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TeddyLoid - ME!ME!ME! feat. daoko [Taiko|OsuMania|CatchTheBe

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Topic Starter
Fatfan Kolek

Krfawy wrote:

Meow! :3

ME!
  1. *Krfawy is waiting for HabiHolic's resized BG. XD
  2. I am a bit unsure about the white combo colour. There's a guideline where it's written the colour shouldn't be neither totally white nor totally black. Now it's not, but it's very similar to the most white colour. Consider using something a little bit darker, for example this:
    Combo1 : 242,242,242
    The colour looks like *THAT* Fixed! :O
  3. 03:39:162 (1,2) - I am 690% sure it is sort of unrankable since the reversed arrow is covered by a note which covers it and makes it invisible. Can you make it more visible, please? ;3; I see your point, but for me personally it's not confusing because of the combo and the followpoint. I keep that in mind and change it when more people complain about it! :3
That's all because visually the map is pretty OK, it's not too hard nor too easy. Good mappu. :3 Thanks! ;w;

Good luck! :D/

I also changed some things myself in addition! :3
Magmabear
This is easily one of the better ME! ME! ME! maps I've come across. I'd love to see some easier difficulties be made to this. I assume you're working on that, right?

Keep it up! :)
Swerro
Nice map I like the way you created the sliders alot


just a quick reminder not superduper important:
at 02:33:557 no.5 (the slider) isn't far away enough from 4. you should move it a little more up that looks nice
Topic Starter
Fatfan Kolek

Swerro wrote:

Nice map I like the way you created the sliders alot


just a quick reminder not superduper important:
at 02:33:557 no.5 (the slider) isn't far away enough from 4. you should move it a little more up that looks nice
It is intentionally like this to emphasize this part, because it gets more quiet here. :D
Hanjamon
Hi Fatfan ^^

here the taiko diff http://puu.sh/fGgvF/cb884b5ac7.rar
dani

Hanjamon wrote:

Hi Fatfan ^^

here the taiko diff http://puu.sh/fGgvF/cb884b5ac7.rar
awesome.
mingmichael

Hanjamon wrote:

Hi Fatfan ^^

here the taiko diff http://puu.sh/fGgvF/cb884b5ac7.rar
ohgod why you're so fast ;w; mine is still 20% hue.. anyway you can take a look for it, fatfan owo

m1ng's Overdose
FlowHomie
An interesting map =/= an overmapped map? The fuck is this?

The hitsounds doesn't contribute to the experience, they make it obnoxious. Know when to set the line.
Topic Starter
Fatfan Kolek

FlowHomie wrote:

An interesting map =/= an overmapped map? The fuck is this?

The hitsounds doesn't contribute to the experience, they make it obnoxious. Know when to set the line.
Define overmapped pls. Also, the hitsounds are fine!
Mazzerin
SUP
00:12:756 (1,2,3) - the 1/4 sliders (almost) touch the big slider doesn't look exactly good, also sliders without anchors in this case would look better imo
00:18:516 (1) - doesnt perfectly blanket the circles OMFGMOGMO
00:19:716 (3) - use a 1/4 slider to not skip the beat on the blue tick
00:20:796 (2,3) - 00:22:476 (2,1) - places like these doublets play really weird because you have to stop on 1 1/4 and then do a jump to get the 2nd one
why are there so many beats skipped between 00:27:396 (2) - and 00:28:116 (1) - could fill them up with 1/4 sliders just like before
00:30:756 (3) - i think this is where the NC is supposed to be not 00:30:996 (1) - because 00:22:596 (1,2,1,2) - had it there
01:02:076 (4,1) - 01:02:676 (3,4,1) - these spacing inconsistencies in this section on 1/4s are kinda weird because they force you to stop-move stop-move all the time since each time it changes
00:59:796 (1,2) - 01:05:316 (2,3) - 01:10:116 (4,5) - 01:12:276 (1,2,3) - maybe stick to only one 1/4 spacing on stuff like this, will make it look better
01:27:156 (1) - these sliders always had their backs turned to the jumps so ctrl+h
01:33:724 (1) - make this 1/4 reverse slider it skips an important vocal beat atm :(
01:46:724 (4) - this would be cooler as circles cause strong vocals
01:51:890 (1) - this vocal makes you miss the really strong piano or whatever note DON'T DO IT
02:05:724 (1) - why is it a reverse slider
01:36:557 note pls really strong one here
01:42:890 ^
01:48:224 ^
01:56:557 ^
02:00:557 ^
02:03:224 ^
02:03:557 ^
02:30:890 ^
02:32:224 ^
02:40:224 ^
02:41:557 ^
02:21:724 (1) - spinner after this slider?
02:48:390 (1) - SPINNAH
03:04:447 (9) - make it face the opposite side with its end like the other sliders before it did
03:32:519 (1) - remove nc, it was 5 notes+2 those 2 sliders before
03:43:769 (6,1) - this is a bit too big compared to other 1/4 jumps
04:08:078 (2,3,4,5,6) - give these some ncs
04:15:351 (1,2,1,2,1,2,3,4,1,2,1,2,1,2,3) - omg why don't these have the cool spacing out effect like these did 04:13:532 (1,2,1,2,1,2,3,4) -
04:22:851 (1,2,3,4) - 04:24:782 (2,3,4) - 04:26:487 (4,5,6,7,8,9) - rather not use that big spacing in a calm part and leave it for the last kiai?
04:56:260 (5) - nc
04:58:760 (5,6,1,5,6,1,5,6,1) - these really feel like they space out for no reason o.o
05:08:987 (5,5) - use lower slider velocity to fit in with lower spacing
05:25:351 (6) - change this into reverse slider or something
05:25:805 (7) - this into 3 circles
Topic Starter
Fatfan Kolek

Mazzerin wrote:

SUP :D/
00:12:756 (1,2,3) - the 1/4 sliders (almost) touch the big slider doesn't look exactly good, also sliders without anchors in this case would look better imo mimimi, it's supposed to look like this actually xD sorry, no change
00:18:516 (1) - doesnt perfectly blanket the circles OMFGMOGMO OMG, you're even right, fixed
00:19:716 (3) - use a 1/4 slider to not skip the beat on the blue tick Made it to a 4circle+slider stream, thanks!
00:20:796 (2,3) - 00:22:476 (2,1) - places like these doublets play really weird because you have to stop on 1 1/4 and then do a jump to get the 2nd one I think they play fine at that low bpm
why are there so many beats skipped between 00:27:396 (2) - and 00:28:116 (1) - could fill them up with 1/4 sliders just like before you can kinda relax in that part, so it's ok i think
00:30:756 (3) - i think this is where the NC is supposed to be not 00:30:996 (1) - because 00:22:596 (1,2,1,2) - had it there Fixed :O
01:02:076 (4,1) - 01:02:676 (3,4,1) - these spacing inconsistencies in this section on 1/4s are kinda weird because they force you to stop-move stop-move all the time since each time it changes Chaged the spacing
00:59:796 (1,2) - 01:05:316 (2,3) - 01:10:116 (4,5) - 01:12:276 (1,2,3) - maybe stick to only one 1/4 spacing on stuff like this, will make it look better mmh, but i like it ;;
01:27:156 (1) - these sliders always had their backs turned to the jumps so ctrl+h Oh lol, I see.. mmh, kinda difficult to fix it in a nice way with the following objects, so yeah, no change i guess
01:33:724 (1) - make this 1/4 reverse slider it skips an important vocal beat atm :( Does it? I follow the voice mostly. D:
01:46:724 (4) - this would be cooler as circles cause strong vocals There were so many jumpy circles before, so i think it's ok :D
01:51:890 (1) - this vocal makes you miss the really strong piano or whatever note DON'T DO IT Waaaah, fixed! Thanks
02:05:724 (1) - why is it a reverse slider Mmh, dunno acutally, i'll fix it some day with a better looking slider
01:36:557 note pls really strong one here I'm a vocal mapper, so I map more to the voice instead to the backgroundbeat D:
01:42:890 ^
01:48:224 ^
01:56:557 ^
02:00:557 ^
02:03:224 ^
02:03:557 ^
02:30:890 ^
02:32:224 ^
02:40:224 ^
02:41:557 ^
02:21:724 (1) - spinner after this slider? Made a pause inbetween.
02:48:390 (1) - SPINNAH It's fine without i guess
03:04:447 (9) - make it face the opposite side with its end like the other sliders before it did Fixed it in another way
03:32:519 (1) - remove nc, it was 5 notes+2 those 2 sliders before Lol fixed! Thanks :3
03:43:769 (6,1) - this is a bit too big compared to other 1/4 jumps Yeah right, decreased the spacing.
04:08:078 (2,3,4,5,6) - give these some ncs Oki, done
04:15:351 (1,2,1,2,1,2,3,4,1,2,1,2,1,2,3) - omg why don't these have the cool spacing out effect like these did 04:13:532 (1,2,1,2,1,2,3,4) - Fiiixed just for you <3
04:22:851 (1,2,3,4) - 04:24:782 (2,3,4) - 04:26:487 (4,5,6,7,8,9) - rather not use that big spacing in a calm part and leave it for the last kiai? It's not that big imo :o
04:56:260 (5) - nc Fixed!
04:58:760 (5,6,1,5,6,1,5,6,1) - these really feel like they space out for no reason o.o Ok, deleted the tripples
05:08:987 (5,5) - use lower slider velocity to fit in with lower spacing Should be fine like it is atm :D
05:25:351 (6) - change this into reverse slider or something Changed
05:25:805 (7) - this into 3 circles Fixed!
Thanks for the mod, it was quite useful and made me find more things on my own, so thanks for that aswell! :D I'll come to your map as soon as I'll get it downloaded lol. Baka internet
mingmichael
FINALLYYYYYY :'DDDDDD

m1ng's Overdose
Topic Starter
Fatfan Kolek
Alright, updated! :3/
Lord Dominiks
i love this map and please add storyboard maybe.. ^3^
fanzhen0019
icon should be extra lol
shooting a star some stars firstly
SPAS-ID
02:09:668 put the note at that time and this note too 02:15:159
LordRaika
sryy for the wait XD
working on it now OwO
xtrem3x
Mod request via .-.

________________________________________________________________________

General:


Don: d
Kat: k
Big don: D
Big kat: K

________________________________________________________________________


Jamón Ahumado's Oni:

00:20:196 (68,69) - borralas (en si no hay un sonido pertinente para estas 2 notas y tambien ...)
00:20:436 - cambiala a D (es obvio el sonidón ahi)

00:35:556 - una k (quizas no sigas vocales como tal pero aqui una nota no vendría mal (?) )

00:42:396 - borrala (antes de esto hiciste un break y al notar este se ve un poco mejor otro break aca)
00:42:516 - ^

01:29:076 - pasalas a k (ya que no hay sonidos "Bass" aqui no hay necesidad de resonarlas asi)

01:29:724 - Extiende el Spinner hasta 01:33:390 -(se que es un sonido largo pero especificamente en esa parte hace todavia otro aumento, asi que supongo que el spinner deberia terminar ahi)

01:36:057- una d (independientemente de si sea vocal o sonido aqui suena bien para una nota)

01:38:890 - muevelo al 01:39:224 (ni idea pero creo que suena bien ahi XD)
01:54:890 - muevelo al 01:54:724 ^

02:37:724 - cambia a D (un enfasis algo obvio aqui)

03:31:662 - una k

03:34:876 - esa secuencia cambiala por dddk k k d d

04:08:078 - cambia por D (ninguna cambia de volumen de sonido como para ponerle k)

05:12:623 - cambia a K (enfasis obvias en estos puntos que siguen abajo)
05:14:442 - ^
05:16:260 - ^
05:19:896 - ^
05:21:714 - ^
05:22:623 - aqui es a D
05:23:532 - aqui K
05:24:442 - aqui D

05:25:464 - borrar

05:27:623 - Solo es sugerencia (esto es mas que nada para darle el enfasis final al spinner de que irá mas y mas rapido hasta terminar, no es algo muy usado pero se me hace como divertido - ultimo cambio es 1056 ...yo y mis prisas)

________________________________________________________________________

is a fast mod via In-Game
white_
Love the way it's mapped, enjoyed playing it :D
rew0825
Hi from PM request :)

[ m1ng's Overdose]
  1. 00:28:596 (3) - x:448 ?
  2. 00:42:756 (2,3) - how about this ? ( 00:42:276 (4,1) - copy this and paste and ctrl+h )
  3. 01:33:724 (1,2,3,4) - change rhythm to
  4. 02:55:054 (1,2,3,4,5,6,7,8) - (1) move to x:160 (2) move to x:208 (3) move to x:256 (4) move to x:304 (5) move to x:344 (6) move to x:376 (7) move to x:392 (8) move to x:400

Good luck TwT , I never mod Overdose TwT
-Sandy Corzeta-
Hello there, I'm voluntarily to map the mania diff,
well if you are OK with my guest diff you can include it soon

but i'm really sorry that i had to delete the hitsounding (so it will be need re-hitsounding back for my diff), and i can't do a hitsounding .

here is the .osu file of my Guest diff :
TeddyLoid - ME!ME!ME! feat. daoko (Fatfan Kolek) [.sc.orz 7K MX!].osu

NB : It has an SV.

and so please have a mod on it, if this (my guest diff) is accepted by mapset creator, so i can fix it as fast as i can. Since i think this is already good imo. But i'm not sure others think :)
mliencheng
mod from in-game pm request

[ Hanjamon's Oni]

  1. 02:24:390 k
  2. 04:42:055(45,46)dk sounds good
I really can't find much to mod, the map is already good :D
Hanjamon

xtrem3x wrote:

Mod request via .-.

________________________________________________________________________

General:


Don: d
Kat: k
Big don: D
Big kat: K

________________________________________________________________________


Jamón Ahumado's Oni:

00:20:196 (68,69) - borralas (en si no hay un sonido pertinente para estas 2 notas y tambien ...) what? hay sonido ahi, ademas suena bien para mi
00:20:436 - cambiala a D (es obvio el sonidón ahi) hasta el dia de hoy, kkD, eso era unrankeable, ahora es rankeable pero igual, lo veo mejor sin finisher

00:35:556 - una k (quizas no sigas vocales como tal pero aqui una nota no vendría mal (?) ) break

00:42:396 - borrala (antes de esto hiciste un break y al notar este se ve un poco mejor otro break aca) nop, es mi estilo
00:42:516 - ^ ^

01:29:076 - pasalas a k (ya que no hay sonidos "Bass" aqui no hay necesidad de resonarlas asi) pensare acerca de esto, el sonido de aqui es diferente al de las anteriores notas, asi que suena bien con dddd imo

01:29:724 - Extiende el Spinner hasta 01:33:390 -(se que es un sonido largo pero especificamente en esa parte hace todavia otro aumento, asi que supongo que el spinner deberia terminar ahi) intento evitar spinners largos, ya vere

01:36:057- una d (independientemente de si sea vocal o sonido aqui suena bien para una nota) no, esto romperia mi consistencia

01:38:890 - muevelo al 01:39:224 (ni idea pero creo que suena bien ahi XD) suena feo
01:54:890 - muevelo al 01:54:724 ^ no xD, si te fijas en esta parte no estoy siguiendo las vocales

02:37:724 - cambia a D (un enfasis algo obvio aqui) por el momento lo dejare sin

03:31:662 - una k break

03:34:876 - esa secuencia cambiala por dddk k k d d esta bien para mi

04:08:078 - cambia por D (ninguna cambia de volumen de sonido como para ponerle k) me gusta mas como suena en k xD

05:12:623 - cambia a K (enfasis obvias en estos puntos que siguen abajo) no lo veo necessario
05:14:442 - ^ ^
05:16:260 - ^ ^
05:19:896 - ^ ^
05:21:714 - ^ ^
05:22:623 - aqui es a D ^
05:23:532 - aqui K ^
05:24:442 - aqui D ^

05:25:464 - borrar suena bien, no veo la necesidad de eso xD

05:27:623 - Solo es sugerencia (esto es mas que nada para darle el enfasis final al spinner de que irá mas y mas rapido hasta terminar, no es algo muy usado pero se me hace como divertido - ultimo cambio es 1056 ...yo y mis prisas) no funciona el puush asi que no se xD

________________________________________________________________________

is a fast mod via In-Game

mliencheng wrote:

mod from in-game pm request

[ Hanjamon's Oni]

  1. 02:24:390 k changed :3
  2. 04:42:055(45,46)dk sounds good yeah sounds good, but in the 1/1 beat i'm using d, so it will be a bit weird >.<
I really can't find much to mod, the map is already good :D
Thanks for the mods guys ^^

Update ---> http://puu.sh/gx7XM/0f9f39d96f.rar
Athrun
Good luck!!
mingmichael
rew0825
Hi from PM request :)

[ m1ng's Overdose]
  1. 00:28:596 (3) - x:448 ? nope. it would be an anti-flow pattern if i move it to the right side
  2. 00:42:756 (2,3) - how about this ? ( 00:42:276 (4,1) - copy this and paste and ctrl+h ) i keep mine here. the movements are too harsh if i use your suggestions (the movement between (2) to (3))
  3. 01:33:724 (1,2,3,4) - change rhythm to ?
  4. 02:55:054 (1,2,3,4,5,6,7,8) - (1) move to x:160 (2) move to x:208 (3) move to x:256 (4) move to x:304 (5) move to x:344 (6) move to x:376 (7) move to x:392 (8) move to x:400 awh nope. mine is already nice for the distances between them

Good luck TwT , I never mod Overdose TwT
thanks for the mods, but sorry no changes /.\
loopuleasa
Mod - [ME!]

What I don't agree with:
  1. Disconnected streams 00:59:796 (1,2,3,4) -
  2. This M is really cheesy, especially that you won't add an E afterwards. 02:16:390 (1) - It adds some flavour but I would rather have a spiral.
  3. This type of slider is too sharp and a nightmare for HR for instance 03:14:304 (1) - I would prefer a triangle one.
  4. 03:17:733 (1) - 03:31:019 (1,1) - 03:42:590 (1) - Similar to above, and it's really ugly.
  5. This section can be transformed into a stream burst 03:39:804 (2,1) -
  6. The long stream 04:53:532 (2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - should be more linear instead of having like 5 turns. Bunching them up slightly with the convert to stream option would be better for lowering the difficulty spike in this section.
  7. What I said above can be applied to most stream bursts across the map. Try to strigthen or curve them out better. See the LAOS - United map by Asphyxia and you can see how those streams are really smooth. Your stream bursts seem jagged because they were probably manually placed. Learn to use the convert slider to stream option more.
  8. The jump between these two don't make a nice drop-off since the momentum is upwards 03:57:483 (6,1) -
What's really good:
  1. This monster slider 00:51:156 (1) -
  2. The rhythm
  3. The hitsounds
  4. The symmetry-based mapping
  5. The slow section starting here 01:33:724 (1) - flows really nicely. Some jumps could be accentuated, if you pay attention to the melody since it spikes in some points.
  6. These are fun to play. 02:00:390 (2,1,2,3,1,2,3,1,2,3) -
  7. 03:14:733 (1,2,3,4,5) - along with their hitsounds makes some nice stream bursts
  8. These types of drop-offs should be more frequent imo 00:39:396 (1,2,3,4) -
What's really bad:
  1. These circular sliders. They shouldn't be circular, maybe criss-crossed. Alternatively put one or two repeating sliders that beat in place. 01:29:076 (1,2,3,4) -
  2. For sliders of type: 03:21:162 (1,2,3,4) - 03:43:447 (1,2,3,4) - 03:53:733 (3,4,5) - 03:56:947 (1,2,3,4,5,6) - 04:00:590 (3,4,5) - 04:03:804 (1,2,3,4,5,6) - You should try to shorten them and bunch them closer together. It's problematic to play those and not that fun at all. As a tip try to use only usethose types of sliders when there are vocals (the ones that say "ah-dadadada") and if there aren't, just put a normal stream in place.

Good luck with the map, hope to see it ranked!
BoberOfDarkness
Hello Fatfan Kolek request


CTB mod here



00:15:036 (2) - move to x:128
01:30:057 - I would add spinner here
01:37:057 (1,2,3) - try to use this http://puu.sh/gD8Lt/86e6057092.jpg for more mobility
01:39:057 (1,2,1,2,3,4,5) -
try this
01:39:557 (2) - x:448
01:40:057 (2,3,4) - make hyper from 2 to 4 by 01:40:057 (2) - moving this to x:16 and 01:40:224 (3) - to x:256 and 01:40:390 (4) - to x:496
also 01:39:724 (1) - make it horizontal slider

02:28:224 (2) - move to x:64
02:28:890 (1) - this slider ignores important beat so make it 1/4 reverse slider
02:43:724 (1,2,3) - try use this http://puu.sh/gD7mh/fc4f61d141.jpg for more mobility
02:54:590 (1,1) - I would separate those two into 4 sliders



Cannot halp more :c

Good luck!
Darkxell_mc
Hi, kinda m4m... Anyways thanks for your hepl, here is everything^^
I'm modding CTB! and Standard only sorry ^^"

I miss the video... Too bad it's not really SFW :/

[General]

Very nice maps overall, Really enjoyed playing CTB ^^
(Can't even try Standard with my broken mouse :/)

[Overdose]

Very very very good map indeed...

Feels like the AR is a bit harsh and doesn't fit the first part at all. However reducing it would make last parts really ugly...
I guess it's fine then, just letting you know...

Feels like HPd is a bit hard too, but the way you spam combos makes it fine... It makes it missing a slider stream very deadly though, keep that in mind when you do this 01:20:916 (1) - 01:21:396 (1) -

Is it me or even with that impossible spinner diff, it's raining bananas?

01:32:057 - Add a break here?
01:29:724 - 01:33:724 - Useless timing point? Dunno if this is inherited from other diffs, if it is then It's good ^^
02:09:724 (2) - New combo here to gain more life?
02:15:058 (2) - same
02:20:390 (2) - same

Well sorry but a short mod indeed, your map is very good.

[Standard]

00:19:956 (1) - The notes hides the slider witch makes it hard to read on first try... Or maybe i'm really to tired? But personally I would have released the key half a beat before.
01:14:676 (3) - Wut? Is this... intended? It looks nice, but for some reason I just can't make it ^^' (Am I bad, sempai?)
01:16:596 (3) - Again. I guess the second time you're ready for it?

01:29:724 - 01:33:724 - Useless timing point? Dunno if this is inherited from other diffs, if it is then It's good ^^ (Copy pasted the CTB mod...)

That was fast too... I love the diff, very nice slider patterns, Awesome jumps...

[End]

I hope this will be approved soon, it deserves it! ^^ ( + 1 star )
You guys are awesome map makers ^^'~
Topic Starter
Fatfan Kolek

loopuleasa wrote:

Mod - [ME!]

What I don't agree with:
  1. Disconnected streams 00:59:796 (1,2,3,4) - Personal preference, I like to play them.
  2. This M is really cheesy, especially that you won't add an E afterwards. 02:16:390 (1) - It adds some flavour but I would rather have a spiral. Yeah, right. Changed all sliders in that section.
  3. This type of slider is too sharp and a nightmare for HR for instance 03:14:304 (1) - I would prefer a triangle one. Mmh, I'd like to have more opinions on that before I change something here.
  4. 03:17:733 (1) - 03:31:019 (1,1) - 03:42:590 (1) - Similar to above, and it's really ugly. I love those sliders. ;w;
  5. This section can be transformed into a stream burst 03:39:804 (2,1) - I don't exactly understand what you exactly mean here. O: A stream with two notes?
  6. The long stream 04:53:532 (2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - should be more linear instead of having like 5 turns. Bunching them up slightly with the convert to stream option would be better for lowering the difficulty spike in this section. I see your point and I know this option of course, the current state of it however reflects exaclty my personal mapping style how I'd like to have that stream.
  7. What I said above can be applied to most stream bursts across the map. Try to strigthen or curve them out better. See the LAOS - United map by Asphyxia and you can see how those streams are really smooth. Your stream bursts seem jagged because they were probably manually placed. Learn to use the convert slider to stream option more.
  8. The jump between these two don't make a nice drop-off since the momentum is upwards 03:57:483 (6,1) - I see, but I don't see a solution for that problem so far. D:
What's really good:
  1. This monster slider 00:51:156 (1) -
  2. The rhythm
  3. The hitsounds
  4. The symmetry-based mapping
  5. The slow section starting here 01:33:724 (1) - flows really nicely. Some jumps could be accentuated, if you pay attention to the melody since it spikes in some points.
  6. These are fun to play. 02:00:390 (2,1,2,3,1,2,3,1,2,3) -
  7. 03:14:733 (1,2,3,4,5) - along with their hitsounds makes some nice stream bursts
  8. These types of drop-offs should be more frequent imo 00:39:396 (1,2,3,4) -
What's really bad:
  1. These circular sliders. They shouldn't be circular, maybe criss-crossed. Alternatively put one or two repeating sliders that beat in place. 01:29:076 (1,2,3,4) - Fixed those. RIP star rating, lol.
  2. For sliders of type: 03:21:162 (1,2,3,4) - 03:43:447 (1,2,3,4) - 03:53:733 (3,4,5) - 03:56:947 (1,2,3,4,5,6) - 04:00:590 (3,4,5) - 04:03:804 (1,2,3,4,5,6) - You should try to shorten them and bunch them closer together. It's problematic to play those and not that fun at all. As a tip try to use only usethose types of sliders when there are vocals (the ones that say "ah-dadadada") and if there aren't, just put a normal stream in place. I have to really think about it. Mmh, I'd like to have more opinions here, but I have to say that i'm quite confident with the current state.

Good luck with the map, hope to see it ranked! Thank you very much! We discussed quite a bit ingame and also added the "sayonare" at the end. Thanks for that aswell! :3

Darkxell_mc wrote:

Hi, kinda m4m... Anyways thanks for your hepl, here is everything^^
I'm modding CTB! and Standard only sorry ^^"

I miss the video... Too bad it's not really SFW :/

[Standard]

00:19:956 (1) - The notes hides the slider witch makes it hard to read on first try... Or maybe i'm really to tired? But personally I would have released the key half a beat before. I think it should be ok! :D It's also at the beginning, so people could retry that one easily.
01:14:676 (3) - Wut? Is this... intended? It looks nice, but for some reason I just can't make it ^^' (Am I bad, sempai?) Yeah, of course, I think it's sightreadable. :D
01:16:596 (3) - Again. I guess the second time you're ready for it?^

01:29:724 - 01:33:724 - Useless timing point? Dunno if this is inherited from other diffs, if it is then It's good ^^ (Copy pasted the CTB mod...) Mmh, I asked a timer for that. :O

That was fast too... I love the diff, very nice slider patterns, Awesome jumps... Thanks :D

[End]

I hope this will be approved soon, it deserves it! ^^ ( + 1 star )
You guys are awesome map makers ^^'~ <3
Raiden
Hey! Raiden here from my mod queue.

Hanjamon's Oni
00:23:556 (86) - Change for don?

01:06:636 - Add a kat?

01:20:796 (6) - Change for don?

02:59:304 (13,14,15,16,17,18,19,20,21,22,23,24) - Alternate between k and d?

03:26:519 (173) - Change for don?

04:28:192 - Add a kat?

04:28:305 - ^ so make it dkkdkkd

05:16:032 (55) - Change for don?

Awesome map overall, I hope it gets ranked soon
Fubukicat
Hi there nyan~ mod request via PM
Ohi Nyaika-nii >wO
Mania mod only ^^ hope it will help :3

Ma mi mu me mod
Collumn 7K = 1/2/3/4/5/6/7
[Me!Ximum]
00:11:316 (11316|5) - (optional) add , there's a drum sound here
00:25:716 (25716|1) - add one more note ( snare )
00:56:916 (56916|0,57076|1,57076|6,57236|6,57236|2,57396|4,57396|0,57556|4,57556|1,57716|2,57716|4,57876|0,57876|6,58036|0,58036|5) -
^ that section is awesome >w<
02:32:224 (152224|2) - there's a sound here , it's the same tham 02:32:057 (152057|1,152057|0,152057|4,152057|3) -
Ln part : Was that really that hard O-o (seems easier when plying)
04:24:782 (264782|0) - (probably) move to 5 looks like it's not the same pitch at all , i'm not sure ^^'
04:34:555 (274555|3) - add one LN like this , here : 04:35:123 (275123|1) - (suggest on 2 )
00:38:676 (38676|6,38676|5) - change one of them into LN , it does sound like this : 00:37:716 (37716|4) - ( imo it's the same type of sound)
00:52:596 (52596|5,52596|1) - add two notes to make the transition between the LNs , I feel like there is a sound here so,
Suggestion ^ : example desu~

I've pretty much , checked all the thingy , can't find anything else : 3
nice diffu~

Good Luck , Have a nice day~ ' take my star desu~ '
Hanjamon

Raiden wrote:

Hey! Raiden here from my mod queue.

Hanjamon's Oni
00:23:556 (86) - Change for don? no, is fine for me and if i change this will break my consistency :c

01:06:636 - Add a kat? break >.<

01:20:796 (6) - Change for don? kat fits good with this sound

02:59:304 (13,14,15,16,17,18,19,20,21,22,23,24) - Alternate between k and d? i like this part with only k ;w;

03:26:519 (173) - Change for don? not a bad idea, but i prefer kkkkd

04:28:192 - Add a kat? little break, also, Dk is unrankable :c

04:28:305 - ^ so make it dkkdkkd

05:16:032 (55) - Change for don? consistency and k fits good >.<

Awesome map overall, I hope it gets ranked soon
No changes, but thanks for the mod ^^
LordRaika
Thanks for the mod Etwer >w<

Sry didnt reply it, i accept half of it while i realize something and self mod while nerfing some sick Short LN.
resnapped SV as well...

>w<
Lally
hi o3o

[o3o]
  1. BG has not the right size ; here for yyou the rght one
  2. StackLeniency :C increase pls atleast 2.0
  3. 01:05:316 (4,5) - don't let overlap
  4. 01:44:391 (1,2,3,4,1,2,3,4) - i would reduce the jumps due slow part
  5. 01:49:557 (10,1) - to big jumps here in the slow part
  6. 03:14:304 (1) - the repeat is touching the slider start and end such kind of overlaps are unrankable
  7. 03:17:733 (1) - ^
  8. 03:31:447 (1) - ^
  9. 03:42:590 (1) - ^
call me back o3o
Gero
Honey I'm still working on it o/
Topic Starter
Fatfan Kolek

Lally wrote:

hi o3o

[o3o]
  1. BG has not the right size ; here for yyou the rght one Fixed! Gero even gave me a better bg. :D
  2. StackLeniency :C increase pls atleast 2.0 Okkkk, fixed.
  3. 01:05:316 (4,5) - don't let overlap Why? Is there something wrong with it? I don't see a problem here. :o
  4. 01:44:391 (1,2,3,4,1,2,3,4) - i would reduce the jumps due slow part I heavily focus on voice mapping in this part and I have to say that I find this part quite "intense". That's why I mapped it like this and I feel like it's fitting. So yeah, no change, sorry. ;w;
  5. 01:49:557 (10,1) - to big jumps here in the slow part Pretty much the same as stated above. D:
  6. 03:14:304 (1) - the repeat is touching the slider start and end such kind of overlaps are unrankable Fixed this one, hehe. :D
  7. 03:17:733 (1) - ^ These sliders though have a very clear path, so it's not unrankable. I asked around and these ones seem ok. Plus I love them too much. o3o
  8. 03:31:447 (1) - ^ ^
  9. 03:42:590 (1) - ^ ^ So much red, sorry, orz. ;w;
call me back o3o
Lally


let's try
Niko-nyan
can i do this?
19:25 Niko-nyan: k today is the day but i'm not yet have enough kudos :<
19:34 Hanjamon: ;w;
19:35 Hanjamon: oh
19:35 Hanjamon: need 180 kudosu
19:35 Niko-nyan: ya
19:35 Niko-nyan: need to rush i think
20:39 Niko-nyan: owo ready to do it? :>
20:39 Hanjamon: xD
20:39 Hanjamon: okay
20:40 Hanjamon: but
20:40 Hanjamon: hmm
20:40 Hanjamon: http://puu.sh/gMe5n/400c819c89.rar use this update
20:40 Niko-nyan: okay
20:40 Hanjamon: we needed to resnap some notes in 3/8
20:40 Niko-nyan: my pc always lag :<
20:40 Hanjamon: ;w;
20:41 Niko-nyan: 180 kds im coming plz
20:41 Hanjamon: xDD
20:42 Hanjamon: well, have you updated the diff?
20:42 Niko-nyan: yup
20:42 *Hanjamon is editing [http://osu.ppy.sh/b/636067 TeddyLoid - ME!ME!ME! feat. daoko [Hanjamon's Oni]]
20:42 *Niko-nyan is editing [http://osu.ppy.sh/b/636067 TeddyLoid - ME!ME!ME! feat. daoko [Hanjamon's Oni]]
20:42 Niko-nyan: 00:34:836 - how about kkddk ?
20:43 Niko-nyan: and put 00:35:556 - a k
20:43 Hanjamon: kkkkd is fine imo
20:44 Hanjamon: abot add that k i'm trying to have a break here
20:44 Hanjamon: xD
20:44 Hanjamon: about*
20:44 Niko-nyan: but 151 have low sound
20:45 Hanjamon: still sounds better for me kkkkd ;w; i'll keep for now
20:45 Niko-nyan: 00:37:476 (163,164,165,166,167,168) - swap the pattern will be good for sounding
20:46 Hanjamon: you mean kkd kdd?
20:46 Niko-nyan: yes
20:46 Niko-nyan: it would be better for the map
20:47 Hanjamon: hmm.. but sounds good with kdd kkd, and i'm trying to have a consistency
20:48 Niko-nyan: but the consistency that you made seems different in there
20:49 Niko-nyan: 00:37:956 (166-170) - same with 00:36:036 -
20:49 Niko-nyan: and few wrong placing for consistency that u made :<
20:49 Hanjamon: hmm
20:50 Hanjamon: okay changed
20:51 Niko-nyan: 02:19:057 - k is better i think
20:53 Hanjamon: hmm..
20:53 Hanjamon: done
20:53 Niko-nyan: btw i have something to remove that break for you!
20:54 Hanjamon: o.o
20:54 Niko-nyan: 02:48:557 - spinner until 02:52:724 -
20:56 Hanjamon: okay
20:56 Hanjamon: xD
20:56 Niko-nyan: 04:09:896 - d is better btw because the instrument down a bit
20:57 Hanjamon: okay
20:57 Niko-nyan: and seems all finish owo
Hanjamon
Taiko Update of the irc mod ^ ----> http://puu.sh/gMfpV/a00da3d9ff.rar
PatZar
ewe
:O newpage
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