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Mayama Rika - Liar Mask

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Lurei

monstrata wrote:

[Rei's Normal]

Rhythmically your difficulty is great. Nothing wrong from what I can see. Flow is good too! This mod is mainly going to be just to improving your difficulty visually. Sorry if this mod won't be as helpful, I might sound nit-picky too x____x (I'm not D:).

00:20:918 (1,2,3) - Make them straight? Done + spacing fixes.
00:31:584 (1) - Have the angles of the slider be the same. Hard to explain, but basically this. Instead of this I thought I fixed this with previous mod. Well, it's fixed for sure now.
00:34:251 (1) - ^ ^
00:34:251 (1,3) - Also keep them parallel. Done!
01:36:916 (1,2) - Could blanket this. (And symmetrical pattern later on) Fixed blanket (how did I missed it? o.o)
01:45:916 (2,3) - ^ ^
01:47:583 (1) - Slider angles. Fixed.
01:50:250 (1,3) - ^ Also make parallel. ^
02:21:081 (1,2) - Blanket? Blanket here's fine.
02:22:248 (1,3) - ^ Aye. Fixed!
02:25:747 (3,1) - Fix blanket. ^
03:42:914 - Not sure why there is a break here :S. The vocals continue. If anything maybe end the break at 03:45:581 - since the rhythm returns to normal here. This is here for resting purpose ( :P ). Players get tired quite easily, especially if they aren't used to the game yet. I'm being merciful here (?).
04:18:414 (3,1) - Fix blanket. Fixed.
04:32:747 (1,2) - ^ ^
Thanks for great positioning mod!
Update!
hehe
hi atsuro~

General

  1. kiai inconsistency http://i.imgur.com/FfX5rTG.png
  2. unsnapped greenlines in Normal and Insane: http://i.imgur.com/CKd4Ajb.png 00:20:901 / 01:11:247 / 01:31:247
  3. swap combo 1 and 3
  4. disable letterbox

Insane

  1. 00:20:140 (5) - are you sure about this? sounds overmapped~
  2. 00:54:917 (5) - this is perfect for some slider wobbles, feels a bit boring now orz, like 01:36:250 (4) -
  3. 00:59:416 (1,2,3,4) - change to http://i.imgur.com/4fpIp4b.png , because right now 4 is a 'empty' beat, so its fine to leave it on a sliderend :D
  4. 01:19:666 - pls map this note like 01:20:916 (1,2,3,4,5) - i would do smth like this: http://i.imgur.com/2rGoqCA.png
  5. 01:19:583 (11) - at least nc this like 04:28:248 (1) -
  6. 02:18:581 (2,3,4) - ahh fix this pattern, i checked and its a little off :/
  7. 02:34:914 (3,4,5,6,7,8,9,10,11) - hmmm, symmetry? :D 7 @ the x-axis
  8. 02:45:581 (7) - maybe NC so it doesn't look so cluttered
  9. 02:50:331 - triple?
  10. 03:09:359 (2,3) - swap in rhythm, now it is confusing to read and play
  11. 03:29:248 - maybe end the break here? drag the end
  12. 03:43:748 (3,4) - keep this a slider, its a pretty calm part so mapping to vocals only is fine.
  13. 03:52:915 (3) - nc :D
  14. 03:57:831 (1,2,3,4,5,6,7,8,9,10) - this is really ugly T_T pls improve this shape!
  15. 04:03:581 (7) - nc

Hard

  1. you can improve rhythm a lot here by using more trips. right now there's very little and the spread from hard to insane might be a little too big, since hard = no 1/4, insane = full of streams. using some here and there won't hurt :D
  2. 00:13:300 (3) - to 92, 339 for proper triangle
  3. 00:25:418 (6) - i think its fine to delete this
  4. 00:53:250 (2,3) - change rhythm since drums are pretty loud, maybe http://i.imgur.com/cTG2l18.png if you decide to use this you can change a few other portions of the map with the same rhythm too
  5. 01:08:583 (4,2) - ehhh can be improved :p
  6. 01:41:416 (6) - delete and repeat 5

will continue another day, GL
Topic Starter
Atsuro

handsome wrote:

hi atsuro~

General

  1. kiai inconsistency Fixedhttp://i.imgur.com/FfX5rTG.png
  2. unsnapped greenlines in Normal and Insane: http://i.imgur.com/CKd4Ajb.png 00:20:901 , 01:11:247 , 01:31:247 Fixed
  3. swap combo 1 and 3 Will do for now
  4. disable letterbox Nah, i liek it

Insane

  1. 00:20:140 (5) - are you sure about this? sounds overmapped~ No, im not sure, changed
  2. 00:54:917 (5) - this is perfect for some slider wobbles, feels a bit boring now orz, like 01:36:250 (4) - I THINK THE SAME but i'm having a hard time trying to think of a way of doing it while keeping decent flow
  3. 00:59:416 (1,2,3,4) - change to http://i.imgur.com/4fpIp4b.png , because right now 4 is a 'empty' beat, so its fine to leave it on a sliderend :D Nice suggestion, changed
  4. 01:19:666 - pls map this note like 01:20:916 (1,2,3,4,5) - i would do smth like this: http://i.imgur.com/2rGoqCA.png Nice!
  5. 01:19:583 (11) - at least nc this like 04:28:248 (1) - Ok
  6. 02:18:581 (2,3,4) - ahh fix this pattern, i checked and its a little off :/ I think i fixed it
  7. 02:34:914 (3,4,5,6,7,8,9,10,11) - hmmm, symmetry? :D 7 @ the x-axis Eh?
  8. 02:45:581 (7) - maybe NC so it doesn't look so cluttered Ok
  9. 02:50:331 - triple? It's not that audible, and i prefer to keep the jump pattern
  10. 03:09:359 (2,3) - swap in rhythm, now it is confusing to read and play Sure
  11. 03:29:248 - maybe end the break here? drag the end Ok
  12. 03:43:748 (3,4) - keep this a slider, its a pretty calm part so mapping to vocals only is fine. OkOk
  13. 03:52:915 (3) - nc :D :D
  14. 03:57:831 (1,2,3,4,5,6,7,8,9,10) - this is really ugly T_T pls improve this shape! I did it more for the flow, i find it fun. Will change it the next time a mod tells me to
  15. 04:03:581 (7) - nc Yeup

Hard

  1. you can improve rhythm a lot here by using more trips. right now there's very little and the spread from hard to insane might be a little too big, since hard = no 1/4, insane = full of streams. using some here and there won't hurt :D There were trips the first time i mapped this, but the spread from normal to this was huge. I'll try to find some key spots on kiais to add some triples and avoid a huge increase in sd
  2. 00:13:300 (3) - to 92, 339 for proper triangle Ok, never saw that as a triangle but ok :p
  3. 00:25:418 (6) - i think its fine to delete this Yeah
  4. 00:53:250 (2,3) - change rhythm since drums are pretty loud, maybe http://i.imgur.com/cTG2l18.png if you decide to use this you can change a few other portions of the map with the same rhythm too Ok, sounds good
  5. 01:08:583 (4,2) - ehhh can be improved :p I think i improved it
  6. 01:41:416 (6) - delete and repeat 5 Done

will continue another day, GL
Thanks for a great moddd!
hehe
continue, no kds

Rei's Normal

  1. http://i.imgur.com/qKdcaoU.png
  2. hmm same stuff about wiggle sliders if you still remember :p
  3. 00:08:500 (3) - small tip on sliders like these, you can make it equal by having the bend right on the midpoint of the slider. set the tickrate to 2 and make sure the redpoint is on the tick. http://i.imgur.com/zHZBNPq.png
  4. 00:08:100 (2,3,4,5,1,2,1,2,3) - hmm, wouldn't hurt to move this section around so that they are in perfect symmetry along the y axis? keeping 00:09:300 (4,5) - on (256,#).
  5. 00:13:300 (1) - this is fine, imo, and better. http://i.imgur.com/pmsVDix.png
  6. 00:56:417 (2,1) - apart from being 3/2 rhythm which is weird, this doesn't really play too well, in my opinion. switching polarity is much better, a la http://i.imgur.com/lyynwGx.png
  7. 01:01:916 (2,1) - same here, http://i.imgur.com/cAEkIDW.png
  8. 01:04:416 (3,1) - too many 1/2s is just... plain weird man to play. its like more breaks than actually beat-hitting, you know what i mean? i can't say this is the best but it is definitely better, imo. http://i.imgur.com/8IyEb6t.png
  9. 01:11:416 (3,1) - turn this into a slider, cuz 3/2 is weird.
  10. 01:14:083 (1) - pull this earlier 1/2 tick, and extend 1/2 tick, following vocals, much more suitable than the soft choir thingy going on behind. http://i.imgur.com/x18Cicr.png
  11. 01:15:750 (1,2) - shape of this needs to be changed, i think it might be confusing. consider ctrl+j 1.
  12. 01:16:750 (1,2) - same thing about 3/2 stuff, maybe http://i.imgur.com/7LR77OS.png
  13. 01:19:583 (1) - disaster!! spinner can be used here, but the following notes is just bad to play. i suggest removing this spinner outright and following what you did in 01:26:250 - not gonna mod this general portion since it can be greatly improved with a rework!
  14. 01:37:916 (2) - 01:40:583 (2) - improve this blanket~
  15. for the second chorus some 3/2 spacing and 1/2 sliders appear, if you fixed the first chorus you can go ahead and fix the other stuff too :D PM me if you need help i guess
  16. 02:33:248 (2) - ctrl+H
  17. 02:35:581 - everything after here is a big mess... i'd rather not touch it since i wouldn't be sure what i was doing. it is hard to map ;w;
  18. 03:42:914 - gayest break ever, don't break here. dont!! even if you want a break, start the notes here: 03:45:581 -
  19. 04:26:747 (2) - same as previous

NC stuff
  1. 00:07:700 (1,3) - swap NC
  2. 00:10:100 (1,1) - swap NC
  3. 01:07:416 (3) - NC
  4. 01:12:750 (3) - NC
  5. 01:18:083 (3) - NC
  6. 02:19:581 (2) - NC
  7. 02:34:081 (3) - NC
  8. 04:16:080 (3) - NC
  9. 04:21:414 (3) - NC
  10. 04:26:747 (2) - NC

Easyl

  1. 00:07:700 (1) - remove NC
  2. 00:12:100 - i would say sound here is louder than 00:12:500 (1) - , so you might not want to ignore it! turn 5 into slider maybe.
  3. 00:11:700 (5,1) - swap NC
  4. 01:30:083 - 1/2 slider?
  5. 02:04:915 - cut slider and start note here~
  6. 03:37:247 (1) - hmm remove NC?
  7. pretty nice, i can't say much because i'm not to comfortable with easier difficulties. consider looking at your 3/2 and 5/2 spacing in the chorus, see if those can be minimized. they might be confusing. if you ask me, places like 01:08:916 (1,2,3) - can use 1/2 spacing with 1/1 sliders. i think it is playable for easy. http://i.imgur.com/C1tAKA2.png

good luck Atsuro :)
Lurei

handsome wrote:

Rei's Normal

  1. http://i.imgur.com/qKdcaoU.png Should be fixed.
  2. hmm same stuff about wiggle sliders if you still remember :p I'm sure I already fixed those, through... There are actually some sliders I shaped like that intentionally, since song gets distorted a little.
  3. 00:08:500 (3) - small tip on sliders like these, you can make it equal by having the bend right on the midpoint of the slider. set the tickrate to 2 and make sure the redpoint is on the tick. http://i.imgur.com/zHZBNPq.png Nice advice. I'll keep it in mind.
  4. 00:08:100 (2,3,4,5,1,2,1,2,3) - hmm, wouldn't hurt to move this section around so that they are in perfect symmetry along the y axis? keeping 00:09:300 (4,5) - on (256,#). Partially fixed symmetry, but I want to keep the last three you mentioned as they are. Flow isn't that bad here, and I want to avoid overlapping as much as possible.
  5. 00:13:300 (1) - this is fine, imo, and better. http://i.imgur.com/pmsVDix.png I thought same thing when first mapping this, actually. However, it seems people say that "circle is too close to spinner for a Normal" since 1/4. I wanna do this, but it seems many people disagree when things like those appears, so I won't.
  6. 00:56:417 (2,1) - apart from being 3/2 rhythm which is weird, this doesn't really play too well, in my opinion. switching polarity is much better, a la http://i.imgur.com/lyynwGx.png My actual rhythm sounds better here IMO. Also, I have faith in Normal players! (lol, it's not that hard, I think).
  7. 01:01:916 (2,1) - same here, http://i.imgur.com/cAEkIDW.png ^
  8. 01:04:416 (3,1) - too many 1/2s is just... plain weird man to play. its like more breaks than actually beat-hitting, you know what i mean? i can't say this is the best but it is definitely better, imo. http://i.imgur.com/8IyEb6t.png I really think my rhythm is better here.
  9. 01:11:416 (3,1) - turn this into a slider, cuz 3/2 is weird. A slider just doesn't fit into this part quite well...
  10. 01:14:083 (1) - pull this earlier 1/2 tick, and extend 1/2 tick, following vocals, much more suitable than the soft choir thingy going on behind. http://i.imgur.com/x18Cicr.png Okay, this one is good.
  11. 01:15:750 (1,2) - shape of this needs to be changed, i think it might be confusing. consider ctrl+j 1. Done.
  12. 01:16:750 (1,2) - same thing about 3/2 stuff, maybe http://i.imgur.com/7LR77OS.png This one is far easier, since (2) is a slider. Even if players hit sightly early/late, they won't get 100 unless they hit too early/late.
  13. 01:19:583 (1) - disaster!! spinner can be used here, but the following notes is just bad to play. i suggest removing this spinner outright and following what you did in 01:26:250 - not gonna mod this general portion since it can be greatly improved with a rework! What are you talking about? This part sounds good to me (since following the basic of the guitar).
  14. 01:37:916 (2) - 01:40:583 (2) - improve this blanket~ Blankets are okay.
  15. for the second chorus some 3/2 spacing and 1/2 sliders appear, if you fixed the first chorus you can go ahead and fix the other stuff too :D PM me if you need help i guess Pratically the same I said previously.
  16. 02:33:248 (2) - ctrl+H No. I like this and it doesn't flow that badly.
  17. 02:35:581 - everything after here is a big mess... i'd rather not touch it since i wouldn't be sure what i was doing. it is hard to map ;w; Can't find an answer to this part. I really think I'm follows instruments well.
  18. 03:42:914 - gayest break ever, don't break here. dont!! even if you want a break, start the notes here: 03:45:581 - Don't care. Break is break, and I don't plan on changing it. I think I have stated my reasons clearly enough in previous posts already.
  19. 04:26:747 (2) - same as previous No.

NC stuff
  1. 00:07:700 (1,3) - swap NC NC'ed 00:08:500 (1) - instead.
  2. 00:10:100 (1,1) - swap NC No.
  3. 01:07:416 (3) - NC Done.
  4. 01:12:750 (3) - NC ^
  5. 01:18:083 (3) - NC ^
  6. 02:19:581 (2) - NC Don't want to make a combo of only a note, so no.
  7. 02:34:081 (3) - NC Done.
  8. 04:16:080 (3) - NC ^
  9. 04:21:414 (3) - NC ^
  10. 04:26:747 (2) - NC Same as 02:19:581 (2) -
Thanks for modding.
Time to update.
Topic Starter
Atsuro

handsome wrote:

continue, no kds

Easyl

  1. 00:07:700 (1) - remove NC Removedd
  2. 00:12:100 - i would say sound here is louder than 00:12:500 (1) - , so you might not want to ignore it! turn 5 into slider maybe. Considering it, but i really want to keep it
  3. 00:11:700 (5,1) - swap NC Since i didn't make the last change, i think this way it looks better
  4. 01:30:083 - 1/2 slider? I prefer not to, i don't use any 1/2 slider on all the diff
  5. 02:04:915 - cut slider and start note here~ But i liek my slider, i might change it later but for now i'll keep it
  6. 03:37:247 (1) - hmm remove NC? My NC skills are bad
  7. pretty nice, i can't say much because i'm not to comfortable with easier difficulties. consider looking at your 3/2 and 5/2 spacing in the chorus, see if those can be minimized. they might be confusing. if you ask me, places like 01:08:916 (1,2,3) - can use 1/2 spacing with 1/1 sliders. i think it is playable for easy. http://i.imgur.com/C1tAKA2.png I try to never use 1/2 on high bpm easies :/. Might rethink some of the rhythms there later

good luck Atsuro :)
Thanks a lot! You're the first one that modded all diffs haha
Kuki
M4M From your Q @ t=234628


Good luck with ranking this!


[General]
  1. This mapset looks and plays great, it was pretty difficult to find things that were wrong.
[Easy]
  1. Nothing I had a problem with here.

[Rei's Normal]
  1. 02:56:914 (1,2) - I'm not sure these fit the music very well. Try to get another modders opinion on this.
[Hard]
  1. 02:12:248 (2) - Take the reverse off of this and have it as a normal slider, this fits the music well.
  2. I think you could also push this to AR8, as it gets really fast and intense during the song, and 7.5 seems too slow, but that's your call.
[Insane]
  1. First Playthrough Replay
  2. 03:15:914 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - Crazy long stream, and is slow also compared to the rest of the map, I would suggest replacing the stream with sliders perhaps.
Topic Starter
Atsuro

Kuki wrote:

M4M From your Q @ t=234628


Good luck with ranking this!


[General]
  1. This mapset looks and plays great, it was pretty difficult to find things that were wrong.
[Hard]
  1. 02:12:248 (2) - Take the reverse off of this and have it as a normal slider, this fits the music well. You're right
  2. I think you could also push this to AR8, as it gets really fast and intense during the song, and 7.5 seems too slow, but that's your call. I think ar 7.5 is enough, ar 8 would be getting close to the insane
[Insane]
  1. First Playthrough Replay Nice skywriting orz haha
  2. 03:15:914 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - Crazy long stream, and is slow also compared to the rest of the map, I would suggest replacing the stream with sliders perhaps. I agree, the stream is a bit anticlimatic. Will try to make something more exciting tried and apparently i liked the original more, i will keep the stream for now.
Thanks for modding!

Will update later Updated!
I'll mod your map tomorrow
pkhg
disculpa la demora >.<

[General]
Desactiva"Letterbox During Breaks", es solo preferencia personal.
Podrias considerar un spinner aqui 04:38:914 - hasta 04:44:247 - en todas las dificultades.

[Easy]
Desactiva Widescreen Support

00:02:100 - Por que x1.06 sv?
00:08:100 - Agrega un circulo aqui ya que estas siguiendo las vocals en esta parte
00:12:100 - Agrega un circulo, si lo haces quita el nc de aqui 00:12:500 (1) - y pon uno aca 00:11:700 (5) -
00:53:250 - se siente mejor si pusieras un circulo aca
01:09:916 (3) - Mueve el 2do nodo a x331 y195 y el nodo rojo a x288 y256
01:14:083 (1,2,3,4) - seria mejor si hicieras algo similar a lo que hiciste aca 01:03:583 (1,2,3,4) - sigue mejor la musica imo
01:30:250 (5) - podrias quitar este y usar un 1/2 slider aca 01:30:083 - No hay notas mas adelante asi que no sera ni dificil ni confuso, en realidad lo hace mas sencillo al haber solo 1/1 de diferencia en lugar de 3/2 que es como esta ahora (ademas de seguir mejor la musica :3 )
02:09:415 (1,2) - No me gusto mucho esta parte, intenta poner un circulo en 02:09:248 - luego haz este 02:09:415 (1) - 1/2 mas corto y muevelo 1/2 adelante y este 02:10:248 (2) - hazlo 1/1 mas corto ya que este sonido 02:10:915 - es mas fuerte que 02:11:248 - ademas de añadir un pequeño descanso :3 Screenshot for clarity El primer objeto esta en 02:09:248 - por si las dudas :3
02:45:414 - 03:01:914 - Me parece algo complicada esta parte muchos 3/2 y notas en red ticks, podrias intentar hacerlo mas 1/1 como lo hiciste aqui 03:02:248 - hasta el break. Si necesitas mas sugerencias preguntame in-game
02:14:248 (1,2,3) - Te parece? Es mas sencillo y para el placement puedes hacer esto aunque parece menos viable por el overlap con 02:16:915 (1) - pero se nota bastante asi que imagino que no habria problema
03:29:248 (2,1) - Estos sliders podrian ser mas "delicious" (el code es solo el (2))
436,216,209248,2,0,B|412:260|356:260|324:236|324:236|288:304,1,180,2|0,0:0|0:0,0:0:0:0:
03:40:247 (1) - Te iba a decir que alargaras el spinner pero me acordé del RC. Podrias quitar el spinner, es muy corto, y esa parte me parece mapeable esta asi que plz :3
Hay partes como 00:56:250 (2,3) - 01:06:916 (2,3) - 01:17:583 (2,3) - 02:12:248 (2,3) - y similares en las que podrias usar un 3/2 slider + 1 reversa, seria mas facil para newbies imo

[Normal]
La mayoria de las sugerencias de ritmo son mas para aumentar la dificultad (ademas de que van mejor con la musica) ya que,a mi parecer, es mucha la similitud con el Easy y diferencia con el Hard

00:26:251 - 00:36:251 - Esta parte es casi igual al Easy, asi que:
  • 00:26:251 (1,2,3) - pon un 1/2 slider aca 00:27:418 - y mueve este 00:27:751 (4) - 1/2 hacia adelante, quita el reverse igual
    00:30:251 (3) - Hazlo 1/2 mas corto y pon un circulo donde antes terminaba el slider
    Algo similar puedes hacer con los patterns siguientes 00:31:584 (1,2,3,1,2,3) -
01:01:916 (2,1) - Reemplaza el (2) con un circulo y pon un 3/2 slider aqui 01:02:083 - No se te olvide borrar el (1) xD
00:55:583 - Tus combos aqui son muy cortos imo, podrias considerar:
  • 00:57:250 (1) - quita ese
    00:59:750 (1) - ^
    01:02:583 (1) - ^
    01:05:083 (1) - ^
    01:07:416 (1) - ^
    01:10:250 (1) - ^
    01:11:416 (3) - pon uno aqui
    01:12:750 (6) - quita ese
    01:15:750 (4,1) - intercambialos y quita este 01:16:750 (1) - o solo quita 01:15:750 (1) -
    01:18:083 (1) - quita ese
01:11:416 (3) - reemplazalo con un 3/2 slider para enfatizar las vocals
01:19:583 (1) - Es mejor que termine aqui 01:22:250 - y aca 01:22:750 (1,2,1,2,1,2) - haz esto http://puu.sh/f1uFJ/9d647b2687.jpg (la primera nota esta en 01:22:916 - ) Te dejo el code igual por si te ayuda con el placement :3
96,272,82916,6,0,L|164:268,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
36,192,83583,1,0,0:0:0:0:
36,192,83750,2,0,L|156:96,1,150
252,112,84583,1,0,0:0:0:0:
324,180,84916,5,0,0:0:0:0:
308,228,85083,2,0,P|274:320|225:327,1,150
140,300,85916,2,0,L|96:256,1,50
01:27:416 - 01:28:750 - pon circulos :3
01:30:250 (1) - puedes reemplazar esto con un 1/2 slider aca 01:30:083 - como dije en el Easy
01:36:916 (1) - Hazlo 1/2 mas corto y pon un circulo donde antes terminaba
01:39:583 (1) - ^
01:52:916 - Los combos en esta parte son mas cortos que aqui 00:36:918 - asi que
  • 01:54:916 (1) - quita ese
    01:58:916 (1) - ^
    02:02:915 (1) - ^
    02:06:915 (1) - ^
02:11:581 - Los mismos nc que recomende en el kiai anterior usalos aqui tambien
02:23:414 (4) - Reemplazalo por un 3/2 para hacer enfasis en las vocals sostenidas como hiciste aca 01:07:416 (3) -
02:27:414 (3) - ya sabes, 3/2 slider :3
02:28:748 (3,1,2,1) - - reemplaza el (3) con un 3/2 slider, mueve el (1) 1/1 hacia adelante y quita la reversa, el (2) lo reemplazas con un 3/2 slider y este 02:30:581 (1) - borralo y pon un circulo aqui 02:30:914 - like this http://puu.sh/f1Aoz/ab0ac58aae.jpg
02:58:914 (1) - quita nc
03:01:081 (1) - ^
03:03:581 (1) - ^
03:22:248 - 03:39:914 - Usa los mismos nc que sugeri en 01:52:916 -
03:53:581 - 04:27:914 - Puedes ver las sugerencias que di en los kiais anteriores, sobre todo los ncs
04:31:414 - Haz lo mismo que sugeri en 01:22:916 - (recuerda los ncs tambien)

[Hard]

00:07:500 (6) - Suena mucho mejor si empieza aca 00:07:700 -
00:10:100 (3,4) - El (4) esta muy cerca del (3)
00:20:168 - Pon un circulo :3
00:22:584 (6,7) - El (6) se siente algo extraño al no haber sonido en donde termina. Podrias exterderlo hasta donde empieza el (7) y ese mismo reemplazalo con un circulo aca 00:23:251 -
00:30:834 - Pon un circulo
00:49:917 (4) - ponle nc (ya que empiezas a cambiar es spacing aqui)
00:50:917 (4,1) - intercambia los nc
00:56:583 - ^ + clap, supongo que se te paso este xD
01:04:583 (4,5) - spacing
02:05:915 (4) - Nc, igual que 00:49:917 (4)
01:16:250 (3) - nc? lo hace mas facil de leer
01:22:416 (2,3) - spacing
01:37:583 (3,4) - ^
01:57:582 (3,4) - ^
02:12:581 - Otra ves skippeaste este xD, haz lo mismo que 00:56:583
02:20:581 (4,5) - spacing
02:28:748 (1,2) - ^
02:35:248 (4,5) - ^
02:55:248 (4) - Se siente raro que sea un slider, 2 circulos funcionan mucho mejor imo
03:01:914 (4) - mejor blanket
225,373,181914,2,8,B|196:347|186:304|198:269|198:269|129:259,1,167.999994873047,10|6,0:1|0:1,0:0:0:0:
03:07:581 (1,2) - haz que el spacing entre esas sea igual a
03:12:581 (4,1) - usa el mismo spacing que las notas anteriores, alrededor de 1,7x
03:41:581 - Greenline innecesaria
03:53:247 (2,1) - spacing
04:24:914 (4) - Podrias poner un nc aca, hace al jump mas facil de leer

[Insane]

00:07:500 (6) - lo mismo que en el Hard
00:20:168 - ^
00:24:918 (5) - pon nc aqui ya que lo hiciste en 00:22:585 (1) - o tambien puedes quitarlo
00:30:834 - lo mismo que en Hard
00:37:918 (3,4,5) - Podrias poner (4) y (5) mas cerca del (3) por que asi como estan ahora hacen pensar que 00:38:918 (1) - esta 1/2 mas cerca
00:45:917 (3,4,5,1) - ^
01:05:583 (5) - ponle nc, ayuda a leer mejor el pattern
01:31:916 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6) - Muy overmapeado a mi parecer :P
01:36:250 (4) - quitale el nodo que esta entre los 2 nodos rojos, es innecesario
01:44:250 (5) - nc, facilita leer el pattern, ademas fluye mejor si le das ctrl+g a estos 01:44:416 (2,3,4) -
01:52:249 (1) - nc
02:08:915 - Greenline innecesaria, solo cambia a 70% el volumen de la redline
02:11:248 (6) - ponle nc, sin el pareciera que formara parte del pattern anterior en el que las notas 1/4 estaban mas separadas lo que provoca que se piense que el stream continua siendo que hay 1/2 de diferencia entre ellas
02:55:248 (4) - funciona mejor si usas 2 circulos
03:14:137 - pon un circulo aqui
03:15:470 - ^
03:18:248 (1,2,3,4,5,6,7) - - fluye mejor si curvas un poco los sliders
03:31:914 (5) - esta muy cerca del anterior, stackealo en 03:32:248 (1) -
03:42:914 - Borra la greenline
03:43:747 (1) - quita nc o.o
03:46:414 (4) - ctrl+h ctrl+j y ctrl+g y lo pones donde estaba antes, fluye mejor imo
03:47:581 (7) - ponle nc
03:54:581 (5) - muevelo a x256 y268
03:55:915 (5,1) - podrias darle ctrl+j al (5) y stackearlo en 03:55:248 (2) - fluye mejor
03:57:831 (1,2,3,4,5,6,7,8,9,10) - podrias hacer algo mas sencillo imo
04:03:581 (1,2,3,4) - hazlos algo mas curvos, better floww
04:07:581 (3) - ctrl+g para que fluya mejor
04:28:247 (1,2,3,4,5) - hazlo curvo, es mas intuitivo ya que el stream del combo anterior es curvo

Eso es todo

Buena suerte :D
Topic Starter
Atsuro

pkhg wrote:

disculpa la demora >.<

[General]
Desactiva"Letterbox During Breaks", es solo preferencia personal. Fixddd
Podrias considerar un spinner aqui 04:38:914 - hasta 04:44:247 - en todas las dificultades. Solo porque eres la tercer persona que me lo dice :p. Añadidos

[Easy]
Desactiva Widescreen Support

00:02:100 - Por que x1.06 sv? Para que el sv sea similar al resto del mapa o algo asi :p
00:08:100 - Agrega un circulo aqui ya que estas siguiendo las vocals en esta parte No es necesario, prefiero mantenerlo simple
00:12:100 - Agrega un circulo, si lo haces quita el nc de aqui 00:12:500 (1) - y pon uno aca 00:11:700 (5) - Si, hay un "beat" ahi, pero es muy debil.
00:53:250 - se siente mejor si pusieras un circulo aca Aca sí
01:09:916 (3) - Mueve el 2do nodo a x331 y195 y el nodo rojo a x288 y256 Pero se desharia mi "intento" de blanket 01:08:250 (4,3) -
01:14:083 (1,2,3,4) - seria mejor si hicieras algo similar a lo que hiciste aca 01:03:583 (1,2,3,4) - sigue mejor la musica imo Hice algo :p
01:30:250 (5) - podrias quitar este y usar un 1/2 slider aca 01:30:083 - No hay notas mas adelante asi que no sera ni dificil ni confuso, en realidad lo hace mas sencillo al haber solo 1/1 de diferencia en lugar de 3/2 que es como esta ahora (ademas de seguir mejor la musica :3 ) No, en el red tick no hay ni un sonido, beat o algo que pueda mappear.
02:09:415 (1,2) - No me gusto mucho esta parte, intenta poner un circulo en 02:09:248 - luego haz este 02:09:415 (1) - 1/2 mas corto y muevelo 1/2 adelante y este 02:10:248 (2) - hazlo 1/1 mas corto ya que este sonido 02:10:915 - es mas fuerte que 02:11:248 - ademas de añadir un pequeño descanso :3 Screenshot for clarity El primer objeto esta en 02:09:248 - por si las dudas :3 Hice algo totalmente distinto :p, hice lo de acortar el segundo slider
02:45:414 - 03:01:914 - Me parece algo complicada esta parte muchos 3/2 y notas en red ticks, podrias intentar hacerlo mas 1/1 como lo hiciste aqui 03:02:248 - hasta el break. Si necesitas mas sugerencias preguntame in-game Pues tengo que usar las red ticks para mappear los instrumentos :p. Simplifiqué algunas cosas por ahi
02:14:248 (1,2,3) - Te parece? Es mas sencillo y para el placement puedes hacer esto aunque parece menos viable por el overlap con 02:16:915 (1) - pero se nota bastante asi que imagino que no habria problema Arreglado pero de otra manera
03:29:248 (2,1) - Estos sliders podrian ser mas "delicious" (el code es solo el (2)) Delicioso
436,216,209248,2,0,B|412:260|356:260|324:236|324:236|288:304,1,180,2|0,0:0|0:0,0:0:0:0:
03:40:247 (1) - Te iba a decir que alargaras el spinner pero me acordé del RC. Podrias quitar el spinner, es muy corto, y esa parte me parece mapeable esta asi que plz :3 Lo quitaré si me lo vuelven a mencionar. No es tan corto a comparacion con la dificultad del mapa (que es un easy que es casi normal, si no es normal :p)
Hay partes como 00:56:250 (2,3) - 01:06:916 (2,3) - 01:17:583 (2,3) - 02:12:248 (2,3) - y similares en las que podrias usar un 3/2 slider + 1 reversa, seria mas facil para newbies imo

[Hard]

00:07:500 (6) - Suena mucho mejor si empieza aca 00:07:700 - Pero ahi empieza el wuuuuub
00:10:100 (3,4) - El (4) esta muy cerca del (3) Lo aleje un poco
00:20:168 - Pon un circulo :3 No se me es posible, la voz esta en 1/6, asi que la nota que estaria agregando no caeria en nada :p (de hecho, antes habia una nota ahi)
00:22:584 (6,7) - El (6) se siente algo extraño al no haber sonido en donde termina. Podrias exterderlo hasta donde empieza el (7) y ese mismo reemplazalo con un circulo aca 00:23:251 - Converti al 6 en una nota porque prefiero que 00:22:918 - sea clickeable para mejor efecto
00:30:834 - Pon un circulo No agrega nada, seria overmap (sin mencionar que estoy evitando usar mucho triple)
00:49:917 (4) - ponle nc (ya que empiezas a cambiar es spacing aqui) Ok
00:50:917 (4,1) - intercambia los nc Kk
00:56:583 - ^ + clap, supongo que se te paso este xD Pero es intencional
01:04:583 (4,5) - spacing But mah jump
02:05:915 (4) - Nc, igual que 00:49:917 (4) Ok
01:16:250 (3) - nc? lo hace mas facil de leer Va
01:22:416 (2,3) - spacing Corregido
01:37:583 (3,4) - ^ Con este no hay problema. Se entiende
01:57:582 (3,4) - ^ 99% intencional
02:12:581 - Otra ves skippeaste este xD, haz lo mismo que 00:56:583 T.T
02:20:581 (4,5) - spacing Misma razon (cuenta como una?)
02:28:748 (1,2) - ^ No es perfecto pero los acerque un poco
02:35:248 (4,5) - ^ Intencional
02:55:248 (4) - Se siente raro que sea un slider, 2 circulos funcionan mucho mejor imo Me gusta mas el slider para el violin
03:01:914 (4) - mejor blanket Gracias por el codigo :D
225,373,181914,2,8,B|196:347|186:304|198:269|198:269|129:259,1,167.999994873047,10|6,0:1|0:1,0:0:0:0:
03:07:581 (1,2) - haz que el spacing entre esas sea igual a A que? :p si entiendo jaja, arreglado
03:12:581 (4,1) - usa el mismo spacing que las notas anteriores, alrededor de 1,7x Mhm
03:41:581 - Greenline innecesaria Removida
03:53:247 (2,1) - spacing Esta bien imo
04:24:914 (4) - Podrias poner un nc aca, hace al jump mas facil de leer Ok

[Insane]

00:07:500 (6) - lo mismo que en el Hard Wuuuub
00:20:168 - ^ Same stuffs
00:24:918 (5) - pon nc aqui ya que lo hiciste en 00:22:585 (1) - o tambien puedes quitarlo Añadido
00:30:834 - lo mismo que en Hard No hay nada ahi T.T
00:37:918 (3,4,5) - Podrias poner (4) y (5) mas cerca del (3) por que asi como estan ahora hacen pensar que 00:38:918 (1) - esta 1/2 mas cerca Buen punto, corregido
00:45:917 (3,4,5,1) - ^ Hice algo distinto pero con el mismo objetivo :p
01:05:583 (5) - ponle nc, ayuda a leer mejor el pattern Ok
01:31:916 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6) - Muy overmapeado a mi parecer :P No está overmappeado, escucha bien :)
01:36:250 (4) - quitale el nodo que esta entre los 2 nodos rojos, es innecesario Cierto
01:44:250 (5) - nc, facilita leer el pattern, ademas fluye mejor si le das ctrl+g a estos 01:44:416 (2,3,4) - NC agregado, pero no hice el ctrl + g, no me gusta como cambia de direccion
01:52:249 (1) - nc Aca no es necesario en mi opinion, ya que toda esa sección es 1/3
02:08:915 - Greenline innecesaria, solo cambia a 70% el volumen de la redline Ok
02:11:248 (6) - ponle nc, sin el pareciera que formara parte del pattern anterior en el que las notas 1/4 estaban mas separadas lo que provoca que se piense que el stream continua siendo que hay 1/2 de diferencia entre ellas Que mapper malvado hace saltos asi? NC añadido
02:55:248 (4) - funciona mejor si usas 2 circulos Misma razon que en el hard
03:14:137 - pon un circulo aqui No me habia dado cuenta de eso, buena :D
03:15:470 - ^ ^
03:18:248 (1,2,3,4,5,6,7) - - fluye mejor si curvas un poco los sliders Ya tenia pensado hacer eso, pero soy un flojo y nunca lo intenté :D. Hecho
03:31:914 (5) - esta muy cerca del anterior, stackealo en 03:32:248 (1) - Buena idea
03:42:914 - Borra la greenline Ok
03:43:747 (1) - quita nc o.o No tengo ni la menor idea de porque eso estaba ahí :p
03:46:414 (4) - ctrl+h ctrl+j y ctrl+g y lo pones donde estaba antes, fluye mejor imo Tienes toda la razón
03:47:581 (7) - ponle nc Ok
03:54:581 (5) - muevelo a x256 y268 No se porqué pero confio
03:55:915 (5,1) - podrias darle ctrl+j al (5) y stackearlo en 03:55:248 (2) - fluye mejor Va, hice algunos ajustes por ahi
03:57:831 (1,2,3,4,5,6,7,8,9,10) - podrias hacer algo mas sencillo imo Porqué todos lo odian? T.T Ya veré que hago con eso
04:03:581 (1,2,3,4) - hazlos algo mas curvos, better floww Ok
04:07:581 (3) - ctrl+g para que fluya mejor Meh, me gusta como fluye yá]
04:28:247 (1,2,3,4,5) - hazlo curvo, es mas intuitivo ya que el stream del combo anterior es curvo No es curvo a proposito, lo roté un poco en un intento de mejorarlo

Eso es todo

Buena suerte :D
Gracias por el mod!
Lurei
Damn. Too lazy to even mod.

pkhg wrote:

[Normal]
La mayoria de las sugerencias de ritmo son mas para aumentar la dificultad (ademas de que van mejor con la musica) ya que,a mi parecer, es mucha la similitud con el Easy y diferencia con el Hard

00:26:251 - 00:36:251 - Esta parte es casi igual al Easy, asi que:
  • 00:26:251 (1,2,3) - pon un 1/2 slider aca 00:27:418 - y mueve este 00:27:751 (4) - 1/2 hacia adelante, quita el reverse igual Mejor puse el 1/2 slider en 00:27:251 (2) - y dejé 00:27:584 (3) - igual. Siento que así queda mejor con la voz.
    00:30:251 (3) - Hazlo 1/2 mas corto y pon un circulo donde antes terminaba el slider Esto sí está hecho. :P
    Algo similar puedes hacer con los patterns siguientes 00:31:584 (1,2,3,1,2,3) - Me gusta más seguir los tambores. >.< (sin mencionar que en esos patrones hay un poco de ritmo a 1/3 que no quiero seguir en Normal).
01:01:916 (2,1) - Reemplaza el (2) con un circulo y pon un 3/2 slider aqui 01:02:083 - No se te olvide borrar el (1) xD Okay, lo haré... :P
00:55:583 - Tus combos aqui son muy cortos imo, podrias considerar: Va, entendí el mensaje aquí. Pondré los NC cada 2 downbeats, en vez de simplemente escribir "hecho" aquí abajo.
  • 00:57:250 (1) - quita ese
    00:59:750 (1) - ^
    01:02:583 (1) - ^
    01:05:083 (1) - ^
    01:07:416 (1) - ^
    01:10:250 (1) - ^
    01:11:416 (3) - pon uno aqui
    01:12:750 (6) - quita ese
    01:15:750 (4,1) - intercambialos y quita este 01:16:750 (1) - o solo quita 01:15:750 (1) -
    01:18:083 (1) - quita ese
01:11:416 (3) - reemplazalo con un 3/2 slider para enfatizar las vocals Hecho.
01:19:583 (1) - Es mejor que termine aqui 01:22:250 - y aca 01:22:750 (1,2,1,2,1,2) - haz esto http://puu.sh/f1uFJ/9d647b2687.jpg (la primera nota esta en 01:22:916 - ) Te dejo el code igual por si te ayuda con el placement :3 Honestamente, me gusta más cómo suena mi ritmo actual. Claro que el spinner no termina en el punto deseado, pero no hay mucho que hacerle... (estúpidas reglas D:) Además, el inicio de ese ritmo suena algo mal IMO.
-Code eliminado de la quote para liberar espacio :3-
01:27:416 - 01:28:750 - pon circulos :3 No puedo. No hay sonido en los beats que mencionas, y suena mal. D: (el instrumento está tocando con ritmo de 1/3).
01:30:250 (1) - puedes reemplazar esto con un 1/2 slider aca 01:30:083 - como dije en el Easy ^ (instrumento... :cry: )
01:36:916 (1) - Hazlo 1/2 mas corto y pon un circulo donde antes terminaba Aquí le quiero dar más prioridad a los tambores que a las voces.
01:39:583 (1) - ^ ^
01:52:916 - Los combos en esta parte son mas cortos que aqui 00:36:918 - asi que NC cada 2 downbeats. Los combos son más cortos porque uso sliders.
  • 01:54:916 (1) - quita ese
    01:58:916 (1) - ^
    02:02:915 (1) - ^
    02:06:915 (1) - ^
02:11:581 - Los mismos nc que recomende en el kiai anterior usalos aqui tambien Hecho. :P
02:23:414 (4) - Reemplazalo por un 3/2 para hacer enfasis en las vocals sostenidas como hiciste aca 01:07:416 (3) - ^
02:27:414 (3) - ya sabes, 3/2 slider :3 ^
02:28:748 (3,1,2,1) - - reemplaza el (3) con un 3/2 slider, mueve el (1) 1/1 hacia adelante y quita la reversa, el (2) lo reemplazas con un 3/2 slider y este 02:30:581 (1) - borralo y pon un circulo aqui 02:30:914 - like this http://puu.sh/f1Aoz/ab0ac58aae.jpg Esto lo dejaré como está. Como hay sliders es más fácil que el jugador logre golpearlos más fácilmente a pesar de los clicks a 3/2.
02:58:914 (1) - quita nc Cambié cada NC.
03:01:081 (1) - ^
03:03:581 (1) - ^
03:22:248 - 03:39:914 - Usa los mismos nc que sugeri en 01:52:916 - Sin cambios aquí por la misma razón que 01:52:916 -
03:53:581 - 04:27:914 - Puedes ver las sugerencias que di en los kiais anteriores, sobre todo los ncs Durante este último Kiai sólo cambié los NC. Siento que el último Kiai debería de ser el más difícil y por eso dejé los círculos y sliders a 3/2. Siento que eso le da un toque mayor de dificultad a este último Kiai.
04:31:414 - Haz lo mismo que sugeri en 01:22:916 - (recuerda los ncs tambien) Sin cambios. Además, los NC en esa parte (y la anterior que es parecida) los dejé intactos para resaltar la importancia de las notas, ya que siento que eso queda mejor con el ritmo de la canción.
¡Gracias por los mods! :)

Update. :P
Echoy
From your M4M queue.
Cool music and cool map, not much too say.

Insane
00:07:500 (6) - how about https://osu.ppy.sh/ss/2741245
00:32:251 (3,4) - https://osu.ppy.sh/ss/2741261
03:52:915 (1,2,3,4) - completely overlap them? Up to you

Hard
00:56:583 - Put a note here
01:09:916 (3,4,5,6) - I think the rhythm should be https://osu.ppy.sh/ss/2741283
01:13:916 (4,1) - https://osu.ppy.sh/ss/2741291
01:46:750 (3,4) - the vocal here is quite clear and maybe change those two notes into one 1/4 slider with reverse arrow
04:01:414 (1) - add a finish at the beginning.
Topic Starter
Atsuro

Echoy wrote:

From your M4M queue.
Cool music and cool map, not much too say.

Insane
00:07:500 (6) - how about https://osu.ppy.sh/ss/2741245 Nah, i'm following the wub with that one
00:32:251 (3,4) - https://osu.ppy.sh/ss/2741261 Yeah, i like that
03:52:915 (1,2,3,4) - completely overlap them? Up to you I like the square

Hard
00:56:583 - Put a note here Not needed, i like how the small pause fits the vocals
01:09:916 (3,4,5,6) - I think the rhythm should be https://osu.ppy.sh/ss/2741283 There could be a stream there, so both rhythms are ok. I'll keep mine because i need to avoid using many triples.
01:13:916 (4,1) - https://osu.ppy.sh/ss/2741291 It would skip an important downbeat
01:46:750 (3,4) - the vocal here is quite clear and maybe change those two notes into one 1/4 slider with reverse arrow I'm not following vocals there, also, i'm trying to avoid using many 1/4 rhythms, especially on calm parts like this one
04:01:414 (1) - add a finish at the beginning Ok.
Thanks for modding!
I'll mod yours today or tomorrow if im busy
Ringating

Atsuro wrote:

Accepting better background donations
no kds
Topic Starter
Atsuro

Ringating wrote:

Atsuro wrote:

Accepting better background donations
no kds
Awesome!
I'll use the first one
Thanks a lot Ringating :)
neonat
Easy

00:35:585 (3) - I don't think the clap fits here
00:52:917 (1,2,3) - I find this rhythm quite odd over here, because the individual objects don't seem to be really following any particular rhythm in the music, or at least not that is quite obvious. I think for this in Easy you should merge them all into one slider from 00:52:917 to 00:54:250 which would follow the held vocals, which is the most striking rhythm here in the music, which should do fine in Easy
01:19:583 (1,2,3,4) - this rhythm pops up quite suddenly, and it really isn't something easy to catch on
02:33:581 (2) - I think this can blanket 02:32:248 (1,3) better
04:34:914 (3,4) - could be a better blanket

Normal

00:10:100 (1,3) - finishes on the start of these sliders
00:45:584 (2,3) - stacking this doesn't really feel right with the music
00:50:584 (3,4) - ^
01:11:416 (1) - finish on start of slider?
01:41:583 (3) - sounds cleaner without a finish
01:46:916 (4) - ^
02:27:414 (1) - finish on start of slider
03:42:914 - 03:51:414 - this is not an ideal place to have a break, it's important (even your preview point starts there) and should be mapped
03:58:747 (1) - finish on start of slider
04:11:247 (1) - remove NC, you didn't do it in the previous 2 chorus. See: 02:18:581 (5) - 01:02:083 (3) -
04:12:247 (4) - NC
04:13:747 (1) - remove NC
04:14:914 (3) - NC
04:16:080 (1) - remove NC
04:17:580 (4) - NC
04:18:914 (1) - remove NC
04:20:080 (3) - NC
04:21:414 (1) - remove NC
04:22:914 (4) - NC
04:24:080 (1) - remove NC
04:25:414 (3) - NC
04:26:747 (1) - remove NC

Please take reference to your previous few choruses

Hard

00:41:584 (2,3) - the stack makes the pattern look like it stopped short
00:49:917 (1,3) - space them like 00:51:917 (4,6) so at least they won't really touch
01:59:916 (4,5) - overlapping too much, sticks out compared to the others
02:10:915 (5) - place the whistle on the slider body as well, but make sure to remove it from the slider end
03:03:248 (5,1,2) - this doesn't really fit the music, a held beat starts at 03:03:414 but it's currently a slider end and that held beat should probably end around 03:03:748

Insane

00:30:834 - should have a note
01:36:916 (1) - soft finish would be nicer than drum finish
03:10:248 (1,2,3,4) - flow cuts movement here too much
04:33:414 (8,1) - shouldn't stack


I don't think I need to say it but Hard -> Insane is too much a jump in difficulty with the endless streams and big jumps. Looking at it another difficulty would slot right between them if you do not want to reduce this difficulty.

Good Luck
Topic Starter
Atsuro

neonat wrote:

Easy

00:35:585 (3) - I don't think the clap fits here Replaced with a drum finish
00:52:917 (1,2,3) - I find this rhythm quite odd over here, because the individual objects don't seem to be really following any particular rhythm in the music, or at least not that is quite obvious. I think for this in Easy you should merge them all into one slider from 00:52:917 to 00:54:250 which would follow the held vocals, which is the most striking rhythm here in the music, which should do fine in Easy Fixed with your suggestion
01:19:583 (1,2,3,4) - this rhythm pops up quite suddenly, and it really isn't something easy to catch on Changed for something simplier on all instances
02:33:581 (2) - I think this can blanket 02:32:248 (1,3) better Ok
04:34:914 (3,4) - could be a better blanket I think it's fine

Hard

00:41:584 (2,3) - the stack makes the pattern look like it stopped short Yeah, fixed
00:49:917 (1,3) - space them like 00:51:917 (4,6) so at least they won't really touch Done, now they shouldn't touch
01:59:916 (4,5) - overlapping too much, sticks out compared to the others Fixed
02:10:915 (5) - place the whistle on the slider body as well, but make sure to remove it from the slider end Oh, sounds nice. Applied to all instances
03:03:248 (5,1,2) - this doesn't really fit the music, a held beat starts at 03:03:414 but it's currently a slider end and that held beat should probably end around 03:03:748 I think it follows the violin well

Insane

00:30:834 - should have a note I don't think it needs to have a note
01:36:916 (1) - soft finish would be nicer than drum finish You're right
03:10:248 (1,2,3,4) - flow cuts movement here too much Moved stuff around to improve that
04:33:414 (8,1) - shouldn't stack I stacked them because the guitar play the same note, i did the same thing before 01:24:750 (8,1) -


I don't think I need to say it but Hard -> Insane is too much a jump in difficulty with the endless streams and big jumps. Looking at it another difficulty would slot right between them if you do not want to reduce this difficulty. Most likely i'll add a light insane, make the current insane harder and hard easier. (Who wants to GD? :o )

Good Luck
Thanks!
Lurei
Hey, Atsuro.
I have some little health problems, so could you apply HS and NC mod on my diff, please?

Also, I planned that break from the start, because song is still a bit irregular in that part, making it a bit complicated to map (and Atsuro himself decided to use that preview point before asking me to GD), so don't change that part, please.

Sorry for the problems, but thanks for mod.
Topic Starter
Atsuro
Doing the changes for LixRei

neonat wrote:

Normal

00:10:100 (1,3) - finishes on the start of these sliders K
00:45:584 (2,3) - stacking this doesn't really feel right with the music I think i'll leave positioning stuff to LixRei when he gets better
00:50:584 (3,4) - ^
01:11:416 (1) - finish on start of slider? Sure
01:41:583 (3) - sounds cleaner without a finish Yeah
01:46:916 (4) - ^ Yep
02:27:414 (1) - finish on start of slider Ye
03:42:914 - 03:51:414 - this is not an ideal place to have a break, it's important (even your preview point starts there) and should be mapped I'm ok with having a break here. It's his choice (if i have to i'll change preview but i think it's not necessary)
03:58:747 (1) - finish on start of slider Ye
04:11:247 (1) - remove NC, you didn't do it in the previous 2 chorus. See: 02:18:581 (5) - 01:02:083 (3) - All combos fixed
04:12:247 (4) - NC
04:13:747 (1) - remove NC
04:14:914 (3) - NC
04:16:080 (1) - remove NC
04:17:580 (4) - NC
04:18:914 (1) - remove NC
04:20:080 (3) - NC This one i put it on the next note 04:20:580 (1) - . It just makes more sense to me since it keeps the nc every two measures.
04:21:414 (1) - remove NC
04:22:914 (4) - NC
04:24:080 (1) - remove NC
04:25:414 (3) - NC
04:26:747 (1) - remove NC

Please take reference to your previous few choruses

Good Luck
Thanks again :p
Lurei
Uh... just noticed the stacks are actually okay. If anything, song feels... weirdy... if notes weren't stacked. It also helps to keep a regular flow.

Yeah, I'm back after my illness and after taking care of other business. \o/
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