forum

senya - Dekiai Ekuripusu

posted
Total Posts
11
Topic Starter
Santtu
This beatmap was submitted using in-game submission on 14. tammikuuta 2015 at 18:01:23

Artist: senya
Title: Dekiai Ekuripusu
Source: Touhou
Tags: touhou yuuhei satellite senya project 幽閉サテライト -Mo- Centennial Festival for Magical Girls
BPM: 160
Filesize: 7577kb
Play Time: 04:13
Difficulties Available:
  1. Easy (1,49 stars, 204 notes)
  2. Hard (3,36 stars, 541 notes)
  3. Lunatic (4,41 stars, 705 notes)
  4. Mo's Normal (1,61 stars, 188 notes)
Download: senya - Dekiai Ekuripusu
Information: Scores/Beatmap Listing
---------------
Title: 溺愛エクリプス (Doting Eclipse)
Vocal: senya
Arrangement:deitarabotchi
Lyric: かませ虎
Circle: 幽閉サテライト (Yuuhei Satellite)
Album: 三千世界 (Senzan Sekai)
Release Date: Aug, 2013 (Comiket 84)

Easy by me.
Normal by -Mo-.
Hard by me.
Insane by me.

Change log
*19.12.2014 - Names and tags changed, and Added custom whistle hit sound.
*22.12.2014 - Remapped Easy difficult.
-Mo-
Hey, just a quick mini-mod from #Modreqs because senya.

Metadata
Title: 溺愛エクリプス
Romanized Title: Dekiai Ekuripusu
Artist: senya

Add Centennial Festival for Magical Girls to the tags instead. 溺愛エクリプス is the title for this song; not Centennial. That's the name of the song it was based on. senya can be accepted as the artist rather than Yuuhei Satellite here.

Please remove all commas from your tags. Tags are seperated by spaces, so there is no need to add commas.

General and Mapping Tips
- Get into the habit of using Grid Size 4 (Tiny). This will allow you to place notes with better precision.

- I noticed a few of your streams appear to be handmade. I would recommend using the Convert Slider To Stream function as this will help you make smoother looking streams. You can open it from the Compose menu, or with Ctrl+Shift+F.

- Your audio preview times are not consistent through difficulties. AIMod can spot this (Ctrl+Shift+A). Please make sure that they are.

- I see quite a lot of unecessary overlaps in both of your difficulties, for example 01:52:654 (1,3) in your Easy. These should generally be avoided, especially on easier difficulties, as they hinder readability.

- 03:09:904 (1,1) - On Easy, you give too little time between the spinner and the next note, which is hard for beginners to play. On these difficulties, you should give ample time between spinners and the next note.

- I would recommend mapping until the very end of the song, rather than until the end of your final Kiai. The song still has some life after this point which can be mapped to, and there are also a lot of lyrics left. It doesn't feel right having the end of the map be there.

That'll be it for now. I'll give your map a full mod when you've completed all of your difficulties. Feel free to message me when you do. Best of luck :)
Topic Starter
Santtu
Answer to this:

-Mo- wrote:

Hey, just a quick mini-mod from #Modreqs because senya.

Metadata
Title: 溺愛エクリプス
Romanized Title: Dekiai Ekuripusu
Artist: senya

Add Centennial Festival for Magical Girls to the tags instead. 溺愛エクリプス is the title for this song; not Centennial. That's the name of the song it was based on. senya can be accepted as the artist rather than Yuuhei Satellite here.
True, I just like more 'Yuuhei Satellite' because senya isn't only important in circle.
Please remove all commas from your tags. Tags are seperated by spaces, so there is no need to add commas.
Yes yes.... didn't read the info xd
General and Mapping Tips
- Get into the habit of using Grid Size 4 (Tiny). This will allow you to place notes with better precision.
Okay.
- I noticed a few of your streams appear to be handmade. I would recommend using the Convert Slider To Stream function as this will help you make smoother looking streams. You can open it from the Compose menu, or with Ctrl+Shift+F.
Oh, I never knew this exists :O
- Your audio preview times are not consistent through difficulties. AIMod can spot this (Ctrl+Shift+A). Please make sure that they are.
Woops didn't notice that X_X
- I see quite a lot of unecessary overlaps in both of your difficulties, for example 01:52:654 (1,3) in your Easy. These should generally be avoided, especially on easier difficulties, as they hinder readability.
Okay :o
- 03:09:904 (1,1) - On Easy, you give too little time between the spinner and the next note, which is hard for beginners to play. On these difficulties, you should give ample time between spinners and the next note.
Really? Didn't realize ._.
- I would recommend mapping until the very end of the song, rather than until the end of your final Kiai. The song still has some life after this point which can be mapped to, and there are also a lot of lyrics left. It doesn't feel right having the end of the map be there.
Well true, I was too lazy to map end of the maps xd my bad
That'll be it for now. I'll give your map a full mod when you've completed all of your difficulties. Feel free to message me when you do. Best of luck :)
Thanks so much from mini-modding my map!
You gave me much unknown information. Trying to work on this map in few next days and update names and tags.
I'm going to map end of the beatmap in weekend.

Thanks!!
Haeventers
Hello from my Modding queue :D

[Easy]

Nothing to say :D All fine by now!

[Lunatic]

First of all a big issue is the circle size. You should at least use circlesize 4,5 but 4 is too small.
01:12:435 (1) - i would place it at 108|192
01:12:904 (1) - i would place it at 256|64
01:21:716 (12) - i would place it at 304|104
01:24:154 (3) - 120|80
01:24:248 (4) - 152|72
01:24:341 (5) - 184|68
01:24:435 (6) - 212|68
01:24:529 (7) - 244|72
01:24:623 (8) - 272|80
01:24:716 (9) - 296|96
01:24:810 (10) - 316|112
01:24:904 (11) - 336|136
01:25:091 (1) - 212|176
02:39:623 (6) - 80|160
02:39:716 (7) - 92|136
02:39:810 (8) - 108|116
02:39:904 (1) - 128|100
03:58:654 (1,2,3) - 424|216


That'll be it for now. Good luck with your map! :D
Topic Starter
Santtu

Wormar wrote:

Hello from my Modding queue :D
Hi :3
[Easy]

Nothing to say :D All fine by now!
Good :)
[Lunatic]

First of all a big issue is the circle size. You should at least use circlesize 4,5 but 4 is too small.
Do you mean 3,5? because 4,5 is smaller than 4 :P
Done. :)
01:12:435 (1) - i would place it at 108|192
01:12:904 (1) - i would place it at 256|64
01:21:716 (12) - i would place it at 304|104
About these: ↓
01:24:154 (3) - 120|80
01:24:248 (4) - 152|72
01:24:341 (5) - 184|68
01:24:435 (6) - 212|68
01:24:529 (7) - 244|72
01:24:623 (8) - 272|80
01:24:716 (9) - 296|96
01:24:810 (10) - 316|112
01:24:904 (11) - 336|136
03:58:654 (1,2,3) - 424|216
I mapped these objectives again because it is better this way. Thanks reminding!
Done.
01:25:091 (1) - 212|176
02:39:623 (6) - 80|160
02:39:716 (7) - 92|136
02:39:810 (8) - 108|116
02:39:904 (1) - 128|100


That'll be it for now. Good luck with your map! :D
Thank so much from modding my map!
*red text is answer in quote
Haeventers

smsh150 wrote:

First of all a big issue is the circle size. You should at least use circlesize 4,5 but 4 is too small.
Do you mean 3,5? because 4,5 is smaller than 4 :P
Oops yes i meant that, i think i was brain-afk there :D
Topic Starter
Santtu

Wormar wrote:

smsh150 wrote:

First of all a big issue is the circle size. You should at least use circlesize 4,5 but 4 is too small.
Do you mean 3,5? because 4,5 is smaller than 4 :P
Oops yes i meant that, i think i was brain-afk there :D
Don't worry, it happens to everybody :P
Kibbleru
wtf circle size 4 is normal for lunatic diff

u dont have to take every suggestion .-.
Topic Starter
Santtu

Kibbleru wrote:

wtf circle size 4 is normal for lunatic diff

u dont have to take every suggestion .-.
Well yea :d If you think so xd
maybe better then to change it back to 4
El Koko
Like -Mo- said I'm going to give you a better mod once you rework this. In its state, I can't really point out single mistakes or suggestions because there's so much mess all over the map that needs to be fixed. Don't worry this doesn't mean you should re-do everything, though you may find yourself doing it once you get the hang of it.

Anyway, I only played the Lunatic difficulty because I'm not really good at the other difficulties, but I'll probably play them when they're all finished.

- Distance Snap. Learn to use it. Your map has very poor aesthetics and this is one of the main reasons. Your distance snap is almost completely random.
Jumps are good, probably needed to not make the map boring, but when almost all notes have a different distance and are not following a pattern/symmetry it creates a mess.

- Sliders. This might be my opinion, but sliders look much better when they're not too curved. Avoid making them like this 01:38:591 (2) -
Instead, make them like this one: 01:34:466 (3) - . Again, this might only be my opinion, but still, you need to improve your map's aesthetics.

-Note Placement. Related to the Distance Snap. Avoid doing things like these 00:59:966 (6,1) - which look ... weird, bad. Also a lot of placement errors like this one 01:37:841 (6,7,8) - .

-New Combos. Learn to place them. Avoid putting New Combos at the end of a stream such as 03:44:404 (1) -, instead place them on the next note. There's also some random NC's floating around like this one 01:30:716 (1) - , get rid of them.

I would really like to help more than this but I don't feel like I can tell you any more... your map needs a looooooot of work still but it has potential. Try playing more Lunatic maps, more senya/touhou maps to get familiarized with them and you're going to learn a lot.

Feel free to pm me again in-game once you're done reworking and I'll testplay and check it again for you. Maybe I'll be able to say more things, too :P

Cheers. and don't kd
Topic Starter
Santtu
El Koko

El Koko wrote:

Like -Mo- said I'm going to give you a better mod once you rework this. In its state, I can't really point out single mistakes or suggestions because there's so much mess all over the map that needs to be fixed. Don't worry this doesn't mean you should re-do everything, though you may find yourself doing it once you get the hang of it.

Anyway, I only played the Lunatic difficulty because I'm not really good at the other difficulties, but I'll probably play them when they're all finished.

- Distance Snap. Learn to use it. Your map has very poor aesthetics and this is one of the main reasons. Your distance snap is almost completely random.
Jumps are good, probably needed to not make the map boring, but when almost all notes have a different distance and are not following a pattern/symmetry it creates a mess.

- Sliders. This might be my opinion, but sliders look much better when they're not too curved. Avoid making them like this 01:38:591 (2) -
Instead, make them like this one: 01:34:466 (3) - . Again, this might only be my opinion, but still, you need to improve your map's aesthetics.

-Note Placement. Related to the Distance Snap. Avoid doing things like these 00:59:966 (6,1) - which look ... weird, bad. Also a lot of placement errors like this one 01:37:841 (6,7,8) - .

-New Combos. Learn to place them. Avoid putting New Combos at the end of a stream such as 03:44:404 (1) -, instead place them on the next note. There's also some random NC's floating around like this one 01:30:716 (1) - , get rid of them.

I would really like to help more than this but I don't feel like I can tell you any more... your map needs a looooooot of work still but it has potential. Try playing more Lunatic maps, more senya/touhou maps to get familiarized with them and you're going to learn a lot.

Feel free to pm me again in-game once you're done reworking and I'll testplay and check it again for you. Maybe I'll be able to say more things, too :P

Cheers. and don't kd

Thanks! This helps lot. I am pretty good at playing insanes but seems that I haven't learn much ;_;
I try to make this map better from now on.
Please sign in to reply.

New reply