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What maps should i play to improve myself? (not pp)

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50
Have fun OP

Thats all that matters anyway

I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.

Riince wrote:

0 does exist, it's not an undefined value
also you should learn long streams because you learn very valuable skills like learning how to correct your finger movements during a stream and stamina
0 exists as a symbol. What it actually means depends on the context. With no context given I could just as easily argue that 0+1=2 where 0,1,2 are just symbols. Elaborating more, even taking 0+1=1 in the usual context, this context says nothing about improvement. It's a simple mathematical equation. In fact, improvement is not well defined in this case either.

xYamiHikari wrote:

Have fun OP

Thats all that matters anyway

I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
There is no solution. He will get a lot of shitty habits and regret it, when he starts enjoying playing the game in a proper way. That's it.
You are being given advice from people who are more experienced than you; of course it's your choice if you wish to take it or not.

This thread is like a tl;dr of half the pls halp improvement threads on g&r
I used to play only super hard stuff like you and my rank kept falling from 25k to 34k. Then i discovered the thing called "pp" and now i'm here. At first i could barely fc 4 stars, but i slowly improved by playing things at my lvl and now i can fc 5+stars. But yeah i'm stuck now, so i'm gonna spam hard maps again. Please don't hate me.
ZenithPhantasm
Plz enjoy game.

xYamiHikari wrote:

Have fun OP

Thats all that matters anyway

I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
false
as long as they can read it, it's a great way to practice

xYamiHikari wrote:

Have fun OP

Thats all that matters anyway

I still don't get how OP says they "have more fun by failing a hard map than s'ing an easier map" .
and they want to improve.
Failing hard maps and retrying aren't gonna get anywhere, certainly not gonna help them improve so i'm wondering what's OP's solution in the end.
false
as long as they can read it, it's a great way to practice
Do you think he can read it?
bro, chill

[-Cloud-] wrote:

Do you think he can read it?
it doesnt really matter what i think about what he can or cant read

[-Cloud-] wrote:

Do you think he can read it?
it doesnt really matter what i think about what he can or cant read
here let me just bring this up to save some arguments, the booster technique by Sancteria
t/256683
if you're referring to my posts in that thread they were obviously jokes, if the 4% accuracy play wasn't obvious enough
and what he advocates is a minimum of 65% acc is way different than what i think is good practice which should be maps you should at least be getting a low B [86%-88%] or its too hard and no higher than 94% or its too easy

And if the HP is high enough like at least 7-8 you dont even have to really worry about either of those because you probably arent going to get through it if its too hard for you to read anyway...
I found over and over again, playing maps with songs that I enjoy, but are too hard for me, are always good for improvement. I strongly disagree with people saying "playing hard maps to fail over and over again won't help you." Playing maps that are nowhere near what you can do won't help you, and there's truth in that, but playing maps that are hard, and ones that you don't fail 10 seconds in, are very beneficial.

I used to fail airman consistently within the first minute or so, then I randomly played it, and did pretty well (almost at the very end). A day later, I played it again, and I passed it. It was a map I felt that I didn't think I could pass, but wasn't one that I felt like I have no hope for (like Big Black or Freedom Dive).

I think the best maps to improve would be for you to map them yourself. You know what you like, you know what you dislike, you know what you're good at, you know what you suck at. Mix them up, or make beatmaps that have only those things you're good/bad/like/dislike.
Play a variety of maps so you can improve on a variety of things