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Tokyo Mew Mew - Koi wa a la Mode

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Topic Starter
-Nya-

SoGa wrote:

[General]
  1. The following hitsounds are unused:
    1. soft-sliderslide.wav
    2. normal-hitclap.wav Oops, removed both these files


[Easy]
  1. 00:05:725 (3) - NC swap with 00:06:475 (4) - No, I think my current NC fits better
  2. 00:08:725 (1,2) - swap nc ^
  3. 00:38:725 (1) - NC I don't want the combo to be too long, and I think a NC fits there, so no change
  4. 01:06:475 (3) - NC No, I don't think a NC fits there


Normal
  1. 00:00:475 (1,2,3) - Personally , i hope this one can be the same spacing >> Hmmm . . . I'm not sure what you meant, but I did make a slight adjustment
  2. 00:10:975 (5) - NC Ok, added NC
  3. 00:12:100 (1) - NC Ok, I made other NC changes as well, cuz I realized that my NC's are a bit inconsistent.

[Insane]
  1. 01:21:475 (1,2,3,4) - hmm , maybe u can try another jump ,not really confortable ..(personal opinion , u can ignore this ) Okay, I did make a change there. Hopefully it's better now.


Actually Mei's Advance made me think of Mei Changed the diff's name to prevent confusion
Thanks for the mod! :D
bigfrog
hello, m4m from your queue~

Easy
00:18:475 (1,2) - can be blanket better (maybe make the red point 1 grid up)
00:20:725 (1,2,3) - ^same as above :
00:38:725 (1) - try this for avoid almost overlap? :
00:49:975 (1) - more bent like 00:50:725 (2)
01:04:975 (2,1) - fix blanket
01:25:975 (1,2) - ^
Normal
00:48:662 (1,2,3) - try this rhythm?? :
01:11:725 (1) - this pattern? :
-Mei-'s Advanced
00:09:475 (1) - remove this NC?
00:23:537 (4) - just don't think changing the distance is a good idea :? this part isn't very special and not like KIAI time...
00:30:475 (2) - move to 380|196? stack on 00:30:287 (1) might be confused...
Hard
00:00:850 (2,3) - try stack perfect? just move the middle point 1 grid left
00:22:225 (1,2,3,4) - try this rhythm may be better to hit i think :P :
Insane
SV change to 1.6 or 1.8?? it'll be harder than Hard...

00:29:725 (7) - remove NC? since alone a NC here looks a little weird :?
00:31:975 (6,7) - try this for flow better :
00:32:725 (1,2,3,4,5) - the rhythm maybe should be like this :
00:51:662 (5) - move to 00:51:850 (6)'s start so it'll same as 00:52:225 (7,8)'s pattern, and 00:50:912 (1,2,3,4,5,6) - can be more rounded to looks better

that all i can mod,
Good Luck!!~
Topic Starter
-Nya-

bigfrog wrote:

hello, m4m from your queue~

Easy
00:18:475 (1,2) - can be blanket better (maybe make the red point 1 grid up) Ok, tried my best to improve the blanket
00:20:725 (1,2,3) - ^same as above :^

00:38:725 (1) - try this for avoid almost overlap? : Ok
00:49:975 (1) - more bent like 00:50:725 (2) Ok, fixed that
01:04:975 (2,1) - fix blanket Ok, fixed
01:25:975 (1,2) - ^ Tried my best to fix the blanket
Normal
00:48:662 (1,2,3) - try this rhythm?? :Yeah, good idea. Fixed
01:11:725 (1) - this pattern? : Followed your advice, but not quite by picture
Hard
00:00:850 (2,3) - try stack perfect? just move the middle point 1 grid left Fixed. Thanks for helping me with that
00:22:225 (1,2,3,4) - try this rhythm may be better to hit i think :P : I like it. Followed your rhythm
Insane
SV change to 1.6 or 1.8?? it'll be harder than Hard... No, I'm okay with how my SV is now

00:29:725 (7) - remove NC? since alone a NC here looks a little weird :?No, I like that alone NC. Helps to emphasize that part
00:31:975 (6,7) - try this for flow better : I like my pattern better, since it's an Insane
00:32:725 (1,2,3,4,5) - the rhythm maybe should be like this : I don't really know what you're trying to show me
00:51:662 (5) - move to 00:51:850 (6)'s start so it'll same as 00:52:225 (7,8)'s pattern, and 00:50:912 (1,2,3,4,5,6) - can be more rounded to looks better Yeah, good idea. And I rounded that pattern more, so it should look much better now

that all i can mod,
Good Luck!!~
Thanks for your mod! :D
[-Mei-]

SoGa wrote:

[Mei's Advance]
  1. 00:10:975 (3) - Is this finish really need Fixed
  2. 00:28:975 (1) - u can try to put it horizontal and the head flow in to the next note.
    Okay, followed your suggestion
  3. 00:41:725 (1) - if u finished this one , why wont u finish this one too for consistency 00:43:225 (1) - Good idea!
  4. 01:12:100 (7) - Put finish on the repeat instead whistle Fixed
Thanks for the mod~ ;)


bigfrog wrote:

-Mei-'s Advanced
00:09:475 (1) - remove this NC? Yeah, fixed
00:23:537 (4) - just don't think changing the distance is a good idea :? this part isn't very special and not like KIAI time... Fixed
00:30:475 (2) - move to 380|196? stack on 00:30:287 (1) might be confused... Okay, fixed.
Thanks for the mod~ ;)
guineaQ
From modding queue

[General]
Nothing really

[Easy]
I don't have any suggestions that would improve the gameplay in any meaningful way without requiring some notable change in the arrangement of the notes.

a.k.a. It's fine.

[Normal]
00:01:975 (3,1) - I just can't let this slide
00:03:475 (2) - personally this is sticking out on me like a thorn stuck in my foot, I would recommend changing the shape of this slider which involves single red joint
00:14:725 (1,2) - ok :<
01:00:100 (3,1,2,3,4) - I personally do not recommend having 5 circles in a row even in a normal diff. Especially when the vocals hint having a single long slider instead.
01:16:225 (1) - i have no idea why you wouldn't put this the other way

Nothing else really

[Mei's Advanced]
00:13:037 (4,5) - the blanket is really off
00:22:225 (1,2,3,4,5) - What I would do here is to change the direction of the sliders, and instead of having 3 as reverse sliders, I would use 2 circles stacked on 4, and leave 5 as it is
00:24:662 (3,4) - ok
00:43:225 (1,2) - check again
01:16:225 (2,3) - really

I'm not sure why you are shifting back and forth from 1.0x to 1.1x DS
00:07:412 (1,2,3,4,5,1,2,3) - it makes no sense for you to increase your DS to 1.1x all the sudden when the music intensity is basically the same
from 00:35:537 (1) - , again you change DS from 1.1x to 1.0x DS again, in fact you keep on shifting back and forth. Why? o_o The music is pretty much the same level throughout the whole song until the chorus. Please stick with uniform DS. Especially since you stuck with 1.0x DS in the chorus.

[Hard]
00:04:225 (1,2) - this kind of blankets rarely look good if the sliders are of same length, try using straight sliders and make them parallel instead. (Not to mention that slider 1 would flow better from 00:04:037 (6) - if it was ctrl+g'd)
00:10:975 (5,6) - yes, you should check the blanket again
00:38:725 (1,2,3,4) - I personally do not recommend having another set of jumps right after circle jumps.

Gaia wrote:

well, just a general suggestion here. Patterns feel unbalanced and not united.. go bug Guinea about this and he'll give u more aesthetics suggestions because I think this is lacking some of that
pls don't

00:54:850 (6,7) - pls
00:58:975 (3,4) - plss
01:09:100 (7) - shift this up a little more so that it looks like this
01:13:787 (4,5) - I really do not agree with this pattern unless the slider that will blanket is longer than the slider being blanketted.
01:24:850 (2,4) - ctrl+g

I could go nazi and point out every single patterns I didn't personally like, but I decided to point out only the things that seemed obvious to many people only for now. (Because its time consuming for both of us and I don't want to force my style on to you)

[Insane]
err
ok
idk
maybe Gaia is right for once (lel)

I think it would be better for me to point out patterns that were awkward for me to play AND patterns that felt good to play since I really don't know if I can suggest patterns that will fit into your mapping style

Ones that played awkwardly
00:13:975 (6) - there are vocals on the red tick here... D:
00:22:600 (5,1) - having a stream and then connecting right into a jump is quite tough
00:32:725 (1,2,3,4,5) - pls
00:52:975 (1,2,3,4,5,6) - these are supposed to be just 1/2 sliders
00:54:475 (3) - I was expecting few circles here instead of a slider

Patterns that played well and should look to improve more upon
00:07:037 (1,2,3,4,5,1,2,3,4,5) - simple is best
00:26:725 (1,2,3,4,5,6) - interesting
01:04:225 (1,2,3) - yis me approve this
01:12:100 (2,3,4,5,6) - jumps are real
01:24:475 (1,2,3,4,1,2,3,4,1) - generally i think its ok to use huge spacing on symmetrical patterns since they are very predictable, which makes the reading part very easy (if you can predict where the next object would be at, you can snap more accurately and faster to it)

Right now your patterns seems to be really plain. I can see you like blankets (I do too), using blankets in insane is quite tough I admit, I think you should give up blanketting in some places (00:48:475 (4,5) - ,00:57:475 (1,2) - pls), people prioritize flow these days over aesthetics in insanes, (unless the aesthetics are REALLY REALLY good and plays reasonably well)
Gaia
hey from my queue

[General]
i don't think anyone would search "Tōkyō Myū" lol, consider changing to Tokyo Myu in tags

also your nc pattern i have to disagree with, i think starting at every 1 or 2 measures is a better idea

00:49:225 - is barely audible so id say boost up ur volume to like 25~30%
[Easy]
because it's the easiest diff you're better off using a spacing where 1/1 spacing are almost touching, so i'd say use 0.9x ds
besides your easy has a N icon so it has room to get easier :]

00:08:350 (4,1) - watch out for ur blanket
00:16:225 (3) - don't blanket this, it doesnt look super nice and doesnt flow well either. try vertical so it matches with 00:14:725 (1) -
00:20:725 (1,2,3) - yeah these blankets too
00:25:975 (3) - it'd be cool if 00:24:475 (1) - blanketed this too
00:26:725 (1) - ahh this flow x_x
00:43:225 (3) - you're gunna need 2 slider points to blanket
01:03:100 (2) - 01:05:350 (1) - that overlap looks kinda bad aaa
01:05:350 (1,2) - doesnt flow well
01:10:975 (2,3,4) - this flow is somewhat ok i guess... fix the blanket tho lol
01:13:225 (1,3) - doesnt look attractive together
01:24:475 (1,2) - i'm not so sure about these slider ends, the way how it's overlapping might be an issue with rankablility but u should check with BATs about this
01:25:975 (1,2,1) - you're not really going for a pattern like earlier so i'd recommend you not have the flow from 1 -> 2 . this flows really nicely http://puu.sh/dFk43/b2edd4f322.jpg or http://puu.sh/dFk22/85db514686.jpg

[Normal]
00:03:475 (2) - copy (1) and it'll look a lot better
00:04:787 (2,3) - stack these, with the current spacing this is hard to play
00:07:787 (2,3) - ^
00:08:537 (4,1) - ^ (and etc)
00:06:850 (3) - something like this owo http://puu.sh/dFklu/ea06741a9e.jpg
00:08:725 (1) - same thing in easy about rankablility
00:18:475 (1,2) - flow x__x
00:25:975 (1) - blanketss
00:46:225 (1) - 00:47:912 (2) - doesnt look so attractive when you use them so close to eachother in the timeline
00:59:350 (2,3) - flowww
01:05:350 (1,2) - blanket
01:10:975 (3) - this shape tho lol imo there's no need for this cuz this is a pretty short slider
01:22:975 (2,3) - aaahhhh

[mei]
Advanced doesn't sound like it fits in this series in diff names. Consider renaming to Hard

00:24:662 (3,4) - blanket
00:35:162 (4) - can u not stack this
00:36:100 (3) - rhythm suggestion (red tick sliders suck but to emphasize vocal i think its ok)
00:44:537 - try a circle here and start the spinner 1/4 later
00:49:225 - 5% volume is pretty much silenced, this is unrankable

[Hard]
00:01:225 (3) - no reason to stack this
00:13:975 (6,7) - use some copy paste aa
00:18:287 (1,2,3,4) - doesnt look very good, ur probably better off making this a circle http://puu.sh/dFmeB/d7fee34055.jpg
00:23:537 (5) - spread it out like this http://puu.sh/dFmmk/8e2c889d53.jpg
00:37:787 (3) - this flow tho
00:54:475 (5,6,7) - fix blanket
01:12:475 (9) - ^

well, just a general suggestion here. Patterns feel unbalanced and not united.. go bug Guinea about this and he'll give u more aesthetics suggestions because I think this is lacking some of that

[Insane]
same thing here basically, this feels just like hard but with more jumps lol. Since it's insane you can turn DS off and go ham on the patterns haha

really look to improve your patterns (and flow) but that's pretty much all I can say for now owo
good luck and have fun mapping~~
Axarious

[General]
[Easy]
  1. 00:28:975 (2,3,1,2) - Blanket fixes. Move 00:28:975 (2) - to x:48 y:101. Move 00:31:225 (2) - to x:447 y:103.
  2. 00:31:600 (3) - Make this slider symmetrical.
  3. 00:37:225 (3) - The slider node should overlap the slider tick. Fix this.
  4. 00:54:475 (3,4,1) - Blanket fixes. 00:55:600 (4) - Move to x:404 y:263. Rotate 00:55:975 (1) - 3 degrees around selection center.
  5. 01:03:100 (2) - Should be a reverse slider,
  6. 01:13:225 (1) - Node should overlap the slider tick.

[Normal]
  1. 00:38:725 (1) - Move to x:69 y:114.

[-Mei-'s Advanced]
  1. 00:24:662 (3,4) - Blanket fix. 00:25:225 (4) - Move to x:230.
  2. 00:25:975 (6) - A node of this slider goes offscreen (easily playable), but you may want to place this elsewhere.
  3. 00:32:350 (7) - Move to x:320.
  4. 00:41:725 (1) - Move to x:18 y:260.
  5. 01:20:350 (5) - Slider instead of circle here, maybe.

[Hard]
  1. 00:19:037 (4,5,6) - Wao. Fix this blanket.
  2. 00:23:725 (6) - Move to x:224 y:179 to make an equilateral triangle.
  3. 00:37:787 (3,4,5,6,7) - Fix this star. The ds is really inconsistent here.
  4. 00:54:475 (5,6,7) - Fix blanket.
  5. 00:58:975 (3,4) - Loosen (4) up to make a nicer blanket.
  6. 01:00:475 (1,2,3,4) - I don't understand this pattern. What's the meaning of this?
  7. 01:17:725 (1,2,3,4) - Shouldn't have reverses.
  8. 01:20:350 (1,2,3,4) - Asymmetrical, looks messy.
  9. 01:23:912 (4,5) - Loosen blanket.

[Insane]
  1. 00:02:725 (1,2) - Why are these not ctrl H's?
  2. 00:22:975 (1,2,3,4) - Ctrl H (1,2) to make (3,4).
  3. 00:23:725 (1) - Really awkward semi-circle slider. Goes against the direction from the previous circle and doesn't follow to the next circle. I don't understand this slider.
  4. 00:37:225 (2) - Ugly, messy. Make the ends parallel and the same length or something.
  5. 00:42:850 (6,1) - Random ds increase?
  6. 01:14:912 (6,8) - Fix blanket.
Topic Starter
-Nya-

guineaQ wrote:

From modding queue

[General]
Nothing really

[Easy]
I don't have any suggestions that would improve the gameplay in any meaningful way without requiring some notable change in the arrangement of the notes.

a.k.a. It's fine. Cool, thanks!

[Normal]
00:01:975 (3,1) - I just can't let this slide Fixed
00:03:475 (2) - personally this is sticking out on me like a thorn stuck in my foot, I would recommend changing the shape of this slider which involves single red joint Followed your suggestion
00:14:725 (1,2) - ok :< Fixed the blanket
01:00:100 (3,1,2,3,4) - I personally do not recommend having 5 circles in a row even in a normal diff. Especially when the vocals hint having a single long slider instead. Well, I didn't follow the vocals, so I think the 5 circles fit best. And I also don't want this diff to be too easy.
01:16:225 (1) - i have no idea why you wouldn't put this the other way Hehe, i don't know either. But placed it the other way

Nothing else really
[Hard]
00:04:225 (1,2) - this kind of blankets rarely look good if the sliders are of same length, try using straight sliders and make them parallel instead. (Not to mention that slider 1 would flow better from 00:04:037 (6) - if it was ctrl+g'd) Okay, followed your advice
00:10:975 (5,6) - yes, you should check the blanket again Well, I didn't change anything of the slider cuz I want it to look the same as the previous slider so I just moved the hitcircle around a bit, till the blanket looked better
00:38:725 (1,2,3,4) - I personally do not recommend having another set of jumps right after circle jumps. I had many complaints about these sliders, so I removed the jumps and made a different pattern with them

Gaia wrote:

well, just a general suggestion here. Patterns feel unbalanced and not united.. go bug Guinea about this and he'll give u more aesthetics suggestions because I think this is lacking some of that
pls don't Hehe. Don't worry. I won't

00:54:850 (6,7) - pls What? I don't see anything wrong with it.
00:58:975 (3,4) - plss ^
01:09:100 (7) - shift this up a little more so that it looks like this Hope it looks better now
01:13:787 (4,5) - I really do not agree with this pattern unless the slider that will blanket is longer than the slider being blanketted. I think it's fine and who says it's a blanket.
01:24:850 (2,4) - ctrl+g Ok

I could go nazi and point out every single patterns I didn't personally like, but I decided to point out only the things that seemed obvious to many people only for now. (Because its time consuming for both of us and I don't want to force my style on to you)

[Insane]
err
ok
idk
maybe Gaia is right for once (lel) It is my first time mapping an Insane . . .

I think it would be better for me to point out patterns that were awkward for me to play AND patterns that felt good to play since I really don't know if I can suggest patterns that will fit into your mapping style

Ones that played awkwardly
00:13:975 (6) - there are vocals on the red tick here... D: Ok, I changed the pattern a bit
00:22:600 (5,1) - having a stream and then connecting right into a jump is quite tough Well, it is an Insane, but if someone else say that I should fix that then I will
00:32:725 (1,2,3,4,5) - pls Don't understand what's wrong with that
00:52:975 (1,2,3,4,5,6) - these are supposed to be just 1/2 sliders I don't want the diff to be too easy, lol. I think that pattern is fine
00:54:475 (3) - I was expecting few circles here instead of a slider Ok, replaced the slider with circles

Patterns that played well and should look to improve more upon
00:07:037 (1,2,3,4,5,1,2,3,4,5) - simple is best
00:26:725 (1,2,3,4,5,6) - interesting
01:04:225 (1,2,3) - yis me approve this
01:12:100 (2,3,4,5,6) - jumps are real
01:24:475 (1,2,3,4,1,2,3,4,1) - generally i think its ok to use huge spacing on symmetrical patterns since they are very predictable, which makes the reading part very easy (if you can predict where the next object would be at, you can snap more accurately and faster to it)

Right now your patterns seems to be really plain. I can see you like blankets (I do too), using blankets in insane is quite tough I admit, I think you should give up blanketting in some places (00:48:475 (4,5) - ,00:57:475 (1,2) - pls), people prioritize flow these days over aesthetics in insanes, (unless the aesthetics are REALLY REALLY good and plays reasonably well) Well, even though they are blankets, I think the flow is still fine. I only blanket them cuz I'm not sure where else to place them and I then think that placement is best.
Thanks for the mod! :D
Topic Starter
-Nya-

Gaia wrote:

hey from my queue

[General]
i don't think anyone would search "Tōkyō Myū" lol, consider changing to Tokyo Myu in tags Yeah, hehe. Fixed

also your nc pattern i have to disagree with, i think starting at every 1 or 2 measures is a better idea I think my NC's are fine

00:49:225 - is barely audible so id say boost up ur volume to like 25~30% Boosted volume to 25%
[Easy]
because it's the easiest diff you're better off using a spacing where 1/1 spacing are almost touching, so i'd say use 0.9x ds
besides your easy has a N icon so it has room to get easier :] Nah, I'm okay with my current spacing.

00:08:350 (4,1) - watch out for ur blanket Fixed the blanket
00:16:225 (3) - don't blanket this, it doesnt look super nice and doesnt flow well either. try vertical so it matches with 00:14:725 (1) - Ok, changed the pattern there
00:20:725 (1,2,3) - yeah these blankets too No, I like these blankets. I don't really see anything wrong with them
00:25:975 (3) - it'd be cool if 00:24:475 (1) - blanketed this too Nah, I'm fine with my patterns like they are now
00:26:725 (1) - ahh this flow x_x Fixed the flow
00:43:225 (3) - you're gunna need 2 slider points to blanket The blanket looks perfect to me
01:03:100 (2) - 01:05:350 (1) - that overlap looks kinda bad aaa Well, I moved a lot of notes around after fixing the flow of something so it's just slightly touching each other now.
01:05:350 (1,2) - doesnt flow well Fixed the flow
01:10:975 (2,3,4) - this flow is somewhat ok i guess... fix the blanket tho lol Fixed the blanket
01:13:225 (1,3) - doesnt look attractive together Looks fine to me
01:24:475 (1,2) - i'm not so sure about these slider ends, the way how it's overlapping might be an issue with rankablility but u should check with BATs about this When a BAT tells me to fix that, then I'll fix it
01:25:975 (1,2,1) - you're not really going for a pattern like earlier so i'd recommend you not have the flow from 1 -> 2 . this flows really nicely http://puu.sh/dFk43/b2edd4f322.jpg or http://puu.sh/dFk22/85db514686.jpg Followed your first suggestion

[Normal]
00:03:475 (2) - copy (1) and it'll look a lot better I changed it to something else like guineaQ had said
00:04:787 (2,3) - stack these, with the current spacing this is hard to play No change. I like this flow better, and usually try to avoid too much stacking in my Easy and Normal
00:07:787 (2,3) - ^ ^
00:08:537 (4,1) - ^ (and etc) ^
00:06:850 (3) - something like this owo http://puu.sh/dFklu/ea06741a9e.jpg No, I see that as bad flow
00:08:725 (1) - same thing in easy about rankablility When a BAT tells me to fix that, then I'll fix it
00:18:475 (1,2) - flow x__x The flow looks fine to me
00:25:975 (1) - blanketss Fixed the blanket
00:46:225 (1) - 00:47:912 (2) - doesnt look so attractive when you use them so close to eachother in the timeline If someone gives me a suggestion about to what I can change it, then I'll change that
00:59:350 (2,3) - flowww Fixed the flow
01:05:350 (1,2) - blanket Fixed the blanket
01:10:975 (3) - this shape tho lol imo there's no need for this cuz this is a pretty short slider Nah, I like it. Spices the map up a bit
01:22:975 (2,3) - aaahhhh Made a blanket there instead
[Hard]
00:01:225 (3) - no reason to stack this Fine, unstacked it
00:13:975 (6,7) - use some copy paste aa I did use copy and paste there . . .
00:18:287 (1,2,3,4) - doesnt look very good, ur probably better off making this a circle http://puu.sh/dFmeB/d7fee34055.jpg Followed your suggestion
00:23:537 (5) - spread it out like this http://puu.sh/dFmmk/8e2c889d53.jpg I like the triangle shape I formed better
00:37:787 (3) - this flow tho Looks fine to me
00:54:475 (5,6,7) - fix blanket ^
01:12:475 (9) - ^ ^

well, just a general suggestion here. Patterns feel unbalanced and not united.. go bug Guinea about this and he'll give u more aesthetics suggestions because I think this is lacking some of that

[Insane]
same thing here basically, this feels just like hard but with more jumps lol. Since it's insane you can turn DS off and go ham on the patterns haha I don't really like that. I'm someone that likes order and tidiness, so I don't like it to just turn the DS off.

really look to improve your patterns (and flow) but that's pretty much all I can say for now owo
good luck and have fun mapping~~ Thanks!
Thank you for the mod! :D
Topic Starter
-Nya-

Axarious wrote:


[General]
[Easy]
  1. 00:28:975 (2,3,1,2) - Blanket fixes. Move 00:28:975 (2) - to x:48 y:101. Move 00:31:225 (2) - to x:447 y:103. I can't really follow your suggestions since I made previous changes with the other mods
  2. 00:31:600 (3) - Make this slider symmetrical. I suck at that, but tried my best to improve it
  3. 00:37:225 (3) - The slider node should overlap the slider tick. Fix this. Fixed, I guess
  4. 00:54:475 (3,4,1) - Blanket fixes. 00:55:600 (4) - Move to x:404 y:263. Rotate 00:55:975 (1) - 3 degrees around selection center. Thanks for helping me with that. Fixed
  5. 01:03:100 (2) - Should be a reverse slider, Followed your suggestion, I guess
  6. 01:13:225 (1) - Node should overlap the slider tick. Fixed

[Normal]
  1. 00:38:725 (1) - Move to x:69 y:114. Fixed
[Hard]
  1. 00:19:037 (4,5,6) - Wao. Fix this blanket. I think it looks fine
  2. 00:23:725 (6) - Move to x:224 y:179 to make an equilateral triangle. Fixed
  3. 00:37:787 (3,4,5,6,7) - Fix this star. The ds is really inconsistent here. Tried my best to improve it
  4. 00:54:475 (5,6,7) - Fix blanket. Made slight adjustments
  5. 00:58:975 (3,4) - Loosen (4) up to make a nicer blanket. Fixed the blanket
  6. 01:00:475 (1,2,3,4) - I don't understand this pattern. What's the meaning of this? It forms a kind of square
  7. 01:17:725 (1,2,3,4) - Shouldn't have reverses. I like the reverses. Someone else suggested them and I think they fit fine
  8. 01:20:350 (1,2,3,4) - Asymmetrical, looks messy. Looks fine to me
  9. 01:23:912 (4,5) - Loosen blanket. I think the blanket is fine now

[Insane]
  1. 00:02:725 (1,2) - Why are these not ctrl H's? Oops, fixed that
  2. 00:22:975 (1,2,3,4) - Ctrl H (1,2) to make (3,4). The jump will then be way too far. So no change
  3. 00:23:725 (1) - Really awkward semi-circle slider. Goes against the direction from the previous circle and doesn't follow to the next circle. I don't understand this slider. I like it. It makes a nice jump and it spices up the diff a bit
  4. 00:37:225 (2) - Ugly, messy. Make the ends parallel and the same length or something. Tried my best to improve the shape
  5. 00:42:850 (6,1) - Random ds increase? I want a jump there
  6. 01:14:912 (6,8) - Fix blanket. Ok
Thanks so much for the mod! :)
[-Mei-]

guineaQ wrote:

[Mei's Advanced]
00:13:037 (4,5) - the blanket is really off Fixed
00:22:225 (1,2,3,4,5) - What I would do here is to change the direction of the sliders, and instead of having 3 as reverse sliders, I would use 2 circles stacked on 4, and leave 5 as it is Okay
00:24:662 (3,4) - ok I don't see anything wrong with it.
00:43:225 (1,2) - check again Fixed
01:16:225 (2,3) - really Tried to improve

I'm not sure why you are shifting back and forth from 1.0x to 1.1x DS
00:07:412 (1,2,3,4,5,1,2,3) - it makes no sense for you to increase your DS to 1.1x all the sudden when the music intensity is basically the same
from 00:35:537 (1) - , again you change DS from 1.1x to 1.0x DS again, in fact you keep on shifting back and forth. Why? o_o The music is pretty much the same level throughout the whole song until the chorus. Please stick with uniform DS. Especially since you stuck with 1.0x DS in the chorus.
Whoops! Sorry. Got a little bit confused.
Thanks for the mod! :)

Gaia wrote:

[mei]
Advanced doesn't sound like it fits in this series in diff names. Consider renaming to Hard Okay, fixed!

00:24:662 (3,4) - blanket Tried to improve
00:35:162 (4) - can u not stack this Okay
00:36:100 (3) - rhythm suggestion (red tick sliders suck but to emphasize vocal i think its ok) Okay, I followed your suggestion
00:44:537 - try a circle here and start the spinner 1/4 later Fixed
00:49:225 - 5% volume is pretty much silenced, this is unrankable Okay
Thanks for the mod! :)

Axarious wrote:

[-Mei-'s Advanced]
  1. 00:24:662 (3,4) - Blanket fix. Okay 00:25:225 (4) - Move to x:230. No....
  2. 00:25:975 (6) - A node of this slider goes offscreen (easily playable), but you may want to place this elsewhere. I know, but I will see what other modders say.
  3. 00:32:350 (7) - Move to x:320. Fixed
  4. 00:41:725 (1) - Move to x:18 y:260. Did something else there.
  5. 01:20:350 (5) - Slider instead of circle here, maybe. Nah
Thanks for the mod! :)
Blizs
Hi~~
From my queue :3

[General]
  1. Nothing :3


[Easy]
  1. 00:10:975 (1) - Shouldn't New Combo Here
  2. 01:01:600 (4,1,2) - Make it a better triangle. Move 01:03:100 (2) to y:132
  3. I Think use spinner is better from 00:44:725 to 00:47:725 and remove 00:48:100 (4)
  4. 01:13:225 (1,2,3) - Make it a better triangle. move 01:13:225 (1) last white dot to x:368 y:144


[Normal]
  1. 00:35:725 (2) - I think it isn't a good patern. remove al dots except the start and the end. Then add a white dot at x:76 y:152


[-Mei-'s Hard]
  1. 00:34:037 (1,2) - Make it a better blanket... move 00:34:412 (2) - 2nd dot to x:261 y:198 - 3rd dot to x:269 y:249
  2. 00:44:537 (7) - to make a better flow, move it to x:264 y:152
  3. 01:13:225 (1,2,3) - Make it a better triangle. move 01:13:225 (1) last white dot to x:368 y:144
  4. 00:54:287 (1,2,3) - I think it's better like this


[Hard]
  1. 00:37:225 (2) - Uh oh... a missed blanket. move 3rd dot to x:357 y:230
  2. 01:14:350 (5,6) - Is it a blanket ? if yes :
    1st dot x:241 y:135
    2nd dot x:192 y:155
    3rd dot x:174 y:181
  3. 01:24:100 (5) - This.... move to x:276 y:32


[Insane]
  1. 00:14:537 (8,1,2,3,4,5) - it feel too close to each other
  2. 00:40:225 (1,2,3,4) - I think it's not a good jump


OK That's all I can help....
sorry if it wasn't helpful :D
Topic Starter
-Nya-

Fantastica wrote:

Hi~~
From my queue :3

[General]
  1. Nothing :3


[Easy]
  1. 00:10:975 (1) - Shouldn't New Combo Here I don't want the combo to be too long and I think the music suggests a new combo there, but I will see what other modders say as well
  2. 01:01:600 (4,1,2) - Make it a better triangle. Move 01:03:100 (2) to y:132 Ok, fixed
  3. I Think use spinner is better from 00:44:725 to 00:47:725 and remove 00:48:100 (4) No, I rather want to map that area
  4. 01:13:225 (1,2,3) - Make it a better triangle. move 01:13:225 (1) last white dot to x:368 y:144 Ok, fixed


[Normal]
  1. 00:35:725 (2) - I think it isn't a good patern. remove al dots except the start and the end. Then add a white dot at x:76 y:152 Nah, I think my slider looks fine. No change

[Hard]
  1. 00:37:225 (2) - Uh oh... a missed blanket. move 3rd dot to x:357 y:230 I struggled to get the tail to that location, but I tried my best to improve the blanket
  2. 01:14:350 (5,6) - Is it a blanket ? if yes : ^
    1st dot x:241 y:135
    2nd dot x:192 y:155
    3rd dot x:174 y:181
  3. 01:24:100 (5) - This.... move to x:276 y:32 Fixed


[Insane]
  1. 00:14:537 (8,1,2,3,4,5) - it feel too close to each other Ok, I moved those notes a bit further away from each other
  2. 00:40:225 (1,2,3,4) - I think it's not a good jump I think it's fine


OK That's all I can help....
sorry if it wasn't helpful :DIt did help me.
Thanks for your mod! :D
VINXIS
hAHAHAHhaHAHAHAHHAHAHAHA REMEMBER THE '90s

from my modding q
ohmygod these character designs
those guys look like yaois
00:12:287 - the vocal actually starts here but yea
00:17:725 (5) - nc
00:18:475 (1) - remove nc
00:20:725 (1,2,3) - make them blanket each other better
00:43:225 (3) - nc
or
00:46:225 (1) - remove nc and 00:47:725 (3) - nc
00:16:975 (1) - remove nc
00:18:100 (3) - nc
00:18:475 (1) - remove nc
00:45:475 (2) - x:16 y:56
01:27:475 (1) - x:56 y:312 tbh but what it was before is fine 2
00:00:475 (1) - x:192 y:116
00:24:287 (1) - x:40 y:304
00:30:287 (1,2,3) - stack pls

tfw nc wave
00:51:100 (4) - nc
00:57:475 (5) - ^
01:02:725 (3) - ^
01:05:350 (1) - remove nc
01:05:725 (2) - nc
01:08:725 (5) - ^
01:11:725 (5) - ^
01:14:725 (5) - ^
01:16:037 (1) - remove nc
01:16:225 (2) - nc
00:41:537 (4,1) - stack on slider pls
NICE
00:03:100 (2) - x:144 y:208
00:12:662 (3,4) - ctrl+G each seperately
00:18:662 (3) - x:356 y:264

gl
Beardaru
From modding queue
[General]
Nothing
Skin's cute though!

[Hard]
00:22:318 - Note here
01:14:350 (5) - I think this would work better like this http://puu.sh/dZnfj.jpg
01:16:975 (3,4) - Ctrl + down (nitpick I know haha)
01:22:600 (1) - Move the slider end point up one space to align with the next note

[Insane]
00:11:912 - Note here
00:17:912 - Note here
00:27:662 (6) - Make this a slider to end at 00:28:037 - (this is just a slight suggestion, it might mess up spacing unless you change the map a bit)
00:18:662 (3) - http://puu.sh/dZjez.jpg Replace it with this? I feel that the note at 00:18:850 (4) isn't necessary
00:52:225 (7,8) - Switch these around, I feel it fits with the vocals better
01:23:069 - Note here to make a triple

Sorry for the short mod :( I would mod other diffs but I'm new to modding OTL
Santtu
Hi

Came from my queue

Didn't find anything general

[Easy]
  1. 00:14:725 (1) - Move first dot to x:348 y:260
  2. 00:20:350 (3) - Move to x:321 y:119
  3. 00:22:975 (4) - Move to x:297 y:111
  4. 00:23:350 (5) - Move second dot to x:352 y:28
  5. 00:27:475 (2) - Move first dot to x:161 y:30
  6. 00:32:350 (4) - Move to x:18 y:77
  7. 00:38:725 (1) - Move first dot to x:69 (HEHEHE) y:110 xD
  8. 00:40:975 (2) - Move first dot to x:202 y:371
  9. 00:40:975 (2,1) - Avoid overlaps in Easy
    too lazy to write so just move all where i just say x and y numbers
  10. 00:44:350 (4) - x:212 y:40
  11. 00:46:225 (1) - first dot x:246 y:364, second x:351 y:367
  12. 00:52:975 (1) - x188 y72 keep as same format
  13. Check yourself same places like these, where DS isn't 0.99x - 1.01x


[Normal]
  1. 00:04:225 (1) - second dot to x241 y50
  2. 00:07:225 (1) - second dot to x52 y96
  3. 00:32:162 (2) - x219 y83
  4. Check yourself same things like these, where DS isn't 0.98x - 1.02x too lazy to list them all
  5. 01:14:537 - why not add here circle to x228 y348, sound better or just make from 01:14:350 (3) - slider :o


[Hard]
  1. 00:22:600 (3) - I suggest not to make second dot to over other slider. Make it like this? http://puu.sh/e1um7/c7151f36dd.jpg Move 00:22:225 (1,2,3) - to x400 y76
  2. 00:37:225 (2) - blanket would be improved
  3. 00:56:537 (3) - I suggest to Ctrl + G this, because it is maybe too much to hard that has only 3.04 star, and that part doesn't need so huge jump like that.
  4. 00:59:537 (4) - Why is this so close 00:58:975 (3) -


[Mei's Hard]
I just fast check this
  1. 00:43:787 (5) - blanket would be improved and check DS
  2. 00:52:412 - Could here be circle?


[Insane]

  • Didn't find anything :P


Good luck with map
tridragon1
[NORMAL]
Nothing

[Mei's Hard]
Nothing

[HARD]
00:01:412 A little pause here seems awkward imo try putting a circle here







I mean, wow; i couldn't find anything to criticize about the rhythm which means i was totally oblivious to it or there is genuinely nothing wrong rhythm wise for me IMO (DON'T GIVE A KUDOS!!!11!!)

Yeah, just don't give a kudos for it, I was just bothered by 1 little thing here, this was the shortest mod someone would ever see :^)

Sorry if I couldn't be a help to ya
Jintai
Hard

00:31:037 (3) - You should add a circle right after the slider.

01:17:725 (1,2,3,4) - Maybe replace those 4 sliders into a single long slider.

00:14:725 (1) - Sounds kinda offbeat to me.

00:16:037 (4,5) - Should replace the slider with 3 circles.

This beatmap difficulty isn't too fun, it's not bad but it still needs alot more work. Hope to see improvements :)
Atsuro
Hello!
Mod from my queue


[Easy]
  1. 00:23:350 (5) - I think this should be a soft whistle and not a normal



[Normal]
  1. 00:40:225 (1,2,3) - This is a bit uncomfortable to play because this 00:40:787 (2) - starts on red tick, try a more simple rhythm like this one:
  2. 00:47:725 (1,2) - Try turning "1" into a 1/2 slider and move "2" 1/2 beat forward to follow better the voices
  3. 00:59:350 (2,3) - You can turn this slider into a circle and a 1/1 slider to keep consistency since you are using a lot of 1/2 rhythms
  4. 01:05:350 (3) - Consider turning this into a 1/2 slider
  5. 01:22:600 (3) - ^



[-Mei-'s Hard]
  1. 00:08:350 (5) - Try to make the finish at the end of the slider clickable, it feels more satisfying that way when playing :D
  2. 00:15:850 - There should be a note here for the voices, or add a repeat to this slider 00:15:475 (3) -
  3. 00:23:350 (4,5,6) - A 1/1 slider would work better here if you follow the voice
  4. 00:27:850 - Add a note here for the voice, feels empty
  5. 00:29:350 (2,3,4) - Same as 00:23:350 (4,5,6) -
  6. 00:58:225 (7,1) - This jump is too long for the diff o.o Please reduce the spacing
  7. 01:03:475 (6,7) - Put the slider first, always try to start sliders on the white tick.


[Hard]
  1. 00:10:225 (4) - This slider doesn't sound good, i suggest to make it 1/2 shorter and add a circle 00:10:787 -
  2. 00:27:850 - You need to put a note here for the vocals, for consistency too because 00:28:975 (3,4) -
  3. 00:35:350 (6,1) - This jump is a bit unexpected at this AR and difficulty, make it more noticeable or remove the jump
  4. 01:01:975 (1) - Imo it would be more fun if you ctrl+g this
  5. 01:04:225 (1,2,3) - Flows weirdly if these curved sliders are in a straight line, try this to make it more curvy
  6. 01:13:787 (4) - You're skipping the downbeat with that slider, avoid doing that.



[Insane]
  1. 00:15:850 (6) - Ctrl+g and reposition it, would flow better as it would lead to the stream after the repeat
  2. 00:23:725 (1) - I think 10% volume is a bit low :/
  3. 00:24:662 (3) - How about turning this into a slider and make it like this?
  4. 00:27:850 - You need a circle here for the vocals
  5. 00:49:225 (1) - I'd shorten this slider to 00:49:600 - to follow the beat
  6. 00:56:537 (2) - Split this slider into a circle and a 1/2 slider to follow the vocals better
  7. 01:13:787 (3) - ^



That's all, GL!
Xelasto
00:23:350 (5) - Make curved
00:40:975 (2,1) - Make these not overlap if you can
00:40:225 (1) - No NC
01:20:350 (1) - ^

Very good easy mode.
01:01:975 (1,2) - Make these straight. Looks odd

Um....That's all :o
00:01:600 (1) - No NC
00:04:225 (1) - ^
00:07:412 (1) - ^
00:36:287 (1) - ^
00:49:225 (1) - ^
01:04:225 (1) - ^

This was an AMAZING difficulty. I couldn't find ANYTHING except for some extremely short and unnecessary combos.
00:00:850 (2) - Move this one grid to the left
00:01:600 (1) - No NC
00:20:725 (1,2,3) - Curve these a bit less
00:37:225 (2) - NC here, not on 1
00:50:350 (2,3) - Try not to overlap, doesn't look good
01:03:100 (1) - No NC

Overall a great difficulty, couldn't find much except that there are some combos that are just too short.

Honestly this was a nearly PERFECT map. The spacing, flow, hitsounds, blankets and looks were all PERFECT. Only some combos seem short. I'm giving this a kudosu when I get one. Good luck on your map! :)
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