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MillhioreF wrote:
Mini-mod because yes. Mostly opinions though, the map is super solid.
You may want to get your timing checked - the beginning is spot on, but after the speedups end, I find -6 offset on the final timing point to feel a lot better, so it's possible the timing sections in between need tweaking too. This is only a minimod so I'm too lazy to mess around with all 13 of those timing sections lol. I actually feel that the last section is a bit too early. Oh well, my UO is pretty much fucked up so i'll need extra help in here
01:37:004 (7,8,1,2,3,4,5) - Feels a bit too intense considering how quiet the music is there. Consider adding a couple sliders to reduce stress if you want to keep all the beats mapped. Should be better now.
02:10:264 (4) - Sounds better and plays nicer with this note removed. done
02:12:542 (6,7,8,9,1) - I only hear 123-1 instead of 12345 like you mapped in the music, but at full speed and with hitsounds I don't really notice anything wrong. Your call. honestly plays weird with the (4) gone and I still hear the 4th beat
02:22:289 (7,8,9,10,1) - Same as above. The jumps leading into this are kinda mean but that's okay nerfed the jump a bit
That's really all I could find, great job!
thanks, you guys are amazing <3deetz wrote:
shitty and short mod I don't really expect to help, mostly suggestions
[Gangsta]
00:18:161 (9) - why not make this into a triangle? stacking it like this is a bit weird and inconsistent with before done I guess
00:28:280 (5) - break or spinner after this? nah, it's for the suspense
00:31:335 (1) - do this so you don't miss any beats? http://puu.sh/dJDBl/58a9f444e4.jpg if not you should blanket 00:32:863 (4) - properly I wanted to make this play like that because the AAAAAAAAH only ends when he says "eu".
00:35:918 (5) - ^ http://puu.sh/dJCJW/3ee08223c3.jpg I will look into this one but I feel like the reverse slider plays really nice here.
00:37:445 (1) - ^ http://puu.sh/dJDvD/1d97aded1c.jpg same as before
01:12:196 (4,5) - beat's not very strong here, make it into a 1/2 slider instead of two 1/2 circles? would be too many sliders and ruin the flow
01:16:397 (7,8) - ^ then blanket it into 01:17:160 (1) - properly ^
01:26:898 (2,3) - Ctrl-G the song seems to grow up in intensity here, so the spacing should be bigger between (2,3) than (1,2)
01:32:423 (1) - this feels weird as the singer is speaking but you're not doing anything - slider? you use sliders later for this same sound too nope, I wanted to make the small break here
sorry it's so short :p
I'm still trying to fix the placement. I don't think I'll make them harder.Hofstee wrote:
The jumps in thesecond halfportion near the 3/4 mark feel very weird. I can hit most of the jumps in the original Gangsta, but in this one it seems to be the perfect distance between other jumps I would be able to hit. I don't want to say nerf the jumps more, but what if you increased them a bit? When I watched my replay I was either undershooting or overshooting but almost never hitting it dead on.
lnfiniti wrote:
Just 2 small suggestions
00:31:335 (1,2,3,4) - Maybe change the 4th note to a slider to better match the vocals something like this http://puu.sh/dJQmw/93f01a7747.jpg done
00:37:445 (1,2,3) - Adding 2 notes after the 3rd slider makes it sound better http://puu.sh/dJQqy/4ee1237188.jpg I don't get this one
Xilver15 wrote:
Here have a small mod cuz why not, again just suggestions not expecting anything
[Gangsta]
01:38:057 (4) - I think deleting that note would play a bit better, it's really minor though just something I noticed done
01:58:843 (3) - Ctrl+G? would flow too badly with (4)
02:00:061 (1,2,3) - I think putting these notes at the same spot as 01:59:604 (5,6) looks kinda eh, maybe a slight rotate would be nicer to look at and play c: done
02:31:127 (2,3,4) - Maybe space them out a little bit considering the rest before that was really jumpy? that follows the intensity of the song though D:
Saw your reddit post, it's not a bad map really, I liked it for the most part. Good luck
Timorisu wrote:
02:43:462 - Add note done
02:47:878 - ^ following the kind-of-vocal thing
02:11:635 (1,2,3,4,5) - Also these feel weird? Idk they seem like they're just kinda... there to me, not really mapped to much tried to fix this by lowering the spacing, the intensity isn't too big so it should be alright now
That's it, neat diff
Yauxo wrote:
It's really damn cool that an artist made a little gift for osu and I wish you gl with this set.
Small thing Ive noticed: How about NCing stuff like 01:57:929 (2) - , 02:13:157 (2) - , 02:14:071 (2) - , 02:15:594 (2) - etc to help the player see that there's a speedup and no 1/2 break between the notes? agreed with the first one, but the others seem overdoing it a little
But: Cant say I liked the first one too much, cant say I like the second one too much :v
It just kinda looks like a newbie forced the Distance Snap Tool to be on, let the song go and clicked where notes were fitting. There's just circles everywhere and they look random as f.
the problem is that the spacing is way too high, so it looks like that. In fact, I didn't even use distance snap to map this, I just followed the rhythm, flow and intensity of the song, as every map in my opinion should do.
Albertol wrote:
Short mod because I love this version and well, but Do not think it helps much.
00:29:808 - 00:31:144 - Add a reverse slider 1/2 between these times. I think sound nice. Doesn't follow anything...
00:48:902 (3,5) - Why not make a blanket here? isn't it one already?
01:48:171 (6) - What about overlapping two notes to add some variety to the map? changed it a bit to add more variety
Ai mod issues: http://puu.sh/dKoVG/3d07a966fb.png fixed these
That's all. Amazing map. Rank it soon! <3