thanks for the mod!
Asfano wrote:Hello!If you are starting your song here 00:00:443 (1) - then I think its appropriate that the red timing tick starts at the same place. what?
I dont like the break from here 00:03:000 (1) - to 00:13:909 (1) - . Either cut out the first part or map the break. there's nothing much for me to map to that would be consistent
00:24:477 (4) - keep the map consistent this is the only note that is stacking on top of the slider. Maybe you wanted to emphasize the change in the song by making it stack but I think that was accomplished well already by making the slider different as that is the note that changes! on second thought I don't like the way it works with the blanket
01:50:386 (5) - nc I looked at what you're trying to say but I'm happy with my NC scheme already. but thanks
02:54:818 (1) - increase the volume as you are progressing in the slider making the next section a bit louder than previous one the volume already does slightly increase
03:05:982 (2) - I dont like this note mmm maybe the positioning is awkward, I moved it a bit
03:44:420 (2,3) - make these sliders like the first slider (rough edges) no thanks
03:46:636 (1,2,3) - these also I think no thanks
The small breaks from 00:49:363 (6) - 01:03:000 (1) - there are a lot of cool instruments you can map here! these also feel kind of out of place as it doesn't hype up anything coming after. The spinner 01:04:534 (1) - here basically achieves the same purpose as the three small breaks. the rhythm I was mapping to is gone there
You can do some really cool things with hitsound volumes like here I already like the way the hitsounds work
It's mapped really cool!