Jessie J, Ariana Grande & Nicki Minaj - Bang Bang

posted
Total Posts
47
Topic Starter
jyu
This beatmap was submitted using in-game submission on 16 Juni 2015 at 21:48:24

Artist: Jessie J, Ariana Grande & Nicki Minaj
Title: Bang Bang
Tags: My Everything
BPM: 150
Filesize: 5039kb
Play Time: 03:15
Difficulties Available:
  1. Hard (3,11 stars, 346 notes)
  2. Insane (4,06 stars, 433 notes)
  3. Normal (1,73 stars, 179 notes)


Download: Jessie J, Ariana Grande & Nicki Minaj - Bang Bang
Information: Scores/Beatmap Listing
---------------
male version of this song is also good https://www.youtube.com/watch?v=nzJedshRyNo

Thanks Shrik and pishifat for timing help! :D

remapping
Asfand
Hello! from queue
00:29:850 (6) - nc
00:33:050 (5) - nc
00:42:650 (6) - nc
00:45:850 (6) - nc
01:21:050 (6) - nc
01:33:850 (6) - nc
01:37:050 (6) - nc
02:30:050 (4) - nc
02:31:650 (3,4,5,6) - this square feels out of place another pattern would be better
02:48:450 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - increasing the volume as you go by this stream would be really cool
if you don't bother doing all the parts then especially this point 02:49:250 (1) - should have a hit sound volume increase
02:52:250 (8) - nc
02:52:450 (1) - not nc
02:52:250 (8,1,2,3,4) - make this into a different pattern because now its a new singer
02:55:450 (6) - nc (new singer)
03:12:450 (3) - remove kiai
03:15:650 (1) - remove kiai

You might consider lowering the AR to 8 or 8.5 seems like a pretty cool double time map!

I love how you've mapped it!
Topic Starter
jyu

Asfano wrote:

Hello! from queue omg you're the fastest modder to come aaaaaaa
00:29:850 (6) - nc fix
00:33:050 (5) - nc fix
00:42:650 (6) - nc fix
00:45:850 (6) - nc fix
01:21:050 (6) - nc fix
01:33:850 (6) - nc fix
01:37:050 (6) - nc fix
02:30:050 (4) - nc
02:31:650 (3,4,5,6) - this square feels out of place another pattern would be better fix
02:48:450 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - increasing the volume as you go by this stream would be really cool
if you don't bother doing all the parts then especially this point 02:49:250 (1) - should have a hit sound volume increase fix
02:52:250 (8) - nc fix
02:52:450 (1) - not nc fix
02:52:250 (8,1,2,3,4) - make this into a different pattern because now its a new singer fix
02:55:450 (6) - nc (new singer)
03:12:450 (3) - remove kiai intentional actually, but i'll remove it if more modders point this out
03:15:650 (1) - remove kiai ^

You might consider lowering the AR to 8 or 8.5 seems like a pretty cool double time map! dang ar8.5 is fine, so fix
i didn't fix some nc because i wanted them to be the same combo in one pattern. the rest are fixed

I love how you've mapped it!
Thank you for mod! :)
-Actor-
~Testplay Request~

☯Normal
Before getting to the Kiai time you add a spinner and then few seconds later you add a note,in my opinion it makes it kind of awkward or empty. Also in some notes you should switch some of the hitsound volume like some more quiet than others depending on the part of the song. Overall everything is really good ^^ just maybe just switching some notes.
☯Hard
Really good and just like Normal maybe you should change the volume of some notes depending in there part in the song ^^.
Topic Starter
jyu

-Actor- wrote:

~Testplay Request~

☯Normal
Before getting to the Kiai time you add a spinner and then few seconds later you add a note,in my opinion it makes it kind of awkward or empty. they said the easiest diff must have some kind of enough gap after spinner so beginners can have more time to get readyAlso in some notes you should switch some of the hitsound volume like some more quiet than others depending on the part of the song. Overall everything is really good ^^ just maybe just switching some notes. dang which parts are they?
☯Hard
Really good and just like Normal maybe you should change the volume of some notes depending in there part in the song ^^.
Thank you for testplay! :)
deetz
yo, m4m from your queue

[General]


[Normal]
00:03:250 (2) - Ctrl-J, then put it back where it already was for nicer flow/aesthetic
00:06:050 (2,3,4) - better flow: http://puu.sh/dNitV/b40268d325.jpg
00:08:850 (1) - if you do ^ then stack this on where 4 was
00:11:650 (1) - the blanket is fine but i suggest doing this instead: http://puu.sh/dNiFz/6a281ec3f7.jpg
00:28:850 (1,2,1,2) - rotate the latter two 10 degrees clockwise then move the first two to fit this change
00:38:850 (2) - this slider can be more symmetrical
01:01:250 (3,4,1) - a bit nazi but something like this is better for flow imo http://puu.sh/dNiX2/15559e5b18.jpg
01:06:850 (2,3) - slider instead?
01:10:050 (1,2) - ^
03:04:050 (2,3) - http://puu.sh/dNjge/ead7ef461b.jpg

[Hard]
00:16:450 (4) - delete this note
00:19:650 (4) - ^
01:03:650 (3,4) - swap the curves of these two sliders for nicer flow
01:11:850 (1,2) - the end of 2 has a really strong beat, consider making it slider -> 2 circles or this: http://puu.sh/dNjB8/c484c8505b.jpg
01:18:050 (3,4) - Ctrl-G these two separately
01:50:050 (1,2,3) - swap the curves of these two sliders for nicer flow
02:49:250 (3,4,5,6,7,8,9,10) - are you sure about having a stream in a hard, even at 150 bpm? you could add another repeat into a 4 note stream instead
02:21:250 (1) - move the end of this spinner to 02:22:650 -
03:11:650 (1,2,3) - swap the curves of these two sliders for nicer flow

[Insane]
00:06:850 (5,6) - the rhythm doesn't change, why not stack this with the others
00:10:050 (5,6) - ^
00:13:250 (5,6) - ^
00:35:650 (5) - curve this down instead
00:36:650 (6,7) - if you do ^, curve 7 harder for a better overlap. example: http://puu.sh/dNk2C/9e89474207.jpg
01:08:450 (1) - you can improve the symmetry of this slider, it would look better
01:31:650 (1) - ^
01:34:850 (1,4) - blanket can be improved
01:58:050 (4,5,6) - ^
02:21:250 (1) - move the end of this spinner to 02:22:650 -
02:48:450 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - holy shit this spacing lol
03:11:650 (1,2,3) - swap the curve of these two sliders for nicer flow

pretty nice set, good luck!
VINXIS
testplay req from modding q

nice pp farm br0

I dt fcd the insane first try and the only problems I had was 01:12:250 (3) - lol. I think it should be a lil bit more right (somewhere around x:376 y:80)

also that stream spacing lol

The hard diff was fine for me to play though I dt almost ssd it first try aside from one of the streams (cuz i can't streeam 225 bpm consistently enough)

ye good map though
Winnie
Here because requested from modding queue.BANG BANG!!!!

[Normal]

  1. 00:16:850 (4) - Distance Snapping is more correct at x360 y56 so it has that ~1.0 ratio also looks better being directly on the previous slider
  2. 00:16:850 (4) - This slider can be created to a regular one like this(adjust it to how you want it) Example Reason is that that slider you have didn't serve a purpose besides making it look awkward. I can understand following the vocals, but you had to start the dip earlier for that hum effect to make it serve a vocal point of view. Any way is fine
  3. 00:21:650 - Don't know why there is a break here... Can be used perfectly for 1/1 but you can keep it since it is probably your own reasons
  4. 00:30:050 (2) - I feel if you moved it to x344 y148 the previous slider can be directly pointed into the direction in which the user moves to, and that will feel nice. (Spacing changes required if you make the change)
  5. 00:40:450 (1) - 1.0 spacing is at x88 y260
  6. 00:43:650 (1) - Wrong spacing here, Distance Snap please, will also fix the next note you had after that slider if you fix it
  7. 01:02:850 (1) - Slider would look a lot more effective if smoothen out. That red tick makes the slider a little rough. This will work well Example
  8. 01:26:450 (2,3) - I feel would be better if they all alligned together; Sollution 01:26:450 (2) - to x280 y160 and 01:26:850 (3) - to x380 y176
  9. 01:28:450 (1,2,3) - Would all be equally consistent if you moved (3) over 1 click
  10. 01:34:050 (3) - Wrong Distance Snap
  11. 01:55:650 (1) - Remove whistle at the end please, doesn't really fit there
  12. 02:00:450 (1) - Move to the left 1 click
  13. 02:04:850 (2) - Possible blanket?
  14. 02:32:050 (3) - Best fit for DS would be at x152 y184
  15. 02:35:650 (1) - Not sure about what the rules say but this spinner is too quick for beginners
  16. 02:54:050 (2) - Whistles don't sound good here
  17. 02:55:250 (3) - Remove whistle

"Normal Overview" - It was good until it got to the parts it used whistles. I don't believe those are at all necessary, if you do intend to keep them, make sure they are at a volume of ~45% otherwise it kills the music. Spacing were good but some were a little out of place but what I stated above will fix them.

~Really tired so I'll stop here for now. Just make those changes and they will be good :)
Topic Starter
jyu

deetz wrote:

yo, m4m from your queue ayy

[General]
gdi i forgot. fixed

[Normal]
00:03:250 (2) - Ctrl-J, then put it back where it already was for nicer flow/aesthetic nice! fix
00:06:050 (2,3,4) - better flow: http://puu.sh/dNitV/b40268d325.jpg fix
00:08:850 (1) - if you do ^ then stack this on where 4 was fix
00:11:650 (1) - the blanket is fine but i suggest doing this instead: http://puu.sh/dNiFz/6a281ec3f7.jpg hmm will consider about this since i'm not really keen with symmetry
00:28:850 (1,2,1,2) - rotate the latter two 10 degrees clockwise then move the first two to fit this change dang i prefer the current one
00:38:850 (2) - this slider can be more symmetrical fix
01:01:250 (3,4,1) - a bit nazi but something like this is better for flow imo http://puu.sh/dNiX2/15559e5b18.jpg fix
01:06:850 (2,3) - slider instead? fix
01:10:050 (1,2) - ^ not changing this one tho lmao
03:04:050 (2,3) - http://puu.sh/dNjge/ead7ef461b.jpg i prefer the current flow tbh but i'll consider about this

[Hard]
00:16:450 (4) - delete this note hmm will consider about this because additional note at downbeat improve readability. will delete it when more modders point this out
00:19:650 (4) - ^ ^
01:03:650 (3,4) - swap the curves of these two sliders for nicer flow but i like this one ;w;
01:11:850 (1,2) - the end of 2 has a really strong beat, consider making it slider -> 2 circles or this: http://puu.sh/dNjB8/c484c8505b.jpg fix
01:18:050 (3,4) - Ctrl-G these two separately the jump's too big ;w;
01:50:050 (1,2,3) - swap the curves of these two sliders for nicer flow fix
02:49:250 (3,4,5,6,7,8,9,10) - are you sure about having a stream in a hard, even at 150 bpm? you could add another repeat into a 4 note stream instead hmm will change this when more modders point this out
02:21:250 (1) - move the end of this spinner to 02:22:650 - i guess the current one is fine, for spinner continuity
03:11:650 (1,2,3) - swap the curves of these two sliders for nicer flow fix

[Insane]
00:06:850 (5,6) - the rhythm doesn't change, why not stack this with the others for variations so player wont get bored. dang im so inconsistent af will consider about this tho
00:10:050 (5,6) - ^ ^
00:13:250 (5,6) - ^ ^
00:35:650 (5) - curve this down instead fix
00:36:650 (6,7) - if you do ^, curve 7 harder for a better overlap. example: http://puu.sh/dNk2C/9e89474207.jpg fix
01:08:450 (1) - you can improve the symmetry of this slider, it would look better fix
01:31:650 (1) - ^ this one is intentional tho
01:34:850 (1,4) - blanket can be improved fix
01:58:050 (4,5,6) - ^ fix
02:21:250 (1) - move the end of this spinner to 02:22:650 - nope, for spinner continuity
02:48:450 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - holy shit this spacing lol lmao. ok fixed the spacing a bit
03:11:650 (1,2,3) - swap the curve of these two sliders for nicer flow fix

pretty nice set, good luck!

VINXIS wrote:

testplay req from modding q

nice pp farm br0

I dt fcd the insane first try and the only problems I had was 01:12:250 (3) - lol. I think it should be a lil bit more right (somewhere around x:376 y:80) dang ok fixed

also that stream spacing lol hellye. will lessen the spacing tho

The hard diff was fine for me to play though I dt almost ssd it first try aside from one of the streams (cuz i can't streeam 225 bpm consistently enough)
dang it seems the stream in hard kinda affect people. i'll see what i can do
ye good map though

Kocari wrote:

Here because requested from modding queue.BANG BANG!!!!

[Normal]

  1. 00:16:850 (4) - Distance Snapping is more correct at x360 y56 so it has that ~1.0 ratio also looks better being directly on the previous slider fix
  2. 00:16:850 (4) - This slider can be created to a regular one like this(adjust it to how you want it) Example Reason is that that slider you have didn't serve a purpose besides making it look awkward. I can understand following the vocals, but you had to start the dip earlier for that hum effect to make it serve a vocal point of view. Any way is fine hmm will consider about this
  3. 00:21:650 - Don't know why there is a break here... Can be used perfectly for 1/1 but you can keep it since it is probably your own reasons
  4. 00:30:050 (2) - I feel if you moved it to x344 y148 the previous slider can be directly pointed into the direction in which the user moves to, and that will feel nice. (Spacing changes required if you make the change) fix
  5. 00:40:450 (1) - 1.0 spacing is at x88 y260 fix
  6. 00:43:650 (1) - Wrong spacing here, Distance Snap please, will also fix the next note you had after that slider if you fix it fix
  7. 01:02:850 (1) - Slider would look a lot more effective if smoothen out. That red tick makes the slider a little rough. This will work well Example prefer the current one
  8. 01:26:450 (2,3) - I feel would be better if they all alligned together; Sollution 01:26:450 (2) - to x280 y160 and 01:26:850 (3) - to x380 y176 fixed only (3) because (2) will overlap with 01:24:450 (3) -
  9. 01:28:450 (1,2,3) - Would all be equally consistent if you moved (3) over 1 click ok idk whats click lmao
  10. 01:34:050 (3) - Wrong Distance Snap fix
  11. 01:55:650 (1) - Remove whistle at the end please, doesn't really fit there for hitsound consistency at every downbeat
  12. 02:00:450 (1) - Move to the left 1 click fix
  13. 02:04:850 (2) - Possible blanket? nope, i prefer the current one
  14. 02:32:050 (3) - Best fit for DS would be at x152 y184 fix
  15. 02:35:650 (1) - Not sure about what the rules say but this spinner is too quick for beginners hmm you're right. but its the same length with 01:55:650 (1) - tho
  16. 02:54:050 (2) - Whistles don't sound good here nuoooo ;w;
  17. 02:55:250 (3) - Remove whistle but i like whistle ;w; /runs

"Normal Overview" - It was good until it got to the parts it used whistles. I don't believe those are at all necessary, if you do intend to keep them, make sure they are at a volume of ~45% otherwise it kills the music. Spacing were good but some were a little out of place but what I stated above will fix them.
hmm ok will somehow fix the whistle's volume
~Really tired so I'll stop here for now. Just make those changes and they will be good :)
Thank you for mods guys!! :)
LordRaika
hi there ^^
a quick little help while chatting....

2014-12-31 09:42 AlpacaCokelat: Hai LordRaika! :) boleh nanya ttg hitsound gak?
2014-12-31 09:42 LordRaika: hi ^^/
2014-12-31 09:42 LordRaika: jst Raika is fine...
2014-12-31 09:42 LordRaika: oh
2014-12-31 09:42 LordRaika: boleh
2014-12-31 09:43 AlpacaCokelat: hoo okee. jadi aku punya file normal-hitwhistle.wav dan suara peluitnya terlalu keras. kalo kukecilin di editor nanti mempengaruhi hitsound yang lainnya
2014-12-31 09:44 AlpacaCokelat: kalo ngecilin frekuensi suara file wav. itu pake aplikasi apa? aku udah nyoba audacity tapi gak ngaruh ;w;
2014-12-31 09:44 LordRaika: oooh coba pk audacity ^^
2014-12-31 09:45 LordRaika: trus minus db nya
2014-12-31 09:45 LordRaika: ud cb?
2014-12-31 09:45 AlpacaCokelat: hee kayaknya belum. bentar
2014-12-31 09:45 AlpacaCokelat: kalo kamu biasanya pake aplikasi apa selain audacity?
2014-12-31 09:46 LordRaika: FLStudio, trlalu gede file ny mgkn
2014-12-31 09:46 LordRaika: 300mb an set up, pas install, 1gb
2014-12-31 09:46 LordRaika: :D
2014-12-31 09:46 AlpacaCokelat: ebuset
2014-12-31 09:46 AlpacaCokelat: gede banget
2014-12-31 09:46 LordRaika: klo filenya gk byk... w bs bantu reduce sound volume nya ^^
2014-12-31 09:47 AlpacaCokelat: eh ga apa2 nih? ntar ngerepotin ;w;
2014-12-31 09:47 AlpacaCokelat: cuman satu aja sih wkwkwkwkk
2014-12-31 09:48 LordRaika: satu gpp kok
2014-12-31 09:48 LordRaika: gk lama
2014-12-31 09:48 LordRaika: mau di reduce brp %?
2014-12-31 09:48 AlpacaCokelat: hmm mungkin 50%
2014-12-31 09:48 LordRaika: oh y u mapper apa?
2014-12-31 09:48 AlpacaCokelat: bentar ya tak puush dulu file-nya
2014-12-31 09:49 AlpacaCokelat: std :D
2014-12-31 09:49 AlpacaCokelat: audacity-ku nyampur bahasa melayu dan aku gangerti ganti setting-nya dimana ;w;
2014-12-31 09:49 AlpacaCokelat: http://puu.sh/dSmYT/80d3699497.wav
2014-12-31 09:49 LordRaika: yah, klo mania.... pk sample import, bisa dgn mudah kontrol volumenya
2014-12-31 09:49 AlpacaCokelat: ooooooh gitu
2014-12-31 09:50 AlpacaCokelat: wah enak ya kalo mania
2014-12-31 09:50 LordRaika: btr ya... w edit dlu
2014-12-31 09:50 AlpacaCokelat: biasanya mania lebih cepet ranked juga ;w;
2014-12-31 09:58 LordRaika: btw u bnrn mau suara peluit nih? ( sry baru cek )
2014-12-31 09:58 LordRaika: kekny common banget :(
2014-12-31 09:58 AlpacaCokelat: yep emang common lmao
2014-12-31 09:58 LordRaika: mw custom hitsound aja skalian? np kan beatmapnya , w lgs bantu
2014-12-31 09:58 AlpacaCokelat: whoa yg custom yg kayak apa?
2014-12-31 09:58 AlpacaCokelat: ACTION is editing [http://osu.ppy.sh/b/563490 Jessie J, Nicki Minaj, Ariana Grande - Bang Bang [Normal]]
2014-12-31 09:59 LordRaika: btr , w cek dlu lagunya , trus ks u custom hitsound aja skalian
2014-12-31 10:00 AlpacaCokelat: wah beneran nih? omg
2014-12-31 10:00 LordRaika: ya... tpi lg dlding orz
2014-12-31 10:01 LordRaika: kdg cpt, kdg osu server respon 0kbps
2014-12-31 10:02 AlpacaCokelat: astaga ntar ngerepotin ;w; gausah gapapa kok wkwkwk
2014-12-31 10:02 LordRaika: gpp XD lgi beresin request hitsound mod orz
2014-12-31 10:02 LordRaika: jd skalian jaa
2014-12-31 10:03 AlpacaCokelat: hoo oiya aku mau req di queue-mu, soalnya hitsound-ku rada gak konsisten lmao tapi aku mau nyoba beresin sendiri dulu wkwkwk
2014-12-31 10:08 LordRaika: bayangin aja , download lama banget XD
2014-12-31 10:08 LordRaika: 7/8.6mb drtd
2014-12-31 10:08 LordRaika: wkwkw
2014-12-31 10:08 LordRaika: download yg lain bs 900kbps orz
2014-12-31 10:09 AlpacaCokelat: dang lama banget
2014-12-31 10:09 AlpacaCokelat: astaga itu custom hitsound-nya lain waktu aja deh wkwkwkwkwkk ntar ngerepotin banget
2014-12-31 10:11 LordRaika: gpp
2014-12-31 10:11 LordRaika: uda siap :D
2014-12-31 10:13 LordRaika: btw dimana nya ad pake whistle
2014-12-31 10:14 AlpacaCokelat: hmm di semua diff, di kiai terakhir
2014-12-31 10:15 LordRaika: [https://www.dropbox.com/s/bgyrazbeq2610br/LR_Clap%20kick.wav?dl=0 inih, ad rekomendasi bgus dr w... rename jadi soft-hitclap.wav] trus liat efekny di....00:58:850 - sini jelas dan cocok banget
2014-12-31 10:15 LordRaika: klo mw di dup ke clap2 jg bole
2014-12-31 10:15 AlpacaCokelat: whiiii lemme try
2014-12-31 10:16 LordRaika: [https://www.dropbox.com/s/97ihexqpvbuxkhc/LR_Drum%20Hit%20P.wav?dl=0 ini.... buat soft-hitwhistle.wav nya] gnti ke yg u mau pake... misalnya whistle2 atau whistle aja....
2014-12-31 10:16 LordRaika: w rasa cocok banget tuk part itu
2014-12-31 10:17 AlpacaCokelat: wah iya yg soft-hitclap cocok
2014-12-31 10:18 AlpacaCokelat: itu yg soft-hitwhistle buat gantiin yg peluit itu?
2014-12-31 10:18 LordRaika: yea
2014-12-31 10:18 LordRaika: please XD jgn pk peluit ini.... bosen bangettttttttttt
2014-12-31 10:18 LordRaika: trus di hitsound guide w.... ada cara buat pk peluit ini tnpa pk custom hitsound, sama spt soft-hitfinish u sih....
2014-12-31 10:19 AlpacaCokelat: lmao iya sih udah ada modder yg protes kalo pake peluit. katanya bikin jelek ;w;
2014-12-31 10:19 LordRaika: 02:10:050 (5) - nah ini contohnya..... coba u klik ini note, trus di kiri atas..... ada sampleset auto, addition auto, ini additional nya ks NORMAL
2014-12-31 10:20 AlpacaCokelat: oiya
2014-12-31 10:20 AlpacaCokelat: astaga
2014-12-31 10:20 LordRaika: sama kok suaranya
2014-12-31 10:20 AlpacaCokelat: aku ngapain pake soft-hitfinish lmao
2014-12-31 10:20 AlpacaCokelat: astaga
2014-12-31 10:20 AlpacaCokelat: gdi
2014-12-31 10:20 LordRaika: coba juga... ks normal, trus bs whistle
2014-12-31 10:20 LordRaika: hasilny peluit
2014-12-31 10:20 LordRaika: meski timing soft
2014-12-31 10:20 AlpacaCokelat: astaga aku beneran lupa cara ini lmao ahahhahjdgjdsjgfsa
2014-12-31 10:21 LordRaika: gpp ^^
2014-12-31 10:21 LordRaika: whistlenya cocok?
2014-12-31 10:21 AlpacaCokelat: yep!
2014-12-31 10:21 AlpacaCokelat: oiya makasih ya custom hitsound-nya!! :'D post di forum-nya dong, biar kukasih kds
2014-12-31 10:21 LordRaika: whistlenya sudah?
2014-12-31 10:22 LordRaika: trlalu keras gk vol nya?
2014-12-31 10:22 LordRaika: klo whsitle drum spt ini... cocok, soalny w dgr musikny mmg ad suara spt ini
2014-12-31 10:22 AlpacaCokelat: eh krn kamu kasih yg whistle drum, aku milih yg whistle drum aja wkwkwkwkkwk
2014-12-31 10:23 AlpacaCokelat: ga terlalu keras sih menurutku yeyeyey
2014-12-31 10:23 LordRaika: ^^b
2014-12-31 10:23 LordRaika: last suggestion
2014-12-31 10:23 LordRaika: [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 inirename jadi soft-hitnormal]
2014-12-31 10:23 LordRaika: dan liat hasilny
2014-12-31 10:25 AlpacaCokelat: wah lumayan :D
2014-12-31 10:25 LordRaika: soalny w gk suka suara default XD
2014-12-31 10:25 LordRaika: sstt ssstt ssttt gitu orz
2014-12-31 10:25 AlpacaCokelat: aku juga lagi nyari hitsound buat stream-nya sih, yg ini cocok :'D yeeyyy
2014-12-31 10:25 AlpacaCokelat: iya sih, tapi suara default lumayan juga kok wkwkwkwkwkk
2014-12-31 10:25 LordRaika: ^^b okeh
2014-12-31 10:25 LordRaika: itu aja
2014-12-31 10:26 LordRaika: GL buat beatmapnya
2014-12-31 10:26 LordRaika: lnjut yg lain dlu orz
2014-12-31 10:26 AlpacaCokelat: yeay makasih banyak ya!! :'D kmu udah ngepost di forumnya?
2014-12-31 10:26 LordRaika: orz males nge post :D
2014-12-31 10:26 LordRaika: kds gk ad artinya buat w
2014-12-31 10:26 LordRaika: biasanya w balikin ke mappernya
2014-12-31 10:27 LordRaika: ehm SP nya msh dikit, w post aja
2014-12-31 10:27 LordRaika: XD

GL for ranked ^^b
Topic Starter
jyu

LordRaika wrote:

hi there ^^
a quick little help while chatting....

2014-12-31 09:42 AlpacaCokelat: Hai LordRaika! :) boleh nanya ttg hitsound gak?
2014-12-31 09:42 LordRaika: hi ^^/
2014-12-31 09:42 LordRaika: jst Raika is fine...
2014-12-31 09:42 LordRaika: oh
2014-12-31 09:42 LordRaika: boleh
2014-12-31 09:43 AlpacaCokelat: hoo okee. jadi aku punya file normal-hitwhistle.wav dan suara peluitnya terlalu keras. kalo kukecilin di editor nanti mempengaruhi hitsound yang lainnya
2014-12-31 09:44 AlpacaCokelat: kalo ngecilin frekuensi suara file wav. itu pake aplikasi apa? aku udah nyoba audacity tapi gak ngaruh ;w;
2014-12-31 09:44 LordRaika: oooh coba pk audacity ^^
2014-12-31 09:45 LordRaika: trus minus db nya
2014-12-31 09:45 LordRaika: ud cb?
2014-12-31 09:45 AlpacaCokelat: hee kayaknya belum. bentar
2014-12-31 09:45 AlpacaCokelat: kalo kamu biasanya pake aplikasi apa selain audacity?
2014-12-31 09:46 LordRaika: FLStudio, trlalu gede file ny mgkn
2014-12-31 09:46 LordRaika: 300mb an set up, pas install, 1gb
2014-12-31 09:46 LordRaika: :D
2014-12-31 09:46 AlpacaCokelat: ebuset
2014-12-31 09:46 AlpacaCokelat: gede banget
2014-12-31 09:46 LordRaika: klo filenya gk byk... w bs bantu reduce sound volume nya ^^
2014-12-31 09:47 AlpacaCokelat: eh ga apa2 nih? ntar ngerepotin ;w;
2014-12-31 09:47 AlpacaCokelat: cuman satu aja sih wkwkwkwkk
2014-12-31 09:48 LordRaika: satu gpp kok
2014-12-31 09:48 LordRaika: gk lama
2014-12-31 09:48 LordRaika: mau di reduce brp %?
2014-12-31 09:48 AlpacaCokelat: hmm mungkin 50%
2014-12-31 09:48 LordRaika: oh y u mapper apa?
2014-12-31 09:48 AlpacaCokelat: bentar ya tak puush dulu file-nya
2014-12-31 09:49 AlpacaCokelat: std :D
2014-12-31 09:49 AlpacaCokelat: audacity-ku nyampur bahasa melayu dan aku gangerti ganti setting-nya dimana ;w;
2014-12-31 09:49 AlpacaCokelat: http://puu.sh/dSmYT/80d3699497.wav
2014-12-31 09:49 LordRaika: yah, klo mania.... pk sample import, bisa dgn mudah kontrol volumenya
2014-12-31 09:49 AlpacaCokelat: ooooooh gitu
2014-12-31 09:50 AlpacaCokelat: wah enak ya kalo mania
2014-12-31 09:50 LordRaika: btr ya... w edit dlu
2014-12-31 09:50 AlpacaCokelat: biasanya mania lebih cepet ranked juga ;w;
2014-12-31 09:58 LordRaika: btw u bnrn mau suara peluit nih? ( sry baru cek )
2014-12-31 09:58 LordRaika: kekny common banget :(
2014-12-31 09:58 AlpacaCokelat: yep emang common lmao
2014-12-31 09:58 LordRaika: mw custom hitsound aja skalian? np kan beatmapnya , w lgs bantu
2014-12-31 09:58 AlpacaCokelat: whoa yg custom yg kayak apa?
2014-12-31 09:58 AlpacaCokelat: ACTION is editing [http://osu.ppy.sh/b/563490 Jessie J, Nicki Minaj, Ariana Grande - Bang Bang [Normal]]
2014-12-31 09:59 LordRaika: btr , w cek dlu lagunya , trus ks u custom hitsound aja skalian
2014-12-31 10:00 AlpacaCokelat: wah beneran nih? omg
2014-12-31 10:00 LordRaika: ya... tpi lg dlding orz
2014-12-31 10:01 LordRaika: kdg cpt, kdg osu server respon 0kbps
2014-12-31 10:02 AlpacaCokelat: astaga ntar ngerepotin ;w; gausah gapapa kok wkwkwk
2014-12-31 10:02 LordRaika: gpp XD lgi beresin request hitsound mod orz
2014-12-31 10:02 LordRaika: jd skalian jaa
2014-12-31 10:03 AlpacaCokelat: hoo oiya aku mau req di queue-mu, soalnya hitsound-ku rada gak konsisten lmao tapi aku mau nyoba beresin sendiri dulu wkwkwk
2014-12-31 10:08 LordRaika: bayangin aja , download lama banget XD
2014-12-31 10:08 LordRaika: 7/8.6mb drtd
2014-12-31 10:08 LordRaika: wkwkw
2014-12-31 10:08 LordRaika: download yg lain bs 900kbps orz
2014-12-31 10:09 AlpacaCokelat: dang lama banget
2014-12-31 10:09 AlpacaCokelat: astaga itu custom hitsound-nya lain waktu aja deh wkwkwkwkwkk ntar ngerepotin banget
2014-12-31 10:11 LordRaika: gpp
2014-12-31 10:11 LordRaika: uda siap :D
2014-12-31 10:13 LordRaika: btw dimana nya ad pake whistle
2014-12-31 10:14 AlpacaCokelat: hmm di semua diff, di kiai terakhir
2014-12-31 10:15 LordRaika: [https://www.dropbox.com/s/bgyrazbeq2610br/LR_Clap%20kick.wav?dl=0 inih, ad rekomendasi bgus dr w... rename jadi soft-hitclap.wav] trus liat efekny di....00:58:850 - sini jelas dan cocok banget
2014-12-31 10:15 LordRaika: klo mw di dup ke clap2 jg bole
2014-12-31 10:15 AlpacaCokelat: whiiii lemme try
2014-12-31 10:16 LordRaika: [https://www.dropbox.com/s/97ihexqpvbuxkhc/LR_Drum%20Hit%20P.wav?dl=0 ini.... buat soft-hitwhistle.wav nya] gnti ke yg u mau pake... misalnya whistle2 atau whistle aja....
2014-12-31 10:16 LordRaika: w rasa cocok banget tuk part itu
2014-12-31 10:17 AlpacaCokelat: wah iya yg soft-hitclap cocok
2014-12-31 10:18 AlpacaCokelat: itu yg soft-hitwhistle buat gantiin yg peluit itu?
2014-12-31 10:18 LordRaika: yea
2014-12-31 10:18 LordRaika: please XD jgn pk peluit ini.... bosen bangettttttttttt
2014-12-31 10:18 LordRaika: trus di hitsound guide w.... ada cara buat pk peluit ini tnpa pk custom hitsound, sama spt soft-hitfinish u sih....
2014-12-31 10:19 AlpacaCokelat: lmao iya sih udah ada modder yg protes kalo pake peluit. katanya bikin jelek ;w;
2014-12-31 10:19 LordRaika: 02:10:050 (5) - nah ini contohnya..... coba u klik ini note, trus di kiri atas..... ada sampleset auto, addition auto, ini additional nya ks NORMAL
2014-12-31 10:20 AlpacaCokelat: oiya
2014-12-31 10:20 AlpacaCokelat: astaga
2014-12-31 10:20 LordRaika: sama kok suaranya
2014-12-31 10:20 AlpacaCokelat: aku ngapain pake soft-hitfinish lmao
2014-12-31 10:20 AlpacaCokelat: astaga
2014-12-31 10:20 AlpacaCokelat: gdi
2014-12-31 10:20 LordRaika: coba juga... ks normal, trus bs whistle
2014-12-31 10:20 LordRaika: hasilny peluit
2014-12-31 10:20 LordRaika: meski timing soft
2014-12-31 10:20 AlpacaCokelat: astaga aku beneran lupa cara ini lmao ahahhahjdgjdsjgfsa
2014-12-31 10:21 LordRaika: gpp ^^
2014-12-31 10:21 LordRaika: whistlenya cocok?
2014-12-31 10:21 AlpacaCokelat: yep!
2014-12-31 10:21 AlpacaCokelat: oiya makasih ya custom hitsound-nya!! :'D post di forum-nya dong, biar kukasih kds
2014-12-31 10:21 LordRaika: whistlenya sudah?
2014-12-31 10:22 LordRaika: trlalu keras gk vol nya?
2014-12-31 10:22 LordRaika: klo whsitle drum spt ini... cocok, soalny w dgr musikny mmg ad suara spt ini
2014-12-31 10:22 AlpacaCokelat: eh krn kamu kasih yg whistle drum, aku milih yg whistle drum aja wkwkwkwkkwk
2014-12-31 10:23 AlpacaCokelat: ga terlalu keras sih menurutku yeyeyey
2014-12-31 10:23 LordRaika: ^^b
2014-12-31 10:23 LordRaika: last suggestion
2014-12-31 10:23 LordRaika: [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 inirename jadi soft-hitnormal]
2014-12-31 10:23 LordRaika: dan liat hasilny
2014-12-31 10:25 AlpacaCokelat: wah lumayan :D
2014-12-31 10:25 LordRaika: soalny w gk suka suara default XD
2014-12-31 10:25 LordRaika: sstt ssstt ssttt gitu orz
2014-12-31 10:25 AlpacaCokelat: aku juga lagi nyari hitsound buat stream-nya sih, yg ini cocok :'D yeeyyy
2014-12-31 10:25 AlpacaCokelat: iya sih, tapi suara default lumayan juga kok wkwkwkwkwkk
2014-12-31 10:25 LordRaika: ^^b okeh
2014-12-31 10:25 LordRaika: itu aja
2014-12-31 10:26 LordRaika: GL buat beatmapnya
2014-12-31 10:26 LordRaika: lnjut yg lain dlu orz
2014-12-31 10:26 AlpacaCokelat: yeay makasih banyak ya!! :'D kmu udah ngepost di forumnya?
2014-12-31 10:26 LordRaika: orz males nge post :D
2014-12-31 10:26 LordRaika: kds gk ad artinya buat w
2014-12-31 10:26 LordRaika: biasanya w balikin ke mappernya
2014-12-31 10:27 LordRaika: ehm SP nya msh dikit, w post aja
2014-12-31 10:27 LordRaika: XD

GL for ranked ^^b
thank you for the hitsound and star!! :) after some tweaking, i decided to keep the whistle and some other elements tho lmao
Axarious

General
  1. Yo, Kruzon can't mod standard so I'll be doing it in his place.
  2. Good, NHI spread.
  3. Sorry if it's not that helpful.
Normal
  1. HP4?
  2. 00:01:250 (1) - Move the red node to x:273 y:96 so it's exactly in the center of the slider.
  3. 00:07:650 (5) - Balance out this slider so its head and tail have the same amount of curve.
  4. 00:13:250 (3) - Link Would look better if it had a slight u-bend.
  5. 00:34:050 (1) - Would look nicer if you got rid of one of the anchors in the second half of the slider.
  6. 00:38:850 (2) - Look at this slider 00:39:450 - from here, move the red anchor point until the sliderball.png is directly in the center to simiulate the sound there.
  7. 00:46:850 (1) - Same concept as above, but have the node overlap the slider tick.
  8. 00:48:050 (2) - Link Imo this should be a 1/1 reverse, not a 3/2 reverse. "Let (me) - take - you - back"
  9. 01:02:850 (1) - Make the red point bend more subtle, it stands out too much (unless this was intentional).
  10. 01:40:450 (4) - Move to x:186 y:74 to match the y-coordinate of the previous slider's tail as well as fixing the distance snap to 1.00x.
  11. 02:21:250 (1) - To be consistent with 01:17:250 (1) - this spinner (where the drums start going), start this one 02:22:850 - here.
  12. 02:39:650 (2) - Link Would look nice if this slider was straightened out.
  13. 02:43:650 (1) - Overlap the slider tick and node.
  14. 02:44:850 (2) - Same thing mentioned before with the "Let (me) - take - you - back".
  15. 02:48:450 (4) - Overlap the slider tick and node.
Hard
  1. 01:01:250 (3) - Make the bend more subtle unless this was intentional.
  2. 01:50:050 (1,2) - Ctrl H (1) to make (2).
  3. 02:09:650 (4) - Ctrl G?
  4. 02:35:650 (1) - End the spinner 02:36:850 - here for recovery time.
  5. 02:38:650 (4) - Move to x:392 y:47 for a better blanket.
  6. 02:41:850 (4) - Stack the node on the slider tick.
  7. 02:47:050 (1,2) - Would look nice if the first part of slider (1) was parallel with slider (2).
  8. 02:59:650 (1) - Make the head and tail of this slider parallel.
  9. 03:04:250 (6) - Move to x:57 y:253 for a better blanket with (5).
Insane
  1. 00:04:450 (2) - Move to x:232 y:320 to get 1.75x/1.76x distance snap.
  2. 00:21:050 (3) - Move to x:55 y:128 to preserve 1.60x distance snap.
  3. 01:08:450 (1,1) - Will be awkward to combo through.
  4. 01:12:250 (3) - Move to x:362 y:79 to preserve 2.17x distance snap.
  5. 02:15:450 (7,8,9) - Move to x:255.
  6. 02:35:650 (1) - End the spinner 02:36:850 - here for recovery time?
Topic Starter
jyu

Axarious wrote:


General
  1. Yo, Kruzon can't mod standard so I'll be doing it in his place.
  2. Good, NHI spread.
  3. Sorry if it's not that helpful.
Normal
  1. HP4? sure!
  2. 00:01:250 (1) - Move the red node to x:273 y:96 so it's exactly in the center of the slider. fix
  3. 00:07:650 (5) - Balance out this slider so its head and tail have the same amount of curve. fix
  4. 00:13:250 (3) - Link Would look better if it had a slight u-bend. fix
  5. 00:34:050 (1) - Would look nicer if you got rid of one of the anchors in the second half of the slider. i like the current one
  6. 00:38:850 (2) - Look at this slider 00:39:450 - from here, move the red anchor point until the sliderball.png is directly in the center to simiulate the sound there. fix
  7. 00:46:850 (1) - Same concept as above, but have the node overlap the slider tick. fix
  8. 00:48:050 (2) - Link Imo this should be a 1/1 reverse, not a 3/2 reverse. "Let (me) - take - you - back" i'm following the drums here, but will consider about it
  9. 01:02:850 (1) - Make the red point bend more subtle, it stands out too much (unless this was intentional). yep intentional but i kinda tweaked it a bit
  10. 01:40:450 (4) - Move to x:186 y:74 to match the y-coordinate of the previous slider's tail as well as fixing the distance snap to 1.00x. fix
  11. 02:21:250 (1) - To be consistent with 01:17:250 (1) - this spinner (where the drums start going), start this one 02:22:850 - here. fix
  12. 02:39:650 (2) - Link Would look nice if this slider was straightened out. prefer the current one, the flow is better
  13. 02:43:650 (1) - Overlap the slider tick and node. fix
  14. 02:44:850 (2) - Same thing mentioned before with the "Let (me) - take - you - back". ^
  15. 02:48:450 (4) - Overlap the slider tick and node. i like the current one
Hard
  1. 01:01:250 (3) - Make the bend more subtle unless this was intentional. yep intentional but i kinda tweaked it a bit
  2. 01:50:050 (1,2) - Ctrl H (1) to make (2). fix
  3. 02:09:650 (4) - Ctrl G? i prefer the current one
  4. 02:35:650 (1) - End the spinner 02:36:850 - here for recovery time. fix
  5. 02:38:650 (4) - Move to x:392 y:47 for a better blanket. fix
  6. 02:41:850 (4) - Stack the node on the slider tick. fix
  7. 02:47:050 (1,2) - Would look nice if the first part of slider (1) was parallel with slider (2). fix
  8. 02:59:650 (1) - Make the head and tail of this slider parallel. fix
  9. 03:04:250 (6) - Move to x:57 y:253 for a better blanket with (5). fix
Insane
  1. 00:04:450 (2) - Move to x:232 y:320 to get 1.75x/1.76x distance snap. fix
  2. 00:21:050 (3) - Move to x:55 y:128 to preserve 1.60x distance snap. fix
  3. 01:08:450 (1,1) - Will be awkward to combo through. to warn the sv change
  4. 01:12:250 (3) - Move to x:362 y:79 to preserve 2.17x distance snap. VINXIS said a little bit to the right so yeah
  5. 02:15:450 (7,8,9) - Move to x:255. fix
  6. 02:35:650 (1) - End the spinner 02:36:850 - here for recovery time? to make it more challenging since it's insane
Thank you for mod! :)
AnreFM
bang bang botch 8-)8-)8-):?::!::!:
Topic Starter
jyu

AnreFM wrote:

bang bang botch 8-)8-)8-):?::!::!:
pls
VINXIS
big bang theory

edit: js a lot of people will pick on 01:12:250 (3) for not being the same consistent DS as before but yeh. idk it naturally felt to me it sudve been farther righteo rip in peac ill take full responsibility for hte suggestion if u change it bak
Haeventers
Hi, Modder came from t/265071&start=0


[General]

Use the same Song preview point in every difficulty. (Watch your AiMod)
You allso overuse the Kiai time.
These could be reasons, why your map doesn't get ranked.


[Normal]

There is not much to say. I though there was everything perfect exept:
01:02:850 (1) - try to make this one smoother


the rest is fine.


[Hard]

00:29:850 - add circle at 392|120
00:30:250 - add circle at 372|300
00:30:650 - add circle at 176|244
These three circles give more flow to the beatmap
00:42:050 (5,6,7) - do the same here
01:58:850 (3,4,5) - and the same story again
01:01:250 (3) - i would also try to make this one smoother

Thre rest is fine.


[Insane]

Nothing to say, just pertect :D
Topic Starter
jyu

VINXIS wrote:

big bang theory wwwww

edit: js a lot of people will pick on 01:12:250 (3) for not being the same consistent DS as before but yeh. idk it naturally felt to me it sudve been farther righteo rip in peac ill take full responsibility for hte suggestion if u change it bak
lmao chill
and yes i agree with you. it should've been a bit farther to the right so i followed your suggestion and gave you kds, but i must have messed up something in the editor so it's not really in the right place rn and imma fix it

Wormar wrote:

Hi, Modder came from t/265071&start=0


[General]

Use the same Song preview point in every difficulty. (Watch your AiMod) dang how did this happen. fix
You allso overuse the Kiai time. yeah, i might have to consider that problem. i like to emphasize unnecessary things
These could be reasons, why your map doesn't get ranked. not getting bats is also one of the reasons /runs


[Normal]

There is not much to say. I though there was everything perfect exept:
01:02:850 (1) - try to make this one smoother fixed! i hope it's good enough, since i'm not good at sliders art ;w;


the rest is fine.


[Hard]

00:29:850 - add circle at 392|120 im not following the vocal here, because the drum is kinda strong so yeah. but i will consider about this since it kinda gives more rhythm variations wwwww
00:30:250 - add circle at 372|300 ^
00:30:650 - add circle at 176|244 ^
These three circles give more flow to the beatmap
00:42:050 (5,6,7) - do the same here ^
01:58:850 (3,4,5) - and the same story again ^
01:01:250 (3) - i would also try to make this one smoother fix

Thre rest is fine.


[Insane]

Nothing to say, just pertect :D
Thank you for mod! :)
also thank you Anre and kak Raheta Rukaru for stars!!!!! :'D
10nya
from the lazy queue
salam buat farah:* ((ya

[General]
  1. add to tags My Everything since it's the album!
  2. Supposed the kiai on 03:12:650- ends at 03:12:550 - ? Like you did on other kiai fountains


[Normal]
  1. 00:09:650 (2) - : not a big problem, but how about copy-paste previous slider and then ctrl+g it? it'll make good flow, if you do so then how about rearrange slider (3) like this?

    Yeah I know there's a lot of stuff will you need to fix if you followed this suggestion, that's why it's up to you
  2. 00:28:850 (1) - : idk why did you add Drum additions here while you didn't add any drum sound after this note
  3. 02:04:850 (2) - : take this 2 grids up to make better blanket with previous slider. Don't forget to rearrange next notes
  4. 03:04:850 (3) - : how about copy-paste slider on 03:02:850 - and remove the reverse-slider, it'll make a good flow, and put this on 220 140 and dont forget to fix next notes!


[Hard]
  1. 00:18:450 (1) - : did you forgot to add clap here?
  2. 00:19:650 (4) - : ^
  3. 00:32:450 (4,5,6) - : I don't really get it why did you reduced spacing here and it doesn't support anything, it's awkward for me, how about keep using 1,40 ds or just stack this circles. Same issues as 00:35:650 - , 01:23:650 - .
  4. 02:00:050 (5) - : same as 00:18:450 -
  5. 02:15:850 - : NC
  6. 02:21:250 (1) - : end the spinner on red line please? End this on blue tick doesn't support anything.
  7. 02:48:450 - : the streams is really difficult on hard diff like this, I suggest to remove the circle streams and change it to 4x 1/4 reverse sliders like you add on 00:26:050 (1,2,3,4) -


[Insane]
  1. 00:06:850 (5,6) - : why don't you stack this like previous circles? Well if you want to make jump here, it feels awkward for me, if you want to keep this then please move circle (6) a bit far, like 328 152 and NC 00:06:450 -
  2. 00:10:050 (5,6) - : ^
  3. 00:13:650 (5,6) - : ^
  4. 00:37:450 (1) - : how about put this on 420 44 and move 00:38:450 (3) - to 372 212 to make better jump on 00:37:450 -
  5. 01:08:450 (1,1) - : too far, please move circle 01:09:250 (1) - somewhere, this can make player miss-read too btw
  6. 01:28:450 (9) - : add finish
  7. 02:21:250 (1) - : same as hard


I really suggested you use same whistle usage on last kiai, it made the map more good. I do have some hitsounding suggestions, like at here:
  1. 00:28:850
  2. 00:29:450
  3. 00:29:650
  4. 00:30:850
  5. 00:32:050
  6. 00:32:650
  7. 00:32:850
  8. 00:34:650
  9. 00:35:250
  10. 00:35:850
  11. 00:36:050
  12. 00:37:850
  13. 00:38:450
  14. and other kiai parts.

as I can see, you ignored strong beat here, which it's really support to add Normal Sample set to support the heavy beat, I'm sure the beatmap will be more good!

Okay that's all for me, this beatmap needs a lot of flow improvement and don't scared to use some hitsound xD
best of luck! salam buat farah
Topic Starter
jyu

10nya wrote:

from the lazy queue
salam buat farah:* ((ya

[General]
  1. add to tags My Everything since it's the album! fix
  2. Supposed the kiai on 03:12:650- ends at 03:12:550 - ? Like you did on other kiai fountains fix


[Normal]
  1. 00:09:650 (2) - : not a big problem, but how about copy-paste previous slider and then ctrl+g it? it'll make good flow, if you do so then how about rearrange slider (3) like this? fix

    Yeah I know there's a lot of stuff will you need to fix if you followed this suggestion, that's why it's up to you
  2. 00:28:850 (1) - : idk why did you add Drum additions here while you didn't add any drum sound after this note fix
  3. 02:04:850 (2) - : take this 2 grids up to make better blanket with previous slider. Don't forget to rearrange next notes it's not a blanket btw lmao
  4. 03:04:850 (3) - : how about copy-paste slider on 03:02:850 - and remove the reverse-slider, it'll make a good flow, and put this on 220 140 and dont forget to fix next notes! i prefer the current flow


[Hard]
  1. 00:18:450 (1) - : did you forgot to add clap here? this one is intentional
  2. 00:19:650 (4) - : ^ fixed this one tho
  3. 00:32:450 (4,5,6) - : I don't really get it why did you reduced spacing here and it doesn't support anything, it's awkward for me, how about keep using 1,40 ds or just stack this circles. Same issues as 00:35:650 - , 01:23:650 - . hmm idk 1,4 ds will make the stream a bit too hard. i'll consider stacking them
  4. 02:00:050 (5) - : same as 00:18:450 - fix
  5. 02:15:850 - : NC fix
  6. 02:21:250 (1) - : end the spinner on red line please? End this on blue tick doesn't support anything. fix
  7. 02:48:450 - : the streams is really difficult on hard diff like this, I suggest to remove the circle streams and change it to 4x 1/4 reverse sliders like you add on 00:26:050 (1,2,3,4) - dang so many people pointed this out. but then i played fanzhen's map and there are bunch of streams in hard im cry


[Insane]
  1. 00:06:850 (5,6) - : why don't you stack this like previous circles? Well if you want to make jump here, it feels awkward for me, if you want to keep this then please move circle (6) a bit far, like 328 152 and NC 00:06:450 - b-but i like it ;w; /runs
  2. 00:10:050 (5,6) - : ^
  3. 00:13:650 (5,6) - : ^
  4. 00:37:450 (1) - : how about put this on 420 44 and move 00:38:450 (3) - to 372 212 to make better jump on 00:37:450 - can't find the coordinate ;w; but fixed wwwww
  5. 01:08:450 (1,1) - : too far, please move circle 01:09:250 (1) - somewhere, this can make player miss-read too btw hmm will consider
  6. 01:28:450 (9) - : add finish nope, it's not in my hitsound pattern
  7. 02:21:250 (1) - : same as hard fix


I really suggested you use same whistle usage on last kiai, it made the map more good. I do have some hitsounding suggestions, like at here:
  1. 00:28:850
  2. 00:29:450
  3. 00:29:650
  4. 00:30:850
  5. 00:32:050
  6. 00:32:650
  7. 00:32:850
  8. 00:34:650
  9. 00:35:250
  10. 00:35:850
  11. 00:36:050
  12. 00:37:850
  13. 00:38:450
  14. and other kiai parts. dang these are good, followed most of them. i'll fix the hitsound in other kiai parts

as I can see, you ignored strong beat here, which it's really support to add Normal Sample set to support the heavy beat, I'm sure the beatmap will be more good! dang idk normal sample seems a bit too harsh but idk i'll try

Okay that's all for me, this beatmap needs a lot of flow improvement and don't scared to use some hitsound xD
best of luck! salam buat farah ayey sudah disampaikan o7
Thank you for mod! :)
show more
Please sign in to reply.

New reply