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Hoshizora Rin (CV.Iida Riho) & Nishikino Maki (CV.Pile) - Be

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lemonguy
:(
Kamikaze
I think I just snapped.
10nya

Quality Assurance Team wrote:

Metadata

  • With reference to the official Lantis video of the album and the official Love Live! website, the artist field should contain a space between the CV. and the name of the artist - like so: "Hoshizora Rin (CV.Iida Riho) & Nishikino Maki (CV.Pile)"
[/notice]
spaces is really a big deal
Rayz141
holy
LordRaika
.....

im a consistent mapper, i like how perfect the note amount i use and of course everything based on consistency on what i map
BUT then... comparing to ALL OTHER ranked map, from old one till now,
CAN you count how many creator that have a PERFECT consistency style?

in fact they dont even care about consistency, we care about the rhythm and pattern of how a player should play the song. That's why people still enjoy most old rank map even till now and EVEN they are completely out of current ranking criteria...

this is what you call a perfect consistency map, its fun but i actually HATE HOW i map it, i wonder if QAT prefer map like this in the future?

for -LASU- as the GDer, i consider her not using consistency style but still try to be, we all know she tried her best... you can check the history on HOW LONG her 4K dif got mod on this thread and got debate all over but still..., THIS IS HOW SHE MAP, i respect that...
and to be honest, i start to not rely on my consistent style while mapping BECAUSe its repetitive and CAN be copy paste
thts why i still like how most mapper map whatever they want but still fits 3 things :
1.the song
2.the snap
3.the difficulty spread



I WONT FORGET, whats make myself love a rhythm game...... SIMPLY because when the feeling i can play it, its fun as hell!!! when i cant, its where most people said... "only alien could FC this"

im not against this DQ, the metadata is still wrong, so its acceptable...
i just want to let you know about "consistency" stuff.
im used to be consistent mapper, not anymore since i try to be unique YET i didnt force my mapping style to others.

.....
DraciuZ
nuuuuuuuu! why? why? why?
Arzenvald
00:14:479 (14479|0,14479|2,14579|1,14679|0,14679|2,14879|1,14879|3,14979|2,15079|3,15079|1) - etc... The layering should be a lot more consistent here. If you put 2 notes because of kick, then there should be notes at 00:15:579 - . If 2 notes for snare, then there should be notes at 00:15:179 - . If not following drum and following lead only, then 00:14:479 (14479|2,14479|0,14579|1,14679|0,14679|2) - these should all be 2 note chords.
wow edgy.. nowadays quality standard & moderation is too spooky..

but in other side, i agree with LN usage being inconsistent, i remember when i told lasu to not layer the vocals because.. ugh..
well i predicted this disqualification would be happening at all..

good luck in requalification..
Topic Starter
dosyeru
Thank you, QATs and all comments. I am really happy to see all responses to our map-set.

ExUsagi wrote:

well i predicted this disqualification would be happening at all..
So did I.
The reason I pushed this map to qualification stage is to hear feedback from public, not only from modders who already know lasu and me because that feedback might be less bias and more players side of opinions.
Like raika mentioned from the different perspective, note consistency is just a portion of playability which makes the map fun.
I do not think note consistency in current 4Ks violates RC and as low quality as DQed in terms of playability.
For me, those DQ reasons seem to force lasu to go extra miles to satisfy somebody's preference, not to satisfy the public needs.

Anyhow, we gotta wait lasu's response.

Should I give kudous to DQ post btw?
LordRaika
Nooooo
You dont give kudosu to that qats, they are not human.... Wait!!! i mean they are not single user that can receive the kudosu....

Im still dislike on how qat force how they think a map should be WHiLE they never even teaching a mapper how...
Even they ever did... Will it ever related to ranking criteria? I dont think so....
Furthermore it seems most mania BN's logic is far from qat's logic....
stryver12
... I guess mapping is now made for staff's preference, rather than players...
Staff's don't like it, DQ...

orz
Verniy_Chan

stryver12 wrote:

... I guess mapping is now made for staff's preference, rather than players...
Staff's don't like it, DQ...

orz
richardfeder

dosyeru wrote:

For me, those DQ reasons seem to force lasu to go extra miles to satisfy somebody's preference, not to satisfy the public needs.
Well said. Anyway, are you still trying to get this set back to qualified stage? ;w;
Topic Starter
dosyeru
thx guys for your comments.

richardfeder wrote:

Well said. Anyway, are you still trying to get this set back to qualified stage? ;w;
yep i am.
i just get deadly tired out everyday.
LordRaika
okay, im back....... soon enough

so fix the "minor" stuff and lets get it ranked.....
lovehina99
so are we trying for rerank?
Topic Starter
dosyeru
at least I am trying to (want to) rerank this
Kamikaze
Aaaaaaa I really want it to happen, this set is so much better than most of what we get ranked lately
Topic Starter
dosyeru
added space and minor change in 8K another and hyper
Topic Starter
dosyeru
Lasu said she was too busy irl to handle with her diffs, and I got permission to change her diff or remove those 4Ks.

If someone wants to take her diffs over, pls post here.
well experienced mappers preferred.
otherwise 4Ks will be removed by the end of September.

To lasu, if you can update your diff, pls post here by the date above.

Lasu's updates have priority.
richardfeder
oh...
Topic Starter
dosyeru
please post any updates or diffs in 25th
Kawawa
marked. ' 3'
will be back.
Julie


-LASU-'s 4K Another
00:07:279 (7279|1,7279|0) - Keep it consistent like 00:04:079 - and 00:05:679 - , instead of being the same column then 00:06:879 (6879|0,6879|1,7679|0,7679|1) - with different drum

00:07:679 (7679|1,8479|2) - Keep the hitsound consistent, since the drum are pretty much consistent, add a kick on those note.

00:09:279 (9279|3) - Isn't it supose to have a snare here? Is should be a bit different then this 00:09:179 - in term of hitsound, and also to keep your snare consistent.

00:13:679 (13679|1,13879|2,14279|2) - Hmm keep these consistent with one note, like you did before. Is starting to be forcefull to play xD.

00:15:779 (15779|1) - shouldn't this be a snare, same drum as 00:15:679 - , instead of a default clap xD.

00:15:879 (15879|2) - Wouldn't kick.wav feel better? Since the finish hitsound look too much like a louds hithat sound.

00:17:179 (17179|2,17579|1) - Since you mapped this sound, how about adding LR_Kick Low Strong Beat.wav just with lower volume?

00:20:279 (20279|2,20379|1,20679|3,20779|2) - Should be same hitsound as 00:17:079 (17079|0,17479|0) - .

00:20:479 (20479|2,20479|0,20879|0,20879|1) - Should be consistent with 00:17:679 (17679|2,18079|1) - .

00:22:379 (22379|1) - Pretty loud volume, should be like 00:22:279 - or even lower then 00:22:279 - , if you listen to the instrument clearly in the background.

00:23:479 (23479|3,23579|2,23879|3,23979|2) - Same reason as 00:17:179 (17179|2,17579|1) -.

00:25:479 (25479|3,25679|2) - and 00:22:379 (22379|1,22479|0) - I don't suggest following dosyeru hitsound 100% for the scratch, because he use this hitsound for his mapping style. For here 00:25:679 (25679|2) - example, if follow the flow of your map, it should be a kick.wav, and here 00:25:479 (25479|3) - nothing.

00:26:679 (26679|1,26779|0,27079|0,27179|1) - and 00:29:979 (29979|2,30379|3) - My suggestion is like this one 00:17:179 (17179|2,17579|1) -, if my point isn't accept, you didn't put whistle on these note xD.

00:31:479 - and 00:31:879 - should be finish hitsound to follow your drum here 00:30:979 (30979|1,31179|0) - .

00:40:879 (40879|1) - Hmm your LN mostly for vocal, but the vocal start over here end here 00:41:079 - .

00:41:679 (41679|0) - Like mention above, you don't have to 100% follow dosyeru hitsound sometimes, mostly on the scratch, because your missing a kick hitsound at 00:41:679 - , suggest replacing it xD.

01:06:879 (66879|1) - Hmm you mostly put whistle on LN for the vocal, I think is missing one there O.O.

01:09:079 (69079|2,69879|2) - Probably not suggest mapping those vocal sound an LN, because it feel really random, like randomly the vocal is an LN.

01:10:979 (70979|1,71179|0) - Suggest replacing the normal finish by the clap to follow these 01:10:679 (70679|2,70779|1) - , or replace by kick.wav. Since the finish.wav hitsound, sound like a cymbal sound, and it feel like too much cymbal sound here could cause a bit stress on player.

01:11:479 (71479|1,71879|3) - Add same hitsound as these 01:10:979 (70979|1,71179|0) - to follow the drum.

01:17:879 (77879|1) - The vocal mapped stop at 01:19:279 - .

01:23:079 - Add one more note or something to give like different feeling then this 01:22:279 (82279|0,82279|2,82279|3,82679|1,82679|3,82679|0) - .

01:42:479 - + Is there a reason why the note on 1/3 have 2 notes, there only one instrument that is 1/3, all the other are on 1/4.

01:44:079 (104079|0,104079|1) - ^ And feel like 2 notes for just one instrument, should at least feel a bit different then the part before.

01:45:279 (105279|0,106479|0) - You should probably replace those finish hitsound with a tam sound or something else no? xD. Since the finish sound is like a cymbal sound.

01:48:479 (108479|0) - Hmm I think is a mistake putting 2 kick.wav, change one of them into snare or something else.

01:59:579 (119579|2,119979|2) - These should have LR_Kick Low Strong Beat.

Pm back, when you get more 4k normal mods for the moment.
Topic Starter
dosyeru
Dear all who helped this mapset,

I have decided to remove 4Ks due to lack of my knowledge.
I was trying to keep guest diffs as much as it was, but the mapping style in current 4Ks is too controversial.
Applying mods/opinions was not as easy as in 8K. It is actually killing me who never experienced mapping 4K.
If there is someone who wants 4K of this song, please upload your own map.
I am willing to offer what I have got through this project.
Kawawa

dosyeru wrote:

Dear all who helped this mapset,

I have decided to remove 4Ks due to lack of my knowledge.
I was trying to keep guest diffs as much as it was, but the mapping style in current 4Ks is too controversial.
Applying mods/opinions was not as easy as in 8K. It is actually killing me who never experienced mapping 4K.
If there is someone who wants 4K of this song, please upload your own map.
I am willing to offer what I have got through this project.
hmm okay.
Anyway we will respect your decision.
Reyzra

dosyeru wrote:

Dear all who helped this mapset,

I have decided to remove 4Ks due to lack of my knowledge.
I was trying to keep guest diffs as much as it was, but the mapping style in current 4Ks is too controversial.
Applying mods/opinions was not as easy as in 8K. It is actually killing me who never experienced mapping 4K.
If there is someone who wants 4K of this song, please upload your own map.
I am willing to offer what I have got through this project.
welp looks like it come with this conclusion,
this map already at peak so it cant be helped then, good luck with this dosyeru :D
Kawawa
[General]
No issue.
GOOD.

when ready, call me. dosuyeru!
Kawawa

BOBBLE!!
Julie

QULUFU!!
Topic Starter
dosyeru
Thank you for all help
Akasha-
from bubble to qualify is only 21 seconds
new world records lol
anyway, recongratulations <3
why remove 4k :(
Kawawa
Congratz <3
Fubukicat
dosey-channnnnnn (long time no see lol)
Congratz ^w^
P o M u T a
UHO
Evening

KawaEE wrote:


BOBBLE!!

Julie wrote:


QULUFU!!
wtf this queue op
Satellite
congrats !
RuberusuScarlet
おめでとう ;)
Topic Starter
dosyeru
ty guys!
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