Hello! from my queue
General- Are you going to graveyard this? Because it's definitely not a bad map.
InsaneSome of the stacks looked rather weird, but except for that I think this map is pretty good00:02:484 (2,3) - If you would move these closer to (1) you would create a nice jump between (3) and 00:02:828 (4) -
00:09:208 (5) - Wouldn't it make more sense if the NC started here instead of 00:08:863 (1) - ?
00:13:346 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I'm not sure what this is mapped to but I don't really hear a stream in the music itself
00:20:070 (3,4) - Move this one a bit up for a less awkward jump to 00:20:242 (1) -
http://puu.sh/eKlcf/9b9eda6225.jpg00:22:656 (5) - You can move this one to x=336 y=138 to make a blanket and move 00:22:828 (6) - to the slider head of 00:22:311 (4) - . It would create a lower distance which fits the lower pitch the guitar is going to perfectly
00:32:484 (9) - NC?
00:33:690 (1) - Remove NC
00:34:035 (3) - And add here
00:35:415 (8) - NC
00:36:363 (11,12) - This might look good in the editor, but when playing this creates an weird looking stack. Consider overlapping the objects manually
00:52:915 (4,5) - Move 1 pixel to the right for a perfect stack
00:50:156 (5,6) - Same issue as 00:36:363 (11,12) -
01:03:949 (6,7) - ^
01:33:173 (8) - Move upwards so the jump is between the note before and the downbeat itself
HardThis hard is very nice!00:22:828 - Why is there nothing here? I feel like you should add a circle
00:28:173 (8) - Improve this
http://puu.sh/eKp1T/562ccf0caa.jpg ->
http://puu.sh/eKpiX/7d8fb8ab30.jpg01:09:897 (1) - Improve this blanket
01:11:794 (6) -
http://puu.sh/eKq5F/8e64443111.jpg This rhythm would make a lot more sense because you are currently ignoring the white tick
01:15:070 (1) - Also here you are ignoring a very strong downbeat by using a slider return. Consider changing this into something like a circle and a slider afterwards
01:19:553 (4,5,6,7) - The stacks play rather awkward, I think a regular non-stacked pattern would fit better
01:35:932 (4) - Move up for a better blanket
01:38:690 (5) - I think a x1.0 slider would be better because people are going to break here.
Normal00:46:104 (2,3,4,5) - Inconsistent spacing because you are using the grid snap. It's better to turn this off in normals to avoid weird overlaps and difference in distance like these
01:27:484 (2,3,4) - Move both of them slightly to the right (so 4 even a bit more) because it will look like one curved line
http://puu.sh/eKt0Z/60f1c280dc.jpg01:38:777 (1) - This spinner is quite fast for a normal and in all the other diffs you used a slider, so why not here as well?
Nice mapset, I hope you are going for ranking