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Memme - Chinese Restaurant

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hehe
hello muya~ from queue

General

  1. fix the bg size.. 1024x768 or 1366x768~
  2. normal > hard spread might be not good, because hard has many use of 1/4 while normal i still quite simple. you can cut down on 1/4 for hard or make normal a bit more harder.
  3. mod is short, the map is already very well polished, i really like it.

Another

  1. AIBAT says: http://i.imgur.com/A5QDiTE.png
    1. 01:01:893 - duplicate green line
    2. 01:17:643 - snap to 01:17:664
    3. 01:28:057 - snap to 01:28:036
    4. 1:28:614 - snap to 01:28:593
  2. its my general opinion but.. i feel that the 1/6 in this map is too far and might not be easily readable and played as 1/4.
  3. 01:17:150 (2,6,7,8) - this is just break magnet ;_; anyway NC 8 since it repeat shorter than the rest, easier to read.
  4. 01:45:950 (1,2,3,4,5,6,7) - follow 00:03:608 (6,7,8,9,10) - ? :D

Insane

  1. AIBAT says: 01:01:893 - duplicate green line
  2. 01:00:521 / 01:12:864 / useless greenline
  3. 00:08:664 - strongly suggest add note here
  4. 00:14:150 - maybe here too but sound is not as loud
  5. 00:17:321 (6,7) - 3/2 spacing is hard... maybe connect to slider~
  6. 00:38:750 (3) - sound is much louder here than 00:38:579 (1,2) - , i suggest try to create more emphasis. http://i.imgur.com/SkKebgh.png
  7. 00:41:836 - put note
  8. 01:45:093 (6,7) - same as previous

Hard

  1. OD to 6.5, even if the map is somewhat hard in rhythm i think the OD is a little too high
  2. AIBAT says: 01:02:408 - duplicate green line
  3. 00:12:350 / 00:40:464 / 00:41:236 / 00:43:979 / 00:46:721 / 01:02:408 / 01:04:464 / 01:07:207 / 01:09:950 / 01:27:093 / 01:40:121 / 01:49:721 / 01:49:893 / 01:50:064 - useless green lines
  4. 01:12:864 - for the kiai, the rhythm might be a little too difficult for hard, it is also repetitive. i suggest maybe alternating between your current rhythm and http://i.imgur.com/gnJQw4s.png (i swapped the existing triples for reverses, and vice versa)

Normal

  1. 00:34:464 (1) - lol this is so lazy imo, you can make this harder.

Beginner

  1. too many NC, cut in half. NC every 2 measures instead.
Topic Starter
Muya

handsome wrote:

Another


  1. 01:01:893 - duplicate green line

Insane

  1. 01:00:521 / 01:12:864 / useless greenline

Hard

  • fixed section
fixed these thanks :)
Ranger
konnichiha

[Beginner]

  1. 01:14:236 (1) - spacing error a little
  2. 01:34:464 - add circle here? cause clap sound to hear in this part.
[Normal]

  1. 00:12:179 (4) - add finish or clap
  2. 00:28:464 (3) - how about change clap to finish?
  3. 00:39:264 (2) - add finish for good measure. it`s better to hear me :3
  4. 00:46:979 (1,2) - make same angle at 00:48:007 (4,1).
  5. 01:17:150 (2) - recommend add some hitsound at front.
  6. 01:28:121 (2) - ^
  7. 01:34:464 (3) - add finish for good measure. same reason
same make hitsound at other diff plz~

[Hard]

  1. 00:17:664 - add circle here?
  2. 01:17:664 (3) - touch the 01:17:150 (2) , unseat that.
[Hyper]

  1. 00:17:579 (7) - remove this?
  2. 00:42:521 (7) - spacing error, deliberately did that? i`m not recommend this :(
  3. 00:50:407 (8,9,10) - how about make like this?
sorry, can`t found something at Another :(
maybe i`m not much help...
anyway. Good Luck~ :)
Topic Starter
Muya

Ranger wrote:

[Beginner]

  1. 01:14:236 (1) - spacing error a little
fixed this, thank you!
Rirakusu
My favourite Memme song. Might mod it tomorrow (or whatever time when i'm free). Just asking if you are accepting random mods?
ac8129464363

jinhang_ang wrote:

My favourite Memme song. Might mod it tomorrow (or whatever time when i'm free). Just asking if you are accepting random mods?
I don't think there's a mapper who wouldn't accept a free mod. :p
Rirakusu
Okay mod here. Maybe my opinions are quite different from yours but don't kill me pls ;;

First, no kiai. I suggest using 01:12:864 to 01:34:464 . And maybe a kiai fountain in 01:23:836

Secondly, the wallpaper looks a little bland to me. Maybe you should go for something red and warmer + more saturation :)

Slider tick rate should be 1 imo. But if you use 2 for the nice tick sounds (which sounds pretty nice for me) then keep it.

For diffs..

Beginner
Actually you should not use any overlaps. For the easiest diff, overlapping is a very rare case and mostly not accepted. Taking this quote from a modder in #modhelp..

When beginners see two notes overlapping no matter stacking or not, they will start mashing.
Don't tell me that you are trying to training them to play hard. Do that in normal but not in easy. In my opinion, you need to remap this diff, with no overlaps. For a high BPM like this, only use 2/1 if possible to avoid overlaps. Feel free to use 1.0 ds too.

Hitobject modding below.

00:01:550 (1) - You seem to reverse this slider for too many times. This makes the overall feeling a little boring. Try to separate it into different sliders, and in this way you can make it more intuitive to play + maybe more visually appealing. Same for 00:34:464 (1)

00:08:407 (1) - Cancel NC. Same for 00:13:893 (1) , 00:41:150 (1) , 01:08:750 (1)

Extend 01:46:464 (2) to a slider that ends on 01:47:664 , remove the first spinner and keep the second one.

Although you used overlaps that aren't accepted in this diff, but I love your choice when it comes to circle or slider. It feels nice to hit (and nicer without overlaps :P) and play. Feel free to ask for recheck (if you want to).

Normal
The SV is a little too fast. Somewhat reminds me of DJPop maps lol. Low AR and high SV. Feel free to keep it though, it is theoretically acceptable (but I don't like it). It makes me hit the next note too early for most of the times as the SV guides.

00:06:693 (3) - NC and remove NC for the next note.

00:31:721 (1,2,3) - I think this is a small difficulty spike. Maybe a reversed slider?

00:34:464 (1) - I think this should be changed..see what I said in Beginner.

01:46:464 (2,1) - Same as Beginner? Double spinners isn't a good idea for Normal or below.

Again, I love your placements and choice for sliders and circles. The whole map isn't circle-oriented or slider-oriented. You achieved the balance which is really hard to get in easy diffs like these. Congratz.

Hard
This diff is nice :3 Love it. But for some parts it isn't visually appealing enough (maybe i'm picky but i'll just point out)

00:02:921 (1) - Cancel NC

00:18:693 (3) - I wish you can blanket with 00:19:207 (1) and the same for 00:19:721 (2) and 00:20:064 (3)

01:17:664 (3) - This doesn't fit well with 01:17:150 (2) - change?

01:28:121 (2,3) - Same.

Again, I love this diff <3 but just I noticed many patterns repeat. Not very if intentional? Anyway If you can avoid same patterns (which look like copy and paste plus some rotation tweaks..) then it will be perfect!!

Hyper
This diff looks like Another in some ways. I hope that you can call it an Insane instead of Hyper. No one calls a map full of short streams 'Hyper' lol.

Quite the same issue with Hard. It has some repeated patterns too (and a part which looked like Hard..) but feel free to keep it.

So..I don't notice any big issues here, besides the wrong diff name + some occasional repeating patterns (which is quite rare to be found when playing, unlike hard), nothing else needs changing.

Another
Well..give it a custom diff name, or just call it Extra. Another is a little 'low-class' for this difficulty ;;

00:13:207 (4,5) - Not very sure about this. The slider path of 00:13:207 (5) is hiding behind the circle and hiding slider paths is a grey area of the ranking criteria.

Same for 01:40:979 (4,5)

Quick question. What are you streaming from 00:50:921 onward? Sorry I really can't hear that.

-end of mod-

Reply pls :3
Topic Starter
Muya
> jinhang_ang
sorry no changed :o
but thanks :)
Kotori-Chan
i think you should use a better audio version :3
this one is a little bit silent :/

i think this version is better ^-^

http://www.mediafire.com/listen/k3maca2 ... aurant.mp3


tried to mod this map, but can´t really find something D:

><
Topic Starter
Muya
I fixed to better volume
and revive!
P A N
imo the last spinner doesn't fit well.
I mean if it end on that note is feeling better?

ouch nvm, maybe my earphone is broken
Topic Starter
Muya

P A N wrote:

imo the last spinner doesn't fit well.
I mean if it end on that note is feeling better?

ouch nvm, maybe my earphone is broken
thank you!
maybe better now
Korey
from #modreqs

General

kiai sections? :x

Hyper

00:24:521 (6,1) - improve blanket
00:43:893 (3) - slider?

Hard

00:08:750 - 1/2 beat slider the music doesn't feel like it should have a break there
00:14:236 - ^
00:16:807 - note here?
00:41:150 - 1/1 beat slider?
00:41:493 - note here?
01:44:579 - note here?

Beginner

00:13:893 (1) - i think this should start half a beat later at 00:14:064 -
01:18:521 - ^

sorry i couldn't find much hope my mod helps :)
Topic Starter
Muya

ikorza wrote:

from #modreqs

General

kiai sections? :x

Hyper

00:24:521 (6,1) - improve blanket
00:43:893 (3) - slider?

Hard

00:08:750 - 1/2 beat slider the music doesn't feel like it should have a break there
00:14:236 - ^
00:16:807 - note here?
00:41:150 - 1/1 beat slider?
00:41:493 - note here?
01:44:579 - note here?

Beginner

00:13:893 (1) - i think this should start half a beat later at 00:14:064 -
01:18:521 - ^

sorry i couldn't find much hope my mod helps :)
sorry no changed :o
but thanks :)
Avena
Marked~
Avena
  1. Changed MP3
  2. Fixed offset according to new MP3
  3. Raised hitsound volumes to fit new MP3
  4. Lowered the AR on Another
  5. Fixed BG Resolution
  6. Resnapped preview point
  7. Fixed unrankable spinner gap in Hyper.
Bubbled~
meii18
=w=
2015-05-16 15:38 ByBy_ChAn: hi
2015-05-16 15:43 Muya: hi
2015-05-16 15:44 ByBy_ChAn: can I say something about your map ?
2015-05-16 15:46 Muya: which map
2015-05-16 15:46 ByBy_ChAn: ACTION is listening to [http://osu.ppy.sh/b/567824 Memme - Chinese Restaurant]
2015-05-16 15:46 Muya: ok
2015-05-16 15:53 ByBy_ChAn: you changed the mp3 right ?
2015-05-16 15:56 Muya: yes
2015-05-16 15:56 ByBy_ChAn: well the objects sounds very weird now
2015-05-16 15:58 ByBy_ChAn: set the offset on 00:00:822 - on all diffs
2015-05-16 15:59 ByBy_ChAn: then select all the objects and move them to right to white tick
2015-05-16 15:59 Muya: mp3 and offset are same as this version
2015-05-16 15:59 Muya: ACTION is listening to [http://osu.ppy.sh/b/627829 Memme - Chinese Restaurant]
2015-05-16 15:59 ByBy_ChAn: yes
2015-05-16 16:00 Muya: fine now?
2015-05-16 16:01 ByBy_ChAn: wait I'll be afk sorry you can wait me ?
2015-05-16 16:01 Muya: sure
2015-05-16 17:05 ByBy_ChAn: I'm back
2015-05-16 17:05 Muya: ^_^
2015-05-16 17:05 ByBy_ChAn: and now about source
2015-05-16 17:08 ByBy_ChAn: remove ''2015'' from source because it should Pump It Up Prime withput 2015
2015-05-16 17:08 ByBy_ChAn: *without
2015-05-16 17:14 ByBy_ChAn: you heard me ? owo
2015-05-16 17:14 Muya: yes
2015-05-16 17:14 ByBy_ChAn: okay
2015-05-16 17:14 ByBy_ChAn: you fixed the source ?
2015-05-16 17:15 Muya: yes
2015-05-16 17:15 ByBy_ChAn: okay
2015-05-16 17:23 ByBy_ChAn: 01:23:067 (2)- remove the clap from tail because this clap was put accidentally =w=
2015-05-16 17:24 ByBy_ChAn: in beginner
2015-05-16 17:27 Muya: yo
2015-05-16 17:27 Muya: fixed begginer
2015-05-16 17:44 ByBy_ChAn: 01:17:067 (2,3)- this overlap is not intentional and looks untidy and unaesthetic so I suggest to separate those sliders I mean to move (3)- to 387|60 for example
2015-05-16 17:45 Muya: which diff?
2015-05-16 17:45 ByBy_ChAn: hard diff
2015-05-16 17:48 ByBy_ChAn: you fixed ?
2015-05-16 17:49 ByBy_ChAn: ooh oops move (3)- to 394|69 and then move next note to 345|15 to avoid another overlap in hard diff
2015-05-16 17:50 Muya: https://osu.ppy.sh/ss/3135310 is ok?
2015-05-16 17:50 ByBy_ChAn: yes
2015-05-16 17:56 ByBy_ChAn: 01:23:410 (9)- maybe you put accidentally clap on slider's head so delete it and if you placed clap on the same point on other diffs I suggest to remove it from other diff
2015-05-16 17:58 Muya: which diff
2015-05-16 17:59 ByBy_ChAn: hyper
2015-05-16 18:00 ByBy_ChAn: oo:14:924 (9,10)- in another diff , you can use same spacing I mean 0.7 ds because there's no reason to increase the spacing here since there's no emphasis or cymbal
2015-05-16 18:02 ByBy_ChAn: 01:23:
2015-05-16 18:03 ByBy_ChAn: oops 01:23:410 (12)- again clap placed accidentally I guess =w= remove it
2015-05-16 18:03 ByBy_ChAn: in another diff
2015-05-16 18:03 ByBy_ChAn: ooh never mind keep the clap
2015-05-16 18:03 ByBy_ChAn: =w=
2015-05-16 18:05 ByBy_ChAn: also you can revert the clap on beginner diff on 01:23:067 (2)- on tail =w=
2015-05-16 18:05 ByBy_ChAn: that's all from me you fixed everything ?
2015-05-16 18:08 Muya: wanna keep 00:14:496 (6,7,8,9,10) - in another
2015-05-16 18:08 Muya: other fixed
2015-05-16 18:08 ByBy_ChAn: okay

I'll qualify later

sorry but the map is not ready enough for rank because I'm worried about hitsounding the chorus seems is not hitsounded so you should hitsound the chorus

also change the slider tick to 1 to fit much better the song

call me for rebubble when you back online :3
Avena
Rebub~
meii18
reserve for qualify =w=

Checked everything and looks awesome =w=b

Qualified
Topic Starter
Muya
thanks Priti and ByBy_Chan ^_^
xGx
Wow, grats!
Bara-
Congratz
Chinese Restaurant #3 has officially opened
Natteke
gratz mayonezu
alacat
omedesu :)
Secretpipe
Another Muya ranked map ? sweet <3
Myxo
###M

After internal discussion, we decided to disqualify this mapset for the following issues:

[Beginner]

The Slider Velocity in this difficulty is way too low, causing several problems.
  1. The SV gap to the Normal diff is too huge. It's not a natural step in spread.
  2. Due to the low SV, the spacing is also visually very low. It makes many of the objects touch each other, which makes the difficulty feel very cramped. It's basically a long chain of objects rather than a reasonable map.
  3. 1/1-gaps and 3/2-gaps both make the objects touch each other (see 00:04:896 (2,1,2) -) which is both cramped and can also be confusing for newbies. Due to the low SV and spacing, the different gap lengths are difficult to distinguish from each other.
We recommend you to increase the SV to 0.9x and avoid consecutive objects overlapping.

Moreover, the multiple repeat sliders like 00:01:467 (1) are not suitable for this level of difficulty. The multiple repeats appear way too late to be readable for newbie players - Please avoid having more than one repeat on a slider in your easiest difficulty.

[Hyper]

01:46:467 (1) - This spinner is missing a New Combo. Deleting and replacing it will fix this issue.

Nice higher diffs! Good luck.
meii18
my 2nd dq for this month
Xilver15
.
Topic Starter
Muya
thanks Desperate-kun :)
all fixed
Satellite
I check'd unrankable issue and diff gap.
fine to me. So Repair Bubbled ~ Good luck requalified!
meii18
reserve =w=~ nvm
Avena
The spacing on Beginner is still problematic, considering the circles still touch eachother in a way that isn't really appealing.
Maybe use x1 spacing on that diff and try to quickly adjust everything? Considering the low density it shouldn't be hard to do.
Topic Starter
Muya
done
Satellite
www
Avena
yey rebub
Satellite
Easy

00:38:838 (1,1,1) - ここだけDSズレてます。

Edit

OK requalified ~
Flask
やあ
Meg
regratzです :3
Side
Dear god fix that offset

It's around 175


edit: nvm new mp3 had to delete/re-dl

much better now and grats
xasuma
Im sorry but what is up with this map's offset?. I have it at about +75ms in order to be timed well.

Just thought I'd let this here..
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