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Len Kagamine & Kaito - Erase or Zero

posted
Total Posts
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Topic Starter
wanhyrzh
This beatmap was submitted using in-game submission on 2010年4月28日 at 4:46:47

Artist: Len Kagamine & Kaito
Title: Erase or Zero
Source: CrystalP
Tags: Vocaloid ClistalP bestgt impossiblexu
BPM: 136
Filesize: 17020kb
Play Time: 03:45
Difficulties Available:
  1. Ache! (4.97 stars, 618 notes)
  2. Break! (2.73 stars, 282 notes)
  3. Erase! (4.81 stars, 433 notes)
  4. Impossiblexu's Relaxing! (1.23 stars, 180 notes)
  5. Zero! (4.25 stars, 365 notes)
Download: Len Kagamine & Kaito - Erase or Zero
Download: Len Kagamine & Kaito - Erase or Zero (no video)
Information: Scores/Beatmap Listing
---------------
Many thanks to qinche, minaoto, dkuwui, Sharnoth, kuroishi, xxheroxx, H-boy, Chacha17, pieguy1372, Real1, sonnyc, Davidz123, Sakura301, AtemiskKun, LKs, al2e10, orioncomet, Leorda, Breeze, adron zhero, Lissette, Astom, VanMoNky, gdeath, Xero_HT, Derekku Chan, Arusha Shuna, Shulin, Senbon, Kurai_, YGOkid8, Rukarioman, quintitem, Kecco, Takuma, LoweH, Thunderstorm, ignorethis, WyndII, wmfchris, Beuchi-chan, impossiblexu, NatsumeRin, Sallad4ever, Shinxyn, ykcarrot, eee, Eirene, tmokb93, Matma Rex, DJPop, peppy, fartownik, tsukamaete, Starrodkirby86, Cyborg, CDFA, deepsea, Mafiamaster, who helped me with my beatmap.

I hope you will enjoy this song. I love it very much.
Since this is my first beatmap, it may have many problems.
I am just here to wait for your help!
----------------



maal
Remember to full upload. We don't get the audio. Neither do we get the video, it's 8.9 KB we're downloading.
Carols_old
8-) go go W-kun……干巴爹故大赛
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • Offset 5430 (resnap all notes)
    • Sample Volume: 7.5
    • Set a preview point in all difficulties
    • Delete the .osb and the storyboard
    Spacing is partially wrong. Keep "Distance Snap" active and recheck it
    • There are a lot of hidden circles and sliders: you must make them visible

[Break!]

  • • 00:23:518 (10) - New combo
    • 01:43:812 (9) - ^
[Zero!]

  • • 00:23:514 (9) - New combo

[Eraser]


  • • Tiny circles °°" make the Drain/Overall rate higher but not more tiny circles!
[Qinche!]

  • • Tiny circles °°" make the Drain/Overall rate higher but not more tiny circles!
    • Some sliders are unrankable like 00:32:338 (1) or 00:50:427 (1). Do something different.
DeletedUser_151115
[General]
Vocaloid is in the source. No need for it to be in tags.

Star!~ just because I'm a Vocaloid fan ;D and great song choice to map.
qinche
i dont see u on qq, so here it is... mod the sliders and somewhat others

sorta tried kanbu stack on the second slider, thou u might be sick of it. in that case, do whatever u want with that=3=

lov ya+stared

Download: Len Kagamine & Kaito - Erase or Zero (wanhyrzh) [Qinche!].osu
Diasios
[Break]

  • • Delete the .osb and the storyboard
    • Timing -> Resnap all notes
    • 01:08:077 (x) - Timing -> Set Current Position as Preview Point

    • 00:20:871 (5) - End this slider here 00:21:312 (white tick)
    • 00:36:312 (2) - Make this slider more visible
    • 00:40:282 (1,2,3,4,5,6,7,8,9,10,11,12) - Spacing. Keep "Distance snap" active and make the spacing linear. (no jumps for an Easy. Spacing should be linear and intuitive)
    • 01:19:106 (1,2,3) - ^
    • 01:20:429 (1,2,3,4) - ^
    • 01:30:135 (1,2,3,4,5,6) - ^
    • 01:53:077 (2) - Make the end slider more visible
    • 02:01:018 (1,2,3,4,5,6) - Spacing
    • 02:23:518 (1,2,3) - ^
    • 02:24:841 (1,2,3,4) - ^
    • 02:44:253 (2) - Make the end-slider more visible || 02:45:135 (3) - Make the start-slider more visible
    • 02:50:429 (6) - Make the end-slider more visible
    • 02:54:841 (1) - Make this circle more visible
    • 03:07:194 (1) - This slider is hidden, make it visible
    • 03:10:724 (1,2,3,4) - Spacing
    • 03:20:871 (1,2,3,4,5) - ^
    • 03:23:518 (2,3,4,5,1,2,3,4,5,6,7) - ^
[Zero]

  • • Delete the .osb and the storyboard
    • Timing -> Resnap all notes
    • 01:08:077 (x) - Timing -> Set Current Position as Preview Point

    • 00:43:371 (6) - Make the end-slider more visible
    • 01:08:959 (2,3,4,5) - Make the spacing linear
    • 01:23:297 (6) - Make the end-slider more visible
    • 01:45:577 (7) - Start-slider and end-slider may not coincide (start this slider here 01:45:577 end this slider and add a repetition here 01:46:900)

    • 02:02:782 (4,5) - 1 square to the right
    • 02:13:371 (3,1) - Spacing
    • 02:26:827 (7) - This slider is hidden, make it visible
    • 02:44:253 (3) - ^
    • 02:51:312 (6) - This circle is hidden
[Eraser]

  • • Delete the .osb and the storyboard
    • Timing -> Resnap all notes
    • 01:08:077 (x) - Timing -> Set Current Position as Preview Point

    • 00:53:956 (1,2,3,4) - Do something different (this is an Hard so, yeah, you can make jumps)
    • 00:59:691 (8,9,10,11,12) - These circles are hidden
    • 01:06:309 (3) - The star-slider is hidden
    • 01:45:794 (10,11,12,13) - These jumps are exaggered
    • 01:51:750 (9,10,11) - ^
    • 01:52:632 (1,2) - ^
    • 02:45:133 (3) - The start is hidden
    • 03:21:309 (1,2,3,4,5,6,7,8) - These jumps are exaggered
[Qinche]

  • • Delete the .osb and the storyboard
    • Timing -> Resnap all notes
    • 01:08:077 (x) - Timing -> Set Current Position as Preview Point

    • 00:07:191 (6) - This slider is hidden, make it visible
    • 00:10:941 (4) - Do something different
    • 00:17:780 (1,2,3,4,1) - These sliders are hidden
    • 00:49:988 (9) - ^
    • 00:55:059 (6,7,8) - Do something different
    • 01:02:118 (6) - Start-slider and end-slider may not coincide
    • 01:04:103 (2) - Do something different
    • 01:05:206 (1) - Make this slider more visible
    • 01:13:368 (7) - Make the end slider visible
    • 01:17:633 (4) - Move this circle here 01:17:672 (blue tick)
    • 01:18:441 (7) - Make the star-slider more visible
    • 01:19:324 (1) - ^
    • 02:00:353 (8,1,2) - Make the spacing linear
I made some screenshot~
Diasios
Hmm much better :)

[Break!]

  • • 00:08:077 (2) - 1 square down and 1 square to the left (grid level 3)
    • 00:08:518 (3) - 1 square down (grid level 3)
    • 01:32:341 (6,1,2,3,4) - 2 squares down (and fix the spacing here 01:34:106 (4,1) )

    • 01:49:547 (10) - This circle is partially hidden, make it more visible
    • 02:23:077 (4,1) - Spacing (Remember, use "Distance Snap")

    • 02:56:606 (4) - New combo
    • 03:20:871 (1,2) - These circles are hidden
[Zero!]

  • • 00:53:959 (1,2,3,4) - Make the spacing linear
    • 01:12:268 (1) - 1 square down and 1 quare to the right (and fix the spacing here 01:12:268 (1,2) )
    • 01:57:488 (1,2,3,4,5,6,7) - Make the spacing linear
    • 02:01:900 (1,2,3,4,5) - ^

    • 02:24:621 (3,4) - Spacing
[Eraser!]

  • • 00:30:797 (6) - New combo
    • 00:38:959 (9) - ^

    • 00:55:282 (4) - The reverse arrow is hidden; remove them and add a circle
    • 01:28:481 (x) - Add a break
    • 01:46:459 (13,1) - Spacing (this can confuse people)

    • 02:01:900 (11) - New combo
    • 03:13:150 (1) - This slider is hidden, make it visible
    • 03:28:371 (5) - New combo
[Qinche!]

  • • 00:21:312 (9) - New combo
    • 00:51:753 (7) - ^
    • 01:02:121 (6) - Do something different

    • 01:24:235 (1) - End this slider here 01:27:929 (white tick)
    • 01:41:827 (9) - New combo
    • 02:40:724 (9) - ^
    • 02:44:032 (8) - ^

    • 03:38:959 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,13) - This part is confusing and spacing is totally wrong; do something else
Screenshots~
Topic Starter
wanhyrzh
MOD2 FIN.
Many thanks to xxheroxx for his great helps!
Add some SKIN.
TTTTTTTTTTTT
首先,删除osb文件再full submit
蓝色为建议

Break!
00:05:430(3) - slider 开始感觉换成finish比较好
00:33:665(4) - 开始换成whistle
01:10:282(1) - 向下两个格子,和上一个"2"对齐
01:17:341(2) - 加whistle
01:19:106(1) - 同上
01:37:194(4) - 做成对称的
02:18:224(3) - 加whistle
02:48:224(1) - ^
02:48:665(2) - ^
02:49:106(3) - ^
02:49:547(4) - 改成finish

zero!
00:05:429(3) - 改为finish
01:45:577(7) - 改成对称的
02:31:900(1) - 认为这个note可以删掉,把前面的spinner结束在这里
03:03:444(1) - 一直到5的spacing,看着有问题...

Eraser!
00:05:429(4) - slider 开始换成finish
01:04:988(3) - 这个放置的略有些hidden
01:31:018(5) - new combo
01:50:871(5) - ^
02:17:562(3) - 向上一个格子
02:28:371(1) - spinner 停在这里02:32:782
02:47:121(8) - new combo
03:18:224(5) - ^
03:20:209(5) - ^
03:23:518(10) - ^

qinche!
00:04:988(2) - 删除finish
00:05:429(3) - 加finish
00:09:325(2) - 向左到红线?结束在00:10:503
00:53:518(x) - 加一个note,用finish hitsound
02:10:062(4) - spacing改下
02:18:444(13) - slider删除,改成一个note
02:18:665(x) - 加slider结束在02:19:106,在end加入finish

STAR~
Chacha17
General
Tags: Remove the commas in the tags and also, remove Katio Len and Kagamine in the tags
Source: Remove Vocaloids and add Vocaloid in the tags
Delete .osb file and fully submit.

Do this on all the difficulties:
01:39:592 - These inherited timing sections are useless. remove them
02:33:554 - useless timing sections again
02:11:165 - why is there a double inherited section here

Break!

00:26:606 (1) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that beat
00:29:253 (1) - move one grid left
00:29:694 (2) - move two grids left and one up
00:30:135 (3) - move one grid left and one up and resnap the other beats
00:40:282 (1,2,3) - make this pattern a straight line, looks better imo
00:42:488 (6) - new combo?
00:42:488 (6) - ^
00:42:488 (6) - a finish may sound better here
01:23:518 (5) - move one grid up and one grid left
01:34:106 (4) - why don't you just use a bezier type of slider here? :o it would look nicer, imo
01:37:194 (4) - ^
01:42:047 (5) - move one grid up
01:41:165 (3,4,5,6) - fix the spacing of this by moving 01:41:606 (4) one grid to the left, 01:42:047 (5) move this up, left, up , left. Resnap the next beats
This is what it looks like . Screenshot : http://osu.ppy.sh/ss/5765
01:56:606 (8) - move one grid to the left and resnap the other beats
01:59:253 (5,1) - don't overlap these ones :o
02:12:488 - maybe a kiai time here would be nice
03:03:665 (1,2,3,4) - again, use bezier sliders . And make those slider's endpoints overlap w/ each other. It would look better.
03:29:253 (1,2,3,4,5,6,7) - i personally don't like this star pattern ;_;

Zero!
00:30:577 (4) - use bezier type of slider and make this a perfect C please ;_;
01:34:106 (4) - ^
01:37:194 (4) - ^
01:45:577 (7) - ^
01:51:312 (4) - ^
00:47:782 (4) - ^
01:16:900 (6) - move one grid to the left
02:05:209 (4) - move one grid up

Eraser!
00:16:680 (1,1) - don't overlap these two sliders please
00:43:371 (1,2,3) - these sliders are not perfectly placed beneath the previous slider's end point. fix please
00:45:135 (5) - ^
Nothing much here, but pure nazi's i didn't point out

Qinche! - 0.5 or 1 slider tick rate will be better with this diff
00:16:018 (1,2,3,4) - these sliders are not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap those sliders.
00:17:782 (1,2,3,4) - ^
00:40:282 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - combo's too long (same as the other ones with the same pattern)
00:48:224 (2) - weird slider
00:57:930 (4) - move two grids right
00:57:930 (4) - make this slider a perfect C, please ;_;
01:10:724 (1) - ^
01:19:327 (1,2,3) - these sliders are not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap those sliders.
02:04:547 (1,2,3) - spacing? :o
02:58:150 (1,2) - ^
Just a suggestion: Make the volume lower and lower when the song is nearing the end? (especially in this diff). Would sound better,imo.

Whew. Here you go :3

EDIT: Please add qinche to the tags in all difficulties since he made a difficulty for you
Topic Starter
wanhyrzh
MOD3 & MOD4 fin.

Many thanks to H-boy and Chacha17!

And add comboburst img.
pieguyn
General:

-Try to reduce the filesize so it's less than 20 KB
-Perhaps add a picture of Len and Kaito to sectionfail.png?
-Add "qinche" to tags

Break:

-As it is, this difficulty is only 1/4 beats/sliders. Perhaps you could add some 1/2 beats or 1/2 sliders to add variety? :)

00:46:018 (9) - Align with (8)?
01:37:194 (4) - This goes a bit too high
01:55:282 (5,6) - Perhaps change it so that (6) is under the start of (4)?
02:09:841 (3) - Align with (1)
03:23:518 (2) - Align with (1)?

Zero:

00:06:312 (5) - Align with (3)
00:09:841 (6) - Align with (4) and move (7) up two level 3 grid squares (if you do this, move 00:10:724 (1) to be in the same position as (6) and align 00:11:165 (2) with 00:10:724 (1))
01:06:312 (3,4) - This is somewhat confusing
01:12:268 (1) - This being stacked kept making me think it was 1/2 earlier. Perhaps change it?
01:18:003 (3) - Make it end a 1/2 beat earlier and put the finish on the end
01:34:106 (4) - Move the fourth slider point down one tick (it makes it more symmetrical :) )
01:37:194 (4) - Move the fourth slider point up one tick
01:51:312 (4) - Same as 01:34:106 (4)
02:09:841 (5,6) - Same as 01:06:312 (3,4)

Eraser:

Heh, nice jumps. :)

03:13:150 (1) - Hidden

Qinche!:

-The max score is 13 million but it should be fine considering how hard this diff is.

00:46:459 (1) - Make the end of this aligned with the first corner?
01:37:415 (6) - Make the end of this aligned with the start?
02:41:385 (4) - This slider may raise a flag; I can tell which way it goes just fine but you may need to storyboard an arrow or something to tell the player which way to go
02:51:202 (2,3) - Spacing
03:21:974 (2,3,4) - Make these mirrored copies of (1)

Nice work! *star*
Topic Starter
wanhyrzh
Mod5 fin.
Thank you pieguy1372 !
Add some img and reduce the filesize.
maal
~[Break!]~

Source?
I would without a doubt change the hitsounds to normal, and not soft.
00:14:263(6): Remove either clap or finish hitsounds (I think clap)
00:16:900(2): Add a finish.
00:53:959(2,3,4,5,6): Consider remapping this part, this is an easy, right?
01:08:077(Timing): What an odd place to start kiai, could you find another place please? Maybe here: 01:09:400?
01:30:135(1,2,3,4,5,6): Consider remapping this part, this is an easy, right?
02:11:606(Timing): Start kiai here.
03:17:341(Timing): Kiai starts here again.


~[Zero!]~

00:19:106(x): This part right here might be confusing, consider changing it.
01:58:591(6,7): Delete these two notes.
02:11:606(Timing): Add kiai.
02:27:488(x): Spinner starts here.


I'm not going to mod [Eraser!] Due to too many mistakes in AImod. To get the editor to show AImod hold "CRTL + ALT + A".

Don't use 1/8 Beat snap. And the same as above. Otherwise, pretty good map. Come back to me when you fixed all this.
soulfear
Source:Vocaloid
Make Circle a bit larger?
[break!]
I got a SS.
[Zero!]
it's Ok.
[Eraser!]
um...some jumps seems not very good.
[Ache!]
01:17:782 (5) - hard to see.
03:33:665 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - hard to beat.
star.
Chacha17
Hi again :3

soulfear wrote:

Source:Vocaloid
No way. Most vocaloid maps here only include the word vocaloid in the tags, and not in the source.

General
Len Kagamine & Kaito - Erase or Zero (wanhyrzh).osb - Kill that and fully submit map
1 second audio lead in would be nice
And uh, shouldn't the Artist be Rin Kagamine & KAITO?

Break!
00:26:606 (1) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that beat
01:23:518 (5) - finish at the slider's end point.
03:38:959 (1) - remove clap

Zero!
00:20:871 (4) - this slider is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that slider
00:59:253 (3) - move one grid to the left
03:38:959 (1) - remove clap
Hey! the slider's are cuter now. I'm glad you made them like C's. <3

Eraser!
00:46:459 (1,2,3,4) - Please make these sliders parallel to each other.
03:40:724 (1) - remove this beat and extend this spinner 03:38:959 (1) to 03:40:724.

Ache!
00:17:341 (4) - this slider is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that slider
00:18:224 (2) - ^
00:18:665 (3) - ^
00:19:106 (4) - ^
03:12:929 (2) - ^
03:13:371 (3) - ^
03:13:812 (4) - ^
03:14:253 (5) - ^
03:14:694 (6) - ^
03:15:135 (7) - ^
03:15:577 (8) - ^

Hey! it's much better now! <3
soulfear

Chacha17 wrote:

Hi again :3

soulfear wrote:

Source:Vocaloid
No way. Most vocaloid maps here only include the word vocaloid in the tags, and not in the source.

General
Len Kagamine & Kaito - Erase or Zero (wanhyrzh).osb - Kill that and fully submit map
1 second audio lead in would be nice
And uh, shouldn't the Artist be Rin Kagamine & KAITO?

Break!
00:26:606 (1) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that beat
01:23:518 (5) - finish at the slider's end point.
03:38:959 (1) - remove clap

Zero!
00:20:871 (4) - this slider is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that slider
00:59:253 (3) - move one grid to the left
03:38:959 (1) - remove clap
Hey! the slider's are cuter now. I'm glad you made them like C's. <3

Eraser!
00:46:459 (1,2,3,4) - Please make these sliders parallel to each other.
03:40:724 (1) - remove this beat and extend this spinner 03:38:959 (1) to 03:40:724.

Ache!
00:17:341 (4) - this slider is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that slider
00:18:224 (2) - ^
00:18:665 (3) - ^
00:19:106 (4) - ^
03:12:929 (2) - ^
03:13:371 (3) - ^
03:13:812 (4) - ^
03:14:253 (5) - ^
03:14:694 (6) - ^
03:15:135 (7) - ^
03:15:577 (8) - ^

Hey! it's much better now! <3
alright,they have Source like Hatsune Miku or something else so they put Vocaloid in tags,what do you want put in Source for this map?
Chacha17

soulfear wrote:

alright,they have Source like Hatsune Miku or something else so they put Vocaloid in tags,what do you want put in Source for this map?
Why would they put Hatsune Miku in the source if It's already the artist?
Real1
Real1 slowpoke modding, go!

General
  1. Tags are wrong. The only tag available is "Janpanese" which is misspelled tag of the language that is not even needed!
[Break!]
  1. 00:38:077 (5) - Add clap here?
  2. 00:54:841 (4) - Make this a new combo.
  3. 03:24:841 (3) - New combo.
[Zero!]
  1. 00:14:253 (7) - New combo.
  2. 00:14:694 (1) - Remove new combo.
  3. 00:59:694 (4) - This note looks bad there.
  4. 01:23:297 (6) - Instead of this long boring slider, make a spinner?
  5. 02:58:812 (1) - Slider feels a bit too long. Especially if it's mapped to the lyrics.
[Eraser]
  1. 01:30:135 (1,2,3,4,1,2,3,4,5) - Hard too read and bad spacing.
  2. 02:28:371 (1) - Maybe end this spinner on 02:31:900 ?
[Ache!]
  1. 01:10:724 (1) - Remove new combo.
  2. 01:12:268 (9) - (if you did the above) Make new combo.
  3. 02:15:797 (4) - New combo.
  4. 03:44:253 (1,2,3,4,5,6,7,8,9,10,11) - Maybe shorten this combo? Goes out of the song. :S
This map needs some work but is in the right direction. Therefopre, I will give you a star!
DeletedUser_151115
Everyone note that I only do skin modding.
[Skin]
I'll be back with a hitcircle for you!

Hereeeee you gooo!

[attachment=0:046c1]hitcircle.png[/attachment:046c1]
(made by Davidz123)

Enjoy!
Sonnyc
Hello~

Timing
  • Use 136.04 in BPM
    136 is late in the end..
Break!
  • 00:41:606 (4) Clap
    01:46:459 (6) None
Zero!
  • 00:45:135 (7) New combo
    01:10:503 (1,2,3) Dont stream yet
    01:23:518 (1) None
    02:52:856 (4) New combo
    02:57:047 (3) ^
    03:07:194 (1) Make line with (2)
Eraser!
  • 00:28:591 (6) Make a line with (5)
    01:11:165 (4) Reduce 1 reverse
    02:01:459 (10) Put to middle
Ache!
  • 01:33:885 (2) Not a good jump to me..
    02:41:385 (4) Prefer to redesign
Star~
Sakura
If i say maybe im not sure if that affects it much or not, but it's more like a suggestions

[Overall]
A MAT told me that Kiai should start at the Hard beat (large white ticks) according to that, read below
01:08:959 Kiai should start here on the Longer white tick since the previous is the Lead-In
02:12:488 ^
02:39:841 I dont think this should be Kiai sounds too soft and doesnt like like the chorus either, ultimately is your choice in the end tho, maybe use Kiai like on the rest of the map?, but if you do use it somewhere around here, make sure it's not in the lead-in but on the Hard beat (big white tick)
02:56:606 According to the rest of your map this would be a good place to put a kiai instead of the one above
03:03:444 If you do the above this Kiai time here isnt necessary, you can just continue with the previous one or end it somewhere before this one, also this one would be here: 03:03:665

[Break!]
00:08:518 (3) - Maybe shorten the beginning to the red tick?
00:11:165 (2) - This slider feels out of place if you are following the Lyrics the Slider should be the (1)
00:12:930 (3) - New combo?
00:12:930 (3,4,5,6) and on - So you are following the instruments now? o.o

[Zero!]
Since this is supposed to be the 2nd difficulty according to osu! The confusion about "following lyrics" and "following music" shouldnt be a problem here
02:49:988 (4) - Maybe Distance snapping? Oo It would look better too IMO
02:55:282 (2) - Maybe turn this into a Hit circle and start the Slider from 02:55:724? Just a suggestion tho Another alternative would be:
02:55:282 (2) - Maybe Shorten to 02:55:724 and add a hit circle with new combo at: 02:56:606 again just a suggestion
02:57:929 (3,4,5) - Not sure why but this feels odd
03:03:444 Kiai on a red tick? now that's even more odd than Kiai on a non-long white tick (Note: Kiai doesnt necessarily have to start on the first note of the chorus, read the overall comments for clarification)
03:07:194 (1,2,3,4) - Hey this looks cool ^^
03:13:812 (1,2,3,4) - ^
03:25:503 (x) - Maybe add a note here?
03:26:606 (6) - Maybe this would look better as a longer slider with less repeats

I'm not sure how to mod harder diffs ^^
also Atemisk says: Choose who you want to mod
Since when you requested the mod you still fullfilled the rules i modded it, if u want a remod, send me a forum PM +star
AtemiskKun
^^ gave irc mod~ good map really like it alot keep up teh work
Topic Starter
wanhyrzh
Mostly fixed and many thanks for them:
emaal, soulfear, Real1, sonnyc, Sakura301, AtemiskKun.
LKs
GENERAL

WRITE SOMETHING IN TAGS?

make all diff notes color the same

Break!

HP DRAIN RATE =2
OA =2

Is the countdown really need? remove it imo
[01:24:84] stop kiai here
[02:24:72] (1,2) too close
[02:28:37] stop kiai here
[02:57:04] too far
[03:03:66] how about start kiai here?
[03:31:90] stop kiai here

Zero!

Is the countdown really need? remove it imo
[00:19:10] (1,2,3,4 ) Make it to a straight-line
[01:24:84] stop kiai here
[02:28:37] stop kiai here
[03:03:66] how about start kiai here?
[03:31:90] stop kiai here

others diff
Is the countdown really need? remove it imo
[01:24:84] stop kiai here
[02:28:37] stop kiai here
[03:03:66] how about start kiai here?
[03:31:90] stop kiai here

pretty fantasy map!!

here my star & pink star :)
al2e10
By AL2e's mod

[Ache!]
- Sound
01:41:606 (8) - Remove Finish
01:43:371 (8) - ^
01:47:562 (6,Last) - ^
01:57:268 (7) - ^
02:06:974 (6,Last) - ^
02:39:621 (8,Last) - ^
02:41:385 (4) - ^
02:43:812 (7) - ^
02:51:312 (3) - ^
02:57:047 (9) - ^
03:01:238 (3) - ^
03:15:577 (8,LAst) - ^
03:34:437 (6,6,6,6) - ^
01:45:797 (4,First) - Remove clap
01:47:562 (6,Frst) - ^
01:47:562 (6,Last) - ^
02:23:518 (3,First) - ^
02:25:282 (7,First) - ^
02:28:371 (9) - ^
02:39:621 (8,First) - ^
02:41:385 (4) - ^
02:45:797 (5,Last) - ^
02:53:738 (5,First & Last) - ^
03:03:444 (1,3) - ^
03:18:665 (2) - ^
03:20:429 (2) - ^
03:28:371 (1,2,3,4) - ^ You can add finish but not clap
--
03:38:959 (X) Here and after make it volume more down
- Combo Problem
02:17:782 (7) - New combo

[Eraser!]
- Sound
00:17:562 (1, FOrth) - Finish

[ALL]
I don't think I had to mod anything, because it seem like good.
But the sound is too BAD !!
If you add clap, you dont need to make a whole for sound effect, yours seem so annoying.
Please fix it, I just make a simple on [Ache!].
That all
AND STAR !!
orioncomet
[General]
- source: Vocaloid

[Break!]
I guess this diff is an Easy
00:50:871 (2) - Seem like this note is hidden note for Easy
01:23:518 (5) - remove sound clap at last silder (01:24:841)
01:46:459 (6) - new combo
02:27:488 (4) - remove sound clap at last silder

[Zero!]
I guess this diff is Normal
- Circle Size +1
- Silder Velocity abit too fast, imo
01:08:959 (2) - replace sound clap with finish
02:06:974 (1,2,3) - look hard, imo.02:56:606 (1) - sorry, I just don't like 1/4 note in Normal
02:08:738 (1,2,3) - ^
02:44:032 (1,2,3) - ^
02:56:606 (1) - replace sound clap with finish
03:10:503 (1,2,3) - seem like they're hidden note from 03:09:841 (4) make (4) like this for easy too read.
03:26:606 (7) - new combo

[Eraser!]
00:58:371 (6) - new combo
01:08:959 (7) - replace sound clap with finish at begin of silder
01:31:459 (3) - new combo
01:37:415 (6) - ^
01:41:165 (7) - ^
01:45:356 (8) - ^
01:51:312 (3) - ^
01:55:062 (6) - ^
02:12:488 (4) - replace sound clap with finish at begin of silder
02:14:694 (3) - remove sound finish at last silder
02:28:371 (1) - remove sound clap
02:46:238 (4) - new combo
02:52:194 (6) - ^
02:56:385 (3) - replace sound clap with finish at middle of silder (02:56:606)
03:01:679 (1) - remove new combo
03:15:576 (8) - new combo
03:18:224 (5) - remove new combo
03:18:665 (3) - new combo
03:20:209 (1) - remove new combo
03:20:650 (3) - new combo
03:22:415 (6) - ^

[Ache!]
00:22:635 (7) - new combo
00:27:709 (6) - ^
00:41:385 (6) - ^
00:55:503 (8) - ^
01:33:885 (2) - ^ ?
02:17:782 (7) - ^
02:27:268 (8) - ^
02:38:077 (6) - ^
03:40:172 - plz low volume abit after this parts

Star

EDIT: Oh, I didn't see al2e10's mod post If some mod like al2e10's post said, plz don't mind it. I was afk before I submit this post
Leorda
NI HAO!!

[General]
1) Source must be Vocaloid2, well it's not an album
2) Tags?
3) Stack Leniency level 1 is UNRANKABLE, set to level 4 (all diff)
4) Remove the countdown please

[Skin]
1) You need a comboburst-3.png and the spinner-aproachcircle.png
2) Just suggestion, section-fail is NOT funny at all, maybe find something silly, example Ren and Kaito were crying with a hug <3 awwwww lol

[Break!]
Overall Difficulty = level 1, just move 1 tick (it's really confusing)
02:06:312 (3,1) - I think it's confusing for beginner player

[Zero!]
HP Drain Rate is too low for Normal diff, maybe increase the HP Drain Rate only 2 or 3 tick

[Eraser!]
01:39:841 (1,2,3,4,5,6) - Evil jumps OMG
01:53:959 (1,2,3,4,5) - To be honest, this is a confusing pattern, make a diamond pattern

[Ache!]
00:14:253 (3) - Allign with 2?
01:24:235 (1) - Unsnapped at 1/4 Snap Divisor
02:11:165 (1) - Cut short this spinner to 02:11:165 (1)?

Not bad
STAR
Topic Starter
wanhyrzh
All done.
Thanks to them:
LKs, al2e10, orioncomet, Leorda.
You've don great helps.
Thank you!
al2e10
You find me again is a good chance :)
Firstly, last time I moded is the simple tell you what you needed to fix.
But you should fixed the other which I haven'y said.

Okey, Now I just show more what you can do better.

[Ache!]
- Sound only
00:05:430 (3) - Remove clap
00:27:488 (5,4) - ^
00:29:253 (1,3) - ^
00:35:429 (1,3) - ^
00:37:635 (4,6) - ^
00:46:459 (1) - ^
01:05:209 (1) - ^
00:07:194 (6, First) - ^ and add Finish
00:12:488 (1,3,First) - Change to finish
00:26:606 (1) - ^
00:31:900 (5,First) - ^
01:07:194 (6,first) - ^
01:08:077 (1,First) - ^
00:14:253 (3,Last) - Remove finish
00:10:724 (3) - Change to finish
00:19:547 (1) - ^
00:18:224 (2,3,4,First) - Finish

I last out a lot.
And make it for you.

Download: Len Kagamine & Kaito - Erase or Zero (wanhyrzh) [Ache!].osu
Breeze
[Skin]
  1. comboburst看起来有点小
  2. 建议在spinner-background上加一个中心点,这样转的时候比较好把握
[Break!]
  1. 02:52:635 (4) - 往下一格,如果改的后后面所有的note也得都下移一格
  2. 03:03:444 (x) - 在这里加一个timing section,和03:03:665设置一样,但是不要KIAI (以防玩的时候点早了声音不一样)
[Zero!]
  1. 01:08:738 (x) - 加一个和01:08:959一样的timing section,不要KIAI
  2. 02:01:459 (3) - Spacing太近
  3. 02:02:782 (7) - ^
    这整个1-7这个combo看起都有点乱,试着改一下,spacing太匪夷所思了
  4. 02:15:577 (2,1) - 往右一格
[Eraser!]
  1. 01:54:621 (4,5) - Spacing有变,最好new combo
  2. 03:03:444 (1,2) - 这里摆放的位置很困扰,很容易误读1成slider
    note本身没什么问题,不过其中有些spacing变大的部分我感觉太难了
Topic Starter
wanhyrzh
Done.
And many thanks to Breeze and al2e10!
AdRon Zh3Ro
->>Menu<<-
- (You should fix)
>> (You have to fix)

------------------------

Overal:
-Section pass could be diferent.

Break!
-00:13:812 add note
-00:14:474 delete and:add slider at 00:14:474 till 00:14:694/and slider at 00:14:915 till 00:15:13

Zero!
>>01:15:797 (1,2,3,4,5,6) It's confusing, put a better pattern here.
>>02:09:179 (3) Hard to see.

Eraser!
>>00:28:150 (5,6) Hard to see.
>>00:41:165 (7,8,9,10)Hard to see.
>>01:43:371 (5)Hard to see.
>>Those jumps should be avoided, they are cool, but not nice to play. Use they only in teh harder diff.

Ache!
-00:49:106 (1,2,3,4,5,6,7,8,9)Hard to see but i think it's ok here.
>>01:22:635 (4) Kinda hard to see...

Nice map.
Lissette
Ache!
02:02:562 (4) - remove reverse and move half beat later, then add note here 02:02:782 -
02:03:444 - add note (fix the spacing after doing this)
03:02:341 (5) - new combo because the change of spacing
03:03:444 (1,2,3,4) - i dont like how this combo sounds >.< i suggest you to move (2,4) half beat later, and add new combo on (3)
03:37:194 (1) - move end point half beat later

Eraser!
disable countdown too?
02:08:959 (1,2,3,4,5) - space them evenly
02:14:694 (3) - remove one repeat
02:45:135 (3) - remove one repeat
02:46:018 - add note, this note will be part of the next combo
03:23:077 (4,1) - (4)add new combo, (1) remove new combo
03:23:959 - start new combo

Zero!
02:06:974 (1,2,3) - make this a slider with one reverse, to make it easier, just suggesting
02:51:312 (6) - new combo
03:21:312 (1,2,1,2) - make it one combo
03:23:959 - start new combo

Break!
too hard for the easiest diff >.<
00:07:194 (4,1,2,3) - make this one combo
00:08:959 - start new combo
00:37:635 (3,4,5,6,7,8,9,10,11) - too hard for the easiest diff
01:03:224 (1,2,3) - ^
01:53:959 (3) - new combo
01:57:488 (1,2,3,4,5,6) - same as above above, too hard for the easiest diff

Nice
Star!
Astom
Mmm I play 2 diff the song is long, but I don't something bad =) so...

StaR
Topic Starter
wanhyrzh
All done and thanks for
Lissette's and adron zhero's modding!
Vanmonky
As your request. Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. The hitcircle is bigger than the hitcircleoverlay. Better fix it.
2. KAITO on the section-pass image is cut. It's bad.
3. I recommend you to erase all words from the combobursts. When it flipped during the play mode, it looks bad because of the flipped unreadable word.

[Break!]
-- Increase the overall difficulty to 3. It will be better because the current condition is too slow.
-- This diff looks like a Normal.

[Zero!]
00:32:341 (1) - Move this one tiny grid right. So this circle will look right under the center of the previous slider. Don't forget to move (2) too.
01:12:268 (1) - Move this one a little further.

[Eraser!]
-- Some streams are overmapped.
-- Some jumps placements look bad. Well, they are fun but, yeah, inconsistent.

[Ache!]
-- Some jumps placements look bad. Well, they are fun but, yeah, inconsistent.
-- I only found a single break here. Please add another break.
00:53:518 (13) - Move one tiny grid left.
01:22:635 (4) - No. Overlapping slider. Change it. [!]
01:37:415 (6) - The repeat doesn't fit. Reduce it one 1/4, then map the empty part with something else. You may remove the repeat too because it doesn't look so fit.
03:40:724 - I recommend you to silence the sliderslide from this part until the end.
Star. I'm afraid to pubble this. Sorry :| .
Topic Starter
wanhyrzh
Mostly fixed.
Thanks for your modding, VanMoNky~!
Asutarotto
;)
rulingvenus
for easy, it could go a little bit faster and go with the rhythm or vocals. Thats all that really stood out for me and i agree with everyone else. Nice skin and map :)
Lissette
Ache!
02:02:782 (5) - make this a slider, with 02:03:224 - as end point, and place a single note here 02:03:444 - (sorry if i explained wrong before u.uU)
02:10:062 (4) - to close together, coparing to the rest of the combo
03:03:444 (1,2,3,4) - if you gonna keep this, at least put (2) and (4) more visible, and closer to the end point of the sliders, (i still think that sounds bad >.<) here is a suggestion to make it sound better: remove (2,4) and add notes at this points 03:04:657 - 03:04:878 - 03:06:422 - 03:06:643 - 03:06:753
03:37:194 (1) - i think you cunfuse what i said here >.< i said half beat later, not earlier
also i think the map could end here and add another breaktime somewhere cuz i think the maximun score is too much >.<

Eraser!
i think you your reduce this diff too, to decrease the max score
02:03:665 (5) - remove slider and place a single note

Break!
still too hard, imo
Topic Starter
wanhyrzh
Mostly fixed.
Many thanks for your rechecking~Lissette.
gdeath
[Break!]
01:05:871 (4,1) - a bit hard for the new players.
it'll be better if you can set the same spacing as 01:04:106 (3,4)
01:52:635 (1) - remove new combo(suggestion)
02:54:841 (1) - ^

[Zero!]
fine

[Eraser!]
02:55:724 (2,3) - make them the parallel lines
03:23:518 (2) - how about set on the place of 03:22:635 (2)?
03:30:577 (6) - new combo(suggestion)
03:38:738 (1) - i'd like to make it totally quiet

[Ache!]
Overall Diff 9?(Surprised xD)
(BTW:the highest overall diff i ever set is 8)
03:28:371 (1,2,3,4) - coz of high HP Drain Rate and less notes here,its a bit easy to fall
If you want, you can lower the HP Drain on this diff, though I personally don't mind it. :)

Star!
-Xero-
Offset = 5.484 ms (not quite sure)

Source = Vocaloid (and if not...
... Tags + Vocaloid)

Maybe you should call Eraser! Erase! ?

I won't mod spacing, sorry. I really dislike the song.. But you get a star for interesting mapping. Good Luck with the map!
Derekku
[General]
*Cool skin!
*Source: CrystalP
*Tags: (separate with spaces, not commas) Vocaloid, Vocaloid2, bestgt (helped arrange song, it seems). Remove "ClistalP".
*The big circle in spinner-background.png is off-centered. Move it over by a couple of pixels and then check in editor to see if it's better. Remember to full submit after making folder element changes like this.
*kiai is inconsistent across the diff spread. For example, in Zero!, kiai ends partway through 02:27:488 (1). Either end it before the spinner or at the end.

[Break!]
00:08:959 (1) - I suggest extending this to the white tick and removing (2).
00:12:709 (2) - I suggest removing this note.
01:07:635 (1) - too far from the end of the last slider. Try vert. flipping 01:05:871 (4) and moving 01:07:635 (1) a little to the left so that they're not on top of each other. Also, I find is strange that kiai starts in the middle of this, so try ending it on 01:08:518 and adding notes on the two white ticks afterwards.
02:11:606 (1) - Similar shortening and adding notes as above

[Zero!]
00:19:106 (1,2,3,4) - I like the pattern, but it's unrankable. The second repeat of (2) is hidden by the hitburst from (1). (test and you'll see that the repeat is not visible)
01:19:327 (1,2,3,4,1) - Kinda clustery and hard-to-read. Could you spread these out a tiny bit?
01:23:518 (1) - I suggest starting this on the first blue tick after (5) and extending to where you currently have it ending.
01:58:371 (5,6,8) - ugly overlapping
02:01:459 (3,4,5,6) - a bit tricky to read
02:11:606 (1) - same comments as Break! about kiai in the middle of a slider :S
02:14:032 (1,2,1) - I'd try to avoid confusing overlaps like this
02:44:253 (2,3) - I like the idea of this overlap, but it's still ugly/confusing :/
03:21:312 (1,2) - again, avoid overlaps like this
03:32:341 (1) - again, you could start this on the blue tick after the previous note and extend, but it's not important whether you do or don't.

[Eraser!]
*I agree that this diff would sound better by being named "Erase!"
00:57:268 (1,2,3,4,5,1) - As opposed to easier diffs, this overlap is kind of expected, so it should be fine.
01:19:547 (2,3) - ugly/confusing overlap
01:23:959 (3) - expected one more repeat on this
01:24:841 (1) - I think this would look MUCH better ending four white ticks earlier.
02:27:488 (3) - There's the repeat I was looking for :>
02:28:371 (1) - This time, the spinner looks better ending where it does. (longer)
02:45:135 (3,1) - wohhhh that's too big of a jump o_o
03:33:665 (1) - too far from the center of the spinner. Perhaps try ending the spinner 1/2 earlier?
*This difficulty was nice, but felt very inconsistent at times. Towards the beginning, there's bunches of long streams that don't show up anymore in the diff. Later, we see REALLY crazy jumps that I think are a little bit too hard for the non-hardest difficulty. :S

[Ache!]
*I recommend lowering Overall Difficulty by one tick. It's so high that one can barely blink while playing. =/
00:49:106 (1,2,3,4,5,6,7,8) - Unrankable; 4/5 are hidden under the others.
01:08:077 (1) - same comments as Break! about kiai in the middle of a slider :S
01:20:209 (2,3) - Unrankable; repeats are hidden
02:14:032 (6) - Repeats are hidden under the stacking
02:41:165 (3,4) - ugly overlap; also, 4 shouldn't be ending on a blue tick
02:50:871 (11,1,2,3) - ugly overlapping
02:57:047 (9) - expected one more repeat
*Except for more beats and faster sliders, this diff felt easier than the last one. :S

Some parts of each diff feel sloppy, but for your first map this is pretty well-done. Nice job~
Arusha Shuna
Request Accepted

Zero!
01:23:187 (1) - either finish this at the next white tick or previous white tick
01:56:606 (6) - 1 tiny grid down
02:02:782 (7,8) - both 1 tiny grid left
03:26:606 (1) - instead of 1 long repeating slider, how about change it to a set of sliders? i dunno, your pick
Erase!
00:12:709 (2) - 1 tiny grid left
00:38:297 (7) - 1 tiny grid left then 1 tiny grid down
01:46:900 (1) - spacing?
Ache!
nice! :D
jumps are more stable in this diff, hardcore enough for me

great map! :D
STAR!
Shulin
Cute ~

General:

-- The circle at the center of your spinner background is a little off center (minor issue)
-- Add "CrystalP" to tags.
-- Make kiai the same on all difficulties.
-- Make audio lead in the same on all difficulties.

Break!

01:55:724 (4) - Move this so it doesn't overlap with 01:54:400 (2) -
01:57:930 (2,3) - Maybe reposition these so they don't overlap with 01:57:047 (7) -
03:03:665 (1,2,3,4) - Not sure about the ends being covered on the easiest difficulty, it's pretty intuitive though.

Good.

Zero!:

00:20:871 (4) - Add a return? (Or maybe remove a return from 00:19:547 (2) - )
01:06:312 (3,4) - Number of returns is confusing, remove 2 maybe. The position of 01:07:635 (4) - is to.
02:01:900 (4) - New combo here.
02:09:841 (4) - Confusing number of returns. Remove 2 returns imo.

Some of the returns are confusing, otherwise good.

Erase!

+ 1 OA.

01:01:018 (1,2) - Confusing.
01:42:488 (4) - Confusing number of returns.
02:39:841 (1,2) - Confusing. (I found it hard to read ._.)
02:59:694 (2,1,2) - Returns are confusing, 5 returns then two 4 returns. You expect it to be 5, 5, 5. Maybe make it so the returns are the same (might be less confusing that way) Alternatively, maybe remove the returning sliders for beats.
03:10:503 (1,2,3,4) - Jumpy returning sliders are hard to read.
03:21:312 (1,2,3,4,5,1,2,3,1,2) - This is really confusing, the OA makes this look bad and hard to read. (Even with a higher OA it's confusing).
03:37:635 (4,5,6,7,8) - Confusing stack I expected it to be 3 notes like 03:37:194 (1,2,3) -

Ache!:

00:42:488 (6) - Returns are confusing. (I keep repeating myself I know)
00:49:106 (1,2,3,4,5,6,7,8,9) - I know this is distanced snapped correctly but the stream is so wide O_O
01:17:562 (3,4,5) - Spacing! This one is way too wide it looks like 1/2 spacing.
02:39:621 (3) - The return on the blue tick sounds odd.
02:51:091 (1,2,3) - Direction is confusing after hitting 1 and 2, maybe stack them all together?
03:07:415 (3) - Put this where 03:07:635 (4) - is
03:07:635 (4) - Put this where 03:07:415 (3) -
03:33:996 (2,3,4,5,6) - This doesn't play very well, it would probably be bets to make it 1 stack.
03:34:878 (2,3,4,5,6) - ^
03:35:760 (2,3,4,5,6) - ^
03:36:643 (2,3,4,5,6) - ^

Good overall but watch your stream spacing, it's kind of wide and hard for most players to hit.

Nice overall, try to make your returns less confusing XD
~ Star.
Topic Starter
wanhyrzh
Mostly fixed.
Thanks to you:
Derekku Chan, Arusha Shuna, Shulin~
Senbon
These are my suggestions. Feel free to take any.

[Break!]

00:42:488 (1) - Remove new combo
00:43:371 (3) - New combo
02:14:253 (1) - Remove new combo
02:16:018 (5) - New combo
02:16:459 (1) - Remove new combo
02:51:312 (7) - New combo
02:51:753 (2) - Remove new combo

[Zero!]

00:07:194 (7) - New combo
00:07:635 (1) - Remove new combo
01:45:577 (7) - Having the repeat at a red tick doesn't sound good. Shorten it and fill in accordingly.
03:17:341 (1,1) - These sliders don't flow right, IMO. The first one ends too early and the last one ends a little too late.

[Erase!]

02:01:018 (9) - New combo
02:01:900 (1) - Remove new combo
02:46:018 (1,2,3,4,5) - Possibly make (3) and (5) in the same distance as (2) and (3)?
03:14:915 (6) - New combo
03:15:576 (1) - Remove new combo

I was feeling reluctant on some of the jump placements, but that's alright. :P

[Ache!]

00:32:341 (1) - Remove new combo
00:32:782 (2) - New combo
00:34:988 (9) - New combo
00:35:429 (1) - Remove new combo
00:45:135 (1,1) - Using different amounts of repeats can be misleading, given the other even repeats on the other sliders.
01:21:091 (3) - Cut down repeats
01:22:856 (5,6,7,8) - Does not flow good (5) Isn't vocally snapped
01:38:518 (9) - New combo
01:44:253 (3) - Would be better if snapped to previous white tick. Same with the other slider in terms of time.
01:47:562 (6) - Too many repeats, and too long.
03:16:238 (6) - New combo
Kurai
Hi~ (sorry for my bad english ;p)

[break!]
03:31:900 (7) - (suggestion) Remove and move the next spinner 1/1 earlier and extand the spiner by 1/1

[Zero!]
01:23:077 (5) - Remove and move the next spinner 1/4 earlier and extand the spiner by 1/4
01:47:562 (8) - New Combo
03:31:900 (7) - Remove and move the next spinner 1/4 earlier and extand the spiner by 1/4

[Erase!]
00:20:430 (5,6,7,8,9) - (suggestion) delete and put a spinner who finish at 00:23:077
01:30:615 - lol that fun :D
02:46:018 (1,2,3,4,5,1,2,3,4) - Fun but a bit confusing.
03:17:341 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,3,1,2,3,4,5,1,2,3,1) - Lowl xD'
03:37:635 (4) - New combo
03:38:297 (9) - ^

[Ache!]
00:19:547 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Use always the same distance between the circle. Else, that confusing.
00:37:635 (6) - Bad Jumps I think.
01:02:121 (10) - BAD jump ;p

Nice map~ Great job but you must work a bit [Ache!] diff

Star~
Topic Starter
wanhyrzh
Mostly fixed.
Many thanks to Senbon and Kurai_~
Real1
So, we met again. xD
I'll mod quick this time. I'm a bit busy! But here's what I found.

[Break]
00:44:253 (3) - This note looks ugly, move it slightly to the right.
01:15:577 (1) - I suggest starting this slider at 01:16:018 (white tick) and making it one repeat less because of this.

[Zero]
Nothing!

[Erase]
00:40:944 (6) - Looks to me like you want this note to snap with the following (8) slider. So snap it there!
02:01:900 (3) - I suggest you make it a new combo.
02:46:018 (1,2,3,4,5) - This combo has varied spacing in it. Hard to read.
02:47:562 (3) - MAYBe make this a new combo to show that here starts a new kind of spacing!
03:17:341 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,3,1,2,3,4,5,1,2,3,1) - This whole section feels a bit... Forced. Like, you make it jumpy in a bad way just to make the map harder. I suggest simplyfying this whole section.


[Ache]
01:38:297 (7) - Suggest making this a new combo
01:47:121 (4) - This note looks bad there.
02:25:282 (7) - The jump to this slider feels too unpredictable.


Getting better. Keep it up!
YGOkid8
General

- When you're changing the Sample Set Sound/Volume, make sure you do so before the beat is played. Otherwise, if a player hits the beat early, the sound change won't apply

uh, I think that's it. Couldn't find any more problems...
Topic Starter
wanhyrzh
Fixed.
Thanks to Real1 and YGOkid8!
Chacha17
Wow.

Break!
Circle size +1 here. (I mean, bigger circle)

Zero
Fine.

Erase!
Fine.

Ache!
00:37:635 (6) - New combo for jump. Players would assume that the previous slider would repeat.
01:21:091 (3) - new combo
01:23:077 (9) - ^

A lot better now! Good job wanhyrzh. ;)
orioncomet
[General]
- I prefer the first note should be after red timing selection then use 4106 for offet If you like

[Zero!]
02:03:003 (5) - move this note to 1/2 forward (02:03:224) for fit with the vocals and plz fix spacing too

[Erase!]
01:33:224 (2) - move this note to 1/4 backward (01:33:113) and plz fix spacing too, this will fit better with the vocal. imo
If you do ^ then 01:33:444 - add note

[Ache!]
00:35:429 (3) - spacing or new combo? oh but this's Insane nvm
01:22:635 (7) - new combo?
02:20:209 (9) - Spacing This note still in the streams
02:21:974 (9) - ^
02:51:091 (1,2,3) - Arent they too far for 1/4? imo, It would be fine to me because my hand too fast but for other player maybe Not

so yeah, already starred
Topic Starter
wanhyrzh
Fixed.
Thanks for rechecking!
Diasios
[Ache!]

  • • 01:49:106 (7) - This circle is partially hidden, make it more visible
    • 01:59:474 (6) - The start-slider is hidden, make it visible

    • 02:51:312 (3) - You should separate the start-slider from the end-slider
    • 03:00:577 (7,1) - Spacing
Rukario
Break!:
01:05:870 - (4) Spacing.
01:53:958 - (1) Two ticks up.

Zero:
00:45:135 - (1) Two ticks up.
02:03:003 - (5) One tick left.

Erase!:
Fine.

Ache!:
Also fine.

All of those things mentined are suggestions. I really like this song and this map is really good. I hope it is ranked soon^^
Topic Starter
wanhyrzh
All fixed.
Thanks~!
Sakura
Red = Unrankable, you should fix if you want this song ranked
Purple = Issue, but can pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Black = Suggestion
[General]
Offset is either: 3,664 or 5,428 so that the large white tick makes sense with the strong beats, the latter would make sense with where the music starts, but since you have beats placed before it, i dunno how that would turn out, remember always the offset is the one that defines stanzas, and it should be at the start of the first stanza of a song. (Guideline 1: Your offset and bpm must be spot on) Note: This only moves the offset a few ticks so that it begins at the start of an stanza, this wont really affect your note position. I recommend you change it manually on the timing setup panel.

[Break!]
No problems here (With new offset kiai should begin at large white tick)

[Zero!]
No problems here

(Oh well i have free time and i feel like modding so i'll make an exception to my rule and mod the rest of your diffs)

[Erase!]
Im not sure but i think 00:40:944 (6) - should be done in a new combo because of the jump, or draw the stack closer to the last note
01:31:238 (2,3,4) - Maybe move them closer to the 5?
02:05:871 (4) - Maybe invert this one or make a new combo so it's considered a jump
03:05:209 (5) - - I'm guessing ur using 0.9x distance on this combo so try moving the (5) half a grid up and left
03:06:091 (7) - ^ but down and left
03:18:224 (8) - Either new combo or draw closer to 7 (or change the distance multiplier for this combo)
I really like your patterns ^^

[Ache!]
No problems here as an [I] can justify jumps (well actually im not sure, so you should consult an expert to mod this one)
Leorda
Ni Hao

[Break!]
00:40:282 (1) - No new combo
00:40:724 (2) - New combo
03:31:900 (1) - Wow, the spinner is too long, can you crop it?

[Zero!]
03:31:900 (1) - Wow, the spinner is too long, can you crop it?

Well, good job on it
Topic Starter
wanhyrzh
All fixed.
Thanks~!
DeadAlready
nice map and song >w</

some irc mod and star~ <3
Diasios
Pubbled~

Good job :)
Topic Starter
wanhyrzh
All fixed and many thanks to 学姐, to xxheroxx!
Kecco
•Overall•
All is ok.

•Ache!•
01:33:884 (1) - This jump is so much hard. Please make it more near.
02:21:812 - Add a hitcircle here and move the slider 1/4 forward? It's more catchy this way, isn't it?
02:21:972 - ^
02:22:855 (1) - This jump is so much hard. Please make it more near.
02:47:119 (9) - New combo?
02:47:230 (10) - New combo?
-In this diff there isn't a pause.

•Erase•
03:17:340 (1,2,3,4,5,6,7) - No-sense combo.

Those are the 2 diffs I had to mod~
That's all~
Nice map~
Good song~
Star~
Takuma
weird spacing in ache!, but i see a few people use it, so i'll let it slide, i suppose.
screw that. i honestly do not agree with this spacing, sorry.
BUT YOU COULD HAVE MY STAR! YAY!
Lunah_old
Hi ! :)

General
General audio +1 (?)

Break!
02:20:869 (1) - Hitsound whistyle
02:22:634 (3) - Hitsound whistyle

Zero!
01:22:855 (5) - Delete this, is out of rhythm
01:23:075 (1) - Move to 01:22:965

Erase!
02:04:105 - Add a beat here

Ache!
For me it's fine ~


Nice map, *Starr ~
Thunderstorm
Can't find something wrong. GJ
Topic Starter
wanhyrzh

Takuma wrote:

weird spacing in ache!, but i see a few people use it, so i'll let it slide, i suppose.
screw that. i honestly do not agree with this spacing, sorry.
BUT YOU COULD HAVE MY STAR! YAY!
Fix these two:
00:26:605~00:28:811
00:40:281~00:42:928
I don't know if these are the "weird spacing" you cared...or you just mean that there are problems in the whole spacing?
Thanks~

LoweH wrote:

Hi ! :)

General
General audio +1 (?)

Break!
02:20:869 (1) - Hitsound whistyle
02:22:634 (3) - Hitsound whistyle

Zero!
01:22:855 (5) - Delete this, is out of rhythm
01:23:075 (1) - Move to 01:22:965

Erase!
02:04:105 - Add a beat here

Ache!
For me it's fine ~


Nice map, *Starr ~
Fixed.Thank you~

Thunderstorm wrote:

Can't find something wrong. GJ
Thanks~
ignorethis
offset +5ms?

(ps I don't like the BG xD)

<Zero!>
increase overall by 1 or 2 for this
02:02:119 (2) - should this be on the blue tick...?

<Ache!>
I think some of the sliders are ugly :(

star'd. call back for recheck and pubble
Dotsu
Great map!
And can I make a diff for you?
Topic Starter
wanhyrzh

ignorethis wrote:

offset +5ms?

(ps I don't like the BG xD)

<Zero!>
increase overall by 1 or 2 for this
02:02:119 (2) - should this be on the blue tick...?

<Ache!>
I think some of the sliders are ugly :(

star'd. call back for recheck and pubble
Fixed……but I'm not very sure about the last one……just tried to make some changes.
Thanks~!
WyndII
Erase or Zero
Len Kagamine & Kaito
[General]
ignore this. I don't like the BG

[Ache!]
00:46:463 (1) - this Z slider means Zero? lol

[Erase!]
ok~

[Zero!]
00:16:021 (3) - I don't like how the end of this slider is arranged. turn of gird snap and stack it with 00:14:257 (1) -
00:19:551 (2) - lol slider. why does it have 3 points >....>

[Break!]
...

nanana.
Topic Starter
wanhyrzh

WyndII wrote:

Erase or Zero
Len Kagamine & Kaito
[General]
ignore this. I don't like the BG

[Ache!]
00:46:463 (1) - this Z slider means Zero? lol

[Erase!]
ok~

[Zero!]
00:16:021 (3) - I don't like how the end of this slider is arranged. turn of gird snap and stack it with 00:14:257 (1) -
00:19:551 (2) - lol slider. why does it have 3 points >....>

[Break!]
...

nanana.
Fixed and thanks a lot.
Sorry for the BG……but I may just leave it there.
wmfchris
[Ache!]
0:39:624 (1) remove new combo
1:23:521 (3) Move down a grid to make the same level as (2)?
The gituar sound ends at 2:40:948, so consider the kiai time ends at 2:42:271?
awesome and veer insane diff lol

[Erase!]
0:14:477 (2) dwon and left 1 grid such that (1,2,3,4) forms a stright line?
0:59:588 (3) left 1 grid?
3:05:801 (4) left 1 grid?

[Zero!]
Good! Laughed when I saw "W" and "M" slider.

love the song, circle and approach circle lol, star with my own kd ;w;
Topic Starter
wanhyrzh

wmfchris wrote:

[Ache!]
0:39:624 (1) remove new combo
1:23:521 (3) Move down a grid to make the same level as (2)?
The gituar sound ends at 2:40:948, so consider the kiai time ends at 2:42:271?
awesome and veer insane diff lol

[Erase!]
0:14:477 (2) dwon and left 1 grid such that (1,2,3,4) forms a stright line?
0:59:588 (3) left 1 grid?
3:05:801 (4) left 1 grid?

[Zero!]
Good! Laughed when I saw "W" and "M" slider.

love the song, circle and approach circle lol, star with my own kd ;w;
Fixed. Thanks a lot!
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- Change Source to Vocaloid and add ClistalP to Tags.
Skin
- The image of comboburst-3.png is a bit unnecesary imo, it's just the other one flipped horizontally, so I'd delete it ._.
- Fix hitcircleoverlay.png, the borders are cropped :/

~Break!~
- Maybe a bit... repetitive, but meh, it looks good and is easy for newbies :3

~Zero!~
- Decrease Overall Difficulty a bit.

01:30:139 (1,2,3,4,5,6,7,8,9,10) - Maybe too hard for being a Normal?
02:01:904 (1,2,3) - No streams on easier diffs, please.
02:26:610 (6) - This "half" overlap looks a bit ugly :/
03:31:904 (1) - Shorten this spinner to the previous white tick.

~Erase!~
- There's a big difference between the previous diff and this one, the spacing is like twice [Zero!]'s spacing, making it look harder :/

00:16:683 (1,1) - Delete New Combo.
00:40:948 (6) - Fix spacing.
01:49:992 (1,2,3,4,1,2,1,2,3,4,5) - I see this kind of things more on an Insane than in a Hard >:
02:04:110 (6) - Fix Spacing.
02:05:874 (4) - ^
03:16:242 (5) - ^
03:37:198 (1,2,3,4,5,6,7) - Jumps jumps jumps @w@

~Ache!~
- Why does this have a HP Drain rate lower than the easier diff?

00:45:139 (1) - This one is really confusing, it is "supossed" to have the same repeats but then it has a lot less... xD
01:32:124 (7,1,1) - I really think this jump is too much... e_e
01:49:771 (1) - Stack properly under (6).
02:51:316 (3) - You don't know where is this slider going when you play the song, try to make the endpoint totally visible.

Not bad but I feel there's a huge difficulty difference between Zero! and Erase!, and Ache! is just... too jumpyyy @___@.
Good luck with it ^^ *star*
Dotsu
Topic Starter
wanhyrzh
Subject: Len Kagamine & Kaito - Erase or Zero

Beuchi-chan wrote:

Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- Change Source to Vocaloid and add ClistalP to Tags. Fixed.
Skin
- The image of comboburst-3.png is a bit unnecesary imo, it's just the other one flipped horizontally, so I'd delete it ._.This is just because I want them to be LEN-KAITO-LEN-KAITO……but I can not find another KAITO like this.
- Fix hitcircleoverlay.png, the borders are cropped :/Fixed.

~Break!~
- Maybe a bit... repetitive, but meh, it looks good and is easy for newbies :3

~Zero!~
- Decrease Overall Difficulty a bit. Fixed.

01:30:139 (1,2,3,4,5,6,7,8,9,10) - Maybe too hard for being a Normal? I just decide to leave them there.
02:01:904 (1,2,3) - No streams on easier diffs, please.Fixed.
02:26:610 (6) - This "half" overlap looks a bit ugly :/Fixed.
03:31:904 (1) - Shorten this spinner to the previous white tick.Fixed.

~Erase!~
- There's a big difference between the previous diff and this one, the spacing is like twice [Zero!]'s spacing, making it look harder :/

00:16:683 (1,1) - Delete New Combo.Fixed.
00:40:948 (6) - Fix spacing.Fixed.
01:49:992 (1,2,3,4,1,2,1,2,3,4,5) - I see this kind of things more on an Insane than in a Hard >:Fixed.
02:04:110 (6) - Fix Spacing.Fixed.
02:05:874 (4) - ^Fixed.
03:16:242 (5) - ^Fixed.
03:37:198 (1,2,3,4,5,6,7) - Jumps jumps jumps @w@Decrease the distance from 2.0X to 1.6X.

~Ache!~
- Why does this have a HP Drain rate lower than the easier diff?I consider it'll be easier to pass……Anyway, fixed.

00:45:139 (1) - This one is really confusing, it is "supossed" to have the same repeats but then it has a lot less... xDI decide to leave them there for it sounds good to me. I have tried other parterns but they just sounded bad.
01:32:124 (7,1,1) - I really think this jump is too much... e_eFixed.
01:49:771 (1) - Stack properly under (6).Fixed.
02:51:316 (3) - You don't know where is this slider going when you play the song, try to make the endpoint totally visible.Fixed.

Not bad but I feel there's a huge difficulty difference between Zero! and Erase!, and Ache! is just... too jumpyyy @___@.
Good luck with it ^^ *star*
Thanks and KUDOSU!

impossiblexu wrote:

Finished:


[attachment=0:d34d9]Len Kagamine & Kaito - Erase or Zero (wanhyrzh) [Impossiblexu's Easy].osu[/attachment:d34d9]
Thanks a lot!
It's pretty good!
Diasios
[Impossiblexu's Cake!]

  • • 00:30:139 (5) - End this slider here 00:31:021 (white tick) and add a slider repetion
    • 00:50:874 (6) - New combo
    • 00:58:374 (5) - ^
    • 01:20:433 (6) - ^
    • 01:40:286 (7) - ^
    • 01:54:404 (7) - ^
    • 02:08:963 (5) - ^
    • 02:16:021 (5) - ^
    • 02:23:080 (5) - ^

    • 02:38:963 (6) - End this slider here 02:39:845 (white tick)
    • 02:53:080 (5) - New combo
    • 03:01:021 (5) - ^
    • 03:07:198 (5) - ^
    • 03:14:257 (7) - ^
    • 03:21:316 (3) - ^

    • 03:24:845 (1) - End this slider here 03:25:727 (white tick)
    • 03:26:610 (2) - End this slider here 03:27:492 (white tick). Also, start this spinner 03:27:492 (1) here 03:28:374 (white tick)
Topic Starter
wanhyrzh

xxheroxx wrote:

[Impossiblexu's Cake!]

  • • 00:30:139 (5) - End this slider here 00:31:021 (white tick) and add a slider repetion
    • 00:50:874 (6) - New combo
    • 00:58:374 (5) - ^
    • 01:20:433 (6) - ^
    • 01:40:286 (7) - ^
    • 01:54:404 (7) - ^
    • 02:08:963 (5) - ^
    • 02:16:021 (5) - ^
    • 02:23:080 (5) - ^

    • 02:38:963 (6) - End this slider here 02:39:845 (white tick)
    • 02:53:080 (5) - New combo
    • 03:01:021 (5) - ^
    • 03:07:198 (5) - ^
    • 03:14:257 (7) - ^
    • 03:21:316 (3) - ^

    • 03:24:845 (1) - End this slider here 03:25:727 (white tick)
    • 03:26:610 (2) - End this slider here 03:27:492 (white tick). Also, start this spinner 03:27:492 (1) here 03:28:374 (white tick)
Fixed~Thanks a lot!
Sakura
[impossiblexu's Cake!]
No problems were found

There you go
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
删掉.osb文件,重新传一下
重设各难度的preview time, 他们现在不在线上(应为1:08:080,现为1:08:077,刚发现是国人orz)
很多绿线没压在线上,如果是调音量音效的无所谓,但至少和kiai相关的请压线。
我在各难度上都测试了,感觉中间可能变过一次offset或者BPM不完全为整数,差值在10ms左右,我不能确认,你可能需要找个timing expert来看一下。
好长的歌好多难度orz...下次求mod这种歌先打个招呼吧喂= =

[Impossiblexu's Cake!]
slider tick rate:2
我可以理解为什么Break这么短,但是可能会被挑刺的。
00:18:668 (2) - clap?
00:29:698 (4,5) - 1 grid right
00:32:345 - add a note?
00:40:286 (2) - clap?
00:46:904 (2) - clap放到(3)上
01:23:080 (1) - 这上面的两个绿线一个放到1:26:610结束kiai并调节音量,另一个删了。
01:34:551 (5) - remove clap
01:36:316 (2) - clap放到(3)上
01:47:786 (6) - 多重复次怎么样呢?
02:38:963 (6) - clap?
02:27:492 (1) - kiai的结束时间不要在转圈过程中。
02:49:551 (3) - 建议是第一个音whistle而不是finish
02:51:316 (4) - 第一个音whistle
03:10:727 (1,4,1) - remove whistle?这些地方听着感觉真的不好。
03:17:786 (1,2) - 建议是clap-normal-normal而不是反过来。
03:24:845 (1,2) - remove whistle?


[Break!]
我个人比较支持在使用soft音效时更多使用whistle,不过没差什么……
00:14:698 (3,1) - spacing?
00:20:433 (4,7) - whistle?
00:33:669 (4) - 第一个音whistle?
00:42:492 (6,1) - clap?
00:47:786 (4) - 第一个音whistle?
01:08:080 (1) - 1 grid right?
01:17:345 (2,1) - clap代替whistle,同时去掉(3,2)上的clap
01:19:110 (1) - new combo 放到(2)上,去掉后面的(1) new combo,放到(4)上。
01:37:198 (4) - 如果是想直线排列,左两格上一格
01:42:492 (6) - remove clap
01:58:816 (4,5) - 1 grid right.
02:07:198 (2,3,1,2,3) - 我不喜欢这一段的排列。。但没什么问题。
02:19:551 (1,2,3) - 很奇怪的感觉,建议找什么办法修正下吧。
02:55:727 (8) - 1 grid left

[Zero!]
01:05:874 (2) - whistle?
01:15:801 (1,2,3,4) - 看着不舒服……
01:20:874 (2,3) - 右一格
01:22:198 (4) - 右两格
01:42:492 (6) - remove clap?
01:57:713 (2) - 右一格同(6)对称
01:59:257 (8) - 尾音whistle
02:10:727 (6) - finish?
02:26:610 (6) - 右上一格
02:53:742 (3) - 多重复一次
02:57:051 (2) - remove finish
03:13:816 (1) - 这个起音位置很奇怪
03:38:080 (8) - 右一格

[Erase!]
虽然是高难,但建议看下AIMod,可能有不少地方需要微修
00:21:095 (1) - whistle?
00:59:918 (4) - clap?
01:20:874 (4) - 下一格。
01:30:139 (1,5) - 第一个音whistle
01:31:242 (2,3) - whistle
01:35:213 (7,8) - spacing?
02:08:963 (1,2,3,4,5) - 建议用3/4,3/4,1/2,3/4,3/4,1/2的拍节代替,随歌(我试图时也直接打成了这个拍,你摆的很像= =……)
03:15:801 (4) - 左一格
03:17:345 (1,2,3,4,5,6,7) - 这有必要吗?

[Ache!]
...第一个,分有点高了,这在找BAT上可能比较麻烦,另外第二个……这个spacing,我觉得可能也就傻根什么的会喜闻乐见。觉得这个可能要大改,所以spacing和hitsounds我都没有细看,见谅。
01:43:816 (1,3,5) - 节奏意义不明
03:21:316 (1,2,3,4) - 太频繁的whistle了
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