Self MOD from me~
helping taiko mapsetThank you very much.
jomnhnk M4M reQ ingame
[General taiko]01:48:188 - 01:53:053 - can make spiner ? break time in taiko mode it's rare (my opinion) sry[jom's Muzukashi]00:30:026 - 00:31:647 - make[jom's Oni]
00:31:809 - k
00:34:728 (149,150) - ctrl+G ok,thank you.
00:35:782 - move 00:35:701 - and k
00:36:026 - 00:37:080 - try make d dddd k kkkk too difficult[/color]
01:21:755 - d00:07:728 (51,52) - ctrl-Gbtw nice mapset
00:17:945 - d ?
01:21:755 - k
01:24:026 - 01:25:485 try add note here, this is kiai time
01:36:837 - k
01:37:161 (49,50) - ctrl+G
01:39:107 (63,64,65,66,67,68,69,70,71,72) - dkddd kkddd
yo~Update~ thanks ayano ^.^
[Pharos' 4K MX]
00:02:134 - though it may not reflect your current pattern, i advise you to add a note at 4, to make the density consistent
00:09:593 (9593|3,9674|2,9837|2,9918|3,9999|2,10161|2,10242|3,10323|2) - these set of notes kinda makes an unpleasant strain on the right side, esp for left handed players. here's my suggestion~ http://puu.sh/ikGGM/9f87b44ecb.png
00:19:647 (19647|2,19728|3,19809|2) - this would be a lot better repattern this to 4, 3, 4. The current pattern creates an awkward transition from 00:19:323 (19323|0,19323|1,19404|3,19404|2,19485|1,19485|0) - imo.
00:32:782 (32782|3,32864|2) - moving these notes to 1 and 4 creates more impact instead of the cliche stair pattern
00:36:999 (36999|3,37161|1,37242|1) - listening closely at 25% (0% effect vol), making these notes into single notes would most likely make sense than the current pattern, to differentiate it from the bass and synth sounds. the positioning doesnt change, so it doesnt really matter. still, i suggest you changing it.
00:37:485 - i suggest this pattern~ http://puu.sh/ikHxy/d3506ce65e.png - i feel 'nothing' for this part of the song with the original pattern, maybe due to the ln arrangements.
00:39:188 (39188|3,39350|3) - da heck are these~ remove, since it breaks the flow; also, at 00:39:512 - and 00:39:674 - , it has the same sound as the mentioned notes, but you didnt mapped them.
00:43:323 (43323|3,43404|2,43485|3) - 3, 4, 3
00:45:918 (45918|3,45918|2,46080|3,46080|2,46242|2,46242|3,46404|2,46404|3) - o.o ~ move 00:46:404 (46404|3,46404|2) - 1 space to the right, to avoid the unnecessary chord jack
00:48:999 (48999|2,48999|3) - same as above.
00:47:053 (47053|2) - move to 2 for balance
00:51:918 - add a note at 1, same sound as the drumroll at 00:51:755 (51755|2,51755|3) - ,etc
00:52:242 - ^ at 2
01:04:404 (64404|0,64404|1,64728|3,64728|2) - why are these 2 notes while the succeeding ones are only single notes? i understand that 01:04:080 (64080|2,64080|3) - should be 2 notes, since it's the start of the new section of the song. but the other two~ well...
01:06:837 (66837|1,66918|2,66999|3) - try making these into a triplet - 2, 4, 2 or 2, 3, 2. your choice hmm.. i think 323 will do here (ballance)
01:14:458 (74458|0) - i suggest removing this note. aside from being minute, the absence of this one greatly emphasizes the break for the ln, just like 01:24:674 (84674|3,84674|2) -
01:25:485 (85485|3,85485|2) - single note, not the same sound as 01:25:161 (85161|1,85161|3,85809|2,85809|3) -
01:30:026 - add another note.
01:30:999 (90999|3,91080|2,91161|1,91242|2) - im guessing you ought to represent the minute sounds that starts at 01:30:782 - ? if so, then better remove them. their presence is inappropriate for this section of the song and bluntly, doesnt make sense at all. (also, wrongly snapped, should be 1/6, but meh)
01:31:323 - and 01:31:485 - add a note at 2 and 3
01:53:377 (113377|2) - if you're following the synth here, end this at 01:53:864 -
sorry, kinda busy atm, so i can only mod 1 diff. ill try to mod the others when i have some free time.