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Meg & Dia - Monster (DotEXE Remix)

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Topic Starter
Buttercup

ShiraKai wrote:

Gratz :) :)
Thanks :) :)


[ Mephisto ] wrote:

Gratz :) :)
Thanks :D :D
Cerulean Veyron
Cool song~ Gz for your first rank! :3/
Secretpipe

Gray Veyron wrote:

Cool song~ Gz for your first rank! :3/
Topic Starter
Buttercup
thanks guys owo
- Marco -
\o3o/
Mao

Reason for Disqualification


  1. My main concern on this set are the stacks in Normal. Having a closer look at them each shows you that you have used 1/2 and 1/1 stacks all over the place both stacked onto notes/sliderheads and slidertails which might be really confusing for newbie players to play. Generally I'd recommend you to unstack one typ completely and also unstack all the ones below slidertails. Especially these ones are really hard to recognize for newer players which complements the overall confusion here. Have a look at the Normal's mod below to get an idea of what I want you to do.

    Tl;dr Tidy up these different kinds of stacks as you can read in the Normal mod to avoid confusion. Optimal would be if just one type of stacks would be left (or you don't use them without any order in between each other). Also the stacks below slidertails should be substituted by regular spacing.
___________________________________________________________________________________________________________________

Additional Modding


[ Easy]
  1. 00:56:757 (2) - /Minor/ - If you have the key-overlay activatey, it touches this very oddly and therefore I'd move this to the left. Quite minor though.
  2. Nice and clean.
[ ZdzireXollab Normal]
  1. What is this difficulty name? Normal Collab would be much easier to understand. :/
  2. 00:04:900 (2,3,4,1,2,3,4) - Why are you doing all the 1/1 stacks here? I'd rather go for something like what you did before to get some "variation" into it as these "anti-jumps" might not be the best idea here.
  3. 00:15:614 (4,5) - Stacks below slidertails in Normal difficulties are no good idea in general as it's pretty hard to read and might lead to confusion in combination with all the other stack types. I would recommend you to unstack all of these to increase the readability. (e.g. 01:04:471 (3,4,1) - , 01:22:471 (1,2,1) - , 01:25:900 (1,2) - )
  4. 00:50:328 (6,7) - Suddenly these are 1/1? Weren't the ones before all 1/2? Please unstack this. Same applies for 01:01:900 (1,2) - .
  5. 00:58:471 (1,2,3,4,5,6) - Quite dense compared to the rest, don't you think so? I'd rather replace 2 by just a single circle but that's up to you.
  6. 01:01:471 (3,1) - This might be just me but I'd definitely unstack these as I would have expected a faster movement from all this 1/2 before implying that I felt like this is going to be 1/2.
  7. 01:27:614 (1,2) - 3/2 Stacks are really confusing, why is this even here ;_;
  8. Generally the major issues are the stacks. Do what I have listed above (and adjust the others yourself!) and in the overall reason and you will be fine.
[ Whsipers]
  1. 00:47:757 (5) - Why are you mapping 1/8 here? I'd go for simple 1/4 but it should be fine if you want that kick as you hit all the notes correctly. Just wanted to mention this.
  2. 01:08:328 (3) - I understand what you want to do here but it might be better to actually introduce the new section with a clickable action by doing something like Sieg did. (Same applies to 01:15:186 (1) - , 01:22:043 (1) - , 01:28:900 (1) - )
  3. 01:36:186 (3) - How about raising the volume of this a bit? I know the section is fairly quiet but still 10% for a clickable object is so low.
  4. Cool difficulty in general!
___________________________________________________________________________________________________________________

Sorry for not being able to thoroughly as I am really short of time lately but well, the main focus here lies on the Normal where I have pointed out the most important overall facts. Good luck with this o/
Topic Starter
Buttercup
NO ;W;
Len
ㅠㅠ
Ozato Fumika
2015-02-13 14:58 No Dap: tbh you have too many 1/1 and 1/2 stacks
2015-02-13 14:58 No Dap: its going to be really confusing
2015-02-13 14:58 No Dap: let me just point out things that should be fixed
2015-02-13 14:59 Krfawy: Okiee dokiee :3
2015-02-13 15:00 No Dap: 00:51:186 (7,1) - you can probably unstack these
2015-02-13 15:00 No Dap: too many stack pause in a row
2015-02-13 15:00 No Dap: 00:50:328 (6,7) - this one fits
2015-02-13 15:00 No Dap: so unstack these i guess 00:52:043 (1,2) -
2015-02-13 15:01 Krfawy: fixed
2015-02-13 15:05 No Dap: 00:55:043 (1,2,3) -
2015-02-13 15:05 No Dap: tbh this is really complex rhythm for a normal diff
2015-02-13 15:05 No Dap: this is what I would do...
2015-02-13 15:05 No Dap: http://puu.sh/fSeDD/be6b27f9c7.jpg
2015-02-13 15:08 No Dap: you can unstack this too 00:57:186 (2,3) -
2015-02-13 15:09 No Dap: 01:22:471 (1,2,1) - and broken stack
2015-02-13 15:09 No Dap: I really prefer if you don't stack for this one but your choice
2015-02-13 15:10 Krfawy: ok will fix those just still fixing that complex rhythm moment x'D
2015-02-13 15:11 No Dap: 01:27:614 (1,2) - and here too
2015-02-13 15:11 No Dap: rest looks good
2015-02-13 15:13 Krfawy: one question
2015-02-13 15:13 Krfawy: would I stack 00:57:614 (3,1) -
2015-02-13 15:13 Krfawy: if I delete 00:58:257 (4) -
2015-02-13 15:13 Krfawy: ?
2015-02-13 15:14 No Dap: yeah
2015-02-13 15:14 No Dap: but I don't recommend
2015-02-13 15:14 No Dap: well it might be just me
2015-02-13 15:14 No Dap: but I never stack anything on slider end lol
2015-02-13 15:14 Krfawy: oh
2015-02-13 15:14 Krfawy: OK
2015-02-13 15:14 No Dap: on my maps
2015-02-13 15:14 No Dap: cuz I don't like them when I play :3
2015-02-13 15:14 No Dap: but for normal and easy, it makes things harder

I guess it wasn't enough of unstacking. Should have popped the bubble instead of ranking it.

and yes. I'm not surprised. hope they (normal collabers) learned a lesson.

and this was also a good lesson for me : not to give my approval if I don't like something

gl in requalifiying
Kibbleru
but....
A. this isn't the easiest diff of a set
B. it's appropriate for normal diffs to have stacks?

edit: okay if you're gunna dq this for the slider tail stacks and hidden circles i understand.
Natsu
stacks are fine even if they are 1/1 and 1/2 ones, is a normal diff not an easy (new players play easy diffs not normals), but those hidden circles and slider stacks are bad for a normal diff
Krfawy
OK, today evening I'm back home so I can look at the normal and mod from Mao the KAT. Also I will fix Pap's parts if needed because he allowed me to do this and I think I know how to handle it. There's still one "but" to the mod from Mao: I won't change the name of the collab's name since it has a proper name - because Nogard Extra is something OK, so ZdzireXollab is ok too since it means it's made by two Poles and there's a 'Normal' name included. Sorry, nothing unrankable nor not suitable! ;_; Also it looks fun! >:3

See you in a few hours!

LVU Krfawy o3o

EDIT: Changed everything!

Update
osu file format v14

[General]
AudioFilename: Meg & Dia - Monster (DotEXE Dubstep Remix).mp3
AudioLeadIn: 2000
PreviewTime: 27614
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 13900,19257,27614,41328,55043,68757,82471
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Monster (DotEXE Remix)
TitleUnicode:Monster (DotEXE Remix)
Artist:Meg & Dia
ArtistUnicode:Meg & Dia
Creator:Nhawak
Version:ZdzireXollab Normal
Source:
Tags:Pappy Papcio Krfawy Sieg dubstep cut version
BeatmapID:640487
BeatmapSetID:237478

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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393,196,76900,2,0,P|376:229|372:275,1,70
381,330,77328,6,0,P|321:294|252:284,1,140,4|0,1:0|0:0,0:0:0:0:
185,304,77971,2,0,P|152:315|117:315,1,70,4|8,0:0|0:0,0:0:0:0:
4,231,78614,2,0,L|-1:158,1,70
9,91,79043,6,0,B|43:81|74:106|74:106|104:132|139:121,1,140,4|0,1:0|0:0,0:0:0:0:
256,45,79900,1,8,0:0:0:0:
390,79,80328,2,0,P|387:113|398:146,1,70
443,198,80757,6,0,P|462:264|431:326,1,140,4|0,1:0|0:0,0:0:0:0:
374,367,81400,1,4,0:0:0:0:
304,372,81614,2,0,B|277:368|261:352|261:352|211:357|170:338,1,140,8|0,0:0|0:0,0:0:0:0:
32,316,82471,6,0,B|59:254|22:205|22:205|69:212|103:169,1,210,4|0,1:0|0:0,0:0:0:0:
114,100,83328,2,0,B|130:186|196:203|196:203|231:188|265:193,1,210,8|0,0:0|0:0,0:0:0:0:
322,234,84186,5,4,1:0:0:0:
204,59,84828,1,4,0:0:0:0:
273,50,85043,2,0,B|325:70|369:46|369:46|381:54|381:54|429:38|477:62,1,210,8|0,0:0|0:0,0:0:0:0:
499,126,85900,6,0,B|491:192|491:192|424:223|415:305,1,210,4|0,1:0|0:0,0:0:0:0:
413,376,86757,2,0,P|347:298|245:295,1,210,8|0,0:0|0:0,0:0:0:0:
193,342,87614,5,4,1:0:0:0:
44,192,88257,2,0,L|56:124,1,70,4|8,0:0|0:0,0:0:0:0:
256,192,89328,12,0,96186,0:0:0:0:
Topic Starter
Buttercup
GOGO RE-RANK \o3o/
Topic Starter
Buttercup

Mao wrote:

Reason for Disqualification


  1. My main concern on this set are the stacks in Normal. Having a closer look at them each shows you that you have used 1/2 and 1/1 stacks all over the place both stacked onto notes/sliderheads and slidertails which might be really confusing for newbie players to play. Generally I'd recommend you to unstack one typ completely and also unstack all the ones below slidertails. Especially these ones are really hard to recognize for newer players which complements the overall confusion here. Have a look at the Normal's mod below to get an idea of what I want you to do.

    Tl;dr Tidy up these different kinds of stacks as you can read in the Normal mod to avoid confusion. Optimal would be if just one type of stacks would be left (or you don't use them without any order in between each other). Also the stacks below slidertails should be substituted by regular spacing.
___________________________________________________________________________________________________________________

Additional Modding


[ Easy]
  1. 00:56:757 (2) - /Minor/ - If you have the key-overlay activatey, it touches this very oddly and therefore I'd move this to the left. Quite minor though. yep
  2. Nice and clean.
[ ZdzireXollab Normal]
  1. What is this difficulty name? Normal Collab would be much easier to understand. :/
  2. 00:04:900 (2,3,4,1,2,3,4) - Why are you doing all the 1/1 stacks here? I'd rather go for something like what you did before to get some "variation" into it as these "anti-jumps" might not be the best idea here.
  3. 00:15:614 (4,5) - Stacks below slidertails in Normal difficulties are no good idea in general as it's pretty hard to read and might lead to confusion in combination with all the other stack types. I would recommend you to unstack all of these to increase the readability. (e.g. 01:04:471 (3,4,1) - , 01:22:471 (1,2,1) - , 01:25:900 (1,2) - )
  4. 00:50:328 (6,7) - Suddenly these are 1/1? Weren't the ones before all 1/2? Please unstack this. Same applies for 01:01:900 (1,2) - .
  5. 00:58:471 (1,2,3,4,5,6) - Quite dense compared to the rest, don't you think so? I'd rather replace 2 by just a single circle but that's up to you.
  6. 01:01:471 (3,1) - This might be just me but I'd definitely unstack these as I would have expected a faster movement from all this 1/2 before implying that I felt like this is going to be 1/2.
  7. 01:27:614 (1,2) - 3/2 Stacks are really confusing, why is this even here ;_;
  8. Generally the major issues are the stacks. Do what I have listed above (and adjust the others yourself!) and in the overall reason and you will be fine.
[ Whsipers]
  1. 00:47:757 (5) - Why are you mapping 1/8 here? I'd go for simple 1/4 but it should be fine if you want that kick as you hit all the notes correctly. Just wanted to mention this.
  2. 01:08:328 (3) - I understand what you want to do here but it might be better to actually introduce the new section with a clickable action by doing something like Sieg did. (Same applies to 01:15:186 (1) - , 01:22:043 (1) - , 01:28:900 (1) - ) fixed all o3o
  3. 01:36:186 (3) - How about raising the volume of this a bit? I know the section is fairly quiet but still 10% for a clickable object is so low. sure
  4. Cool difficulty in general!
___________________________________________________________________________________________________________________

Sorry for not being able to thoroughly as I am really short of time lately but well, the main focus here lies on the Normal where I have pointed out the most important overall facts. Good luck with this o/
thanks, let's try again ;3;
BNs please!
xxdeathx
Fixed unsnapped object in Whispers.

Rebubbled!
Topic Starter
Buttercup

xxdeathx wrote:

Fixed unsnapped object in Whispers.

Rebubbled!
ya
thanks o3o
BeatofIke
We only fix a minor issue on Normal difficulty (I also did a background check just to be safe *runs*). Mapset re-nominated to qualification status!
Topic Starter
Buttercup

BeatofIke wrote:

We only fix a minor issue on Normal difficulty (I also did a background check just to be safe *runs*). Mapset re-nominated to qualification status!
\o3o/
thank you so much <3
meii18
Regratz Nhawak ~
[ Mephisto ]
Regrats :)
Pappy
:) Congrats Nhawak. <3
Gamu
Congrats~ \:D/
Kuron-kun
Unranked due to inappropriate BG. -------------------------------------------------------------------------------------------------------------------------
Topic Starter
Buttercup
Thanks to everyone!
iMega

Near wrote:

Unranked due to inappropriate BG. -------------------------------------------------------------------------------------------------------------------------
near pls dkaposdkpaoskd
Mao
Grats :3
meii18

Near wrote:

Unranked due to inappropriate BG. -------------------------------------------------------------------------------------------------------------------------
Seriously ?!
Topic Starter
Buttercup

Mao wrote:

Grats :3
thanks owo
Zallius
Someone join me in a test.

Whispers diff, play once. Set OD6 and play again.

Opinions?
Kuron-kun
I did the test.

My conclusion is: OD6 is easier.

weird isn't it?
Topic Starter
Buttercup
ahahah
Raven94260
Hardcore !! Raven94260 8-)
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