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Nakae Mitsuki - On my Sheep -TV size-

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Topic Starter
Little
smsh150

smsh150 wrote:

About insane:

00:58:890 (1) - I think this slider could be better to flip upside down ?? No, current flow is better.
01:24:483 (5) - This circle is really hard to find. :< I don't really get it. If it would be place higher so it can be better to see (or somewhere else). Maybe, I really like how it plays right now, but I'll consider changing it if it's a problem.
00:33:975 (3,4) - Why not put one circle between these, because in melody there is a beat between these two circle. ?? Following drums. The rhythm is more interesting.
00:35:331 (3,4) - Same here ↑↑ as there. ^
00:46:178 (4) - Why not replace this circle? :o Current placement is better for me.
Just a suggestion!!!

I love how you have mapped Insane ^^ Really good job.
I'm just starter at mapping and modding, so my suggestions may not be really good ._.
Thanks.
xxdeathx
oh shit i need to get a move on this soon

dec 28:
1.58
osu file format v13

[General]
AudioFilename: onmysheep.mp3
AudioLeadIn: 1000
PreviewTime: 48975
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:On my Sheep -TV size-
TitleUnicode:On my Sheep -TV size-
Artist:Nakae Mitsuki
ArtistUnicode:中恵光城
Creator:CloudSplash16
Version:xxdeathx's Easy
Source:大図書館の羊飼い
Tags:Daitoshokan no Hitsujikai A Good Librarian Like a Good Shepherd August anime opening Momochikun CakiP xxdeathx
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3.2
SliderMultiplier:0.88
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"OP.avi"
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-601,338.983050847458,4,2,1,50,1,0
754,-100,4,2,1,70,0,0
11602,-100,4,2,1,60,0,0
44144,-100,4,2,1,70,0,0
49567,-100,4,2,1,80,0,1
69822,-100,4,2,1,50,0,0
71263,-100,4,2,1,60,0,0
79399,-100,4,2,1,70,0,0
84737,-100,4,2,1,50,0,0
86178,-100,4,2,1,40,0,0
86856,-100,4,2,1,30,0,0
87534,-100,4,2,1,20,0,0
88212,-100,4,2,1,10,0,0
88551,-100,4,2,1,5,0,0


[Colours]
Combo1 : 246,56,142
Combo2 : 213,53,61
Combo3 : 250,212,79
Combo4 : 62,190,226
Combo5 : 193,77,219
Combo6 : 246,140,54
Combo7 : 0,189,124
Combo8 : 23,64,236

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xclaudioh
i love this map <3
Topic Starter
Little
Updated.
Ready for mods.
Verlaren
Hi everyone from my queue!

xxdeathx's Easy

00:08:212 (4) - imo, here is clearly not enough circle.
00:37:873 (2) - I would to put a circle here 00:37:873 (2) instead this pattern, because this slider may's a little confusing while playing.
01:01:432 (3) - extend this slide to downbeat.
CakiP's Normal

00:32:619 (6,7) - I was a little surprised by this point in the first test, that I almost missed here. For a number of not very experienced players it can be hard. Therefore, I propose to replace the two circles on a slider with a duration of 00:32:619 until 00:32:788.
00:50:754 (3) - remove this circle. here circle is clearly excrescent.
01:01:602 (3) - ^
Mochi's Hard

00:22:280 (1) - move NC on 00:22:449 (3)
01:10:754 (2) - x:334 | y:155
01:11:093 (3) - x:328 | y:142
Insane

00:58:890 (1) - Remove NC.
01:09:568 (2) - add clap.
That's all. Sorry for small mod, but I selected only those things that I think require attention. An other side, map is very good.
Topic Starter
Little
Verlaren

Verlaren wrote:

Hi everyone from my queue!

Insane

00:58:890 (1) - Remove NC. No, it follows my NC pattern.
01:09:568 (2) - add clap. No, it doesn't match the music.
That's all. Sorry for small mod, but I selected only those things that I think require attention. An other side, map is very good.
Thanks. No change to my diff.
CakiP
Kyle Y
Quick mod
I am just a new modder/ mapper.
Therefore my modding may not correct

General
SPOILER
I think some problem on the offset,
I think the offset should be -590 or 765


Easy
SPOILER
00:05:331 (2) - blanket
00:37:873 (2) - I think a little weird (?)
00:41:432 (1) - I think it should be 1/2 beat earlier, and 00:40:924 (4) - use a circle
01:02:110 (4,5,1,2) - 1/2 beat earlier

Normal
SPOILER
00:09:229 (2) - not good look. Better use 5 point only to make the slider
[img]https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t34.0-12/10966748_936723769682309_111752654_n.jpg?oh=d590f5c26f4d1fa8e2ad4f2e25436b84&oe=54D9E436&__gda__=1423483627_cbb293b51cb8bc10b4f11aab48eaf963[/url]
00:20:924 (4) - 1/2 beat
00:21:432 (5) - 1/2 beat reversed slider started at 00:21:263 -
00:24:483 (4) - better blanket (?) or same as 00:23:805 (3) -
00:38:721 (1,2,3,4,5) - 1/2 beat earlier
00:41:093 (6) - slider started at 00:40:924 -
00:41:432 (1) - 1/2 beat earlier, and ended 00:41:771 -
00:48:043 (5) - start at 00:48:212 - and ended 00:49:229 -
00:59:907 (6,1,2,3,4,5,6) - maybe try sth like this?
Hard
SPOILER
00:36:178 - 1/2 beat reversed slider until 00:36:687 -
00:36:856 - 1/2 beat slider start here
CakiP
some fixed. free to poke me in-game if you want explanation

http://puu.sh/fElxd.osu
- Milhofo -
Hi, from my modding queue :)

[General]
  1. This will be a short mod since the set is great already, if I had more experience maybe I could find more but that's not the case unfortunately
[xxdeathx's Easy]
  1. 00:08:212 - add note?
  2. 01:01:432 (3) - a reverse on this wouldn't be that bad, question is if it's acceptable for this easy
[CakiP's Normal]
  1. 00:16:348 (4,1) - blanket
  2. 00:17:026 (1,4) - ^
  3. 01:07:026 - asks for a note here
  4. 01:20:247 (2) - isn't this way too out of the grid?
  5. you don't seem to use a lot of blankets so I just mentioned the ones that would fit in your map
[Mochi's Hard]
  1. 00:02:619 (3,4) - and 00:03:466 (1,2) - I know the DS is quite small here, but there's barely any difference between both spacings, which make these jumps hard to read (the second mostly) since the second one is 2 ticks longer then the first
  2. 00:08:551 (8,1) - I would keep spacing the same and increase SV on 1
  3. 00:27:026 (6,1) - stack
  4. 00:42:619 (5) - stack with 6 instead of 4
  5. 00:46:178 (5,6) - could be a blanket
  6. 01:09:738 (3,1,2,3) - are they supposed to make a curve to the right?
[Insane]
  1. 00:20:585 (5) - rotating this a little bit clockwise would improve jumping flow to 00:20:924 (1) imo
  2. 00:21:941 (4) - start new combo here or at 00:22:449 (3)
  3. 00:30:246 (5,1) - just a suggestion, because the straight slider feels off in this part: (image is just a suggestion to what I would change)
    Notes look like glasses wtf lol
  4. 00:39:907 (1,4) - imo these would flow better if curved (then repositioned for blanketing / stacking)
  5. 00:42:449 (4) - curve to the left?
  6. 01:00:585 - add note?
  7. 01:07:873 (3,5) - sneaky blanket
That's about it, gl! :D
CakiP
some fixed. free to poke me in-game if you want explanation

http://puu.sh/fKgnh.osu
Topic Starter
Little
Milhofo

Milhofo wrote:

[Insane]
  1. 00:20:585 (5) - rotating this a little bit clockwise would improve jumping flow to 00:20:924 (1) imo I don't think so.
  2. 00:21:941 (4) - start new combo here or at 00:22:449 (3) ok
  3. 00:30:246 (5,1) - just a suggestion, because the straight slider feels off in this part: (image is just a suggestion to what I would change) I think straight slider fits better.
    Notes look like glasses wtf lol
  4. 00:39:907 (1,4) - imo these would flow better if curved (then repositioned for blanketing / stacking) It's easier to align pattern like this with straight slider.
  5. 00:42:449 (4) - curve to the left? I broke pattern to avoid an ugly overlap. Curve only fits here if I use 120 degree pattern, which I couldn't do due to overlapping.
  6. 01:00:585 - add note? Why?
  7. 01:07:873 (3,5) - sneaky blanket it doesn't really matter, but ok.
Thanks. Also updated CakiP's diff.
MirinH
from my q
[Easy]
  1. 01:23:975 (3,4,5) - not triangle
  2. 00:33:127 (1,2,3,1,2) - how ever i kina dont like this part here, why you dont follow the instrument and place beat at the white line, it sounds fine
[Normal]
  1. should use more 1/2 because i think this diff is very similar to the easy except the 1/2 streams
  2. 00:46:178 (5,1) - not a very nice pattern
[Hard]
  1. 00:10:076 - a note here
  2. 01:01:263 - a note here too
  3. 01:24:483 (4) - 2 notes maybe? i dont like finish on the end of the slider
[Insane]
  1. 00:42:788 (1,2,3,4,5) - i dont think jumps here are good,kiai is right behind and the music is not that exciting ,I understand y you jump at 00:43:975 (1,2,3,4,5,6,7) - but not here
  2. 01:24:314 (4) - nc
not much can be mod, gl
CakiP

Alex Li wrote:

from my q
[Normal]
  1. should use more 1/2 because i think this diff is very similar to the easy except the 1/2 streams
  2. 00:46:178 (5,1) - not a very nice pattern
no change. Thanks for modddd :)
-Aura-
From my Queue.

Hi there! Here is what I think! :D

[Easy]-00:13:127 (3) - This slider should be shortened to 00:13:466, If you listen to it, the tambourine sound from the slider tick at the end of the slider sounds off.
-00:31:771 (4) - I honestly think it sounds more on beat without the slider repeat.
-00:59:907 (1) - Your combo should start here with a slider repeat from 00:59:907 to 01:00:246. It flows a lot better with the vocals and gives a little bit more time for the beginning player to process on where to hit the next one!
-01:00:246 (1) - As mentioned above, I would delete the slider from this time because its a bit late and use the time mentioned above.

Overall, it was a great easy mode! :)

[Normal]- Couldn't find anything wrong with this one! A job well done!

[Hard]- 00:43:466 (7) - I would move this slider to 00:43:297, there really isn't anything wrong with the current time you have this on as I can hear that you are going to the kick drum of the song. The time I listed goes with the vocals cause I feel that the slider repeat you have on 00:41:771 builds it back up to go on time with the vocals again. In my opinion, it sounds a bit more clearer and getting on beat with the song again isn't as confusing.
- If you do end up liking this change listed above, You'll notice at 00:43:975 ( that single (8) note will sound off) delete that and put a short slider on 00:43:805 to 00:44:060 The map will sound consistent with the vocals as well as the build up of the chorus again. ;)
This was a fun and challenging map! Really enjoyed this one!

[Insane]- 00:02:280 (2) - I would delete this one as the steady stream flows better without it there.
- 00:51:771 (4) - I feel like the jump is a little bit far on this one.
All in all this was an insane map! (No pun intended. Haha!)
Topic Starter
Little
Alex Li

Alex Li wrote:

[Insane]
  1. 00:42:788 (1,2,3,4,5) - i dont think jumps here are good,kiai is right behind and the music is not that exciting ,I understand y you jump at 00:43:975 (1,2,3,4,5,6,7) - but not here I think it's fine. The stacks make the jumps very easy to handle, and feel natural to play.
  2. 01:24:314 (4) - nc No.
Aura893

Aura893 wrote:

[Insane]- 00:02:280 (2) - I would delete this one as the steady stream flows better without it there. Replaced with slider.
- 00:51:771 (4) - I feel like the jump is a little bit far on this one. Fixed.
All in all this was an insane map! (No pun intended. Haha!)
Thanks!
Speed of Snail
Hey, Your mod as requested.

XXDEATHX'S EASY

Miscellaneous - The AR is just low enough that very little difference is visible between beats, I'd suggest slightly increasing to 3.5

00:37:873 - Not sure, but this feels very out of place and just random, I feel like you tried to map the dominant vocals here, but for this song it only works if you've memorized the song, the timing just feels weird to play, I'd suggest changing this.

00:47:026 - I'd recommend increasing the spacing between the two sliders here.

00:53:636 - Move this circle (Combo 2) Slightly left to allow it to flow easier into the next slider

01:02:110 - While I understand why this offset is here, it's still awkward for an Easy diff, Consider remapping this segment.

01:13:975 - I'd advice pulling this slider slightly left, it's hanging a little far outside the grid there

CAKIP'S NORMAL

00:58:212 - I don't recommend placing a circle underneath the tail of a slider on easy/normal diffs, offset it at least slightly

01:20:246 - This slider is a little high up, pull it down slightly

The Normal is largely clean already, GJ with that.

MOCHI'S HARD

Miscellaneous - The CS feels small for this map, Try 3.7

00:15:331 - (Combo 3 & 4) I don't like this perfect overlap here, Trail 4 slightly downwards to the next slider

00:23:466 - This circle is quite far off to the left, if you can move it more inwards

00:27:534 - Likewise this circle is too high

00:36:178 - No beats here? your choice but I'd like to see one added in here.

00:55:500 - I wouldn't recommend such a quick jump from 2 to 3 here on a hard diff, try moving 2 higher up (Perhaps by the end of the combo 1 slider?)

01:18:721 - This slider is too low, move it up slightly

In this difficulty there were tons of notes that were barely placed in the grid, I brought up the most obvious offenders here but I'd suggest trying to clean up the many others as well, a little off the grid is fine but about 3/4 of the note should be on the visible grid.

INSANE

Miscellaneous - In the end, I agree largely with what the insane has, however I had one big problem in the constant adjusting i had to do with it, the slider velocity is lower than the average cursor speed of the map. I'd recommend increasing the slider velocity to 1.8 or 1.9 and then replacing your current sliders in the same positions, just to re snap them to their new velocity. If you change the velocity and don't replace them the timing will be seriously off.

Well the map was fun to play and I didn't mind this mod. Hope this helps, GL getting this ranked.
xxdeathx
@verlaren all fixed

@kyle y fixed the first two, last two are meant to follow instruments which are more important

@milhofo all fixed

@AL it looks like a triangle to me and the part is following both instruments and vocals while keeping polarity

@aura i'm trying to maintain polarity in all of these, and your suggestions would break it so this is the best i have found

@TheOnlyLeon the AR is fine and other maps around this bpm use ar3.0
trying to keep polarity while following vocal and instrument
can't increase spacing in easy
fixed moving the circle
what do you mean
sliderend is fine, only half of it is off the grid

Thanks for mods everyone
SPOILER
osu file format v14

[General]
AudioFilename: onmysheep.mp3
AudioLeadIn: 1000
PreviewTime: 48975
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:On my Sheep -TV size-
TitleUnicode:On my Sheep -TV size-
Artist:Nakae Mitsuki
ArtistUnicode:中恵光城
Creator:CloudSplash16
Version:xxdeathx's Easy
Source:大図書館の羊飼い
Tags:Daitoshokan no Hitsujikai A Good Librarian Like a Good Shepherd August anime opening Momochikun CakiP xxdeathx
BeatmapID:583795
BeatmapSetID:239741

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3.2
SliderMultiplier:0.88
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"OP.avi"
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-601,338.983050847458,4,2,1,50,1,0
754,-100,4,2,1,70,0,0
11602,-100,4,2,1,60,0,0
44144,-100,4,2,1,70,0,0
49568,-100,4,2,1,80,0,1
69822,-100,4,2,1,50,0,0
71263,-100,4,2,1,60,0,0
79399,-100,4,2,1,70,0,0
84737,-100,4,2,1,50,0,0
86178,-100,4,2,1,40,0,0
86856,-100,4,2,1,30,0,0
87534,-100,4,2,1,20,0,0
88212,-100,4,2,1,10,0,0
88551,-100,4,2,1,5,0,0


[Colours]
Combo1 : 246,56,142
Combo2 : 213,53,61
Combo3 : 250,212,79
Combo4 : 62,190,226
Combo5 : 193,77,219
Combo6 : 246,140,54
Combo7 : 0,189,124
Combo8 : 23,64,236

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Topic Starter
Little
@TheOnlyLeon, I like it better the way it is.
Thanks.
Updated xxdeathx's Easy
CakiP

TheOnlyLeon wrote:

Hey, Your mod as requested.

CAKIP'S NORMAL

00:58:212 - I don't recommend placing a circle underneath the tail of a slider on easy/normal diffs, offset it at least slightly

01:20:246 - This slider is a little high up, pull it down slightly

The Normal is largely clean already, GJ with that.
sorry no change~. Thanks!
Nichiyouki


Hi, sorry for mod so late

[General]
  1. Add "TV Animation" in tags like this album.
[xxdeathx's Easy]
  1. 00:05:331 (2) - I think you should use 3/2 slider would fit with this diff because melody in 00:05:839 is strong than.
  2. 00:08:551 (4) - Please remove clap in slider tail. It seems too loud.
  3. 00:39:568 (2,3) - If possible, you may make like this picture would be flow better.

  4. 00:57:704 (1,2) - Using finish may too loud to use these. So I suggest that change hitsound in slider tail (1) and circle (2) are whistle would soft and fit than.
  5. 01:00:754 (2,3,4) - Reduce curvature of slider (2), move slider (3) a bit, and change pattern of slider (4) like this picture. I think these would make look better.
  6. 01:09:737 (3) - Add finish here please. I think this would fit to use it.
  7. 01:11:263 (1) - You can add finish in slider head
[CakiP's Normal]
  1. 00:00:754 (1) - Add whistle in slider tail, because this has strong piano sound here.
  2. 00:06:586 (2) - Move 2nd point of this slider to left a bit. This may look better like other slider.
  3. 00:14:314 (1) - You can make this slider better by may use curve anti-clockwise slider like this picture
  4. 00:20:076 (2,3) - I think this should make these follow the vocal would be better by switch both note like this picture.
  5. 00:41:432 (1,2) - Make these note like this picture. I think these would be better.
  6. 00:45:331 (3,4,5) - These make confuse to read, so you may move (4) by avoid stacking with (3). Moreover, move (5) to stack with slider head of next note like this picture.
  7. 00:57:704 (1,2) - Add finish in slider head of (1) because I heard cymbal sound in this rhythm. And please try to avoid stacking between slider tail of (1) and circle (2). It may makes confuse here.
  8. 00:58:890 (4) - Same with 00:57:704 (1,2) - in slider head of (1).
  9. 01:01:771 (3) - Change this is circle at 01:01:602 and 1/2 slider at 01:01:941 like this picture. These would more fit with the rhythm and vocal.
  10. 01:04:314 (4,5) - You can make these are 3/2 slider instead, since the rhythm at 01:04:653 is too soft sound and unnecessary to use it.
  11. 01:08:551 (1) - Add finish in slider tail. I heard cymbal sound in this rhythm as well.
  12. 01:09:060 (2,3,4) - I think that change hitsound in these are regular normal sampleset in (2,3) and finish in (4) would be more fit with the rhythm.
[Mochi's Hard]
  1. 00:02:449 (2,3,4) - Move these to right a bit. Unequal spacing
  2. 00:35:246 (7) - Use soft-sampleset would be better.
[Insane]
  1. 00:04:483 (6) - I want this flow better by may move this circle to x:172 y:52 or anywhere that more fit than.
  2. 00:08:721 (5,1) - Change this pattern by blanket (4) like this picture would flow better.
  3. 00:38:551 (1,2) - Please switch between slider (1) and circle (2).
  4. 00:46:009 (3,4) - Try to avoid stacking with other notes because these are anti-jumped, which it cause players confused.
  5. 00:48:043 (5) - I think NC is unnecessary to use in this note, you may remove it.
  6. 01:05:331 (5,6) - I have listened the rhythm. It's little weird, so I suggest that remove hitsound in slider tail of (5), but add whistle in (6) instead.
Good luck :3
Topic Starter
Little
Nichiyouki

Nichiyouki wrote:

[General]
  1. Add "TV Animation" in tags like this album. ok
[Insane]
  1. 00:04:483 (6) - I want this flow better by may move this circle to x:172 y:52 or anywhere that more fit than. nice
  2. 00:08:721 (5,1) - Change this pattern by blanket (4) like this picture would flow better. No, I want a sharp direction change here.
  3. 00:38:551 (1,2) - Please switch between slider (1) and circle (2). No.
  4. 00:46:009 (3,4) - Try to avoid stacking with other notes because these are anti-jumped, which it cause players confused. I think it's fine.
  5. 00:48:043 (5) - I think NC is unnecessary to use in this note, you may remove it. ok
  6. 01:05:331 (5,6) - I have listened the rhythm. It's little weird, so I suggest that remove hitsound in slider tail of (5), but add whistle in (6) instead. No, current hitsound matches the music.
Good luck :3
Thanks.
CakiP
http://puu.sh/hdqoE.osu

some fixed. free to poke me in-game if you want explanation
Momochikun

Milhofo wrote:

Hi, from my modding queue :)



[Mochi's Hard]
  1. 00:02:619 (3,4) - and 00:03:466 (1,2) - I know the DS is quite small here, but there's barely any difference between both spacings, which make these jumps hard to read (the second mostly) since the second one is 2 ticks longer then the first personally i got no problem on this
  2. 00:08:551 (8,1) - I would keep spacing the same and increase SV on 1 nope
  3. 00:27:026 (6,1) - stack
  4. 00:42:619 (5) - stack with 6 instead of 4
  5. 00:46:178 (5,6) - could be a blanket ok
  6. 01:09:738 (3,1,2,3) - are they supposed to make a curve to the right?


That's about it, gl! :D

Aura893 wrote:

From my Queue.

Hi there! Here is what I think! :D


[Hard]- 00:43:466 (7) - I would move this slider to 00:43:297, there really isn't anything wrong with the current time you have this on as I can hear that you are going to the kick drum of the song. The time I listed goes with the vocals cause I feel that the slider repeat you have on 00:41:771 builds it back up to go on time with the vocals again. In my opinion, it sounds a bit more clearer and getting on beat with the song again isn't as confusing. i focused at the drum this time
- If you do end up liking this change listed above, You'll notice at 00:43:975 ( that single (8) note will sound off) delete that and put a short slider on 00:43:805 to 00:44:060 The map will sound consistent with the vocals as well as the build up of the chorus again. ;) that followed vocal lol
This was a fun and challenging map! Really enjoyed this one!

All in all this was an insane map! (No pun intended. Haha!)
@Leon : i'd like to keep CS 4, also fixed some placing

Fixed all stuffs from Nich's mod, thanks !

SPOILER
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TitleUnicode:On my Sheep -TV size-
Artist:Nakae Mitsuki
ArtistUnicode:中恵光城
Creator:CloudSplash16
Version:Mochi's Hard
Source:大図書館の羊飼い
Tags:Daitoshokan no Hitsujikai A Good Librarian Like a Good Shepherd TV Animation August anime opening Momochikun CakiP xxdeathx
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OblivioN
From Lazy modding team(¦3[____]

sorry delay for so long time /me cries

[General]
  1. I'm a little worried the gap between Hard——Insane

[Insane]
  1. what about add object at 00:11:093 - 00:11:263 - 00:11:432 - ? Start this part with the vocal will be more comfortable,example :
  2. 00:29:568——00:30:754 : I suggest this rhythm ,00:30:076 (4,5,1) -more suit the "始まり“and the flowing:
    and for the placement , just change 00:29:907 (4) - to a note and stack with 00:29:737 (3) - at 00:30:076 :http://puu.sh/hhQzv/e74d0b2127.jpg
  3. 01:24:737 (1) - isn't the spinner too long ?! :o same as hard is okay

[Mochi's Hard]
  1. I alway thought there should be some thing at 00:48:212——00:48:890 when I played this diff ,so how about add a slowly slider at 00:48:212 ,end at 00:48:890 ?
  2. 00:49:060 (1,2) - I can't hear them…… ;w;
  3. 01:24:483 (4) - change to notes?cause 01:24:653 the downbeat ,make the note a little far from object at 01:24:483 will be more better

[CakiP's Normal]
  1. 00:10:076 (1,1) - so dangerous :?
    01:16:687 (1,1) - ^
    01:24:822 (1) - Same as hard

[xxdeathx's Easy]
  1. 01:24:822 (1) - Same as hard
fine
;)
Kibbleru
general
  1. got metadata?
  2. vid offset correct? i didnt check

insane
  1. 01:09:399 (1,2) - i would make this jump smaller, 2 is should be kinda weak
    01:24:314 (4,5) - ^
hard
  1. i think ur 1st circle is 1ms unsnapped lol
  2. 00:01:093 (3,4) - maybe space this out a bit more since this type of pattern is commonly used for jumps and could be misread as one
  3. 00:27:873 (1) - honestly it wud be easier to read if u stacked it below, make any other changes necessary
  4. 00:49:568 (3) - nc for kiai start?
  5. 01:02:959 (7,1) - honestly a bit sharp here lol
  6. 00:36:178 - im usually fine with this stuff but skipping the vocal here felt really awkward when i played it ><
  7. 01:10:416 (1,2,3) - nazi inconsistency in spacing
  8. stack leniency so low? :C
normal
  1. 01:07:195 (5,1) - this is hard to read, since it's stacked under the slider end, please move somewhere else
  2. 01:11:093 (1,3,4) - nowhere near as bad, but it doesn't really look good overlapping :X
  3. 01:16:687 (1,1) - you need 2 beats of spinner recovery
easy
  1. 00:56:687 (4,5) - remember what happened to much bless your name :C
  2. 01:03:466 (2,3) - please find another rhythm to avoid these
    01:04:992 (4,1) - ^
  3. 00:06:178 - to 00:22:449 - okay. red ticks follow the vocals but, honestly they're sorta overused in your case. the key thing is to avoid clickable objects on red ticks. so if you still want to follow them, 3/2 repeats are a good way q:
    when you use clickable red ticks, please make sure that they completely overpower any white tick sounds like here 00:30:415 (1,2,3,4) -
    when there is a 1/1 drum beat in the back, try following that rather than vocals. (just use 1/1 and a few 3/2 repeats ezpz)
Topic Starter
Little
OblivioN

OblivioN wrote:

[Insane]
  1. what about add object at 00:11:093 - 00:11:263 - 00:11:432 - ? Start this part with the vocal will be more comfortable,example : No, better to have empty. It makes the downbeat stronger.
  2. 00:29:568——00:30:754 : I suggest this rhythm ,00:30:076 (4,5,1) -more suit the "始まり“and the flowing: Prefer my own rhythm. Following drum here.
    and for the placement , just change 00:29:907 (4) - to a note and stack with 00:29:737 (3) - at 00:30:076 :http://puu.sh/hhQzv/e74d0b2127.jpg
  3. 01:24:737 (1) - isn't the spinner too long ?! :o same as hard is okay No..? There's still sound until where I ended the spinner, if you listen with higher volume.
Kibbleru

Kibbleru wrote:

general
  1. got metadata? Here: http://www.daito-anime.com/mus_oped.html
  2. vid offset correct? i didnt check Checked. It is indeed correct.

insane
  1. 01:09:399 (1,2) - i would make this jump smaller, 2 is should be kinda weak ok, shortened the jump.
    01:24:314 (4,5) - ^ ok.
Thanks. Now waiting for gders.
xxdeathx

Nichiyouki wrote:



Hi, sorry for mod so late

[xxdeathx's Easy]
  1. 00:05:331 (2) - I think you should use 3/2 slider would fit with this diff because melody in 00:05:839 is strong than. no, the melody is strong on 00:05:670
  2. 00:08:551 (4) - Please remove clap in slider tail. It seems too loud. why? it fits
  3. 00:39:568 (2,3) - If possible, you may make like this picture would be flow better. this would break my current pattern, which I like better and already flows well

  4. 00:57:704 (1,2) - Using finish may too loud to use these. So I suggest that change hitsound in slider tail (1) and circle (2) are whistle would soft and fit than. just following music
  5. 01:00:754 (2,3,4) - Reduce curvature of slider (2), move slider (3) a bit, and change pattern of slider (4) like this picture. I think these would make look better. changed slider 3 to flow better, others are fine
  6. 01:09:737 (3) - Add finish here please. I think this would fit to use it. added
  7. 01:11:263 (1) - You can add finish in slider head don't think this would fit music
Good luck :3
@Oblivion I don't get what you suggest o.o

@Kibbleru this was mapped ages ago, way before they started getting strict on easies :C I just haven't looked at this diff in a while >.< I realized after the recent dq's and changed several places including the ones you pointed out.
As for the red tick stuff, I'm following vocals because they're most prominent in the music and I'm perfectly fine with clickable objects on red ticks when the focus of the vocals is on them, which is quite often in this song. The way this part of the song is structured, it's impossible to use 3/2 repeats anywhere without ignoring other vocals that the original rhythm covers. I also don't prioritize 1/1 white ticks too much unless there are snare drum claps in the music, which there are none for this section; following 1/1 drum beat would sound nasty imo so I won't remap a whole section to follow a worse rhythm I don't want/need to.
Lumael
My suggestions to Insane:

> Why not remove the circle in 00:00:754 and extend the slider that comes right before it. It would make more sense imo7
> A Spinner would fit 00:10:246 perfecly till the next slider
> Kiai time could stop at 00:59:399 and restart at 01:00:415
> Almost all the kiai time lacks hitsounds, some whistles and finishes but it could fit much more whistles noises

That's what I think :) I'm a new modder but I've been mapping songs constantly

A note to xxdeathx's Easy: According to rank criteria, Easy is from 0 to 1.5 stars, and this difficulty has currently 1.57. Imo 1.57 is more a 1.6 then a 1.5, so, to avoid ranking problems I would call it xxdeathx's Normal
Momochikun

OblivioN wrote:

[Mochi's Hard]
  1. I alway thought there should be some thing at 00:48:212——00:48:890 when I played this diff ,so how about add a slowly slider at 00:48:212 ,end at 00:48:890 ? nope ><
  2. 00:49:060 (1,2) - I can't hear them…… ;w; its clear enough imo
  3. 01:24:483 (4) - change to notes?cause 01:24:653 the downbeat ,make the note a little far from object at 01:24:483 will be more better hmm i prefer this pattern tbh


;)

Kibbleru wrote:

general
  1. got metadata?
  2. vid offset correct? i didnt check

hard
  1. i think ur 1st circle is 1ms unsnapped lol really ? o.o
  2. 00:01:093 (3,4) - maybe space this out a bit more since this type of pattern is commonly used for jumps and could be misread as one done
  3. 00:27:873 (1) - honestly it wud be easier to read if u stacked it below, make any other changes necessary i prefer this one ><
  4. 00:49:568 (3) - nc for kiai start? nahh
  5. 01:02:959 (7,1) - honestly a bit sharp here lol changed the pattern
  6. 00:36:178 - im usually fine with this stuff but skipping the vocal here felt really awkward when i played it >< added 1/2 slider
  7. 01:10:416 (1,2,3) - nazi inconsistency in spacing
  8. stack leniency so low? :C raised by 1
thanks
cs16 pls add video for me :3

SPOILER
osu file format v14

[General]
AudioFilename: onmysheep.mp3
AudioLeadIn: 1000
PreviewTime: 48975
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:On my Sheep -TV size-
TitleUnicode:On my Sheep -TV size-
Artist:Nakae Mitsuki
ArtistUnicode:中恵光城
Creator:CloudSplash16
Version:Mochi's Hard
Source:大図書館の羊飼い
Tags:Daitoshokan no Hitsujikai A Good Librarian Like a Good Shepherd TV Animation August anime opening Momochikun CakiP xxdeathx
BeatmapID:555136
BeatmapSetID:239741

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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//Storyboard Sound Samples

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Combo2 : 213,53,61
Combo3 : 250,212,79
Combo4 : 62,190,226
Combo5 : 193,77,219
Combo6 : 246,140,54
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245,13,20924,1,2,0:0:0:0:
195,75,21093,2,0,L|127:69,1,66.4999982242585,8|8,1:0|1:0,0:0:0:0:
62,113,21432,1,0,1:0:0:0:
157,149,21602,2,0,B|254:158|254:158|294:147,1,132.999996448517,0|8,1:0|1:0,0:0:0:0:
365,123,22110,1,8,1:0:0:0:
397,221,22280,5,2,1:2:0:0:
392,237,22365,1,0,1:0:0:0:
387,253,22449,2,0,P|318:270|251:294,1,140,4|8,1:0|1:0,0:0:0:0:
177,329,22958,2,0,P|110:313|43:291,1,140,2|2,0:0|0:0,0:0:0:0:
3,216,23466,1,8,1:0:0:0:
86,199,23636,1,2,0:0:0:0:
168,179,23805,2,0,P|182:140|188:101,1,70,0|2,1:0|0:0,0:0:0:0:
207,30,24144,1,8,1:0:0:0:
288,51,24314,2,0,B|341:59|341:59|370:50|370:50|428:58,1,140,2|2,0:0|0:0,0:0:0:0:
453,137,24822,2,0,L|380:126,1,70,8|2,1:0|0:0,0:0:0:0:
334,194,25161,6,0,P|314:242|323:329,1,140,0|0,1:0|1:0,0:0:0:0:
396,371,25671,2,0,B|350:359|350:359|236:373,1,140,2|0,0:0|0:0,0:0:0:0:
189,316,26178,2,0,P|153:322|119:329,1,70,8|0,1:0|0:0,0:0:0:0:
20,260,26517,2,0,P|55:255|89:248,1,70,0|0,1:0|0:0,0:0:0:0:
156,197,26856,1,8,1:0:0:0:
80,163,27026,2,2,P|57:101|47:24,1,140,2|2,0:0|0:0,0:0:0:0:
138,4,27534,1,8,1:0:0:0:
184,76,27704,1,2,0:0:0:0:
88,152,27873,6,0,P|52:147|16:141,1,70,4|0,1:2|0:0,0:0:0:0:
20,260,28212,1,8,1:0:0:0:
156,197,28382,2,0,P|206:191|304:173,1,140,2|2,0:0|0:0,0:0:0:0:
370,137,28890,1,8,1:0:0:0:
401,216,29060,1,0,0:0:0:0:
379,297,29229,2,0,P|329:291|231:273,1,140,2|8,1:2|1:0,0:0:0:0:
198,349,29738,2,0,P|161:338|120:321,1,70,2|0,0:0|1:0,0:0:0:0:
85,257,30077,1,2,0:0:0:0:
85,257,30246,1,8,1:0:0:0:
181,223,30416,6,0,P|169:157|159:80,1,140,12|0,1:0|0:0,0:0:0:0:
228,35,30924,1,2,0:0:0:0:
276,125,31093,2,0,B|334:115|334:115|366:132|423:124,2,140,8|8|12,1:0|1:0|1:0,0:0:0:0:
192,117,31941,6,0,L|114:129,1,70,0|0,1:0|3:0,0:0:0:0:
64,187,32280,1,0,1:0:0:0:
128,242,32449,1,0,1:0:0:0:
128,242,32534,1,8,1:0:0:0:
128,242,32619,2,0,L|198:232,1,70,0|2,1:0|3:2,0:0:0:0:
270,275,32958,1,0,0:0:0:0:
288,164,33127,6,0,B|338:139|384:164|384:164|403:204,1,140,4|2,1:0|0:0,0:0:0:0:
463,259,33636,1,0,0:0:0:0:
365,300,33805,2,0,L|358:374,2,70,0|8|0,3:0|1:0|0:0,0:0:0:0:
298,247,34314,1,2,0:0:0:0:
288,164,34483,2,0,P|297:72|301:22,1,140,0|0,3:0|3:0,0:0:0:0:
216,7,34992,2,0,P|171:15|138:18,1,70,0|0,3:0|0:0,0:0:0:0:
129,29,35246,1,8,2:0:0:0:
111,40,35331,2,0,L|40:32,1,70,0|2,1:0|0:0,0:0:0:0:
3,107,35670,1,2,0:0:0:0:
117,151,35839,6,0,L|188:143,1,70,0|0,3:0|3:0,0:0:0:0:
257,188,36178,2,0,L|328:180,1,70,0|8,0:0|0:0,0:0:0:0:
395,228,36517,1,0,3:0:0:0:
363,315,36687,2,0,P|311:304|225:299,1,140,8|0,1:0|3:0,0:0:0:0:
148,333,37195,2,0,P|107:291|112:186,1,140,0|8,3:0|1:0,0:0:0:0:
153,147,37704,1,0,3:0:0:0:
235,160,37873,2,0,B|312:177|295:141|376:157,1,140,0|8,3:0|1:0,0:0:0:0:
446,108,38382,1,0,1:0:0:0:
482,192,38551,5,0,1:0:0:0:
475,212,38636,1,0,1:0:0:0:
468,232,38721,2,0,B|432:271|432:271|388:259|338:284,1,140,4|8,1:0|1:0,0:0:0:0:
265,303,39229,2,0,P|194:305|137:255,1,140,2|0,3:2|3:0,0:0:0:0:
118,183,39738,1,8,1:0:0:0:
194,108,39907,2,0,P|227:149|211:244,1,140,4|0,1:0|3:0,0:0:0:0:
185,310,40416,1,8,1:0:0:0:
262,341,40585,2,0,B|316:347|316:347|345:337|345:337|368:348|401:346,1,140,2|0,3:2|3:0,0:0:0:0:
482,322,41093,1,8,1:0:0:0:
475,239,41263,5,2,0:0:0:0:
473,219,41348,1,2,0:0:0:0:
471,199,41432,1,4,1:0:0:0:
334,100,41771,2,0,P|272:89|212:137,2,140,0|0|0,3:0|3:0|3:0,0:0:0:0:
334,100,42619,1,0,0:0:0:0:
371,25,42788,2,0,P|442:37|525:47,1,140,0|0,3:0|3:0,0:0:0:0:
395,159,43466,2,0,P|326:148|255:139,1,140,0|0,3:0|3:0,0:0:0:0:
169,143,43975,1,2,0:0:0:0:
196,234,44144,6,0,P|214:274|217:368,1,140,4|0,1:0|3:0,0:0:0:0:
262,292,44653,2,0,P|292:279|341:282,1,70,2|0,0:0|3:0,0:0:0:0:
170,315,44992,2,0,P|140:328|91:325,1,70,2|0,0:0|1:0,0:0:0:0:
79,211,45331,5,4,3:1:0:0:
79,211,45416,1,0,3:0:0:0:
79,211,45500,2,0,P|109:198|158:201,1,70,0|0,1:0|1:0,0:0:0:0:
338,225,46009,1,0,3:0:0:0:
406,176,46178,2,0,B|417:153|414:124|414:124|393:91|403:41,1,140,0|0,1:0|1:0,0:0:0:0:
483,15,46687,1,4,1:0:0:0:
261,28,47026,6,0,P|219:36|189:38,1,70,0|8,3:0|1:0,0:0:0:0:
88,170,47534,2,0,P|130:162|160:160,1,70,0|8,3:0|1:0,0:0:0:0:
308,238,48043,1,4,1:0:0:0:
320,229,49060,6,0,P|354:236|388:240,1,70,2|0,0:0|0:0,0:0:0:0:
439,307,49399,1,2,0:0:0:0:
272,326,49568,2,0,P|244:283|246:179,1,140,4|8,1:0|1:0,0:0:0:0:
296,130,50077,2,0,P|234:162|148:147,1,140,2|0,3:2|3:0,0:0:0:0:
93,109,50585,2,0,P|54:94|17:96,1,70,8|0,1:0|3:0,0:0:0:0:
6,207,50924,2,0,P|45:222|82:220,1,70,0|0,3:0|0:0,0:0:0:0:
161,198,51263,1,8,1:0:0:0:
161,198,51432,2,0,P|218:169|307:177,1,140,2|0,3:2|3:0,0:0:0:0:
363,220,51941,1,8,1:0:0:0:
406,148,52110,1,0,3:0:0:0:
448,75,52280,6,0,P|441:41|436:7,1,70,4|0,1:0|0:0,0:0:0:0:
353,25,52619,2,0,B|302:39|258:19|258:19|192:50,1,140,8|2,1:0|0:0,0:0:0:0:
168,110,53127,2,0,P|176:148|181:184,1,70,0|8,3:0|1:0,0:0:0:0:
115,231,53466,1,2,3:2:0:0:
267,192,53636,2,0,P|262:227|255:261,2,70,0|0|8,3:0|3:0|1:0,0:0:0:0:
343,154,54144,2,0,P|360:202|371:309,1,140,2|0,3:2|3:0,0:0:0:0:
325,361,54653,2,0,P|289:354|245:351,1,70,8|0,1:0|3:0,0:0:0:0:
199,290,54992,6,0,P|158:295|44:306,1,140,4|8,1:0|1:0,0:0:0:0:
7,370,55500,1,0,3:0:0:0:
90,218,55670,2,0,P|160:212|230:204,1,140,2|8,0:0|1:0,0:0:0:0:
309,231,56178,1,2,3:2:0:0:
279,132,56348,2,0,P|268:96|260:57,2,70,4|0|8,1:0|0:0|1:0,0:0:0:0:
309,231,56856,2,0,P|321:277|325:372,1,140,2|2,3:2|3:2,0:0:0:0:
402,332,57365,2,0,P|459:340|477:344,1,70,8|0,1:0|3:0,0:0:0:0:
383,242,57704,6,0,P|324:253|227:260,1,140,4|0,1:0|1:0,0:0:0:0:
145,242,58212,1,2,1:2:0:0:
135,252,58551,1,2,1:2:0:0:
124,261,58890,1,4,1:0:0:0:
247,147,59229,6,0,P|288:147|317:155,1,70,2|0,1:2|1:0,0:0:0:0:
389,203,59568,1,0,1:0:0:0:
454,117,59738,2,0,L|448:76,3,35,0|0|0|0,1:0|1:0|1:0|1:0,0:0:0:0:
409,70,60077,2,0,L|403:29,3,35,0|0|0|0,1:0|1:0|1:0|1:0,0:0:0:0:
364,21,60416,6,0,B|312:54|262:39|262:39|222:53,2,140,4|8|0,1:0|1:0|1:2,0:0:0:0:
425,153,61432,2,0,L|500:140,1,70,8|0,1:0|0:0,0:0:0:0:
455,250,61771,2,0,L|387:262,1,70,2|0,1:2|0:0,0:0:0:0:
317,310,62110,1,8,1:0:0:0:
251,256,62280,2,0,B|217:236|179:244|179:244|154:222|155:178,1,140,2|0,0:0|0:0,0:0:0:0:
163,101,62788,1,8,0:0:0:0:
163,101,62958,1,2,0:0:0:0:
249,5,63127,6,0,L|239:86,1,70,4|0,1:0|0:0,0:0:0:0:
291,141,63466,1,8,1:0:0:0:
348,79,63636,2,0,P|392:73|490:47,1,140,0|2,1:0|0:0,0:0:0:0:
464,131,64144,1,8,1:0:0:0:
506,202,64314,2,0,P|463:218|367:266,1,140,4|2,1:0|0:0,0:0:0:0:
317,317,64822,2,0,P|324:351|353:390,1,70,8|4,1:0|1:0,0:0:0:0:
320,179,65331,2,0,P|313:145|284:106,1,70,2|0,1:2|0:0,0:0:0:0:
239,53,65670,1,0,1:0:0:0:
245,172,65839,6,0,L|393:118,1,140,4|8,1:0|1:0,0:0:0:0:
344,46,66348,1,0,3:0:0:0:
239,53,66517,2,0,P|183:44|164:42,1,70,2|0,0:0|0:0,0:0:0:0:
87,10,66856,1,8,1:0:0:0:
42,81,67026,2,0,B|68:175|68:175|56:199|55:235,1,140,2|0,3:2|3:0,0:0:0:0:
40,302,67534,1,8,1:0:0:0:
121,329,67704,2,0,B|201:349|201:349|234:351|282:318,1,140,0|0,3:0|3:0,0:0:0:0:
322,250,68212,2,0,P|278:240|253:234,1,70,8|2,1:0|0:0,0:0:0:0:
231,120,68551,6,0,P|275:130|300:136,2,70,4|2|0,1:0|1:2|1:0,0:0:0:0:
161,73,69060,2,0,P|135:112|133:206,1,140,2|0,1:2|1:0,0:0:0:0:
317,311,69738,2,0,P|343:272|345:178,1,140,4|2,1:0|0:0,0:0:0:0:
340,168,70416,5,2,0:0:0:0:
333,155,70755,1,2,0:0:0:0:
324,144,71093,1,2,0:0:0:0:
235,208,71263,6,0,P|182:202|85:186,1,140,4|0,1:0|1:0,0:0:0:0:
180,335,71941,2,0,P|233:329|330:313,1,140,0|0,1:0|1:0,0:0:0:0:
389,269,72449,1,0,0:0:0:0:
280,158,72619,2,0,P|287:196|295:233,1,70,2|0,1:2|0:0,0:0:0:0:
186,252,72958,2,0,P|192:177|202:100,1,140,0|0,1:0|1:0,0:0:0:0:
352,37,73636,1,0,1:0:0:0:
435,23,73805,1,0,0:0:0:0:
497,79,73975,6,0,B|481:123|491:167|491:167|477:188|429:188,1,140,2|0,1:2|1:0,0:0:0:0:
374,142,74483,1,0,0:0:0:0:
304,195,74653,2,0,P|215:207|160:216,1,140,2|0,1:2|1:0,0:0:0:0:
92,176,75161,1,0,0:0:0:0:
151,264,75331,2,0,P|193:253|221:240,1,70,2|0,1:2|0:0,0:0:0:0:
253,157,75670,2,0,L|236:16,1,140,0|2,1:0|1:2,0:0:0:0:
330,5,76178,1,0,0:0:0:0:
397,58,76348,2,0,L|386:133,1,70,0|0,1:0|0:0,0:0:0:0:
376,211,76687,6,0,P|432:244|514:213,2,140,4|0|0,1:0|1:0|1:0,0:0:0:0:
237,116,77704,2,0,P|203:105|151:109,1,70,0|0,1:0|1:0,0:0:0:0:
103,202,78043,2,0,P|137:213|189:209,1,70,0|0,1:0|1:0,0:0:0:0:
227,277,78382,2,0,P|216:311|220:363,1,70,0|0,1:0|1:0,0:0:0:0:
341,376,78721,2,0,P|352:342|348:290,1,70,0|0,1:0|1:0,0:0:0:0:
329,219,79060,2,0,L|403:229,1,70,0|2,1:0|1:2,0:0:0:0:
419,223,79314,1,0,1:0:0:0:
440,217,79399,1,4,1:0:0:0:
374,131,79568,6,0,L|300:123,1,62.9999980773926,2|2,0:0|0:0,0:0:0:0:
246,76,79907,1,2,0:0:0:0:
236,67,80246,1,2,1:2:0:0:
200,140,80415,1,0,1:2:0:0:
160,212,80585,1,4,1:0:0:0:
317,345,80924,5,0,0:0:0:0:
297,265,81094,1,2,0:0:0:0:
281,186,81263,1,2,0:0:0:0:
317,345,81602,2,0,P|358:360|392:360,1,62.9999980773926,0|8,1:0|0:0,0:0:0:0:
457,340,81941,1,2,0:0:0:0:
362,253,82110,6,0,P|315:267|218:275,1,125.999996154785,4|0,1:0|1:0,0:0:0:0:
160,298,82619,2,0,L|150:363,1,62.9999980773926,2|0,0:0|3:0,0:0:0:0:
71,259,82958,2,0,L|81:197,1,62.9999980773926,0|0,1:0|1:0,0:0:0:0:
137,137,83297,1,4,1:0:0:0:
401,46,83636,5,2,0:0:0:0:
472,89,83805,1,0,3:0:0:0:
433,161,83975,2,0,P|417:207|424:299,1,125.999996154785,4|0,1:0|1:2,0:0:0:0:
359,339,84483,2,0,L|289:329,1,62.9999980773926,2|4,0:0|1:0,0:0:0:0:
256,192,84738,12,0,87534,0:0:0:0:
Topic Starter
Little
LucaSA4

LucaSA4 wrote:

My suggestions to Insane:

> Why not remove the circle in 00:00:754 and extend the slider that comes right before it. It would make more sense imo7 It's better the way it is.
> A Spinner would fit 00:10:246 perfecly till the next slider No, prefer to leave empty. It sits better with the music.
> Kiai time could stop at 00:59:399 and restart at 01:00:415 But why?
> Almost all the kiai time lacks hitsounds, some whistles and finishes but it could fit much more whistles noises I used a normal amount of hitsounds.

That's what I think :) I'm a new modder but I've been mapping songs constantly
Nerfed a few jump patterns in Insane.
Updated Mochi's Hard.
Fixed all for CakiP, and also changed the part at 00:10:076 - because of insufficient spinner recovery time. Check that this is ok.
Garven
Kibb so lazy

Topic Starter
Little

Garven wrote:

Kibb so lazy

lol see this xxdeathx. I told you too. xD
xxdeathx
I know there's a white tick beat in the background, but I only ever focus on mapping the main melody that can be heard most prominently when listening to the song, since those are the most intuitive times for players to hit objects on when they aren't hitting everything in a hard/insane. In this part, the strongest notes of the melody only are at 00:06:687 - 00:07:026 - 00:07:365.

Others say 00:06:856 - is stronger in the melody than 00:07:026, and back-and-forth disagreement in #modhelp regarding which one is better to follow can't get anywhere on just interpretation alone.


I'd prefer to keep the current rhythm if possible. If the QAT believes following the melody as I've done is unacceptable or grounds for disqualification, then Cloudsplash can change it for me. I won't ruin my map with my own hands.
Topic Starter
Little

xxdeathx wrote:

I won't ruin my map with my own hands.
Way to steal my words.
xxdeathx
You said you won't take responsibility >.<
Topic Starter
Little
Added a new difficulty to bridge the Hard->Insane gap.

To xxdeathx: I'm not going to fix your diff for you. But, this set also isn't going to get ranked if you don't fix it.

Please read carefully, and consider the options I am providing to you below:

  • 1. Fix the rhythm as previously suggested.
    Well, you've already said you won't do this, so I'm not going to push for it.

    2. Rename to xxdeathx's Normal and rework the map as a Normal difficulty.
    If you are so adamant on emphasizing those particular notes, do so, but not in an Easy difficulty.
    If you care so much, let's see how much work you're willing to put in.
    I have an Easy difficulty ready to add for spread.

    3. Get out.
    I have an Easy difficulty ready to replace yours.
I believe that these are fair options that all effectively resolve the problem.
Kibbleru

CloudSplash16 wrote:


  • 3. Get out.
    I have an Easy difficulty ready to replace yours.
i died LOL

also imo ar 8.5 fits better for very hard mainly cuz the jumps
Garven
So I actually looked at this for longer than 5 seconds unlike the last time. Did you try something like this?



My main beef is the end of the 1 slider which has pretty much no bearing to the music at all which makes the rest of the pattern dubious to play.
Kibbleru
yeah looks okay to me now

to next bn:
check for offscreen stuff again, i checked it myself but i just wanted to be sure.
00:11:602 - this section in easy with pure vocal following, if you're okay with it or not.
doublecheck metadata from his link.
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