Tear wrote:Mania is not for smashing your keyboard, it's for playing the music. In a good map I can tell what sound each object is supposed to represent and that's impossible at that difficulty, there's just too much clutter. Above 5-6 stars maps only represent the energy and flow of the music, which makes the mode devolve into osu!standard.
I'd kindly recommend playing an instrument if your main concern is being able to play music. This is a rhythm game, not an instrument simulator.
Are you implying high density maps aren't "good" simply because you can't tell what specific sound every single note is representing? If that's the case I'd like to remind you that your criterias as to what makes a good map are heavily biased by your own skill and your previous exposures.
This is a game first and foremost. You should be having fun when playing a game, that much is elementary. And as people get better it's only normal that harder maps become their standard. New players will look at the maps that you currently think are awesome and perfect and all they'll see is simply how much more dense and difficult they are compared to what they play, the exact same thing you're currently seeing on maps above your own level. People on the overjoy scales and triple digit o2jam have fun and hold their own opinions as to what makes a good map at those levels. And surprise surprise, you'll find their criterias to be completely different.
Did anyone notice how the majority of the LR2 community believes over half the maps here are complete shit and o2jam is nothing but a joke? Of course they're not right, but they're also not completely wrong. They've been exposed to a certain type of charting and have grown attached to it. The foreign o2jam'esque style mania has picked up (LNs and SVs galore) is simply not amusing to them because what they look for in a chart is simply not present. Since LR2 has the bigger community, is it then safe to generalize mania's map pool as bad? Absolutely not. The same thing is also happening the other way around. A large majority of this playerbase that tries the bms converts labels them as "Bullshit Mania Spam" (lol)
What is mapping anyways?
Personally, I like to think of mapping or charting as a form of art. There's nothing wrong with doing anything in your creation, the only consequences is the more obscure creations will yield less affection. Usually, in the world of arts, it's the people that created something special to express themselves that makes something exceptional, and less the ones that makes something within the boundaries of a set of rules and standards to impress others.
Where am I going with this?
This "quality" everyone is talking about is completely subjective in this field where everyone finds different things "fun". If people had fun playing it, even if it's only a few, the map has every right to be considered a product of quality no matter how bad, unpolished or ridiculous you might believe it is. Why? For the simple reason that the map accomplished it's main purpose, to be played and enjoyed by others. Trying to set general standards as to what makes a map good or not is completely ridiculous.
Telling mappers they aren't allowed to do something in their maps because "some" people don't like it is like telling an artist he's not allowed to use a certain colour because "some" people don't like it. Expand your horizons people.