Hey!
[General]
I would start the map at 00:24:326.- where the vocals start... it feels weird like this
[Normal]
00:31:111 (2) - I never point out this kind of stuff but whatever, try to make a good blanket here and change (1) too so it is equal to this slider
00:36:111 (1,2,3) - Here's a rhythm that will be MUCH less confusing for new players:
http://puu.sh/iLqMf/ea3fa095d2.jpg . As you can see, hitsounds and rhythm didn't change AT ALL, but it is now much more intuitive to play and in my opinion fits the music better because 00:37:004 is now clickable.
00:38:968 (1,2,3) - Same here
00:42:539 (2,3) - And here
01:15:397 (4) - Try moving the tail one or two grids down
01:22:897 (3) - Now, if you ignored last suggestion, you should do this here
http://puu.sh/iLr0j/30a1006a1a.jpg01:48:968 (5) - Since you've already done it before, why not make this a couple of 1/2 sliders to fit the drums?
02:08:981 (2,3) - Uhhh this blanket thing could be improved may be? But you would need to change (1) too
02:15:365 (3) - This note breaks flow a bit, look
http://puu.sh/iLrep/6cdc519a7f.jpg - try moving it here like this
http://puu.sh/iLriS/8cc55b2234.jpg . I also moved the yellow slider in the picture a bit in order to achieve this.
02:16:793 (2,3,1) - Same here, try to imagine the red/green line I drew before
02:23:435 (3) - Maybe NC here cause music sudden change?
02:30:390 (1) - Maybe move a bit to the left to follow the previous slider's curve
02:58:073 (4) - I see no reason to have a note here - you were going with 1/1 sliders despite the vocals, so why map this vocal note when you didn't before?
03:27:524 (1,2) - Blanket blabalbaalb
03:44:667 (1,2,3,4) - Maybe go for a smoother curve
04:07:524 (1,2) - Try this it looks nicer
http://puu.sh/iLrzs/2bb6f1b36f.jpg04:12:524 (3,1) - You should curve slider (2) in a different way so these two objects go somewhere else, right now I feel like they are excessively on the corner.
[Hard]
00:36:022 (7) - Kinda overmap, even for a Hard, dontcha think?
01:04:147 (5,6) - Really bad idea. You are starting (6) on a blue tick... on a Hard diff :/ either remove (6) and add more repeats to (5), or try to think of a way that avoids starting a sliderkick on a blue tick...01:10:039 (7,1) - Actually maybe it's a bad idea because it adds more difficulty, but I'd end (7) 1/4 earlier and add another note, like this
http://puu.sh/iLrQv/80abada410.jpg . This way it fits the music better.
01:18:254 (3) - I'm not a fan of this overlap, specially because it somehow makes it look like there is a jump from (2) to (3)
01:21:825 (1) - Improve blanket blahblah
01:30:932 (2,3) - This gets confusing because you have 3 different stacks at this part of the song, but this is the only one that is 1/2 instead of a triplet, so it can get confusing for Hard diff players. Move somewhere else to prevent stacking?
01:48:968 (1,2,3,4) - You could have some sort of small jump with these to emphasize the music.
02:57:537 (1,2,3,4) - I'd like to know the reasoning behind these, please!
03:39:667 (2) - Body is too close to (1) so it looks like a jump, try this, also it improves flow
http://puu.sh/iLsbb/3ee609bc6e.jpg03:46:096 (1,2,3,4) - Same here as the last time, the jump thingy
04:12:524 (1,2) - I don't think this stack follows the music well, maybe have each note separated in this pattern.
[Insane]
00:31:825 (5) - I'm against partially hiding the return arrow, it looks kinda messy, maybe move somewhere else?
00:34:504 (4) - And here too
00:37:361 (1) - This slider would flow better if it was curved the other way around ("U" style)
00:39:861 (4) - Move two grids (grid lvl4) down so it is equally spaced to previous and next note. It sounds nazi but it's actually a cause of many random misses while playing - three objects that look equally spaced but aren't.
00:43:611 (8) - I'd move this one or two grids down so its tail is further away from (7) slider's body - because previous blankets were like that. What I mean is, your other blankets weren't so close to the slider body, so let's be more consistent.
00:44:147 (9) - Yeah try x252 y48 for better flow or something like that
00:52:539 (10) - In order to make the next note follow this slider's curve, try to move the tail a little bit upwards
00:58:254 (2,3) - I'm not too sure about this spacing because it's exactly the same as the rest of the map's 1/2s, but it is 1/4
00:58:968 (1) - Try this so it follows the flow line better
http://puu.sh/iLZO5/e31c0c4b56.jpg 01:01:825 (1) -
This is so down on the playfield it touches my unstable rate bar, move all this pattern up please...01:06:111 (6) - Flows better with (5) if you curve down
http://puu.sh/iLZU8/a251aa5d1a.jpg01:10:039 (9) - Try to make it 1,54 distant to (8) like (7) is? also this would improve flow:
http://puu.sh/iLZZ6/ea8b815302.jpg01:10:039 (9) - Same as hard, shorten by 1/4 and add a note so it creates a triplet, listen to the music~
01:12:718 (2) - In order to fit the music better, I'd make this a 1/2 slider finishing at 01:12:897. You should also reduce volumen on the tail.
01:14:325 (5) - Maybe it's better at x312 y196 so it makes an "in-crescendo" jump.
01:15:397 (3,4) - Try to rearrange them like this
http://puu.sh/iM09J/700119b75e.jpg01:17:004 (4) - Move this note to x200 y248 and 01:17:182 (5) - to x100 y364
01:35:307 (3,4,5,6,7) - Why not a full stream like the music suggests?
02:22:867 (4) - Last time the music did this, you had NC here. So add NC here for consistency.
03:12:869 (4,5,6,7,1) - Move whole pattern up and right to follow slider (3)'s flow curve
http://puu.sh/iM0rt/c952ebf726.jpg03:23:061 (1) - Go for a blanket?
03:25:917 (1,2) - These two look unpolite together, either go for a blanket or move their bodies further away from each other.
03:32:167 (2) - I know this way it kinda fits the music better, but could you try to think of a way that avoids the slider starting on a blue tick?
03:41:096 (3) - WAAAY too up in the playfield
[deetz]
00:34:504 (1) - In order to avoid overusing straight sliders, adding some variety and kindaaaaaa improve flow, I suggest curving it like this
http://puu.sh/iM0Ks/41ba0ca90a.jpg and (3) too like in the picture of course
01:12:718 (6) - NC here or at (5)
01:16:468 (3) - Move a few grids up, it feels better while playing.
01:31:111 (4) - Move this a few grids down so it doesn't overlap the long slider, I see no reason for this overlap and doesn't really look nice D:
01:37:897 (2,3) - Move both a bit down?
Okay right now I have some doubts about your slider usage. They are generally really good but I wonder why you have really few curved ones, when in some parts they would fit better with the flow curve and stuff. For instance at 01:44:325 (6) - could be curved a bit?
http://puu.sh/iM12g/27bdd48199.jpg02:06:481 (3,4) - CTRL+G plays a lot better
02:10:589 (2) - Kind nazi but you could improve flow here, right now it goes like this
http://puu.sh/iM19O/9d010a61b0.jpg and you could move middle point and tail a few grids left like this
http://puu.sh/iM1ck/1da2da1a5b.jpg02:31:640 (1) - Could improve blankets by turning red point into normal point and playing around a bit
02:41:823 (1) - Should curve the other way around for better flow
02:57:537 (1,2,3,4,5,6,7,8,1,2,3,4) -
This spacing dude... HUUUUGE difficulty spike that doesn't really fit the song. I mean yeah, there's a large stream in the music, but it is not EVEN CLOSE to being powerful enough to suggest this spacing. It is note the most powerful part in the music either - yet it's a huge difficulty spike. As a player this has ALL my nopes 03:09:298 (6,7,8,9,10) - Would flow a lot better with (5)'s shape and be more comfy to play if you curve it and move it like this
http://puu.sh/iM1uQ/f9b6a4d053.jpg03:12:780 (5,6,7,8,9,1) - Go for a nice curve instead of an umbrella thingy?
03:32:881 (6,7,8,9) -
http://puu.sh/iM1zr/88417364cf.jpg04:10:203 (6) - Feels better if you move this note a few grids down
Okay good luck!