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YuugouP - YELLOW TRICK

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Okoratu
you should probably think about writing comedy
seriously I lol'd
Topic Starter
Noffy
Emergency color change to avoid confusion.
Everything will now be Yellow no matter what in this reply.

ByBy_ChAn wrote:

Hi ! My mod ! Sry for late ! :cry: From #modreqs or your queue o: ?

~General~
  1. Delete the blue line from 00:12:555 ()- on all diffs and add there a red line because there begin the louder part of the song If the beginning were super duper quiet like barely audible quiet I'd understand this suggestion but it's not so ??? ??? ??? 00:01:584 is definitely the first downbeat.
  2. Your map looks fine but I don't like some sliders like this :
    Those sliders are how to say unclean and unrankable and break the flow . I highly sggest to change all the ugly sliders on all diffs :!: I'll honestly consider this for sliders that are unrankable and unclean and break the flow if I find any.


~Begginer~ Beginner* ;w;
  1. Read this pls :

    Ranking Criteria wrote:

    A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming.

    Will consider renaming to "SS For All".
    This name ''Beginner'' isn't allowed because that name is only for beatmania songs . Change it too ''Super Easy'' or delete that diff because you have already a easy diff
    Where did it say only beatmania songs can use it? It doesn't say that anywhere in your quote or elsewhere in the ranking criteria iirc. No but seriously there's lots of standard maps that aren't beatmania related with the Beginner difficulty name yo.

~Easy~
  1. 00:04:326(1)- This slider doesn't fit well the music . Move the slider's tail on 00:05:698()- and then add a circle on 00:06:384()- I don't understand what that circle would be going with in the music... and tried for a solid hour to come up with something else that fits better than what I currently have... I failed OTL
  2. 00:07:065()- Add here a slider to not skip the beat if you moved the previous slider's tail on 00:05:698 . Also add NC for consistency
  3. 00:11:878()- Add a circle to not skip the beat of the music That would be unsnapped even if I changed offset like you suggested + this is a silence where a spinner is in other difficulties to go with what I call the "reverse symbal crash sound" for lack of a better name.
  4. 00:13:926(2)- Adjust a little bit the slider or make it curve imo to can make a blanket with 00:15:984(3)- but move this circle on x:256 y:200 It's already a blanket with 00:15:984(3)- ?
  5. 00:16:669(4)- imo this slider's tail is very close of 00:13:926(2)- 's head . Copy+paste and then flip vertically and reverse selection to keep the flow good I guess

    Possbility 2 if you mean copy paste 00:13:926(2)-
    Before:

    After:

    Ruins symmetry thing of 00:16:669 (4,1,2) - even if the visible distance snap break in this image would be fixable
    ???? Are you modding the current version of this map these past few suggestions makes little sense I am very confused.
  6. 00:18:041()- Add here a slider and delete the note from 00:18:726()- because that note could be hard for newbie players ?? and not 00:15:984 (3) - ?? or 00:21:469 (3) - ?? There is a white tick between every note in this sequence so don't worry I don't think it'll be too hard for newbie players unless they're completely less than 10 plays newbies. In which case that's why Beginner exists. 'v'
  7. 00:19:412(2)- Hmm make it curve to can make a blanket with 00:21:469(3)- ? but it does blanket already??
  8. 00:22:155(4)- I don't like this slider :!: This slider looks unclean and ugly imo . Change that slider make it more beautiful like here :
While this suggested slider is indeed pretty it doesn't really fit the music as well ;w; and when I try variations of it that would fit the music it ends up.. being the exact same slider as before

Ahh , I'm going to cook ;w; . I will continue the mod later :D If I forget , call me ;) Can I call and ask if you updated the map before modding? ;o;
I'm sorry it.. I made no changes with this mod. I really did try to look at every single suggestion to try to see why you suggested it, and how/if it would improve the map, if not, is there something else to improve the map where you think it could be improved, and such.... .. Thank you for it though I still appreciate it and I'll list stuff you mentioned down too and keep it in mind and..
b.) look back on again to try to reconsider / retry to find a way to do something similar that is better than what is currently there
Also you should probably avoid putting ()'s that makes the editor jump to the nearest circle instead of the given time >_<
Shiranai
Hellooo from my mod queue~

[General]
  1. I think Beginner diff is not necesarry needed. Well you see your Easy diff is already easy enough to play. What you need is an Insane diff to complete the mapset imo
[Hard]
  1. 00:01:584 (1,2,3,4,5) - A bit concern about that one, why not have same rhythm as 00:04:669 (1,2,3,4,5,6,7,8) - and 00:07:412 (1,2,3,4,5,6,7,8,9) - I think it'll sound better if have same rhythm like that
  2. 00:10:841 (4) - Move that to x:216 y:120? to have paralel straight flow from (2) and (3)
  3. 00:12:898 (1) - Move it one grid to right for better blanket x:240 y:152 then move this three 00:13:926 (1,2,3) - to x:156 y:136 to make this 00:14:269 (3) - perfectly stack with 00:12:898 (1) -
  4. 00:15:641 (3) - For a better flow, how about you ctrl+g this one and this one 00:15:984 (4,5) - , well I think the zigzag flow betwen the much better when yo do ctrl+g
  5. 00:19:755 (3) - Also ctrl+g that, it's better to have that (3) downward then ctrl+g this one 00:20:269 (4,5) - and move (5) to x:394 and y:141
  6. 00:22:841 (3) - I think that one is better stop on white tick rather on red tick, because you miss the clap sound on music and I think it'll flow better
  7. 00:26:955 (3) - Make it a curve? well it's like you can make this whole section 00:26:784 (2,3,4,5,6,7) - on curve slider
  8. 00:27:812 (5) - For a better flow, I think you can ctrl+g that and a make a bit jump between 00:27:812 (5) - and 00:28:155 (6) - As far as I see as the hardest diff on the mapset it was lack of jumps, so it's probably be ok if we put some
  9. 00:31:069 (8,9,10) - How about you following ds instead maybe move to x:169 Y:138? I see no reason to put that on 1.30 ds because it have same rhythm as 00:13:926 (1,2,3) - and 00:14:612 (4,5,6) - that follow on 1.1 ds
  10. 00:49:755 (7) - For better flow you ctrl+g that a make a bit jump with 00:50:098 (8) -
  11. 00:56:612 (2) - Move this to x:272 y:144? to make better triangel between them 00:56:612 (2,3,4) -
  12. 00:57:983 (7) - Same as above move this to x:272 y:240?
  13. 01:01:241 (7) - Please fix the nodes on that one, so can blanket properly with (6)
  14. 01:02:097 (2) - Move to x:240 y:144?
  15. 01:03:468 (7) - Move to x:240 y:240?
  16. 01:06:726 (7) - How about make that slider stop on white tick instead? because you'll miss the clap sound on that
  17. 01:08:441 (5) - For a better flow ctrl+g that and make a bit jump with 01:08:784 (1) -
  18. 01:08:955 (2,4) - Ctrl+g that? for some reason the flow is better when it flow from downward to upward and actually I don't really like when (2) is stacked under 01:08:441 (5) - that's a bit tricky to play
  19. 01:10:326 (2) - Move that on 01:10:155 (1) - ? If you follow the lyric then it'll be better if (2) is stacked under (1) same as this 01:17:012 (1,2) -
  20. 01:31:241 (5,1) - You can blanket that neater
  21. 01:49:926 (6) - Why that one on S curve? well in my opinion that'll be better if on curve that blanket 01:48:898 (2,3) - and make a circular flow between 01:48:555 (1,2,3,4,5,6) -
[Normal]
  1. 00:11:869 - Add green line on that one, and set the volume 10~20% to silent the spinner end
  2. 00:13:926 (3) - Make it something like this? http://puu.sh/eCCOp/7cbbfa8023.jpg The flow doesn't play good on curent state
  3. 01:17:526 (2,3,4) - The flow reaaally bad, you can see the broken flow on (2,3,4) that kinda to sharp, maybe you can try something like this http://puu.sh/eCDjN/9ef40cc090.jpg
  4. 02:02:784 (2) - Delete that? kinda not fit with the rhythm
  5. 02:06:384 (1,2) - That kinda bothering me, how about make them blanket better like this? http://puu.sh/eCEm9/2517823e54.jpg

    I saw some overlap notes when play and not looking so good, maybe you can try to prevent some and the flow can be improve
[]
What I concern on this mapset is the hitsound, well it's sound pretty random for me maybe it's just me or haha :p
Goodluck then~
Okoratu
I think Beginner diff is not necesarry needed. Well you see your Easy diff is already easy enough to play. What you need is an Insane diff to complete the mapset imo
I'm doing the insane(s) :p
nanoK
here the fuck we go

[Beginner]
00:56:441 (1) - Extend 1 more measure (4 beats) longer to go with the song...
01:01:926 (1) - ^^^^^^^
01:55:412 (4,1) - Way too much time in between these notes, add a single circle at the second beat
02:09:126 (2) - Copy, paste after it, and flip it upside down and ctrl+g like this: https://osu.ppy.sh/ss/2542769

[Easy]
absolutely nothing to be angry at. great diff.

[Normal]
00:33:126 (3,4,5) - Instead of doing this, do a hit circle, then a 1/2 beat slider, then another.
00:50:269 (4,5) - End 3 a 1/2 beat early, and add a hit circle where the end of the slider would have been, then add a 1/2 reverse slider like so: https://osu.ppy.sh/ss/2542785
01:04:669 (1,2,3,4) - Looks better as https://osu.ppy.sh/ss/2542797
Rest is great, sorry I'm not modding alot, it's just a good map.

[Hard]
00:34:326 (8) - I suggest moving this a 1/2 beat after and putting a circle on the beginning of the slider as so: https://osu.ppy.sh/ss/2542831
01:41:698 (6) - New combo much? :)
01:45:469 (8,9,1,2,3,4) - This is kind of an awkward shape. Make it circular with ctrl+shift+D...
01:53:012 (2,3) - This is the absolute lowest of lows you can go to in mapping. Move 3 to the beginning of 4... cant believe you did this XD
01:57:812 (3,4,5,6) - Oh god same thing as above, move 4 and 5 to the beginning of 6...
02:11:869 (1,2,3) - This isn't even a suggestion oh god this is great :33333
meii18

dorothy3242 wrote:

I'm sorry it.. I made no changes with this mod. I really did try to look at every single suggestion to try to see why you suggested it, and how/if it would improve the map, if not, is there something else to improve the map where you think it could be improved, and such.... .. Thank you for it though I still appreciate it and I'll list stuff you mentioned down too and keep it in mind and..
b.) look back on again to try to reconsider / retry to find a way to do something similar that is better than what is currently there
Also you should probably avoid putting ()'s that makes the editor jump to the nearest circle instead of the given time >_<
Ooops ! Sorry ! I forgot to redl ;w; I will mod again >////<
I redownload and again those issues . Maybe I'll catch you in game and I'll make a IRC with you to understand :(
guineaQ
Just super quick pointer


  • You applied whistle on slider body for these
    they sound pretty annoying on some skins/default skin. Please remove them.

    Beginner
  1. 01:07:412 (1) -
  2. 02:00:898 (4) -
  3. 02:11:869 (1) -

    Easy
  4. 00:09:812 (4) -
  5. 00:22:155 (4) -
  6. 00:26:269 (1) -
  7. 00:33:126 (3) -
  8. 00:45:469 (1) -
  9. 01:00:555 (5) -
  10. 01:08:784 (2) -
  11. 01:34:841 (4) -
  12. 01:48:555 (3) -
  13. 01:52:669 (2) -
  14. 02:06:384 (5,6) -
  15. 02:11:869 (3) -

    Normal
  16. 00:13:926 (3) -
  17. 00:16:669 (3) -
  18. 00:19:412 (3) -
  19. 00:22:155 (3) -
  20. 00:34:498 (1) -
  21. 00:51:641 (2) -
  22. 01:01:241 (4) -
  23. 01:09:126 (1) -
  24. 01:11:526 (1,2) -
  25. 01:36:212 (4) -
  26. 01:43:755 (2) -
  27. 01:55:412 (4,5) -
  28. 02:00:898 (1) -
  29. 02:06:384 (1,2) -
  30. 02:10:498 (1,2) -

    Hard
  31. 00:03:984 (6) -
  32. 00:06:726 (9) -
  33. 00:09:469 (10) -
  34. 00:24:726 (4,5) -
  35. 00:26:269 (1) -
  36. 00:27:469 (4,5) -
  37. 00:29:012 (1) -
  38. 00:30:212 (5) -
  39. 00:31:755 (1) -
  40. 00:34:326 (8) -
  41. 00:49:412 (6,7) -
  42. 00:50:955 (1,2) -
  43. 01:01:241 (7) -
  44. 01:05:355 (3) -
  45. 01:11:870 (3) -
  46. 01:12:555 (6) -
  47. 01:32:098 (1,2) -
  48. 01:55:755 (3) -
  49. 01:56:441 (6) -
  50. 01:58:326 (6) -
  51. 02:02:955 (4) -
  52. 02:06:726 (3) -
  53. 02:07:412 (6) -
I am surprised that nobody caught these after 3 pages of mod.

oh yeah
NO KDS FOR THE LOVE OF RNG
meii18
Catched the mapper and made a IRC about some issues in Beginner and Easy diff .
SPOILER
08:29 ByBy_ChAn: hi
08:29 dorothy3242: hi there
08:29 ByBy_ChAn: I redl your map and those issues so you agree with IRC to understand ?
08:30 dorothy3242: Sure that sounds fine to me
08:30 ByBy_ChAn: okay
08:31 dorothy3242: alright
08:31 ByBy_ChAn: beginner : you can rename it to ''super easy''
08:32 dorothy3242: super easy?
08:32 ByBy_ChAn: yes
08:32 ByBy_ChAn: because is most easier than easy diff
08:32 ByBy_ChAn: but pls change some sliders in beginner diff
08:32 dorothy3242: yeah, I did some looking around for this one
08:32 dorothy3242: all other easier than easy diffs I found were also called beginner
08:33 dorothy3242: so I'll keep it that way ><;
08:33 dorothy3242: which sliders? o:
08:33 ByBy_ChAn: lemme see
08:33 ByBy_ChAn: 00:01:584 (1)-
08:33 ByBy_ChAn: 00:04:326 (2)-
08:34 ByBy_ChAn: try to make a slider shape , not curve
08:34 dorothy3242: a slider shape?
08:34 ByBy_ChAn: sure
08:34 ByBy_ChAn: lemme make a ss
08:35 ByBy_ChAn: some pictures form qualified map
08:35 ByBy_ChAn: *from my qualified map
08:35 dorothy3242: ooh woah
08:35 ByBy_ChAn: https://osu.ppy.sh/ss/2547019
08:36 ByBy_ChAn: or this
08:36 ByBy_ChAn: https://osu.ppy.sh/ss/2547029
08:37 dorothy3242: hmm I see slider shapes like those
08:38 ByBy_ChAn: yes but pls don't make much curved sliders because the diff will become too boring for player
08:38 dorothy3242: Okay I'll look at them and try to see where I can do other-than-curves
08:39 ByBy_ChAn: good :0
08:39 ByBy_ChAn: *:)
08:39 dorothy3242: c:
08:44 dorothy3242: is that all o: ?
08:44 ByBy_ChAn: not yet
08:44 ByBy_ChAn: there are issues
08:45 dorothy3242: okay
08:45 dorothy3242: o:
08:48 ByBy_ChAn: imo add some notes because is too boring x///x
08:48 ByBy_ChAn: example :
08:48 ByBy_ChAn: here 00:14:612 ()-
08:49 ByBy_ChAn: 00:03:641 ()-
08:51 ByBy_ChAn: 00:11:869 ()-
08:52 dorothy3242: for these I'd be worried it'd make it too hard for a beginner ><
08:52 ByBy_ChAn: what ? don't worry
08:52 ByBy_ChAn: is not hard xD
08:52 dorothy3242: for a beginner maybe :o
08:52 ByBy_ChAn: I know what I'm doing
08:52 ByBy_ChAn: this is not a problem
08:53 ByBy_ChAn: maybe you should see some beginner diffs from ranked maps
08:54 dorothy3242: I did and took notes
08:54 ByBy_ChAn: good
08:54 ByBy_ChAn: 00
08:54 ByBy_ChAn: :oops
08:54 dorothy3242: all the beginners I know of at least are also one note every other thick o:
08:54 dorothy3242: or more
08:54 dorothy3242: tick*
08:56 ByBy_ChAn: 00:14:612 (2)- place it on x:256 y:184 to can make a blanket with 00:12:555 (1)- and with 00:15:298 (3)-
08:57 dorothy3242: ?? on beginner
08:57 dorothy3242: ??
08:58 ByBy_ChAn: yes of course
08:59 ByBy_ChAn: https://osu.ppy.sh/ss/2547195
08:59 dorothy3242: but that'd be a jump in a beginner ?
08:59 ByBy_ChAn: is not a jump
09:00 ByBy_ChAn: is a blanket
09:00 ByBy_ChAn: maybe you should learn more things xD
09:00 dorothy3242: but it's very far away from the other notes when looking at usual spacing?? o:
09:01 ByBy_ChAn: is not far
09:01 ByBy_ChAn: I saw this blanket on ranked easy diffs
09:01 dorothy3242: like uh I have the ds set to .7 and that'd be 1.1
09:02 ByBy_ChAn: it's not a problem
09:02 ByBy_ChAn: because is not so far
09:02 dorothy3242: for a beginner? ;;
09:03 ByBy_ChAn: don't worry
09:03 ByBy_ChAn: is not
09:03 ByBy_ChAn: check the Ai mod
09:03 dorothy3242: for a beginner??? ;;
09:03 dorothy3242: yeah the AIMod complains about the spacing there if I do that
09:03 ByBy_ChAn: hmm ok lemme see
09:05 ByBy_ChAn: try this :
09:06 ByBy_ChAn: https://osu.ppy.sh/ss/2547245
09:06 ByBy_ChAn: the distance error disappear
09:06 dorothy3242: hmm..
09:07 dorothy3242: I'm concerned that putting a note every white tick throughout beginner would make it too close to the easy difficulty >_<
09:07 dorothy3242: every other white tick*
09:08 ByBy_ChAn: well you don't need to put a circle on every white tick
09:08 ByBy_ChAn: where you want
09:11 dorothy3242: hmm
09:13 ByBy_ChAn: well?
09:14 dorothy3242: where I want is well
09:14 ByBy_ChAn: good
09:15 dorothy3242: it's not really I can't really find anywhere so far that it's where I would want it
09:15 ByBy_ChAn: As I said in thread , there are some ugly sliders like this : 00:31:755 (2)- in beginner
09:15 dorothy3242: because even if it's a little bit boring it is meant to be the easiest of easy and easy easier than easy
09:15 dorothy3242: okay I'll fix that one
09:15 ByBy_ChAn: well it should be a little like easy diff
09:15 ByBy_ChAn: :)
09:16 dorothy3242: but there is an easy diff c:
09:16 ByBy_ChAn: ehh
09:16 dorothy3242: so easier than the easy c:
09:16 ByBy_ChAn: but why I said to put some notes in beginner ? To not skip the beat parts
09:17 dorothy3242: It's kind of following the overall rhythm of the music more than specific beats
09:18 ByBy_ChAn: well I saw you skip some beats in beginner diff
09:18 dorothy3242: for a slider like 00:31:755 (2) - do you think something like http://puu.sh/eE04H/8f61079933.jpg would work better
09:18 dorothy3242: ?
09:18 ByBy_ChAn: sure
09:18 dorothy3242: okay c:
09:19 ByBy_ChAn: another thing
09:19 dorothy3242: ?
09:20 ByBy_ChAn: 02:05:012 (4)- Place it on x:280 y:257 to stack it with 02:02:955 (2)-
09:20 dorothy3242: oh how did I mess that one up
09:20 dorothy3242: fixed ><
09:20 ByBy_ChAn: :)
09:21 dorothy3242: c:
09:21 ByBy_ChAn: lemme see again the beginner diff
09:22 dorothy3242: ? you mean I update it? o:
09:22 ByBy_ChAn: not yet
09:22 dorothy3242: ? ok
09:23 ByBy_ChAn: 00:12:555 (1)- hit drum clap at the slider tail , not hit soft clap
09:23 ByBy_ChAn: 00:15:298 (3)- ^
09:25 ByBy_ChAn: 00:18:041 (1)- here you forgot to add clap at the slider's tail . Add it but before that remove the hit drum finish from slider's arrow
09:25 ByBy_ChAn: 00:20:784 (2)- ^
09:26 dorothy3242: okie dokie ovo/
09:26 ByBy_ChAn: :)
09:26 ByBy_ChAn: 00:34:498 (1)- soft finish not normal finish
09:26 dorothy3242: C:
09:27 dorothy3242: ? how come o:
09:28 ByBy_ChAn: well normal hitfinish doesn't fit well the music background so soft finish works perfectly :3
09:28 dorothy3242: ooh I see :3
09:28 dorothy3242: I'll go through and do that for the other finishes too then :O
09:28 ByBy_ChAn: 01:07:412 (1)- ^ on slider's head
09:28 ByBy_ChAn: oki
09:29 ByBy_ChAn: 01:18:384 (1)- ^
09:30 ByBy_ChAn: 01:29:355 (1)- ^ hit softfinish
09:30 ByBy_ChAn: ok . whee
09:31 dorothy3242: wheee
09:31 ByBy_ChAn: *where 's finish , change the auddition to soft
09:32 dorothy3242: okay ovo/
09:32 dorothy3242: shoudln't be too hard
09:32 dorothy3242: all the finishes coincide around the bookmarks
09:32 dorothy3242: ovo
09:32 ByBy_ChAn: yes
09:33 ByBy_ChAn: call me back after you fixed all finishes
09:34 dorothy3242: okay
09:53 dorothy3242: okay I've fixed the finishes (and went and got some foood)
09:53 ByBy_ChAn: ok
09:56 dorothy3242: ovo
09:56 ByBy_ChAn: you can now continue ?
09:56 dorothy3242: yes
09:56 ByBy_ChAn: ok
10:02 ByBy_ChAn: 00:56:441 (1)- This should be 1/2 slider , not 1/1
10:02 ByBy_ChAn: I mean the slider's tail end on big white tick
10:03 dorothy3242: in beginner?
10:03 ByBy_ChAn: yes
10:03 ByBy_ChAn: 01:01:926 (1)- 1/2 slider
10:03 dorothy3242: most sliders in this diff are 1/1 though
10:04 ByBy_ChAn: lemme see
10:04 dorothy3242: so just these two?
10:04 ByBy_ChAn: yes
10:05 ByBy_ChAn: well those big sliders are 1/2 sliders
10:06 dorothy3242: ah
10:06 dorothy3242: alright I'll fix these
10:08 ByBy_ChAn: also , on 00:58:498 ()- you can add here a note to make a blanket with 00:56:441 (1)- and then place 00:58:498 ()- on x:175 y:226 and then place 00:59:184 (3)- on x:241 y:135 to avoid spacing error
10:08 ByBy_ChAn: I know is hard for you xD
10:09 dorothy3242: yeah it's a bit hard to make it fit xD;
10:09 ByBy_ChAn: ok
10:10 dorothy3242: especially with those time signatures
10:10 dorothy3242: because with the () they like to jump to the nearest hitcircle instead
10:10 ByBy_ChAn: hmmm
10:10 dorothy3242: 00:58:498 -
10:11 ByBy_ChAn: no it means there isn't object
10:11 dorothy3242: vs 00:58:498 ()-
10:11 dorothy3242: if there's no object don't put parentheses
10:11 ByBy_ChAn: ehh my style XD
10:11 dorothy3242: but see how the one with parentheses jumps to 00:59:184 (2) - instead?
10:11 ByBy_ChAn: yes
10:11 ByBy_ChAn: I guess
10:11 dorothy3242: yeah ;-;
10:13 ByBy_ChAn: but before end this irc , you have a issue on easy diff
10:13 dorothy3242: ?
10:14 ByBy_ChAn: 00:04:326 (2)- As I said in thread , here doesn't works a 1/3 slider
10:14 dorothy3242: 1/3?
10:14 ByBy_ChAn: yes
10:14 ByBy_ChAn: I mean this slider is on 3 big white ticks
10:15 dorothy3242: ?? http://puu.sh/eE7zh/41aa944b5e.jpg oh
10:19 dorothy3242: Okay I'll fix it
10:19 ByBy_ChAn: good
10:19 ByBy_ChAn: here works 1/2 slider I mean on 2 big white ticks
10:20 dorothy3242: okay
10:20 ByBy_ChAn: :)
10:20 dorothy3242: C:
10:20 dorothy3242: is that everything? o:
10:20 ByBy_ChAn: sure
10:20 ByBy_ChAn: I have to mod a map ;w;
10:21 ByBy_ChAn: lemme post the irc :3
Good Luck ! >////<
Topic Starter
Noffy
Bucket of Mackerel here I thought applying two mods at a time was hard.

ByBy_ChAn wrote:

dorothy3242 wrote:

I'm sorry it.. I made no changes with this mod. I really did try to look at every single suggestion to try to see why you suggested it, and how/if it would improve the map, if not, is there something else to improve the map where you think it could be improved, and such.... .. Thank you for it though I still appreciate it and I'll list stuff you mentioned down too and keep it in mind and..
b.) look back on again to try to reconsider / retry to find a way to do something similar that is better than what is currently there
Also you should probably avoid putting ()'s that makes the editor jump to the nearest circle instead of the given time >_<
Ooops ! Sorry ! I forgot to redl ;w; I will mod again >////<
It's okay some of those blanket suggestions really had me wondering about that possibility >< Thank you for being willing to mod again ;w;

ByBy_ChAn wrote:

Catched the mapper and made a IRC about some issues in Beginner and Easy diff .
SPOILER
08:29 ByBy_ChAn: hi
08:29 dorothy3242: hi there
08:29 ByBy_ChAn: I redl your map and those issues so you agree with IRC to understand ?
08:30 dorothy3242: Sure that sounds fine to me
08:30 ByBy_ChAn: okay
08:31 dorothy3242: alright
08:31 ByBy_ChAn: beginner : you can rename it to ''super easy''
08:32 dorothy3242: super easy?
08:32 ByBy_ChAn: yes
08:32 ByBy_ChAn: because is most easier than easy diff
08:32 ByBy_ChAn: but pls change some sliders in beginner diff
08:32 dorothy3242: yeah, I did some looking around for this one
08:32 dorothy3242: all other easier than easy diffs I found were also called beginner
08:33 dorothy3242: so I'll keep it that way ><;
08:33 dorothy3242: which sliders? o:
08:33 ByBy_ChAn: lemme see
08:33 ByBy_ChAn: 00:01:584 (1)-
08:33 ByBy_ChAn: 00:04:326 (2)-
08:34 ByBy_ChAn: try to make a slider shape , not curve
08:34 dorothy3242: a slider shape?
08:34 ByBy_ChAn: sure
08:34 ByBy_ChAn: lemme make a ss
08:35 ByBy_ChAn: some pictures form qualified map
08:35 ByBy_ChAn: *from my qualified map
08:35 dorothy3242: ooh woah
08:35 ByBy_ChAn: https://osu.ppy.sh/ss/2547019
08:36 ByBy_ChAn: or this
08:36 ByBy_ChAn: https://osu.ppy.sh/ss/2547029
08:37 dorothy3242: hmm I see slider shapes like those
08:38 ByBy_ChAn: yes but pls don't make much curved sliders because the diff will become too boring for player
08:38 dorothy3242: Okay I'll look at them and try to see where I can do other-than-curves
08:39 ByBy_ChAn: good :0
08:39 ByBy_ChAn: *:)
08:39 dorothy3242: c:
08:44 dorothy3242: is that all o: ?
08:44 ByBy_ChAn: not yet
08:44 ByBy_ChAn: there are issues
08:45 dorothy3242: okay
08:45 dorothy3242: o:
08:48 ByBy_ChAn: imo add some notes because is too boring x///x
08:48 ByBy_ChAn: example :
08:48 ByBy_ChAn: here 00:14:612 ()-
08:49 ByBy_ChAn: 00:03:641 ()-
08:51 ByBy_ChAn: 00:11:869 ()-
08:52 dorothy3242: for these I'd be worried it'd make it too hard for a beginner ><
08:52 ByBy_ChAn: what ? don't worry
08:52 ByBy_ChAn: is not hard xD
08:52 dorothy3242: for a beginner maybe :o
08:52 ByBy_ChAn: I know what I'm doing
08:52 ByBy_ChAn: this is not a problem
08:53 ByBy_ChAn: maybe you should see some beginner diffs from ranked maps
08:54 dorothy3242: I did and took notes
08:54 ByBy_ChAn: good
08:54 ByBy_ChAn: 00
08:54 ByBy_ChAn: :oops
08:54 dorothy3242: all the beginners I know of at least are also one note every other thick o:
08:54 dorothy3242: or more
08:54 dorothy3242: tick*
08:56 ByBy_ChAn: 00:14:612 (2)- place it on x:256 y:184 to can make a blanket with 00:12:555 (1)- and with 00:15:298 (3)-
08:57 dorothy3242: ?? on beginner
08:57 dorothy3242: ??
08:58 ByBy_ChAn: yes of course
08:59 ByBy_ChAn: https://osu.ppy.sh/ss/2547195
08:59 dorothy3242: but that'd be a jump in a beginner ?
08:59 ByBy_ChAn: is not a jump
09:00 ByBy_ChAn: is a blanket
09:00 ByBy_ChAn: maybe you should learn more things xD
09:00 dorothy3242: but it's very far away from the other notes when looking at usual spacing?? o:
09:01 ByBy_ChAn: is not far
09:01 ByBy_ChAn: I saw this blanket on ranked easy diffs
09:01 dorothy3242: like uh I have the ds set to .7 and that'd be 1.1
09:02 ByBy_ChAn: it's not a problem
09:02 ByBy_ChAn: because is not so far
09:02 dorothy3242: for a beginner? ;;
09:03 ByBy_ChAn: don't worry
09:03 ByBy_ChAn: is not
09:03 ByBy_ChAn: check the Ai mod
09:03 dorothy3242: for a beginner??? ;;
09:03 dorothy3242: yeah the AIMod complains about the spacing there if I do that
09:03 ByBy_ChAn: hmm ok lemme see
09:05 ByBy_ChAn: try this :
09:06 ByBy_ChAn: https://osu.ppy.sh/ss/2547245
09:06 ByBy_ChAn: the distance error disappear
09:06 dorothy3242: hmm..
09:07 dorothy3242: I'm concerned that putting a note every white tick throughout beginner would make it too close to the easy difficulty >_<
09:07 dorothy3242: every other white tick*
09:08 ByBy_ChAn: well you don't need to put a circle on every white tick
09:08 ByBy_ChAn: where you want
09:11 dorothy3242: hmm
09:13 ByBy_ChAn: well?
09:14 dorothy3242: where I want is well
09:14 ByBy_ChAn: good
09:15 dorothy3242: it's not really I can't really find anywhere so far that it's where I would want it
09:15 ByBy_ChAn: As I said in thread , there are some ugly sliders like this : 00:31:755 (2)- in beginner
09:15 dorothy3242: because even if it's a little bit boring it is meant to be the easiest of easy and easy easier than easy
09:15 dorothy3242: okay I'll fix that one
09:15 ByBy_ChAn: well it should be a little like easy diff
09:15 ByBy_ChAn: :)
09:16 dorothy3242: but there is an easy diff c:
09:16 ByBy_ChAn: ehh
09:16 dorothy3242: so easier than the easy c:
09:16 ByBy_ChAn: but why I said to put some notes in beginner ? To not skip the beat parts
09:17 dorothy3242: It's kind of following the overall rhythm of the music more than specific beats
09:18 ByBy_ChAn: well I saw you skip some beats in beginner diff
09:18 dorothy3242: for a slider like 00:31:755 (2) - do you think something like http://puu.sh/eE04H/8f61079933.jpg would work better
09:18 dorothy3242: ?
09:18 ByBy_ChAn: sure
09:18 dorothy3242: okay c:
09:19 ByBy_ChAn: another thing
09:19 dorothy3242: ?
09:20 ByBy_ChAn: 02:05:012 (4)- Place it on x:280 y:257 to stack it with 02:02:955 (2)-
09:20 dorothy3242: oh how did I mess that one up
09:20 dorothy3242: fixed ><
09:20 ByBy_ChAn: :)
09:21 dorothy3242: c:
09:21 ByBy_ChAn: lemme see again the beginner diff
09:22 dorothy3242: ? you mean I update it? o:
09:22 ByBy_ChAn: not yet
09:22 dorothy3242: ? ok
09:23 ByBy_ChAn: 00:12:555 (1)- hit drum clap at the slider tail , not hit soft clap
09:23 ByBy_ChAn: 00:15:298 (3)- ^
09:25 ByBy_ChAn: 00:18:041 (1)- here you forgot to add clap at the slider's tail . Add it but before that remove the hit drum finish from slider's arrow
09:25 ByBy_ChAn: 00:20:784 (2)- ^
09:26 dorothy3242: okie dokie ovo/
09:26 ByBy_ChAn: :)
09:26 ByBy_ChAn: 00:34:498 (1)- soft finish not normal finish
09:26 dorothy3242: C:
09:27 dorothy3242: ? how come o:
09:28 ByBy_ChAn: well normal hitfinish doesn't fit well the music background so soft finish works perfectly :3
09:28 dorothy3242: ooh I see :3
09:28 dorothy3242: I'll go through and do that for the other finishes too then :O
09:28 ByBy_ChAn: 01:07:412 (1)- ^ on slider's head
09:28 ByBy_ChAn: oki
09:29 ByBy_ChAn: 01:18:384 (1)- ^
09:30 ByBy_ChAn: 01:29:355 (1)- ^ hit softfinish
09:30 ByBy_ChAn: ok . whee
09:31 dorothy3242: wheee
09:31 ByBy_ChAn: *where 's finish , change the auddition to soft
09:32 dorothy3242: okay ovo/
09:32 dorothy3242: shoudln't be too hard
09:32 dorothy3242: all the finishes coincide around the bookmarks
09:32 dorothy3242: ovo
09:32 ByBy_ChAn: yes
09:33 ByBy_ChAn: call me back after you fixed all finishes
09:34 dorothy3242: okay
09:53 dorothy3242: okay I've fixed the finishes (and went and got some foood)
09:53 ByBy_ChAn: ok
09:56 dorothy3242: ovo
09:56 ByBy_ChAn: you can now continue ?
09:56 dorothy3242: yes
09:56 ByBy_ChAn: ok
10:02 ByBy_ChAn: 00:56:441 (1)- This should be 1/2 slider , not 1/1
10:02 ByBy_ChAn: I mean the slider's tail end on big white tick
10:03 dorothy3242: in beginner?
10:03 ByBy_ChAn: yes
10:03 ByBy_ChAn: 01:01:926 (1)- 1/2 slider
10:03 dorothy3242: most sliders in this diff are 1/1 though
10:04 ByBy_ChAn: lemme see
10:04 dorothy3242: so just these two?
10:04 ByBy_ChAn: yes
10:05 ByBy_ChAn: well those big sliders are 1/2 sliders
10:06 dorothy3242: ah
10:06 dorothy3242: alright I'll fix these
10:08 ByBy_ChAn: also , on 00:58:498 ()- you can add here a note to make a blanket with 00:56:441 (1)- and then place 00:58:498 ()- on x:175 y:226 and then place 00:59:184 (3)- on x:241 y:135 to avoid spacing error
10:08 ByBy_ChAn: I know is hard for you xD
10:09 dorothy3242: yeah it's a bit hard to make it fit xD;
10:09 ByBy_ChAn: ok
10:10 dorothy3242: especially with those time signatures
10:10 dorothy3242: because with the () they like to jump to the nearest hitcircle instead
10:10 ByBy_ChAn: hmmm
10:10 dorothy3242: 00:58:498 -
10:11 ByBy_ChAn: no it means there isn't object
10:11 dorothy3242: vs 00:58:498 ()-
10:11 dorothy3242: if there's no object don't put parentheses
10:11 ByBy_ChAn: ehh my style XD
10:11 dorothy3242: but see how the one with parentheses jumps to 00:59:184 (2) - instead?
10:11 ByBy_ChAn: yes
10:11 ByBy_ChAn: I guess
10:11 dorothy3242: yeah ;-;
10:13 ByBy_ChAn: but before end this irc , you have a issue on easy diff
10:13 dorothy3242: ?
10:14 ByBy_ChAn: 00:04:326 (2)- As I said in thread , here doesn't works a 1/3 slider
10:14 dorothy3242: 1/3?
10:14 ByBy_ChAn: yes
10:14 ByBy_ChAn: I mean this slider is on 3 big white ticks
10:15 dorothy3242: ?? http://puu.sh/eE7zh/41aa944b5e.jpg oh
10:19 dorothy3242: Okay I'll fix it
10:19 ByBy_ChAn: good
10:19 ByBy_ChAn: here works 1/2 slider I mean on 2 big white ticks
10:20 dorothy3242: okay
10:20 ByBy_ChAn: :)
10:20 dorothy3242: C:
10:20 dorothy3242: is that everything? o:
10:20 ByBy_ChAn: sure
10:20 ByBy_ChAn: I have to mod a map ;w;
10:21 ByBy_ChAn: lemme post the irc :3
Good Luck ! >////<
Seriously thanks ovo/

Mako Sakata wrote:

Hellooo from my mod queue~ Oh woah hi there c:

[General]
  1. I think Beginner diff is not necesarry needed. Well you see your Easy diff is already easy enough to play. What you need is an Insane diff to complete the mapset imo
I'll keep beginner

[Hard]
  1. 00:01:584 (1,2,3,4,5) - A bit concern about that one, why not have same rhythm as 00:04:669 (1,2,3,4,5,6,7,8) - and 00:07:412 (1,2,3,4,5,6,7,8,9) - I think it'll sound better if have same rhythm like that It's meant to be build up o:
  2. 00:10:841 (4) - Move that to x:216 y:120? to have paralel straight flow from (2) and (3) Okay o:
  3. 00:12:898 (1) - Move it one grid to right for better blanket x:240 y:152 then move this three 00:13:926 (1,2,3) - to x:156 y:136 to make this 00:14:269 (3) - perfectly stack with 00:12:898 (1) - Instead I'll adjust the slider for a hopefully better blanket
  4. 00:15:641 (3) - For a better flow, how about you ctrl+g this one and this one 00:15:984 (4,5) - , well I think the zigzag flow betwen the much better when yo do ctrl+g Oh I see what you mean. Okay, I'll do that + some other small changes to this section to make this work.
  5. 00:19:755 (3) - Also ctrl+g that, it's better to have that (3) downward then ctrl+g this one 00:20:269 (4,5) - and move (5) to x:394 and y:141 Wait What I'm a bit confused (3) is already moving downwards?
  6. 00:22:841 (3) - I think that one is better stop on white tick rather on red tick, because you miss the clap sound on music and I think it'll flow better It's mean to go to that er, what I describe as the "dwindling down sound" and if it ends earlier than before that ends it sounds a bit strange to me uh.
  7. 00:26:955 (3) - Make it a curve? well it's like you can make this whole section 00:26:784 (2,3,4,5,6,7) - on curve slider It's meant to be like 00:24:212 (3) - but I'll make a change to the angle it's at to make it lesss strange
  8. 00:27:812 (5) - For a better flow, I think you can ctrl+g that and a make a bit jump between 00:27:812 (5) - and 00:28:155 (6) - As far as I see as the hardest diff on the mapset it was lack of jumps, so it's probably be ok if we put some "lack of jumps" There are 0 jumps unless unintentional ahaha; It wont be the hardest diff forever because Okoratu is making GD Insane(s). I think I'll leave this as it it.
  9. 00:31:069 (8,9,10) - How about you following ds instead maybe move to x:169 Y:138? I see no reason to put that on 1.30 ds because it have same rhythm as 00:13:926 (1,2,3) - and 00:14:612 (4,5,6) - that follow on 1.1 ds Oops fixed>_<
  10. 00:49:755 (7) - For better flow you ctrl+g that a make a bit jump with 00:50:098 (8) - Nahhnh I'm against having a jump there
  11. 00:56:612 (2) - Move this to x:272 y:144? to make better triangel between them 00:56:612 (2,3,4) - But the line is meant to be like the 00:57:126 (5) - slider for example
  12. 00:57:983 (7) - Same as above move this to x:272 y:240?^
  13. 01:01:241 (7) - Please fix the nodes on that one, so can blanket properly with (6) Okay fix attempted
  14. 01:02:097 (2) - Move to x:240 y:144?I prioritize keeping the line over making a triangle
  15. 01:03:468 (7) - Move to x:240 y:240?^
  16. 01:06:726 (7) - How about make that slider stop on white tick instead? because you'll miss the clap sound on that But wouldn't it be a bit odd to be following the vocals the whole time then end early here?
  17. 01:08:441 (5) - For a better flow ctrl+g that and make a bit jump with 01:08:784 (1) - This part doesn't really call for a jump I don't think.
  18. 01:08:955 (2,4) - Ctrl+g that? for some reason the flow is better when it flow from downward to upward and actually I don't really like when (2) is stacked under 01:08:441 (5) - that's a bit tricky to play O h woah I see okay done.
  19. 01:10:326 (2) - Move that on 01:10:155 (1) - ? If you follow the lyric then it'll be better if (2) is stacked under (1) same as this 01:17:012 (1,2) - Okay fixed yes
  20. 01:31:241 (5,1) - You can blanket that neater Okay fixed I think
  21. 01:49:926 (6) - Why that one on S curve? well in my opinion that'll be better if on curve that blanket 01:48:898 (2,3) - and make a circular flow between 01:48:555 (1,2,3,4,5,6) - Alright I'll do that
[Normal]
  1. 00:11:869 - Add green line on that one, and set the volume 10~20% to silent the spinner end Oh ooops yes okay done
  2. 00:13:926 (3) - Make it something like this? http://puu.sh/eCCOp/7cbbfa8023.jpg The flow doesn't play good on curent state Realizing that I did that exact slider shape for the other two and not this one, done.
  3. 01:17:526 (2,3,4) - The flow reaaally bad, you can see the broken flow on (2,3,4) that kinda to sharp, maybe you can try something like this http://puu.sh/eCDjN/9ef40cc090.jpg Okay did something similiar.
  4. 02:02:784 (2) - Delete that? kinda not fit with the rhythm I don't really see what you mean so I'll leave it as it is for now.
  5. 02:06:384 (1,2) - That kinda bothering me, how about make them blanket better like this? http://puu.sh/eCEm9/2517823e54.jpg They aren't meant to blanket;

    I saw some overlap notes when play and not looking so good, maybe you can try to prevent some and the flow can be improve I'll try my best to sniff the overlaps out.
[]
What I concern on this mapset is the hitsound, well it's sound pretty random for me maybe it's just me or haha :p >_< yeah apparently they are lacking.
Goodluck then~ Thank you very much! :)

Okoratu wrote:

I think Beginner diff is not necesarry needed. Well you see your Easy diff is already easy enough to play. What you need is an Insane diff to complete the mapset imo
I'm doing the insane(s) :p
Okoratu are you keeping a tab open for this thread or what how do you reply so fast

finap wrote:

here the fuck we go Woo!

[Beginner]
00:56:441 (1) - Extend 1 more measure (4 beats) longer to go with the song... Hesitantly fixed
01:01:926 (1) - ^^^^^^^ Hesitantly fixed aswell
01:55:412 (4,1) - Way too much time in between these notes, add a single circle at the second beat Oops missed that one when fixing the kiai before done
02:09:126 (2) - Copy, paste after it, and flip it upside down and ctrl+g like this: https://osu.ppy.sh/ss/2542769 I didn't do this because that'd be too fast for beginner's intended difficulty, though it does look cool.

[Easy]
absolutely nothing to be angry at. great diff. (ノ◕ヮ◕)ノ*:・゚✧

[Normal]
00:33:126 (3,4,5) - Instead of doing this, do a hit circle, then a 1/2 beat slider, then another. That's really something that would fit better on the hard difficulty of this map imo.
00:50:269 (4,5) - End 3 a 1/2 beat early, and add a hit circle where the end of the slider would have been, then add a 1/2 reverse slider like so: https://osu.ppy.sh/ss/2542785 Deja vu I've seeen this suggestion before and I still don't like it. I'll leave it as it is.
01:04:669 (1,2,3,4) - Looks better as https://osu.ppy.sh/ss/2542797 I was a bit confused by this one before realizing you had ctrl+g'd 01:05:355 (2) - at which point I had to decide against it :'c... and try something else! c:
Rest is great, sorry I'm not modding alot, it's just a good map. S'alright

[Hard]
00:34:326 (8) - I suggest moving this a 1/2 beat after and putting a circle on the beginning of the slider as so: https://osu.ppy.sh/ss/2542831 I had it similar to that before and changed it because it didn't follow the vocals as well.
01:41:698 (6) - New combo much? :) Nope rule is new combo every 2 bars and then during kiai every bar :)
01:45:469 (8,9,1,2,3,4) - This is kind of an awkward shape. Make it circular with ctrl+shift+D... Symmetry with 01:40:326 (1,2,3,4,5,6,7,8,9,10) - ..
01:53:012 (2,3) - This is the absolute lowest of lows you can go to in mapping. Move 3 to the beginning of 4... cant believe you did this XD Absolute lowest of lows? Sir I think you need to play my third map. Moved 01:53:012 (2) elsewhere instead.
01:57:812 (3,4,5,6) - Oh god same thing as above, move 4 and 5 to the beginning of 6...Hmm this doesn't quite feel right so no change here.
02:11:869 (1,2,3) - This isn't even a suggestion oh god this is great :33333 :3

guineaQ wrote:

Just super quick pointer


  • You applied whistle on slider body for these
    they sound pretty annoying on some skins/default skin. Please remove them. What if I use default skin and think they sound nice what then

    Beginner
  1. 01:07:412 (1) - Okay
  2. 02:00:898 (4) - I think this one goes into the music pretty well so I'll keep it ye.
  3. 02:11:869 (1) - Okie dokie.

    Easy
  4. 00:09:812 (4) - Alright
  5. 00:22:155 (4) - I'll keep it since I think this also goes with the song pretty well probably.
  6. 00:26:269 (1) - Okay
  7. 00:33:126 (3) - A bright whistle to match a bright iiiiii
  8. 00:45:469 (1) - Okay done
  9. 01:00:555 (5) - Okay it sounds better without it.
  10. 01:08:784 (2) - I'll keep this one it sounds empty without
  11. 01:34:841 (4) - Okay
  12. 01:48:555 (3) - Okay
  13. 01:52:669 (2) - I'll keep this one it also sounds empty without
  14. 02:06:384 (5,6) - Okay for consistency with the other Yellow's in this difficulty.
  15. 02:11:869 (3) - I think I'll keep this one.

    Normal
  16. 00:13:926 (3) - Keeping for whii
  17. 00:16:669 (3) - Keeping for whoo
  18. 00:19:412 (3) - Keeping for whaa
  19. 00:22:155 (3) - This part of the song in every map I intend to keep the whistle there.
  20. 00:34:498 (1) - A bright whistle to match a bright iiiiii
  21. 00:51:641 (2) - Sure thing.
  22. 01:01:241 (4) - Alrighters.
  23. 01:09:126 (1) - Aye aye sir okay
  24. 01:11:526 (1,2) - No
  25. 01:36:212 (4) - Roger that
  26. 01:43:755 (2) - Okay
  27. 01:55:412 (4,5) - No thanks
  28. 02:00:898 (1) - Task accomplished
  29. 02:06:384 (1,2) - No I must protect the yellows
  30. 02:10:498 (1,2) - Okie dokie makie donie

    Hard
  31. 00:03:984 (6) - Beep=whistle
  32. 00:06:726 (9) - Beep=whistle
  33. 00:09:469 (10) - Beep=whistle
  34. 00:24:726 (4,5) - Will keep
  35. 00:26:269 (1) -Whistle removed succesfully
  36. 00:27:469 (4,5) - Nah
  37. 00:29:012 (1) - Sure thing
  38. 00:30:212 (5) - Sure
  39. 00:31:755 (1) - Operation completed
  40. 00:34:326 (8) - A bright whistle for a bright iiii
  41. 00:49:412 (6,7) - Keeping to attempt consistency with previous decisions.
  42. 00:50:955 (1,2) - Maybe I'm a weirdo that likes the whistle but this sounds a bit empty without ;-;
  43. 01:01:241 (7) - n-nh-nah
  44. 01:05:355 (3) - Alright
  45. 01:11:870 (3) - preserve the
  46. 01:12:555 (6) - yellows
  47. 01:32:098 (1,2) - Okay
  48. 01:55:755 (3) - Preserve the
  49. 01:56:441 (6) - Yellows
  50. 01:58:326 (6) - Okay it sounds better without.
  51. 02:02:955 (4) - Okay it sounds better without and allows the ear to be free and puts more of that emphasis on the yellows alright okay alright.
  52. 02:06:726 (3) - Yellow
  53. 02:07:412 (6) - Yellow
I am surprised that nobody caught these after 3 pages of mod. 4 now.

oh yeah
NO KDS FOR THE LOVE OF RNG
SHOOT I ACCIDENTALLY KDS what do do
I didn't mean to seriously I'm sorry ;__;
;__; I accdientally dlick there instead of byby cahan post and didn't even notice until now
Wahth do do
I don't know waht do do

panic
pancic
stress
continue panittc

so much panic I think I need to get off of osu for a bit and calm down before I cry or something from being a dorothy who probably worries too much
I'm surprised it took me this long to screw up and do something like this on accident panci anpanic plz edont' nhurt me
guineaQ


This just made my day LMAO

Just because I had such good laugh with this, feel free to ask me for a mod on this mapset later (I can't stop laughing)
Lavender
Sorry for the delay

[General]
  1. Check AiMod: Filesize of the mapset exceeds 24MB with video.
  2. Beginner Diff is unnecessary imo
I'm sorry I con't mod easy & normal.... Just give you some suggestions: make your sliders regular and neat, current version seems pretty random.

[Hard]
  1. 00:34:326 (8) - Move to 00:34:498 and make it ends at 00:35:869
  2. 01:01:241 (7) - Blanket well
  3. 01:47:012 (6,7,8,9,10) - Change to 1/1+1/2 slider?
  4. 02:02:784 (3,4) - Move 3 up a bit, 4 blanket well;
  5. 02:08:784 (5,1) - Blanket well.
I booom...我不会摸这图啊。。。
Faan
oh dear offset should've be 1583 the whole time, please dorothy
you might need to resnap all the notes and time lines
kds pls
/me runs
Topic Starter
Noffy

[Teichan] wrote:

Sorry for the delay It's okay it seems to be the week of month later mods and it makes me pretty happy #'w'#

[General]
  1. Check AiMod: Filesize of the mapset exceeds 24MB with video. ;A;
  2. Beginner Diff is unnecessary imo I can't tell if joking just because I asked please not to say that or if serious.

    I'm sorry I con't mod easy & normal.... Just give you some suggestions: make your sliders regular and neat, current version seems pretty random. ?

    [Hard]
    1. 00:34:326 (8) - Move to 00:34:498 and make it ends at 00:35:869 Many mods point this note out, but give different time suggestions for it.. >_< I'll leave it as is for now because it seems to be the closest as is.
    2. 01:01:241 (7) - Blanket well Ok tried to fix for the 7th time
    3. 01:47:012 (6,7,8,9,10) - Change to 1/1+1/2 slider? I don't think that would play the way I intended
    4. 02:02:784 (3,4) - Move 3 up a bit, 4 blanket well; It's not meant to be a blanket and would be super cramped if it were. I'll try something else to make it look better.
    5. 02:08:784 (5,1) - Blanket well. It's not supposed to blanket but this made me notice I broke kiai ds there thanks did something cool in its place.
I booom...我不会摸这图啊。。。
Thanks for the mod! ovo/

Faan wrote:

oh dear offset should've be 1583 the whole time, please dorothy
you might need to resnap all the notes and time lines
kds pls
/me runs
Holy Waffle this mod is helpful here's .4 kds rounded! :)
Okoratu
all combocolors should make sense except for the pink because it was created by playing around with filters until this scary thing happened lol.
so anyway i'm storing it here so i don't lose it no matter what i do
to do:
  1. 2x Insane 100%
  2. hitsounding 100%
yooooo
Faan
n00b

noob beginner:
00:04:326 (2) - move to 120,170 for butter blanket
01:14:269 (1,2) - nazi blanket

wow 0.76*

easy:
00:29:012 (1) - rotate 1 degree around selection center or naziblanket
01:43:069 (3,1) - little overlap

Noobmal:
00:20:441 (4,1,2) - naziblanketable
01:53:698 - sounds like new note B|
01:58:326 (1) - maybe remove with the next one, I know it is a harder part any everything but.

Hard:
00:01:584 (1) - rhythmn kinda weird, maybe similiar to something like - http://puu.sh/eTki9/425f62f65f.jpg
00:05:012 (2,3) - this is a place where you might want to keep DS so it looks clean
00:34:326 (8) - move to the white tick after, add note here
00:57:983 (7,8,9) - better triangle same as previous and after to looks neater, ignorable
02:07:926 (2) - DS issue, 108,97 for dem sake of neatness

colour suggestion: http://puu.sh/eTl3B/eef85b4d33.png

bye
/me flies away
Topic Starter
Noffy

Faan wrote:

n00b Best B-Day Present Ever

noob beginner:
00:04:326 (2) - move to 120,170 for butter blanket where's the bread. Done.
01:14:269 (1,2) - nazi blanket Fixe

wow 0.76* best diff

easy:
00:29:012 (1) - rotate 1 degree around selection center or naziblanket okay kk
01:43:069 (3,1) - little overlap Slider is now funkier because it was also overlappin with 01:41:698 (2) -

Noobmal:
00:20:441 (4,1,2) - naziblanketable Attempt made
01:53:698 - sounds like new note B| oops now there /is/ a new note.
01:58:326 (1) - maybe remove with the next one, I know it is a harder part any everything but. alrikay

Hard:
00:01:584 (1) - rhythmn kinda weird, maybe similiar to something like - http://puu.sh/eTki9/425f62f65f.jpg Tried something like that
00:05:012 (2,3) - this is a place where you might want to keep DS so it looks clean fix'id
00:34:326 (8) - move to the white tick after, add note here I give in to the most frequently suggested alternative orz
00:57:983 (7,8,9) - better triangle same as previous and after to looks neater, ignorable ?
02:07:926 (2) - DS issue, 108,97 for dem sake of neatness Oops fixed

colour suggestion: http://puu.sh/eTl3B/eef85b4d33.png suggestion gracefully rejected

bye
/me flies away
Still best birthday gift ever
Kibbleru
pls dorothy, dont use yellow to reply to stuff, its so hard to read.
Topic Starter
Noffy

Kibbleru wrote:

pls dorothy, dont use yellow to reply to stuff, its so hard to read.
but Yellow is best color !
If not red or blue or black what other options do I have though OTL
And whenever I reply using yellow I don't use true yellow #FFFF00 but instead a light orange #FFBF00 because true yellow would be hard to read.
Exote
Sh*t forgot to mention this xD so, Hi! NM from my queue.
Beginner
00:23:526 (1,2) - I personally think that those two wavy sliders could be replaced with those instead.
00:29:012 (1) - Curve the slider a little bit like this so you can get a better blanket, that's right, blankets rule.
00:31:755 (2) - Perhaps you could remove the whistle from this slider, I don't see the point of it.
00:48:212 (2) - If you make this slider look like this , it flows better imo.
01:34:841 (1) - I also think that this clap on the beginning of the slider doesn't sound good.
Easy
00:18:726 (1) - Consider removing this clap, doesn't sound right.
00:55:755 (6) - Move this circle down one time, so it could form a better triangle pattern.
01:58:155 (3) - Straighten this slider like this, so you could get a better looking blanket.
Normal
00:07:755 (2) - Make this slider like this.
00:34:498 (1) - Put a circle instead of this slider, doesn't really sound good.
The last two kiai-timed parts, the spacing there looks a bit of a much for a normal difficulty, that's at least what I think.
Hard
00:20:784 (1,2) - Those two sliders look a bit loose, don't ya think? Curve them a bit, like this.
00:24:726 (4,5,6,7,8) - Instead of these elements, try making something like that, looks and sounds better imo.
00:26:784 (2) - Remove clap?
00:29:526 (2) - ^
00:34:498 (9) - A circle instead of this slider and place it here? Again, sounds better.
01:01:241 (7) - You can make this slider like this, flows and looks better.
01:14:269 (1) - Remove the clap from the end of this slider.
01:33:469 (5,6,7) - Here, form a blanket like this.
I heard some random claps throughout the whole hard, but don't really think they are a big problem.
oko's Insane
00:34:498 (1) - A circle instead of the slider?
01:53:869 (5) - Move this circle a bit to the top right, to form a blanket with the slider before it.
WOLLEY
00:22:069 (8) - NC?
00:22:155 (1) - Remove NC?
00:23:098 (10) - Here NC too?
00:34:498 (1) - Welp I'll be pointing it out again, I think that this slider doesn't sound good, for the sake of the map, put a circle instead~
01:56:784 (1) - Ctrl+V, and instead of the following slider, ctrl+H,J this one, flows better.
Overall this is it. Remember that I'm not a pro modder, I only said my thoughts about the map. Anyway good luck!
Okoratu

Exote wrote:

oko's Insane
00:34:498 (1) - A circle instead of the slider? ✘ i still like this slider
01:53:869 (5) - Move this circle a bit to the top right, to form a blanket with the slider before it. ✘ had it like this at first but ended up completely hating how it flows so it's this thing now asdkl;fj
WOLLEY
00:22:069 (8) - NC?
00:22:155 (1) - Remove NC?
00:23:098 (10) - Here NC too? the even 1 downbeat comboing tho
00:34:498 (1) - Welp I'll be pointing it out again, I think that this slider doesn't sound good, for the sake of the map, put a circle instead~ ✘ i actually grew to like this slidererer
01:56:784 (1) - Ctrl+V, and instead of the following slider, ctrl+H,J this one, flows better. ✔ i might not have gotten exactly what you wanted but i think i did something taht works
Overall this is it. Remember that I'm not a pro modder, I only said my thoughts about the map. Anyway good luck!
thanks~

update
osu file format v13

[General]
AudioFilename: YELLOWTRICKPV.mp3
AudioLeadIn: 0
PreviewTime: 67412
Countdown: 0
SampleSet: None
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 0.9000002

[Metadata]
Title:YELLOW TRICK
TitleUnicode:YELLOW TRICK
Artist:YuugouP
ArtistUnicode:融合P
Creator:dorothy3242
Version:WOLLEY
Source:
Tags:vocaloid rin len kagamine 融合電波 Yuugou Denpo 7:24 Akira Kenji 輝 naoyan Okoratu
BeatmapID:609853
BeatmapSetID:237515

[Difficulty]
HPDrainRate:7
CircleSize:4.3
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yellow Trick.avi"
0,0,"26940811.jpg",0,0
//Break Periods
2,35726,43498
2,78583,87384
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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139,52,103412,2,0,P|146:102|130:145,1,85,4|0,0:0|0:0,0:0:0:0:
51,315,103755,2,0,P|98:304|144:314,1,85,8|0,0:0|0:0,0:0:0:0:
273,364,104098,1,4,0:0:0:0:
258,180,104269,1,0,0:0:0:0:
262,173,104355,1,0,0:0:0:0:
266,166,104441,6,0,P|312:167|352:178,1,85,10|0,0:0|0:0,0:0:0:0:
417,265,104698,1,0,0:0:0:0:
417,265,104784,2,0,P|447:226|456:181,1,85,4|0,0:0|0:0,0:0:0:0:
445,98,105041,1,0,0:0:0:0:
445,98,105126,2,0,P|397:98|350:81,1,85,8|0,0:0|0:0,0:0:0:0:
208,24,105469,1,4,0:0:0:0:
173,193,105641,1,8,0:0:0:0:
44,82,105812,6,0,B|86:74|86:74|146:89,1,85,10|0,0:0|0:0,0:0:0:0:
238,127,106069,1,0,0:0:0:0:
238,127,106155,2,0,L|331:119,1,85,4|0,0:0|0:0,0:0:0:0:
471,53,106498,1,8,0:0:0:0:
414,233,106669,1,0,0:0:0:0:
370,42,106841,1,4,0:0:0:0:
510,167,107012,1,0,0:0:0:0:
326,151,107184,6,0,B|309:185|309:185|303:233,1,85,10|0,0:0|0:0,0:0:0:0:
216,344,107441,1,0,0:0:0:0:
216,344,107526,2,0,L|191:243,1,85,4|0,0:0|0:0,0:0:0:0:
147,109,107869,1,8,0:0:0:0:
40,210,108041,1,0,0:0:0:0:
75,67,108212,1,4,0:0:0:0:
108,254,108384,1,8,0:0:0:0:
42,137,108555,5,10,0:0:0:0:
151,105,108726,1,8,0:0:0:0:
44,214,108898,1,12,0:0:0:0:
80,64,109069,1,8,0:0:0:0:
101,38,109154,1,8,0:0:0:0:
132,24,109240,1,8,0:0:0:0:
260,50,109412,1,8,0:0:0:0:
190,168,109584,1,12,0:0:0:0:
84,68,109755,1,8,0:0:0:0:
42,70,109840,1,8,0:0:0:0:
15,102,109926,5,10,0:0:0:0:
11,143,110012,1,8,0:0:0:0:
20,185,110097,1,8,0:0:0:0:
26,227,110183,1,8,0:0:0:0:
21,269,110269,2,0,B|63:279|63:279|125:268,1,85,12|8,0:0|0:0,0:0:0:0:
252,196,110612,1,8,0:0:0:0:
292,184,110697,1,8,0:0:0:0:
331,197,110783,1,8,0:0:0:0:
357,231,110869,1,8,0:0:0:0:
358,272,110955,2,0,B|353:291|353:291|343:307,6,21.25,12|0|8|0|8|0|8,0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
291,254,111298,6,0,P|305:202|337:162,1,93.5000028533936,4|0,0:1|0:0,0:0:0:0:
466,67,111641,2,0,B|480:114|480:114|475:166,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
423,289,111984,1,8,0:0:0:0:
399,118,112155,1,0,0:0:0:0:
295,258,112326,1,4,0:0:0:0:
271,82,112498,1,0,0:0:0:0:
437,23,112669,6,0,P|477:54|496:99,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
299,262,113012,2,0,B|291:213|291:213|303:135,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
172,30,113355,2,0,B|179:78|179:78|167:156,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
32,262,113698,1,4,0:0:0:0:
73,94,113869,1,8,0:0:0:0:
246,29,114041,6,0,P|273:77|274:127,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
142,208,114384,1,4,0:0:0:0:
302,294,114555,1,0,0:0:0:0:
198,123,114726,2,0,B|164:109|164:109|101:112,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
58,317,115069,2,0,P|92:331|155:328,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
268,224,115412,5,8,0:0:0:0:
406,185,115584,1,0,0:0:0:0:
329,324,115755,1,4,0:0:0:0:
320,82,115926,1,0,0:0:0:0:
464,141,116098,1,8,0:0:0:0:
413,285,116269,1,0,0:0:0:0:
316,158,116440,1,4,0:0:0:0:
174,203,116612,1,8,0:0:0:0:
368,24,116784,6,0,P|328:8|273:21,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
335,251,117126,2,0,B|385:263|385:263|425:247,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
113,106,117469,2,0,L|234:111,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
204,271,117812,1,4,0:0:0:0:
109,110,117984,1,0,0:0:0:0:
275,25,118155,6,0,L|396:30,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
435,174,118498,1,4,0:0:0:0:
341,296,118669,1,0,0:0:0:0:
336,118,118841,2,0,P|352:67|381:23,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
439,178,119184,1,4,0:0:0:0:
330,222,119355,1,8,0:0:0:0:
232,154,119526,5,8,0:0:0:0:
105,170,119698,1,8,0:0:0:0:
177,260,119869,1,12,0:0:0:0:
173,100,120041,1,8,0:0:0:0:
165,68,120126,1,8,0:0:0:0:
145,42,120212,1,8,0:0:0:0:
17,85,120384,1,8,0:0:0:0:
12,214,120555,1,12,0:0:0:0:
149,46,120726,1,8,0:0:0:0:
186,53,120811,1,8,0:0:0:0:
223,50,120897,5,8,0:0:0:0:
260,44,120983,1,8,0:0:0:0:
297,39,121068,1,8,0:0:0:0:
334,41,121154,1,8,0:0:0:0:
370,51,121241,2,0,B|390:93|390:93|397:152,1,93.5000028533936,12|8,0:0|0:0,0:0:0:0:
268,316,121584,1,8,0:0:0:0:
240,279,121669,1,8,0:0:0:0:
239,233,121755,1,8,0:0:0:0:
265,195,121841,1,8,0:0:0:0:
309,181,121926,2,0,P|326:184|343:193,6,23.3750007133484,12|0|8|0|8|0|8,0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
307,254,122269,6,0,L|202:221,1,93.5000028533936,4|0,0:1|0:0,0:0:0:0:
81,86,122612,2,0,P|126:70|182:79,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
373,157,122955,2,0,B|418:164|418:164|475:153,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
377,30,123298,1,4,0:0:0:0:
244,187,123469,1,0,0:0:0:0:
231,46,123641,6,0,P|258:16|332:12,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
240,183,123984,2,0,B|196:177|196:177|132:190,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
29,34,124326,2,0,B|73:28|73:28|137:41,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
302,114,124669,1,4,0:0:0:0:
145,191,124841,1,8,0:0:0:0:
257,39,125012,6,0,P|302:26|353:45,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
384,239,125355,1,4,0:0:0:0:
188,287,125526,1,0,0:0:0:0:
188,120,125698,2,0,L|296:118,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
451,285,126041,2,0,P|422:311|348:312,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
177,320,126384,5,8,0:0:0:0:
100,156,126555,1,0,0:0:0:0:
67,328,126726,1,4,0:0:0:0:
192,124,126898,1,0,0:0:0:0:
290,290,127069,1,8,0:0:0:0:
96,152,127241,1,0,0:0:0:0:
330,207,127412,1,4,0:0:0:0:
181,324,127584,1,8,0:0:0:0:
130,70,127755,6,0,B|170:51|170:51|231:49,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
334,211,128098,2,0,P|277:226|217:210,1,93.5000028533936,4|0,0:0|0:0,0:0:0:0:
54,134,128441,1,8,0:0:0:0:
42,276,128612,1,0,0:0:0:0:
154,148,128784,1,4,0:0:0:0:
185,16,128955,1,0,0:0:0:0:
45,14,129126,6,0,B|32:56|32:56|37:114,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
115,290,129469,1,4,0:0:0:0:
228,136,129641,1,0,0:0:0:0:
314,296,129812,2,0,P|360:298|406:266,1,93.5000028533936,8|0,0:0|0:0,0:0:0:0:
441,123,130155,1,4,0:0:0:0:
325,55,130326,1,8,0:0:0:0:
228,136,130498,5,8,0:0:0:0:
128,73,130669,1,8,0:0:0:0:
219,6,130841,1,8,0:0:0:0:
232,140,131012,1,8,0:0:0:0:
224,171,131097,1,8,0:0:0:0:
208,200,131183,1,8,0:0:0:0:
85,238,131355,1,8,0:0:0:0:
18,134,131526,1,8,0:0:0:0:
140,85,131698,1,8,0:0:0:0:
140,85,131784,1,8,0:0:0:0:
140,85,131869,6,0,P|189:92|228:86,1,63.7500024318696,8|0,0:0|0:0,0:0:0:0:
325,84,132212,2,0,P|332:126|323:166,1,63.7500024318696,0|0,0:0|0:0,0:0:0:0:
273,244,132555,1,14,0:0:0:0:
201,159,132726,1,4,0:0:0:0:
150,259,132898,1,8,0:0:0:0:
150,259,132984,1,8,0:0:0:0:
150,259,133069,2,0,L|128:268,4,15.9375006079674,8|0|8|0|4,0:0|0:0|0:0|0:0|0:1,0:0:0:0:
Erina
Hey!!~~ From my mod for voice queue~

Some suggestions~~~

[General]
  1. AIMod seems to show some errors, not sure if they need to be fixed or not though.
  2. Consider reducing hitsound volume in the intro (up to 00:12:555), maybe down to 50%?
[WOLLEY]
  1. Hitsounds seem inconsistent with the Hard difficulty (I don't hear normal whistles? Maybe my ear's just going bad :o) just realized that the mappers of WOLLEY and hard are different, rip me
  2. 00:26:612 (2,3,4) - Maybe move to 240/208 for better spacing with 00:26:269 (1) -
  3. 02:08:784 (5,6) - Consider ctrl+g, the back-and-forth pattern seems to work better with the vocals (bai bai)

    really fun diff, to say the least~
[Hard]
  1. Consider applying whistles on just the slider heads rather than the slider bodies like at 00:27:469 (4,5) - . Then you can apply the whistle sound to more areas of the song (like at 00:30:212 (5,6) - ), making the hitsounds much more consistent.
  2. The hitsound comments are suggestions, I honestly don't know much about hitsounds and suck at them myself, so yeah those are just my two cents :3
  3. 00:13:241 (2) - Consider putting middle point on this slider to 256/312, looks better/more blanket-like
  4. 00:48:555 (2,3,4) - I feel like this rhythm works better: http://puu.sh/f6swl/848f350142.jpg
  5. 00:50:955 (1,2) - Whistles here sound kinda obnoxious considering how you used them only a second ago. I feel like you should find a consistent place in each melody to put whistles.
  6. 01:32:098 (1,2,3) - Consider changing rhythm to be like this: http://puu.sh/f6t01/645faf770d.jpg it follows the vocals more accurately (its like what you did here 01:37:584 (1,2,3) - )
  7. 01:36:212 (6) - Try this rhythm: http://puu.sh/f6uAT/ddeb2a5320.jpg I feel like it matches up better with the vocals (ki-ii)
  8. 01:40:497 (2,3,4,5) - Consider making this and subsequent patterns into perfect squares, as that would look better (Compose -> Create Polygon Circles is really helpful if you didn't know already)

    For more consistent hitsounding (matching patterns like 01:07:412 (1,2,3,4,5) - )
  9. 01:51:298 (1) - Remove clap from end of this
  10. 01:51:641 (2) - Add clap to head
  11. 01:52:326 (5) - Add clap
  12. 01:52:155 (4,6) - Remove claps
    You don't have to follow this exactly, but the hitsounds on that part currently sound kinda awkward. Try matching it up to your other patterns like at 01:07:412.

  13. 01:53:355 (4,3) - oooo this is cool
  14. 01:57:812 (3,4,5) - Having all three stacked together doesn't give proper emphasis on the 5th circle (which has a hitsound on it too). Consider moving 5 out to 296/184, 6 to 360/128, and 7 to 280/104.
  15. 02:04:326 (3) - Maybe add drum clap at head?
  16. 02:05:355 (2) - Add clap? Similar to 01:54:384 (3) -
[Normal]
  1. 01:09:126 (1) - Feels weird, like you're missing something. Consider this rhythm: http://puu.sh/f6Yfb/3ad40c4b74.jpg
  2. 01:40:326 (1,2,3,4,5,6) - This pattern is great :3
  3. 01:54:041 (1,2,3) - This looks better imo if you move the middle tick of 1 to 112/138, 2 to 176/272, and 3 to 280/360 (blanket between 1 and 2, triangle between 2-3-4)
  4. 01:58:498 (1) - Consider copying 01:58:498 (4) - but Ctrl+H, and move it to 304/144, then move the next slider to form a blanket with 4.
[Easy]
  1. Some of the NCs in the chorus part don't seem consistent.
  2. I'll NC mod the chorus parts, and you can decide whether or not you want to apply it~
  3. 01:10:155 (3,1) - Switch NCs
  4. 01:13:584 (2,1) - Switch NCs
  5. 01:15:641 (2) - Add NC
  6. 01:54:041 (1) - Add NC
  7. 01:55:412 (3) - Remove NC
  8. 01:59:526 (4) - Add NC
  9. 02:05:012 (4) - Add NC
    I feel like these emphasis the beginning of a new melodic phrase better, but it's up to you of course!~

    Didn't really notice anything else about this map.
Not gonna comment on Beginner because I don't think I have anything useful to contribute :<

Nice map, and really catchy song! I'll contact you later so we can confirm what you're singing :3

aaaaaand right after I post I also realize that there's another difficulty to this map that I didn't see. rip, i'll take a look at it and mod it later.

osupls


i swear to god why does this keep happening the next thing i know the sliders in the map start disappearing and then osu just force quits why peppy WHY
Topic Starter
Noffy
Regular reminder for the new page! Blue = Okay Nice Done I've been helped in some shape or form or other reply Red= Not done in any shape or form.

Exote wrote:

Sh*t forgot to mention this xD so, Hi! NM from my queue. Hi there ovo/ !
Beginner
00:23:526 (1,2) - I personally think that those two wavy sliders could be replaced with those instead. I don't think the music here calls for sharp sliders
00:29:012 (1) - Curve the slider a little bit like this so you can get a better blanket, that's right, blankets rule. Improved blanket for the greatness of blanketingness!
00:31:755 (2) - Perhaps you could remove the whistle from this slider, I don't see the point of it. That was a leftover I missed when taking the whistle hitsound off of the slider ghjkl thank you
00:48:212 (2) - If you make this slider look like this , it flows better imo. I see that makes sense alright.
01:34:841 (1) - I also think that this clap on the beginning of the slider doesn't sound good. I think it's better the way it is than having no clap at the start and a clap at a end here
Easy
00:18:726 (1) - Consider removing this clap, doesn't sound right. Removing that one doesn't sound quite right either so tried something else ovo
00:55:755 (6) - Move this circle down one time, so it could form a better triangle pattern. Down? one time? A pixel? A grid space? ? ? ?
01:58:155 (3) - Straighten this slider like this, so you could get a better looking blanket. Fixed I think
Normal
00:07:755 (2) - Make this slider like this. I rather like the current slider
00:34:498 (1) - Put a circle instead of this slider, doesn't really sound good. ? I don't think a circle would be better than the slider.
The last two kiai-timed parts, the spacing there looks a bit of a much for a normal difficulty, that's at least what I think. ;;
Hard
00:20:784 (1,2) - Those two sliders look a bit loose, don't ya think? Curve them a bit, like this. They're meant to be loose? ovo;
00:24:726 (4,5,6,7,8) - Instead of these elements, try making something like that, looks and sounds better imo. That doesn't sound right to me so no change
00:26:784 (2) - Remove clap? Moved clap
00:29:526 (2) - ^ Moved clap
00:34:498 (9) - A circle instead of this slider and place it here? Again, sounds better. A single hit for a held note like that in the vocals doesn't sit well with me so I'll leave it as is.
01:01:241 (7) - You can make this slider like this, flows and looks better. Am I the only one that thinks that'd look kind of strange
01:14:269 (1) - Remove the clap from the end of this slider. Okay fixed
01:33:469 (5,6,7) - Here, form a blanket like this. They already do their own kind of leading in and out of blanket but I've gone and improved that set up now hopefully.
I heard some random claps throughout the whole hard, but don't really think they are a big problem. ;A;?
Overall this is it. Remember that I'm not a pro modder, I only said my thoughts about the map. Anyway good luck! Thanks and good luck to you too!

Erina wrote:

Hey!!~~ From my mod for voice queue~ Does this mean I get to sing soon ヽ(‘ ∇‘ )ノ

Some suggestions~~~

[General]
  1. AIMod seems to show some errors, not sure if they need to be fixed or not though. Last time I centle (cent as in 100 + le like in triple and double this word works right?) checked they seemed ok.
  2. Consider reducing hitsound volume in the intro (up to 00:12:555), maybe down to 50%? Excellent idea
[Hard]
  1. Consider applying whistles on just the slider heads rather than the slider bodies like at 00:27:469 (4,5) - . Then you can apply the whistle sound to more areas of the song (like at 00:30:212 (5,6) - ), making the hitsounds much more consistent. Whiistlesss
  2. The hitsound comments are suggestions, I honestly don't know much about hitsounds and suck at them myself, so yeah those are just my two cents :3 All help is appreciated help 'w'
  3. 00:13:241 (2) - Consider putting middle point on this slider to 256/312, looks better/more blanket-like Okie dokie that's quite nice
  4. 00:48:555 (2,3,4) - I feel like this rhythm works better: http://puu.sh/f6swl/848f350142.jpg After much thought I've decided against it, preferring the current rhythm.
  5. 00:50:955 (1,2) - Whistles here sound kinda obnoxious considering how you used them only a second ago. I feel like you should find a consistent place in each melody to put whistles. Ah I had whistles at other similar parts of the song before removing some with guineaQ's mod, and must have messed up in consistency in my decision making. I've removed these two now.
  6. 01:32:098 (1,2,3) - Consider changing rhythm to be like this: http://puu.sh/f6t01/645faf770d.jpg it follows the vocals more accurately (its like what you did here 01:37:584 (1,2,3) - ) Ooh that's cool alright done-dity done 'v'
  7. 01:36:212 (6) - Try this rhythm: http://puu.sh/f6uAT/ddeb2a5320.jpg I feel like it matches up better with the vocals (ki-ii) Tried it out but I think I prefer the current set up;
  8. 01:40:497 (2,3,4,5) - Consider making this and subsequent patterns into perfect squares, as that would look better (Compose -> Create Polygon Circles is really helpful if you didn't know already) Not done yet but will be done hopefully as soon as conscious again /o/

    For more consistent hitsounding (matching patterns like 01:07:412 (1,2,3,4,5) - )
  9. 01:51:298 (1) - Remove clap from end of this Ok ovob
  10. 01:51:641 (2) - Add clap to head Alright ouob
  11. 01:52:326 (5) - Add clap Sounds like a lot of claps-
  12. 01:52:155 (4,6) - Remove claps Oh I see now okay got it done.
    You don't have to follow this exactly, but the hitsounds on that part currently sound kinda awkward. Try matching it up to your other patterns like at 01:07:412. I did because I'm just poor at keeping track of / checking my own patterns thank you quq

  13. 01:53:355 (4,3) - oooo this is cool Yaay :>
  14. 01:57:812 (3,4,5) - Having all three stacked together doesn't give proper emphasis on the 5th circle (which has a hitsound on it too). Consider moving 5 out to 296/184, 6 to 360/128, and 7 to 280/104. Tried something else instead /o/
  15. 02:04:326 (3) - Maybe add drum clap at head? Ah how did I miss that one okay fixed ovo/
  16. 02:05:355 (2) - Add clap? Similar to 01:54:384 (3) - Okay cool ouo/
[Normal]
  1. 01:09:126 (1) - Feels weird, like you're missing something. Consider this rhythm: http://puu.sh/f6Yfb/3ad40c4b74.jpg I considered it but I'd want to keep the long slider if possible to help with the easing into kiai sv and with how it bounces to the beat ♪♪
  2. 01:40:326 (1,2,3,4,5,6) - This pattern is great :3 (ノ◕ヮ◕)ノ*:・゚✧ It's so well liked with it's beauty and symmetry what joy this gives me thank you
  3. 01:54:041 (1,2,3) - This looks better imo if you move the middle tick of 1 to 112/138 That's already where it is though, 2 to 176/272, and 3 to 280/360 (blanket between 1 and 2 Oh I see I'll fix 1 to become a blanket myself then ovo, triangle between 2-3-4) Alright done /o/ This is a very cool set up now woa
  4. 01:58:498 (1) - Consider copying 01:58:498 (4) - but Ctrl+H, and move it to 304/144, then move the next slider to form a blanket with 4. 01:58:498 (4) - and 01:58:498 (1) - are giving the same time I'm confused who is this mysterious 4 Ah yes talked with you about this mystery in PM but instead of making the 01:58:498 (1) - do a thing with with 01:57:812 (3) - I think I'll fix the intended symmetry between these two 01:56:784 (1,3) -
[Easy]
  1. Some of the NCs in the chorus part don't seem consistent.
  2. I'll NC mod the chorus parts, and you can decide whether or not you want to apply it~
  3. 01:10:155 (3,1) - Switch NCs Ok
  4. 01:13:584 (2,1) - Switch NCs Okie
  5. 01:15:641 (2) - Add NC Okie dokie
  6. 01:54:041 (1) - Add NC Okay
  7. 01:55:412 (3) - Remove NC Alright
  8. 01:59:526 (4) - Add NC Kay
  9. 02:05:012 (4) - Add NC Alrikay
    I feel like these emphasis the beginning of a new melodic phrase better, but it's up to you of course!~ Fixed all of the NCs in the chorus parts as you suggested thank you 'w'

    Didn't really notice anything else about this map. (ノ◕ヮ◕)ノ*:・゚✧
Not gonna comment on Beginner because I don't think I have anything useful to contribute :< I'll take that as a good comment in itself hehe

Nice map, and really catchy song! I'll contact you later so we can confirm what you're singing :3 (ノ◕ヮ◕)ノ*:・゚✧ Alright I'll be waiting

aaaaaand right after I post I also realize that there's another difficulty to this map that I didn't see. rip, i'll take a look at it and mod it later. It's like looking for food just to realize you've been holding it the entire time

osupls


i swear to god why does this keep happening the next thing i know the sliders in the map start disappearing and then osu just force quits why peppy WHY BECAUSE CIRCLE CLICKING qaq
-Nya-


Hello! Responding to your request in the above queue.
So let's get started~

Please note: Everything in bold I highly suggest.
Everything in red is unrankable.

General:
  1. New ranking requirement. When you have a storyboard, you have to add this line:
     SliderBorder : 255,255,255
    Add it right under the “colours” section in your “.osu in Notepad” file.
  2. Remove “Yuugou” from your tags, please, since it’s already in the “Artist” section.
  3. Your mapset exceeds 24 MB. Ask someone to try and lower the video’s filesize. Go to the modding queues and search for someone that specialize in this. Maybe try this queue: https://osu.ppy.sh/forum/t/259029
  4. You added a drum-sliderslide sound file, but it’s not working cuz you didn’t apply it in your diff. Press Ctrl+P and make sure it looks like this:
    Custom 1 has to be activated and not default.
  5. This isn’t really such a big deal, but I’m gonna mention it anyway. I suggest rather using the “tiny” grid size, since it will be easier to place notes and make better blankets. Press “G” on your keyboard to do this.

Beginner:
  1. I don’t like it that notes like these: 00:56:441 (1,2) –are touching each other and I suggest also placing the notes a bit further away from each other. They are too close in my opinion. Try a distance snap of 0.8X instead.
  2. 00:07:069 (1) –Not a fan of this shape at all. Try something that looks more appealing. Like this:
    This slider also follows the beat better if it’s shaped like the above pic.
  3. 00:56:441 (1) –Not the best placement for flow purposes. Rather try to place it somewhere here:
    Better flow means that, in this case, the tail of the slider has to point in the direction of the next note, then it’s considered a better flow, which is easier for beginners to play.
  4. 01:40:326 (1) –Hm, no, make this slider look similar to this one: 01:34:841 (1) –
  5. 01:45:812 (1) –Rather do this:
    This slidershape follows the beat better imo.
  6. 01:51:298 –Place a note here. It feels really empty and the music suggests it.
  7. 02:09:126 (1) –I don’t like this shape. Use this slidershape instead: 01:34:841 (1) –
  8. 02:13:241 –I suggest rather ending with a circle here since it’s a pretty strong beat. Like this:
    Just remove the repeat and place a circle here: 02:13:241 –

This diff is okay. Just a few more nazi things that need fixing and the spacing, please. I think the diff will play much better if you space the notes out a bit more.

Easy:
  1. 00:09:812 (3) –Stack the head of this slider on 00:07:069 (1) – Then you’ll avoid that overlap and your diff will look neater.
  2. 00:22:155 (4) –Ugh, please remove this long whistle sound. It can get very annoying and it’s not effective at all in my opinion. Also, I think the shape looks pretty weird. Try to do something else there, please.
  3. 00:22:155 (4) –I also think this pattern can be improved. Do this:
    It’s always best to try and emphasise these beats: 00:23:526 –with a single note (circle).
  4. 00:33:126 (3) –Please remove the whistle sound
  5. 00:53:698 (4) –New combo here for consistency.
  6. 00:59:184 (3) –^
  7. 01:08:784 (2) –Remove whistle please.
  8. 01:10:155 (1) –Also not best placement for flow. Try this:
  9. 01:12:898 –Always try to place circles or the start of sliders on important beats like these where a new sentence starts or where you can hear it’s a loud beat that really stands out.
  10. 01:34:841 (4) –New combo here for consistency.
  11. 01:52:669 (2) –Remove the whistle please.
  12. 02:07:755 (1,2) –Rather change these two circles into a slider since it’s an Easy diff and a bit inconsistent.
  13. 02:11:869 (3) –Please remove the whistle.

Please take a look at your NC’s again and just make sure they are consistent. Also, please remove those annoying whistle sounds. I don’t suggest using them, ever.

Normal:
  1. 00:02:955 (3,4) –Make these two sliders look similar.
  2. 00:05:012 (2,3,6) –I don’t like this overlap. So I suggest stacking 00:06:726 (6) –on 00:06:384 (5) –
  3. 00:08:441 (3) –Rather break this slider up into a shorter slider and a circle. Like this:
  4. 00:09:812 (1,1) –The reaction time between the spinner and the next note is pretty short, even for a Normal. I think it will be better to remove the spinner and map that area out.
  5. 00:13:926 (3) –Remove whistle sound. There are a lot of other places where you added those whistles, but I’m not going to point out every single one. Please look for them and remove them.
  6. 00:23:526 (1) –Hm, no, ugly shape. Rather try this:
  7. 00:24:212 (2) –Not that great flow. Try to make the tail of 00:23:526 (1) –point in the direction of 00:24:212 (2) –
  8. 00:31:755 (1) –Uh, rather just make this a normal curved slider. (Just still keep flow in mind too)
  9. 00:51:641 (2) –Rather do this:
  10. 01:09:126 (1) –I don’t agree on making a single combo here. So remove new combo here.
  11. 01:12:898 (1) –Rather do this:
    Copy and paste 01:13:584 (2) –then Ctrl+H and then Ctrl+G.
  12. 01:14:269 (1) –^
  13. 01:18:041 (4) –For consistency, shouldn’t you add new combo here? You added it here: 00:34:498 (1) –
  14. 01:58:498 (1) –Remove new combo please. It’s inconsistent.
  15. 02:02:955 (3) –Rather make this slider similar to this one: 02:02:269 (1) –
  16. 02:03:641 (1) –Remove new combo please.
  17. 02:09:126 (1) –^

Still a few important things that have to be fixed. Like the NC’s and a few other nazi stuff.

Hard:
  1. 00:04:326 –I really suggest you should place a circle or the start of a slider here to punctuate that important beat better. And this tick also needs a beat in my opinion. Maybe this?
  2. 00:06:726 (9) –Exact same suggestion as the above one.
  3. 00:09:469 (10) –^
  4. 00:34:498 (9) –Remove long whistle sound.
  5. 00:45:469 (1,3) –You miss a lot of important beats here by placing those long sliders. Maybe try this:
  6. 00:49:755 (7) –Ctrl+G for better flow.
  7. 01:11:870 (3) –Make this slider similar to this one: 01:12:555 (6) –
  8. 01:45:469 (8,9) –Rather change these two circles into a slider since you also placed circles here: 01:45:812 (1,2,3,4) –
  9. 01:50:612 (9) –This slider looks a bit ugly in my opinion. Old mapping style. Rather just make it a normal curved slider.
  10. 01:51:298 (1,2) –Make these two sliders look similar.
  11. 01:55:755 (3,6) -^
  12. 01:56:784 (1) –You missed a few beats here. Try this:
  13. 02:00:898 (1,2,3,4,5) –Hm, I don’t like this random placements. Try this:
    It’s a half circle pattern.

Not a bad diff, but it still requires a few more mods till it will be ready though.

Overall, I really think your hitsounds can do with more improving. You can ask LordRaika for a hitsound mod. (He has his own queue too.) The mapset also requires more mods till it will be ready for qualification.
Good Luck!~ :D
Okoratu
oh yes there was a mod.

@Erina:
no to the first suggestion as it is not really necessary and didn't come to my attention as playing weirdly
also partly no to the second suggestion because i tried the movement you suggested but that didn't work so i spaced some notes out a bit further as they really just felt too close to me.
if i end up hating it, i might remap last kiai not sure atm - nah for now

changes
osu file format v13

[General]
AudioFilename: YELLOWTRICKPV.mp3
AudioLeadIn: 0
PreviewTime: 67412
Countdown: 0
SampleSet: None
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 12555,23526,35184,45126,56441,61926,67412,78041,89355,92098,94841,95526,96212,97584,100326,105812,111298,122269,133241
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 0.9000002

[Metadata]
Title:YELLOW TRICK
TitleUnicode:YELLOW TRICK
Artist:YuugouP
ArtistUnicode:融合P
Creator:dorothy3242
Version:WOLLEY
Source:
Tags:vocaloid rin len kagamine 融合電波 Yuugou Denpo 7:24 Akira Kenji 輝 naoyan Okoratu
BeatmapID:609853
BeatmapSetID:237515

[Difficulty]
HPDrainRate:7
CircleSize:4.3
OverallDifficulty:8
ApproachRate:9.2
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yellow Trick.avi"
0,0,"26940811.jpg",0,0
//Break Periods
2,35726,43528
2,78583,87414
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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1584,-200,4,3,1,40,0,0
3984,-133.333333333333,4,3,1,20,0,0
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6726,-100,4,3,1,40,0,0
11184,-133.333333333333,4,3,1,40,0,0
12555,-100,4,3,1,70,0,0
34498,-133.333333333333,4,3,1,90,0,0
34584,-133.333333333333,4,3,1,70,0,0
45469,-100,4,3,1,70,0,0
51298,-100,4,3,2,70,0,0
51384,-100,4,3,1,70,0,0
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131869,-133.333333333333,4,3,1,70,0,1
133241,-100,4,3,1,70,0,0


[Colours]
Combo1 : 222,178,222
Combo2 : 0,155,170
Combo3 : 64,208,13
Combo4 : 240,170,12

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FaiVillager
Hi~ NM from my queue~
sorry for late cause these days I've been so busy..

[General]
Good map, easy and beginner diff are the same difficulty so there is no use making two,(Of course you can use both two)

[wolley]
Try two use more 1/1 slider to make the rhythm more smooth.
00:02:269 (3) - same mod with 00:01:584 (1,2) -
00:08:098 (5) - try blanket with 4
00:08:784 (2) - ctrl j and move down a little?
00:13:841 (6,1) - NC change
00:18:212 (3,4) - copy 1,2 and paste
00:26:612 (2) - blanket
00:46:669 (6,1) - place a note on the blue line and replace 6. losing a clap
00:47:698 (4) - bad overlap
00:50:441 (4,5) - cover better
01:12:041 (4) - bad stop on moving
01:47:441 (2) - DS too huge for this diff
02:01:068 (3,4,5) - straight
[insane]
00:21:984 (7,8,1) - DS too big. Some shape like this are the same
00:24:212 (3) - more curve
00:25:926 (5,1) - cover
00:52:669 (2) -

01:03:641 (2) - some sliders like this better turn at the middle if not necessary
01:13:584 (3) - blanket
01:14:955 (4) - ^
01:53:355 (4,5) - blanket
01:57:469 (3) - x200 y352
01:58:841 (5) - blanket
[hard]
pay attention to blankets.
00:22:669 (2,3) - move 3 up to fix the flow
00:47:526 (7,8) - move right and down, same response
01:37:069 (8) - curve to another side
01:50:269 (7,8,9) - bad flow
02:06:726 (3,6) - better use same mode
02:11:869 (1,2,3) - bad flow again

Other diffs pay attention to blanket is better thus for NM I don't have details here
Good luck ^.^
Okoratu

FaiVillager wrote:

Hi~ NM from my queue~
sorry for late cause these days I've been so busy..

[General]
Good map, easy and beginner diff are the same difficulty so there is no use making two,(Of course you can use both two) ➥ omg you said the forbidden thing

[wolley]
Try two use more 1/1 slider to make the rhythm more smooth. ➥ wat.
00:02:269 (3) - same mod with 00:01:584 (1,2) - ✘ ehm who the hell cares
00:08:098 (5) - try blanket with 4 ✔ did that a bit better
00:08:784 (2) - ctrl j and move down a little? ✘ this one is ok
00:13:841 (6,1) - NC change ✘ this is making no sense at all
00:18:212 (3,4) - copy 1,2 and paste ✘ hmmmmmmmmmmmmmmmmmmmmmmmmm, i think i moved these because i liked the streamshape they create
00:26:612 (2) - blanket ✘ this looks good enough to not care about it
00:46:669 (6,1) - place a note on the blue line and replace 6. losing a clap ✘ but the claps are on white lines what.
00:47:698 (4) - bad overlap ✘ this one is 1000000% intentional.
00:50:441 (4,5) - cover better ✐ i did something that you won't like for sure but now the way the custom stacks are handled here is more consistent because doing same small thing for both would fuck whole pattern
01:12:041 (4) - bad stop on moving ✔ did something
01:47:441 (2) - DS too huge for this diff ✘ this is easily doable and the concept of these 1/4 jumps has already been established in a smaller way before so increasing the DS for the recurring pattern not only adds variety, it also is not hard to do and predictable imo
02:01:068 (3,4,5) - straight ✘ nah, gay
[insane]
00:21:984 (7,8,1) - DS too big. Some shape like this are the same ✔ .75 ds it is now
00:24:212 (3) - more curve ✘ i like current curve
00:25:926 (5,1) - cover ✘ i know what i'm doing don't question custom stacks
00:52:669 (2) -
✔ k
01:03:641 (2) - some sliders like this better turn at the middle if not necessary ✘ i like doing slightly different slidershapes, recycling same thing over and over and over and over and is meh
01:13:584 (3) - blanket ✔ d
01:14:955 (4) - ^ ✔ a
01:53:355 (4,5) - blanket ✘ doing that flowed so badly that i decided against it
01:57:469 (3) - x200 y352 ✔ k
01:58:841 (5) - blanket ✔ i hate you
/jk not really i just hate blankets ss s

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Title:YELLOW TRICK
TitleUnicode:YELLOW TRICK
Artist:YuugouP
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Creator:dorothy3242
Version:WOLLEY
Source:
Tags:vocaloid rin len kagamine 融合電波 Yuugou Denpo 7:24 Akira Kenji 輝 naoyan Okoratu
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updatediff2
osu file format v13

[General]
AudioFilename: YELLOWTRICKPV.mp3
AudioLeadIn: 0
PreviewTime: 67412
Countdown: 0
SampleSet: None
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.6
BeatDivisor: 8
GridSize: 8
TimelineZoom: 2.4

[Metadata]
Title:YELLOW TRICK
TitleUnicode:YELLOW TRICK
Artist:YuugouP
ArtistUnicode:融合P
Creator:dorothy3242
Version:oko's Insane
Source:
Tags:vocaloid rin len kagamine 融合電波 Yuugou Denpo 7:24 Akira Kenji 輝 naoyan Okoratu
BeatmapID:609855
BeatmapSetID:237515

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7
ApproachRate:8.8
SliderMultiplier:1.55
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yellow Trick.avi"
0,0,"26940811.jpg",0,0
//Break Periods
2,35726,43469
2,78583,87355
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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236,159,122269,6,0,P|240:204|227:254,1,85.2500026016236,4|0,0:1|0:0,0:0:0:0:
81,337,122612,2,0,B|100:293|100:293|130:261,1,85.2500026016236,4|0,0:0|0:0,0:0:0:0:
257,324,122955,2,0,P|301:323|346:304,1,85.2500026016236,8|0,0:0|0:0,0:0:0:0:
381,183,123298,2,0,B|424:174|424:174|468:176,1,85.2500026016236,4|0,0:0|0:0,0:0:0:0:
473,306,123641,5,8,0:0:0:0:
376,252,123812,1,0,0:0:0:0:
265,243,123984,1,4,0:0:0:0:
313,349,124155,1,0,0:0:0:0:
302,167,124326,2,0,P|260:159|181:248,1,170.500005203247,8|4,0:0|0:0,0:0:0:0:
146,365,124841,1,8,0:0:0:0:
81,246,125012,6,0,B|78:199|78:199|85:151,1,85.2500026016236,8|0,0:0|0:0,0:0:0:0:
106,21,125355,1,4,0:0:0:0:
187,93,125526,1,0,0:0:0:0:
280,25,125698,2,0,P|332:19|382:38,1,85.2500026016236,8|0,0:0|0:0,0:0:0:0:
446,170,126041,2,0,B|404:176|404:176|362:167,1,85.2500026016236,4|0,0:0|0:0,0:0:0:0:
241,204,126384,5,8,0:0:0:0:
321,301,126555,1,0,0:0:0:0:
274,126,126726,2,0,P|239:119|180:142,1,85.2500026016236,4|0,0:0|0:0,0:0:0:0:
9,283,127069,1,8,0:0:0:0:
82,164,127241,1,0,0:0:0:0:
122,295,127412,2,0,B|163:298|163:298|218:280,1,85.2500026016236,4|8,0:0|0:0,0:0:0:0:
325,216,127755,6,0,P|363:227|397:268,1,85.2500026016236,8|0,0:0|0:0,0:0:0:0:
467,177,128098,2,0,L|454:83,1,85.2500026016236,4|0,0:0|0:0,0:0:0:0:
341,61,128441,2,0,B|312:70|312:70|245:60,1,85.2500026016236,8|0,0:0|0:0,0:0:0:0:
144,137,128784,2,0,B|173:128|173:128|240:138,1,85.2500026016236,4|0,0:0|0:0,0:0:0:0:
363,201,129126,5,8,0:0:0:0:
296,332,129298,1,0,0:0:0:0:
262,231,129469,1,4,0:0:0:0:
399,307,129641,1,0,0:0:0:0:
449,173,129812,2,0,P|424:134|297:137,1,170.500005203247,8|4,0:0|0:0,0:0:0:0:
266,235,130326,1,8,0:0:0:0:
169,155,130498,6,0,B|126:149|126:149|85:157,1,85.2500026016236,8|8,0:0|0:0,0:0:0:0:
40,49,130841,1,8,0:0:0:0:
150,29,131012,2,0,P|183:27|208:29,2,42.6250013008118,8|8|8,0:0|0:0|0:0,0:0:0:0:
44,53,131355,1,8,0:0:0:0:
24,162,131526,1,8,0:0:0:0:
117,244,131698,1,8,0:0:0:0:
117,244,131784,1,8,0:0:0:0:
117,244,131869,6,0,P|154:248|183:239,1,58.1250022172929,8|0,0:0|0:0,0:0:0:0:
234,161,132212,2,0,L|298:160,1,58.1250022172929,0|0,0:0|0:0,0:0:0:0:
341,245,132555,2,0,B|346:276|346:276|341:314,1,58.1250022172929,14|4,0:0|0:0,0:0:0:0:
250,357,132898,1,8,0:0:0:0:
250,357,132984,1,8,0:0:0:0:
250,357,133069,2,0,L|226:365,4,14.5312505543232,8|0|8|0|4,0:0|0:0|0:0|0:0|0:1,0:0:0:0:
Topic Starter
Noffy

-Nya- wrote:



Hello! Responding to your request in the above queue.
So let's get started~ Hi there thanks for coming! owo

Please note: Everything in bold I highly suggest. ok
Everything in red is unrankable. ohnoes

General:
  1. New ranking requirement. When you have a storyboard, you have to add this line:
     SliderBorder : 255,255,255
    Add it right under the “colours” section in your “.osu in Notepad” file. Does this apply even when there is nothing story boarded and it was just a blank .osb created automatically?
  2. Remove “Yuugou” from your tags, please, since it’s already in the “Artist” section. It was meant to be part of the romanisation of the CD name that the song is in would I still..?
  3. Your mapset exceeds 24 MB. Ask someone to try and lower the video’s filesize. Go to the modding queues and search for someone that specialize in this. Maybe try this queue: https://osu.ppy.sh/forum/t/259029 What if I already did that;;;;
  4. You added a drum-sliderslide sound file, but it’s not working cuz you didn’t apply it in your diff. Press Ctrl+P and make sure it looks like this:
    Custom 1 has to be activated and not default. The custom hitsounds are for use in Okoratu's difficulties.
  5. This isn’t really such a big deal, but I’m gonna mention it anyway. I suggest rather using the “tiny” grid size, since it will be easier to place notes and make better blankets. Press “G” on your keyboard to do this. I dunno I've been working with the grid snap off entirely but every time I open up the editor it turns itself back on :/

Beginner:
  1. I don’t like it that notes like these: 00:56:441 (1,2) –are touching each other and I suggest also placing the notes a bit further away from each other. They are too close in my opinion. Try a distance snap of 0.8X instead. Fixed that specific one another way
  2. 00:07:069 (1) –Not a fan of this shape at all. Try something that looks more appealing. Like this:
    This slider also follows the beat better if it’s shaped like the above pic.I'm keeping the same basic shape but changed it to hopefully follow the beat better.
  3. 00:56:441 (1) –Not the best placement for flow purposes. Rather try to place it somewhere here: I think the current way goes into the next part of the map better, so no change.

    Better flow means that, in this case, the tail of the slider has to point in the direction of the next note, then it’s considered a better flow, which is easier for beginners to play.
  4. 01:40:326 (1) –Hm, no, make this slider look similar to this one: 01:34:841 (1) – Woah okay got it :o
  5. 01:45:812 (1) –Rather do this: Okay owo/
    This slidershape follows the beat better imo. I see what you mean
  6. 01:51:298 –Place a note here. It feels really empty and the music suggests it. I think I'll leave it as it is since that would be a rather sudden speed up compared to the rest of the map
  7. 02:09:126 (1) –I don’t like this shape. Use this slidershape instead: 01:34:841 (1) – Changed the shape a different way instad.
  8. 02:13:241 –I suggest rather ending with a circle here since it’s a pretty strong beat. Like this:
    Just remove the repeat and place a circle here: 02:13:241 – Okay done diddly did

This diff is okay. Just a few more nazi things that need fixing and the spacing, please. I think the diff will play much better if you space the notes out a bit more. If I raised the distance snap the notes would be all halfway across the screen from each other so I'll leave it as is.

Easy:
  1. 00:09:812 (3) –Stack the head of this slider on 00:07:069 (1) – Then you’ll avoid that overlap and your diff will look neater. Is that really overlapping? Okay done though.
  2. 00:22:155 (4) –Ugh, please remove this long whistle sound. It can get very annoying and it’s not effective at all in my opinion. Also, I think the shape looks pretty weird. Try to do something else there, please. Whistle removed I guess
  3. 00:22:155 (4) –I also think this pattern can be improved. Do this: Sure thing
    It’s always best to try and emphasise these beats: 00:23:526 –with a single note (circle).
  4. 00:33:126 (3) –Please remove the whistle sound Ok since I realized that it's not at the same place where the whistle is when the break ends a bit later..
  5. 00:53:698 (4) –New combo here for consistency. Ok
  6. 00:59:184 (3) –^ Ok
  7. 01:08:784 (2) –Remove whistle please. I think this one goes into the song well so it'll be kept.
  8. 01:10:155 (1) –Also not best placement for flow. Try this:
    What? That seems less flowy than what it currently is uh
  9. 01:12:898 –Always try to place circles or the start of sliders on important beats like these where a new sentence starts or where you can hear it’s a loud beat that really stands out. Oops I even did that the way you suggesteed for the same thing in other parts of the map x.x fixed
  10. 01:34:841 (4) –New combo here for consistency. Ok
  11. 01:52:669 (2) –Remove the whistle please. I think this one also goes into the song well so it'll be kept.
  12. 02:07:755 (1,2) –Rather change these two circles into a slider since it’s an Easy diff and a bit inconsistent. Okay fixed/changed/yes
  13. 02:11:869 (3) –Please remove the whistle. Realized I did that in normal and hard but not here so fixed

Please take a look at your NC’s again and just make sure they are consistent. Also, please remove those annoying whistle sounds. I don’t suggest using them, ever. ;w; wh-whistles are nice in good use?

Normal:
  1. 00:02:955 (3,4) –Make these two sliders look similar. Okay /o/
  2. 00:05:012 (2,3,6) –I don’t like this overlap. So I suggest stacking 00:06:726 (6) –on 00:06:384 (5) – I don't think a stack/stop in movement would work here though.
  3. 00:08:441 (3) –Rather break this slider up into a shorter slider and a circle. Like this: Alright
  4. 00:09:812 (1,1) –The reaction time between the spinner and the next note is pretty short, even for a Normal. I think it will be better to remove the spinner and map that area out. I looked at other normals with spinners and concluded this is a good amount of reaction time
  5. 00:13:926 (3) –Remove whistle sound. There are a lot of other places where you added those whistles, but I’m not going to point out every single one. Please look for them and remove them. The whistles are following a pretty good pattern so unless they're messing it up I'm not gonna mess with them.
  6. 00:23:526 (1) –Hm, no, ugly shape. Rather try this: That slider is nice in my opinion ;;
    and this just looks stiff
  7. 00:24:212 (2) –Not that great flow. Try to make the tail of 00:23:526 (1) –point in the direction of 00:24:212 (2) – I think forcing it to do that any more than it already does would make it look bad
  8. 00:31:755 (1) –Uh, rather just make this a normal curved slider. (Just still keep flow in mind too) Ah, that slider's intended shape got messed up when I changed the SV in normal. Made into a wave.
  9. 00:51:641 (2) –Rather do this: ?
  10. 01:09:126 (1) –I don’t agree on making a single combo here. So remove new combo here. Nah but this made me realize I forgot the claps here thank ya
  11. 01:12:898 (1) –Rather do this:
    Copy and paste 01:13:584 (2) –then Ctrl+H and then Ctrl+G. I can see why you'd suggest that for symmetry but I think having three pairs of mirrored sliders in a row would be boring
  12. 01:14:269 (1) –^ ?? what is this arrow referring to ??
  13. 01:18:041 (4) –For consistency, shouldn’t you add new combo here? You added it here: 00:34:498 (1) – Yes I should fixed owo/ owo/ owo/
  14. 01:58:498 (1) –Remove new combo please. It’s inconsistent. Ok.
  15. 02:02:955 (3) –Rather make this slider similar to this one: 02:02:269 (1) – /A/ but asymmetry is symmetry right
  16. 02:03:641 (1) –Remove new combo please. but the beautiful new combo each bar property?? \v/
  17. 02:09:126 (1) –^ ^

Still a few important things that have to be fixed. Like the NC’s and a few other nazi stuff. Will try

Hard:
  1. 00:04:326 –I really suggest you should place a circle or the start of a slider here to punctuate that important beat better. And this tick also needs a beat in my opinion. Maybe this? [
  2. 00:06:726 (9) –Exact same suggestion as the above one.
  3. 00:09:469 (10) –^ These sliders start when the beeps do, and end when they do. To not have it that way would make it be going to something else..
  4. 00:34:498 (9) –Remove long whistle sound. Whistles are precious and must be protected? ;w;
  5. 00:45:469 (1,3) –You miss a lot of important beats here by placing those long sliders. Maybe try this: It's meant to be a kind of an ease in to playing again after the 10 second break
  6. 00:49:755 (7) –Ctrl+G for better flow. It's meant to be like 00:27:469 (4,5) - so nah;;;.
  7. 01:11:870 (3) –Make this slider similar to this one: 01:12:555 (6) –
  8. 01:45:469 (8,9) –Rather change these two circles into a slider since you also placed circles here: 01:45:812 (1,2,3,4) – Alright will do yes
  9. 01:50:612 (9) –This slider looks a bit ugly in my opinion. Old mapping style. Rather just make it a normal curved slider. I disagree that it's ugly overall but I fixed it a bit ovo/
  10. 01:51:298 (1,2) –Make these two sliders look similar.
  11. 01:55:755 (3,6) -^ ^For these two and 01:11:870 (3) I wont make any change since making them the same just 'cause seems lacking in variety after a while.
  12. 01:56:784 (1) –You missed a few beats here. Try this: I had it close to that set up once but grew to really really really really intensely dislike it so I'll leave it like this for now
  13. 02:00:898 (1,2,3,4,5) –Hm, I don’t like this random placements. Try this: ?? It's not random it's straight and then 02:01:070 (2,3,4) - is a triangle and then 02:01:070 (2,4,5) - forms a visual lineOk sure I've changed my mind will do
    It’s a half circle pattern.

Not a bad diff, but it still requires a few more mods till it will be ready though. Time to keep at it~

Overall, I really think your hitsounds can do with more improving. You can ask LordRaika for a hitsound mod. (He has his own queue too.) The mapset also requires more mods till it will be ready for qualification. I'll try asking then owob
Good Luck!~ :D Thank you ! : D

FaiVillager wrote:

Hi~ NM from my queue~
sorry for late cause these days I've been so busy.. S'alright

[General]
Good map, easy and beginner diff are the same difficulty so there is no use making two,(Of course you can use both two) The gap between easy and beginner is pretty large in my opinion so they shall both remain •w•

[hard]
pay attention to blankets. I tri
00:22:669 (2,3) - move 3 up to fix the flow Attempted
00:47:526 (7,8) - move right and down, same response I'll move 00:47:355 (6) - instead
01:37:069 (8) - curve to another side Nah that'd get cramped with 01:36:212 (6) -
01:50:269 (7,8,9) - bad flow Fixed I think
02:06:726 (3,6) - better use same mode They were done differently intentionally so uh no change
02:11:869 (1,2,3) - bad flow again wut

Other diffs pay attention to blanket is better thus for NM I don't have details here Sounds okay to me
Good luck ^.^ Thank thank thanks~
Ciyus Miapah
kek
Topic Starter
Noffy

Fort wrote:

kek
Is this a negative kek or a positive kek or a placeholder kek or a "misstyped into wrong thread lol" kek or a "YELLOW IS BEST" kek the world will never know.
neonat
none of the above

Tags: Yuugo Denpa, not Denpo
Okoratu
dorothy doing

is unrankable since the green line doesn't modify SV you can remove it and adjust the volume of the red line to 50% instead.
i could quote rc but i'm too lazy
-Nya-

dorothy3242 wrote:

-Nya- wrote:

General:
  1. New ranking requirement. When you have a storyboard, you have to add this line:
     SliderBorder : 255,255,255
    Add it right under the “colours” section in your “.osu in Notepad” file. Does this apply even when there is nothing story boarded and it was just a blank .osb created automatically?
Sorry, I meant to say "skin" not "storyboard". My bad :P
Topic Starter
Noffy

neonat wrote:

none of the above

Tags: Yuugo Denpa, not Denpo
Waffle will dooo and doooo sooon soon
Update: Fixed


-Nya- wrote:

Sorry, I meant to say "skin" not "storyboard". My bad :P
Aaaahh I see ok will dooo as soon as the possible I see I accidentally missed that as part of the hitcircle set alright
Update: Fixed

Okoratu wrote:

dorothy doing

is unrankable since the green line doesn't modify SV you can remove it and adjust the volume of the red line to 50% instead.
i could quote rc but i'm too lazy
Waffle nervously fixed
Ciyus Miapah
my life always like wow XD so kek ahahahah
Okoratu
Fort are you drunk or something
meii18

Okoratu wrote:

Fort are you drunk or something
Maybe 0-0
Edit : New page o/
Topic Starter
Noffy
How many people are stalking this thread here I thought it was just Okoratu at first but the posts that keep coming out of nowhere make me wonder

Fort wrote:

my life always like wow XD so kek ahahahah
You'd better be drunk on the greatness of Yellow at least

Well this is one way to start page six \o/

Alright now I'm gonna rub my hands together and hope the next post is something else.
WildOne94
Hey Dorothy :3
Going to try my best that see improvements for you :D (even though this is already awesome x3)

General
I know some people have been complaining about Beginner difficult and i would just say to just leave it in as i guess there are some people who can't do easy at first :3. And also to practise mods on it :D
This song is supa dupa :D
I love it!

Beginner

01:51:298 - place a note here to have the drop feel effect :3 and also so it keeps the rhythm on the timeline


02:09:126 - some of these sliders look a bit... not sure what word but something ;w; maybe try one of your magnet looking sliders instead :D ?

They also go really well with the drums :3

Easy

00:09:126 - Maybe add a circle note here owo ?
00:22:155 - The red (5) combo is a bit out of flow and just need moving slightly to the right. Might i suggest have (4) third point x:274 y:215 and fourth point x:344 y:280. Then move (5) in the middle (this should be okay for next note's DS :3) I am sure you can fiddle about if it's a little strained ;w;
00:49:584 - The end part of this slider is perfectly straight and i think you should add maybe a little bend at the end owo ? Might i suggest moustaaaaaaaaaaache!!! XD (i'm taking over the world with them ;w;)


01:10:155 - Give this slider a bit more of a hump on it's back :3 (also fits with the music)


01:48:55 - this is just a silly suggestion but maybe add a slider point between the first point and the second point which is an anchor like this and set to X:299 Y:191 just for that curve and smooth feel :3


01:58:155 - Might i suggest copying the slider ahead of it so it matches it :3 (and then rotate it by 140 degrees)

After resnap distance :3

02:06:384 - not sure if it's too difficult or not >w< but i would keep for now unless anyone else mentions it

Normal

00:15:298 - holy pie i love them sliders so much ;w;. Fits so well!!! :DDD (ALSO LITTLE MOUSTACHES!!! YAAAY! XD)
00:23:526 - i think the flow here was only a tiny bit iffy but it's not bad :3 but might i suggest moving the slider so it's not facing down for the next note? something like this maybe :3


00:34:498 - this REALLY is a desperate mod choice that i am about to say but maybe alter this slider so it's more snazzy owo? (it really is fine as it is but it's hard to find bad points in your maps XD)

(such a bad example but it looks like a monster with red eyes >w< rawr)

00:45:298 - Move the anchor and points around a bit maybe ;w; ? (i really don't know anymore XD) My example


01:17:526 - i found this a little difficult for a normal o: maybe replace both the note and insert a short slider where they were instead?
01:43:755 - delete slider and copy the previous slider and use it here :3 (Rotate -90 degrees)
01:49:069 - this one seems a bit better cause it's in a flow this time but still not sure if it would be too difficult or not >w< (wait till it is mentioned again if it does)

This is only part of the mod >W<
as i am very lazy and will continue later with it XD (i always do this and take a break)
Will come back to later
Good difficults though :D i really did struggle to find some points on improvement it was that good >w<
Most of my points are desperate ones XD
Anyways good luck buddy :D
Topic Starter
Noffy

WildOne94 wrote:

Hey Dorothy :3
Going to try my best that see improvements for you :D (even though this is already awesome x3)

General
I know some people have been complaining about Beginner difficult and i would just say to just leave it in as i guess there are some people who can't do easy at first :3. And also to practise mods on it :D c:
This song is supa dupa :D c:
I love it! Woo!

Beginner

01:51:298 - place a note here to have the drop feel effect :3 and also so it keeps the rhythm on the timeline Tried something else owo/


02:09:126 - some of these sliders look a bit... not sure what word but something ;w; maybe try one of your magnet looking sliders instead :D ? I'd think the magnet would look weird since it'd make a 90 degree turn while still in the hit circle so I tried to change it another way

They also go really well with the drums :3

Easy

00:09:126 - Maybe add a circle note here owo ? In the easy diff it's meant to be a pause when there's the 3.2.1 beeps going on so nah owo;
00:22:155 - The red (5) combo is a bit out of flow and just need moving slightly to the right. Might i suggest have (4) third point x:274 y:215 and fourth point x:344 y:280. Then move (5) in the middle (this should be okay for next note's DS :3) I am sure you can fiddle about if it's a little strained ;w; Since that is rather scrunched up but this slider has been getting a lot of critique I've now dramatically changed it to a smooth thing ovob
00:49:584 - The end part of this slider is perfectly straight and i think you should add maybe a little bend at the end owo ? Might i suggest moustaaaaaaaaaaache!!! XD (i'm taking over the world with them ;w;) Sure why not moustaches are cool~


01:10:155 - Give this slider a bit more of a hump on it's back :3 (also fits with the music) Ooh alright fixed~


01:48:55 - this is just a silly suggestion but maybe add a slider point between the first point and the second point which is an anchor like this and set to X:299 Y:191 just for that curve and smooth feel :3 Alright attempt made owo/


01:58:155 - Might i suggest copying the slider ahead of it so it matches it :3 (and then rotate it by 140 degrees) Nah because cool blanket thing :3?

After resnap distance :3

02:06:384 - not sure if it's too difficult or not >w< but i would keep for now unless anyone else mentions it Okay >_<

Normal

00:15:298 - holy pie i love them sliders so much ;w;. Fits so well!!! :DDD (ALSO LITTLE MOUSTACHES!!! YAAAY! XD) Yaaay!! XD
00:23:526 - i think the flow here was only a tiny bit iffy but it's not bad :3 but might i suggest moving the slider so it's not facing down for the next note? something like this maybe :3 Tried something else owo


00:34:498 - this REALLY is a desperate mod choice that i am about to say but maybe alter this slider so it's more snazzy owo? (it really is fine as it is but it's hard to find bad points in your maps XD) I think having a nice simple curve is good now n' then owo/

(such a bad example but it looks like a monster with red eyes >w< rawr)

00:45:298 - Move the anchor and points around a bit maybe ;w; ? (i really don't know anymore XD) My example Fixed it with 00:23:526 (1) - in a different way since they're supposed to be symmetrical


01:17:526 - i found this a little difficult for a normal o: maybe replace both the note and insert a short slider where they were instead? I don't think it's too hard for a normal so it shall remain ~for now~ o:
01:43:755 - delete slider and copy the previous slider and use it here :3 (Rotate -90 degrees) Did something else to this area owo/
01:49:069 - this one seems a bit better cause it's in a flow this time but still not sure if it would be too difficult or not >w< (wait till it is mentioned again if it does) I think it should be okay for a normal! owob

This is only part of the mod >W< O: !
as i am very lazy and will continue later with it XD (i always do this and take a break) Maybe
Will come back to later Possibly
Good difficults though :D i really did struggle to find some points on improvement it was that good >w< Alright >w<
Most of my points are desperate ones XD True desperation!
Anyways good luck buddy :D Thanks for modding friend :D
KUURAhoshi
Request from Kazamastar's Modding Queue

[General]
  1. Remove "Beginner" diff;
  2. 02:02:269 - Remove this Kiai, extend the first Kiai;
  3. There's a distance problem on Easy diff, check AiMod;
  4. In my opinion, this sound is better to replace drum-hitclap.wav.
[Easy]
00:08:441 (2) - Clap ? For what ? It sound the same with 00:07:069 (1)
00:13:926 (2) - ^
00:18:726 (1) - ^ ?
00:21:469 (3) - ^
00:22:155 (4) - Reshape
01:08:784 (2) - Strange whistle, remove
01:43:069 (3) - Reshape
02:02:269 - Remove this Kiai, extend the first Kiai
02:13:584 - I suggest you to map this part until the end
[Normal]
AR 4,HP 3, OD 3

00:05:355 (3) - Remove clap
00:13:926 (3) - Remove whistle
00:15:298 (1) - Reshape
00:16:669 (3) - Remove whistle
00:18:041 (1,2) - Reshape
00:19:412 (3) - Remove whistle
00:22:155 (3) - ^
01:08:098 (2,1) - Reshape
01:11:526 (1,2) - ^
01:15:641 (1) - Reshape
01:33:469 (3) - Change to normal slider (Straight)
01:35:355 (2) - Remove finish
02:13:584 - I suggest you to map this part until the end
[Hard]
AR 7,HP 5

00:03:812 - Add note ?
00:03:984 (8) - Remove whistle (sliderslide)
00:07:755 (2,3,4,5,6) - Rearrange
00:15:298 (1,2,3,4,5,6) - Can you make it better ._.
00:29:698 (3) - Rearrange, avoid stack
00:34:498 (9) - Reshape
02:13:584 - I suggest you to map this part until the end
[]
Honestly, this map needs a lot of work.
Rearrange the pattern, reshape the slider, and fix the hitsound..

Good luck !
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