M4M from No_Gu's modding team
General
Easy
Normal
Hard
VINXIS's Insane
did you map the hard in grid snap 3(small)? if yes, i can say that gs3 limits your patterns and flow in hard.
also in insane diff, the rhythm and patterns can be improved, the styles looks really old.
and why you map kiai time and 03:03:089 - to 03:19:089 - with the same sv? different parts of music show different impressions, and your map should also shows the music.
good luck.
- Just some complaints.
- My personal suggestions.
- Highly recommended.
- Unrankable, you have to fix it.
General
- Timing is fine to me, I tested about 3 times.
- soft-hitclap and slidertick4.wav have some kind of delay, use this instead: http://puu.sh/eXxcn/2972554208.wav
- Sorry I'm not good at skin checking, you should ask others to check your skin.
- Delete .osb files since you have no sb in the set. if you cant find it in your folder, download the set from website and del it and re-upload.
Easy
- ar1 is too low, and makes patterns like 01:05:422 (2,3,4) - hard to read to new players. I recommend to raise to 2 or 3.
- If you decide to raise ar, then raise od to 2.
- 01:24:256 - i dont think here is necessary to have a break
- 02:29:256 (5) - add nc, as 01:22:589 (1) -
- 02:48:422 (5) - nc
Normal
- ar5
- I agree with wcx that there is a gap between n and h, so try cs3.5?
- 00:21:089 (3,1) - blanket better?
- 00:45:922 - add a note?
- 01:24:422 - i dont think here is necessary to have a break
- 02:53:756 (1,2,3) - the rhythm is quite doubtful, at first follows the beat but 02:54:922 (3) - follows vocal, it's better to keep mapping on the same track.
- 03:26:922 (1,2) - the rhythm is not very clear, use slider instead is better
Hard
- hp-1
- 00:31:089 (5) - nc
- 00:58:589 (2,3) - may cause misreading, remember it's almost always not a good idea to start something on blue tick, just make like http://puu.sh/eXAlB/71c691c051.jpg
- 01:21:756 (3) - nc for better reading
- 01:24:422 - same mentioned in e and n
- 01:27:589 (3) - looks quite ugly, and hears like missing something at 01:28:589 -
- 02:05:256 (2,3) - same as above
- 02:11:089 (1,2) - distance too close, may read as 1/2
- 02:28:422 (3) - nc
- 02:40:422 (1,2,3,4) - 02:43:089 (1,2,3,4,5) - since they are 1/1 distance, why put them so close with each other like 1/2?
- 03:37:256 (2,3) -
- 04:00:422 (3) - nc
- 04:05:756 (3) - nc
- 04:08:422 (1) - the piano actually begins at 04:08:339 - , but I recommend that you can just remove this slider because the paino is snaped on 1/6.
VINXIS's Insane
- 00:04:422 (6) - nc
- 00:05:339 (9,10,11,12,13,1) - sounds awful and noisy, reduce some volume?
- 00:05:506 (11) - this note is overmapped.
- 00:08:422 (1,2) - the jump plays smoother if you put 2 at x:220,y:336 or somewhere around it.
- 00:09:589 (4) - nc
- 00:10:672 (7) - remove, this tripet makes no sense.
- 00:44:422 (7,1) - exchange nc
- 01:04:422 (1,1) - combine these spin, 2 close spin just makes players hard to deal with
- 01:14:089 (2,3,4,5,6,7) - why not make a regular hexagon...
- 01:30:089 (3) - 01:32:756 (3) - nc?
- 01:39:756 (3,4) -
- 01:49:756 (1,2) - the overlap looks really uncomfortable to me...
- 02:11:089 (1,1) - 03:43:089 (1,1) - same mentioned above
- 03:03:089 - to 03:19:089 - if you can slow down the sv here, it will play much better
- 04:01:172 - add a note?
- 04:06:172 (3) - remove this note.
did you map the hard in grid snap 3(small)? if yes, i can say that gs3 limits your patterns and flow in hard.
also in insane diff, the rhythm and patterns can be improved, the styles looks really old.
and why you map kiai time and 03:03:089 - to 03:19:089 - with the same sv? different parts of music show different impressions, and your map should also shows the music.
good luck.