) - Select this, and press shift R
05:44:779 (9) - NC
05:44:987 (1) - Remove NC
05:46:445 (9) - NC
05:46:550 (1) - Remove NC (These 4 are for consistency)
05:57:279 (5) - Add a break after this
06:10:612 (1) - Move to 274:277

I have mixed feelings about this map
It's awesome, but it looks ugly at some parts due to red points, but that makes the map feel better
Also, the hard to read is also really well done
Good jub, and good luck!
Topic Starter
kiddly

baraatje123 wrote:

From LordRaika's Modding Party

[Mythic]
Look at AiMod, the Kiais are unsnapped (Ignore the 15 sec note) fixed.
Cs 5 is awful for long maps, please look if you can change into cs4 (or 4.5)

Is this the new Evanescent/Miss You?

00:25:404 (1) - Move to 88:290, for stack fixed.
00:25:925 (3) - Move to 164:91 fixed.
00:26:862 (2) - NC (For SV change) Since this is a small change and doesn't lead to any chaos.I think it's unnecessary.
00:33:946 (1,2,3,4,1,2,3) - Looks kinda ugly, due to overlapping, which makes it uneccessarily hard
00:39:258 (2,2) - NC both for SV change fixed.
00:53:529 (4) - Delete whistle, for people who play with slider-whistle, as it doesn't fit. fixed.
00:54:779 - Add note there isn't any beat or rhythm.
01:06:445 (1) - I don't see any need for this
01:33:008 (3) - NC? fixed.
01:50:612 (1) - Move to 01:50:716 for the consistency due to the part before,I will keep this.
01:58:112 (1,2,1,2,1,2) - NC ALL, for Sv change fixed.
02:13:946 (1,2) - Having them at the same place feels weird
02:19:154 (2,3,4) - Overlap looks kinda ugly, but it flows and feels nice
02:38:841 (4,1,2,3,4,1,2,3,4) - This part is kinda awful. The 'stream' has high distance from the (4) before it, which is also 1/4 away
02:52:175 (1) - Looks a little to curvy, also, there is a sound at the red line. Consider changing it
03:25:612 (1,2,3) - Distance feels weird, due to 1/4 distance, and then the same over 1/2 fixed.
03:26:654 (1,2,3,4) - Doesn't really follow music, everything needs to be 1/4 earlier are you sure? :?
03:40:925 (2,1) - Distance is a little off here,
03:54:258 (2,1) - ^^
03:59:675 (8,1) - Jump might be to big reduced a bit here.
04:06:341 (2) - Why does this end at 1/8? Also, it doesn't look like a slider at all, but that can be because of the darkish skin + darkish bg Though it's white combo color here? I think it's clear.
04:19:362 (1,2) - Ctrl G?
04:31:237 (4,1) - Blanket is off (Is this seriously the first bad blanket I found in this map? WTF) fixed.
04:35:508 (1) - Delete whistle as it doesn't fit, and it isn't nice for people with slider-whistle fixed.
04:49:154 (2) - Little of the grid, move more to the right fixed.
04:53:946 (3) - NC NC will break the pattern consistency.due to the length change it's not hard to read.
05:33:425 (4,1) - DS might be too high
05:43:946 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7) - Select this, and press shift R
05:44:779 (9) - NC
05:44:987 (1) - Remove NC
05:46:445 (9) - NC
05:46:550 (1) - Remove NC (These 4 are for consistency) fixed.
05:57:279 (5) - Add a break after this fixed.
06:10:612 (1) - Move to 274:277 fixed.

I have mixed feelings about this map
It's awesome, but it looks ugly at some parts due to red points, but that makes the map feel better
Also, the hard to read is also really well done
Good jub, and good luck!
Others(without annotation)no change for personal preference.

thanks for modding!
Lincher
01:50:716 - add a circle, this will good follows the rhytm
02:52:175 (1,2,3,4,5,6,1) - follow this rhytm https://osu.ppy.sh/ss/2628165 the music got down, so that's why that sliders. it was something missed previously.
03:07:279 (9) - more distance? I am really into high distances at that kind of kick
03:07:904 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - a little more ds?
03:25:612 (1,2) - remove them, then move rest of section to the left to 03:26:237
^03:28:529 (4) - move to 03:28:633
^03:28:738 (1) - change it to circle, then the break will be same like previous, and for the rhytm compatibility
03:29:363 (1) - remove this (no beats)
04:25:404 - for the rhytm following https://osu.ppy.sh/ss/2628191
04:31:133 (3) - this really should be a line eariel
04:44:571 (4) - here we go https://osu.ppy.sh/ss/2628213
hope it's helpful.

btw. can I make sb for it?

EDIT: full sb has made; waiting for an answer
Topic Starter
kiddly

TAILOW wrote:

01:50:716 - add a circle, this will good follows the rhytm
02:52:175 (1,2,3,4,5,6,1) - follow this rhytm https://osu.ppy.sh/ss/2628165 the music got down, so that's why that sliders. it was something missed previously.
03:07:279 (9) - more distance? I am really into high distances at that kind of kick
03:07:904 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - a little more ds?
03:25:612 (1,2) - remove them, then move rest of section to the left to 03:26:237
^03:28:529 (4) - move to 03:28:633
^03:28:738 (1) - change it to circle, then the break will be same like previous, and for the rhytm compatibility
03:29:363 (1) - remove this (no beats)
04:25:404 - for the rhytm following https://osu.ppy.sh/ss/2628191 (think about them><)
04:31:133 (3) - this really should be a line eariel
04:44:571 (4) - here we go https://osu.ppy.sh/ss/2628213
hope it's helpful.

btw. can I make sb for it?

EDIT: full sb has made; waiting for an answer >>
Sorry for replying late.

I apologize for no changing,but change on rhythm is complicated.It's hard to do a rhythm changing.
fergas
I tried to start mod for several times but can say anything usefull.
Feel sorry :( Take my star!
Topic Starter
kiddly

fergas wrote:

I tried to start mod for several times but can say anything usefull.
Feel sorry :( Take my star!
:?

thx for support as well!
Kibbleru
sorry this is going to be a really bad mod. I'm not sure how to mod these types of maps

[General]
  1. you have a storyboard but no storyboard files?
  2. soft-hitclap , soft-hitclap2 have slight delays, edit them out pls
  3. preview point needs to be snapped. (idk why, but it does though)
[diff]
  1. 01:47:799 - maybe map this out too? im not sure why you didnt but it would be consistent, just do this or something
    01:49:362 (6) - ^
  2. 02:01:758 - err shouldn't the break be here?
  3. 04:07:279 (1) - i think a slight jump here would be cool?
  4. 01:06:497 - maybe raise volume to about 10%
  5. 01:20:195 - maybe normal finish instead?
lol this mod is so bad ;w;

i'd recommned a more experienced bat for this one.
i think nold_1702 likes to work with these types of maps. same with low.
Birdy
l8mod

[Mythicism]
I believe the hitsound percussion thingies are too loud (drum-hitclap). I have SFX volume at 85% by default and they still pierce through the music too distinctively. Consider tuning them down a bit.
00:35:091 (6) - I think a basic curve slider would look and play better here.
02:13:946 (1,2) - This stack might be a bit unfair, though I'm not an expert when it comes to stacks. Consider changing it.
05:00:508 (2) - Should be two circles instead to have the finish clicked.
05:47:279 (1) - An improved slidershape could be implemented.
05:53:946 (1) - ^

Whelp, that's about it. Weird stuff though I kinda like it (especially that one stream at 05:43:946). Good luck!
Topic Starter
kiddly

Kibbleru wrote:

sorry this is going to be a really bad mod. I'm not sure how to mod these types of maps

[General]
  1. you have a storyboard but no storyboard files? I checked the SB quality and desided not adding.So there isn't.
  2. soft-hitclap , soft-hitclap2 have slight delays, edit them out pls fixed.
  3. preview point needs to be snapped. (idk why, but it does though) fixed.
[diff]
  1. 01:47:799 - maybe map this out too? im not sure why you didnt but it would be consistent, just do this or something
    01:49:362 (6) - ^ considering the consistency to the parts after,I wanna remain these two :D
  2. 02:01:758 - err shouldn't the break be here? It's a good timing to break since it's a silent part after a strong beat imo
  3. 04:07:279 (1) - i think a slight jump here would be cool? fixed.
  4. 01:06:497 - maybe raise volume to about 10% raised 5% :D
  5. 01:20:195 - maybe normal finish instead? fixed.
lol this mod is so bad ;w;

i'd recommned a more experienced bat for this one.
i think nold_1702 likes to work with these types of maps. same with low.
thx for modding!
Topic Starter
kiddly

Static Noise Bird wrote:

l8mod

[Mythicism]
I believe the hitsound percussion thingies are too loud (drum-hitclap). I have SFX volume at 85% by default and they still pierce through the music too distinctively. Consider tuning them down a bit. fixed.
00:35:091 (6) - I think a basic curve slider would look and play better here. sry but I wanna remain it.
02:13:946 (1,2) - This stack might be a bit unfair, though I'm not an expert when it comes to stacks. Consider changing it. ^
05:00:508 (2) - Should be two circles instead to have the finish clicked. fixed.
05:47:279 (1) - An improved slidershape could be implemented. I tried my best but I'm really bad at slider :(
05:53:946 (1) - ^ ^

Whelp, that's about it. Weird stuff though I kinda like it (especially that one stream at 05:43:946). Good luck!
ac8129464363
wow
rustbell
[General]
怎么我下不到sb文件 图已经删过了

^aimod里说两个绿线没有对齐 我不知道现在要不要改

[Mythic]
01:18:946 (1) - 拉长到下个红线
01:33:008 (1) - remove newcombo
01:33:112 (2) - add newcombo 这两个是帮助读图的 我建议不改
03:11:446 (2,3,4) - 间距加一点点
03:30:716 (1) - 上一个蓝线结束
04:01:966 (3,4) - 建议重叠
04:15:404 (4,5) - ^
04:16:237 (2,3) - ^ 你是不是故意的啊
04:55:300 (5,6) - ^ 我觉得这几个地方 作为player 重叠会好打一点
05:47:279 (1) - 确实爆丑 建议糊两个circle

以下是细节部分
00:25:925 (3,4) - 太你妈难看了 建议更新客户端打开堆叠效果
00:37:071 (2,1) - 并没有平行
00:50:925 (3,4,5,6) - 抠一下grid
03:08:737 (4) - 拉远一点
03:10:404 (4) - ^
04:06:550 (3) - ^
Topic Starter
kiddly

spro wrote:

[General]
怎么我下不到sb文件 图已经删过了 因为并没有,sb code忘记删除了

^aimod里说两个绿线没有对齐 我不知道现在要不要改 fixed.

[Mythic]
01:18:946 (1) - 拉长到下个红线 fixed.
01:33:008 (1) - remove newcombo
01:33:112 (2) - add newcombo 这两个是帮助读图的 我建议不改 那就不改了
03:11:446 (2,3,4) - 间距加一点点 fixed.
03:30:716 (1) - 上一个蓝线结束 感觉意义不明
04:01:966 (3,4) - 建议重叠
04:15:404 (4,5) - ^
04:16:237 (2,3) - ^ 你是不是故意的啊 是
04:55:300 (5,6) - ^ 我觉得这几个地方 作为player 重叠会好打一点 前面几个地方都改了 但是这个地方感觉并不用改
05:47:279 (1) - 确实爆丑 建议糊两个circle 感觉糊两个circle更丑而且找不到节奏

以下是细节部分
00:25:925 (3,4) - 太你妈难看了 建议更新客户端打开堆叠效果 fixed.
00:37:071 (2,1) - 并没有平行 fixed.
00:50:925 (3,4,5,6) - 抠一下grid fixed.
03:08:737 (4) - 拉远一点 fixed.
03:10:404 (4) - ^ fixed.
04:06:550 (3) - ^ 感觉不用改
谢谢你!
Bara-
Such a shame this map is graved
Topic Starter
kiddly

baraatje123 wrote:

Such a shame this map is graved
It'll be ranked,don't worry~
Flask
Title: vijore



https://itunes.apple.com/jp/album/swell ... d961495296
http://axsword.com/special/swellstrings/

01:48:946 (4) - 這不nc?


Others are fine, call me back after you changed the title
Bara-
Yeey
It's back to pending
And a bubble soon :D
/me is happy
Topic Starter
kiddly

Flask wrote:

Title: vijore



https://itunes.apple.com/jp/album/swell ... d961495296
http://axsword.com/special/swellstrings/

01:48:946 (4) - 這不nc?


Others are fine, call me back after you changed the title
it's good now:)
Flask
#1
hehe
#2 looks good
Topic Starter
kiddly

handsome wrote:

#2 looks good
wow thx!
Kodora
ah finally!
Rincewind
grats
Bara-
YESSS!!!!!!!
CONGRATZ!!!
ac8129464363
grats, amazing map. glad to see it qualified
Topic Starter
kiddly
THX for all you guys~!
Skystar
牢門啊 來點爆米花
Flask

Amamiya Yuko wrote:

牢門啊 來點爆米花
Topic Starter
kiddly
前排出售爆米花小板凳汽水,5天后开拍
-kevincela-
nice <3
Kayla
mythic on hr is so awkwardlol
Low
beautiful
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