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What maps should i play to improve myself? (not pp)

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Green Platinum

Celestielle wrote:

Also i dont need to be able to stream at all to be have a high rank. There are enough maps without. :|
This thread, "I want to improve without investing time into stuff I'm bad at"
ZenithPhantasm

Celestielle wrote:

Quote:
Arguing about what's better actually has a purpose. It's pretty common consensus that tablet is better, people can use this information.

Nobody cares abotu that (Also everyone knows). Ultimatly Tablet > Mouse, everything else is rather opinion or device support. But in the end there are people who are better with mouse, that dont give /*^*/ and/or are better with whatever device they picked.
._. I use a mouse and I think my aim is pretty good compared to other people around rank.
Topic Starter
Celestielle

[-Cloud-] wrote:

So, you basically want to improve without focussing on any important aspect of the game, because they're "boring". Kinda pointless to play a rhytmn game then. You might be more happy with CoD.

Happy mashing, you'll regret it later.
Anyways. Someone actually helpful told me what to do, so i dont need to read this bs wonderful textes that ignore what im asking for anymore
Thanks for no help com /*^*/

can closed
[-Cloud-]
no problem and enjoy being stuck in silver
B1rd

Celestielle wrote:

You said nothing useful anyways :|
You are asking for the best way to improve your ability to spam through fast maps without no-fail; that's a silly question really. "playing at aim or reading cap" barely makes sense. You just need to play fast maps.
I'm not obligated to answer your exact question without looking at the context. I've been trying to tell you that spamming fast maps is a bad idea, and if you want to be a good player that's not what you should do. But apparently you don't want to become a good player, or you have your own definition of one. So it's pointless for me to try and give you any more advice.
Vuelo Eluko

B1rd wrote:

Celestielle wrote:

You said nothing useful anyways :|
You are asking for the best way to improve your ability to spam through fast maps without no-fail; that's a silly question really. "playing at aim or reading cap" barely makes sense. You just need to play fast maps.
I'm not obligated to answer your exact question without looking at the context. I've been trying to tell you that spamming fast maps is a bad idea, and if you want to be a good player that's not what you should do. But apparently you don't want to become a good player, or you have your own definition of one. So it's pointless for me to try and give you any more advice.
personally i want to be a fast player, good can come later
Topic Starter
Celestielle

Riince wrote:

personally i want to be a fast player, good can come later
At least one who understands :)
winber1
bro, chill
Karuta-_old_1
Just go out there and play what you want and retry the map if you are not satisfied but not to the point when it starts to get boring

Save the map in your collections if you like it and play it again next time

this is vague but you can't have good accuracy or good combo without being faster (mostly response and control)

I like the moment when I was about to FC a 4-minute-map, then my laptop shuts itself down
YamiHikari
Have fun OP

Thats all that matters anyway


I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
chainpullz

Riince wrote:

0 does exist, it's not an undefined value
also you should learn long streams because you learn very valuable skills like learning how to correct your finger movements during a stream and stamina
0 exists as a symbol. What it actually means depends on the context. With no context given I could just as easily argue that 0+1=2 where 0,1,2 are just symbols. Elaborating more, even taking 0+1=1 in the usual context, this context says nothing about improvement. It's a simple mathematical equation. In fact, improvement is not well defined in this case either.
[-Cloud-]

xYamiHikari wrote:

Have fun OP

Thats all that matters anyway


I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
There is no solution. He will get a lot of shitty habits and regret it, when he starts enjoying playing the game in a proper way. That's it.
deletemyaccount
You are being given advice from people who are more experienced than you; of course it's your choice if you wish to take it or not.

This thread is like a tl;dr of half the pls halp improvement threads on g&r
Shelfdon
I used to play only super hard stuff like you and my rank kept falling from 25k to 34k. Then i discovered the thing called "pp" and now i'm here. At first i could barely fc 4 stars, but i slowly improved by playing things at my lvl and now i can fc 5+stars. But yeah i'm stuck now, so i'm gonna spam hard maps again. Please don't hate me.
ZenithPhantasm
Plz enjoy game.
Vuelo Eluko

xYamiHikari wrote:

Have fun OP

Thats all that matters anyway


I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
false
as long as they can read it, it's a great way to practice
[-Cloud-]

Riince wrote:

xYamiHikari wrote:

Have fun OP

Thats all that matters anyway


I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
false
as long as they can read it, it's a great way to practice
Do you think he can read it?
winber1
bro, chill
Vuelo Eluko

[-Cloud-] wrote:

Do you think he can read it?
it doesnt really matter what i think about what he can or cant read
Karuta-_old_1

Riince wrote:

[-Cloud-] wrote:

Do you think he can read it?
it doesnt really matter what i think about what he can or cant read
here let me just bring this up to save some arguments, the booster technique by Sancteria
t/256683
Vuelo Eluko
if you're referring to my posts in that thread they were obviously jokes, if the 4% accuracy play wasn't obvious enough
and what he advocates is a minimum of 65% acc is way different than what i think is good practice which should be maps you should at least be getting a low B [86%-88%] or its too hard and no higher than 94% or its too easy

And if the HP is high enough like at least 7-8 you dont even have to really worry about either of those because you probably arent going to get through it if its too hard for you to read anyway...
Litenang
I found over and over again, playing maps with songs that I enjoy, but are too hard for me, are always good for improvement. I strongly disagree with people saying "playing hard maps to fail over and over again won't help you." Playing maps that are nowhere near what you can do won't help you, and there's truth in that, but playing maps that are hard, and ones that you don't fail 10 seconds in, are very beneficial.

I used to fail airman consistently within the first minute or so, then I randomly played it, and did pretty well (almost at the very end). A day later, I played it again, and I passed it. It was a map I felt that I didn't think I could pass, but wasn't one that I felt like I have no hope for (like Big Black or Freedom Dive).

I think the best maps to improve would be for you to map them yourself. You know what you like, you know what you dislike, you know what you're good at, you know what you suck at. Mix them up, or make beatmaps that have only those things you're good/bad/like/dislike.
SnowflakeStreet
Play a variety of maps so you can improve on a variety of things
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