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posted

puxtu wrote:

dammit blocko apply your mods
I did that like a month ago but I lost my comments about it. Sorry for the long wait ;_;

Here's an update though, iirc I think I applied all of iJinjin's suggestions, as well as readding the intro and other things (why u remove without asking)

https://www.dropbox.com/s/m3q4f4u07fx12 ... D.osu?dl=0
posted
Lmao ok no problem. Now update enmei too :u
Nvm. I got it, thx m8
posted
Puxtu you very scary D: stop dragging me around
Subjective opinions, please don't take this seriously.
hi.

  • [Arcwin's 4K MX]
    Loved this map, my keyboard literally turned into a drum, right on the beat too.

  1. 03:07:690 (187690|2,187847|3,187847|0) - Sounds like you are missing 3 notes, the previous notes suggest triplets being mapped out, maybe you left it intentionally because of its difficulty?
  2. 03:19:722 (199722|0) - Absolutely loved this bit, drums on the spot

    Everything else seemed nice to me, was unable to find any long notes at all lol.
  • [Momo's 4K SC]
    Jumpstream oriented map, pattern seems fine, no tricky or confusing stuff in there.
  1. 01:09:097 (69097|3,69409|3) - Am unsure about the existence of these vocal LNs
  2. 01:55:190 (115190|3) - try a double note here to emphasise the drums, this goes for all the following patterns
  3. 02:04:175 (124175|3,124175|2) - can't find a purpose for the sudden jackhammer here, does not emphasise anything
  4. 03:16:597 (196597|2) - Unsure about placing the chord here, try removing it and see how it goes, this goes for any patterns following this
  5. 04:04:097 (244097|0,244149|1,244201|2,244253|0,244253|3,244331|1,244331|2) - Try this pattern: http://puu.sh/i25M7/5ccf0b1cf7.jpg
  • [Tidek's 4K SHD]
    Hella difficult map, but I like it. Jackhammers used nicely.
  1. 00:34:722 (34722|2,34722|3,34722|0,34722|1) - I don't like the quads here, made my fingers confused after all these single jacks
  2. 00:44:722 (44722|3) - Removing this note makes life a bit easier (jks I mean it's tricky to comprehend if you place this single note here)
  3. 00:54:722 (54722|2), - same goes for this one
  4. 01:04:722 (64722|2) - " (check if emphasised needed on starting notes)
  5. 02:14:722 (134722|1) - "
  6. 02:34:722 (154722|2) - difficult to play, especially after some brackets, consider removing this note
  7. 01:22:378 (82378|2,82534|0,82534|1,82690|2,82690|3,82847|1,83003|3,83159|1,83159|0) - perfect place for triple chords, try this: http://puu.sh/i26dV/4331f5a69f.jpg
  8. 02:32:534 (152534|1,152534|0,152690|2,152847|1,152847|3,153003|2,153003|0,153159|3,153159|1,153315|2) - another part that would be suitable if triple hammers were implemented
  9. 01:55:659 (115659|0) - seems like a handful but I like it
  10. 03:04:722 (184722|3,184722|2,184722|1) - single note this
  11. 03:18:472 (198472|2) - try this pattern: http://puu.sh/i26AD/66d98e8240.jpg
  12. 03:34:565 (214565|0) - a bit handful to hit this note
  13. 04:27:222 (267222|2) - removing this note will make this pattern flow nicely
posted
dood pls lmao
thanks a lot for mods <3
posted

Tifyron wrote:

Some thoughts on this diff.


00:06:210 (6210|4)
Remove this note, it's not mapped to anything.

00:22:378 (22378|4,23003|4)
Same as above, i don't think these are mapped to anything. If 00:23:003 (23003|4) is meant to be the drum hit, that hit happens at 00:23:081.

00:24:722 to 00:42:222
This part is mapped nicely, feels like you're playing the triple guitar hits along with the song. This is also my biggest issue with the chord spam later on, but more on that later.

00:34:253
Minor thing here, feels like the 3 guitar notes in the background are missing. Could be intentional, but since they are so clearly audible i'd suggest adding them even if they would end up as single notes.

* 00:43:472 to 00:44:253
I don't like the switch to chords here. The music does not change here at all, the only difference is the vocals being held. You can clearly hear there are still 2 sections of the triple guitar notes plus the earlier percussion pattern is still being played the same way. If the intent was to change up the pattern, consider changing it in a similar way to the part between 00:42:222 and 00:43:472. Expressively mapping to the vocals here as it is rather strong

00:44:253 to 00:44:722
Same as above with the 3 guitar notes in the background like before.

** 00:44:722 to 00:49:722
This is where my main issue with the chords begins. Highly recommend reducing the first 4 column chords to 2 instead, and adding the 1/8 drums to it on the other hand or on the middle column. (Example) I know the pattern changes somewhat later on in the song, but even then i don't think this is a good pattern. This is pretty easy of a pattern, don't think imma change this to a harder one

00:49:878 to 00:51:597
Chord issue aside, this feels a bit easy. If this is meant to be a small rest, i'd stil recommend making the pattern a little harder here. it's the same as before anyways, playability wise, added more notes on the right anyways to keep density

00:54:878 to 01:01:597
See **.

01:00:347 to 01:01:597
I find it strange to suddenly see the 1/8 mapped here, highly recommend making it more consistent by mapping it earlier on as well. Only having it here feels out of place. See **. For vocals

01:04:722
I'm not sure what 01:04:878 (64878|5,64878|6,65190|5,65190|6,65503|5,65503|6) are mapped to. I'd recommend removing them and doubling up on 01:04:878 (64878|1,64956|2) since the 1/8 drum lines up with the 1/8 guitar. (Example) I prefer to keep my patterns as simple as possible, the 1/2 hammers are to keep the rhythm, 1/1 is too sparse and too low in terms of intensity

01:24:722 (Basically the entire KIAI part)
The first part up to 01:39:722 i think is very well done, i wish the earlier parts of the song were like this instead. I'm looking at you chords. The difficulty bump at 01:29:722 and 01:39:722 though i feel is a bit excessive. It is basically doubling the intensity on one hand while also making the pattern on the other hand more difficult. I'd recommend removing 1 note from 01:29:722 (89722|6,89722|5,89878|6,89878|5,90034|6,90034|5,90190|6,90190|5) and so on, you still keep a small difficulty bump compared to the other parts with the pattern change alone. Yea, gonna remap that part, it's kinda dumb

01:48:472 to 01:49:722
Same reasoning as above, this difficulty bump feels unnecessary. Nothing changes in the song yet magically the density is increased. Note that this map is never focusing on density, instead playability patterning

01:53:472 to 01:54:253
See *. For vocal intensification or w/e word

There's a lot of repeating patterns throughout the song that i can basically refer to * and ** on so i won't list them all individually.

03:24:565
The lead guitar that was mapped as LN in the section before this should be extended further, the guitar doesn't stop or change sound so it shouldn't be just random tiny LN like 03:25:815 (205815|5). It is consistently playing all the way to 03:42:222, having large gaps without LN there feels very awkward. Selectively mapping certain LNs here so that it doesn't become some LN spam map that feels like pressing on wet newspaper


As a final note, just get rid of the x10 at the end. It should never be ranked with that in it. but why not
No reply = changed

currently remapping, i think this is pretty shit too

ok nerfed the dumb parts to bms patterns z

https://www.dropbox.com/s/bp3mt9rjeb6d7 ... D.osu?dl=0
posted
im back, notice me if u got some mod here on my perfect consistency mapping
posted
tfw nobody mods your diff, and everyone mods either 4k, 7k up to HD or 7K SC/SHD
many sads
edit: le #1,5k post yay
posted
le s00n™
idk maybe after enmei ranked
*stares zenx*
posted

-X Y Z- wrote:

  • [Tidek's 4K SHD]
    Hella difficult map, but I like it. Jackhammers used nicely.
  1. 00:34:722 (34722|2,34722|3,34722|0,34722|1) - I don't like the quads here, made my fingers confused after all these single jacks
  2. 00:44:722 (44722|3) - Removing this note makes life a bit easier (jks I mean it's tricky to comprehend if you place this single note here) no, because of crash of course
  3. 00:54:722 (54722|2), - same goes for this one ^
  4. 01:04:722 (64722|2) - " (check if emphasised needed on starting notes) ^
  5. 02:14:722 (134722|1) - " ^
  6. 02:34:722 (154722|2) - difficult to play, especially after some brackets, consider removing this note ^
  7. 01:22:378 (82378|2,82534|0,82534|1,82690|2,82690|3,82847|1,83003|3,83159|1,83159|0) - perfect place for triple chords, try this: http://puu.sh/i26dV/4331f5a69f.jpg fixd it in own way
  8. 02:32:534 (152534|1,152534|0,152690|2,152847|1,152847|3,153003|2,153003|0,153159|3,153159|1,153315|2) - another part that would be suitable if triple hammers were implemented
  9. 01:55:659 (115659|0) - seems like a handful but I like it
  10. 03:04:722 (184722|3,184722|2,184722|1) - single note this why? there is a crash
  11. 03:18:472 (198472|2) - try this pattern: http://puu.sh/i26AD/66d98e8240.jpg i want to keep consistency
  12. 03:34:565 (214565|0) - a bit handful to hit this note its the easiest way i could make and i wont ignore crash
  13. 04:27:222 (267222|2) - removing this note will make this pattern flow nicely
Not mentioned = fixd, thanks!

http://puu.sh/igikV/70c35876e2.osu

(I added back my beginning)
posted

KawaEE wrote:

01:02:222 (62222|2) - one remove?
^ when viewed throug a around note, this line too many note? compare this 01:01:909 - The cymbals sounds are supposed to be 3-noters but since there are drum rolls, I decided to put 2-noters only on those part that has 1/4ths. Then the last cymbal sounds would be 3-noter.

02:43:472 (163472|3) - one remove? and 02:43:628 - one add. for example same note 02:43:628 - = 02:44:097 - great notice! fixed~

03:18:628 (198628|2,198706|1,198784|2) - Ctrl + H? I decided to keep it, sorry :3
^if this is going to follow the guitar, seems to be more tender if you want to change.
.

-X Y Z- wrote:

Puxtu you very scary D: stop dragging me around
Subjective opinions, please don't take this seriously.
hi.

  • [Arcwin's 4K MX]
    Loved this map, my keyboard literally turned into a drum, right on the beat too. Glad ya like it~ I decided to do it in stepmania style without LNs and drum-like patterns :3/

  1. 03:07:690 (187690|2,187847|3,187847|0) - Sounds like you are missing 3 notes, the previous notes suggest triplets being mapped out, maybe you left it intentionally because of its difficulty? Yes, its intentionally mapped :3/
  2. 03:19:722 (199722|0) - Absolutely loved this bit, drums on the spot Thank you >w<)b

    Everything else seemed nice to me, was unable to find any long notes at all lol. :v
Thank you so much for those mods and feedback~

here's my updated difficulty:
http://puu.sh/ikH4z/c407aff0f1.osu
posted
mfw when you're busy but someone keep ask you for mod..
i'm here just for checking, because i think your map is well-mapped and modded.
i might bad modding because i already hiatus for modding stuff for a few months.

i don't know about issue with big filesize above 10 MB without video, but that doesn't important.

----------------------------------------------------------------------------------------------------------------------

[Usagi's 7K EZ]
02:05:503 (125503|4,125815|3,126128|2) - bagi ku, aku enggak paham mengapa taruh note di garis merah kayak gini (mungkin bisa bingung yang main) bisa jelaskan ?
03:15:034 (195034|2,195347|6,195503|0,195659|4,195815|2,195972|3) - apa pattern yang kayak gini enggak rumit ? apalagi kalau ini bakal panjang pattern nya sampai 03:18:472 -
03:32:847 (212847|4) - bagus kalau ini taruh kemari 03:32:690 - di kolom 4 biar pas sama gitar listrik nya
03:38:784 (218784|4,218940|5,219097|0,219253|2,219409|1) - pattern gini rumit buat noob player. gimana kalau buat tangga gitu ?
04:23:081 (263081|5) - naik ke atas, 04:23:159 -
04:25:581 (265581|6) - sama ^
04:28:315 (268315|5) - kayaknya ini engga terlalu penting, dihapus juga ga ngubah apa-apa

[Etlie's 7K NM]
00:29:565 (29565|0,29643|3) - this isn't really great idea. Player may find it hard for normal.
02:06:753 (126753|3) - delete, not necessary to be here.
02:09:253 (129253|3) - ^
02:11:753 (131753|4,132065|4) - ^
04:05:893 (245893|6) - please consider this pattern next time. it may sound not necessary, but i find that a problem and may hard to read/get a good accuracy on this.

so far i find this no problem at all, but please.. every part that sounds cymbal/finish, you must put at least 2 circle, since 2 circle recommended for cymbal/finish.

[LordRaika's 7K HD]
From 02:54:722 - to 02:56:597 - (and the part which similar like this) - i think it's 1/3 but i'm not sure pls help. (see the Kami or Blocko diff)
This diff is full of suprise, really xD but i love this.

[Kami's 7K MX]
04:30:347 (270347|3,270659|4,270815|2) - please heard it once again. i think this is the correct one : http://puu.sh/ipTTr/e6a3168629.png
04:31:597 (271597|2,271753|3,271909|4,272065|5) - doesn't find wrong, but i just want to ask, is this for following the guitar electric sound ?
04:32:847 (272847|6,273003|4,273159|3,273315|2) - same like this ^
04:48:628 (288628|0,288628|2,288628|1,288628|5,288628|6,288628|4) - i think it's no need for use cymbal/finish sound in this part

okay no problem at the most, but you need to furnish the 1/4 stream in some part. just make it not like you put it like a random mod.

[Blocko's 7K SC]
SV good. Pattern no problem. God what to do now ;-;

So far i'm enjoyed this diff much. Good job :D

[Zenx's 7K Miscreation]
is this diff for masochist ?

so far the pattern keep me entertained, good one. doesn't feel if this one needs further mods but i don't know.

04:48:472 - can you slow it down, a little bit like the blocko's diff ? i don't know what QAT will do when they see this lol.

----------------------------------------------------------------------------------------------------------------------

Now, i'm only check 7K. i will come later for the rest 4K diffs.

If this mod doesn't helpful, then don't give me a kudos.
posted

Remillion Cross wrote:

mfw when you're busy but someone keep ask you for mod..
i'm here just for checking, because i think your map is well-mapped and modded.
i might bad modding because i already hiatus for modding stuff for a few months.

i don't know about issue with big filesize above 10 MB without video, but that doesn't important.

----------------------------------------------------------------------------------------------------------------------


[Kami's 7K MX]
04:30:347 (270347|3,270659|4,270815|2) - please heard it once again. i think this is the correct one : http://puu.sh/ipTTr/e6a3168629.png I'm pretty sure that guitar kicks in on white line
04:31:597 (271597|2,271753|3,271909|4,272065|5) - doesn't find wrong, but i just want to ask, is this for following the guitar electric sound ? Yes and it actually is wrong lmao, fixed
04:32:847 (272847|6,273003|4,273159|3,273315|2) - same like this ^ Same reply
04:48:628 (288628|0,288628|2,288628|1,288628|5,288628|6,288628|4) - i think it's no need for use cymbal/finish sound in this part I don't know, for me it fits with the smash on piano. I'll change if someone else mentions it

okay no problem at the most, but you need to furnish the 1/4 stream in some part. just make it not like you put it like a random mod. Random streams are fun \:D/ Seriously tho I'd appreciate specific suggestions because I have no idea how to make streams better at this point


----------------------------------------------------------------------------------------------------------------------

Now, i'm only check 7K. i will come later for the rest 4K diffs.

If this mod doesn't helpful, then don't give me a kudos.
Thanks Remi! o/
Update
posted
updated
waiting for momo usagi eter raika and zenx
posted

Remillion Cross wrote:

[Usagi's 7K EZ]
02:05:503 (125503|4,125815|3,126128|2) - bagi ku, aku enggak paham mengapa taruh note di garis merah kayak gini (mungkin bisa bingung yang main) bisa jelaskan ? // irama gitar, karena jaraknya 1/1, harusnya gk terlalu se susah itu.. dan gk mungkin gw ngasih layering yg sama di phase yg berbeda

03:15:034 (195034|2,195347|6,195503|0,195659|4,195815|2,195972|3) - apa pattern yang kayak gini enggak rumit ? apalagi kalau ini bakal panjang pattern nya sampai 03:18:472 - // rearranged
03:32:847 (212847|4) - bagus kalau ini taruh kemari 03:32:690 - di kolom 4 biar pas sama gitar listrik nya // wee cool
03:38:784 (218784|4,218940|5,219097|0,219253|2,219409|1) - pattern gini rumit buat noob player. gimana kalau buat tangga gitu ? // ok
04:23:081 (263081|5) - naik ke atas, 04:23:159 - // unsnap woey
04:25:581 (265581|6) - sama ^ // untuk 3/4 beat seperti ini, gw cuma masang di ending, sengaja
04:28:315 (268315|5) - kayaknya ini engga terlalu penting, dihapus juga ga ngubah apa-apa
kek
update with re-defined hitsound
http://puu.sh/irNXe.osu
posted
Applied everything , Also fixed things about cymbal sounds if I did it good should not have missing

UPDATE
posted

Remillion Cross wrote:

[LordRaika's 7K HD]
From 02:54:722 - to 02:56:597 - (and the part which similar like this) - i think it's 1/3 but i'm not sure pls help. (see the Kami or Blocko diff)
This diff is full of suprise, really xD but i love this.
THANKSSSSSSS RC <3
yeap its 1/3
and reduced final SV
appudetto~
posted
updated
posted
Back.. now for 4K, nothing to say much about here.
Again, just to make sure. (god i'm suck at modding 4K help)

n o k u d o s

-----------------------------------------------------------



[Arcwin's 4K MX]
so far i quite enjoying this diff, nothing much to say here, it's good in a terms of quality. Thus it looks like cool for me hehe

The only thing i want to say :

From 00:46:597 to 00:47:222 - please take a look at this http://puu.sh/isr2k/a258d3dda4.jpg

that pattern is from 02:06:597 - and for me, it's better and match with the song than the whole pattern in 00:46:597

Just saying, but if you're agree, then u should fix the same part of song which similar like that one. It's not too much.

Plus, 03:07:768 - and 03:12:768 - missing note ?

And the last, from 04:26:597 - to 04:27:222 - incorrect snap, pls mute the hitsound/sample volume first so you can hear it correctly.


[Momo's 4K SC]
00:01:322 - to 00:21:240 - why you don't map in this part ? just sayin.. i think the other mapped this part too. just copas arcwin if you lazy hueheuhaehah *runs

04:03:472 - incorrect snap, this should be 1/3 ( example : http://puu.sh/isrRc/e9756269f1.jpg , this is just example, you can re-arrange them, but this is the correct snap )

nice diff~



-----------------------------------------------------------

the rest are good. honestly, i'm super sleepy now.

good luck.
posted

Remillion Cross wrote:

[Momo's 4K SC]
00:01:322 - to 00:21:240 - why you don't map in this part ? just sayin.. i think the other mapped this part too. just copas arcwin if you lazy hueheuhaehah *runs
look what you've done puxtu
posted
well lol momo is afk so I think he doesn't mind if I fix a little thing on his diff :v
*based on xyz's mod
edit: oh the intro thing? nah don't worry.. it's easy to get it back :3
edit edit: fuck I can't find where the last time he gave me his last update ;w;
edit edit edit: I found it but rip http://puu.sh/isx95/e9eafff7af.png
edit edit edit edit: anyway thanks for full check pat o/
edit edit edit edit edit: updated~
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