20:00 Arphimigon: Need any other maps tested?
20:02 Cezira: Hey =) I think, my easy-map is now perfect \(^-^)/ But if you wanna have a look on my hard map, would be fine!
20:02 Arphimigon: Awesome
20:02 Cezira: Don't know a) if I can do the rhythm on such a slow song and b) if the options are ok.
20:02 Arphimigon: I wouldnt suggest dong a hard on this bpm personalyl
20:03 Arphimigon: /np the map over again?
20:03 Arphimigon: The name change means I cant update
20:03 *Cezira is editing [http://osu.ppy.sh/b/568866 Kumiko Noma - Lilium [Hard]]
20:04 Cezira: Yeah, had to delete the other map because of the interpret-change T__T
20:04 Arphimigon: test time
20:04 *Arphimigon is playing [http://osu.ppy.sh/b/568866 Kumiko Noma - Lilium [Hard]] +HardRock +DoubleTime
20:05 Cezira: omg - good luck xD
20:05 Arphimigon: drain keeps getting me around 3/4
20:05 Cezira: I wanna watch =D
20:05 Arphimigon: got it
20:05 Arphimigon:
https://osu.ppy.sh/ss/2375868 , ill go again
20:07 Arphimigon: well DT+HR and FL passes
20:07 Arphimigon: One thing proven. Its too easy for a hard
20:07 Cezira: You are so hardcore xD xD
20:07 Cezira: Amazing!! xD
20:07 Arphimigon: And for a hard... not enough spacing...
20:07 Arphimigon: Eh Im just testing. Lets fix the map before praising k?
20:07 Cezira: Yeah, space - my opinion! Today another player told me to put it on 0.8, but I don't like it >_<
20:08 Arphimigon: Increase the slider velocity to around 1.8 and just space all the notes out
20:08 Cezira: Ok
20:08 Arphimigon: Drain should be lower, circle size can (if you want) be smaller
20:09 Arphimigon: Dont space them like an insane though, this is way too slow for that
20:10 Cezira: Distance-snap about 1.0?
20:10 Arphimigon: 1.0 is good for all difficulties
20:10 Arphimigon: So yeah, may aswell
20:11 Arphimigon: also slider velocity and distance snap are different things (you probably know this, im just making sure lol, sorry If im making you seem stupid)
20:12 Cezira: I know yes =D Put SV on your suggestion.
20:12 Cezira: Ah great, much better.
20:47 Cezira: Fixed it (and made it a bit difficulter in my opinion xD) - would you mind looking?
20:47 Arphimigon: Dont mind at all
20:47 Arphimigon: I would love to test somthing~
20:48 *Cezira is editing [http://osu.ppy.sh/b/568866 Kumiko Noma - Lilium [Hard]]
20:48 Cezira: Awww... nice to hear =) I appreciate that.
20:48 Arphimigon: testing
20:48 *Arphimigon is playing [http://osu.ppy.sh/b/568866 Kumiko Noma - Lilium [Hard]] +HardRock +DoubleTime
20:49 Arphimigon: Its a tad... random still
20:49 Arphimigon: If you know what I mean
20:49 Arphimigon: Ill play it normally
20:50 Arphimigon: Its definately harder
20:50 Cezira: I always fail xD
20:50 Cezira: Yeay, harder! xD
20:51 Arphimigon: Alright. You want sugestions im guessing
20:51 Cezira: Aye ^-^
20:51 Arphimigon: Whose idea was it to keep the drain so high?
20:51 Cezira: Otherwise I go on like this.
20:52 Arphimigon: Like this really is a 112bpm map with almost no notes. Its pretty much drain everywhere
20:52 Cezira: I ask the same in the modhelp-channel (look at hard map, if I can go on like this) and then an high levler told me that. He wrote the post under my map.
20:53 Arphimigon: Hmm. Its your choice then. Id chose hp5/6
20:53 Arphimigon: Or even 5.5
20:53 Arphimigon: Since most of the notes on this difficulty are... not mapped to the music (but they still work) ill give some suggestions on extra notes and where to remove them
20:53 Cezira: I have HP 6 ...
20:54 Arphimigon: 00:09:262 - Add a note here please? 4 1/4s is just weird when they are usually 3/5
20:54 Arphimigon: Esp when it doesnt work with the music, there isnt really an excuse
20:55 Cezira: You're right, done.
20:55 Arphimigon: 00:16:762 - This slider is way too close to the previous slider. I thought it was coming early because of the distance snap, so I hit it early
20:55 Arphimigon: Make it a tad further, at least so it doestn overlap
20:56 Cezira: Ah, you're right.
20:56 Arphimigon: 00:17:566 - Make this slider blanket the combo 3 note from before, like this
https://osu.ppy.sh/ss/237586820:57 Arphimigon: 00:24:932 - People playing on hard difficulty -usually- hate sliders that start on blue ticks. I play insanes and I still dont like them. Change this if you like, yuo dont have to
20:58 Cezira: Wrong link, I think.
20:58 Arphimigon: oops
20:59 Arphimigon:
https://osu.ppy.sh/ss/2376077 *
21:00 Arphimigon: Also as a general guideline, when making small changes use tiny grid size (ctrl + 1). You can revert back using CTRL + 2 or bigger sizes with 3/4
21:00 Cezira: Ah ok, I'll do that. Are blanket so neccessary btw? The other player told me today hours about it xD xD
21:00 Arphimigon: Blankets are highly recommended to make the map look nicer
21:01 Arphimigon: Not neccessary, but so highly recommended
21:02 Arphimigon: 00:22:923 - Another thing about doubles. This slider is just... random~ consider making this a reversed slider for 3 1/4s if you like
21:03 Arphimigon: Although it is fine how it is relating to the music, it may put some people of in gameplay
21:04 Cezira: I always had the tiny grid size but it's much easier with this one (changed it an hour ago =D)
21:04 Cezira: But to make small changes ... great, didn't think about it yet :O
21:04 Arphimigon: Use small in general if you like, im just saying tiny for smaller specific changes
21:06 Cezira: 00:23:459 (2) - this one reversed too?
21:07 Cezira: Would be symmetric ^^ Although there's no *Steigerung google*
21:07 Cezira: increase! xD
21:08 Arphimigon: You can reverse that if you like~ up to you
21:08 Arphimigon: I think all the 1/4 notes followed by notes a very short time after can get rather tedious
21:12 Cezira: Great, updated it! Thx so far =)
21:13 Arphimigon: ill test in abit
21:14 Cezira: If you have any suggestions about making it harder (although I think, it's ok so far, because the rhythm is not that easy and changes sometimes) - everytime =)
21:14 Arphimigon: Well it is called hard for a reason
21:15 Cezira: xD
21:16 Arphimigon: Want it tested now or are you still updating?
21:16 Cezira: Lets go =)
21:16 Arphimigon: alrighty.