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ELISA connect EFP - EONIAN -eonian-

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Total Posts
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Topic Starter
ZZHBOY
This beatmap was submitted using in-game submission on 2015年1月17日 at 15:04:35

Artist: ELISA connect EFP
Title: EONIAN -eonian-
Source: 楽園追放-Expelled from Paradise-
Tags: rakuen tsuiho urobuchi gen
BPM: 150
Filesize: 9314kb
Play Time: 05:41
Difficulties Available:
  1. Expelled (4.43 stars, 1036 notes)
Download: ELISA connect EFP - EONIAN -eonian-
Information: Scores/Beatmap Listing
---------------
it's so far away~

download with sb ( by Setsuna )

Air's cool version
Narcissu
小圈毀歌!毀歌!
Topic Starter
ZZHBOY

Narcissu wrote:

小圈毀歌!毀歌!
提了
AnOzi Changle
不愉快です
Topic Starter
ZZHBOY

ctpsky wrote:

不愉快です
提了
Irie Miyuki
接了 你看着分
Topic Starter
ZZHBOY

Irie Miyuki wrote:

接了 你看着分
我还没听完 你先睡觉觉把 到时候喊你
EncoreW
我真心觉得AR8.5 OD7.5不错 AR9DT是很不善良的 而且150BPM的曲子感觉AR9还是有点快了 OD6又太善良。。
00:23:394 (3) - 285,161吧 不要逼死强迫症了 00:24:194 (6) - 00:24:594 (1) - 一样
00:23:594 (4,5) - 也是和前后保持一样的DS吧
00:24:994 (3,4) - 00:25:394 (5,6) - 感觉可以直接把00:24:594 (1,2) - 拿过去 控制好DS 这样可能会更好看
00:26:194 (1,2) - 直接跟着动一下就好
00:39:194 (1) - 00:45:394 (1) - 总感觉这两个能换成别的什么东西。。
01:01:394 (1,2) - 两个之间总觉得缺了什么 好像是有一个音节没用note表示出来 可能是01:01:794 - 这里
01:10:594 (7,8) - 总感觉好像是你用了3个120度的旋转 这两个没地方放了一样。。
01:27:794 - 这里取消break似乎更好?
02:03:994 (2) - 168,236吧 等差数列不是很好么?当然后面的几个也跟着动
02:08:194 (3) - 302,43吧 后面的几个也跟着动
02:10:394 (3) - 489,239吧
02:11:994 - 加个转盘?
02:49:194 (2) - 不知道是不是需要一个blanket
03:03:794 (1) - 不如把03:02:994 (1) - 直接复制来转180度再找个好地方摆上去
03:06:194 (1,2,3,1,2,3,1,2,3,1,2,3) - 这段感觉可以不要kiai 03:06:194 (1) - 这里差不多可以结束kiai了 03:07:794 (1) - 开始新的一段kiai


这歌也是有点长啊
Noine-
我的妈真长,今天看的第二个5分多钟的图了,我喝口热翔慢慢看。。。
[general]
AR9OD6我就见过一张图,我是觉得不太好
[Expelled]
00:39:189 (1) 00:45:389 (1) - 这俩转盘摆在这里太奇怪了,还这么长,map了吧
01:01:589这里我觉得应该加两个二分
01:06:989 (3) - whistle
01:12:589 (6) - ^
01:54:789 (4) - 好好地摆个五边形不行么。。。。
03:30:989 (1) - NC
03:37:789 (1,2,3,4,5,6) - flow略难受。。。
04:30:189 (1,2,3,4) - 别跟04:29:989 (6) -重叠起来了
04:56:589 (1,2,3,1,2,3) - 节奏有点不对劲
05:37:889 (1,2,3) - 就算音乐是这样我也不建议摆这个短连打,可能短滑条这返好一点。
Topic Starter
ZZHBOY
tm1209

tm1209 wrote:

我真心觉得AR8.5 OD7.5不错 AR9DT是很不善良的 而且150BPM的曲子感觉AR9还是有点快了 OD6又太善良。。
00:23:394 (3) - 285,161吧 不要逼死强迫症了 00:24:194 (6) - 00:24:594 (1) - 一样
00:23:594 (4,5) - 也是和前后保持一样的DS吧
00:24:994 (3,4) - 00:25:394 (5,6) - 感觉可以直接把00:24:594 (1,2) - 拿过去 控制好DS 这样可能会更好看
00:26:194 (1,2) - 直接跟着动一下就好
00:39:194 (1) - 00:45:394 (1) - 总感觉这两个能换成别的什么东西。。
01:01:394 (1,2) - 两个之间总觉得缺了什么 好像是有一个音节没用note表示出来 可能是01:01:794 - 这里
01:10:594 (7,8) - 总感觉好像是你用了3个120度的旋转 这两个没地方放了一样。。
01:27:794 - 这里取消break似乎更好?
02:03:994 (2) - 168,236吧 等差数列不是很好么?当然后面的几个也跟着动
02:08:194 (3) - 302,43吧 后面的几个也跟着动
02:10:394 (3) - 489,239吧
02:11:994 - 加个转盘?
02:49:194 (2) - 不知道是不是需要一个blanket
03:03:794 (1) - 不如把03:02:994 (1) - 直接复制来转180度再找个好地方摆上去
03:06:194 (1,2,3,1,2,3,1,2,3,1,2,3) - 这段感觉可以不要kiai 03:06:194 (1) - 这里差不多可以结束kiai了 03:07:794 (1) - 开始新的一段kiai


这歌也是有点长啊
pg

ProdigyGrape wrote:

我的妈真长,今天看的第二个5分多钟的图了,我喝口热翔慢慢看。。。
[general]
AR9OD6我就见过一张图,我是觉得不太好
[Expelled]
00:39:189 (1) 00:45:389 (1) - 这俩转盘摆在这里太奇怪了,还这么长,map了吧
01:01:589这里我觉得应该加两个二分
01:06:989 (3) - whistle
01:12:589 (6) - ^
01:54:789 (4) - 好好地摆个五边形不行么。。。。
03:30:989 (1) - NC
03:37:789 (1,2,3,4,5,6) - flow略难受。。。
04:30:189 (1,2,3,4) - 别跟04:29:989 (6) -重叠起来了
04:56:589 (1,2,3,1,2,3) - 节奏有点不对劲
05:37:889 (1,2,3) - 就算音乐是这样我也不建议摆这个短连打,可能短滑条这返好一点。

thx for mod
liangv587
ar9确实显得物件稀疏了,串什么的也少
00:38:989 (1) - 之前和05:17:389 (1) - 之后滑条静音?
00:14:489 - 这里不加一个浑身难受
00:38:189 (8) - 换个1/8?并在头部加whistle
00:39:189 (1) - 显得突兀,用whistle,00:45:389 (1) - 也是
01:10:989 (1,2,3) - 可以做成一个风扇形状http://puu.sh/dm2Fm.jpg如果改了的话后面也自己调下变得更自然吧
01:20:589 (1,2,3) - bad flow,移到左边会好些,比如295,43
01:26:589 (4,1) - 换下位置?增加些跳
01:28:589 - 这也加个normal clap感觉更好听
01:30:189 (1) - 这段kiai可以加点normal的底音http://puu.sh/dm3AN.jpg红色标记的部分加上normal的底音。如果有额外音效的记得additions要改回s,比如红色箭头
02:54:989 (1) - 这段kiai前13用softclap,24用normalclap
02:09:589 (4,1) - 换下位置比较好
02:11:789 - 到02:13:789 - 来个0.5的激霸怎样?
02:44:989 (3,4) - bad flow,换位会好些
02:48:589 (1,2) - 也像02:46:989 (1,2) - 一样成对,比如把02:46:989 (1,2) - ctrl+cvh
02:54:989 (1) - 这段kiai13用softclap,24用normalclap
03:43:789 (3) - 这个直,03:44:589 (1) - 这个弯
03:55:789 (1,2,3,1,2,3,1,2) - 这是两个一组好些吧
04:02:989 (3,4) - http://puu.sh/dm4vr.jpg
04:31:689 (3) - 删了吧,两个显得更重,叠在一起更重
04:41:189 (2,3,4) - bad flow, 掉头也许会好点
05:41:389 (1) - whistle就够了,轻松的结局
sjoy
[Expelled]
ar 降降 OD加加 我就不信你在RANK之前还能保持这种状态
00:38:989 (1,1,1) - 这种转圈+BREAK 感觉巨蠢无比
00:55:589 (2) - 这跟的啥JB节奏 完全不清楚
00:58:189 (1,2,3) - 我觉得这里还是跟鼓好 太松了
01:01:989 (2,3,4,5,1,2,3) - 这啥JB 2345是VOCAL 123是钢琴不能忍
01:35:389 (2) - 滑条阿 比较有连续感
01:54:989 (1,2,3) - 5连不要了?
02:04:389 (4) - 删 完全没音
02:11:789 (1) - 后面加转圈阿
02:27:389 (1,2,3,4) - 用鼓音效阿 用什么WHIS
02:42:589 (3) - 我觉得用1/1好
02:51:789 (1,2,1,2,1,2,3) - 2连 2连的间奏阿 被你毁了
03:39:489 漏音阿
03:40:989 (4,5,1) - 这什么排列 太JB了
03:52:589 (1) - FIN
04:30:189 (1,2,3,4,1) - 叠起来太蠢了
04:37:389 (1) - FIN
04:43:789 (1) - FIN
04:50:189 (1) - FIN
04:53:389 (1) - FIN
前半段的节奏无法认同
Topic Starter
ZZHBOY
sjoy

sjoy wrote:

[Expelled]
ar 降降 OD加加 我就不信你在RANK之前还能保持这种状态
00:38:989 (1,1,1) - 这种转圈+BREAK 感觉巨蠢无比
00:55:589 (2) - 这跟的啥JB节奏 完全不清楚
00:58:189 (1,2,3) - 我觉得这里还是跟鼓好 太松了
01:01:989 (2,3,4,5,1,2,3) - 这啥JB 2345是VOCAL 123是钢琴不能忍
01:35:389 (2) - 滑条阿 比较有连续感
01:54:989 (1,2,3) - 5连不要了?加了
02:04:389 (4) - 删 完全没音
02:11:789 (1) - 后面加转圈阿
02:27:389 (1,2,3,4) - 用鼓音效阿 用什么WHIS
02:42:589 (3) - 我觉得用1/1好
02:51:789 (1,2,1,2,1,2,3) - 2连 2连的间奏阿 被你毁了
03:39:489 漏音阿
03:40:989 (4,5,1) - 这什么排列 太JB了
03:52:589 (1) - FIN
04:30:189 (1,2,3,4,1) - 叠起来太蠢了
04:37:389 (1) - FIN
04:43:789 (1) - FIN
04:50:189 (1) - FIN
04:53:389 (1) - FIN
前半段的节奏无法认同 QAQ
587

liangv587 wrote:

ar9确实显得物件稀疏了,串什么的也少
00:38:989 (1) - 之前和05:17:389 (1) - 之后滑条静音?
00:14:489 - 这里不加一个浑身难受
00:38:189 (8) - 换个1/8?并在头部加whistle
00:39:189 (1) - 显得突兀,用whistle,00:45:389 (1) - 也是
01:10:989 (1,2,3) - 可以做成一个风扇形状http://puu.sh/dm2Fm.jpg如果改了的话后面也自己调下变得更自然吧
01:20:589 (1,2,3) - bad flow,移到左边会好些,比如295,43
01:26:589 (4,1) - 换下位置?增加些跳
01:28:589 - 这也加个normal clap感觉更好听
01:30:189 (1) - 这段kiai可以加点normal的底音http://puu.sh/dm3AN.jpg红色标记的部分加上normal的底音。如果有额外音效的记得additions要改回s,比如红色箭头
02:54:989 (1) - 这段kiai前13用softclap,24用normalclap
02:09:589 (4,1) - 换下位置比较好
02:11:789 - 到02:13:789 - 来个0.5的激霸怎样?
02:44:989 (3,4) - bad flow,换位会好些
02:48:589 (1,2) - 也像02:46:989 (1,2) - 一样成对,比如把02:46:989 (1,2) - ctrl+cvh
02:54:989 (1) - 这段kiai13用softclap,24用normalclap
03:43:789 (3) - 这个直,03:44:589 (1) - 这个弯
03:55:789 (1,2,3,1,2,3,1,2) - 这是两个一组好些吧
04:02:989 (3,4) - http://puu.sh/dm4vr.jpg
04:31:689 (3) - 删了吧,两个显得更重,叠在一起更重
04:41:189 (2,3,4) - bad flow, 掉头也许会好点
05:41:389 (1) - whistle就够了,轻松的结局

thx for mod
SolrosRepica
modding
01:32:589 (5) - 01:56:989 (4) - 02:59:789 (1) - 03:00:589 (1) -
03:04:589 (1) - 03:06:189 (1) - 03:06:589 (1) - 03:06:989 (1) - 03:07:389 (1) -
03:12:989 (2) - 03:13:789 (3) - 04:36:589 (1) - 04:39:789 (1) - 04:42:189 (1,3) -
04:42:989 (1,3) - 04:49:389 (1) -
Add sound "Finish"

02:46:689 (5) - Delete note

01:54:189 (1,2,3,4,1,2,3,4,5,6) - If you like example: http://puu.sh/dmjM6/7b12d35ef2.jpg (About shapes?pattern?)

awesome song and nice mapping skill :) I like it.
P.S.My quque rule's Total song length than 5:00.Be careful.
Topic Starter
ZZHBOY

SolrosRepica wrote:

modding
01:32:589 (5) - 01:56:989 (4) - 02:59:789 (1) - 03:00:589 (1) -
03:04:589 (1) - 03:06:189 (1) - 03:06:589 (1) - 03:06:989 (1) - 03:07:389 (1) -
03:12:989 (2) - 03:13:789 (3) - 04:36:589 (1) - 04:39:789 (1) - 04:42:189 (1,3) -
04:42:989 (1,3) - 04:49:389 (1) -
Add sound "Finish"

02:46:689 (5) - Delete note

01:54:189 (1,2,3,4,1,2,3,4,5,6) - If you like example: http://puu.sh/dmjM6/7b12d35ef2.jpg (About shapes?pattern?)

awesome song and nice mapping skill :) I like it.
P.S.My quque rule's Total song length than 5:00.Be careful.
sorry for my careless anyway thanks for your mod
emilia
M4M~

  • [Expelled]
  1. First off, hitsounds sound super weird and don't really fit the map :P
  2. 00:34:189 (1,2) - Parallel? Or make difference in angle bigger
  3. 00:40:989 (1) - Rather sad that you are completely gonna miss mapping the vocals :P
  4. 00:57:789 (3) - Shift this up to form this. Flow is better IMO
  5. 01:02:989 (1,2,3) - Maybe manually unstack
  6. 01:11:789 (3,4) - blanket fix
  7. 01:13:389 (1,2,3,4) - Try using a regular pentagon with one less point so it looks more regular
  8. 01:19:789 (1,2,3,4) - Try 1,3,2,4
  9. 01:20:589 (1,2) - Too close IMO
  10. 01:22:189 (1,2) - blanket fix
  11. 01:31:789 (1,2,3,4,5) - Try using a regular hexagon with one less point and 2 being the center
  12. 01:34:989 (1) - Don't see a point in NC
  13. 01:38:589 (3,5) - blanket fix
  14. 01:46:989 (3,4) - Too close
  15. 02:06:189 (3,4,5) - Try having equal distance between 3-4 and 4-5
  16. 02:13:989 (1,2,3,4,5) - Try a regular triangle
  17. 02:32:589 (1,2) - slight blanket fix
  18. 02:43:589 (3,1) - ^
  19. 03:11:789 (1,2,3,4,5,1) - Parallel?
  20. 03:15:789 (1) - Suggest ctrlg then shift the 2 notes after
  21. 03:30:589 (3,1) - Suggest stack, if not players may jump too quick to 1 and play it as 1/4 on instinct
  22. 03:33:389 (1,2) - blanket fix
  23. 04:18:189 (1,2,3,4,1,2,3,4) - Feels a bit boring, maybe try ctrlg a few notes to have a more random + build-up effect
  24. 04:43:789 (1,2) - Too close
  25. 04:50:189 (1,2,3) - Overlap by 1 & 3 feels quite ugly, try shift away
  26. 05:02:989 (1,2,1,2,1,2,1,2) - Same thing as just now, try ctrlg a few sliders
  27. 05:09:389 (1,2,3) - This pattern feels very boring and uneven, try something more interesting?
  28. 05:37:789 (5) - Shift this to the white line earlier so its easier for players to hit
  29. 05:40:189 (4,1) - Feel like you can add a jump from 4-1

    Its a rather ok map in general, maybe needs nicer patterns and more jumps. Another thing to mention is that there are some parts with rather abrupt flow like: 01:38:989 (5,6,1) - when players have to move to move against the flow to hit notes (6-1 is reverse from slider 1 body) and 04:02:189 (1,2,3,4) - flow here in general is rather awkward and 04:40:589 (1,2,3) - same issue as first. But if this is a style, then please keep it. Cool map!
Everything I've modded are basically just opinions. GL :D
[CSGA]Ar3sgice
irc
11:06 Elaine: lai kan tu ya
11:06 [CSGA]Ar3sgice: 啊
11:06 [CSGA]Ar3sgice: 对
11:07 [CSGA]Ar3sgice: 你的图呢
11:07 *Elaine is listening to [http://osu.ppy.sh/b/556909 ELISA connect EFP - EONIAN]
11:07 Elaine: liangxin
11:07 [CSGA]Ar3sgice: 。
11:07 [CSGA]Ar3sgice: 下不了
11:08 Elaine: qwq
11:08 Elaine: 我传个拜倒
11:08 Elaine: 拜读
11:08 Elaine: 百度*
11:08 [CSGA]Ar3sgice: 啊
11:09 Elaine: http://pan.baidu.com/s/1dD3Y9tJ
11:13 [CSGA]Ar3sgice: tags里的-Expelled from Paradise-复读了
11:13 [CSGA]Ar3sgice: 不对 先别改
11:13 [CSGA]Ar3sgice: 我拿板子试试图
11:13 [CSGA]Ar3sgice: 不对 你美丽
11:14 Elaine: qwq
11:14 [CSGA]Ar3sgice: zxzx
11:20 [CSGA]Ar3sgice: 最后那个空了半拍的地方
11:20 [CSGA]Ar3sgice: 好坑啊 差点被坑断了
11:21 Elaine: a
11:21 Elaine: 半拍?
11:21 [CSGA]Ar3sgice: 我找找
11:21 [CSGA]Ar3sgice: 05:00:189 -
11:21 [CSGA]Ar3sgice: 这里
11:22 Elaine: 放太近了吗
11:22 [CSGA]Ar3sgice: 不是 为什么要空啊
11:23 Elaine: 因为那里就是空的啊o.o
11:23 [CSGA]Ar3sgice: ..
11:23 [CSGA]Ar3sgice: 思考
11:23 Elaine: 死啊kao
11:23 [CSGA]Ar3sgice: 那你放远点吧
11:25 Elaine: hao
11:25 Elaine: 我是不是变良心了啊
11:26 [CSGA]Ar3sgice: 是啊
11:26 [CSGA]Ar3sgice: 好良心
11:26 Elaine: qwq
11:29 Elaine: 对了 tag里那个要去掉吗
11:29 [CSGA]Ar3sgice: 对啊
11:29 [CSGA]Ar3sgice: 复读的那个去掉
11:29 Elaine: hao
11:31 [CSGA]Ar3sgice: 03:20:189 (2) - 这个1/16 auto打不出300 要在中间加个红点
11:31 Elaine: 红点?
11:31 [CSGA]Ar3sgice: 嗯 随便加一个就行了
11:32 [CSGA]Ar3sgice: https://osu.ppy.sh/ss/2328742
11:33 Elaine: 为啥加了还是100啊
11:33 [CSGA]Ar3sgice: 03:39:389 (2,3,4,5) - 这个串怎么和别的不一样
11:33 [CSGA]Ar3sgice: 。那就不知道了
11:33 [CSGA]Ar3sgice: 好像是要在原来白点的位置
11:33 [CSGA]Ar3sgice: 然后把白点放到后面 什么的
11:36 Elaine: 好 解决了
11:36 [CSGA]Ar3sgice: 04:02:989 (3,4) - 这个我觉得应该把3往下走 4往上
11:36 [CSGA]Ar3sgice: 好
11:36 Elaine: 原来还有这种原理=.=
11:36 Elaine: 03:39:389 (2,3,4,5) - 这个怎么了吗
11:37 [CSGA]Ar3sgice: 怎么不是那个小间距啦!
11:37 [CSGA]Ar3sgice: 刚才一瞬间就不知道是几连了
11:38 Elaine: 因为他这里不是有那个stack修正
11:38 [CSGA]Ar3sgice: 对啊
11:38 [CSGA]Ar3sgice: 就是因为有才觉得不好看啊
11:38 Elaine: =.=
11:39 [CSGA]Ar3sgice: 你看看嘛 我觉得还是那种小间距好
11:40 [CSGA]Ar3sgice: 04:16:589 (1) - 这个放到这里来好不好 https://osu.ppy.sh/ss/2328754
11:43 Elaine: 那样感觉flow会奇怪
11:43 [CSGA]Ar3sgice: 啊 那就算丽
11:43 Elaine: 啊辅导员查寝了我先上床躲一下.-.
11:43 [CSGA]Ar3sgice: 思考
12:06 Elaine: qwq
12:06 [CSGA]Ar3sgice: 0.0
12:07 [CSGA]Ar3sgice: 等等 我喂一下卡
12:08 Elaine: 你觉得这图如何啊
12:08 Elaine: xiale
12:08 Elaine: ll?
12:09 [CSGA]Ar3sgice: duia
12:10 Elaine: aji3
12:10 [CSGA]Ar3sgice: aji3
12:10 [CSGA]Ar3sgice: 好了
12:11 Elaine: 唉 自从不是8000拿活动卡我就基本quit了
12:12 [CSGA]Ar3sgice: 。
12:12 [CSGA]Ar3sgice: 活动吗 我记得一直是11000和25000
12:13 [CSGA]Ar3sgice: 刚出了个新活动 三连EX
12:13 [CSGA]Ar3sgice: 04:44:389 (2) - 这个往下面一点比较好
12:13 Elaine: QAQ
12:15 Elaine: 好 移了点
12:15 [CSGA]Ar3sgice: 04:53:789 (3) - 这个感觉有些破坏flow, 往左上角是不是好一下 https://osu.ppy.sh/ss/2328803
12:15 [CSGA]Ar3sgice: 我去拿一下外卖
12:15 Elaine: 壕
12:21 [CSGA]Ar3sgice: 好了
12:22 [CSGA]Ar3sgice: 不过我觉得没有能挑的了 我还是去贴irc
Topic Starter
ZZHBOY
Estellia-

Estellia- wrote:

M4M~

  • [Expelled]
  1. First off, hitsounds sound super weird and don't really fit the map :P
  2. 00:34:189 (1,2) - Parallel? Or make difference in angle bigger
  3. 00:40:989 (1) - Rather sad that you are completely gonna miss mapping the vocals :P
  4. 00:57:789 (3) - Shift this up to form this. Flow is better IMOfine
  5. 01:02:989 (1,2,3) - Maybe manually unstack
  6. 01:11:789 (3,4) - blanket fix
  7. 01:13:389 (1,2,3,4) - Try using a regular pentagon with one less point so it looks more regularyea, fiexed
  8. 01:19:789 (1,2,3,4) - Try 1,3,2,4fine
  9. 01:20:589 (1,2) - Too close IMOmoved further
  10. 01:22:189 (1,2) - blanket fixfixed
  11. 01:31:789 (1,2,3,4,5) - Try using a regular hexagon with one less point and 2 being the center
  12. 01:34:989 (1) - Don't see a point in NCthat's an inpatient mistake, fixed
  13. 01:38:589 (3,5) - blanket fixfxed
  14. 01:46:989 (3,4) - Too closemoved further
  15. 02:06:189 (3,4,5) - Try having equal distance between 3-4 and 4-5
  16. 02:13:989 (1,2,3,4,5) - Try a regular triangle
  17. 02:32:589 (1,2) - slight blanket fix
  18. 02:43:589 (3,1) - ^
  19. 03:11:789 (1,2,3,4,5,1) - Parallel?
  20. 03:15:789 (1) - Suggest ctrlg then shift the 2 notes after
  21. 03:30:589 (3,1) - Suggest stack, if not players may jump too quick to 1 and play it as 1/4 on instinct
  22. 03:33:389 (1,2) - blanket fix
  23. 04:18:189 (1,2,3,4,1,2,3,4) - Feels a bit boring, maybe try ctrlg a few notes to have a more random + build-up effect
  24. 04:43:789 (1,2) - Too close
  25. 04:50:189 (1,2,3) - Overlap by 1 & 3 feels quite ugly, try shift away
  26. 05:02:989 (1,2,1,2,1,2,1,2) - Same thing as just now, try ctrlg a few sliders
  27. 05:09:389 (1,2,3) - This pattern feels very boring and uneven, try something more interesting?
  28. 05:37:789 (5) - Shift this to the white line earlier so its easier for players to hit
  29. 05:40:189 (4,1) - Feel like you can add a jump from 4-1

    Its a rather ok map in general, maybe needs nicer patterns and more jumps. Another thing to mention is that there are some parts with rather abrupt flow like: 01:38:989 (5,6,1) - when players have to move to move against the flow to hit notes (6-1 is reverse from slider 1 body) and 04:02:189 (1,2,3,4) - flow here in general is rather awkward and 04:40:589 (1,2,3) - same issue as first. But if this is a style, then please keep it. Cool map!
Everything I've modded are basically just opinions. GL :D

nice mod and almost fixed
thx
zxhzxhz
[Expelled]
00:15:789 (5) - del
01:18:589 (4,5) - 这两个掰开,不跟6重叠
01:30:989 (3,4) - 再弯一点
01:36:589 (1,2,3) - 01:42:989 (1) - 更弯
01:49:389 (1) - ^
02:30:189 (1) - 向右上挪一点
02:42:189 (1,2,3) - 这个地方我怎么看不懂(以头锤地
02:46:589 (4,5,6) - 换成折返?(我觉得这里都是啪-啪-啪-啪的节奏,这个改成点击一下会好点
02:58:189 (1,2,3,4,1) - 脑洞。。。
04:08:589 (1) - 再弯点

纸张波姥爷的图神神神,摸不动_(:з」∠)_
Karen
[Expelled]
  1. offset是不是应该再+个2或者4?我总觉得不对..不过你好像还没压mp3.
  2. 检查一下aimod,kiai time开始结束都有1ms的unsnapp,不知道是不是我这里的bug
  3. 00:39:189 (1,1) - 纸张波这么偷懒你家里人知道吗
  4. 02:02:789 (1) - 这里为何不加whistle了
  5. 04:40:589 (1) - ctrl+G
  6. 02:33:391 (3,4) - 这个实在有点违和,要不忽视后面那个音吧._.
  7. 02:42:591 (3) - 这个换成1个note+一个滑条比较好,这个折返听起来奇怪
  8. 03:11:791 (1,2,3,4,5,6,1) - 这不太顺吧,可以把03:12:389 (6) - 放在滑条上
    就这么点了..
Topic Starter
ZZHBOY
zxhzxhz

zxhzxhz wrote:

[Expelled]
00:15:789 (5) - del
01:18:589 (4,5) - 这两个掰开,不跟6重叠
01:30:989 (3,4) - 再弯一点
01:36:589 (1,2,3) - 01:42:989 (1) - 更弯
01:49:389 (1) - ^
02:30:189 (1) - 向右上挪一点
02:42:189 (1,2,3) - 这个地方我怎么看不懂(以头锤地换了下
02:46:589 (4,5,6) - 换成折返?(我觉得这里都是啪-啪-啪-啪的节奏,这个改成点击一下会好点
02:58:189 (1,2,3,4,1) - 脑洞。。。
04:08:589 (1) - 再弯点

纸张波姥爷的图神神神,摸不动_(:з」∠)_

Kagamine Ren

Kagamine Ren wrote:

[Expelled]
  1. offset是不是应该再+个2或者4?我总觉得不对..不过你好像还没压mp3. 改了点
  2. 检查一下aimod,kiai time开始结束都有1ms的unsnapp,不知道是不是我这里的bug
  3. 00:39:189 (1,1) - 纸张波这么偷懒你家里人知道吗QAQ
  4. 02:02:789 (1) - 这里为何不加whistle了好 补上了
  5. 04:40:589 (1) - ctrl+G
  6. 02:33:391 (3,4) - 这个实在有点违和,要不忽视后面那个音吧._.
  7. 02:42:591 (3) - 这个换成1个note+一个滑条比较好,这个折返听起来奇怪
  8. 03:11:791 (1,2,3,4,5,6,1) - 这不太顺吧,可以把03:12:389 (6) - 放在滑条上
    就这么点了..

thx for mod
Kayano
From ur req

  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Fine
[ Expelled]
Rhythm
  1. ok
Hitsounds
  1. 01:43:597 (2) - Sampleset Auto
  2. 01:51:197 (2,3) - swap clap 衔接后面的音效会更好一点
  3. 01:57:397 (1,2) - 同上
  4. 02:04:597 (1) - remove whistle 没必要 太吵了
  5. 02:07:797 (1) - 同上
  6. 02:18:997 (2,3,4) - 这我倒是觉得能whistle 还有02:22:197 (2) -
  7. 02:37:397 (1) - 开头好像少了whistle
  8. 04:02:997 (3) - missing clap on slider head
  9. 04:15:797 - 又少了个clap?
Placement
  1. 01:26:197 (3) - 注意blanket 这些细节我不想多说 前后还有
  2. 01:47:597 (4) - 可以往左下挪一点 大概288:168 蹭到滑条不好看
  3. 02:33:697 (4) - 可以考虑换成一个1/2滑条 比较不坑读图 不改也无所谓
  4. 03:20:197 (2) - 1/16可能会死 给你打个预防针
flow感觉挺不错的 跳可能稍微再平均一下 有些感觉过大 大部分又比较小 不过也没必要吹毛求疵
Lobelia
[Expelled]
00:52:397 来个三连?感觉这里停顿的怪怪的
01:01:797 加一个NOTE
02:29:797 (3,4) 这里换滑条,跟VOCAL一起延长的感觉
02:29:797 (3,1) blanket 没包好
02:49:797 (4) - 右边去点← ←
03:18:997 这块连打形状不考虑变下吗?感觉不太顺
04:21:397 (1,2) 这一组跟后面机组的DS不一致啊
04:46:997 (1,2) 这里也来个blanket如何← ←

ZZH姥爷的神图,作为一名新人只好这样了,触触触
:)
rs_fadeaway
大体就是note间距的把握了,还有太抛离vocal,有些地方会觉得不太爽

00:59:797 (1) - 上个NC放到这开始吧
01:10:797 (8) - 这里空一下会不会比较好,后个note anti-jump
02:50:197 (1,2,3,4,5,6,7,8) - 可以把二连距离拉开些
03:01:997 (3) - 与周围有点违和,还是换成连打吧
03:10:197 (1,2) - 反正也不好看,不如契合鼓声换成连打算了
03:18:197 (1,2) - 同上吧
03:26:997 (1,2,3,4) - 慢慢加点SV吧
03:28:597 (1,2,3,4,1,2,3,4,1,2,3) - note间距渐变点啊,也别太良心了
05:06:197 (1,2,1,2,3,4) - 这里为何要这样下,不太懂
так
Topic Starter
ZZHBOY
OniJAM

OniJAM wrote:

From ur req

  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Fine
[ Expelled]
Rhythm
  1. ok
Hitsounds
  1. 01:43:597 (2) - Sampleset Auto
  2. 01:51:197 (2,3) - swap clap 衔接后面的音效会更好一点
  3. 01:57:397 (1,2) - 同上
  4. 02:04:597 (1) - remove whistle 没必要 太吵了
  5. 02:07:797 (1) - 同上
  6. 02:18:997 (2,3,4) - 这我倒是觉得能whistle 还有02:22:197 (2) -
  7. 02:37:397 (1) - 开头好像少了whistle
  8. 04:02:997 (3) - missing clap on slider head
  9. 04:15:797 - 又少了个clap?
Placement
  1. 01:26:197 (3) - 注意blanket 这些细节我不想多说 前后还有
  2. 01:47:597 (4) - 可以往左下挪一点 大概288:168 蹭到滑条不好看
  3. 02:33:697 (4) - 可以考虑换成一个1/2滑条 比较不坑读图 不改也无所谓
  4. 03:20:197 (2) - 1/16可能会死 给你打个预防针[/color]
flow感觉挺不错的 跳可能稍微再平均一下 有些感觉过大 大部分又比较小 不过也没必要吹毛求疵
其他的全fixed

Abhor

[ Abhor ] wrote:

[Expelled]
00:52:397 来个三连?感觉这里停顿的怪怪的
01:01:797 加一个NOTE
02:29:797 (3,4) 这里换滑条,跟VOCAL一起延长的感觉
02:29:797 (3,1) blanket 没包好
02:49:797 (4) - 右边去点← ←
03:18:997 这块连打形状不考虑变下吗?感觉不太顺
04:21:397 (1,2) 这一组跟后面机组的DS不一致啊
04:46:997 (1,2) 这里也来个blanket如何← ←

ZZH姥爷的神图,作为一名新人只好这样了,触触触
:)

rs_fadeaway

rs_fadeaway wrote:

大体就是note间距的把握了,还有太抛离vocal,有些地方会觉得不太爽

00:59:797 (1) - 上个NC放到这开始吧
01:10:797 (8) - 这里空一下会不会比较好,后个note anti-jump
02:50:197 (1,2,3,4,5,6,7,8) - 可以把二连距离拉开些
03:01:997 (3) - 与周围有点违和,还是换成连打吧
03:10:197 (1,2) - 反正也不好看,不如契合鼓声换成连打算了
03:18:197 (1,2) - 同上吧
03:26:997 (1,2,3,4) - 慢慢加点SV吧
03:28:597 (1,2,3,4,1,2,3,4,1,2,3) - note间距渐变点啊,也别太良心了
05:06:197 (1,2,1,2,3,4) - 这里为何要这样下,不太懂
так

thx for mod
KaedekaShizuru
真是好久没听elisa的歌了 好棒好棒
[Expelled]
我觉得可以从一开始就下节奏
00:33:397 (3,4,5) - 感觉和00:26:997 (3,4,5,1)一样对仗比较好
00:39:197 (1) - 我最讨厌这种偷懒的spin了
00:45:397 (1) - ↑中间break去掉下节奏
01:32:597 (5) - overlap?
01:46:197 (1) - 尾端出界
03:33:397到03:42:997感觉不应该算KIAI而05:02:997到05:09:397继续KIAI 毕竟是最后一段副歌旋律比较激昂直到最后
05:17:997 (2) - 在05:18:197换成circle
05:19:597 (2) - 在05:19:797换成circle
05:21:397 (3) - 直接换成circle
最后一个circle后面可以再接一个spin
感觉好多spin和break莫名其妙(思考
Topic Starter
ZZHBOY
KaedekaShizuru

KaedekaShizuru wrote:

真是好久没听elisa的歌了 好棒好棒
[Expelled]
我觉得可以从一开始就下节奏
00:33:397 (3,4,5) - 感觉和00:26:997 (3,4,5,1)一样对仗比较好
00:39:197 (1) - 我最讨厌这种偷懒的spin了仅仅有vocal的地方不想放note
00:45:397 (1) - ↑中间break去掉下节奏
01:32:597 (5) - overlap?
01:46:197 (1) - 尾端出界
03:33:397到03:42:997感觉不应该算KIAI而05:02:997到05:09:397继续KIAI 毕竟是最后一段副歌旋律比较激昂直到最后
05:17:997 (2) - 在05:18:197换成circle
05:19:597 (2) - 在05:19:797换成circle
05:21:397 (3) - 直接换成circle
最后一个circle后面可以再接一个spin
感觉好多spin和break莫名其妙(思考

thx for mod
Yumeno Himiko
pm req

[General]
音效好
几个串可以拿出来排一下 不用都原地打
其他懒得查了

[Expelled]
00:37:397 (4,5,6,7,8) - 不太好看诶=A= 换个顺flow好了 这里没必要摆跳,可以放个ds变大的flow
01:09:397 (1,2,3,4,5,6,7,8) - 这个flow漂亮
01:25:397 (1,2,3,4) - 建议用个跟这个01:23:797 (1,2,3,4) - 相似的flow
01:41:997 - 感觉突然少一个音
02:11:797 (1,1,2,3,4,5) - 音效换鼓音是不是更有感觉
03:24:997 - 没跟vocal 感觉容易误导人
04:11:397 (5) - 跟04:10:397 (2) - stack


其实我就是来骗个分的
Harubi Lira
到底还是没逃过去

[Expelled]
嘛,我到时觉得,应该是AR8CS5搞起来更舒服
我的感觉是梗没什么问题,然后音效还要改
具体你可以看看我下的音效
http://puu.sh/dvpez/2255dac7f4.osu
Topic Starter
ZZHBOY
examination

examination wrote:

pm req

[General]
音效好
几个串可以拿出来排一下 不用都原地打
其他懒得查了

[Expelled]
00:37:397 (4,5,6,7,8) - 不太好看诶=A= 换个顺flow好了 这里没必要摆跳,可以放个ds变大的flow后面音渐强好跳
01:09:397 (1,2,3,4,5,6,7,8) - 这个flow漂亮 小苹果里有=.=
01:25:397 (1,2,3,4) - 建议用个跟这个01:23:797 (1,2,3,4) - 相似的flow
01:41:997 - 感觉突然少一个音
02:11:797 (1,1,2,3,4,5) - 音效换鼓音是不是更有感觉换了更重的音
03:24:997 - 没跟vocal 感觉容易误导人
04:11:397 (5) - 跟04:10:397 (2) - stack


其实我就是来骗个分的

lsahi

lsahi wrote:

到底还是没逃过去

[Expelled]
嘛,我到时觉得,应该是AR8CS5搞起来更舒服
我的感觉是梗没什么问题,然后音效还要改
具体你可以看看我下的音效
http://puu.sh/dvpez/2255dac7f4.osu
very helpful :)
fixed much sound effect problems

thx for mod
Narcissu
M4M: https://osu.ppy.sh/s/241037

General

  1. MP3限制192Kbps以下
  2. kiai段落的soft-hitnormal完全沒有存在感……我覺得可以換成自帶的drum會響一點……整個音效組名字換過去就行,另外soft-hitclap2就是自帶的normal-hitnormal可以直接用左上角更換,不需要額外文件……
  3. 4/4的曲子建議用4色
  4. soft-hitnormal.wav是不合格的音效……這個我剛剛被ticclick給換過ahh…… http://puu.sh/dwRdT/6f860eec8d.wav


Expelled

  1. 00:39:193 (1,1) - 這兩個純粹噌時間的轉盤建議去掉換成正常節奏和排列……或者直接去掉……
  2. 01:16:993 (5,6,1) - 浪費排版……
  3. 03:30:193 - 去掉多餘的線減少文件體積
  4. 04:14:193 (2,3) - 是3/8不是連音
  5. 04:22:993 (1,2,3,4) - 建議換成單純的1/2滑條接兩個圈
  6. 05:12:793 (1) - 去掉音效或者降音量……這裡已經是淡出了

Others

  1. 新人渣摸不要打我 :? ……
Topic Starter
ZZHBOY
Narcissu

Narcissu wrote:

M4M: https://osu.ppy.sh/s/241037

General

  1. MP3限制192Kbps以下
  2. kiai段落的soft-hitnormal完全沒有存在感……我覺得可以換成自帶的drum會響一點……整個音效組名字換過去就行,另外soft-hitclap2就是自帶的normal-hitnormal可以直接用左上角更換,不需要額外文件……
  3. 4/4的曲子建議用4色
  4. soft-hitnormal.wav是不合格的音效……這個我剛剛被ticclick給換過ahh…… http://puu.sh/dwRdT/6f860eec8d.wav


Expelled

  1. 00:39:193 (1,1) - 這兩個純粹噌時間的轉盤建議去掉換成正常節奏和排列……或者直接去掉……
  2. 01:16:993 (5,6,1) - 浪費排版……
  3. 03:30:193 - 去掉多餘的線減少文件體積
  4. 04:14:193 (2,3) - 是3/8不是連音
  5. 04:22:993 (1,2,3,4) - 建議換成單純的1/2滑條接兩個圈
  6. 05:12:793 (1) - 去掉音效或者降音量……這裡已經是淡出了

Others

  1. 新人渣摸不要打我 :? ……
thx for mod
Rizia
[General]
總覺得timing有點off 建議找人來檢查一下
MP3 320kbps的話unrankable的

[Expelled]
00:23:812 (5,5) - 頭加whistle 我看你前面兩個都加了
00:37:412 (4) - NC一下 你是每次大白線都NC的
00:42:412 - 這裡不map一下? 感覺map了會挺有feel
00:56:012 (3) - 折返一下
01:29:612 (4,5) - off了 應該是鼓手打早
02:55:012 - 這段和下一段kiai建議只下24clap 白線塞滿了有點吵
03:29:012 (3,4) - ctrl+g
03:29:812 (3,4) - ^
03:49:212 (4) - 距離梗放歪了 x140 y96
04:25:012 (3,4,3,4) - stack在一起會好點
04:26:612 (2) - ctrl+g?
04:29:012 (1) - finish
05:07:812 (1,2,3,4,5,6,7,8) - 這裡sampleset用auto比較合適啊
05:18:012 (2) - 頭whistle
05:19:612 (2) - ^
05:21:012 (2) - 尾whistle
05:22:612 (2) - ^
05:24:212 (2) - ^
05:26:012 (3) - ^
大約跟這個規律下
wcx19911123
as your request

[General]
the difficulty is too low, especially the HP, you should raise it up to around 7. also AR can be increased a bit too
unused hitsound: soft-hitclap.wav

[Expelled]
00:45:412 - I suggest to add a note here, same as what you did at 00:39:012 - . it would fit the song better imo
03:25:012 - I strongly suggest you to add a note here to follow the voal. keeping empty here sounds really odd to me
05:37:812 (5) - put its volume down a bit, would fit the song better
05:41:412 (1) - remove whistle, for same reason as ^

nice map, call me back then
Topic Starter
ZZHBOY

wcx19911123 wrote:

as your request

[General]
the difficulty is too low, especially the HP, you should raise it up to around 7. also AR can be increased a bit too现在是HP6了 ar太高感觉不好
unused hitsound: soft-hitclap.wav可以redl下这里好像删了

[Expelled]
00:45:412 - I suggest to add a note here, same as what you did at 00:39:012 - . it would fit the song better imoadded
03:25:012 - I strongly suggest you to add a note here to follow the voal. keeping empty here sounds really odd to meadded
05:37:812 (5) - put its volume down a bit, would fit the song betterdone
05:41:412 (1) - remove whistle, for same reason as ^^

nice map, call me back then
thx
wcx19911123
we also changed the romanised title from "EONIAN" to "EONIAN -eonian-". since there's no official English name of the song, I think the current one should be suitable
bubbled #1
Konge
Go,zzh!(๑ŐдŐ)b
Shohei Ohtani
Hey let's see how much shit I get for modding this hahahahahahhaha

I've got a bucket here that you can place it in.

Angela Balsac is seriously one of the hottest women I've seen in anime ever.

Diff
00:27:012 (3,4,5) - Like, this is a huge consistency issue. There's no reason to have it shorter, and it's not consistent with the rest of the map.
00:39:212 (1) - . . . no. The vocals are way more important than this.
00:45:612 (1) - ^
00:45:612 (1) - REMEMBER THOSE SPINNERS THAT I TOLD YOU TO TAKE OUT, WELL PUT ONE OF THEM HERE
02:02:812 (1,2,3,4) - ok now this would be fine if you kept it consistent with the other iterations of it, but you didn't, so now this looks stupid.
02:33:812 (5) - hitnormal?
03:44:212 (4) - Ok this might be a little too big.
04:31:012 (1) - This is a little too strong for my taste. drumfinish maybe?
05:07:812 (1,2,3,4,5,6,7,8,9) - hitsounds pls

Fix these and I can give bubble #2.
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